git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@112 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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@ -46,6 +46,13 @@ DynamicEngine::~DynamicEngine() {
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// Update the state of a rigid body
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// Update the state of a rigid body
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void DynamicEngine::updateBodyState(RigidBody* const rigidBody) {
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void DynamicEngine::updateBodyState(RigidBody* const rigidBody) {
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// If the gravity force is on
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if(world->getIsGravityOn()) {
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// Apply the current gravity force to the body
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rigidBody->getCurrentBodyState().setForce(world->getGravity());
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}
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// The current body state of the body becomes the previous body state
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// The current body state of the body becomes the previous body state
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rigidBody->updatePreviousBodyState();
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rigidBody->updatePreviousBodyState();
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