Add files for tests

This commit is contained in:
Daniel Chappuis 2013-03-06 07:30:33 +01:00
parent 489eea3f36
commit e92343b118
5 changed files with 256 additions and 0 deletions

20
test/CMakeLists.txt Executable file
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# Minimum cmake version required
cmake_minimum_required(VERSION 2.6)
# Project configuration
PROJECT(TESTS)
# Headers
INCLUDE_DIRECTORIES(${REACTPHYSICS3D_SOURCE_DIR}/test)
# Sources files of tests
file (
GLOB_RECURSE
TESTS_SOURCE_FILES
${REACTPHYSICS3D_SOURCE_DIR}/test/*
)
# Create the tests executable
ADD_EXECUTABLE(tests ${REACTPHYSICS3D_SOURCE_DIR})
TARGET_LINK_LIBRARIES(tests reactphysics3d)

52
test/Test.cpp Normal file
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/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2013 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
// Libraries
#include "Test.h"
using namespace reactphysics3d;
/// Constructor
Test::Test(std::ostream* stream) : mOutputStream(stream), mNbPassedTests(0), mNbFailedTests(0) {
}
/// Destructor
Test::~Test() {
}
/// Display the report of the unit test and return the number of failed tests
uint Test::report() const {
if(mOutputStream) {
*osptr << "Test \"" <<
typeid(*this).name()
<< "\":\n\tPassed: " << mNbPassedTests << "\tFailed: " << mNbFailedTests << endl;
}
// Return the number of failed tests
return mNbFailedTests;
}

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test/Test.h Normal file
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/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2013 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
#ifndef TEST_H
#define TEST_H
// Libraries
#include <string>
#include <iostream>
#include <cassert>
/// Reactphysics3D namespace
namespace reactphysics3d {
/**
* This abstract class represents a unit test
*/
class Test {
private :
// ---------- Attributes ---------- //
/// Number of tests that passed
uint mNbPassedTests;
/// Number of tests that failed
uint mNbFailedTests;
/// Output stream
std::ostream* mOutputStream;
// ---------- Methods ---------- //
/// Copy constructor is private
Test(const Test&);
/// Assignment operator is private
Test& operator=(const Test& test);
protected :
public :
// ---------- Methods ---------- //
/// Constructor
Test(std::ostream* stream = &std::cout);
/// Destructor
~Test();
/// Return the number of passed tests
uint getNbPassedTests() const;
/// Return the number of failed tests
uint getNbFailedTests() const;
/// Return the output stream
const std::ostream* getOutputStream() const;
/// Set the output stream
void setOutputStream(const std::ostream* stream);
/// Run the unit test
virtual void run() = 0;
/// Reset the unit test
virtual void reset();
/// Display the report of the unit test and return the number of failed tests
uint report() const;
};
/// Reset the unit test
inline void Test::reset() {
mNbPassedTests = 0;
mNbFailedTests = 0;
}
/// Return the number of passed tests
inline uint Test::getNbPassedTests() const {
return mNbPassedTests;
}
/// Return the number of failed tests
inline uint Test::getNbFailedTests() const {
return mNbFailedTests;
}
/// Return the output stream
inline const std::ostream* Test::getOutputStream() const {
return mOutputStream;
}
/// Set the output stream
inline void Test::setOutputStream(const std::ostream* stream) {
mOutputStream = stream;
}
}
#endif

24
test/TestSuite.cpp Normal file
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/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2013 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/

35
test/TestSuite.h Normal file
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/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2013 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
#ifndef TESTSUITE_H
#define TESTSUITE_H
// Libraries
class TestSuite {
};
#endif