Do not use contact normal choice when there is a single manifold
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@ -33,7 +33,7 @@ ContactManifoldSet::ContactManifoldSet(ProxyShape* shape1, ProxyShape* shape2,
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MemoryAllocator& memoryAllocator, int nbMaxManifolds)
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: mNbMaxManifolds(nbMaxManifolds), mNbManifolds(0), mShape1(shape1),
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mShape2(shape2), mMemoryAllocator(memoryAllocator) {
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assert(nbMaxManifolds >= 1);
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}
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// Destructor
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@ -59,7 +59,10 @@ void ContactManifoldSet::addContactPoint(ContactPoint* contact) {
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}
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// Select the manifold with the most similar normal (if exists)
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int similarManifoldIndex = selectManifoldWithSimilarNormal(normalDirectionId);
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int similarManifoldIndex = 0;
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if (mNbMaxManifolds > 1) {
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similarManifoldIndex = selectManifoldWithSimilarNormal(normalDirectionId);
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}
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// If a similar manifold has been found
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if (similarManifoldIndex != -1) {
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