Improve code documentation inside RigidBody class

This commit is contained in:
Daniel Chappuis 2020-06-16 23:17:41 +02:00
parent cf01689b63
commit bbd9182f7f

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@ -139,7 +139,7 @@ decimal RigidBody::getMass() const {
/// reset to zero at the end of each call of the PhyscisWorld::update() method.
/// You can only apply a force to a dynamic body otherwise, this method will do nothing.
/**
* @param force The force to apply on the body (in Newtons)
* @param force The force (in world-space) to apply on the body (in Newtons)
* @param point The point where the force is applied (in local-space coordinates)
*/
void RigidBody::applyForceAtLocalPosition(const Vector3& force, const Vector3& point) {
@ -171,7 +171,7 @@ void RigidBody::applyForceAtLocalPosition(const Vector3& force, const Vector3& p
/// reset to zero at the end of each call of the PhyscisWorld::update() method.
/// You can only apply a force to a dynamic body otherwise, this method will do nothing.
/**
* @param force The force to apply on the body (in Newtons)
* @param force The force (in world-space) to apply on the body (in Newtons)
* @param point The point where the force is applied (in world-space coordinates)
*/
void RigidBody::applyForceAtWorldPosition(const Vector3& force, const Vector3& point) {
@ -228,7 +228,7 @@ void RigidBody::setLocalInertiaTensor(const Vector3& inertiaTensorLocal) {
/// reset to zero at the end of each call of the PhyscisWorld::update() method.
/// You can only apply a force to a dynamic body otherwise, this method will do nothing.
/**
* @param force The external force to apply on the center of mass of the body (in Newtons)
* @param force The external force (in world-space) to apply on the center of mass of the body (in Newtons)
*/
void RigidBody::applyForceToCenterOfMass(const Vector3& force) {