Initialize the timestep in the DynamicsWorld constructor
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@ -44,7 +44,7 @@ DynamicsWorld::DynamicsWorld(const Vector3 &gravity)
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mConstraintSolver(mMapBodyToConstrainedVelocityIndex),
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mConstraintSolver(mMapBodyToConstrainedVelocityIndex),
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mNbVelocitySolverIterations(DEFAULT_VELOCITY_SOLVER_NB_ITERATIONS),
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mNbVelocitySolverIterations(DEFAULT_VELOCITY_SOLVER_NB_ITERATIONS),
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mNbPositionSolverIterations(DEFAULT_POSITION_SOLVER_NB_ITERATIONS),
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mNbPositionSolverIterations(DEFAULT_POSITION_SOLVER_NB_ITERATIONS),
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mIsSleepingEnabled(SLEEPING_ENABLED), mGravity(gravity),
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mIsSleepingEnabled(SLEEPING_ENABLED), mGravity(gravity), mTimeStep(decimal(1.0f / 60.0f)),
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mIsGravityEnabled(true), mConstrainedLinearVelocities(nullptr),
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mIsGravityEnabled(true), mConstrainedLinearVelocities(nullptr),
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mConstrainedAngularVelocities(nullptr), mSplitLinearVelocities(nullptr),
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mConstrainedAngularVelocities(nullptr), mSplitLinearVelocities(nullptr),
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mSplitAngularVelocities(nullptr), mConstrainedPositions(nullptr),
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mSplitAngularVelocities(nullptr), mConstrainedPositions(nullptr),
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