Fix issue in TestCollisionWorld

This commit is contained in:
Daniel Chappuis 2021-07-16 17:02:53 +02:00
parent cc9da45dc3
commit bca0abbe74

View File

@ -445,7 +445,7 @@ class TestCollisionWorld : public Test {
}
mConcaveMeshTriangleVertexArray = new rp3d::TriangleVertexArray(36, &(mConcaveMeshPlaneVertices[0]), sizeof(Vector3),
25, &(mConcaveMeshPlaneIndices[0]), 3 * sizeof(int),
50, &(mConcaveMeshPlaneIndices[0]), 3 * sizeof(int),
rp3d::TriangleVertexArray::VertexDataType::VERTEX_FLOAT_TYPE,
rp3d::TriangleVertexArray::IndexDataType::INDEX_INTEGER_TYPE);
@ -2524,7 +2524,7 @@ class TestCollisionWorld : public Test {
Transform initTransform2 = mConcaveMeshBody->getTransform();
/********************************************************************************
* Test Box vs Concave Mesh
* Test Convex Mesh vs Concave Mesh
*********************************************************************************/
Transform transform1(Vector3(10, 22, 50), Quaternion::identity());