Fix issue in HeightField in testbed application
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@ -49,7 +49,7 @@ HeightField::HeightField(const openglframework::Vector3 &position,
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// Create the collision shape for the rigid body (convex mesh shape) and
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// do not forget to delete it at the end
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mHeightFieldShape = new rp3d::HeightFieldShape(NB_POINTS_WIDTH, NB_POINTS_LENGTH, mMinHeight, mMaxHeight,
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mHeightData, rp3d::HeightFieldShape::HEIGHT_INT_TYPE);
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mHeightData, rp3d::HeightFieldShape::HEIGHT_FLOAT_TYPE);
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// Initial position and orientation of the rigid body
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rp3d::Vector3 initPosition(position.x, position.y, position.z);
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