git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@174 92aac97c-a6ce-11dd-a772-7fcde58d38e6

This commit is contained in:
chappuis.daniel 2009-07-08 16:36:18 +00:00
parent 60132edd97
commit de86ab541a
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/***************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
// Libraries
#include "SeparatingAxisAABB.h"
// We want to use the ReactPhysics3D namespace
using namespace reactphysics3d;
// Constructor
SeparatingAxisAABB::SeparatingAxisAABB() {
}
// Destructor
SeparatingAxisAABB::~SeparatingAxisAABB() {
}
// Return true if the two AABB of the bodies intersect
bool SeparatingAxisAABB::testCollisionPair(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2) {
// TODO : Implement this method
}

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/***************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef SEPARATINGAXISAABB_H
#define SEPARATINGAXISAABB_H
// Libraries
#include "BroadPhaseAlgorithm.h"
#include "../constraint/Contact.h"
// ReactPhysics3D namespace
namespace reactphysics3d {
class SeparatingAxisAABB : public BroadPhaseAlgorithm {
private :
public :
SeparatingAxisAABB(); // Constructor
~SeparatingAxisAABB(); // Destructor
virtual bool testCollisionPair(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2); // Return true if the two AABB of the bodies intersect
};
} // End of the ReactPhysics3D namespace
#endif