Fix issue in HeightField in testbed application

This commit is contained in:
Daniel Chappuis 2016-03-24 18:19:01 +01:00
parent 744484e064
commit af1350e2e1

View File

@ -49,7 +49,7 @@ HeightField::HeightField(const openglframework::Vector3 &position,
// Create the collision shape for the rigid body (convex mesh shape) and // Create the collision shape for the rigid body (convex mesh shape) and
// do not forget to delete it at the end // do not forget to delete it at the end
mHeightFieldShape = new rp3d::HeightFieldShape(NB_POINTS_WIDTH, NB_POINTS_LENGTH, mMinHeight, mMaxHeight, mHeightFieldShape = new rp3d::HeightFieldShape(NB_POINTS_WIDTH, NB_POINTS_LENGTH, mMinHeight, mMaxHeight,
mHeightData, rp3d::HeightFieldShape::HEIGHT_INT_TYPE); mHeightData, rp3d::HeightFieldShape::HEIGHT_FLOAT_TYPE);
// Initial position and orientation of the rigid body // Initial position and orientation of the rigid body
rp3d::Vector3 initPosition(position.x, position.y, position.z); rp3d::Vector3 initPosition(position.x, position.y, position.z);