git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@225 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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@ -26,7 +26,7 @@ using namespace reactphysics3d;
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// Constructor
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Contact::Contact(Body* const body1, Body* const body2, const Vector3D& normal,
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const std::vector<const Vector3D* const>& points)
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:Constraint(body1, body2), normal(normal) {
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:Constraint(body1, body2), normal(normal), points(points) {
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}
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@ -38,7 +38,7 @@ namespace reactphysics3d {
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*/
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class Contact : public Constraint {
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private :
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Vector3D normal; // Normal vector of the contact
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Vector3D normal; // Normal vector of the contact (From body1 toward body2)
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std::vector<const Vector3D* const> points; // Contact points
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public :
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@ -47,7 +47,6 @@ class Contact : public Constraint {
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virtual ~Contact(); // Destructor
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Vector3D getNormal() const; // Return the normal vector of the contact
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};
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// Return the normal vector of the contact
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