diff --git a/testbed/src/Gui.cpp b/testbed/src/Gui.cpp index 56d99d4a..7c8c1161 100644 --- a/testbed/src/Gui.cpp +++ b/testbed/src/Gui.cpp @@ -47,7 +47,6 @@ Gui::Gui(TestbedApplication* app) : mApp(app) { Gui::~Gui() { - //imguiRenderGLDestroy(); } /// Initialize the GUI @@ -217,7 +216,7 @@ void Gui::createSettingsPanel() { // Velocity solver iterations Widget* panelVelocityIterations = new Widget(mPhysicsPanel); - panelVelocityIterations->setLayout(new BoxLayout(Orientation::Horizontal, Alignment::Fill, 0, 5)); + panelVelocityIterations->setLayout(new BoxLayout(Orientation::Horizontal, Alignment::Middle, 0, 5)); Label* labelVelocityIterations = new Label(panelVelocityIterations, "Velocity solver","sans-bold"); labelVelocityIterations->setFixedWidth(120); TextBox* textboxVelocityIterations = new TextBox(panelVelocityIterations); @@ -229,6 +228,8 @@ void Gui::createSettingsPanel() { try { float value = std::stof(str); + std::ostringstream out; + out << std::setprecision(0) << std::fixed << value; if (value < 1 || value > 1000) return false; @@ -246,7 +247,7 @@ void Gui::createSettingsPanel() { // Position solver iterations Widget* panelPositionIterations = new Widget(mPhysicsPanel); - panelPositionIterations->setLayout(new BoxLayout(Orientation::Horizontal, Alignment::Fill, 0, 5)); + panelPositionIterations->setLayout(new BoxLayout(Orientation::Horizontal, Alignment::Middle, 0, 5)); Label* labelPositionIterations = new Label(panelPositionIterations, "Position solver","sans-bold"); labelPositionIterations->setFixedWidth(120); TextBox* textboxPositionIterations = new TextBox(panelPositionIterations); @@ -258,6 +259,8 @@ void Gui::createSettingsPanel() { try { float value = std::stof(str); + std::ostringstream out; + out << std::setprecision(0) << std::fixed << value; if (value < 1 || value > 1000) return false; @@ -275,7 +278,7 @@ void Gui::createSettingsPanel() { // Time before sleep Widget* panelTimeSleep = new Widget(mPhysicsPanel); - panelTimeSleep->setLayout(new BoxLayout(Orientation::Horizontal, Alignment::Fill, 0, 5)); + panelTimeSleep->setLayout(new BoxLayout(Orientation::Horizontal, Alignment::Middle, 0, 5)); Label* labelTimeSleep = new Label(panelTimeSleep, "Time before sleep","sans-bold"); labelTimeSleep->setFixedWidth(120); out.str(""); @@ -307,10 +310,9 @@ void Gui::createSettingsPanel() { textboxTimeSleep->setFontSize(16); textboxTimeSleep->setAlignment(TextBox::Alignment::Right); - // Sleep linear velocity Widget* panelSleepLinearVel = new Widget(mPhysicsPanel); - panelSleepLinearVel->setLayout(new GridLayout(Orientation::Horizontal, 2, Alignment::Middle, 5, 5)); + panelSleepLinearVel->setLayout(new GridLayout(Orientation::Horizontal, 2, Alignment::Middle, 0, 5)); Label* labelSleepLinearVel = new Label(panelSleepLinearVel, "Sleep linear velocity","sans-bold"); labelSleepLinearVel->setFixedWidth(120); out.str(""); @@ -344,7 +346,7 @@ void Gui::createSettingsPanel() { // Sleep angular velocity Widget* panelSleepAngularVel = new Widget(mPhysicsPanel); - panelSleepAngularVel->setLayout(new GridLayout(Orientation::Horizontal, 2, Alignment::Fill, 5, 5)); + panelSleepAngularVel->setLayout(new GridLayout(Orientation::Horizontal, 2, Alignment::Middle, 0, 5)); Label* labelSleepAngularVel = new Label(panelSleepAngularVel, "Sleep angular velocity","sans-bold"); labelSleepAngularVel->setFixedWidth(120); out.str(""); @@ -408,7 +410,7 @@ void Gui::createSettingsPanel() { void Gui::createProfilingPanel() { Widget* profilingPanel = new Window(mApp, "Profiling"); - profilingPanel->setPosition(Vector2i(15, 530)); + profilingPanel->setPosition(Vector2i(15, 525)); profilingPanel->setLayout(new BoxLayout(Orientation::Vertical, Alignment::Fill, 10, 5)); profilingPanel->setId("SettingsPanel"); profilingPanel->setFixedWidth(220); diff --git a/testbed/src/TestbedApplication.cpp b/testbed/src/TestbedApplication.cpp index dad2cdf3..3db9b2ba 100644 --- a/testbed/src/TestbedApplication.cpp +++ b/testbed/src/TestbedApplication.cpp @@ -216,7 +216,6 @@ void TestbedApplication::drawContents() { // Check the OpenGL errors checkOpenGLErrors(); - mGui.update(); // Compute the current framerate @@ -324,17 +323,6 @@ void TestbedApplication::computeFPS() { mPreviousTime = mCurrentTime; } -// GLFW error callback method -void TestbedApplication::error_callback(int error, const char* description) { - fputs(description, stderr); -} - -// Callback method to receive keyboard events -void TestbedApplication::keyboard(GLFWwindow* window, int key, int scancode, - int action, int mods) { - //getInstance().mCurrentScene->keyboardEvent(key, scancode, action, mods); -} - bool TestbedApplication::keyboardEvent(int key, int scancode, int action, int modifiers) { if (Screen::keyboardEvent(key, scancode, action, modifiers)) { @@ -387,49 +375,5 @@ bool TestbedApplication::scrollEvent(const Vector2i &p, const Vector2f &rel) { return true; } - // Update scroll on the GUI - //Gui::getInstance().setScroll(xAxis, yAxis); - return mCurrentScene->scrollingEvent(rel[0], rel[1], SCROLL_SENSITIVITY); } - -void TestbedApplication::drawAll() { - glClearColor(mBackground[0], mBackground[1], mBackground[2], 1.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - - drawContents(); - drawWidgets(); - - glfwSwapBuffers(mGLFWWindow); -} - -// Callback method to receive scrolling events -void TestbedApplication::scroll(GLFWwindow* window, double xAxis, double yAxis) { - - // Update scroll on the GUI - //Gui::getInstance().setScroll(xAxis, yAxis); - - //getInstance().mCurrentScene->scrollingEvent(xAxis, yAxis, SCROLL_SENSITIVITY); -} - -// Called when a mouse button event occurs -void TestbedApplication::mouseButton(GLFWwindow* window, int button, int action, int mods) { - - // Get the mouse cursor position - double x, y; - glfwGetCursorPos(window, &x, &y); - - //getInstance().mCurrentScene->mouseButtonEvent(button, action, mods, x, y); -} - -// Called when a mouse motion event occurs -void TestbedApplication::mouseMotion(GLFWwindow* window, double x, double y) { - - int leftButtonState = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT); - int rightButtonState = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_RIGHT); - int middleButtonState = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_MIDDLE); - int altKeyState = glfwGetKey(window, GLFW_KEY_LEFT_ALT); - - /*getInstance().mCurrentScene->mouseMotionEvent(x, y, leftButtonState, rightButtonState, - middleButtonState, altKeyState);*/ -} diff --git a/testbed/src/TestbedApplication.h b/testbed/src/TestbedApplication.h index 6aebe982..edbe1a13 100644 --- a/testbed/src/TestbedApplication.h +++ b/testbed/src/TestbedApplication.h @@ -135,21 +135,6 @@ class TestbedApplication : public Screen { /// Compute the FPS void computeFPS(); - /// GLFW error callback method - static void error_callback(int error, const char* description); - - /// Callback method to receive keyboard events - static void keyboard(GLFWwindow* window, int key, int scancode, int action, int mods); - - /// Callback method to receive scrolling events - static void scroll(GLFWwindow* window, double xAxis, double yAxis); - - /// Called when a mouse button event occurs - static void mouseButton(GLFWwindow* window, int button, int action, int mods); - - /// Called when a mouse motion event occurs - static void mouseMotion(GLFWwindow* window, double x, double y); - /// Initialize all the scenes void createScenes(); @@ -190,7 +175,7 @@ class TestbedApplication : public Screen { /// Destructor virtual ~TestbedApplication(); - virtual void drawAll(); + /// Render the content of the application virtual void drawContents(); /// Window resize event handler