Use const parameter in PhysicsWorld::setGravity() method

This commit is contained in:
Daniel Chappuis 2020-07-07 18:27:01 +02:00
parent 8b9fdc15a7
commit fa05e1561e
2 changed files with 2 additions and 2 deletions

View File

@ -399,7 +399,7 @@ class PhysicsWorld {
Vector3 getGravity() const;
/// Set the gravity vector of the world
void setGravity(Vector3& gravity);
void setGravity(const Vector3& gravity);
/// Return if the gravity is on
bool isGravityEnabled() const;

View File

@ -975,7 +975,7 @@ void PhysicsWorld::setNbIterationsPositionSolver(uint nbIterations) {
/**
* @param gravity The gravity vector (in meter per seconds squared)
*/
void PhysicsWorld::setGravity(Vector3& gravity) {
void PhysicsWorld::setGravity(const Vector3& gravity) {
mConfig.gravity = gravity;