Add files for tests
This commit is contained in:
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test/CMakeLists.txt
Executable file
20
test/CMakeLists.txt
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# Minimum cmake version required
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cmake_minimum_required(VERSION 2.6)
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# Project configuration
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PROJECT(TESTS)
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# Headers
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INCLUDE_DIRECTORIES(${REACTPHYSICS3D_SOURCE_DIR}/test)
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# Sources files of tests
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file (
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GLOB_RECURSE
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TESTS_SOURCE_FILES
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${REACTPHYSICS3D_SOURCE_DIR}/test/*
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)
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# Create the tests executable
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ADD_EXECUTABLE(tests ${REACTPHYSICS3D_SOURCE_DIR})
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TARGET_LINK_LIBRARIES(tests reactphysics3d)
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52
test/Test.cpp
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52
test/Test.cpp
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/********************************************************************************
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* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
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* Copyright (c) 2010-2013 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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// Libraries
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#include "Test.h"
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using namespace reactphysics3d;
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/// Constructor
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Test::Test(std::ostream* stream) : mOutputStream(stream), mNbPassedTests(0), mNbFailedTests(0) {
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}
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/// Destructor
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Test::~Test() {
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}
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/// Display the report of the unit test and return the number of failed tests
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uint Test::report() const {
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if(mOutputStream) {
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*osptr << "Test \"" <<
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typeid(*this).name()
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<< "\":\n\tPassed: " << mNbPassedTests << "\tFailed: " << mNbFailedTests << endl;
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}
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// Return the number of failed tests
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return mNbFailedTests;
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}
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125
test/Test.h
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125
test/Test.h
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/********************************************************************************
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* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
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* Copyright (c) 2010-2013 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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#ifndef TEST_H
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#define TEST_H
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// Libraries
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#include <string>
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#include <iostream>
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#include <cassert>
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/// Reactphysics3D namespace
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namespace reactphysics3d {
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/**
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* This abstract class represents a unit test
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*/
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class Test {
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private :
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// ---------- Attributes ---------- //
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/// Number of tests that passed
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uint mNbPassedTests;
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/// Number of tests that failed
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uint mNbFailedTests;
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/// Output stream
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std::ostream* mOutputStream;
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// ---------- Methods ---------- //
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/// Copy constructor is private
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Test(const Test&);
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/// Assignment operator is private
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Test& operator=(const Test& test);
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protected :
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public :
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// ---------- Methods ---------- //
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/// Constructor
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Test(std::ostream* stream = &std::cout);
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/// Destructor
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~Test();
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/// Return the number of passed tests
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uint getNbPassedTests() const;
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/// Return the number of failed tests
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uint getNbFailedTests() const;
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/// Return the output stream
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const std::ostream* getOutputStream() const;
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/// Set the output stream
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void setOutputStream(const std::ostream* stream);
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/// Run the unit test
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virtual void run() = 0;
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/// Reset the unit test
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virtual void reset();
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/// Display the report of the unit test and return the number of failed tests
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uint report() const;
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};
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/// Reset the unit test
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inline void Test::reset() {
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mNbPassedTests = 0;
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mNbFailedTests = 0;
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}
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/// Return the number of passed tests
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inline uint Test::getNbPassedTests() const {
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return mNbPassedTests;
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}
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/// Return the number of failed tests
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inline uint Test::getNbFailedTests() const {
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return mNbFailedTests;
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}
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/// Return the output stream
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inline const std::ostream* Test::getOutputStream() const {
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return mOutputStream;
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}
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/// Set the output stream
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inline void Test::setOutputStream(const std::ostream* stream) {
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mOutputStream = stream;
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}
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}
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#endif
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24
test/TestSuite.cpp
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24
test/TestSuite.cpp
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/********************************************************************************
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* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
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* Copyright (c) 2010-2013 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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35
test/TestSuite.h
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35
test/TestSuite.h
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/********************************************************************************
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* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
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* Copyright (c) 2010-2013 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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#ifndef TESTSUITE_H
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#define TESTSUITE_H
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// Libraries
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class TestSuite {
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};
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#endif
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