From b3529fa672cc8b284851de2e4640bd3e3a2e343b Mon Sep 17 00:00:00 2001 From: Daniel Chappuis Date: Tue, 1 May 2018 06:45:10 +0200 Subject: [PATCH] Edit README file --- README.md | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/README.md b/README.md index b3239f1d..479ac037 100644 --- a/README.md +++ b/README.md @@ -14,26 +14,26 @@ Author : Daniel Chappuis ## Features -ReactPhysics3D has the following features : +ReactPhysics3D has the following features: - - Rigid body dynamics - - Discrete collision detection - - Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh, Height Field) - - Multiple collision shapes per body - - Broadphase collision detection (Dynamic AABB tree) - - Narrowphase collision detection (SAT/GJK) - - Collision response and friction (Sequential Impulses Solver) - - Joints (Ball and Socket, Hinge, Slider, Fixed) - - Collision filtering with categories - - Ray casting - - Sleeping technique for inactive bodies - - Multi-platform (Windows, Linux, Mac OS X) - - No external libraries (do not use STL containers) - - Documentation (user manual and Doxygen API) - - Testbed application with demos - - Integrated Profiler - - Logs - - Unit tests + - Rigid body dynamics + - Discrete collision detection + - Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh, Height Field) + - Multiple collision shapes per body + - Broadphase collision detection (Dynamic AABB tree) + - Narrowphase collision detection (SAT/GJK) + - Collision response and friction (Sequential Impulses Solver) + - Joints (Ball and Socket, Hinge, Slider, Fixed) + - Collision filtering with categories + - Ray casting + - Sleeping technique for inactive bodies + - Multi-platform (Windows, Linux, Mac OS X) + - No external libraries (do not use STL containers) + - Documentation (user manual and Doxygen API) + - Testbed application with demos + - Integrated Profiler + - Logs + - Unit tests ## License