Improve Doxygen API Reference documentation
This commit is contained in:
parent
23041d474b
commit
a81a2f5393
|
@ -113,17 +113,11 @@ class PhysicsCommon {
|
||||||
// -------------------- Methods -------------------- //
|
// -------------------- Methods -------------------- //
|
||||||
|
|
||||||
/// Constructor
|
/// Constructor
|
||||||
/**
|
|
||||||
* @param baseMemoryAllocator Pointer to a user custom memory allocator
|
|
||||||
*/
|
|
||||||
PhysicsCommon(MemoryAllocator* baseMemoryAllocator = nullptr);
|
PhysicsCommon(MemoryAllocator* baseMemoryAllocator = nullptr);
|
||||||
|
|
||||||
/// Destructor
|
/// Destructor
|
||||||
~PhysicsCommon();
|
~PhysicsCommon();
|
||||||
|
|
||||||
// TODO : Add better code documentation for all methods in this class (document
|
|
||||||
// the method parameters with the "@param" keyword for Doxygen
|
|
||||||
|
|
||||||
/// Create and return an instance of PhysicsWorld
|
/// Create and return an instance of PhysicsWorld
|
||||||
PhysicsWorld* createPhysicsWorld(const PhysicsWorld::WorldSettings& worldSettings = PhysicsWorld::WorldSettings());
|
PhysicsWorld* createPhysicsWorld(const PhysicsWorld::WorldSettings& worldSettings = PhysicsWorld::WorldSettings());
|
||||||
|
|
||||||
|
@ -196,11 +190,17 @@ class PhysicsCommon {
|
||||||
};
|
};
|
||||||
|
|
||||||
// Return the current logger
|
// Return the current logger
|
||||||
|
/**
|
||||||
|
* @return A pointer to the current logger
|
||||||
|
*/
|
||||||
inline Logger* PhysicsCommon::getLogger() {
|
inline Logger* PhysicsCommon::getLogger() {
|
||||||
return mLogger;
|
return mLogger;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set the logger
|
// Set the logger
|
||||||
|
/**
|
||||||
|
* @param logger A pointer to the logger to use
|
||||||
|
*/
|
||||||
inline void PhysicsCommon::setLogger(Logger* logger) {
|
inline void PhysicsCommon::setLogger(Logger* logger) {
|
||||||
mLogger = logger;
|
mLogger = logger;
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,6 +32,9 @@ using namespace reactphysics3d;
|
||||||
Logger* PhysicsCommon::mLogger = nullptr;
|
Logger* PhysicsCommon::mLogger = nullptr;
|
||||||
|
|
||||||
/// Constructor
|
/// Constructor
|
||||||
|
/**
|
||||||
|
* @param baseMemoryAllocator Pointer to a user custom memory allocator
|
||||||
|
*/
|
||||||
PhysicsCommon::PhysicsCommon(MemoryAllocator* baseMemoryAllocator)
|
PhysicsCommon::PhysicsCommon(MemoryAllocator* baseMemoryAllocator)
|
||||||
: mMemoryManager(baseMemoryAllocator),
|
: mMemoryManager(baseMemoryAllocator),
|
||||||
mPhysicsWorlds(mMemoryManager.getHeapAllocator()), mSphereShapes(mMemoryManager.getHeapAllocator()),
|
mPhysicsWorlds(mMemoryManager.getHeapAllocator()), mSphereShapes(mMemoryManager.getHeapAllocator()),
|
||||||
|
@ -117,6 +120,10 @@ void PhysicsCommon::release() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return an instance of PhysicsWorld
|
// Create and return an instance of PhysicsWorld
|
||||||
|
/**
|
||||||
|
* @param worldSettings The settings of the physics world
|
||||||
|
* @return A pointer to the created physics world
|
||||||
|
*/
|
||||||
PhysicsWorld* PhysicsCommon::createPhysicsWorld(const PhysicsWorld::WorldSettings& worldSettings) {
|
PhysicsWorld* PhysicsCommon::createPhysicsWorld(const PhysicsWorld::WorldSettings& worldSettings) {
|
||||||
|
|
||||||
Profiler* profiler = nullptr;
|
Profiler* profiler = nullptr;
|
||||||
|
@ -139,6 +146,9 @@ PhysicsWorld* PhysicsCommon::createPhysicsWorld(const PhysicsWorld::WorldSetting
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy an instance of PhysicsWorld
|
// Destroy an instance of PhysicsWorld
|
||||||
|
/**
|
||||||
|
* @param world A pointer to the physics world to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyPhysicsWorld(PhysicsWorld* world) {
|
void PhysicsCommon::destroyPhysicsWorld(PhysicsWorld* world) {
|
||||||
|
|
||||||
// Call the destructor of the world
|
// Call the destructor of the world
|
||||||
|
@ -151,6 +161,10 @@ void PhysicsCommon::destroyPhysicsWorld(PhysicsWorld* world) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a sphere collision shape
|
// Create and return a sphere collision shape
|
||||||
|
/**
|
||||||
|
* @param radius The radius of the sphere collision shape
|
||||||
|
* @return A pointer to the created sphere shape
|
||||||
|
*/
|
||||||
SphereShape* PhysicsCommon::createSphereShape(const decimal radius) {
|
SphereShape* PhysicsCommon::createSphereShape(const decimal radius) {
|
||||||
|
|
||||||
SphereShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(SphereShape))) SphereShape(radius, mMemoryManager.getHeapAllocator());
|
SphereShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(SphereShape))) SphereShape(radius, mMemoryManager.getHeapAllocator());
|
||||||
|
@ -160,6 +174,9 @@ SphereShape* PhysicsCommon::createSphereShape(const decimal radius) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a sphere collision shape
|
// Destroy a sphere collision shape
|
||||||
|
/**
|
||||||
|
* @param sphereShape A pointer to the sphere collision shape to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroySphereShape(SphereShape* sphereShape) {
|
void PhysicsCommon::destroySphereShape(SphereShape* sphereShape) {
|
||||||
|
|
||||||
// TODO Test if collision shape is still part of some colliders, if so throw error
|
// TODO Test if collision shape is still part of some colliders, if so throw error
|
||||||
|
@ -176,9 +193,13 @@ void PhysicsCommon::destroySphereShape(SphereShape* sphereShape) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a box collision shape
|
// Create and return a box collision shape
|
||||||
BoxShape* PhysicsCommon::createBoxShape(const Vector3& extent) {
|
/**
|
||||||
|
* @param halfExtents A vector with the three half-extents of the box shape
|
||||||
|
* @return A pointer to the created box shape
|
||||||
|
*/
|
||||||
|
BoxShape* PhysicsCommon::createBoxShape(const Vector3& halfExtents) {
|
||||||
|
|
||||||
BoxShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(BoxShape))) BoxShape(extent, mMemoryManager.getHeapAllocator());
|
BoxShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(BoxShape))) BoxShape(halfExtents, mMemoryManager.getHeapAllocator());
|
||||||
|
|
||||||
mBoxShapes.add(shape);
|
mBoxShapes.add(shape);
|
||||||
|
|
||||||
|
@ -186,6 +207,9 @@ BoxShape* PhysicsCommon::createBoxShape(const Vector3& extent) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a box collision shape
|
// Destroy a box collision shape
|
||||||
|
/**
|
||||||
|
* @param boxShape A pointer to the box shape to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyBoxShape(BoxShape* boxShape) {
|
void PhysicsCommon::destroyBoxShape(BoxShape* boxShape) {
|
||||||
|
|
||||||
// TODO Test if collision shape is still part of some colliders, if so throw error
|
// TODO Test if collision shape is still part of some colliders, if so throw error
|
||||||
|
@ -202,6 +226,11 @@ void PhysicsCommon::destroyBoxShape(BoxShape* boxShape) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a capsule shape
|
// Create and return a capsule shape
|
||||||
|
/**
|
||||||
|
* @param radius The radius of the sphere of the capsule shape
|
||||||
|
* @param height The height of the capsule shape (distance betwen the two spheres centers)
|
||||||
|
* @return boxShape A pointer to the created capsule shape
|
||||||
|
*/
|
||||||
CapsuleShape* PhysicsCommon::createCapsuleShape(decimal radius, decimal height) {
|
CapsuleShape* PhysicsCommon::createCapsuleShape(decimal radius, decimal height) {
|
||||||
|
|
||||||
CapsuleShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(CapsuleShape))) CapsuleShape(radius, height, mMemoryManager.getHeapAllocator());
|
CapsuleShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(CapsuleShape))) CapsuleShape(radius, height, mMemoryManager.getHeapAllocator());
|
||||||
|
@ -212,6 +241,9 @@ CapsuleShape* PhysicsCommon::createCapsuleShape(decimal radius, decimal height)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a capsule collision shape
|
// Destroy a capsule collision shape
|
||||||
|
/**
|
||||||
|
* @param capsuleShape A pointer to the capsule shape to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyCapsuleShape(CapsuleShape* capsuleShape) {
|
void PhysicsCommon::destroyCapsuleShape(CapsuleShape* capsuleShape) {
|
||||||
|
|
||||||
// TODO Test if collision shape is still part of some colliders, if so throw error
|
// TODO Test if collision shape is still part of some colliders, if so throw error
|
||||||
|
@ -228,6 +260,11 @@ void PhysicsCommon::destroyCapsuleShape(CapsuleShape* capsuleShape) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a convex mesh shape
|
// Create and return a convex mesh shape
|
||||||
|
/**
|
||||||
|
* @param polyhedronMesh A pointer to the polyhedron mesh used to create the convex shape
|
||||||
|
* @param scaling Scaling factor to scale the polyhedron mesh if necessary
|
||||||
|
* @return A pointer to the created convex mesh shape
|
||||||
|
*/
|
||||||
ConvexMeshShape* PhysicsCommon::createConvexMeshShape(PolyhedronMesh* polyhedronMesh, const Vector3& scaling) {
|
ConvexMeshShape* PhysicsCommon::createConvexMeshShape(PolyhedronMesh* polyhedronMesh, const Vector3& scaling) {
|
||||||
|
|
||||||
ConvexMeshShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(ConvexMeshShape))) ConvexMeshShape(polyhedronMesh, mMemoryManager.getHeapAllocator(), scaling);
|
ConvexMeshShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(ConvexMeshShape))) ConvexMeshShape(polyhedronMesh, mMemoryManager.getHeapAllocator(), scaling);
|
||||||
|
@ -238,6 +275,9 @@ ConvexMeshShape* PhysicsCommon::createConvexMeshShape(PolyhedronMesh* polyhedron
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a convex mesh shape
|
// Destroy a convex mesh shape
|
||||||
|
/**
|
||||||
|
* @param convexMeshShape A pointer to the convex mesh shape to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyConvexMeshShape(ConvexMeshShape* convexMeshShape) {
|
void PhysicsCommon::destroyConvexMeshShape(ConvexMeshShape* convexMeshShape) {
|
||||||
|
|
||||||
// TODO Test if collision shape is still part of some colliders, if so throw error
|
// TODO Test if collision shape is still part of some colliders, if so throw error
|
||||||
|
@ -254,6 +294,17 @@ void PhysicsCommon::destroyConvexMeshShape(ConvexMeshShape* convexMeshShape) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a height-field shape
|
// Create and return a height-field shape
|
||||||
|
/**
|
||||||
|
* @param nbGridColumns Number of columns in the grid of the height field
|
||||||
|
* @param nbGridRows Number of rows in the grid of the height field
|
||||||
|
* @param minHeight Minimum height value of the height field
|
||||||
|
* @param maxHeight Maximum height value of the height field
|
||||||
|
* @param heightFieldData Pointer to the first height value data (note that values are shared and not copied)
|
||||||
|
* @param dataType Data type for the height values (int, float, double)
|
||||||
|
* @param upAxis Integer representing the up axis direction (0 for x, 1 for y and 2 for z)
|
||||||
|
* @param integerHeightScale Scaling factor used to scale the height values (only when height values type is integer)
|
||||||
|
* @return A pointer to the created height field shape
|
||||||
|
*/
|
||||||
HeightFieldShape* PhysicsCommon::createHeightFieldShape(int nbGridColumns, int nbGridRows, decimal minHeight, decimal maxHeight,
|
HeightFieldShape* PhysicsCommon::createHeightFieldShape(int nbGridColumns, int nbGridRows, decimal minHeight, decimal maxHeight,
|
||||||
const void* heightFieldData, HeightFieldShape::HeightDataType dataType,
|
const void* heightFieldData, HeightFieldShape::HeightDataType dataType,
|
||||||
int upAxis, decimal integerHeightScale, const Vector3& scaling) {
|
int upAxis, decimal integerHeightScale, const Vector3& scaling) {
|
||||||
|
@ -267,6 +318,9 @@ HeightFieldShape* PhysicsCommon::createHeightFieldShape(int nbGridColumns, int n
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a height-field shape
|
// Destroy a height-field shape
|
||||||
|
/**
|
||||||
|
* @param heightFieldShape A pointer to the height field shape to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyHeightFieldShape(HeightFieldShape* heightFieldShape) {
|
void PhysicsCommon::destroyHeightFieldShape(HeightFieldShape* heightFieldShape) {
|
||||||
|
|
||||||
// TODO Test if collision shape is still part of some colliders, if so throw error
|
// TODO Test if collision shape is still part of some colliders, if so throw error
|
||||||
|
@ -283,6 +337,11 @@ void PhysicsCommon::destroyHeightFieldShape(HeightFieldShape* heightFieldShape)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a concave mesh shape
|
// Create and return a concave mesh shape
|
||||||
|
/**
|
||||||
|
* @param triangleMesh A pointer to the triangle mesh to use to create the concave mesh shape
|
||||||
|
* @param scaling An optional scaling factor to scale the triangle mesh
|
||||||
|
* @return A pointer to the created concave mesh shape
|
||||||
|
*/
|
||||||
ConcaveMeshShape* PhysicsCommon::createConcaveMeshShape(TriangleMesh* triangleMesh, const Vector3& scaling) {
|
ConcaveMeshShape* PhysicsCommon::createConcaveMeshShape(TriangleMesh* triangleMesh, const Vector3& scaling) {
|
||||||
|
|
||||||
ConcaveMeshShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(ConcaveMeshShape))) ConcaveMeshShape(triangleMesh, mMemoryManager.getHeapAllocator(), scaling);
|
ConcaveMeshShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(ConcaveMeshShape))) ConcaveMeshShape(triangleMesh, mMemoryManager.getHeapAllocator(), scaling);
|
||||||
|
@ -293,6 +352,9 @@ ConcaveMeshShape* PhysicsCommon::createConcaveMeshShape(TriangleMesh* triangleMe
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a concave mesh shape
|
// Destroy a concave mesh shape
|
||||||
|
/**
|
||||||
|
* @param concaveMeshShape A pointer to the concave mesh shape to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyConcaveMeshShape(ConcaveMeshShape* concaveMeshShape) {
|
void PhysicsCommon::destroyConcaveMeshShape(ConcaveMeshShape* concaveMeshShape) {
|
||||||
|
|
||||||
// TODO Test if collision shape is still part of some colliders, if so throw error
|
// TODO Test if collision shape is still part of some colliders, if so throw error
|
||||||
|
@ -309,6 +371,10 @@ void PhysicsCommon::destroyConcaveMeshShape(ConcaveMeshShape* concaveMeshShape)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create a polyhedron mesh
|
// Create a polyhedron mesh
|
||||||
|
/**
|
||||||
|
* @param polygonVertexArray A pointer to the polygon vertex array to use to create the polyhedron mesh
|
||||||
|
* @return A pointer to the created polyhedron mesh
|
||||||
|
*/
|
||||||
PolyhedronMesh* PhysicsCommon::createPolyhedronMesh(PolygonVertexArray* polygonVertexArray) {
|
PolyhedronMesh* PhysicsCommon::createPolyhedronMesh(PolygonVertexArray* polygonVertexArray) {
|
||||||
|
|
||||||
PolyhedronMesh* mesh = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(PolyhedronMesh))) PolyhedronMesh(polygonVertexArray, mMemoryManager.getHeapAllocator());
|
PolyhedronMesh* mesh = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(PolyhedronMesh))) PolyhedronMesh(polygonVertexArray, mMemoryManager.getHeapAllocator());
|
||||||
|
@ -319,6 +385,9 @@ PolyhedronMesh* PhysicsCommon::createPolyhedronMesh(PolygonVertexArray* polygonV
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a polyhedron mesh
|
// Destroy a polyhedron mesh
|
||||||
|
/**
|
||||||
|
* @param polyhedronMesh A pointer to the polyhedron mesh to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyPolyhedronMesh(PolyhedronMesh* polyhedronMesh) {
|
void PhysicsCommon::destroyPolyhedronMesh(PolyhedronMesh* polyhedronMesh) {
|
||||||
|
|
||||||
// Call the destructor of the shape
|
// Call the destructor of the shape
|
||||||
|
@ -331,6 +400,9 @@ void PhysicsCommon::destroyPolyhedronMesh(PolyhedronMesh* polyhedronMesh) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create a triangle mesh
|
// Create a triangle mesh
|
||||||
|
/**
|
||||||
|
* @return A pointer to the created triangle mesh
|
||||||
|
*/
|
||||||
TriangleMesh* PhysicsCommon::createTriangleMesh() {
|
TriangleMesh* PhysicsCommon::createTriangleMesh() {
|
||||||
|
|
||||||
TriangleMesh* mesh = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(TriangleMesh))) TriangleMesh(mMemoryManager.getHeapAllocator());
|
TriangleMesh* mesh = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(TriangleMesh))) TriangleMesh(mMemoryManager.getHeapAllocator());
|
||||||
|
@ -341,6 +413,9 @@ TriangleMesh* PhysicsCommon::createTriangleMesh() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a triangle mesh
|
// Destroy a triangle mesh
|
||||||
|
/**
|
||||||
|
* @param A pointer to the triangle mesh to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyTriangleMesh(TriangleMesh* triangleMesh) {
|
void PhysicsCommon::destroyTriangleMesh(TriangleMesh* triangleMesh) {
|
||||||
|
|
||||||
// Call the destructor of the shape
|
// Call the destructor of the shape
|
||||||
|
@ -353,6 +428,9 @@ void PhysicsCommon::destroyTriangleMesh(TriangleMesh* triangleMesh) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create and return a new logger
|
// Create and return a new logger
|
||||||
|
/**
|
||||||
|
* @return A pointer to the created default logger
|
||||||
|
*/
|
||||||
DefaultLogger* PhysicsCommon::createDefaultLogger() {
|
DefaultLogger* PhysicsCommon::createDefaultLogger() {
|
||||||
|
|
||||||
DefaultLogger* logger = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(DefaultLogger))) DefaultLogger(mMemoryManager.getHeapAllocator());
|
DefaultLogger* logger = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(DefaultLogger))) DefaultLogger(mMemoryManager.getHeapAllocator());
|
||||||
|
@ -363,6 +441,9 @@ DefaultLogger* PhysicsCommon::createDefaultLogger() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destroy a logger
|
// Destroy a logger
|
||||||
|
/**
|
||||||
|
* @param A pointer to the default logger to destroy
|
||||||
|
*/
|
||||||
void PhysicsCommon::destroyDefaultLogger(DefaultLogger* logger) {
|
void PhysicsCommon::destroyDefaultLogger(DefaultLogger* logger) {
|
||||||
|
|
||||||
// Call the destructor of the logger
|
// Call the destructor of the logger
|
||||||
|
|
Loading…
Reference in New Issue
Block a user