diff --git a/sources/reactphysics3d/mathematics/Quaternion.h b/sources/reactphysics3d/mathematics/Quaternion.h index 4247a6ae..07fa6d74 100644 --- a/sources/reactphysics3d/mathematics/Quaternion.h +++ b/sources/reactphysics3d/mathematics/Quaternion.h @@ -167,7 +167,6 @@ inline Quaternion Quaternion::getInverse() const throw(MathematicsException) { } // Scalar product between two quaternions -// TODO : Test for this method inline double Quaternion::scalarProduct(const Quaternion& quaternion) const { return (x*quaternion.x + y*quaternion.y + z*quaternion.z + w*quaternion.w); }