Fix issue that prevented us from compiling with double precision with CMake

This commit is contained in:
Daniel Chappuis 2015-01-22 21:56:30 +01:00
parent 68958d0ed1
commit e3719b32e5

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@ -29,7 +29,7 @@
/// ReactPhysiscs3D namespace
namespace reactphysics3d {
#if defined(DOUBLE_PRECISION_ENABLED) // If we are compiling for double precision
#if defined(IS_DOUBLE_PRECISION_ENABLED) // If we are compiling for double precision
typedef double decimal;
#else // If we are compiling for single precision
typedef float decimal;