diff --git a/CMakeLists.txt b/CMakeLists.txt index 5ae579c7..6850a981 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -28,12 +28,14 @@ OPTION(DOUBLE_PRECISION_ENABLED "Select this if you want to compile using double SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall") # C++11 flags -include(CheckCXXCompilerFlag) -CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11) -IF(COMPILER_SUPPORTS_CXX11) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") -ELSE() - message("The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.") +IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU") + include(CheckCXXCompilerFlag) + CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11) + IF(COMPILER_SUPPORTS_CXX11) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") + ELSE() + message("The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.") + ENDIF() ENDIF() # Headers @@ -180,10 +182,6 @@ SET (REACTPHYSICS3D_SOURCES # Create the library ADD_LIBRARY(reactphysics3d STATIC ${REACTPHYSICS3D_SOURCES}) -# Enable C++11 features -#set_property(TARGET reactphysics3d PROPERTY CXX_STANDARD 11) -#set_property(TARGET reactphysics3d PROPERTY CXX_STANDARD_REQUIRED ON) - # If we need to compile the testbed application IF(COMPILE_TESTBED) add_subdirectory(testbed/) diff --git a/src/body/RigidBody.h b/src/body/RigidBody.h index 63bede26..e523861b 100644 --- a/src/body/RigidBody.h +++ b/src/body/RigidBody.h @@ -339,7 +339,8 @@ inline decimal RigidBody::getLinearDamping() const { return mLinearDamping; } -// Set the linear damping factor +// Set the linear damping factor. This is the ratio of the linear velocity +// that the body will lose every at seconds of simulation. /** * @param linearDamping The linear damping factor of this body */ @@ -356,7 +357,8 @@ inline decimal RigidBody::getAngularDamping() const { return mAngularDamping; } -// Set the angular damping factor +// Set the angular damping factor. This is the ratio of the angular velocity +// that the body will lose at every seconds of simulation. /** * @param angularDamping The angular damping factor of this body */ diff --git a/src/collision/ContactManifold.h b/src/collision/ContactManifold.h index 0df125ba..e54a769d 100644 --- a/src/collision/ContactManifold.h +++ b/src/collision/ContactManifold.h @@ -119,6 +119,9 @@ class ContactManifold { /// Twist friction constraint accumulated impulse decimal mFrictionTwistImpulse; + /// Accumulated rolling resistance impulse + Vector3 mRollingResistanceImpulse; + /// True if the contact manifold has already been added into an island bool mIsAlreadyInIsland; @@ -216,6 +219,9 @@ class ContactManifold { /// Set the friction twist accumulated impulse void setFrictionTwistImpulse(decimal frictionTwistImpulse); + /// Set the accumulated rolling resistance impulse + void setRollingResistanceImpulse(const Vector3& rollingResistanceImpulse); + /// Return a contact point of the manifold ContactPoint* getContactPoint(uint index) const; @@ -312,6 +318,11 @@ inline void ContactManifold::setFrictionTwistImpulse(decimal frictionTwistImpuls mFrictionTwistImpulse = frictionTwistImpulse; } +// Set the accumulated rolling resistance impulse +inline void ContactManifold::setRollingResistanceImpulse(const Vector3& rollingResistanceImpulse) { + mRollingResistanceImpulse = rollingResistanceImpulse; +} + // Return a contact point of the manifold inline ContactPoint* ContactManifold::getContactPoint(uint index) const { assert(index < mNbContactPoints); diff --git a/src/configuration.h b/src/configuration.h index 88bc83e5..18c3dcc9 100644 --- a/src/configuration.h +++ b/src/configuration.h @@ -94,6 +94,9 @@ const decimal DEFAULT_FRICTION_COEFFICIENT = decimal(0.3); /// Default bounciness factor for a rigid body const decimal DEFAULT_BOUNCINESS = decimal(0.5); +/// Default rolling resistance +const decimal DEFAULT_ROLLING_RESISTANCE = decimal(0.0); + /// True if the spleeping technique is enabled const bool SPLEEPING_ENABLED = true; diff --git a/src/constraint/ContactPoint.h b/src/constraint/ContactPoint.h index afa8e37b..3666d86f 100644 --- a/src/constraint/ContactPoint.h +++ b/src/constraint/ContactPoint.h @@ -139,6 +139,9 @@ class ContactPoint { /// Cached second friction impulse decimal mFrictionImpulse2; + + /// Cached rolling resistance impulse + Vector3 mRollingResistanceImpulse; // -------------------- Methods -------------------- // @@ -191,6 +194,9 @@ class ContactPoint { /// Return the cached second friction impulse decimal getFrictionImpulse2() const; + /// Return the cached rolling resistance impulse + Vector3 getRollingResistanceImpulse() const; + /// Set the cached penetration impulse void setPenetrationImpulse(decimal impulse); @@ -200,6 +206,9 @@ class ContactPoint { /// Set the second cached friction impulse void setFrictionImpulse2(decimal impulse); + /// Set the cached rolling resistance impulse + void setRollingResistanceImpulse(const Vector3& impulse); + /// Set the contact world point on body 1 void setWorldPointOnBody1(const Vector3& worldPoint); @@ -286,6 +295,11 @@ inline decimal ContactPoint::getFrictionImpulse2() const { return mFrictionImpulse2; } +// Return the cached rolling resistance impulse +inline Vector3 ContactPoint::getRollingResistanceImpulse() const { + return mRollingResistanceImpulse; +} + // Set the cached penetration impulse inline void ContactPoint::setPenetrationImpulse(decimal impulse) { mPenetrationImpulse = impulse; @@ -301,6 +315,11 @@ inline void ContactPoint::setFrictionImpulse2(decimal impulse) { mFrictionImpulse2 = impulse; } +// Set the cached rolling resistance impulse +inline void ContactPoint::setRollingResistanceImpulse(const Vector3& impulse) { + mRollingResistanceImpulse = impulse; +} + // Set the contact world point on body 1 inline void ContactPoint::setWorldPointOnBody1(const Vector3& worldPoint) { mWorldPointOnBody1 = worldPoint; diff --git a/src/engine/ContactSolver.cpp b/src/engine/ContactSolver.cpp index 18036138..2967d6d8 100644 --- a/src/engine/ContactSolver.cpp +++ b/src/engine/ContactSolver.cpp @@ -103,12 +103,15 @@ void ContactSolver::initializeForIsland(decimal dt, Island* island) { internalManifold.nbContacts = externalManifold->getNbContactPoints(); internalManifold.restitutionFactor = computeMixedRestitutionFactor(body1, body2); internalManifold.frictionCoefficient = computeMixedFrictionCoefficient(body1, body2); + internalManifold.rollingResistanceFactor = computeMixedRollingResistance(body1, body2); internalManifold.externalContactManifold = externalManifold; + internalManifold.isBody1DynamicType = body1->getType() == DYNAMIC; + internalManifold.isBody2DynamicType = body2->getType() == DYNAMIC; // If we solve the friction constraints at the center of the contact manifold if (mIsSolveFrictionAtContactManifoldCenterActive) { - internalManifold.frictionPointBody1 = Vector3(0.0, 0.0, 0.0); - internalManifold.frictionPointBody2 = Vector3(0.0, 0.0, 0.0); + internalManifold.frictionPointBody1 = Vector3::zero(); + internalManifold.frictionPointBody2 = Vector3::zero(); } // For each contact point of the contact manifold @@ -135,6 +138,7 @@ void ContactSolver::initializeForIsland(decimal dt, Island* island) { contactPoint.penetrationImpulse = 0.0; contactPoint.friction1Impulse = 0.0; contactPoint.friction2Impulse = 0.0; + contactPoint.rollingResistanceImpulse = Vector3::zero(); // If we solve the friction constraints at the center of the contact manifold if (mIsSolveFrictionAtContactManifoldCenterActive) { @@ -167,6 +171,7 @@ void ContactSolver::initializeForIsland(decimal dt, Island* island) { internalManifold.friction1Impulse = 0.0; internalManifold.friction2Impulse = 0.0; internalManifold.frictionTwistImpulse = 0.0; + internalManifold.rollingResistanceImpulse = Vector3(0, 0, 0); } } } @@ -266,6 +271,7 @@ void ContactSolver::initializeContactConstraints() { contactPoint.penetrationImpulse = externalContact->getPenetrationImpulse(); contactPoint.friction1Impulse = externalContact->getFrictionImpulse1(); contactPoint.friction2Impulse = externalContact->getFrictionImpulse2(); + contactPoint.rollingResistanceImpulse = externalContact->getRollingResistanceImpulse(); } // Initialize the split impulses to zero @@ -277,6 +283,13 @@ void ContactSolver::initializeContactConstraints() { } } + // Compute the inverse K matrix for the rolling resistance constraint + manifold.inverseRollingResistance.setToZero(); + if (manifold.rollingResistanceFactor > 0 && manifold.isBody1DynamicType || manifold.isBody2DynamicType) { + manifold.inverseRollingResistance = manifold.inverseInertiaTensorBody1 + manifold.inverseInertiaTensorBody2; + manifold.inverseRollingResistance = manifold.inverseRollingResistance.getInverse(); + } + // If we solve the friction constraints at the center of the contact manifold if (mIsSolveFrictionAtContactManifoldCenterActive) { @@ -384,6 +397,18 @@ void ContactSolver::warmStart() { // Apply the impulses to the bodies of the constraint applyImpulse(impulseFriction2, contactManifold); + + // ------ Rolling resistance------ // + + if (contactManifold.rollingResistanceFactor > 0) { + + // Compute the impulse P = J^T * lambda + const Impulse impulseRollingResistance(Vector3::zero(), -contactPoint.rollingResistanceImpulse, + Vector3::zero(), contactPoint.rollingResistanceImpulse); + + // Apply the impulses to the bodies of the constraint + applyImpulse(impulseRollingResistance, contactManifold); + } } } else { // If it is a new contact point @@ -392,6 +417,7 @@ void ContactSolver::warmStart() { contactPoint.penetrationImpulse = 0.0; contactPoint.friction1Impulse = 0.0; contactPoint.friction2Impulse = 0.0; + contactPoint.rollingResistanceImpulse = Vector3::zero(); } } @@ -456,6 +482,17 @@ void ContactSolver::warmStart() { // Apply the impulses to the bodies of the constraint applyImpulse(impulseTwistFriction, contactManifold); + + // ------ Rolling resistance at the center of the contact manifold ------ // + + // Compute the impulse P = J^T * lambda + angularImpulseBody1 = -contactManifold.rollingResistanceImpulse; + angularImpulseBody2 = contactManifold.rollingResistanceImpulse; + const Impulse impulseRollingResistance(Vector3::zero(), angularImpulseBody1, + Vector3::zero(), angularImpulseBody2); + + // Apply the impulses to the bodies of the constraint + applyImpulse(impulseRollingResistance, contactManifold); } else { // If it is a new contact manifold @@ -463,6 +500,7 @@ void ContactSolver::warmStart() { contactManifold.friction1Impulse = 0.0; contactManifold.friction2Impulse = 0.0; contactManifold.frictionTwistImpulse = 0.0; + contactManifold.rollingResistanceImpulse = Vector3::zero(); } } } @@ -604,6 +642,29 @@ void ContactSolver::solve() { // Apply the impulses to the bodies of the constraint applyImpulse(impulseFriction2, contactManifold); + + // --------- Rolling resistance constraint --------- // + + if (contactManifold.rollingResistanceFactor > 0) { + + // Compute J*v + const Vector3 JvRolling = w2 - w1; + + // Compute the Lagrange multiplier lambda + Vector3 deltaLambdaRolling = contactManifold.inverseRollingResistance * (-JvRolling); + decimal rollingLimit = contactManifold.rollingResistanceFactor * contactPoint.penetrationImpulse; + Vector3 lambdaTempRolling = contactPoint.rollingResistanceImpulse; + contactPoint.rollingResistanceImpulse = clamp(contactPoint.rollingResistanceImpulse + + deltaLambdaRolling, rollingLimit); + deltaLambdaRolling = contactPoint.rollingResistanceImpulse - lambdaTempRolling; + + // Compute the impulse P=J^T * lambda + const Impulse impulseRolling(Vector3::zero(), -deltaLambdaRolling, + Vector3::zero(), deltaLambdaRolling); + + // Apply the impulses to the bodies of the constraint + applyImpulse(impulseRolling, contactManifold); + } } } @@ -688,6 +749,31 @@ void ContactSolver::solve() { // Apply the impulses to the bodies of the constraint applyImpulse(impulseTwistFriction, contactManifold); + + // --------- Rolling resistance constraint at the center of the contact manifold --------- // + + if (contactManifold.rollingResistanceFactor > 0) { + + // Compute J*v + const Vector3 JvRolling = w2 - w1; + + // Compute the Lagrange multiplier lambda + Vector3 deltaLambdaRolling = contactManifold.inverseRollingResistance * (-JvRolling); + decimal rollingLimit = contactManifold.rollingResistanceFactor * sumPenetrationImpulse; + Vector3 lambdaTempRolling = contactManifold.rollingResistanceImpulse; + contactManifold.rollingResistanceImpulse = clamp(contactManifold.rollingResistanceImpulse + + deltaLambdaRolling, rollingLimit); + deltaLambdaRolling = contactManifold.rollingResistanceImpulse - lambdaTempRolling; + + // Compute the impulse P=J^T * lambda + angularImpulseBody1 = -deltaLambdaRolling; + angularImpulseBody2 = deltaLambdaRolling; + const Impulse impulseRolling(Vector3::zero(), angularImpulseBody1, + Vector3::zero(), angularImpulseBody2); + + // Apply the impulses to the bodies of the constraint + applyImpulse(impulseRolling, contactManifold); + } } } } @@ -708,6 +794,7 @@ void ContactSolver::storeImpulses() { contactPoint.externalContact->setPenetrationImpulse(contactPoint.penetrationImpulse); contactPoint.externalContact->setFrictionImpulse1(contactPoint.friction1Impulse); contactPoint.externalContact->setFrictionImpulse2(contactPoint.friction2Impulse); + contactPoint.externalContact->setRollingResistanceImpulse(contactPoint.rollingResistanceImpulse); contactPoint.externalContact->setFrictionVector1(contactPoint.frictionVector1); contactPoint.externalContact->setFrictionVector2(contactPoint.frictionVector2); @@ -716,6 +803,7 @@ void ContactSolver::storeImpulses() { manifold.externalContactManifold->setFrictionImpulse1(manifold.friction1Impulse); manifold.externalContactManifold->setFrictionImpulse2(manifold.friction2Impulse); manifold.externalContactManifold->setFrictionTwistImpulse(manifold.frictionTwistImpulse); + manifold.externalContactManifold->setRollingResistanceImpulse(manifold.rollingResistanceImpulse); manifold.externalContactManifold->setFrictionVector1(manifold.frictionVector1); manifold.externalContactManifold->setFrictionVector2(manifold.frictionVector2); } diff --git a/src/engine/ContactSolver.h b/src/engine/ContactSolver.h index 9c4255f1..4300106b 100644 --- a/src/engine/ContactSolver.h +++ b/src/engine/ContactSolver.h @@ -132,6 +132,9 @@ class ContactSolver { /// Accumulated split impulse for penetration correction decimal penetrationSplitImpulse; + /// Accumulated rolling resistance impulse + Vector3 rollingResistanceImpulse; + /// Normal vector of the contact Vector3 normal; @@ -224,12 +227,21 @@ class ContactSolver { /// Number of contact points uint nbContacts; + /// True if the body 1 is of type dynamic + bool isBody1DynamicType; + + /// True if the body 2 is of type dynamic + bool isBody2DynamicType; + /// Mix of the restitution factor for two bodies decimal restitutionFactor; /// Mix friction coefficient for the two bodies decimal frictionCoefficient; + /// Rolling resistance factor between the two bodies + decimal rollingResistanceFactor; + /// Pointer to the external contact manifold ContactManifold* externalContactManifold; @@ -271,6 +283,9 @@ class ContactSolver { /// Matrix K for the twist friction constraint decimal inverseTwistFrictionMass; + /// Matrix K for the rolling resistance constraint + Matrix3x3 inverseRollingResistance; + /// First friction direction at contact manifold center Vector3 frictionVector1; @@ -291,6 +306,9 @@ class ContactSolver { /// Twist friction impulse at contact manifold center decimal frictionTwistImpulse; + + /// Rolling resistance impulse + Vector3 rollingResistanceImpulse; }; // -------------------- Constants --------------------- // @@ -360,6 +378,9 @@ class ContactSolver { decimal computeMixedFrictionCoefficient(RigidBody* body1, RigidBody* body2) const; + /// Compute th mixed rolling resistance factor between two bodies + decimal computeMixedRollingResistance(RigidBody* body1, RigidBody* body2) const; + /// Compute the two unit orthogonal vectors "t1" and "t2" that span the tangential friction /// plane for a contact point. The two vectors have to be /// such that : t1 x t2 = contactNormal. @@ -481,6 +502,12 @@ inline decimal ContactSolver::computeMixedFrictionCoefficient(RigidBody *body1, body2->getMaterial().getFrictionCoefficient()); } +// Compute th mixed rolling resistance factor between two bodies +inline decimal ContactSolver::computeMixedRollingResistance(RigidBody* body1, + RigidBody* body2) const { + return decimal(0.5f) * (body1->getMaterial().getRollingResistance() + body2->getMaterial().getRollingResistance()); +} + // Compute a penetration constraint impulse inline const Impulse ContactSolver::computePenetrationImpulse(decimal deltaLambda, const ContactPointSolver& contactPoint) diff --git a/src/engine/DynamicsWorld.cpp b/src/engine/DynamicsWorld.cpp index 76f95dd9..53902293 100644 --- a/src/engine/DynamicsWorld.cpp +++ b/src/engine/DynamicsWorld.cpp @@ -338,14 +338,10 @@ void DynamicsWorld::integrateRigidBodiesVelocities() { // => v2 = v1 * (1 - c * dt) decimal linDampingFactor = bodies[b]->getLinearDamping(); decimal angDampingFactor = bodies[b]->getAngularDamping(); - decimal linearDamping = clamp(decimal(1.0) - mTimeStep * linDampingFactor, - decimal(0.0), decimal(1.0)); - decimal angularDamping = clamp(decimal(1.0) - mTimeStep * angDampingFactor, - decimal(0.0), decimal(1.0)); - mConstrainedLinearVelocities[indexBody] *= clamp(linearDamping, decimal(0.0), - decimal(1.0)); - mConstrainedAngularVelocities[indexBody] *= clamp(angularDamping, decimal(0.0), - decimal(1.0)); + decimal linearDamping = pow(decimal(1.0) - linDampingFactor, mTimeStep); + decimal angularDamping = pow(decimal(1.0) - angDampingFactor, mTimeStep); + mConstrainedLinearVelocities[indexBody] *= linearDamping; + mConstrainedAngularVelocities[indexBody] *= angularDamping; indexBody++; } diff --git a/src/engine/Material.cpp b/src/engine/Material.cpp index 1eff58f8..a569fccc 100644 --- a/src/engine/Material.cpp +++ b/src/engine/Material.cpp @@ -30,13 +30,16 @@ using namespace reactphysics3d; // Constructor Material::Material() - : mFrictionCoefficient(DEFAULT_FRICTION_COEFFICIENT), mBounciness(DEFAULT_BOUNCINESS) { + : mFrictionCoefficient(DEFAULT_FRICTION_COEFFICIENT), + mBounciness(DEFAULT_BOUNCINESS), + mRollingResistance(DEFAULT_ROLLING_RESISTANCE) { } // Copy-constructor Material::Material(const Material& material) - : mFrictionCoefficient(material.mFrictionCoefficient), mBounciness(material.mBounciness) { + : mFrictionCoefficient(material.mFrictionCoefficient), mBounciness(material.mBounciness), + mRollingResistance(material.mRollingResistance) { } diff --git a/src/engine/Material.h b/src/engine/Material.h index 1db6729c..8fd9d421 100644 --- a/src/engine/Material.h +++ b/src/engine/Material.h @@ -47,6 +47,9 @@ class Material { /// Friction coefficient (positive value) decimal mFrictionCoefficient; + /// Rolling resistance factor (positive value) + decimal mRollingResistance; + /// Bounciness during collisions (between 0 and 1) where 1 is for a very bouncy body decimal mBounciness; @@ -75,6 +78,12 @@ class Material { /// Set the friction coefficient. void setFrictionCoefficient(decimal frictionCoefficient); + /// Return the rolling resistance factor + decimal getRollingResistance() const; + + /// Set the rolling resistance factor + void setRollingResistance(decimal rollingResistance); + /// Overloaded assignment operator Material& operator=(const Material& material); }; @@ -117,6 +126,27 @@ inline void Material::setFrictionCoefficient(decimal frictionCoefficient) { mFrictionCoefficient = frictionCoefficient; } +// Return the rolling resistance factor. If this value is larger than zero, +// it will be used to slow down the body when it is rolling +// against another body. +/** + * @return The rolling resistance factor (positive value) + */ +inline decimal Material::getRollingResistance() const { + return mRollingResistance; +} + +// Set the rolling resistance factor. If this value is larger than zero, +// it will be used to slow down the body when it is rolling +// against another body. +/** + * @param rollingResistance The rolling resistance factor + */ +inline void Material::setRollingResistance(decimal rollingResistance) { + assert(rollingResistance >= 0); + mRollingResistance = rollingResistance; +} + // Overloaded assignment operator inline Material& Material::operator=(const Material& material) { @@ -124,6 +154,7 @@ inline Material& Material::operator=(const Material& material) { if (this != &material) { mFrictionCoefficient = material.mFrictionCoefficient; mBounciness = material.mBounciness; + mRollingResistance = material.mRollingResistance; } // Return this material diff --git a/src/mathematics/Vector2.h b/src/mathematics/Vector2.h index dfc10b65..7a96aa93 100644 --- a/src/mathematics/Vector2.h +++ b/src/mathematics/Vector2.h @@ -141,6 +141,9 @@ struct Vector2 { /// Return a vector taking the maximum components of two vectors static Vector2 max(const Vector2& vector1, const Vector2& vector2); + /// Return the zero vector + static Vector2 zero(); + // -------------------- Friends -------------------- // friend Vector2 operator+(const Vector2& vector1, const Vector2& vector2); @@ -333,6 +336,11 @@ inline Vector2 Vector2::max(const Vector2& vector1, const Vector2& vector2) { std::max(vector1.y, vector2.y)); } +// Return the zero vector +inline Vector2 Vector2::zero() { + return Vector2(0, 0); +} + } #endif diff --git a/src/mathematics/Vector3.h b/src/mathematics/Vector3.h index 4ab37db3..fc6f4629 100644 --- a/src/mathematics/Vector3.h +++ b/src/mathematics/Vector3.h @@ -153,6 +153,9 @@ struct Vector3 { /// Return a vector taking the maximum components of two vectors static Vector3 max(const Vector3& vector1, const Vector3& vector2); + /// Return the zero vector + static Vector3 zero(); + // -------------------- Friends -------------------- // friend Vector3 operator+(const Vector3& vector1, const Vector3& vector2); @@ -373,6 +376,11 @@ inline decimal Vector3::getMaxValue() const { return std::max(std::max(x, y), z); } +// Return the zero vector +inline Vector3 Vector3::zero() { + return Vector3(0, 0, 0); +} + } #endif diff --git a/src/mathematics/mathematics_functions.cpp b/src/mathematics/mathematics_functions.cpp index 95bc3d65..54aa0878 100644 --- a/src/mathematics/mathematics_functions.cpp +++ b/src/mathematics/mathematics_functions.cpp @@ -49,3 +49,11 @@ void reactphysics3d::computeBarycentricCoordinatesInTriangle(const Vector3& a, c w = (d00 * d21 - d01 * d20) / denom; u = decimal(1.0) - u - w; } + +// Clamp a vector such that it is no longer than a given maximum length +Vector3 reactphysics3d::clamp(const Vector3& vector, decimal maxLength) { + if (vector.lengthSquare() > maxLength * maxLength) { + return vector.getUnit() * maxLength; + } + return vector; +} diff --git a/src/mathematics/mathematics_functions.h b/src/mathematics/mathematics_functions.h index a302bf62..243a7d48 100644 --- a/src/mathematics/mathematics_functions.h +++ b/src/mathematics/mathematics_functions.h @@ -75,6 +75,9 @@ inline bool sameSign(decimal a, decimal b) { return a * b >= decimal(0.0); } +/// Clamp a vector such that it is no longer than a given maximum length +Vector3 clamp(const Vector3& vector, decimal maxLength); + /// Compute the barycentric coordinates u, v, w of a point p inside the triangle (a, b, c) void computeBarycentricCoordinatesInTriangle(const Vector3& a, const Vector3& b, const Vector3& c, const Vector3& p, decimal& u, decimal& v, decimal& w); diff --git a/testbed/CMakeLists.txt b/testbed/CMakeLists.txt index 89bdc247..808ded2f 100644 --- a/testbed/CMakeLists.txt +++ b/testbed/CMakeLists.txt @@ -10,8 +10,7 @@ SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${EXECUTABLE_OUTPUT_PATH}) SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXECUTABLE_OUTPUT_PATH}) SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXECUTABLE_OUTPUT_PATH}) -ADD_SUBDIRECTORY(opengl-framework/) -ADD_SUBDIRECTORY(glfw/) +ADD_SUBDIRECTORY(nanogui/) # Copy the shaders used for the demo into the build directory FILE(COPY "shaders/" DESTINATION "${EXECUTABLE_OUTPUT_PATH}/shaders/") @@ -19,11 +18,42 @@ FILE(COPY "shaders/" DESTINATION "${EXECUTABLE_OUTPUT_PATH}/shaders/") # Copy the meshes used for the demo into the build directory FILE(COPY "meshes/" DESTINATION "${EXECUTABLE_OUTPUT_PATH}/meshes/") -# Copy the fonts used for the GUI into the build directory -FILE(COPY "imgui/DroidSans.ttf" DESTINATION "${EXECUTABLE_OUTPUT_PATH}") - # Headers -INCLUDE_DIRECTORIES("src/" ${GLEW_INCLUDE_PATH} "opengl-framework/src/" "glfw/include/" "common/" "scenes/" "imgui/") +INCLUDE_DIRECTORIES("src/" "glew/include/" "nanogui/ext/glfw/include/" "nanogui/ext/glew/include/" "nanogui/include/" "nanogui/ext/nanovg/src/" "nanogui/ext/eigen/" "opengl-framework/src/" "common/" "scenes/") + +# OpenGLFramework source files +SET(OPENGLFRAMEWORK_SOURCES + opengl-framework/src/maths/Color.h + opengl-framework/src/maths/Matrix3.h + opengl-framework/src/maths/Matrix4.h + opengl-framework/src/maths/Vector2.h + opengl-framework/src/maths/Vector3.h + opengl-framework/src/maths/Vector4.h + opengl-framework/src/Camera.cpp + opengl-framework/src/Camera.h + opengl-framework/src/definitions.h + opengl-framework/src/FrameBufferObject.cpp + opengl-framework/src/FrameBufferObject.h + opengl-framework/src/Light.h + opengl-framework/src/Light.cpp + opengl-framework/src/Mesh.h + opengl-framework/src/Mesh.cpp + opengl-framework/src/MeshReaderWriter.h + opengl-framework/src/MeshReaderWriter.cpp + opengl-framework/src/Object3D.h + opengl-framework/src/Object3D.cpp + opengl-framework/src/openglframework.h + opengl-framework/src/Shader.h + opengl-framework/src/Shader.cpp + opengl-framework/src/Texture2D.h + opengl-framework/src/Texture2D.cpp + opengl-framework/src/TextureReaderWriter.h + opengl-framework/src/TextureReaderWriter.cpp + opengl-framework/src/VertexBufferObject.h + opengl-framework/src/VertexBufferObject.cpp + opengl-framework/src/VertexArrayObject.h + opengl-framework/src/VertexArrayObject.cpp +) # Testbed source files SET(TESTBED_SOURCES @@ -40,15 +70,6 @@ SET(TESTBED_SOURCES src/Timer.cpp ) -# IMGUI source files -SET(IMGUI_SOURCES - imgui/imgui.cpp - imgui/imgui.h - imgui/imguiRenderGL3.h - imgui/imguiRenderGL3.cpp - imgui/stb_truetype.h -) - # Common source files SET(COMMON_SOURCES common/Box.h @@ -102,11 +123,11 @@ SET(OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/${USER_FILE}) CONFIGURE_FILE(VisualStudioUserTemplate.user ${USER_FILE} @ONLY) # Create the executable -ADD_EXECUTABLE(testbed ${TESTBED_SOURCES} ${SCENES_SOURCES} ${COMMON_SOURCES} ${IMGUI_SOURCES}) +ADD_EXECUTABLE(testbed ${TESTBED_SOURCES} ${SCENES_SOURCES} ${COMMON_SOURCES} ${OPENGLFRAMEWORK_SOURCES}) # Enable C++11 features set_property(TARGET testbed PROPERTY CXX_STANDARD 11) set_property(TARGET testbed PROPERTY CXX_STANDARD_REQUIRED ON) # Link with libraries -TARGET_LINK_LIBRARIES(testbed reactphysics3d openglframework glfw ${GLEW_LIBRARIES} ${GLFW_LIBRARIES}) +TARGET_LINK_LIBRARIES(testbed reactphysics3d nanogui ${NANOGUI_EXTRA_LIBS}) diff --git a/testbed/common/Line.cpp b/testbed/common/Line.cpp index f95aedaa..9923f253 100644 --- a/testbed/common/Line.cpp +++ b/testbed/common/Line.cpp @@ -54,10 +54,12 @@ void Line::render(openglframework::Shader& shader, openglframework::Vector4 color(1, 0, 0, 1); shader.setVector4Uniform("vertexColor", color, false); + /* glBegin(GL_LINES); glVertex3f(mWorldPoint1.x, mWorldPoint1.y, mWorldPoint1.z); glVertex3f(mWorldPoint2.x, mWorldPoint2.y, mWorldPoint2.z); glEnd(); + */ // Unbind the shader shader.unbind(); diff --git a/testbed/common/Viewer.cpp b/testbed/common/Viewer.cpp deleted file mode 100644 index 7383fc6c..00000000 --- a/testbed/common/Viewer.cpp +++ /dev/null @@ -1,342 +0,0 @@ -/******************************************************************************** -* ReactPhysics3D physics library, http://www.reactphysics3d.com * -* Copyright (c) 2010-2015 Daniel Chappuis * -********************************************************************************* -* * -* This software is provided 'as-is', without any express or implied warranty. * -* In no event will the authors be held liable for any damages arising from the * -* use of this software. * -* * -* Permission is granted to anyone to use this software for any purpose, * -* including commercial applications, and to alter it and redistribute it * -* freely, subject to the following restrictions: * -* * -* 1. The origin of this software must not be misrepresented; you must not claim * -* that you wrote the original software. If you use this software in a * -* product, an acknowledgment in the product documentation would be * -* appreciated but is not required. * -* * -* 2. Altered source versions must be plainly marked as such, and must not be * -* misrepresented as being the original software. * -* * -* 3. This notice may not be removed or altered from any source distribution. * -* * -********************************************************************************/ - -// Libraries -#include "Viewer.h" -#include "openglframework.h" -#include -#include -#include - -using namespace openglframework; - -// Initialization of static variables -const float Viewer::SCROLL_SENSITIVITY = 0.02f; - -// Constructor -Viewer::Viewer() : mFPS(0), mNbFrames(0), mPreviousTime(0) { - -} - -// Destructor -Viewer::~Viewer() { - - // Destroy the window - glfwDestroyWindow(mWindow); - - // Terminate GLFW - glfwTerminate(); -} - -// Initialize the viewer -void Viewer::init(int argc, char** argv, const std::string& windowsTitle, - const Vector2& windowsSize, const Vector2& windowsPosition, - bool isMultisamplingActive) { - - mWindowTitle = windowsTitle; - - // Set the GLFW error callback method - glfwSetErrorCallback(error_callback); - - // Initialize the GLFW library - if (!glfwInit()) { - std::exit(EXIT_FAILURE); - } - - // Active the multi-sampling by default - if (isMultisamplingActive) { - glfwWindowHint(GLFW_SAMPLES, 4); - } - - // Create the GLFW window - mWindow = glfwCreateWindow(static_cast(windowsSize.x), - static_cast(windowsSize.y), mWindowTitle.c_str(), NULL, NULL); - if (!mWindow) { - glfwTerminate(); - std::exit(EXIT_FAILURE); - } - glfwMakeContextCurrent(mWindow); - - // Disable Vertical Synchronization - glfwSwapInterval(0); - - // Initialize the GLEW library - GLenum errorGLEW = glewInit(); - if (errorGLEW != GLEW_OK) { - - // Problem: glewInit failed, something is wrong - std::cerr << "GLEW Error : " << glewGetErrorString(errorGLEW) << std::endl; - assert(false); - std::exit(EXIT_FAILURE); - } - - if (isMultisamplingActive) { - glEnable(GL_MULTISAMPLE); - } -} - -// Set the dimension of the camera viewport -void Viewer::reshape() { - - // Get the framebuffer dimension - int width, height; - glfwGetFramebufferSize(mWindow, &width, &height); - - // Resize the viewport - mCamera.setDimensions(width, height); - glViewport(0, 0, width, height); -} - -// Start the main loop where rendering occur -void Viewer::startMainLoop() { - - // Loop until the user closes the window - while (!glfwWindowShouldClose(mWindow)) { - - // Reshape the viewport - reshape(); - - // Call the update function - (*mUpdateFunctionPointer)(); - - // Swap front and back buffers - glfwSwapBuffers(mWindow); - - // Poll for and process events - glfwPollEvents(); - } -} - -// Set the camera so that we can view the whole scene -void Viewer::resetCameraToViewAll() { - - // Move the camera to the origin of the scene - mCamera.translateWorld(-mCamera.getOrigin()); - - // Move the camera to the center of the scene - mCamera.translateWorld(mCenterScene); - - // Set the zoom of the camera so that the scene center is - // in negative view direction of the camera - mCamera.setZoom(1.0); -} - -// Called when a mouse button event occurs -void Viewer::mouseButtonEvent(int button, int action) { - - // Get the mouse cursor position - double x, y; - glfwGetCursorPos(mWindow, &x, &y); - - // If the mouse button is pressed - if (action == GLFW_PRESS) { - mLastMouseX = x; - mLastMouseY = y; - mIsLastPointOnSphereValid = mapMouseCoordinatesToSphere(x, y, mLastPointOnSphere); - } - else { // If the mouse button is released - mIsLastPointOnSphereValid = false; - } -} - -// Called when a mouse motion event occurs -void Viewer::mouseMotionEvent(double xMouse, double yMouse) { - - int leftButtonState = glfwGetMouseButton(mWindow, GLFW_MOUSE_BUTTON_LEFT); - int rightButtonState = glfwGetMouseButton(mWindow, GLFW_MOUSE_BUTTON_RIGHT); - int middleButtonState = glfwGetMouseButton(mWindow, GLFW_MOUSE_BUTTON_MIDDLE); - int altKeyState = glfwGetKey(mWindow, GLFW_KEY_LEFT_ALT); - - // Zoom - if (leftButtonState == GLFW_PRESS && altKeyState == GLFW_PRESS) { - - // Get the window dimension - int width, height; - glfwGetWindowSize(mWindow, &width, &height); - - float dy = static_cast(yMouse - mLastMouseY); - float h = static_cast(height); - - // Zoom the camera - zoom(-dy / h); - } - // Translation - else if (middleButtonState == GLFW_PRESS || rightButtonState == GLFW_PRESS || - (leftButtonState == GLFW_PRESS && altKeyState == GLFW_PRESS)) { - translate(xMouse, yMouse); - } - // Rotation - else if (leftButtonState == GLFW_PRESS) { - rotate(xMouse, yMouse); - } - - // Remember the mouse position - mLastMouseX = xMouse; - mLastMouseY = yMouse; - mIsLastPointOnSphereValid = mapMouseCoordinatesToSphere(xMouse, yMouse, mLastPointOnSphere); -} - -// Called when a scrolling event occurs -void Viewer::scrollingEvent(float scrollAxis) { - zoom(scrollAxis * SCROLL_SENSITIVITY); -} - -// Map the mouse x,y coordinates to a point on a sphere -bool Viewer::mapMouseCoordinatesToSphere(double xMouse, double yMouse, Vector3& spherePoint) const { - - // Get the window dimension - int width, height; - glfwGetWindowSize(mWindow, &width, &height); - - if ((xMouse >= 0) && (xMouse <= width) && (yMouse >= 0) && (yMouse <= height)) { - float x = float(xMouse - 0.5f * width) / float(width); - float y = float(0.5f * height - yMouse) / float(height); - float sinx = sin(PI * x * 0.5f); - float siny = sin(PI * y * 0.5f); - float sinx2siny2 = sinx * sinx + siny * siny; - - // Compute the point on the sphere - spherePoint.x = sinx; - spherePoint.y = siny; - spherePoint.z = (sinx2siny2 < 1.0) ? sqrt(1.0f - sinx2siny2) : 0.0f; - - return true; - } - - return false; -} - -// Zoom the camera -void Viewer::zoom(float zoomDiff) { - - // Zoom the camera - mCamera.setZoom(zoomDiff); -} - -// Translate the camera -void Viewer::translate(int xMouse, int yMouse) { - float dx = static_cast(xMouse - mLastMouseX); - float dy = static_cast(yMouse - mLastMouseY); - - // Translate the camera - mCamera.translateCamera(-dx / float(mCamera.getWidth()), - -dy / float(mCamera.getHeight()), mCenterScene); -} - -// Rotate the camera -void Viewer::rotate(int xMouse, int yMouse) { - - if (mIsLastPointOnSphereValid) { - - Vector3 newPoint3D; - bool isNewPointOK = mapMouseCoordinatesToSphere(xMouse, yMouse, newPoint3D); - - if (isNewPointOK) { - Vector3 axis = mLastPointOnSphere.cross(newPoint3D); - float cosAngle = mLastPointOnSphere.dot(newPoint3D); - - float epsilon = std::numeric_limits::epsilon(); - if (fabs(cosAngle) < 1.0f && axis.length() > epsilon) { - axis.normalize(); - float angle = 2.0f * acos(cosAngle); - - // Rotate the camera around the center of the scene - mCamera.rotateAroundLocalPoint(axis, -angle, mCenterScene); - } - } - } -} - -// Check the OpenGL errors -void Viewer::checkOpenGLErrors() { - GLenum glError; - - // Get the OpenGL errors - glError = glGetError(); - - // While there are errors - while (glError != GL_NO_ERROR) { - - // Get the error string - const GLubyte* stringError = gluErrorString(glError); - - // Display the error - if (stringError) - std::cerr << "OpenGL Error #" << glError << "(" << gluErrorString(glError) << std::endl; - else - std::cerr << "OpenGL Error #" << glError << " (no message available)" << std::endl; - - // Get the next error - glError = glGetError(); - } -} - - -// Compute the FPS -void Viewer::computeFPS() { - - mNbFrames++; - - // Get the number of milliseconds since glutInit called - mCurrentTime = glfwGetTime(); - - // Calculate time passed - double timeInterval = mCurrentTime - mPreviousTime; - - // Update the FPS counter each second - if(timeInterval > 1.0) { - - // calculate the number of frames per second - mFPS = static_cast(mNbFrames) / timeInterval; - - // Set time - mPreviousTime = mCurrentTime; - - // Reset frame count - mNbFrames = 0; - } -} - -// GLFW error callback method -void Viewer::error_callback(int error, const char* description) { - fputs(description, stderr); -} - -// Display the GUI -void Viewer::displayGUI() { - - // Display the FPS - displayFPS(); -} - -// Display the FPS -void Viewer::displayFPS() { - - std::stringstream ss; - ss << mFPS; - std::string fpsString = ss.str(); - std::string windowTitle = mWindowTitle + " | FPS : " + fpsString; - glfwSetWindowTitle(mWindow, windowTitle.c_str()); -} diff --git a/testbed/common/Viewer.h b/testbed/common/Viewer.h deleted file mode 100644 index b3742509..00000000 --- a/testbed/common/Viewer.h +++ /dev/null @@ -1,208 +0,0 @@ -/******************************************************************************** -* ReactPhysics3D physics library, http://www.reactphysics3d.com * -* Copyright (c) 2010-2015 Daniel Chappuis * -********************************************************************************* -* * -* This software is provided 'as-is', without any express or implied warranty. * -* In no event will the authors be held liable for any damages arising from the * -* use of this software. * -* * -* Permission is granted to anyone to use this software for any purpose, * -* including commercial applications, and to alter it and redistribute it * -* freely, subject to the following restrictions: * -* * -* 1. The origin of this software must not be misrepresented; you must not claim * -* that you wrote the original software. If you use this software in a * -* product, an acknowledgment in the product documentation would be * -* appreciated but is not required. * -* * -* 2. Altered source versions must be plainly marked as such, and must not be * -* misrepresented as being the original software. * -* * -* 3. This notice may not be removed or altered from any source distribution. * -* * -********************************************************************************/ - -#ifndef VIEWER_H -#define VIEWER_H - -// Libraries -#include "openglframework.h" -#include - -// Class Viewer -class Viewer { - - private : - - // -------------------- Constants -------------------- // - - static const float SCROLL_SENSITIVITY; - - // -------------------- Attributes -------------------- // - - /// GLFW window - GLFWwindow* mWindow; - - /// Window title - std::string mWindowTitle; - - /// Camera - openglframework::Camera mCamera; - - /// Center of the scene - openglframework::Vector3 mCenterScene; - - /// Last mouse coordinates on the windows - double mLastMouseX, mLastMouseY; - - /// Last point computed on a sphere (for camera rotation) - openglframework::Vector3 mLastPointOnSphere; - - /// True if the last point computed on a sphere (for camera rotation) is valid - bool mIsLastPointOnSphereValid; - - /// Current number of frames per seconds - double mFPS; - - /// Number of frames during the last second - int mNbFrames; - - /// Current time for fps computation - double mCurrentTime; - - /// Previous time for fps computation - double mPreviousTime; - - /// Pointer to the update function - void (*mUpdateFunctionPointer)(); - - // -------------------- Methods -------------------- // - - bool mapMouseCoordinatesToSphere(double xMouse, double yMouse, openglframework::Vector3& spherePoint) const; - - public : - - // -------------------- Methods -------------------- // - - /// Constructor - Viewer(); - - /// Destructor - ~Viewer(); - - // -------------------- Methods -------------------- // - - /// Initialize the viewer - void init(int argc, char** argv, const std::string& windowsTitle, - const openglframework::Vector2& windowsSize, - const openglframework::Vector2& windowsPosition, - bool isMultisamplingActive = false); - - /// Start the main loop where rendering occur - void startMainLoop(); - - /// Called when the windows is reshaped - void reshape(); - - /// Set the scene position (where the camera needs to look at) - void setScenePosition(const openglframework::Vector3& position, float sceneRadius); - - /// Set the camera so that we can view the whole scene - void resetCameraToViewAll(); - - /// Zoom the camera - void zoom(float zoomDiff); - - /// Translate the camera - void translate(int xMouse, int yMouse); - - /// Rotate the camera - void rotate(int xMouse, int yMouse); - - /// Get the camera - openglframework::Camera& getCamera(); - - /// Called when a GLUT mouse button event occurs - void mouseButtonEvent(int button, int action); - - /// Called when a GLUT mouse motion event occurs - void mouseMotionEvent(double xMouse, double yMouse); - - /// Called when a scrolling event occurs - void scrollingEvent(float scrollAxis); - - /// Check the OpenGL errors - static void checkOpenGLErrors(); - - /// Display the FPS - void displayFPS(); - - /// Compute the FPS - void computeFPS(); - - /// Display the GUI - void displayGUI(); - - /// GLFW error callback method - static void error_callback(int error, const char* description); - - /// Register the update function that has to be called each frame - void registerUpdateFunction(void (*updateFunctionPointer)()); - - /// Register a keyboard callback method - void registerKeyboardCallback(GLFWkeyfun method); - - /// Register a mouse button callback method - void registerMouseButtonCallback(GLFWmousebuttonfun method); - - /// Register a mouse cursor motion callback method - void registerMouseCursorCallback(GLFWcursorposfun method); - - /// Register a scrolling cursor callback method - void registerScrollingCallback(GLFWscrollfun method); - -}; - -// Set the scene position (where the camera needs to look at) -inline void Viewer::setScenePosition(const openglframework::Vector3& position, float sceneRadius) { - - // Set the position and radius of the scene - mCenterScene = position; - mCamera.setSceneRadius(sceneRadius); - - // Reset the camera position and zoom in order to view all the scene - resetCameraToViewAll(); -} - -// Get the camera -inline openglframework::Camera& Viewer::getCamera() { - return mCamera; -} - -// Register the update function that has to be called each frame -inline void Viewer::registerUpdateFunction(void (*updateFunctionPointer)()) { - mUpdateFunctionPointer = updateFunctionPointer; -} - -// Register a keyboard callback method -inline void Viewer::registerKeyboardCallback(GLFWkeyfun method) { - glfwSetKeyCallback(mWindow, method); -} - -// Register a mouse button callback method -inline void Viewer::registerMouseButtonCallback(GLFWmousebuttonfun method) { - glfwSetMouseButtonCallback(mWindow, method); -} - -// Register a mouse cursor motion callback method -inline void Viewer::registerMouseCursorCallback(GLFWcursorposfun method) { - glfwSetCursorPosCallback(mWindow, method); -} - -// Register a scrolling cursor callback method -inline void Viewer::registerScrollingCallback(GLFWscrollfun method) { - glfwSetScrollCallback(mWindow, method); -} - -#endif diff --git a/testbed/glfw/.gitignore b/testbed/glfw/.gitignore deleted file mode 100644 index 3ba142ef..00000000 --- a/testbed/glfw/.gitignore +++ /dev/null @@ -1,70 +0,0 @@ -# External junk -.DS_Store -_ReSharper* -*.opensdf -*.sdf -*.dir -*.vcxproj* -*.sln -Win32 -Debug -Release - -# CMake files -Makefile -CMakeCache.txt -CMakeFiles -cmake_install.cmake -cmake_uninstall.cmake - -# Generated files -docs/Doxyfile -docs/html -docs/warnings.txt -src/config.h -src/glfw3.pc -src/glfwConfig.cmake -src/glfwConfigVersion.cmake - -# Compiled binaries -src/libglfw.so -src/libglfw.so.3 -src/libglfw.so.3.0 -src/libglfw.dylib -src/libglfw.dylib -src/libglfw.3.dylib -src/libglfw.3.0.dylib -src/libglfw3.a -src/glfw3.lib -src/glfw3.dll -src/glfw3dll.lib -src/glfw3dll.a -examples/*.app -examples/*.exe -examples/boing -examples/gears -examples/heightmap -examples/splitview -examples/simple -examples/wave -tests/*.app -tests/*.exe -tests/accuracy -tests/clipboard -tests/defaults -tests/events -tests/fsaa -tests/gamma -tests/glfwinfo -tests/iconify -tests/joysticks -tests/modes -tests/peter -tests/reopen -tests/sharing -tests/tearing -tests/threads -tests/title -tests/version -tests/windows - diff --git a/testbed/glfw/README.md b/testbed/glfw/README.md deleted file mode 100644 index 91b3ae5e..00000000 --- a/testbed/glfw/README.md +++ /dev/null @@ -1,294 +0,0 @@ -# GLFW - -## Introduction - -GLFW is a free, Open Source, multi-platform library for OpenGL and OpenGL ES -application development. It provides a simple, platform-independent API for -creating windows and contexts, reading input, handling events, etc. - -Version 3.1 adds improved documentation, support for custom system cursors, file -drop events, main thread wake-up, window frame size retrieval, floating windows, -character input with modifier keys, single buffered windows, build improvements -and fixes for a large number of bugs. - -If you are new to GLFW, you may find the -[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW -3 useful. If you have used GLFW 2 in the past, there is a -[transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to -the GLFW 3 API. - -Note that a number of source files have been added or renamed in 3.1, which may -require you to update any custom build files you have. - - -## Compiling GLFW - -See the [Compiling GLFW](http://www.glfw.org/docs/latest/compile.html) guide in -the GLFW documentation. - - -## Using GLFW - -See the -[Building programs that use GLFW](http://www.glfw.org/docs/latest/build.html) -guide in the GLFW documentation. - - -## Reporting bugs - -Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). -Please always include the name and version of the OS where the bug occurs and -the version of GLFW used. If you have cloned it, include the commit ID used. - -If it's a build issue, please also include the build log and the name and -version of your development environment. - -If it's a context creation issue, please also include the make and model of your -graphics card and the version of your driver. - -This will help both us and other people experiencing the same bug. - - -## Dependencies - -GLFW bundles a number of dependencies in the `deps/` directory. - - - [Khronos extension headers](https://www.opengl.org/registry/) for API - extension symbols used by GLFW - - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples - with command-line options - - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded - examples - - An OpenGL 3.2 core loader generated by - [glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL - - -## Changelog - - - Added `GLFWcursor` custom system cursor handle - - Added `glfwCreateCursor`, `glfwCreateStandardCursor`, `glfwDestroyCursor` and - `glfwSetCursor` for managing system cursor images - - Added `GLFWimage` struct for passing 32-bit RGBA images - - Added monitor and adapter identifier access to native API - - Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files - - Added `glfwPostEmptyEvent` for allowing secondary threads to cause - `glfwWaitEvents` to return - - Added `empty` test program for verifying posting of empty events - - Added `glfwSetCharModsCallback` for receiving character events with modifiers - - Added `glfwGetWindowFrameSize` for retrieving the size of the frame around - the client area of a window - - Added `GLFW_AUTO_ICONIFY` for controlling whether full screen windows - automatically iconify (and restore the previous video mode) on focus loss - - Added `GLFW_DONT_CARE` for indicating that any value is acceptable - - Added `GLFW_DOUBLEBUFFER` for controlling whether to use double buffering - - Added `GLFW_CONTEXT_RELEASE_BEHAVIOR` and values - `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` and - `GLFW_RELEASE_BEHAVIOR_NONE` for `GL_KHR_context_flush_control` support - - Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header - - Added `GLFW_FLOATING` for creating always-on-top windowed mode windows - - Added `GLFW_FOCUSED` window hint for controlling initial input focus - - Added *partial and experimental* support for Wayland - - Added *partial and experimental* support for Mir - - Changed the window state attributes (focused, iconified and visible) to query - the system directly - - Changed the default of `GLFW_REFRESH_RATE` to `GLFW_DONT_CARE` to maintain - the default behavior - - Changed static library to build as position independent code for easier use - from the Rust language - - Changed `glfwGetCursorPos` to query the system directly for all cursor modes - except captured mode - - Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even - when a debug context had not been requested - - Bugfix: The particles example was not linked against the threading library - - Bugfix: The cursor was not positioned over newly created full screen windows - - Bugfix: The queried cursor position was not always up-to-date - - Bugfix: `glfwExtensionSupported` always failed for OpenGL ES 3.0 and later if - the library was compiled for OpenGL ES - - [Cocoa] Added `_GLFW_USE_RETINA` to control whether windows will use the full - resolution on Retina displays - - [Cocoa] Made content view subclass of `NSOpenGLView` - - [Cocoa] Bugfix: Using a 1x1 cursor for hidden mode caused some screen - recorders to fail - - [Cocoa] Bugfix: Some Core Foundation objects were leaked during joystick - enumeration and termination - - [Cocoa] Bugfix: One copy of each display name string was leaked - - [Cocoa] Bugfix: Monitor enumeration caused a segfault if no `NSScreen` was - found for a given `CGDisplay` - - [Cocoa] Bugfix: Modifier key events were lost if the corresponding modifier - bit field was unchanged - - [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems - - [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window - - [Cocoa] Bugfix: The 10.10 Yosemite OpenGL 4.1 profile token was not used - - [Cocoa] Bugfix: The generic software OpenGL renderer could be selected under - certain conditions - - [Cocoa] Bugfix: The virtual cursor jumped unpredictably when entering - disabled cursor mode - - [Win32] Enabled generation of pkg-config file for MinGW - - [Win32] Removed option to require explicitly linking against `winmm.dll` - - [Win32] Bugfix: Failure to load winmm or its functions was not reported to - the error callback - - [Win32] Bugfix: Some keys were reported based on the current layout instead - of their physical location - - [Win32] Bugfix: Maximized hidden windows were restored by `glfwShowWindow` - - [Win32] Bugfix: Context re-creation was not triggered by sRGB hint - - [Win32] Bugfix: Full screen windows were incorrectly sized and placed on some - systems - - [Win32] Bugfix: Gamma ramp functions acted on entire desktop instead of the - specified monitor - - [Win32] Bugfix: The wrong incorrect physical size was returned for - non-primary monitors - - [Win32] Bugfix: X-axis scroll offsets were inverted - - [Win32] Bugfix: The Optimus HPG forcing variable was not correctly exported - - [Win32] Bugfix: The iconified window state attribute was not always updated - - [Win32] Bugfix: Previously focused windows with disabled cursor mode and that - had been iconified by Win+D were not visible when restored - - [Win32] Bugfix: The virtual cursor jumped unpredictably when entering - disabled cursor mode - - [X11] Added run-time support for systems lacking the XKB extension - - [X11] Made GLX 1.3 the minimum supported version - - [X11] Replaced `XRRGetScreenResources` with `XRRGetScreenResourcesCurrent` - for monitor property retrieval - - [X11] Bugfix: The case of finding no usable CRTCs was not detected - - [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify - that at least one CRTC was present - - [X11] Bugfix: A stale `_NET_SUPPORTING_WM_CHECK` root window property would - cause an uncaught `BadWindow` error - - [X11] Bugfix: No check was made for the presence of GLX 1.3 when - `GLX_SGIX_fbconfig` was unavailable - - [X11] Bugfix: The message type of ICCCM protocol events was not checked - - [X11] Bugfix: `glfwDestroyWindow` did not flush the output buffer - - [X11] Bugfix: Window frame interactions were reported as focus events - - [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize - - [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection - - [X11] Bugfix: Video mode resolutions and monitor physical sizes were not - corrected for rotated CRTCs - - [X11] Bugfix: Unicode character input ignored dead keys - - [X11] Bugfix: X-axis scroll offsets were inverted - - [X11] Bugfix: Full screen override redirect windows were not always - positioned over the specified monitor - - [X11] Bugfix: Character input did not work for the default `"C"` locale - - [X11] Bugfix: Joysticks connected after `glfwInit` were not detected - (temporary inotify solution until proper libudev solution) - - -## Contact - -The official website for GLFW is [glfw.org](http://www.glfw.org/). There you -can find the latest version of GLFW, as well as news, documentation and other -information about the project. - -If you have questions related to the use of GLFW, we have a -[support forum](https://sourceforge.net/p/glfw/discussion/247562/), and the IRC -channel `#glfw` on [Freenode](http://freenode.net/). - -If you have a bug to report, a patch to submit or a feature you'd like to -request, please file it in the -[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. - -Finally, if you're interested in helping out with the development of GLFW or -porting it to your favorite platform, we have an occasionally active -[developer's mailing list](https://lists.stacken.kth.se/mailman/listinfo/glfw-dev), -or you could join us on `#glfw`. - - -## Acknowledgements - -GLFW exists because people around the world donated their time and lent their -skills. - - - Bobyshev Alexander - - artblanc - - arturo - - Matt Arsenault - - Keith Bauer - - John Bartholomew - - Niklas Behrens - - Niklas Bergström - - Doug Binks - - blanco - - Martin Capitanio - - Lambert Clara - - Andrew Corrigan - - Noel Cower - - Jarrod Davis - - Olivier Delannoy - - Paul R. Deppe - - Michael Dickens - - Jonathan Dummer - - Ralph Eastwood - - Michael Fogleman - - Gerald Franz - - GeO4d - - Marcus Geelnard - - Eloi Marín Gratacós - - Stefan Gustavson - - Sylvain Hellegouarch - - Matthew Henry - - heromyth - - Lucas Hinderberger - - Paul Holden - - Toni Jovanoski - - Arseny Kapoulkine - - Osman Keskin - - Cameron King - - Peter Knut - - Robin Leffmann - - Glenn Lewis - - Shane Liesegang - - Дмитри Малышев - - Martins Mozeiko - - Tristam MacDonald - - Hans Mackowiak - - Kyle McDonald - - David Medlock - - Jonathan Mercier - - Marcel Metz - - Kenneth Miller - - Bruce Mitchener - - Jack Moffitt - - Jeff Molofee - - Jon Morton - - Pierre Moulon - - Julian Møller - - Kamil Nowakowski - - Ozzy - - Andri Pálsson - - Peoro - - Braden Pellett - - Arturo J. Pérez - - Cyril Pichard - - Pieroman - - Jorge Rodriguez - - Ed Ropple - - Riku Salminen - - Brandon Schaefer - - Sebastian Schuberth - - Matt Sealey - - SephiRok - - Steve Sexton - - Systemcluster - - Dmitri Shuralyov - - Daniel Skorupski - - Bradley Smith - - Julian Squires - - Johannes Stein - - Justin Stoecker - - Nathan Sweet - - TTK-Bandit - - Sergey Tikhomirov - - Samuli Tuomola - - urraka - - Jari Vetoniemi - - Ricardo Vieira - - Simon Voordouw - - Torsten Walluhn - - Patrick Walton - - Jay Weisskopf - - Frank Wille - - yuriks - - Santi Zupancic - - Jonas Ådahl - - Lasse Öörni - - All the unmentioned and anonymous contributors in the GLFW community, for bug - reports, patches, feedback, testing and encouragement - diff --git a/testbed/glfw/docs/CMakeLists.txt b/testbed/glfw/docs/CMakeLists.txt deleted file mode 100644 index 45a6162e..00000000 --- a/testbed/glfw/docs/CMakeLists.txt +++ /dev/null @@ -1,5 +0,0 @@ - -add_custom_target(docs ALL ${DOXYGEN_EXECUTABLE} - WORKING_DIRECTORY ${GLFW_BINARY_DIR}/docs - COMMENT "Generating HTML documentation" VERBATIM) - diff --git a/testbed/glfw/docs/Doxyfile.in b/testbed/glfw/docs/Doxyfile.in deleted file mode 100644 index 8410a850..00000000 --- a/testbed/glfw/docs/Doxyfile.in +++ /dev/null @@ -1,1863 +0,0 @@ -# Doxyfile 1.8.3.1 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project. -# -# All text after a hash (#) is considered a comment and will be ignored. -# The format is: -# TAG = value [value, ...] -# For lists items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (" "). - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. The default is UTF-8 which is also the encoding used for all -# text before the first occurrence of this tag. Doxygen uses libiconv (or the -# iconv built into libc) for the transcoding. See -# http://www.gnu.org/software/libiconv for the list of possible encodings. - -DOXYFILE_ENCODING = UTF-8 - -# The PROJECT_NAME tag is a single word (or sequence of words) that should -# identify the project. Note that if you do not use Doxywizard you need -# to put quotes around the project name if it contains spaces. - -PROJECT_NAME = "GLFW" - -# The PROJECT_NUMBER tag can be used to enter a project or revision number. -# This could be handy for archiving the generated documentation or -# if some version control system is used. - -PROJECT_NUMBER = @GLFW_VERSION_FULL@ - -# Using the PROJECT_BRIEF tag one can provide an optional one line description -# for a project that appears at the top of each page and should give viewer -# a quick idea about the purpose of the project. Keep the description short. - -PROJECT_BRIEF = "A multi-platform library for OpenGL, window and input" - -# With the PROJECT_LOGO tag one can specify an logo or icon that is -# included in the documentation. The maximum height of the logo should not -# exceed 55 pixels and the maximum width should not exceed 200 pixels. -# Doxygen will copy the logo to the output directory. - -PROJECT_LOGO = - -# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) -# base path where the generated documentation will be put. -# If a relative path is entered, it will be relative to the location -# where doxygen was started. If left blank the current directory will be used. - -OUTPUT_DIRECTORY = @GLFW_BINARY_DIR@/docs - -# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create -# 4096 sub-directories (in 2 levels) under the output directory of each output -# format and will distribute the generated files over these directories. -# Enabling this option can be useful when feeding doxygen a huge amount of -# source files, where putting all generated files in the same directory would -# otherwise cause performance problems for the file system. - -CREATE_SUBDIRS = NO - -# The OUTPUT_LANGUAGE tag is used to specify the language in which all -# documentation generated by doxygen is written. Doxygen will use this -# information to generate all constant output in the proper language. -# The default language is English, other supported languages are: -# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, -# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, -# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English -# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, -# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, -# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. - -OUTPUT_LANGUAGE = English - -# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will -# include brief member descriptions after the members that are listed in -# the file and class documentation (similar to JavaDoc). -# Set to NO to disable this. - -BRIEF_MEMBER_DESC = YES - -# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend -# the brief description of a member or function before the detailed description. -# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the -# brief descriptions will be completely suppressed. - -REPEAT_BRIEF = NO - -# This tag implements a quasi-intelligent brief description abbreviator -# that is used to form the text in various listings. Each string -# in this list, if found as the leading text of the brief description, will be -# stripped from the text and the result after processing the whole list, is -# used as the annotated text. Otherwise, the brief description is used as-is. -# If left blank, the following values are used ("$name" is automatically -# replaced with the name of the entity): "The $name class" "The $name widget" -# "The $name file" "is" "provides" "specifies" "contains" -# "represents" "a" "an" "the" - -ABBREVIATE_BRIEF = - -# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then -# Doxygen will generate a detailed section even if there is only a brief -# description. - -ALWAYS_DETAILED_SEC = YES - -# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all -# inherited members of a class in the documentation of that class as if those -# members were ordinary class members. Constructors, destructors and assignment -# operators of the base classes will not be shown. - -INLINE_INHERITED_MEMB = NO - -# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full -# path before files name in the file list and in the header files. If set -# to NO the shortest path that makes the file name unique will be used. - -FULL_PATH_NAMES = NO - -# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag -# can be used to strip a user-defined part of the path. Stripping is -# only done if one of the specified strings matches the left-hand part of -# the path. The tag can be used to show relative paths in the file list. -# If left blank the directory from which doxygen is run is used as the -# path to strip. Note that you specify absolute paths here, but also -# relative paths, which will be relative from the directory where doxygen is -# started. - -STRIP_FROM_PATH = - -# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of -# the path mentioned in the documentation of a class, which tells -# the reader which header file to include in order to use a class. -# If left blank only the name of the header file containing the class -# definition is used. Otherwise one should specify the include paths that -# are normally passed to the compiler using the -I flag. - -STRIP_FROM_INC_PATH = - -# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter -# (but less readable) file names. This can be useful if your file system -# doesn't support long names like on DOS, Mac, or CD-ROM. - -SHORT_NAMES = NO - -# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen -# will interpret the first line (until the first dot) of a JavaDoc-style -# comment as the brief description. If set to NO, the JavaDoc -# comments will behave just like regular Qt-style comments -# (thus requiring an explicit @brief command for a brief description.) - -JAVADOC_AUTOBRIEF = NO - -# If the QT_AUTOBRIEF tag is set to YES then Doxygen will -# interpret the first line (until the first dot) of a Qt-style -# comment as the brief description. If set to NO, the comments -# will behave just like regular Qt-style comments (thus requiring -# an explicit \brief command for a brief description.) - -QT_AUTOBRIEF = NO - -# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen -# treat a multi-line C++ special comment block (i.e. a block of //! or /// -# comments) as a brief description. This used to be the default behaviour. -# The new default is to treat a multi-line C++ comment block as a detailed -# description. Set this tag to YES if you prefer the old behaviour instead. - -MULTILINE_CPP_IS_BRIEF = NO - -# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented -# member inherits the documentation from any documented member that it -# re-implements. - -INHERIT_DOCS = YES - -# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce -# a new page for each member. If set to NO, the documentation of a member will -# be part of the file/class/namespace that contains it. - -SEPARATE_MEMBER_PAGES = NO - -# The TAB_SIZE tag can be used to set the number of spaces in a tab. -# Doxygen uses this value to replace tabs by spaces in code fragments. - -TAB_SIZE = 8 - -# This tag can be used to specify a number of aliases that acts -# as commands in the documentation. An alias has the form "name=value". -# For example adding "sideeffect=\par Side Effects:\n" will allow you to -# put the command \sideeffect (or @sideeffect) in the documentation, which -# will result in a user-defined paragraph with heading "Side Effects:". -# You can put \n's in the value part of an alias to insert newlines. - -ALIASES = - -# This tag can be used to specify a number of word-keyword mappings (TCL only). -# A mapping has the form "name=value". For example adding -# "class=itcl::class" will allow you to use the command class in the -# itcl::class meaning. - -TCL_SUBST = - -# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C -# sources only. Doxygen will then generate output that is more tailored for C. -# For instance, some of the names that are used will be different. The list -# of all members will be omitted, etc. - -OPTIMIZE_OUTPUT_FOR_C = YES - -# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java -# sources only. Doxygen will then generate output that is more tailored for -# Java. For instance, namespaces will be presented as packages, qualified -# scopes will look different, etc. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources only. Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it -# parses. With this tag you can assign which parser to use for a given -# extension. Doxygen has a built-in mapping, but you can override or extend it -# using this tag. The format is ext=language, where ext is a file extension, -# and language is one of the parsers supported by doxygen: IDL, Java, -# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, -# C++. For instance to make doxygen treat .inc files as Fortran files (default -# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note -# that for custom extensions you also need to set FILE_PATTERNS otherwise the -# files are not read by doxygen. - -EXTENSION_MAPPING = - -# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all -# comments according to the Markdown format, which allows for more readable -# documentation. See http://daringfireball.net/projects/markdown/ for details. -# The output of markdown processing is further processed by doxygen, so you -# can mix doxygen, HTML, and XML commands with Markdown formatting. -# Disable only in case of backward compatibilities issues. - -MARKDOWN_SUPPORT = YES - -# When enabled doxygen tries to link words that correspond to documented classes, -# or namespaces to their corresponding documentation. Such a link can be -# prevented in individual cases by by putting a % sign in front of the word or -# globally by setting AUTOLINK_SUPPORT to NO. - -AUTOLINK_SUPPORT = YES - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also makes the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate -# getter and setter methods for a property. Setting this option to YES (the -# default) will make doxygen replace the get and set methods by a property in -# the documentation. This will only work if the methods are indeed getting or -# setting a simple type. If this is not the case, or you want to show the -# methods anyway, you should set this option to NO. - -IDL_PROPERTY_SUPPORT = NO - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES, then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. - -DISTRIBUTE_GROUP_DOC = NO - -# Set the SUBGROUPING tag to YES (the default) to allow class member groups of -# the same type (for instance a group of public functions) to be put as a -# subgroup of that type (e.g. under the Public Functions section). Set it to -# NO to prevent subgrouping. Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and -# unions are shown inside the group in which they are included (e.g. using -# @ingroup) instead of on a separate page (for HTML and Man pages) or -# section (for LaTeX and RTF). - -INLINE_GROUPED_CLASSES = NO - -# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and -# unions with only public data fields will be shown inline in the documentation -# of the scope in which they are defined (i.e. file, namespace, or group -# documentation), provided this scope is documented. If set to NO (the default), -# structs, classes, and unions are shown on a separate page (for HTML and Man -# pages) or section (for LaTeX and RTF). - -INLINE_SIMPLE_STRUCTS = NO - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = NO - -# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be -# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given -# their name and scope. Since this can be an expensive process and often the -# same symbol appear multiple times in the code, doxygen keeps a cache of -# pre-resolved symbols. If the cache is too small doxygen will become slower. -# If the cache is too large, memory is wasted. The cache size is given by this -# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols. - -LOOKUP_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = YES - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal -# scope will be included in the documentation. - -EXTRACT_PACKAGE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespaces are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = YES - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = NO - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = NO - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen -# will list include files with double quotes in the documentation -# rather than with sharp brackets. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = YES - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = YES - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to -# do proper type resolution of all parameters of a function it will reject a -# match between the prototype and the implementation of a member function even -# if there is only one candidate or it is obvious which candidate to choose -# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen -# will still accept a match between prototype and implementation in such cases. - -STRICT_PROTO_MATCHING = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if section-label ... \endif -# and \cond section-label ... \endcond blocks. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or macro consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and macros in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. -# This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = NO - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. To create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. -# You can optionally specify a file name after the option, if omitted -# DoxygenLayout.xml will be used as the name of the layout file. - -LAYOUT_FILE = - -# The CITE_BIB_FILES tag can be used to specify one or more bib files -# containing the references data. This must be a list of .bib files. The -# .bib extension is automatically appended if omitted. Using this command -# requires the bibtex tool to be installed. See also -# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style -# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this -# feature you need bibtex and perl available in the search path. Do not use -# file names with spaces, bibtex cannot handle them. - -CITE_BIB_FILES = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = YES - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# The WARN_NO_PARAMDOC option can be enabled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = YES - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = @GLFW_INTERNAL_DOCS@ \ - @GLFW_SOURCE_DIR@/include/GLFW/glfw3.h \ - @GLFW_SOURCE_DIR@/include/GLFW/glfw3native.h \ - @GLFW_SOURCE_DIR@/docs/main.dox \ - @GLFW_SOURCE_DIR@/docs/news.dox \ - @GLFW_SOURCE_DIR@/docs/moving.dox \ - @GLFW_SOURCE_DIR@/docs/quick.dox \ - @GLFW_SOURCE_DIR@/docs/compile.dox \ - @GLFW_SOURCE_DIR@/docs/build.dox \ - @GLFW_SOURCE_DIR@/docs/intro.dox \ - @GLFW_SOURCE_DIR@/docs/context.dox \ - @GLFW_SOURCE_DIR@/docs/monitor.dox \ - @GLFW_SOURCE_DIR@/docs/window.dox \ - @GLFW_SOURCE_DIR@/docs/input.dox \ - @GLFW_SOURCE_DIR@/docs/rift.dox \ - @GLFW_SOURCE_DIR@/docs/compat.dox - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh -# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py -# *.f90 *.f *.for *.vhd *.vhdl - -FILE_PATTERNS = *.h *.dox - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should be -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. -# Note that relative paths are relative to the directory from which doxygen is -# run. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = APIENTRY GLFWAPI - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = @GLFW_SOURCE_DIR@/examples - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. -# If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. -# Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. -# The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty or if -# non of the patterns match the file name, INPUT_FILTER is applied. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file -# pattern. A pattern will override the setting for FILTER_PATTERN (if any) -# and it is also possible to disable source filtering for a specific pattern -# using *.ext= (so without naming a filter). This option only has effect when -# FILTER_SOURCE_FILES is enabled. - -FILTER_SOURCE_PATTERNS = - -# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that -# is part of the input, its contents will be placed on the main page (index.html). -# This can be useful if you have a project on for instance GitHub and want reuse -# the introduction page also for the doxygen output. - -USE_MDFILE_AS_MAINPAGE = - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C, C++ and Fortran comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = NO - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = NO - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. -# Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = YES - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = glfw GLFW_ - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. Note that when using a custom header you are responsible -# for the proper inclusion of any scripts and style sheets that doxygen -# needs, which is dependent on the configuration options used. -# It is advised to generate a default header using "doxygen -w html -# header.html footer.html stylesheet.css YourConfigFile" and then modify -# that header. Note that the header is subject to change so you typically -# have to redo this when upgrading to a newer version of doxygen or when -# changing the value of configuration settings such as GENERATE_TREEVIEW! - -HTML_HEADER = @GLFW_SOURCE_DIR@/docs/header.html - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = @GLFW_SOURCE_DIR@/docs/footer.html - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If left blank doxygen will -# generate a default style sheet. Note that it is recommended to use -# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this -# tag will in the future become obsolete. - -HTML_STYLESHEET = - -# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional -# user-defined cascading style sheet that is included after the standard -# style sheets created by doxygen. Using this option one can overrule -# certain style aspects. This is preferred over using HTML_STYLESHEET -# since it does not replace the standard style sheet and is therefor more -# robust against future updates. Doxygen will copy the style sheet file to -# the output directory. - -HTML_EXTRA_STYLESHEET = @GLFW_SOURCE_DIR@/docs/extra.css - -# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or -# other source files which should be copied to the HTML output directory. Note -# that these files will be copied to the base HTML output directory. Use the -# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these -# files. In the HTML_STYLESHEET file, use the file name only. Also note that -# the files will be copied as-is; there are no commands or markers available. - -HTML_EXTRA_FILES = @GLFW_SOURCE_DIR@/docs/spaces.svg - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. -# Doxygen will adjust the colors in the style sheet and background images -# according to this color. Hue is specified as an angle on a colorwheel, -# see http://en.wikipedia.org/wiki/Hue for more information. -# For instance the value 0 represents red, 60 is yellow, 120 is green, -# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. -# The allowed range is 0 to 359. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of -# the colors in the HTML output. For a value of 0 the output will use -# grayscales only. A value of 255 will produce the most vivid colors. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to -# the luminance component of the colors in the HTML output. Values below -# 100 gradually make the output lighter, whereas values above 100 make -# the output darker. The value divided by 100 is the actual gamma applied, -# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, -# and 100 does not change the gamma. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting -# this to NO can help when comparing the output of multiple runs. - -HTML_TIMESTAMP = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. - -HTML_DYNAMIC_SECTIONS = NO - -# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of -# entries shown in the various tree structured indices initially; the user -# can expand and collapse entries dynamically later on. Doxygen will expand -# the tree to such a level that at most the specified number of entries are -# visible (unless a fully collapsed tree already exceeds this amount). -# So setting the number of entries 1 will produce a full collapsed tree by -# default. 0 is a special value representing an infinite number of entries -# and will result in a full expanded tree by default. - -HTML_INDEX_NUM_ENTRIES = 100 - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. - -GENERATE_DOCSET = NO - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely -# identify the documentation publisher. This should be a reverse domain-name -# style string, e.g. com.mycompany.MyDocSet.documentation. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated -# that can be used as input for Qt's qhelpgenerator to generate a -# Qt Compressed Help (.qch) of the generated HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to -# add. For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see -# -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's -# filter section matches. -# -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files -# will be generated, which together with the HTML files, form an Eclipse help -# plugin. To install this plugin and make it available under the help contents -# menu in Eclipse, the contents of the directory containing the HTML and XML -# files needs to be copied into the plugins directory of eclipse. The name of -# the directory within the plugins directory should be the same as -# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before -# the help appears. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have -# this name. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) -# at top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. Since the tabs have the same information as the -# navigation tree you can set this option to NO if you already set -# GENERATE_TREEVIEW to YES. - -DISABLE_INDEX = NO - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. -# Since the tree basically has the same information as the tab index you -# could consider to set DISABLE_INDEX to NO when enabling this option. - -GENERATE_TREEVIEW = NO - -# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values -# (range [0,1..20]) that doxygen will group on one line in the generated HTML -# documentation. Note that a value of 0 will completely suppress the enum -# values from appearing in the overview section. - -ENUM_VALUES_PER_LINE = 4 - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 300 - -# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open -# links to external symbols imported via tag files in a separate window. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are -# not supported properly for IE 6.0, but are supported on all modern browsers. -# Note that when changing this option you need to delete any form_*.png files -# in the HTML output before the changes have effect. - -FORMULA_TRANSPARENT = YES - -# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax -# (see http://www.mathjax.org) which uses client side Javascript for the -# rendering instead of using prerendered bitmaps. Use this if you do not -# have LaTeX installed or if you want to formulas look prettier in the HTML -# output. When enabled you may also need to install MathJax separately and -# configure the path to it using the MATHJAX_RELPATH option. - -USE_MATHJAX = NO - -# When MathJax is enabled you can set the default output format to be used for -# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and -# SVG. The default value is HTML-CSS, which is slower, but has the best -# compatibility. - -MATHJAX_FORMAT = HTML-CSS - -# When MathJax is enabled you need to specify the location relative to the -# HTML output directory using the MATHJAX_RELPATH option. The destination -# directory should contain the MathJax.js script. For instance, if the mathjax -# directory is located at the same level as the HTML output directory, then -# MATHJAX_RELPATH should be ../mathjax. The default value points to -# the MathJax Content Delivery Network so you can quickly see the result without -# installing MathJax. -# However, it is strongly recommended to install a local -# copy of MathJax from http://www.mathjax.org before deployment. - -MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest - -# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension -# names that should be enabled during MathJax rendering. - -MATHJAX_EXTENSIONS = - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets -# (GENERATE_DOCSET) there is already a search function so this one should -# typically be disabled. For large projects the javascript based search engine -# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. - -SEARCHENGINE = YES - -# When the SERVER_BASED_SEARCH tag is enabled the search engine will be -# implemented using a web server instead of a web client using Javascript. -# There are two flavours of web server based search depending on the -# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for -# searching and an index file used by the script. When EXTERNAL_SEARCH is -# enabled the indexing and searching needs to be provided by external tools. -# See the manual for details. - -SERVER_BASED_SEARCH = NO - -# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP -# script for searching. Instead the search results are written to an XML file -# which needs to be processed by an external indexer. Doxygen will invoke an -# external search engine pointed to by the SEARCHENGINE_URL option to obtain -# the search results. Doxygen ships with an example indexer (doxyindexer) and -# search engine (doxysearch.cgi) which are based on the open source search engine -# library Xapian. See the manual for configuration details. - -EXTERNAL_SEARCH = NO - -# The SEARCHENGINE_URL should point to a search engine hosted by a web server -# which will returned the search results when EXTERNAL_SEARCH is enabled. -# Doxygen ships with an example search engine (doxysearch) which is based on -# the open source search engine library Xapian. See the manual for configuration -# details. - -SEARCHENGINE_URL = - -# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed -# search data is written to a file for indexing by an external tool. With the -# SEARCHDATA_FILE tag the name of this file can be specified. - -SEARCHDATA_FILE = searchdata.xml - -# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the -# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is -# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple -# projects and redirect the results back to the right project. - -EXTERNAL_SEARCH_ID = - -# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen -# projects other than the one defined by this configuration file, but that are -# all added to the same external search index. Each project needs to have a -# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id -# of to a relative location where the documentation can be found. -# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ... - -EXTRA_SEARCH_MAPPINGS = - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. -# Note that when enabling USE_PDFLATEX this option is only used for -# generating bitmaps for formulas in the HTML output, but not in the -# Makefile that is written to the output directory. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4 - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for -# the generated latex document. The footer should contain everything after -# the last chapter. If it is left blank doxygen will generate a -# standard footer. Notice: only use this tag if you know what you are doing! - -LATEX_FOOTER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -# The LATEX_BIB_STYLE tag can be used to specify the style to use for the -# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See -# http://en.wikipedia.org/wiki/BibTeX for more info. - -LATEX_BIB_STYLE = plain - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load style sheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. -# This is useful -# if you want to understand what is going on. -# On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = YES - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = YES - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# pointed to by INCLUDE_PATH will be searched when a #include is found. - -SEARCH_INCLUDES = YES - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = GLFWAPI= \ - GLFW_EXPOSE_NATIVE_WIN32 \ - GLFW_EXPOSE_NATIVE_WGL \ - GLFW_EXPOSE_NATIVE_X11 \ - GLFW_EXPOSE_NATIVE_GLX \ - GLFW_EXPOSE_NATIVE_COCOA \ - GLFW_EXPOSE_NATIVE_NSGL \ - GLFW_EXPOSE_NATIVE_EGL - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition that -# overrules the definition found in the source code. - -EXPAND_AS_DEFINED = - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all references to function-like macros -# that are alone on a line, have an all uppercase name, and do not end with a -# semicolon, because these will confuse the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. For each -# tag file the location of the external documentation should be added. The -# format of a tag file without this location is as follows: -# -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths -# or URLs. Note that each tag file must have a unique name (where the name does -# NOT include the path). If a tag file is not located in the directory in which -# doxygen is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -# The PERL_PATH should be the absolute path and name of the perl script -# interpreter (i.e. the result of `which perl'). - -PERL_PATH = /usr/bin/perl - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option also works with HAVE_DOT disabled, but it is recommended to -# install and use dot, since it yields more powerful graphs. - -CLASS_DIAGRAMS = YES - -# You can define message sequence charts within doxygen comments using the \msc -# command. Doxygen will then run the mscgen tool (see -# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the -# documentation. The MSCGEN_PATH tag allows you to specify the directory where -# the mscgen tool resides. If left empty the tool is assumed to be found in the -# default search path. - -MSCGEN_PATH = - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is -# allowed to run in parallel. When set to 0 (the default) doxygen will -# base this on the number of processors available in the system. You can set it -# explicitly to a value larger than 0 to get control over the balance -# between CPU load and processing speed. - -DOT_NUM_THREADS = 0 - -# By default doxygen will use the Helvetica font for all dot files that -# doxygen generates. When you want a differently looking font you can specify -# the font name using DOT_FONTNAME. You need to make sure dot is able to find -# the font, which can be done by putting it in a standard location or by setting -# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the -# directory containing the font. - -DOT_FONTNAME = Helvetica - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the Helvetica font. -# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to -# set the path where dot can find it. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If the UML_LOOK tag is enabled, the fields and methods are shown inside -# the class node. If there are many fields or methods and many nodes the -# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS -# threshold limits the number of items for each type to make the size more -# managable. Set this to 0 for no limit. Note that the threshold may be -# exceeded by 50% before the limit is enforced. - -UML_LIMIT_NUM_FIELDS = 10 - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = NO - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will generate a graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are svg, png, jpg, or gif. -# If left blank png will be used. If you choose svg you need to set -# HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible in IE 9+ (other browsers do not have this requirement). - -DOT_IMAGE_FORMAT = png - -# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to -# enable generation of interactive SVG images that allow zooming and panning. -# Note that this requires a modern browser other than Internet Explorer. -# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you -# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible. Older versions of IE do not have SVG support. - -INTERACTIVE_SVG = NO - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The MSCFILE_DIRS tag can be used to specify one or more directories that -# contain msc files that are included in the documentation (see the -# \mscfile command). - -MSCFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 50 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 0 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/testbed/glfw/docs/build.dox b/testbed/glfw/docs/build.dox deleted file mode 100644 index 4ee79387..00000000 --- a/testbed/glfw/docs/build.dox +++ /dev/null @@ -1,303 +0,0 @@ -/*! - -@page build Building applications - -@tableofcontents - -This is about compiling and linking applications that use GLFW. For information on -how to write such applications, start with the [introductory tutorial](@ref quick). -For information on how to compile the GLFW library itself, see the @ref compile -guide. - -This is not a tutorial on compilation or linking. It assumes basic -understanding of how to compile and link a C program as well as how to use the -specific compiler of your chosen development environment. The compilation -and linking process should be explained in your C programming material and in -the documentation for your development environment. - -@section build_include Including the GLFW header file - -In the source files of your application where you use OpenGL or GLFW, you should -include the GLFW header file, i.e.: - -@code -#include -@endcode - -The GLFW header declares the GLFW API and by default also includes the OpenGL -header of your development environment, which in turn defines all the constants, -types and function prototypes of the OpenGL API. - -The GLFW header also defines everything necessary for your OpenGL header to -function. For example, under Windows you are normally required to include -`windows.h` before the OpenGL header, which would pollute your code namespace -with the entire Win32 API. - -Instead, the GLFW header takes care of this for you, not by including -`windows.h`, but by duplicating only the very few necessary parts of it. It -does this only when needed, so if `windows.h` _is_ included, the GLFW header -does not try to redefine those symbols. The reverse is not true, i.e. -`windows.h` cannot cope if any of its symbols have already been defined. - -In other words: - - - Do _not_ include the OpenGL headers yourself, as GLFW does this for you - - Do _not_ include `windows.h` or other platform-specific headers unless you - plan on using those APIs directly - - If you _do_ need to include such headers, do it _before_ including - the GLFW header and it will handle this - -If you are using an OpenGL extension loading library such as -[glad](https://github.com/Dav1dde/glad), the extension loader header should -either be included _before_ the GLFW one, or the `GLFW_INCLUDE_NONE` macro -(described below) should be defined. - - -@subsection build_macros GLFW header option macros - -These macros may be defined before the inclusion of the GLFW header and affect -its behavior. - -`GLFW_DLL` is required on Windows when using the GLFW DLL, to tell the compiler -that the GLFW functions are defined in a DLL. - -The following macros control which OpenGL or OpenGL ES API header is included. - -`GLFW_INCLUDE_GLCOREARB` makes the GLFW header include the modern -`GL/glcorearb.h` header (`OpenGL/gl3.h` on OS X) instead of the regular OpenGL -header. - -`GLFW_INCLUDE_ES1` makes the GLFW header include the OpenGL ES 1.x `GLES/gl.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_ES2` makes the GLFW header include the OpenGL ES 2.0 `GLES2/gl2.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_ES3` makes the GLFW header include the OpenGL ES 3.0 `GLES3/gl3.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_ES31` makes the GLFW header include the OpenGL ES 3.1 `GLES3/gl31.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_NONE` makes the GLFW header not include any OpenGL or OpenGL ES API -header. This is useful in combination with an extension loading library. - -If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h` -header (`OpenGL/gl.h` on OS X) is included. - -`GLFW_INCLUDE_GLEXT` makes the GLFW header include the appropriate extension -header for the OpenGL or OpenGL ES header selected above after and _in addition -to_ that header. - -`GLFW_INCLUDE_GLU` makes the header include the GLU header _in addition to_ the -header selected above. This should only be used with the standard OpenGL header -and only for legacy code. GLU has been deprecated and should not be used in new -code. - -@note GLFW does not provide any of the API headers mentioned above. They must -be provided by your development environment or your OpenGL or OpenGL ES SDK. - - -@section build_link Link with the right libraries - -GLFW is essentially a wrapper of various platform-specific APIs and therefore -needs to link against many different system libraries. If you are using GLFW as -a shared library / dynamic library / DLL then it takes care of these links. -However, if you are using GLFW as a static library then your executable will -need to link against these libraries. - -On Windows and OS X, the list of system libraries is static and can be -hard-coded into your build environment. See the section for your development -environment below. On Linux and other Unix-like operating systems, the list -varies but can be retrieved in various ways as described below. - -A good general introduction to linking is -[Beginner's Guide to Linkers](http://www.lurklurk.org/linkers/linkers.html) by -David Drysdale. - - -@subsection build_link_win32 With MinGW or Visual C++ on Windows - -The static version of the GLFW library is named `glfw3`. When using this -version, it is also necessary to link with some libraries that GLFW uses. - -When linking an application under Windows that uses the static version of GLFW, -you must link with `opengl32`. On some versions of MinGW, you must also -explicitly link with `gdi32`, while other versions of MinGW include it in the -set of default libraries along with other dependencies like `user32` and -`kernel32`. If you are using GLU, you must also link with `glu32`. - -The link library for the GLFW DLL is named `glfw3dll`. When compiling an -application that uses the DLL version of GLFW, you need to define the `GLFW_DLL` -macro _before_ any inclusion of the GLFW header. This can be done either with -a compiler switch or by defining it in your source code. - -An application using the GLFW DLL does not need to link against any of its -dependencies, but you still have to link against `opengl32` if your application -uses OpenGL and `glu32` if it uses GLU. - - -@subsection build_link_cmake_source With CMake and GLFW source - -With just a few changes to your `CMakeLists.txt` you can have the GLFW source -tree built along with your application. - -Firstly, add the root directory of the GLFW source tree to your project. This -will add the `glfw` target and the necessary cache variables to your project. - -@code{.cmake} -add_subdirectory(path/to/glfw) -@endcode - -To be able to include the GLFW header from your code, you need to tell the -compiler where to find it. - -@code{.cmake} -include_directories(path/to/glfw/include) -@endcode - -Once GLFW has been added to the project, the `GLFW_LIBRARIES` cache variable -contains all link-time dependencies of GLFW as it is currently configured. To -link against GLFW, link against them and the `glfw` target. - -@code{.cmake} -target_link_libraries(myapp glfw ${GLFW_LIBRARIES}) -@endcode - -Note that `GLFW_LIBRARIES` does not include GLU, as GLFW does not use it. If -your application needs GLU, you can add it to the list of dependencies with the -`OPENGL_glu_LIBRARY` cache variable, which is implicitly created when the GLFW -CMake files look for OpenGL. - -@code{.cmake} -target_link_libraries(myapp glfw ${OPENGL_glu_LIBRARY} ${GLFW_LIBRARIES}) -@endcode - - -@subsection build_link_cmake_pkgconfig With CMake on Unix and installed GLFW binaries - -CMake can import settings from pkg-config, which GLFW supports. When you -installed GLFW, the pkg-config file `glfw3.pc` was installed along with it. - -First you need to find the PkgConfig package. If this fails, you may need to -install the pkg-config package for your distribution. - -@code{.cmake} -find_package(PkgConfig REQUIRED) -@endcode - -This creates the CMake commands to find pkg-config packages. Then you need to -find the GLFW package. - -@code{.cmake} -pkg_search_module(GLFW REQUIRED glfw3) -@endcode - -This creates the CMake variables you need to use GLFW. To be able to include -the GLFW header, you need to tell your compiler where it is. - -@code{.cmake} -include_directories(${GLFW_INCLUDE_DIRS}) -@endcode - -You also need to link against the correct libraries. If you are using the -shared library version of GLFW, use the `GLFW_LIBRARIES` variable. - -@code{.cmake} -target_link_libraries(simple ${GLFW_LIBRARIES}) -@endcode - -If you are using the static library version of GLFW, use the -`GLFW_STATIC_LIBRARIES` variable instead. - -@code{.cmake} -target_link_libraries(simple ${GLFW_STATIC_LIBRARIES}) -@endcode - - -@subsection build_link_pkgconfig With pkg-config on OS X or other Unix - -GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/), -and the `glfw3.pc` pkf-config file is generated when the GLFW library is built -and is installed along with it. A pkg-config file describes all necessary -compile-time and link-time flags and dependencies needed to use a library. When -they are updated or if they differ between systems, you will get the correct -ones automatically. - -A typical compile and link command-line when using the static version of the -GLFW library may look like this: - -@code{.sh} -cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3` -@endcode - -If you are using the shared version of the GLFW library, simply omit the -`--static` flag. - -@code{.sh} -cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3` -@endcode - -You can also use the `glfw3.pc` file without installing it first, by using the -`PKG_CONFIG_PATH` environment variable. - -@code{.sh} -env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3` -@endcode - -The dependencies do not include GLU, as GLFW does not need it. On OS X, GLU is -built into the OpenGL framework, so if you need GLU you don't need to do -anything extra. If you need GLU and are using Linux or BSD, you should add the -`glu` pkg-config module. - -@code{.sh} -cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu` -@endcode - -If you are using the static version of the GLFW library, make sure you don't link statically against GLU. - -@code{.sh} -cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu` -@endcode - - -@subsection build_link_xcode With Xcode on OS X - -If you are using the dynamic library version of GLFW, simply add it to the -project dependencies. - -If you are using the static library version of GLFW, add it and the Cocoa, -OpenGL, IOKit, CoreVideo and Carbon frameworks to the project as dependencies. -They can all be found in `/System/Library/Frameworks`. - -@note GLFW needs the Carbon framework only to access the current keyboard layout -via the Text Input Source Services. This is one of the non-deprecated parts of -the Carbon API and the only way to access this information on OS X. - - -@subsection build_link_osx With command-line on OS X - -It is recommended that you use [pkg-config](@ref build_link_pkgconfig) when -building from the command line on OS X. That way you will get any new -dependencies added automatically. If you still wish to build manually, you need -to add the required frameworks and libraries to your command-line yourself using -the `-l` and `-framework` switches. - -If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do: - -@code{.sh} -cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo -@endcode - -If you are using the static library, named `libglfw3.a`, substitute `-lglfw3` -for `-lglfw`. - -Note that you do not add the `.framework` extension to a framework when linking -against it from the command-line. - -The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing -special to do when using GLU. Also note that even though your machine may have -`libGL`-style OpenGL libraries, they are for use with the X Window System and -will _not_ work with the OS X native version of GLFW. - -*/ diff --git a/testbed/glfw/docs/compat.dox b/testbed/glfw/docs/compat.dox deleted file mode 100644 index 7ff4ab04..00000000 --- a/testbed/glfw/docs/compat.dox +++ /dev/null @@ -1,179 +0,0 @@ -/*! - -@page compat Standards conformance - -@tableofcontents - -This guide describes the various API extensions used by this version of GLFW. -It lists what are essentially implementation details, but which are nonetheless -vital knowledge for developers intending to deploy their applications on a wide -range of machines. - -The information in this guide is not a part of GLFW API, but merely -preconditions for some parts of the library to function on a given machine. Any -part of this information may change in future versions of GLFW and that will not -be considered a breaking API change. - - -@section compat_x11 X11 extensions, protocols and IPC standards - -As GLFW uses Xlib directly, without any intervening toolkit -library, it has sole responsibility for interacting well with the many and -varied window managers in use on Unix-like systems. In order for applications -and window managers to work well together, a number of standards and -conventions have been developed that regulate behavior outside the scope of the -X11 API; most importantly the -[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/) -(ICCCM) and -[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html) -(EWMH) standards. - -GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows. -If the running window manager does not support this property, the -`GLFW_DECORATED` hint will have no effect. - -GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user -attempting to close the GLFW window. If the running window manager does not -support this protocol, the close callback will never be called. - -GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify -the user when the application has stopped responding, i.e. when it has ceased to -process events. If the running window manager does not support this protocol, -the user will not be notified if the application locks up. - -GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window -manager to make the GLFW window full screen. If the running window manager does -not support this state, full screen windows may not work properly. GLFW has -a fallback code path in case this state is unavailable, but every window manager -behaves slightly differently in this regard. - -GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a -compositing window manager to un-redirect full screen GLFW windows. If the -running window manager uses compositing but does not support this property then -additional copying may be performed for each buffer swap of full screen windows. - -GLFW uses the -[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/) -to push a clipboard string (i.e. selection) owned by a GLFW window about to be -destroyed to the clipboard manager. If there is no running clipboard manager, -the clipboard string will be unavailable once the window has been destroyed. - -GLFW uses the -[X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/) -to provide file drop events. If the application originating the drag does not -support this protocol, drag and drop will not work. - -GLFW uses the XInput 2 extension to provide sub-pixel cursor motion events. If -the running X server does not support this version of this extension, cursor -motion will be snapped to the pixel grid. - -GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the -running X server does not support this version of this extension, multi-monitor -support will not function and only a single, desktop-spanning monitor will be -reported. - -GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp -support. If the running X server does not support either or both of these -extensions, gamma ramp support will not function. - -GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard -input. If the running X server does not support this extension, a non-Xkb -fallback path is used. - - -@section compat_glx GLX extensions - -The GLX API is the default API used to create OpenGL contexts on Unix-like -systems using the X Window System. - -GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel -formats. If GLX 1.3 is not supported, @ref glfwInit will fail. - -GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and -`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization -(or _vsync_), in that order of preference. Where none of these extension are -available, calling @ref glfwSwapInterval will have no effect. - -GLFW uses the `GLX_ARB_multisample` extension to create contexts with -multisampling anti-aliasing. Where this extension is unavailable, the -`GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `GLX_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GL_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting -`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -@section compat_wgl WGL extensions - -The WGL API is used to create OpenGL contexts on Microsoft Windows and other -implementations of the Win32 API, such as Wine. - -GLFW uses either the `WGL_EXT_extension_string` or the -`WGL_ARB_extension_string` extension to check for the presence of all other WGL -extensions listed below. If both are available, the EXT one is preferred. If -neither is available, no other extensions are used and many GLFW features -related to context creation will have no effect or cause errors when used. - -GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace -synchronization (or _vsync_). Where this extension is unavailable, calling @ref -glfwSwapInterval will have no effect. - -GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to -create contexts with multisampling anti-aliasing. Where these extensions are -unavailable, the `GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `WGL_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GL_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -@section compat_osx OpenGL 3.2 and later on OS X - -Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then -only forward-compatible, core profile contexts are supported. Support for -OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible, -core profile contexts. There is also still no mechanism for requesting debug -contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL -version 2.1. - -Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if -given version 3.0 or 3.1, the `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to -`GL_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to -`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - -Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, -setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to -a non-default value will cause @ref glfwCreateWindow to fail and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - -*/ diff --git a/testbed/glfw/docs/compile.dox b/testbed/glfw/docs/compile.dox deleted file mode 100644 index c7b01e34..00000000 --- a/testbed/glfw/docs/compile.dox +++ /dev/null @@ -1,315 +0,0 @@ -/*! - -@page compile Compiling GLFW - -@tableofcontents - -This is about compiling the GLFW library itself. For information on how to -build applications that use GLFW, see the @ref build guide. - - -@section compile_cmake Using CMake - -GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles -for a particular development environment. If you are on a Unix-like system such -as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or -Homebrew, you can simply install its CMake package. If not, you can download -installers for Windows and OS X from the [CMake website](http://www.cmake.org/). - -@note CMake only generates project files or makefiles. It does not compile the -actual GLFW library. To compile GLFW, first generate these files and then use -them in your chosen development environment to compile the actual GLFW library. - - -@subsection compile_deps Dependencies - -Once you have installed CMake, make sure that all other dependencies are -available. On some platforms, GLFW needs a few additional packages to be -installed. See the section for your chosen platform and development environment -below. - - -@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows - -The Microsoft Platform SDK that is installed along with Visual C++ already -contains all the necessary headers, link libraries and tools except for CMake. -Move on to @ref compile_generate. - - -@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows - -Both the MinGW and the MinGW-w64 packages already contain all the necessary -headers, link libraries and tools except for CMake. Move on to @ref -compile_generate. - - -@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation - -Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For -example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages -for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives -like Ubuntu have the `mingw-w64` package for both. - -GLFW has CMake toolchain files in the `CMake/` directory that allow for easy -cross-compilation of Windows binaries. To use these files you need to add a -special parameter when generating the project files or makefiles: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE= . -@endcode - -The exact toolchain file to use depends on the prefix used by the MinGW or -MinGW-w64 binaries on your system. You can usually see this in the /usr -directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages -have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct -invocation would be: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake . -@endcode - -For more details see the article -[CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on -the CMake wiki. - -Once you have this set up, move on to @ref compile_generate. - - -@subsubsection compile_deps_xcode Dependencies for Xcode on OS X - -Xcode comes with all necessary tools except for CMake. The required headers -and libraries are included in the core OS X frameworks. Xcode can be downloaded -from the Mac App Store or from the ADC Member Center. - -Once you have Xcode installed, move on to @ref compile_generate. - - -@subsubsection compile_deps_x11 Dependencies for Linux and X11 - -To compile GLFW for X11, you need to have the X11 and OpenGL header packages -installed, as well as the basic development tools like GCC and make. For -example, on Ubuntu and other distributions based on Debian GNU/Linux, you need -to install the `xorg-dev` and `libglu1-mesa-dev` packages. The former pulls in -all X.org header packages and the latter pulls in the Mesa OpenGL and GLU -packages. GLFW itself doesn't need or use GLU, but some of the examples do. -Note that using header files and libraries from Mesa during compilation -_will not_ tie your binaries to the Mesa implementation of OpenGL. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsection compile_generate Generating build files with CMake - -Once you have all necessary dependencies it is time to generate the project -files or makefiles for your development environment. CMake needs to know two -paths for this: the path to the _root_ directory of the GLFW source tree (i.e. -_not_ the `src` subdirectory) and the target path for the generated files and -compiled binaries. If these are the same, it is called an in-tree build, -otherwise it is called an out-of-tree build. - -One of several advantages of out-of-tree builds is that you can generate files -and compile for different development environments using a single source tree. - -@note This section is about generating the project files or makefiles necessary -to compile the GLFW library, not about compiling the actual library. - - -@subsubsection compile_generate_cli Generating files with the CMake command-line tool - -To make an in-tree build, enter the _root_ directory of the GLFW source tree -(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is -used as target path, while the path provided as an argument is used to find the -source tree. - -@code{.sh} -cd -cmake . -@endcode - -To make an out-of-tree build, make another directory, enter it and run CMake -with the (relative or absolute) path to the root of the source tree as an -argument. - -@code{.sh} -cd -mkdir build -cd build -cmake .. -@endcode - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsubsection compile_generate_gui Generating files with the CMake GUI - -If you are using the GUI version, choose the root of the GLFW source tree as -source location and the same directory or another, empty directory as the -destination for binaries. Choose _Configure_, change any options you wish to, -_Configure_ again to let the changes take effect and then _Generate_. - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsection compile_compile Compiling the library - -You should now have all required dependencies and the project files or makefiles -necessary to compile GLFW. Go ahead and compile the actual GLFW library with -these files, as you would with any other project. - -Once the GLFW library is compiled, you are ready to build your applications, -linking it to the GLFW library. See the @ref build guide for more information. - - -@subsection compile_options CMake options - -The CMake files for GLFW provide a number of options, although not all are -available on all supported platforms. Some of these are de facto standards -among projects using CMake and so have no `GLFW_` prefix. - -If you are using the GUI version of CMake, these are listed and can be changed -from there. If you are using the command-line version, use the `ccmake` tool. -Some package systems like Ubuntu and other distributions based on Debian -GNU/Linux have this tool in a separate `cmake-curses-gui` package. - - -@subsubsection compile_options_shared Shared CMake options - -`BUILD_SHARED_LIBS` determines whether GLFW is built as a static -library or as a DLL / shared library / dynamic library. - -`LIB_SUFFIX` affects where the GLFW shared /dynamic library is installed. If it -is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to -`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`. - -`GLFW_CLIENT_LIBRARY` determines which client API library to use. If set to -`opengl` the OpenGL library is used, if set to `glesv1` for the OpenGL ES 1.x -library is used, or if set to `glesv2` the OpenGL ES 2.0 library is used. The -selected library and its header files must be present on the system for this to -work. - -`GLFW_BUILD_EXAMPLES` determines whether the GLFW examples are built -along with the library. - -`GLFW_BUILD_TESTS` determines whether the GLFW test programs are -built along with the library. - -`GLFW_BUILD_DOCS` determines whether the GLFW documentation is built along with -the library. - - -@subsubsection compile_options_osx OS X specific CMake options - -`GLFW_USE_CHDIR` determines whether `glfwInit` changes the current -directory of bundled applications to the `Contents/Resources` directory. - -`GLFW_USE_MENUBAR` determines whether the first call to -`glfwCreateWindow` sets up a minimal menu bar. - -`GLFW_USE_RETINA` determines whether windows will use the full resolution of -Retina displays. - -`GLFW_BUILD_UNIVERSAL` determines whether to build Universal Binaries. - - -@subsubsection compile_options_win32 Windows specific CMake options - -`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version or the -static library version of the Visual C++ runtime library. If set to `ON`, the -DLL version of the Visual C++ library is used. It is recommended to set this to -`ON`, as this keeps the executable smaller and benefits from security and bug -fix updates of the Visual C++ runtime. - -`GLFW_USE_DWM_SWAP_INTERVAL` determines whether the swap interval is set even -when DWM compositing is enabled. If this is `ON`, the swap interval is set even -if DWM is enabled. It is recommended to set this to `OFF`, as doing otherwise -can lead to severe jitter. - -`GLFW_USE_OPTIMUS_HPG` determines whether to export the `NvOptimusEnablement` -symbol, which forces the use of the high-performance GPU on Nvidia Optimus -systems. This symbol needs to be exported by the EXE to be detected by the -driver, so the override will not work if GLFW is built as a DLL. See _Enabling -High Performance Graphics Rendering on Optimus Systems_ for more details. - - -@subsubsection compile_options_egl EGL specific CMake options - -`GLFW_USE_EGL` determines whether to use EGL instead of the platform-specific -context creation API. Note that EGL is not yet provided on all supported -platforms. - - -@section compile_manual Compiling GLFW manually - -If you wish to compile GLFW without its CMake build environment then you will -have to do at least some of the platform detection yourself. GLFW needs -a number of configuration macros to be defined in order to know what it's being -compiled for and has many optional, platform-specific ones for various features. - -When building with CMake, the `glfw_config.h` configuration header is generated -based on the current platform and CMake options. The GLFW CMake environment -defines `_GLFW_USE_CONFIG_H`, which causes this header to be included by -`internal.h`. Without this macro, GLFW will expect the necessary configuration -macros to be defined on the command-line. - -Three macros _must_ be defined when compiling GLFW: one selecting the window -creation API, one selecting the context creation API and one client library. -Exactly one of each kind must be defined for GLFW to compile and link. - -The window creation API is used to create windows, handle input, monitors, gamma -ramps and clipboard. The options are: - - - `_GLFW_COCOA` to use the Cocoa frameworks - - `_GLFW_WIN32` to use the Win32 API - - `_GLFW_X11` to use the X Window System - - `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete) - - `_GLFW_MIR` to use the Mir API (experimental and incomplete) - -The context creation API is used to enumerate pixel formats / framebuffer -configurations and to create contexts. The options are: - - - `_GLFW_NSGL` to use the Cocoa OpenGL framework - - `_GLFW_WGL` to use the Win32 WGL API - - `_GLFW_GLX` to use the X11 GLX API - - `_GLFW_EGL` to use the EGL API - -Wayland and Mir both require the EGL backend. - -The client library is the one providing the OpenGL or OpenGL ES API, which is -used by GLFW to probe the created context. This is not the same thing as the -client API, as many desktop OpenGL client libraries now expose the OpenGL ES API -through extensions. The options are: - - - `_GLFW_USE_OPENGL` for the desktop OpenGL (opengl32.dll, libGL.so or - OpenGL.framework) - - `_GLFW_USE_GLESV1` for OpenGL ES 1.x (experimental) - - `_GLFW_USE_GLESV2` for OpenGL ES 2.x (experimental) - -Note that `_GLFW_USE_GLESV1` and `_GLFW_USE_GLESV2` may only be used with EGL, -as the other context creation APIs do not interface with OpenGL ES client -libraries. - -If you are building GLFW as a shared library / dynamic library / DLL then you -must also define `_GLFW_BUILD_DLL`. Otherwise, you may not define it. - -If you are using the X11 window creation API then you _must_ also select an entry -point retrieval mechanism. - - - `_GLFW_HAS_GLXGETPROCADDRESS` to use `glXGetProcAddress` (recommended) - - `_GLFW_HAS_GLXGETPROCADDRESSARB` to use `glXGetProcAddressARB` (legacy) - - `_GLFW_HAS_GLXGETPROCADDRESSEXT` to use `glXGetProcAddressEXT` (legacy) - - `_GLFW_HAS_DLOPEN` to do manual retrieval with `dlopen` (fallback) - -If you are using the Cocoa window creation API, the following options are -available: - - - `_GLFW_USE_CHDIR` to `chdir` to the `Resources` subdirectory of the - application bundle during @ref glfwInit (recommended) - - `_GLFW_USE_MENUBAR` to create and populate the menu bar when the first window - is created (recommended) - - `_GLFW_USE_RETINA` to have windows use the full resolution of Retina displays - (recommended) - -*/ diff --git a/testbed/glfw/docs/context.dox b/testbed/glfw/docs/context.dox deleted file mode 100644 index eaa754b8..00000000 --- a/testbed/glfw/docs/context.dox +++ /dev/null @@ -1,329 +0,0 @@ -/*! - -@page context Context guide - -@tableofcontents - -This guide introduces the OpenGL and OpenGL ES context related functions of -GLFW. There are also guides for the other areas of the GLFW API. - - - @ref intro - - @ref window - - @ref monitor - - @ref input - - -@section context_object Context objects - -A window object encapsulates both a top-level window and an OpenGL or OpenGL ES -context. It is created with @ref glfwCreateWindow and destroyed with @ref -glfwDestroyWindow or @ref glfwTerminate. See @ref window_creation for more -information. - -As the window and context are inseparably linked, the window object also serves -as the context handle. - -To test the creation of various kinds of contexts and see their properties, run -the `glfwinfo` test program. - - -@subsection context_hints Context creation hints - -There are a number of hints, specified using @ref glfwWindowHint, related to -what kind of context is created. See -[context related hints](@ref window_hints_ctx) in the window guide. - - -@subsection context_sharing Context object sharing - -When creating a window and its OpenGL or OpenGL ES context with @ref -glfwCreateWindow, you can specify another window whose context the new one -should share its objects (textures, vertex and element buffers, etc.) with. - -@code -GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window); -@endcode - -Object sharing is implemented by the operating system and graphics driver. On -platforms where it is possible to choose which types of objects are shared, GLFW -requests that all types are shared. - -See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or -[OpenGL ES](http://www.khronos.org/opengles/) reference documents for more -information. The name and number of this chapter unfortunately varies between -versions and APIs, but has at times been named _Shared Objects and Multiple -Contexts_. - -GLFW comes with a simple object sharing test program called `sharing`. - - -@subsection context_offscreen Offscreen contexts - -GLFW doesn't support creating contexts without an associated window. However, -contexts with hidden windows can be created with the -[GLFW_VISIBLE](@ref window_hints_wnd) window hint. - -@code -glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - -GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL); -@endcode - -The window never needs to be shown and its context can be used as a plain -offscreen context. Depending on the window manager, the size of a hidden -window's framebuffer may not be usable or modifiable, so framebuffer -objects are recommended for rendering with such contexts. - -__OS X:__ The first time a window is created the menu bar is populated with -common commands like Hide, Quit and About. This is not desirable for example -when writing a command-line only application. The menu bar setup can be -disabled with a [compile-time option](@ref compile_options_osx). - - -@section context_current Current context - -Before you can make OpenGL or OpenGL ES calls, you need to have a current -context of the correct type. A context can only be current for a single thread -at a time, and a thread can only have a single context current at a time. - -The context of a window is made current with @ref glfwMakeContextCurrent. - -@code -glfwMakeContextCurrent(window); -@endcode - -The window of the current context is returned by @ref glfwGetCurrentContext. - -@code -GLFWwindow* window = glfwGetCurrentContext(); -@endcode - -The following GLFW functions require a context to be current. Calling any these -functions without a current context will generate a @ref GLFW_NO_CURRENT_CONTEXT -error. - - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - - -@section context_swap Buffer swapping - -Buffer swapping is part of the window and framebuffer, not the context. See -@ref buffer_swap. - - -@section context_glext OpenGL and OpenGL ES extensions - -One of the benefits of OpenGL and OpenGL ES are their extensibility. -Hardware vendors may include extensions in their implementations that extend the -API before that functionality is included in a new version of the OpenGL or -OpenGL ES specification, and some extensions are never included and remain -as extensions until they become obsolete. - -An extension is defined by: - -- An extension name (e.g. `GL_ARB_debug_output`) -- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`) -- New OpenGL functions (e.g. `glGetDebugMessageLogARB`) - -Note the `ARB` affix, which stands for Architecture Review Board and is used -for official extensions. The extension above was created by the ARB, but there -are many different affixes, like `NV` for Nvidia and `AMD` for, well, AMD. Any -group may also use the generic `EXT` affix. Lists of extensions, together with -their specifications, can be found at the -[OpenGL Registry](http://www.opengl.org/registry/) and -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). - - -@subsection context_glext_auto Loading extension with a loader library - -An extension loader library is the easiest and best way to access both OpenGL and -OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs. -They will take care of all the details of declaring and loading everything you -need. One such library is [glad](https://github.com/Dav1dde/glad) and there are -several others. - -The following example will use glad but all extension loader libraries work -similarly. - -First you need to generate the source files using the glad Python script. This -example generates a loader for any version of OpenGL, which is the default for -both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific -API versions and extension sets can be generated. The generated files are -written to the `output` directory. - -@code{.sh} -python main.py --generator c --no-loader --out-path output -@endcode - -The `--no-loader` option is added because GLFW already provides a function for -loading OpenGL and OpenGL ES function pointers and glad can call this instead of -having to implement its own. There are several other command-line options as -well. See the glad documentation for details. - -Add the generated `output/src/glad.c`, `output/include/glad/glad.h` and -`output/include/KHR/khrplatform.h` files to your build. Then you need to -include the glad header file, which will replace the OpenGL header of your -development environment. By including the glad header before the GLFW header, -it suppresses the development environment's OpenGL or OpenGL ES header. - -@code -#include -#include -@endcode - -Finally you need to initialize glad once you have a suitable current context. - -@code -window = glfwCreateWindow(640, 480, "My Window", NULL, NULL); -if (!window) -{ - ... -} - -glfwMakeContextCurrent(window); - -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); -@endcode - -Once glad has been loaded, you have access to all OpenGL core and extension -functions supported by both the context you created and the glad loader you -generated and you are ready to start rendering. - -You can specify a minimum required OpenGL or OpenGL ES version with -[context hints](@ref window_hints_ctx). If your needs are more complex, you can -check the actual OpenGL or OpenGL ES version with -[context attributes](@ref window_attribs_ctx), or you can check whether -a specific version is supported by the current context with the -`GLAD_GL_VERSION_x_x` booleans. - -@code -if (GLAD_GL_VERSION_3_2) -{ - // Call OpenGL 3.2+ specific code -} -@endcode - -To check whether a specific extension is supported, use the `GLAD_GL_xxx` -booleans. - -@code -if (GLAD_GL_ARB_debug_output) -{ - // Use GL_ARB_debug_output -} -@endcode - - -@subsection context_glext_manual Loading extensions manually - -__Do not use this technique__ unless it is absolutely necessary. An -[extension loader library](@ref context_glext_auto) will save you a ton of -tedious, repetitive, error prone work. - -To use a certain extension, you must first check whether the context supports -that extension and then, if it introduces new functions, retrieve the pointers -to those functions. GLFW provides @ref glfwExtensionSupported and @ref -glfwGetProcAddress for manual loading of extensions and new API functions. - -This section will demonstrate manual loading of OpenGL extensions. The loading -of OpenGL ES extensions is identical except for the name of the extension header. - - -@subsubsection context_glext_header The glext.h header - -The `glext.h` extension header is a continually updated file that defines the -interfaces for all OpenGL extensions. The latest version of this can always be -found at the [OpenGL Registry](http://www.opengl.org/registry/). There are also -extension headers for the various versions of OpenGL ES at the -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). It it strongly -recommended that you use your own copy of the extension header, as the one -included in your development environment may be several years out of date and -may not include the extensions you wish to use. - -The header defines function pointer types for all functions of all extensions it -supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for -`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer -to function) and `PROC` (procedure) are added to the ends. - -To include the extension header, define [GLFW_INCLUDE_GLEXT](@ref build_macros) -before including the GLFW header. - -@code -#define GLFW_INCLUDE_GLEXT -#include -@endcode - - -@subsubsection context_glext_string Checking for extensions - -A given machine may not actually support the extension (it may have older -drivers or a graphics card that lacks the necessary hardware features), so it -is necessary to check at run-time whether the context supports the extension. -This is done with @ref glfwExtensionSupported. - -@code -if (glfwExtensionSupported("GL_ARB_debug_output")) -{ - // The extension is supported by the current context -} -@endcode - -The argument is a null terminated ASCII string with the extension name. If the -extension is supported, @ref glfwExtensionSupported returns `GL_TRUE`, otherwise -it returns `GL_FALSE`. - - -@subsubsection context_glext_proc Fetching function pointers - -Many extensions, though not all, require the use of new OpenGL functions. -These functions often do not have entry points in the client API libraries of -your operating system, making it necessary to fetch them at run time. You can -retrieve pointers to these functions with @ref glfwGetProcAddress. - -@code -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB"); -@endcode - -In general, you should avoid giving the function pointer variables the (exact) -same name as the function, as this may confuse your linker. Instead, you can -use a different prefix, like above, or some other naming scheme. - -Now that all the pieces have been introduced, here is what they might look like -when used together. - -@code -#define GLFW_INCLUDE_GLEXT -#include - -#define glGetDebugMessageLogARB pfnGetDebugMessageLog -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog; - -// Flag indicating whether the extension is supported -int has_ARB_debug_output = 0; - -void load_extensions(void) -{ - if (glfwExtensionSupported("GL_ARB_debug_output")) - { - pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC) glfwGetProcAddress("glGetDebugMessageLogARB"); - if (pfnGetDebugMessageLog) - { - // Both the extension name and the function pointer are present - has_ARB_debug_output = 1; - } - } -} - -void some_function(void) -{ - if (has_ARB_debug_output) - { - // Now the extension function can be called as usual - glGetDebugMessageLogARB(...); - } -} -@endcode - -*/ diff --git a/testbed/glfw/docs/extra.css b/testbed/glfw/docs/extra.css deleted file mode 100644 index e9896fae..00000000 --- a/testbed/glfw/docs/extra.css +++ /dev/null @@ -1 +0,0 @@ -#navrow1,#navrow2,#navrow3,#navrow4,.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code{background:none}#titlearea,.footer,.contents,div.header,.memdoc,table.doxtable td,table.doxtable th,hr,.memSeparator{border:none}.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a,.reflist dt a.el,.levels span,.directory .levels span{text-shadow:none}.memdoc,dl.reflist dd{box-shadow:none}div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,table.doxtable code{padding:0}#nav-path,.directory .levels,span.lineno{display:none}html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code{background:#f2f2f2}body{color:#4d4d4d}h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em{color:#1a1a1a;border-bottom:none}h1{padding-top:0.5em;font-size:180%}h2{padding-top:0.5em;margin-bottom:0;font-size:140%}h3{padding-top:0.5em;margin-bottom:0;font-size:110%}.glfwheader{font-size:16px;height:64px;max-width:920px;min-width:800px;padding:0 32px;margin:0 auto}#glfwhome{line-height:64px;padding-right:48px;color:#666;font-size:2.5em;background:url("http://www.glfw.org/css/arrow.png") no-repeat right}.glfwnavbar{list-style-type:none;margin:0 auto;float:right}#glfwhome,.glfwnavbar li{float:left}.glfwnavbar a,.glfwnavbar a:visited{line-height:64px;margin-left:2em;display:block;color:#666}#glfwhome,.glfwnavbar a,.glfwnavbar a:visited{transition:.35s ease}#titlearea,.footer{color:#666}address.footer{text-align:center;padding:2em;margin-top:3em}#top{background:#666}#navrow1,#navrow2,#navrow3,#navrow4{max-width:920px;min-width:800px;margin:0 auto;font-size:13px}.tablist{height:36px;display:block;position:relative}.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a{color:#f2f2f2}.tablist li.current a{background:linear-gradient(to bottom, #ffa733 0, #f60 100%);box-shadow:inset 0 0 32px #f60;text-shadow:0 -1px 1px #b34700;color:#fff}.contents{min-height:590px}div.contents,div.header{max-width:920px;margin:0 auto;padding:0 32px;background:#fff none}table.doxtable th,dl.reflist dt{background:linear-gradient(to bottom, #ffa733 0, #f60 100%);box-shadow:inset 0 0 32px #f60;text-shadow:0 -1px 1px #b34700;color:#fff}dl.reflist dt a.el{color:#f60;padding:.2em;border-radius:4px;background-color:#ffe0cc}div.toc{float:none;width:auto}div.toc h3{font-size:1.17em}div.toc ul{padding-left:1.5em}div.toc li{font-size:1em;padding-left:0;list-style-type:disc}div.toc,.memproto,div.qindex,div.ah{background:linear-gradient(to bottom, #f2f2f2 0, #e6e6e6 100%);box-shadow:inset 0 0 32px #e6e6e6;text-shadow:0 1px 1px #fff;color:#1a1a1a;border:2px solid #e6e6e6;border-radius:4px}.paramname{color:#803300}dl.reflist dt{border:2px solid #f60;border-top-left-radius:4px;border-top-right-radius:4px;border-bottom:none}dl.reflist dd{border:2px solid #f60;border-bottom-right-radius:4px;border-bottom-left-radius:4px;border-top:none}table.doxtable{border-collapse:inherit;border-spacing:0;border:2px solid #f60;border-radius:4px}a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,.tablist a:hover,span.lineno a:hover{color:#f60;text-decoration:none}div.directory{border-collapse:inherit;border-spacing:0;border:2px solid #f60;border-radius:4px}hr,.memSeparator{height:2px;background:linear-gradient(to right, #f2f2f2 0, #d9d9d9 50%, #f2f2f2 100%)}dl.note,dl.pre,dl.post,dl.invariant{background:linear-gradient(to bottom, #ddfad1 0, #cbf7ba 100%);box-shadow:inset 0 0 32px #baf5a3;color:#1e5309;border:2px solid #afe599}dl.warning,dl.attention{background:linear-gradient(to bottom, #fae8d1 0, #f7ddba 100%);box-shadow:inset 0 0 32px #f5d1a3;color:#533309;border:2px solid #e5c499}dl.deprecated,dl.bug{background:linear-gradient(to bottom, #fad1e3 0, #f7bad6 100%);box-shadow:inset 0 0 32px #f5a3c8;color:#53092a;border:2px solid #e599bb}dl.todo,dl.test{background:linear-gradient(to bottom, #d1ecfa 0, #bae3f7 100%);box-shadow:inset 0 0 32px #a3daf5;color:#093a53;border:2px solid #99cce5}dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test{border-radius:4px;padding:1em;text-shadow:0 1px 1px #fff;margin:1em 0}.note a,.pre a,.post a,.invariant a,.warning a,.attention a,.deprecated a,.bug a,.todo a,.test a,.note a:visited,.pre a:visited,.post a:visited,.invariant a:visited,.warning a:visited,.attention a:visited,.deprecated a:visited,.bug a:visited,.todo a:visited,.test a:visited{color:inherit}div.line{line-height:inherit}div.fragment,pre.fragment{background:#f2f2f2;border-radius:4px;border:none;padding:1em;overflow:auto;border-left:4px solid #ccc;margin:1em 0}.lineno a,.lineno a:visited,.line,pre.fragment{color:#4d4d4d}span.preprocessor,span.comment{color:#007899}a.code,a.code:visited{color:#e64500}span.keyword,span.keywordtype,span.keywordflow{color:#404040;font-weight:bold}span.stringliteral{color:#360099}code{padding:.1em;border-radius:4px} diff --git a/testbed/glfw/docs/extra.less b/testbed/glfw/docs/extra.less deleted file mode 100644 index 9d0ce975..00000000 --- a/testbed/glfw/docs/extra.less +++ /dev/null @@ -1,370 +0,0 @@ -// NOTE: Please use this file to perform modifications on default style sheets. -// -// You need to install a few Ruby gems to generate extra.css from this file: -// gem install less therubyracer -// -// Run this command to regenerate extra.css after you're finished with changes: -// lessc --compress extra.less > extra.css -// -// Alternatively you can use online services to regenerate extra.css. - - -// Default text color for page contents -@default-text-color: hsl(0,0%,30%); - -// Page header, footer, table rows, inline codes and definition lists -@header-footer-background-color: hsl(0,0%,95%); - -// Page header, footer links and navigation bar background -@header-footer-link-color: hsl(0,0%,40%); - -// Doxygen navigation bar links -@navbar-link-color: @header-footer-background-color; - -// Page content background color -@content-background-color: hsl(0,0%,100%); - -// Bold, italic, h1, h2, ... and table of contents -@heading-color: hsl(0,0%,10%); - -// Function, enum and macro definition separator -@def-separator-color: @header-footer-background-color; - -// Base color hue -@base-hue: 24; - -// Default color used for links -@default-link-color: hsl(@base-hue,100%,50%); - -// Doxygen navigation bar active tab -@tab-text-color: hsl(0,0%,100%); -@tab-background-color1: @default-link-color; -@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%); - -// Table borders -@default-border-color: @default-link-color; - -// Table header -@table-text-color: @tab-text-color; -@table-background-color1: @tab-background-color1; -@table-background-color2: @tab-background-color2; - -// Table of contents, data structure index and prototypes -@toc-background-color1: hsl(0,0%,90%); -@toc-background-color2: lighten(@toc-background-color1, 5%); - -// Function prototype parameters color -@prototype-param-color: darken(@default-link-color, 25%); - -// Message box color: note, pre, post and invariant -@box-note-color: hsl(103,80%,85%); - -// Message box color: warning and attention -@box-warning-color: hsl(34,80%,85%); - -// Message box color: deprecated and bug -@box-bug-color: hsl(333,80%,85%); - -// Message box color: todo and test -@box-todo-color: hsl(200,80%,85%); - -// Message box helper function -.message-box(@base-color) { - background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%); - box-shadow:inset 0 0 32px darken(@base-color, 5%); - color:darken(@base-color, 67%); - border:2px solid desaturate(darken(@base-color, 10%), 20%); -} - - -#navrow1,#navrow2,#navrow3,#navrow4,.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code { - background:none; -} - -#titlearea,.footer,.contents,div.header,.memdoc,table.doxtable td,table.doxtable th,hr,.memSeparator { - border:none; -} - -.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a,.reflist dt a.el,.levels span,.directory .levels span { - text-shadow:none; -} - -.memdoc,dl.reflist dd { - box-shadow:none; -} - -div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,table.doxtable code { - padding:0; -} - -#nav-path,.directory .levels,span.lineno { - display:none; -} - -html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code { - background:@header-footer-background-color; -} - -body { - color:@default-text-color; -} - -h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em { - color:@heading-color; - border-bottom:none; -} - -h1 { - padding-top:0.5em; - font-size:180%; -} - -h2 { - padding-top:0.5em; - margin-bottom:0; - font-size:140%; -} - -h3 { - padding-top:0.5em; - margin-bottom:0; - font-size:110%; -} - -.glfwheader { - font-size:16px; - height:64px; - max-width:920px; - min-width:800px; - padding:0 32px; - margin:0 auto; -} - -#glfwhome { - line-height:64px; - padding-right:48px; - color:@header-footer-link-color; - font-size:2.5em; - background:url("http://www.glfw.org/css/arrow.png") no-repeat right; -} - -.glfwnavbar { - list-style-type:none; - margin:0 auto; - float:right; -} - -#glfwhome,.glfwnavbar li { - float:left; -} - -.glfwnavbar a,.glfwnavbar a:visited { - line-height:64px; - margin-left:2em; - display:block; - color:@header-footer-link-color; -} - -#glfwhome,.glfwnavbar a,.glfwnavbar a:visited { - transition:.35s ease; -} - -#titlearea,.footer { - color:@header-footer-link-color; -} - -address.footer { - text-align:center; - padding:2em; - margin-top:3em; -} - -#top { - background:@header-footer-link-color; -} - -#navrow1,#navrow2,#navrow3,#navrow4 { - max-width:920px; - min-width:800px; - margin:0 auto; - font-size:13px; -} - -.tablist { - height:36px; - display:block; - position:relative; -} - -.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a { - color:@navbar-link-color; -} - -.tablist li.current a { - background:linear-gradient(to bottom,@tab-background-color2 0%,@tab-background-color1 100%); - box-shadow:inset 0 0 32px @tab-background-color1; - text-shadow:0 -1px 1px darken(@tab-background-color1, 15%); - color:@tab-text-color; -} - -.contents { - min-height:590px; -} - -div.contents,div.header { - max-width:920px; - margin:0 auto; - padding:0 32px; - background:@content-background-color none; -} - -table.doxtable th,dl.reflist dt { - background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%); - box-shadow:inset 0 0 32px @table-background-color1; - text-shadow:0 -1px 1px darken(@table-background-color1, 15%); - color:@table-text-color; -} - -dl.reflist dt a.el { - color:@default-link-color; - padding:.2em; - border-radius:4px; - background-color:lighten(@default-link-color, 40%); -} - -div.toc { - float:none; - width:auto; -} - -div.toc h3 { - font-size:1.17em; -} - -div.toc ul { - padding-left:1.5em; -} - -div.toc li { - font-size:1em; - padding-left:0; - list-style-type:disc; -} - -div.toc,.memproto,div.qindex,div.ah { - background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%); - box-shadow:inset 0 0 32px @toc-background-color1; - text-shadow:0 1px 1px lighten(@toc-background-color2, 10%); - color:@heading-color; - border:2px solid @toc-background-color1; - border-radius:4px; -} - -.paramname { - color:@prototype-param-color; -} - -dl.reflist dt { - border:2px solid @default-border-color; - border-top-left-radius:4px; - border-top-right-radius:4px; - border-bottom:none; -} - -dl.reflist dd { - border:2px solid @default-border-color; - border-bottom-right-radius:4px; - border-bottom-left-radius:4px; - border-top:none; -} - -table.doxtable { - border-collapse:inherit; - border-spacing:0; - border:2px solid @default-border-color; - border-radius:4px; -} - -a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,.tablist a:hover,span.lineno a:hover { - color:@default-link-color; - text-decoration:none; -} - -div.directory { - border-collapse:inherit; - border-spacing:0; - border:2px solid @default-border-color; - border-radius:4px; -} - -hr,.memSeparator { - height:2px; - background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%); -} - -dl.note,dl.pre,dl.post,dl.invariant { - .message-box(@box-note-color); -} - -dl.warning,dl.attention { - .message-box(@box-warning-color); -} - -dl.deprecated,dl.bug { - .message-box(@box-bug-color); -} - -dl.todo,dl.test { - .message-box(@box-todo-color); -} - -dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test { - border-radius:4px; - padding:1em; - text-shadow:0 1px 1px hsl(0,0%,100%); - margin:1em 0; -} - -.note a,.pre a,.post a,.invariant a,.warning a,.attention a,.deprecated a,.bug a,.todo a,.test a,.note a:visited,.pre a:visited,.post a:visited,.invariant a:visited,.warning a:visited,.attention a:visited,.deprecated a:visited,.bug a:visited,.todo a:visited,.test a:visited { - color:inherit; -} - -div.line { - line-height:inherit; -} - -div.fragment,pre.fragment { - background:hsl(0,0%,95%); - border-radius:4px; - border:none; - padding:1em; - overflow:auto; - border-left:4px solid hsl(0,0%,80%); - margin:1em 0; -} - -.lineno a,.lineno a:visited,.line,pre.fragment { - color:@default-text-color; -} - -span.preprocessor,span.comment { - color:hsl(193,100%,30%); -} - -a.code,a.code:visited { - color:hsl(18,100%,45%); -} - -span.keyword,span.keywordtype,span.keywordflow { - color:darken(@default-text-color, 5%); - font-weight:bold; -} - -span.stringliteral { - color:hsl(261,100%,30%); -} - -code { - padding:.1em; - border-radius:4px; -} diff --git a/testbed/glfw/docs/footer.html b/testbed/glfw/docs/footer.html deleted file mode 100644 index b0434ca1..00000000 --- a/testbed/glfw/docs/footer.html +++ /dev/null @@ -1,7 +0,0 @@ - - - diff --git a/testbed/glfw/docs/header.html b/testbed/glfw/docs/header.html deleted file mode 100644 index 9759d8b0..00000000 --- a/testbed/glfw/docs/header.html +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - -$projectname: $title -$title - - - -$treeview -$search -$mathjax - -$extrastylesheet - - -
- - - - - diff --git a/testbed/glfw/docs/input.dox b/testbed/glfw/docs/input.dox deleted file mode 100644 index fb38808b..00000000 --- a/testbed/glfw/docs/input.dox +++ /dev/null @@ -1,588 +0,0 @@ -/*! - -@page input Input guide - -@tableofcontents - -This guide introduces the input related functions of GLFW. There are also -guides for the other areas of GLFW. - - - @ref intro - - @ref window - - @ref context - - @ref monitor - -GLFW provides many kinds of input. While some can only be polled, like time, or -only received via callbacks, like scrolling, there are those that provide both -callbacks and polling. Where a callback is provided, that is the recommended -way to receive that kind of input. The more you can use callbacks the less time -your users' machines will need to spend polling. - -All input callbacks receive a window handle. By using the -[window user pointer](@ref window_userptr), you can access non-global structures -or objects from your callbacks. - -To get a better feel for how the various events callbacks behave, run the -`events` test program. It register every callback supported by GLFW and prints -out all arguments provided for every event, along with time and sequence -information. - - -@section events Event processing - -GLFW needs to communicate regularly with the window system both in order to -receive events and to show that the application hasn't locked up. Event -processing must be done regularly while you have visible windows and is normally -done each frame after [buffer swapping](@ref buffer_swap). - -There are two functions for processing pending events. @ref glfwPollEvents, -processes only those events that have already been received and then returns -immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continually, like most games do. - -If you only need to update the contents of the window when you receive new -input, @ref glfwWaitEvents is a better choice. - -@code -glfwWaitEvents(); -@endcode - -It puts the thread to sleep until at least one event has been received and then -processes all received events. This saves a great deal of CPU cycles and is -useful for, for example, editing tools. There must be at least one GLFW window -for this function to sleep. - -If the main thread is sleeping in @ref glfwWaitEvents, you can wake it from -another thread by posting an empty event to the event queue with @ref -glfwPostEmptyEvent. - -@code -glfwPostEmptyEvent(); -@endcode - -Do not assume that callbacks will _only_ be called through either of the above -functions. While it is necessary to process events in the event queue, some -window systems will send some events directly to the application, which in turn -causes callbacks to be called outside of regular event processing. - - -@section input_keyboard Keyboard input - -GLFW divides keyboard input into two categories; key events and character -events. Key events relate to actual physical keyboard keys, whereas character -events relate to the Unicode code points generated by pressing some of them. - -Keys and characters do not map 1:1. A single key press may produce several -characters, and a single character may require several keys to produce. This -may not be the case on your machine, but your users are likely not all using the -same keyboard layout, input method or even operating system as you. - - -@subsection input_key Key input - -If you wish to be notified when a physical key is pressed or released or when it -repeats, set a key callback. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -The callback function receives the [keyboard key](@ref keys), platform-specific -scancode, key action and [modifier bits](@ref mods). - -@code -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_E && action == GLFW_PRESS) - activate_airship(); -} -@endcode - -The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. The key -will be `GLFW_KEY_UNKNOWN` if GLFW lacks a key token for it. These keys still -have unique, if platform-specific scancodes. - -The scancode is unique for every key but is platform-specific, so a scancode -will map to different keys on different platforms. - -The key will be `GLFW_KEY_UNKNOWN` for special keys like _E-mail_ or _Play_ that -don't have a key token. Those keys will still have unique, if platform-specific -scancodes. - -Key states for [named keys](@ref keys) are also saved in per-window state arrays -that can be polled with @ref glfwGetKey. - -@code -int state = glfwGetKey(window, GLFW_KEY_E); -if (state == GLFW_PRESS) - activate_airship(); -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached key event state. It does not poll the -system for the current state of the key. - -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed key is released again before you poll its state, you will have -missed the key press. The recommended solution for this is to use a -key callback, but there is also the `GLFW_STICKY_KEYS` input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_KEYS, 1); -@endcode - -When sticky keys mode is enabled, the pollable state of a key will remain -`GLFW_PRESS` until the state of that key is polled with @ref glfwGetKey. Once -it has been polled, if a key release event had been processed in the meantime, -the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`. - -The `GLFW_KEY_LAST` constant holds the highest value of any -[named key](@ref keys). - - -@subsection input_char Text input - -GLFW supports text input in the form of a stream of -[Unicode code points](https://en.wikipedia.org/wiki/Unicode), as produced by the -operating system text input system. Unlike key input, text input obeys keyboard -layouts and modifier keys and supports composing characters using -[dead keys](https://en.wikipedia.org/wiki/Dead_key). Once received, you can -encode the code points into -[UTF-8](https://en.wikipedia.org/wiki/UTF-8) or any other encoding you prefer. - -Because an `unsigned int` is 32 bits long on all platforms supported by GLFW, -you can treat the code point argument as native endian -[UTF-32](https://en.wikipedia.org/wiki/UTF-32). - -There are two callbacks for receiving Unicode code points. If you wish to -offer regular text input, set a character callback. - -@code -glfwSetCharCallback(window, character_callback); -@endcode - -The callback function receives Unicode code points for key events that would -have led to regular text input and generally behaves as a standard text field on -that platform. - -@code -void character_callback(GLFWwindow* window, unsigned int codepoint) -{ -} -@endcode - -If you wish to receive even those Unicode code points generated with modifier -key combinations that a plain text field would ignore, or just want to know -exactly what modifier keys were used, set a character with modifiers callback. - -@code -glfwSetCharModsCallback(window, charmods_callback); -@endcode - -The callback function receives Unicode code points and -[modifier bits](@ref mods). - -@code -void charmods_callback(GLFWwindow* window, unsigned int codepoint, int mods) -{ -} -@endcode - - -@section input_mouse Mouse input - -Mouse input comes in many forms, including cursor motion, button presses and -scrolling offsets. The cursor appearance can also be changed, either to -a custom image or a standard cursor shape from the system theme. - - -@subsection cursor_pos Cursor position - -If you wish to be notified when the cursor moves over the window, set a cursor -position callback. - -@code -glfwSetCursorPosCallback(window, cursor_pos_callback); -@endcode - -The callback functions receives the cursor position. On platforms that provide -it, the full sub-pixel cursor position is passed on. - -@code -static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos) -{ -} -@endcode - -The cursor position is also saved per-window and can be polled with @ref -glfwGetCursorPos. - -@code -double xpos, ypos; -glfwGetCursorPos(window, &xpos, &ypos); -@endcode - - -@subsection cursor_mode Cursor modes - -The `GLFW_CURSOR` input mode provides several cursor modes for special forms of -mouse motion input. By default, the cursor mode is `GLFW_CURSOR_NORMAL`, -meaning the regular arrow cursor (or another cursor set with @ref glfwSetCursor) -is used and cursor motion is not limited. - -If you wish to implement mouse motion based camera controls or other input -schemes that require unlimited mouse movement, set the cursor mode to -`GLFW_CURSOR_DISABLED`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); -@endcode - -This will hide the cursor and lock it to the specified window. GLFW will then -take care of all the details of cursor re-centering and offset calculation and -providing the application with a virtual cursor position. This virtual position -is provided normally via both the cursor position callback and through polling. - -@note You should not implement your own version of this functionality using -other features of GLFW. It is not supported and will not work as robustly as -`GLFW_CURSOR_DISABLED`. - -If you just wish the cursor to become hidden when it is over a window, set -the cursor mode to `GLFW_CURSOR_HIDDEN`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); -@endcode - -This mode puts no limit on the motion of the cursor. - -To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL` -cursor mode. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -@endcode - - -@subsection cursor_object Cursor objects - -GLFW supports creating both custom and system theme cursor images, encapsulated -as @ref GLFWcursor objects. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor and destroyed with @ref glfwDestroyCursor, or @ref -glfwTerminate, if any remain. - - -@subsubsection cursor_custom Custom cursor creation - -A custom cursor is created with @ref glfwCreateCursor, which returns a handle to -the created cursor object. For example, this creates a 16x16 white square -cursor with the hot-spot in the upper-left corner: - -@code -unsigned char pixels[16 * 16 * 4]; -memset(pixels, 0xff, sizeof(pixels)); - -GLFWimage image; -image.width = 16; -image.height = 16; -image.pixels = pixels; - -GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0); -@endcode - -If cursor creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The image data is 32-bit RGBA, i.e. eight bits per channel. The pixels are -arranged canonically as sequential rows, starting from the top-left corner. - - -@subsubsection cursor_standard Standard cursor creation - -A cursor with a [standard shape](@ref shapes) from the current system cursor -theme can be can be created with @ref glfwCreateStandardCursor. - -@code -GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR); -@endcode - -These cursor objects behave in the exact same way as those created with @ref -glfwCreateCursor except that the system cursor theme provides the actual image. - - -@subsubsection cursor_destruction Cursor destruction - -When a cursor is no longer needed, destroy it with @ref glfwDestroyCursor. - -@code -glfwDestroyCursor(cursor); -@endcode - -Cursor destruction always succeeds. All cursors remaining when @ref -glfwTerminate is called are destroyed as well. - - -@subsubsection cursor_set Cursor setting - -A cursor can be set as current for a window with @ref glfwSetCursor. - -@code -glfwSetCursor(window, cursor); -@endcode - -Once set, the cursor image will be used as long as the system cursor is over the -client area of the window and the [cursor mode](@ref cursor_mode) is set -to `GLFW_CURSOR_NORMAL`. - -A single cursor may be set for any number of windows. - -To remove a cursor from a window, set the cursor of that window to `NULL`. - -@code -glfwSetCursor(window, NULL); -@endcode - -When a cursor is destroyed, it is removed from any window where it is set. This -does not affect the cursor modes of those windows. - - -@subsection cursor_enter Cursor enter/leave events - -If you wish to be notified when the cursor enters or leaves the client area of -a window, set a cursor enter/leave callback. - -@code -glfwSetCursorEnterCallback(window, cursor_enter_callback); -@endcode - -The callback function receives the new classification of the cursor. - -@code -void cursor_enter_callback(GLFWwindow* window, int entered) -{ - if (entered) - { - // The cursor entered the client area of the window - } - else - { - // The cursor left the client area of the window - } -} -@endcode - - -@subsection input_mouse_button Mouse button input - -If you wish to be notified when a mouse button is pressed or released, set -a mouse button callback. - -@code -glfwSetMouseButtonCallback(window, mouse_button_callback); -@endcode - -The callback function receives the [mouse button](@ref buttons), button action -and [modifier bits](@ref mods). - -@code -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button == GLFW_MOUSE_BUTTON_RIGHT && action == GLFW_PRESS) - popup_menu(); -} -@endcode - -The action is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -Mouse button states for [named buttons](@ref buttons) are also saved in -per-window state arrays that can be polled with @ref glfwGetMouseButton. - -@code -int state = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT); -if (state == GLFW_PRESS) - upgrade_cow(); -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached mouse button event state. It does not poll -the system for the current state of the mouse button. - -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed mouse button is released again before you poll its state, you will have -missed the button press. The recommended solution for this is to use a -mouse button callback, but there is also the `GLFW_STICKY_MOUSE_BUTTONS` -input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_MOUSE_BUTTONS, 1); -@endcode - -When sticky mouse buttons mode is enabled, the pollable state of a mouse button -will remain `GLFW_PRESS` until the state of that button is polled with @ref -glfwGetMouseButton. Once it has been polled, if a mouse button release event -had been processed in the meantime, the state will reset to `GLFW_RELEASE`, -otherwise it will remain `GLFW_PRESS`. - -The `GLFW_MOUSE_BUTTON_LAST` constant holds the highest value of any -[named button](@ref buttons). - - -@subsection scrolling Scroll input - -If you wish to be notified when the user scrolls, whether with a mouse wheel or -touchpad gesture, set a scroll callback. - -@code -glfwSetScrollCallback(window, scroll_callback); -@endcode - -The callback function receives two-dimensional scroll offsets. - -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) -{ -} -@endcode - -A simple mouse wheel, being vertical, provides offsets along the Y-axis. - - -@section joystick Joystick input - -The joystick functions expose connected joysticks and controllers, with both -referred to as joysticks. It supports up to sixteen joysticks, ranging from -`GLFW_JOYSTICK_1`, `GLFW_JOYSTICK_2` up to `GLFW_JOYSTICK_LAST`. You can test -whether a [joystick](@ref joysticks) is present with @ref glfwJoystickPresent. - -@code -int present = glfwJoystickPresent(GLFW_JOYSTICK_1); -@endcode - -When GLFW is initialized, detected joysticks are added to to the beginning of -the array, starting with `GLFW_JOYSTICK_1`. Once a joystick is detected, it -keeps its assigned index until it is disconnected, so as joysticks are connected -and disconnected, they will become spread out. - -Joystick state is updated as needed when a joystick function is called and does -not require a window to be created or @ref glfwPollEvents or @ref glfwWaitEvents -to be called. - - -@subsection joystick_axis Joystick axis states - -The positions of all axes of a joystick are returned by @ref -glfwGetJoystickAxes. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &count); -@endcode - -Each element in the returned array is a value between -1.0 and 1.0. - - -@subsection joystick_button Joystick button states - -The states of all buttons of a joystick are returned by @ref -glfwGetJoystickButtons. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const unsigned char* axes = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &count); -@endcode - -Each element in the returned array is either `GLFW_PRESS` or `GLFW_RELEASE`. - - -@subsection joystick_name Joystick name - -The human-readable, UTF-8 encoded name of a joystick is returned by @ref -glfwGetJoystickName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetJoystickName(GLFW_JOYSTICK_1); -@endcode - -Joystick names are not guaranteed to be unique. Two joysticks of the same model -and make may have the same name. Only the [joystick token](@ref joysticks) is -guaranteed to be unique, and only until that joystick is disconnected. - - -@section time Time input - -GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime. - -@code -double seconds = glfwGetTime(); -@endcode - -It returns the number of seconds since the timer was started when the library -was initialized with @ref glfwInit. The platform-specific time sources used -usually have micro- or nanosecond resolution. - -You can modify the reference time with @ref glfwSetTime. - -@code -glfwSetTime(4.0); -@endcode - -This sets the timer to the specified time, in seconds. - - -@section clipboard Clipboard input and output - -If the system clipboard contains a UTF-8 encoded string or if it can be -converted to one, you can retrieve it with @ref glfwGetClipboardString. See the -reference documentation for the lifetime of the returned string. - -@code -const char* clipboard = glfwGetClipboardString(window); -@endcode - -The contents of the system clipboard can be set to a UTF-8 encoded string with -@ref glfwSetClipboardString. - -@code -glfwSetClipboardString(window, "A string with words in it"); -@endcode - -The clipboard functions take a window handle argument because some window -systems require a window to communicate with the system clipboard. Any valid -window may be used. - - -@section path_drop Path drop input - -If you wish to receive the paths of files and/or directories dropped on -a window, set a file drop callback. - -@code -glfwSetDropCallback(window, drop_callback); -@endcode - -The callback function receives an array of paths encoded as UTF-8. - -@code -void drop_callback(GLFWwindow* window, int count, const char** paths) -{ - int i; - for (i = 0; i < count; i++) - handle_dropped_file(paths[i]); -} -@endcode - -The path array and its strings are only valid until the file drop callback -returns, as they may have been generated specifically for that event. You need -to make a deep copy of the array if you want to keep the paths. - -*/ diff --git a/testbed/glfw/docs/internal.dox b/testbed/glfw/docs/internal.dox deleted file mode 100644 index 0389af6e..00000000 --- a/testbed/glfw/docs/internal.dox +++ /dev/null @@ -1,116 +0,0 @@ -/*! - -@page internals Internal structure - -@tableofcontents - -There are several interfaces inside GLFW. Each interface has its own area of -responsibility and its own naming conventions. - - -@section internals_public Public interface - -The most well-known is the public interface, described in the glfw3.h header -file. This is implemented in source files shared by all platforms and these -files contain no platform-specific code. This code usually ends up calling the -platform and internal interfaces to do the actual work. - -The public interface uses the OpenGL naming conventions except with GLFW and -glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, -it use headless camel case. - -Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits, -`GLFW_RED_BITS` - - -@section internals_native Native interface - -The [native interface](@ref native) is a small set of publicly available -but platform-specific functions, described in the glfw3native.h header file and -used to gain access to the underlying window, context and (on some platforms) -display handles used by the platform interface. - -The function names of the native interface are similar to those of the public -interface, but embeds the name of the interface that the returned handle is -from. - -Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext - - -@section internals_internal Internal interface - -The internal interface consists of utility functions used by all other -interfaces. It is shared code implemented in the same shared source files as -the public and event interfaces. The internal interface is described in the -internal.h header file. - -The internal interface is in charge of GLFW's global data, which it stores in -a `_GLFWlibrary` struct named `_glfw`. - -The internal interface uses the same style as the public interface, except all -global names have a leading underscore. - -Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp` - - -@section internals_platform Platform interface - -The platform interface implements all platform-specific operations as a service -to the public interface. This includes event processing. The platform -interface is never directly called by application code and never directly calls -application-provided callbacks. It is also prohibited from modifying the -platform-independent part of the internal structs. Instead, it calls the event -interface when events interesting to GLFW are received. - -The platform interface mirrors those parts of the public interface that needs to -perform platform-specific operations on some or all platforms. The are also -named the same except that the glfw function prefix is replaced by -_glfwPlatform. - -Examples: @ref _glfwPlatformCreateWindow - -The platform interface also defines structs that contain platform-specific -global and per-object state. Their names mirror those of the internal -interface, except that an interface-specific suffix is added. - -Examples: `_GLFWwindowX11`, `_GLFWcontextWGL` - -These structs are incorporated as members into the internal interface structs -using special macros that name them after the specific interface used. This -prevents shared code from accidentally using these members. - -Examples: `window.win32.handle`, `_glfw.x11.display` - - -@section internals_event Event interface - -The event interface is implemented in the same shared source files as the public -interface and is responsible for delivering the events it receives to the -application, either via callbacks, via window state changes or both. - -The function names of the event interface use a `_glfwInput` prefix and the -ObjectEvent pattern. - -Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion - - -@section internals_static Static functions - -Static functions may be used by any interface and have no prefixes or suffixes. -These use headless camel case. - -Examples: `clearScrollOffsets` - - -@section internals_config Configuration macros - -GLFW uses a number of configuration macros to select at compile time which -interfaces and code paths to use. They are defined in the glfw_config.h header file, -which is generated from the `glfw_config.h.in` file by CMake. - -Configuration macros the same style as tokens in the public interface, except -with a leading underscore. - -Examples: `_GLFW_HAS_GLXGETPROCADDRESS` - -*/ diff --git a/testbed/glfw/docs/intro.dox b/testbed/glfw/docs/intro.dox deleted file mode 100644 index 7888e5fd..00000000 --- a/testbed/glfw/docs/intro.dox +++ /dev/null @@ -1,347 +0,0 @@ -/*! - -@page intro Introduction to the API - -@tableofcontents - -This guide introduces the basic concepts of GLFW and describes initialization, -error handling and API guarantees and limitations. For a broad but shallow -tutorial, see @ref quick instead. There are also guides for the other areas of -GLFW. - - - @ref window - - @ref context - - @ref monitor - - @ref input - - -@section intro_init Initialization and termination - -Before most GLFW functions may be called, the library must be initialized. -This initialization checks what features are available on the machine, -enumerates monitors and joysticks, initializes the timer and performs any -required platform-specific initialization. - -Only the following functions may be called before the library has been -successfully initialized, and only from the main thread. - - - @ref glfwGetVersion - - @ref glfwGetVersionString - - @ref glfwSetErrorCallback - - @ref glfwInit - - @ref glfwTerminate - -Calling any other function before that time will cause a @ref -GLFW_NOT_INITIALIZED error. - - -@subsection intro_init_init Initializing GLFW - -The library is initialized with @ref glfwInit, which returns `GL_FALSE` if an -error occurred. - -@code -if (!glfwInit()) -{ - // Handle initialization failure -} -@endcode - -If any part of initialization fails, all remaining bits are terminated as if -@ref glfwTerminate was called. The library only needs to be initialized once -and additional calls to an already initialized library will simply return -`GL_TRUE` immediately. - -Once the library has been successfully initialized, it should be terminated -before the application exits. - - -@subsection intro_init_terminate Terminating GLFW - -Before your application exits, you should terminate the GLFW library if it has -been initialized. This is done with @ref glfwTerminate. - -@code -glfwTerminate(); -@endcode - -This will destroy any remaining window, monitor and cursor objects, restore any -modified gamma ramps, re-enable the screensaver if it had been disabled and free -any resources allocated by GLFW. - -Once the library is terminated, it is as if it had never been initialized and -you will need to initialize it again before being able to use GLFW. If the -library was not initialized or had already been terminated, it return -immediately. - - -@section error_handling Error handling - -Some GLFW functions have return values that indicate an error, but this is often -not very helpful when trying to figure out _why_ the error occurred. Some -functions also return otherwise valid values on error. Finally, far from all -GLFW functions have return values. - -This is where the error callback comes in. This callback is called whenever an -error occurs. It is set with @ref glfwSetErrorCallback, a function that may be -called regardless of whether GLFW is initialized. - -@code -glfwSetErrorCallback(error_callback); -@endcode - -The error callback receives a human-readable description of the error and (when -possible) its cause. The description encoded as UTF-8. The callback is also -provided with an [error code](@ref errors). - -@code -void error_callback(int error, const char* description) -{ - puts(description); -} -@endcode - -The error code indicates the general category of the error. Some error codes, -such as @ref GLFW_NOT_INITIALIZED has only a single meaning, whereas others like -@ref GLFW_PLATFORM_ERROR are used for many different errors. - -The description string is only valid until the error callback returns, as it may -have been generated specifically for that error. This lets GLFW provide much -more specific error descriptions but means you must make a copy if you want to -keep the description string. - - -@section coordinate_systems Coordinate systems - -GLFW has two primary coordinate systems: the _virtual screen_ and the window -_client area_ or _content area_. Both use the same unit: _virtual screen -coordinates_, or just _screen coordinates_, which don't necessarily correspond -to pixels. - - - -Both the virtual screen and the client area coordinate systems have the X-axis -pointing to the right and the Y-axis pointing down. - -Window and monitor positions are specified as the position of the upper-left -corners of their content areas relative to the virtual screen, while cursor -positions are specified relative to a window's client area. - -Because the origin of the window's client area coordinate system is also the -point from which the window position is specified, you can translate client area -coordinates to the virtual screen by adding the window position. The window -frame, when present, extends out from the client area but does not affect the -window position. - -Almost all positions and sizes in GLFW are measured in screen coordinates -relative to one of the two origins above. This includes cursor positions, -window positions and sizes, window frame sizes, monitor positions and video mode -resolutions. - -Two exceptions are the [monitor physical size](@ref monitor_size), which is -measured in millimetres, and [framebuffer size](@ref window_fbsize), which is -measured in pixels. - -Pixels and screen coordinates may map 1:1 on your machine, but they won't on -every other machine, for example on a Mac with a Retina display. The ratio -between screen coordinates and pixels may also change at run-time depending on -which monitor the window is currently considered to be on. - - -@section guarantees_limitations Guarantees and limitations - -This section describes the conditions under which GLFW can be expected to -function, barring bugs in the operating system or drivers. Use of GLFW outside -of these limits may work on some platforms, or on some machines, or some of the -time, or on some versions of GLFW, but it may break at any time and this will -not be considered a bug. - - -@subsection lifetime Pointer lifetimes - -GLFW will never free any pointer you provide to it and you must never free any -pointer it provides to you. - -Many GLFW functions return pointers to dynamically allocated structures, strings -or arrays, and some callbacks are provided with strings or arrays. These are -always managed by GLFW and should never be freed by the application. The -lifetime of these pointers is documented for each GLFW function and callback. -If you need to keep this data, you must copy it before its lifetime expires. - -Many GLFW functions accept pointers to structures or strings allocated by the -application. These are never freed by GLFW and are always the responsibility of -the application. If GLFW needs to keep the data in these structures or strings, -it is copied before the function returns. - -Pointer lifetimes are guaranteed not to be shortened in future minor or patch -releases. - - -@subsection reentrancy Reentrancy - -GLFW event processing and object creation and destruction are not reentrant. -This means that the following functions may not be called from any callback -function: - - - @ref glfwCreateWindow - - @ref glfwDestroyWindow - - @ref glfwCreateCursor - - @ref glfwCreateStandardCursor - - @ref glfwDestroyCursor - - @ref glfwPollEvents - - @ref glfwWaitEvents - - @ref glfwTerminate - -These functions may be made reentrant in future minor or patch releases, but -functions not on this list will not be made non-reentrant. - - -@subsection thread_safety Thread safety - -Most GLFW functions may only be called from the main thread, but some may be -called from any thread. However, no GLFW function may be called from any other -thread until GLFW has been successfully initialized on the main thread, -including functions that may called before initialization. - -The reference documentation for every GLFW function states whether it is limited -to the main thread. - -The following categories of functions are and will remain limited to the main -thread due to the limitations of one or several platforms: - - - Initialization and termination - - Event processing - - Creation and destruction of window, context and cursor objects - -Because event processing must be performed on the main thread, all callbacks -except for the error callback will only be called on that thread. The error -callback may be called on any thread, as any GLFW function may generate errors. - -The posting of empty events may be done from any thread. The window user -pointer and close flag may also be accessed and modified from any thread, but -this is not synchronized by GLFW. The following window related functions may -be called from any thread: - - - @ref glfwPostEmptyEvent - - @ref glfwGetWindowUserPointer - - @ref glfwSetWindowUserPointer - - @ref glfwWindowShouldClose - - @ref glfwSetWindowShouldClose - -Rendering may be done on any thread. The following context related functions -may be called from any thread: - - - @ref glfwMakeContextCurrent - - @ref glfwGetCurrentContext - - @ref glfwSwapBuffers - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - -The timer may be accessed from any thread, but this is not synchronized by GLFW. -The following timer related functions may be called from any thread: - - - @ref glfwGetTime - -Library version information may be queried from any thread. The following -version related functions may be called from any thread: - - - @ref glfwGetVersion - - @ref glfwGetVersionString - -GLFW uses no synchronization objects internally except for thread-local storage -to keep track of the current context for each thread. Synchronization is left -to the application. - -Functions that may currently be called from any thread will always remain so, -but functions that are currently limited to the main may be updated to allow -calls from any thread in future releases. - - -@subsection compatibility Version compatibility - -GLFW guarantees binary backward compatibility with earlier minor versions of the -API. This means that you can drop in a newer version of the GLFW DLL / shared -library / dynamic library and existing applications will continue to run. - -Once a function or constant has been added, the signature of that function or -value of that constant will remain unchanged until the next major version of -GLFW. No compatibility of any kind is guaranteed between major versions. - -Undocumented behavior, i.e. behavior that is not described in the documentation, -may change at any time until it is documented. - -If the reference documentation and the implementation differ, the reference -documentation is correct and the implementation will be fixed in the next -release. - - -@subsection event_order Event order - -The order of arrival of related events is not guaranteed to be consistent -across platforms. The exception is synthetic key and mouse button release -events, which are always delivered after the window defocus event. - - -@section intro_version Version management - -GLFW provides mechanisms for identifying what version of GLFW your application -was compiled against as well as what version it is currently running against. -If you are loading GLFW dynamically (not just linking dynamically), you can use -this to verify that the library binary is compatible with your application. - - -@subsection intro_version_compile Compile-time version - -The compile-time version of GLFW is provided by the GLFW header with the -`GLFW_VERSION_MAJOR`, `GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` macros. - -@code -printf("Compiled against GLFW %i.%i.%i\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); -@endcode - - -@subsection intro_version_runtime Run-time version - -The run-time version can be retrieved with @ref glfwGetVersion, a function that -may be called regardless of whether GLFW is initialized. - -@code -int major, minor, revision; -glfwGetVersion(&major, &minor, &revision); - -printf("Running against GLFW %i.%i.%i\n", major, minor, revision); -@endcode - - -@subsection intro_version_string Version string - -GLFW 3 also provides a compile-time generated version string that describes the -version, platform, compiler and any platform-specific compile-time options. -This is primarily intended for submitting bug reports, to allow developers to -see which code paths are enabled in a binary. - -The version string is returned by @ref glfwGetVersionString, a function that may -be called regardless of whether GLFW is initialized. - -__Do not use the version string__ to parse the GLFW library version. The @ref -glfwGetVersion function already provides the version of the running library -binary. - -The format of the string is as follows: - - The version of GLFW - - The name of the window system API - - The name of the context creation API - - Any additional options or APIs - -For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL -back ends, the version string may look something like this: - -@code -3.0.0 Win32 WGL MinGW -@endcode - -*/ diff --git a/testbed/glfw/docs/main.dox b/testbed/glfw/docs/main.dox deleted file mode 100644 index e5caae0d..00000000 --- a/testbed/glfw/docs/main.dox +++ /dev/null @@ -1,47 +0,0 @@ -/*! - -@mainpage notitle - -@section main_intro Introduction - -__GLFW__ is a free, Open Source, multi-platform library for creating windows -with OpenGL or OpenGL ES contexts and receiving many kinds of input. It is easy -to integrate into existing applications and does not lay claim to the main loop. - -See @ref news_31 for release highlights or the -[version history](http://www.glfw.org/changelog.html) for details. - -@ref quick is a guide for those new to GLFW. It takes you through how to write -a small but complete program. For people coming from GLFW 2, the @ref moving -guide explains what has changed and how to update existing code to use the new -API. - -There are guides for each of the various areas of the API. - - - @ref intro – initialization, error handling and high-level design - - @ref window – creating and working with windows and framebuffers - - @ref context – working with OpenGL and OpenGL ES contexts - - @ref monitor – enumerating and working with monitors and video modes - - @ref input – receiving events, polling and processing input - -Once you have written a program, see the @ref compile and @ref build guides. - -The [reference documentation](modules.html) provides more detailed information -about specific functions. - -There is a section on @ref guarantees_limitations for pointer lifetimes, -reentrancy, thread safety, event order and backward and forward compatibility. - -The @ref rift fills in the gaps for how to use LibOVR with GLFW. - -The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the -design, implementation and use of GLFW. - -Finally, the @ref compat guide explains what APIs, standards and protocols GLFW -uses and what happens when they are not present on a given machine. - -This documentation was generated with Doxygen. The sources for it are available -in both the [source distribution](http://www.glfw.org/download.html) and -[GitHub repository](https://github.com/glfw/glfw). - -*/ diff --git a/testbed/glfw/docs/monitor.dox b/testbed/glfw/docs/monitor.dox deleted file mode 100644 index 8a5c5d90..00000000 --- a/testbed/glfw/docs/monitor.dox +++ /dev/null @@ -1,204 +0,0 @@ -/*! - -@page monitor Monitor guide - -@tableofcontents - -This guide introduces the monitor related functions of GLFW. There are also -guides for the other areas of GLFW. - - - @ref intro - - @ref window - - @ref context - - @ref input - - -@section monitor_object Monitor objects - -A monitor object represents a currently connected monitor and is represented as -a pointer to the [opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type -@ref GLFWmonitor. Monitor objects cannot be created or destroyed by the -application and retain their addresses until the monitors they represent are -disconnected or until the library is [terminated](@ref intro_init_terminate). - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. One of the monitors is the primary monitor. - -The virtual position of a monitor is in -[screen coordinates](@ref coordinate_systems) and, together with the current -video mode, describes the viewports that the connected monitors provide into the -virtual desktop that spans them. - -To see how GLFW views your monitor setup and its available video modes, run the -`modes` test program. - - -@subsection monitor_monitors Retrieving monitors - -The primary monitor is returned by @ref glfwGetPrimaryMonitor. It is the user's -preferred monitor and is usually the one with global UI elements like task bar -or menu bar. - -@code -GLFWmonitor* primary = glfwGetPrimaryMonitor(); -@endcode - -You can retrieve all currently connected monitors with @ref glfwGetMonitors. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWmonitor** monitors = glfwGetMonitors(&count); -@endcode - -The primary monitor is always the first monitor in the returned array, but other -monitors may be moved to a different index when a monitor is connected or -disconnected. - - -@subsection monitor_event Monitor configuration changes - -If you wish to be notified when a monitor is connected or disconnected, set -a monitor callback. - -@code -glfwSetMonitorCallback(monitor_callback); -@endcode - -The callback function receives the handle for the monitor that has been -connected or disconnected and a monitor action. - -@code -void monitor_callback(GLFWmonitor* monitor, int event) -{ -} -@endcode - -The action is one of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. - - -@section monitor_properties Monitor properties - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. - - -@subsection monitor_modes Video modes - -GLFW generally does a good job selecting a suitable video mode when you create -a full screen window, but it is sometimes useful to know exactly which video -modes are supported. - -Video modes are represented as @ref GLFWvidmode structures. You can get an -array of the video modes supported by a monitor with @ref glfwGetVideoModes. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); -@endcode - -To get the current video mode of a monitor call @ref glfwGetVideoMode. See the -reference documentation for the lifetime of the returned pointer. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); -@endcode - -The resolution of a video mode is specified in -[screen coordinates](@ref coordinate_systems), not pixels. - - -@subsection monitor_size Physical size - -The physical size of a monitor in millimetres, or an estimation of it, can be -retrieved with @ref glfwGetMonitorPhysicalSize. This has no relation to its -current _resolution_, i.e. the width and height of its current -[video mode](@ref monitor_modes). - -@code -int widthMM, heightMM; -glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); -@endcode - -This can, for example, be used together with the current video mode to calculate -the DPI of a monitor. - -@code -const double dpi = mode->width / (widthMM / 25.4); -@endcode - - -@subsection monitor_pos Virtual position - -The position of the monitor on the virtual desktop, in -[screen coordinates](@ref coordinate_systems), can be retrieved with @ref -glfwGetMonitorPos. - -@code -int xpos, ypos; -glfwGetMonitorPos(monitor, &xpos, &ypos); -@endcode - - -@subsection monitor_name Human-readable name - -The human-readable, UTF-8 encoded name of a monitor is returned by @ref -glfwGetMonitorName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetMonitorName(monitor); -@endcode - -Monitor names are not guaranteed to be unique. Two monitors of the same model -and make may have the same name. Only the monitor handle is guaranteed to be -unique, and only until that monitor is disconnected. - - -@subsection monitor_gamma Gamma ramp - -The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts -a monitor handle and a pointer to a @ref GLFWgammaramp structure. - -@code -GLFWgammaramp ramp; -unsigned short red[256], green[256], blue[256]; - -ramp.size = 256; -ramp.red = red; -ramp.green = green; -ramp.blue = blue; - -for (i = 0; i < ramp.size; i++) -{ - // Fill out gamma ramp arrays as desired -} - -glfwSetGammaRamp(monitor, &ramp); -@endcode - -The gamma ramp data is copied before the function returns, so there is no need -to keep it around once the ramp has been set. - -@note It is recommended to use gamma ramps of size 256, as that is the size -supported by all graphics cards on all platforms. - -The current gamma ramp for a monitor is returned by @ref glfwGetGammaRamp. See -the reference documentation for the lifetime of the returned structure. - -@code -const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); -@endcode - -If you wish to set a regular gamma ramp, you can have GLFW calculate it for you -from the desired exponent with @ref glfwSetGamma, which in turn calls @ref -glfwSetGammaRamp with the resulting ramp. - -@code -glfwSetGamma(monitor, 1.0); -@endcode - -*/ diff --git a/testbed/glfw/docs/moving.dox b/testbed/glfw/docs/moving.dox deleted file mode 100644 index 0e7ed5e3..00000000 --- a/testbed/glfw/docs/moving.dox +++ /dev/null @@ -1,494 +0,0 @@ -/*! - -@page moving Moving from GLFW 2 to 3 - -@tableofcontents - -This is a transition guide for moving from GLFW 2 to 3. It describes what has -changed or been removed, but does _not_ include -[new features](@ref news) unless they are required when moving an existing code -base onto the new API. For example, the new multi-monitor functions are -required to create full screen windows with GLFW 3. - - -@section moving_removed Changed and removed features - -@subsection moving_renamed_files Renamed library and header file - -The GLFW 3 header is named @ref glfw3.h and moved to the `GLFW` directory, to -avoid collisions with the headers of other major versions. Similarly, the GLFW -3 library is named `glfw3,` except when it's installed as a shared library on -Unix-like systems, where it uses the -[soname](https://en.wikipedia.org/wiki/soname) `libglfw.so.3`. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#include -@endcode - - -@subsection moving_threads Removal of threading functions - -The threading functions have been removed, including the per-thread sleep -function. They were fairly primitive, under-used, poorly integrated and took -time away from the focus of GLFW (i.e. context, input and window). There are -better threading libraries available and native threading support is available -in both [C++11](http://en.cppreference.com/w/cpp/thread) and -[C11](http://en.cppreference.com/w/c/thread), both of which are gaining -traction. - -If you wish to use the C++11 or C11 facilities but your compiler doesn't yet -support them, see the -[TinyThread++](https://gitorious.org/tinythread/tinythreadpp) and -[TinyCThread](https://github.com/tinycthread/tinycthread) projects created by -the original author of GLFW. These libraries implement a usable subset of the -threading APIs in C++11 and C11, and in fact some GLFW 3 test programs use -TinyCThread. - -However, GLFW 3 has better support for _use from multiple threads_ than GLFW -2 had. Contexts can be made current on any thread, although only a single -thread at a time, and the documentation explicitly states which functions may be -used from any thread and which may only be used from the main thread. - -@par Removed functions -`glfwSleep`, `glfwCreateThread`, `glfwDestroyThread`, `glfwWaitThread`, -`glfwGetThreadID`, `glfwCreateMutex`, `glfwDestroyMutex`, `glfwLockMutex`, -`glfwUnlockMutex`, `glfwCreateCond`, `glfwDestroyCond`, `glfwWaitCond`, -`glfwSignalCond`, `glfwBroadcastCond` and `glfwGetNumberOfProcessors`. - - -@subsection moving_image Removal of image and texture loading - -The image and texture loading functions have been removed. They only supported -the Targa image format, making them mostly useful for beginner level examples. -To become of sufficiently high quality to warrant keeping them in GLFW 3, they -would need not only to support other formats, but also modern extensions to -OpenGL texturing. This would either add a number of external -dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions -of these libraries. - -As there already are libraries doing this, it is unnecessary both to duplicate -the work and to tie the duplicate to GLFW. The resulting library would also be -platform-independent, as both OpenGL and stdio are available wherever GLFW is. - -@par Removed functions -`glfwReadImage`, `glfwReadMemoryImage`, `glfwFreeImage`, `glfwLoadTexture2D`, -`glfwLoadMemoryTexture2D` and `glfwLoadTextureImage2D`. - - -@subsection moving_stdcall Removal of GLFWCALL macro - -The `GLFWCALL` macro, which made callback functions use -[__stdcall](http://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows, -has been removed. GLFW is written in C, not Pascal. Removing this macro means -there's one less thing for application programmers to remember, i.e. the -requirement to mark all callback functions with `GLFWCALL`. It also simplifies -the creation of DLLs and DLL link libraries, as there's no need to explicitly -disable `@n` entry point suffixes. - -@par Old syntax -@code -void GLFWCALL callback_function(...); -@endcode - -@par New syntax -@code -void callback_function(...); -@endcode - - -@subsection moving_window_handles Window handle parameters - -Because GLFW 3 supports multiple windows, window handle parameters have been -added to all window-related GLFW functions and callbacks. The handle of -a newly created window is returned by @ref glfwCreateWindow (formerly -`glfwOpenWindow`). Window handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWwindow. - -@par Old syntax -@code -glfwSetWindowTitle("New Window Title"); -@endcode - -@par New syntax -@code -glfwSetWindowTitle(window, "New Window Title"); -@endcode - - -@subsection moving_monitor Explicit monitor selection - -GLFW 3 provides support for multiple monitors. To request a full screen mode window, -instead of passing `GLFW_FULLSCREEN` you specify which monitor you wish the -window to use. The @ref glfwGetPrimaryMonitor function returns the monitor that -GLFW 2 would have selected, but there are many other -[monitor functions](@ref monitor). Monitor handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWmonitor. - -@par Old basic full screen -@code -glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_FULLSCREEN); -@endcode - -@par New basic full screen -@code -window = glfwCreateWindow(640, 480, "My Window", glfwGetPrimaryMonitor(), NULL); -@endcode - -@note The framebuffer bit depth parameters of `glfwOpenWindow` have been turned -into [window hints](@ref window_hints), but as they have been given -[sane defaults](@ref window_hints_values) you rarely need to set these hints. - - -@subsection moving_autopoll Removal of automatic event polling - -GLFW 3 does not automatically poll for events in @ref glfwSwapBuffers, meaning -you need to call @ref glfwPollEvents or @ref glfwWaitEvents yourself. Unlike -buffer swap, which acts on a single window, the event processing functions act -on all windows at once. - -@par Old basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(); -} -@endcode - -@par New basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - - -@subsection moving_context Explicit context management - -Each GLFW 3 window has its own OpenGL context and only you, the application -programmer, can know which context should be current on which thread at any -given time. Therefore, GLFW 3 leaves that decision to you. - -This means that you need to call @ref glfwMakeContextCurrent after creating -a window before you can call any OpenGL functions. - - -@subsection moving_hidpi Separation of window and framebuffer sizes - -Window positions and sizes now use screen coordinates, which may not be the same -as pixels on machines with high-DPI monitors. This is important as OpenGL uses -pixels, not screen coordinates. For example, the rectangle specified with -`glViewport` needs to use pixels. Therefore, framebuffer size functions have -been added. You can retrieve the size of the framebuffer of a window with @ref -glfwGetFramebufferSize function. A framebuffer size callback has also been -added, which can be set with @ref glfwSetFramebufferSizeCallback. - -@par Old basic viewport setup -@code -glfwGetWindowSize(&width, &height); -glViewport(0, 0, width, height); -@endcode - -@par New basic viewport setup -@code -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - - -@subsection moving_window_close Window closing changes - -The `GLFW_OPENED` window parameter has been removed. As long as the window has -not been destroyed, whether through @ref glfwDestroyWindow or @ref -glfwTerminate, the window is "open". - -A user attempting to close a window is now just an event like any other. Unlike -GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless -you choose them to be. Each window now has a close flag that is set to -`GL_TRUE` when the user attempts to close that window. By default, nothing else -happens and the window stays visible. It is then up to you to either destroy -the window, take some other action or simply ignore the request. - -You can query the close flag at any time with @ref glfwWindowShouldClose and set -it at any time with @ref glfwSetWindowShouldClose. - -@par Old basic main loop -@code -while (glfwGetWindowParam(GLFW_OPENED)) -{ - ... -} -@endcode - -@par New basic main loop -@code -while (!glfwWindowShouldClose(window)) -{ - ... -} -@endcode - -The close callback no longer returns a value. Instead, it is called after the -close flag has been set so it can override its value, if it chooses to, before -event processing completes. You may however not call @ref glfwDestroyWindow -from the close callback (or any other window related callback). - -@par Old syntax -@code -int GLFWCALL window_close_callback(void); -@endcode - -@par New syntax -@code -void window_close_callback(GLFWwindow* window); -@endcode - -@note GLFW never clears the close flag to `GL_FALSE`, meaning you can use it -for other reasons to close the window as well, for example the user choosing -Quit from an in-game menu. - - -@subsection moving_hints Persistent window hints - -The `glfwOpenWindowHint` function has been renamed to @ref glfwWindowHint. - -Window hints are no longer reset to their default values on window creation, but -instead retain their values until modified by @ref glfwWindowHint or @ref -glfwDefaultWindowHints, or until the library is terminated and re-initialized. - - -@subsection moving_video_modes Video mode enumeration - -Video mode enumeration is now per-monitor. The @ref glfwGetVideoModes function -now returns all available modes for a specific monitor instead of requiring you -to guess how large an array you need. The `glfwGetDesktopMode` function, which -had poorly defined behavior, has been replaced by @ref glfwGetVideoMode, which -returns the current mode of a monitor. - - -@subsection moving_char_up Removal of character actions - -The action parameter of the [character callback](@ref GLFWcharfun) has been -removed. This was an artefact of the origin of GLFW, i.e. being developed in -English by a Swede. However, many keyboard layouts require more than one key to -produce characters with diacritical marks. Even the Swedish keyboard layout -requires this for uncommon cases like ü. - -@par Old syntax -@code -void GLFWCALL character_callback(int character, int action); -@endcode - -@par New syntax -@code -void character_callback(GLFWwindow* window, int character); -@endcode - - -@subsection moving_cursorpos Cursor position changes - -The `glfwGetMousePos` function has been renamed to @ref glfwGetCursorPos, -`glfwSetMousePos` to @ref glfwSetCursorPos and `glfwSetMousePosCallback` to @ref -glfwSetCursorPosCallback. - -The cursor position is now `double` instead of `int`, both for the direct -functions and for the callback. Some platforms can provide sub-pixel cursor -movement and this data is now passed on to the application where available. On -platforms where this is not provided, the decimal part is zero. - -GLFW 3 only allows you to position the cursor within a window using @ref -glfwSetCursorPos (formerly `glfwSetMousePos`) when that window is active. -Unless the window is active, the function fails silently. - - -@subsection moving_wheel Wheel position replaced by scroll offsets - -The `glfwGetMouseWheel` function has been removed. Scrolling is the input of -offsets and has no absolute position. The mouse wheel callback has been -replaced by a [scroll callback](@ref GLFWscrollfun) that receives -two-dimensional floating point scroll offsets. This allows you to receive -precise scroll data from for example modern touchpads. - -@par Old syntax -@code -void GLFWCALL mouse_wheel_callback(int position); -@endcode - -@par New syntax -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset); -@endcode - -@par Removed functions -`glfwGetMouseWheel` - - -@subsection moving_repeat Key repeat action - -The `GLFW_KEY_REPEAT` enable has been removed and key repeat is always enabled -for both keys and characters. A new key action, `GLFW_REPEAT`, has been added -to allow the [key callback](@ref GLFWkeyfun) to distinguish an initial key press -from a repeat. Note that @ref glfwGetKey still returns only `GLFW_PRESS` or -`GLFW_RELEASE`. - - -@subsection moving_keys Physical key input - -GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to -the values generated by the current keyboard layout. The tokens are named -according to the values they would have using the standard US layout, but this -is only a convenience, as most programmers are assumed to know that layout. -This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and -is the same key in the same place regardless of what keyboard layouts the users -of your program has. - -The key input facility was never meant for text input, although using it that -way worked slightly better in GLFW 2. If you were using it to input text, you -should be using the character callback instead, on both GLFW 2 and 3. This will -give you the characters being input, as opposed to the keys being pressed. - -GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of -having to remember whether to check for `'a'` or `'A'`, you now check for -`GLFW_KEY_A`. - - -@subsection moving_joystick Joystick function changes - -The `glfwGetJoystickPos` function has been renamed to @ref glfwGetJoystickAxes. - -The `glfwGetJoystickParam` function and the `GLFW_PRESENT`, `GLFW_AXES` and -`GLFW_BUTTONS` tokens have been replaced by the @ref glfwJoystickPresent -function as well as axis and button counts returned by the @ref -glfwGetJoystickAxes and @ref glfwGetJoystickButtons functions. - - -@subsection moving_mbcs Win32 MBCS support - -The Win32 port of GLFW 3 will not compile in -[MBCS mode](http://msdn.microsoft.com/en-us/library/5z097dxa.aspx). -However, because the use of the Unicode version of the Win32 API doesn't affect -the process as a whole, but only those windows created using it, it's perfectly -possible to call MBCS functions from other parts of the same application. -Therefore, even if an application using GLFW has MBCS mode code, there's no need -for GLFW itself to support it. - - -@subsection moving_windows Support for versions of Windows older than XP - -All explicit support for version of Windows older than XP has been removed. -There is no code that actively prevents GLFW 3 from running on these earlier -versions, but it uses Win32 functions that those versions lack. - -Windows XP was released in 2001, and by now (January 2015) it has not only -replaced almost all earlier versions of Windows, but is itself rapidly being -replaced by Windows 7 and 8. The MSDN library doesn't even provide -documentation for version older than Windows 2000, making it difficult to -maintain compatibility with these versions even if it was deemed worth the -effort. - -The Win32 API has also not stood still, and GLFW 3 uses many functions only -present on Windows XP or later. Even supporting an OS as new as XP (new -from the perspective of GLFW 2, which still supports Windows 95) requires -runtime checking for a number of functions that are present only on modern -version of Windows. - - -@subsection moving_syskeys Capture of system-wide hotkeys - -The ability to disable and capture system-wide hotkeys like Alt+Tab has been -removed. Modern applications, whether they're games, scientific visualisations -or something else, are nowadays expected to be good desktop citizens and allow -these hotkeys to function even when running in full screen mode. - - -@subsection moving_terminate Automatic termination - -GLFW 3 does not register @ref glfwTerminate with `atexit` at initialization, -because `exit` calls registered functions from the calling thread and while it -is permitted to call `exit` from any thread, @ref glfwTerminate may only be -called from the main thread. - -To release all resources allocated by GLFW, you should call @ref glfwTerminate -yourself, from the main thread, before the program terminates. Note that this -destroys all windows not already destroyed with @ref glfwDestroyWindow, -invalidating any window handles you may still have. - - -@subsection moving_glu GLU header inclusion - -GLFW 3 does not by default include the GLU header and GLU itself has been -deprecated by [Khronos](https://en.wikipedia.org/wiki/Khronos_Group). __New -projects should avoid using GLU__, but if you need to compile legacy code that -has been moved to GLFW 3, you can request that the GLFW header includes it by -defining `GLFW_INCLUDE_GLU` before the inclusion of the GLFW header. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#define GLFW_INCLUDE_GLU -#include -@endcode - - -@section moving_tables Name change tables - - -@subsection moving_renamed_functions Renamed functions - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ----------------------------- | ----- | -| `glfwOpenWindow` | @ref glfwCreateWindow | All channel bit depths are now hints -| `glfwCloseWindow` | @ref glfwDestroyWindow | | -| `glfwOpenWindowHint` | @ref glfwWindowHint | Now accepts all `GLFW_*_BITS` tokens | -| `glfwEnable` | @ref glfwSetInputMode | | -| `glfwDisable` | @ref glfwSetInputMode | | -| `glfwGetMousePos` | @ref glfwGetCursorPos | | -| `glfwSetMousePos` | @ref glfwSetCursorPos | | -| `glfwSetMousePosCallback` | @ref glfwSetCursorPosCallback | | -| `glfwSetMouseWheelCallback` | @ref glfwSetScrollCallback | Accepts two-dimensional scroll offsets as doubles | -| `glfwGetJoystickPos` | @ref glfwGetJoystickAxes | | -| `glfwGetWindowParam` | @ref glfwGetWindowAttrib | | -| `glfwGetGLVersion` | @ref glfwGetWindowAttrib | Use `GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and `GLFW_CONTEXT_REVISION` | -| `glfwGetDesktopMode` | @ref glfwGetVideoMode | Returns the current mode of a monitor | -| `glfwGetJoystickParam` | @ref glfwJoystickPresent | The axis and button counts are provided by @ref glfwGetJoystickAxes and @ref glfwGetJoystickButtons | - -@subsection moving_renamed_tokens Renamed tokens - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ---------------------------- | ----- | -| `GLFW_OPENGL_VERSION_MAJOR` | `GLFW_CONTEXT_VERSION_MAJOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_OPENGL_VERSION_MINOR` | `GLFW_CONTEXT_VERSION_MINOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API | -| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback | -| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted | -| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR` | Used with @ref glfwSetInputMode | -| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | | -| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | | -| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | | -| `GLFW_KEY_PAGEDOWN` | `GLFW_KEY_PAGE_DOWN` | | -| `GLFW_KEY_KP_NUM_LOCK` | `GLFW_KEY_NUM_LOCK` | | -| `GLFW_KEY_LCTRL` | `GLFW_KEY_LEFT_CONTROL` | | -| `GLFW_KEY_LSHIFT` | `GLFW_KEY_LEFT_SHIFT` | | -| `GLFW_KEY_LALT` | `GLFW_KEY_LEFT_ALT` | | -| `GLFW_KEY_LSUPER` | `GLFW_KEY_LEFT_SUPER` | | -| `GLFW_KEY_RCTRL` | `GLFW_KEY_RIGHT_CONTROL` | | -| `GLFW_KEY_RSHIFT` | `GLFW_KEY_RIGHT_SHIFT` | | -| `GLFW_KEY_RALT` | `GLFW_KEY_RIGHT_ALT` | | -| `GLFW_KEY_RSUPER` | `GLFW_KEY_RIGHT_SUPER` | | - -*/ diff --git a/testbed/glfw/docs/news.dox b/testbed/glfw/docs/news.dox deleted file mode 100644 index 8ae36aa1..00000000 --- a/testbed/glfw/docs/news.dox +++ /dev/null @@ -1,292 +0,0 @@ -/*! - -@page news New features - -@section news_31 New features in 3.1 - -These are the release highlights. For a full list of changes see the -[version history](http://www.glfw.org/changelog.html). - - -@subsection news_31_cursor Custom mouse cursor images - -GLFW now supports creating and setting both custom cursor images and standard -cursor shapes. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor, set with @ref glfwSetCursor and destroyed with @ref -glfwDestroyCursor. - -@see @ref cursor_object - - -@subsection news_31_drop Path drop event - -GLFW now provides a callback for receiving the paths of files and directories -dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback. - -@see @ref path_drop - - -@subsection news_31_emptyevent Main thread wake-up - -GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty -event from another thread to the main thread event queue, causing @ref -glfwWaitEvents to return. - -@see @ref events - - -@subsection news_31_framesize Window frame size query - -GLFW now supports querying the size, on each side, of the frame around the -client area of a window, with @ref glfwGetWindowFrameSize. - -@see [Window size](@ref window_size) - - -@subsection news_31_autoiconify Simultaneous multi-monitor rendering - -GLFW now supports disabling auto-iconification of full screen windows with -the [GLFW_AUTO_ICONIFY](@ref window_hints_wnd) window hint. This is intended -for people building multi-monitor installations, where you need windows to stay -in full screen despite losing input focus. - - -@subsection news_31_floating Floating windows - -GLFW now supports floating windows, also called topmost or always on top, for -easier debugging with the [GLFW_FLOATING](@ref window_hints_wnd) window hint. - - -@subsection news_31_focused Initially unfocused windows - -GLFW now supports preventing a windowed mode window from gaining input focus on -creation, with the [GLFW_FOCUSED](@ref window_hints_wnd) window hint. - - -@subsection news_31_direct Direct access for window attributes and cursor position - -GLFW now queries the window input focus, visibility and iconification attributes -and the cursor position directly instead of returning cached data. - - -@subsection news_31_libovr Better interoperability with Oculus Rift - -GLFW now provides native access functions for the OS level handles corresponding -to monitor objects, as well as a [brief guide](@ref rift). It is also regularly -tested for compatibility with the latest version of LibOVR (0.4.4 on release). - - -@subsection news_31_charmods Character with modifiers callback - -GLFW now provides a callback for character events with modifier key bits. The -callback is set with @ref glfwSetCharModsCallback. Unlike the regular character -callback, this will report character events that will not result in a character -being input, for example if the Control key is held down. - -@see @ref input_char - - -@subsection news_31_single Single buffered framebuffers - -GLFW now supports the creation of single buffered windows, with the -[GLFW_DOUBLEBUFFER](@ref window_hints_fb) window hint. - - -@subsection news_31_glext Macro for including extension header - -GLFW now includes the extension header appropriate for the chosen OpenGL or -OpenGL ES header when [GLFW_INCLUDE_GLEXT](@ref build_macros) is defined. GLFW -does not provide these headers. They must be provided by your development -environment or your OpenGL or OpenGL ES SDK. - - -@subsection news_31_release Context release behaviors - -GLFW now supports controlling whether the pipeline is flushed when a context is -made non-current, with the -[GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint, provided the -machine supports the `GL_KHR_context_flush_control` extension. - - -@subsection news_31_wayland (Experimental) Wayland support - -GLFW now has an _experimental_ Wayland display protocol backend that can be -selected on Linux with a CMake option. - - -@subsection news_31_mir (Experimental) Mir support - -GLFW now has an _experimental_ Mir display server backend that can be selected -on Linux with a CMake option. - - -@section news_30 New features in 3.0 - -These are the release highlights. For a full list of changes see the -[version history](http://www.glfw.org/changelog.html). - - -@subsection news_30_cmake CMake build system - -GLFW now uses the CMake build system instead of the various makefiles and -project files used by earlier versions. CMake is available for all platforms -supported by GLFW, is present in most package systems and can generate -makefiles and/or project files for most popular development environments. - -For more information on how to use CMake, see the -[CMake manual](http://cmake.org/cmake/help/documentation.html). - - -@subsection news_30_multiwnd Multi-window support - -GLFW now supports the creation of multiple windows, each with their own OpenGL -or OpenGL ES context, and all window functions now take a window handle. Event -callbacks are now per-window and are provided with the handle of the window that -received the event. The @ref glfwMakeContextCurrent function has been added to -select which context is current on a given thread. - - -@subsection news_30_multimon Multi-monitor support - -GLFW now explicitly supports multiple monitors. They can be enumerated with -@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref -glfwGetMonitorPos, @ref glfwGetMonitorName and @ref glfwGetMonitorPhysicalSize, -and specified at window creation to make the newly created window full screen on -that specific monitor. - - -@subsection news_30_unicode Unicode support - -All string arguments to GLFW functions and all strings returned by GLFW now use -the UTF-8 encoding. This includes the window title, error string, clipboard -text, monitor and joystick names as well as the extension function arguments (as -ASCII is a subset of UTF-8). - - -@subsection news_30_clipboard Clipboard text I/O - -GLFW now supports reading and writing plain text to and from the system -clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString -functions. - - -@subsection news_30_gamma Gamma ramp support - -GLFW now supports setting and reading back the gamma ramp of monitors, with the -@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref -glfwSetGamma, which generates a ramp from a gamma value and then sets it. - - -@subsection news_30_gles OpenGL ES support - -GLFW now supports the creation of OpenGL ES contexts, by setting the -`GLFW_CLIENT_API` window hint to `GLFW_OPENGL_ES_API`, where creation of such -contexts are supported. Note that GLFW _does not implement_ OpenGL ES, so your -driver must provide support in a way usable by GLFW. Modern Nvidia and Intel -drivers support creation of OpenGL ES context using the GLX and WGL APIs, while -AMD provides an EGL implementation instead. - - -@subsection news_30_egl (Experimental) EGL support - -GLFW now has an experimental EGL context creation back end that can be selected -through CMake options. - - -@subsection news_30_hidpi High-DPI support - -GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full -resolution framebuffers where other UI elements are scaled up. To achieve this, -@ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have been -added. These work with pixels, while the rest of the GLFW API works with screen -coordinates. This is important as OpenGL uses pixels, not screen coordinates. - - -@subsection news_30_error Error callback - -GLFW now has an error callback, which can provide your application with much -more detailed diagnostics than was previously possible. The callback is passed -an error code and a description string. - - -@subsection news_30_wndptr Per-window user pointer - -Each window now has a user-defined pointer, retrieved with @ref -glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it -easier to integrate GLFW into C++ code. - - -@subsection news_30_iconifyfun Window iconification callback - -Each window now has a callback for iconification and restoration events, -which is set with @ref glfwSetWindowIconifyCallback. - - -@subsection news_30_wndposfun Window position callback - -Each window now has a callback for position events, which is set with @ref -glfwSetWindowPosCallback. - - -@subsection news_30_wndpos Window position query - -The position of a window can now be retrieved using @ref glfwGetWindowPos. - - -@subsection news_30_focusfun Window focus callback - -Each windows now has a callback for focus events, which is set with @ref -glfwSetWindowFocusCallback. - - -@subsection news_30_enterleave Cursor enter/leave callback - -Each window now has a callback for when the mouse cursor enters or leaves its -client area, which is set with @ref glfwSetCursorEnterCallback. - - -@subsection news_30_wndtitle Initial window title - -The title of a window is now specified at creation time, as one of the arguments -to @ref glfwCreateWindow. - - -@subsection news_30_hidden Hidden windows - -Windows can now be hidden with @ref glfwHideWindow, shown using @ref -glfwShowWindow and created initially hidden with the `GLFW_VISIBLE` window hint. -This allows for off-screen rendering in a way compatible with most drivers, as -well as moving a window to a specific position before showing it. - - -@subsection news_30_undecorated Undecorated windows - -Windowed mode windows can now be created without decorations, i.e. things like -a frame, a title bar, with the `GLFW_DECORATED` window hint. This allows for -the creation of things like splash screens. - - -@subsection news_30_keymods Modifier key bit masks - -[Modifier key bit mask](@ref mods) parameters have been added to the -[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks. - - -@subsection news_30_scancode Platform-specific scancodes - -A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys -that don't have a [key token](@ref keys) still get passed on with the key -parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines -and are intended to be used for key bindings. - - -@subsection news_30_jsname Joystick names - -The name of a joystick can now be retrieved using @ref glfwGetJoystickName. - - -@subsection news_30_doxygen Doxygen documentation - -You are reading it. - -*/ diff --git a/testbed/glfw/docs/quick.dox b/testbed/glfw/docs/quick.dox deleted file mode 100644 index 12283a15..00000000 --- a/testbed/glfw/docs/quick.dox +++ /dev/null @@ -1,328 +0,0 @@ -/*! - -@page quick Getting started - -@tableofcontents - -This guide takes you through writing a simple application using GLFW 3. The -application will create a window and OpenGL context, render a rotating triangle -and exit when the user closes the window or presses Escape. This guide will -introduce a few of the most commonly used functions, but there are many more. - -This guide assumes no experience with earlier versions of GLFW. If you -have used GLFW 2 in the past, read the @ref moving guide, as some functions -behave differently in GLFW 3. - - -@section quick_steps Step by step - -@subsection quick_include Including the GLFW header - -In the source files of your application where you use OpenGL or GLFW, you need -to include the GLFW 3 header file. - -@code -#include -@endcode - -This defines all the constants, types and function prototypes of the GLFW API. -It also includes the OpenGL header, and defines all the constants and types -necessary for it to work on your platform. - -For example, under Windows you are normally required to include `windows.h` -before including `GL/gl.h`. This would make your source file tied to Windows -and pollute your code's namespace with the whole Win32 API. - -Instead, the GLFW header takes care of this for you, not by including -`windows.h`, but rather by itself duplicating only the necessary parts of it. -It does this only where needed, so if `windows.h` _is_ included, the GLFW header -does not try to redefine those symbols. - -In other words: - -- Do _not_ include the OpenGL headers yourself, as GLFW does this for you -- Do _not_ include `windows.h` or other platform-specific headers unless - you plan on using those APIs directly -- If you _do_ need to include such headers, do it _before_ including the - GLFW one and it will detect this - -Starting with version 3.0, the GLU header `glu.h` is no longer included by -default. If you wish to include it, define `GLFW_INCLUDE_GLU` before the -inclusion of the GLFW header. - -@code -#define GLFW_INCLUDE_GLU -#include -@endcode - - -@subsection quick_init_term Initializing and terminating GLFW - -Before you can use most GLFW functions, the library must be initialized. On -successful initialization, `GL_TRUE` is returned. If an error occurred, -`GL_FALSE` is returned. - -@code -if (!glfwInit()) - exit(EXIT_FAILURE); -@endcode - -When you are done using GLFW, typically just before the application exits, you -need to terminate GLFW. - -@code -glfwTerminate(); -@endcode - -This destroys any remaining windows and releases any other resources allocated by -GLFW. After this call, you must initialize GLFW again before using any GLFW -functions that require it. - - -@subsection quick_capture_error Setting an error callback - -Most events are reported through callbacks, whether it's a key being pressed, -a GLFW window being moved, or an error occurring. Callbacks are simply -C functions (or C++ static methods) that are called by GLFW with arguments -describing the event. - -In case a GLFW function fails, an error is reported to the GLFW error callback. -You can receive these reports with an error callback. This function must have -the signature below. This simple error callback just prints the error -description to `stderr`. - -@code -void error_callback(int error, const char* description) -{ - fputs(description, stderr); -} -@endcode - -Callback functions must be set, so GLFW knows to call them. The function to set -the error callback is one of the few GLFW functions that may be called before -initialization, which lets you be notified of errors both during and after -initialization. - -@code -glfwSetErrorCallback(error_callback); -@endcode - - -@subsection quick_create_window Creating a window and context - -The window and its OpenGL context are created with a single call, which returns -a handle to the created combined window and context object. For example, this -creates a 640 by 480 windowed mode window with an OpenGL context: - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -@endcode - -If window or context creation fails, `NULL` will be returned, so it is necessary -to check the return value. - -@code -if (!window) -{ - glfwTerminate(); - exit(EXIT_FAILURE); -} -@endcode - -The window handle is passed to all window related functions and is provided to -along to all window related callbacks, so they can tell which window received -the event. - -When a window is no longer needed, destroy it. - -@code -glfwDestroyWindow(window); -@endcode - -Once this function is called, no more events will be delivered for that window -and its handle becomes invalid. - - -@subsection quick_context_current Making the OpenGL context current - -Before you can use the OpenGL API, you must have a current OpenGL context. - -@code -glfwMakeContextCurrent(window); -@endcode - -The context will remain current until you make another context current or until -the window owning the current context is destroyed. - - -@subsection quick_window_close Checking the window close flag - -Each window has a flag indicating whether the window should be closed. - -When the user attempts to close the window, either by pressing the close widget -in the title bar or using a key combination like Alt+F4, this flag is set to 1. -Note that __the window isn't actually closed__, so you are expected to monitor -this flag and either destroy the window or give some kind of feedback to the -user. - -@code -while (!glfwWindowShouldClose(window)) -{ - // Keep running -} -@endcode - -You can be notified when the user is attempting to close the window by setting -a close callback with @ref glfwSetWindowCloseCallback. The callback will be -called immediately after the close flag has been set. - -You can also set it yourself with @ref glfwSetWindowShouldClose. This can be -useful if you want to interpret other kinds of input as closing the window, like -for example pressing the escape key. - - -@subsection quick_key_input Receiving input events - -Each window has a large number of callbacks that can be set to receive all the -various kinds of events. To receive key press and release events, create a key -callback function. - -@code -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GL_TRUE); -} -@endcode - -The key callback, like other window related callbacks, are set per-window. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -In order for event callbacks to be called when events occur, you need to process -events as described below. - - -@subsection quick_render Rendering with OpenGL - -Once you have a current OpenGL context, you can use OpenGL normally. In this -tutorial, a multi-colored rotating triangle will be rendered. The framebuffer -size needs to be retrieved for `glViewport`. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -You can also set a framebuffer size callback using @ref -glfwSetFramebufferSizeCallback and call `glViewport` from there. - - -@subsection quick_timer Reading the timer - -To create smooth animation, a time source is needed. GLFW provides a timer that -returns the number of seconds since initialization. The time source used is the -most accurate on each platform and generally has micro- or nanosecond -resolution. - -@code -double time = glfwGetTime(); -@endcode - - -@subsection quick_swap_buffers Swapping buffers - -GLFW windows by default use double buffering. That means that each window has -two rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, the buffers need to be swapped with one -another, so the back buffer becomes the front buffer and vice versa. - -@code -glfwSwapBuffers(window); -@endcode - -The swap interval indicates how many frames to wait until swapping the buffers, -commonly known as _vsync_. By default, the swap interval is zero, meaning -buffer swapping will occur immediately. On fast machines, many of those frames -will never be seen, as the screen is still only updated typically 60-75 times -per second, so this wastes a lot of CPU and GPU cycles. - -Also, because the buffers will be swapped in the middle the screen update, -leading to [screen tearing](https://en.wikipedia.org/wiki/Screen_tearing). - -For these reasons, applications will typically want to set the swap interval to -one. It can be set to higher values, but this is usually not recommended, -because of the input latency it leads to. - -@code -glfwSwapInterval(1); -@endcode - -This function acts on the current context and will fail unless a context is -current. - - -@subsection quick_process_events Processing events - -GLFW needs to communicate regularly with the window system both in order to -receive events and to show that the application hasn't locked up. Event -processing must be done regularly while you have visible windows and is normally -done each frame after buffer swapping. - -There are two methods for processing pending events; polling and waiting. This -example will use event polling, which processes only those events that have -already been received and then returns immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continually, like most games do. If -instead you only need to update your rendering once you have received new input, -@ref glfwWaitEvents is a better choice. It waits until at least one event has -been received, putting the thread to sleep in the meantime, and then processes -all received events. This saves a great deal of CPU cycles and is useful for, -for example, many kinds of editing tools. - - -@section quick_example Putting it together - -Now that you know how to initialize GLFW, create a window and poll for -keyboard input, it's possible to create a simple program. - -@snippet simple.c code - -This program creates a 640 by 480 windowed mode window and starts a loop that -clears the screen, renders a triangle and processes events until the user either -presses Escape or closes the window. - -This program uses only a few of the many functions GLFW provides. There are -guides for each of the areas covered by GLFW. Each guide will introduce all the -functions for that category. - - - @ref intro - - @ref window - - @ref context - - @ref monitor - - @ref input - - -@section quick_build Compiling and linking the program - -The complete program above can be found in the source distribution as -`examples/simple.c` and is compiled along with all other examples when you -build GLFW. That is, if you have compiled GLFW then you have already built this -as `simple.exe` on Windows, `simple` on Linux or `simple.app` on OS X. - -This tutorial ends here. Once you have written a program that uses GLFW, you -will need to compile and link it. How to do that depends on the development -environment you are using and is best explained by the documentation for that -environment. To learn about the details that are specific to GLFW, see -@ref build. - -*/ diff --git a/testbed/glfw/docs/rift.dox b/testbed/glfw/docs/rift.dox deleted file mode 100644 index edf206f7..00000000 --- a/testbed/glfw/docs/rift.dox +++ /dev/null @@ -1,199 +0,0 @@ -/*! - -@page rift Oculus Rift guide - -@tableofcontents - -This guide is intended to fill in the gaps between the -[Oculus PC SDK documentation](https://developer.oculus.com/documentation/) and -the rest of the GLFW documentation and is not a replacement for either. It -requires you to use [native access](@ref native) and assumes a certain level of -proficiency with LibOVR, platform specific APIs and your chosen development -environment. - -While GLFW has no explicit support for LibOVR, it is tested with and tries to -interoperate well with it. - -@note Because of the speed of development of the Oculus SDK, this guide may -become outdated before the next release. If this is a local copy of the -documentation, you may want to check the GLFW website for updates. This -revision of the guide is written against version 0.4.4 of the SDK. - - -@section rift_include Including the LibOVR and GLFW header files - -Both the OpenGL LibOVR header and the GLFW native header need macros telling -them what OS you are building for. Because LibOVR only supports three major -desktop platforms, this can be solved with canonical predefined macros. - -@code -#if defined(_WIN32) - #define GLFW_EXPOSE_NATIVE_WIN32 - #define GLFW_EXPOSE_NATIVE_WGL - #define OVR_OS_WIN32 -#elif defined(__APPLE__) - #define GLFW_EXPOSE_NATIVE_COCOA - #define GLFW_EXPOSE_NATIVE_NSGL - #define OVR_OS_MAC -#elif defined(__linux__) - #define GLFW_EXPOSE_NATIVE_X11 - #define GLFW_EXPOSE_NATIVE_GLX - #define OVR_OS_LINUX -#endif - -#include -#include - -#include -@endcode - -Both the GLFW and LibOVR headers by default attempt to include the standard -OpenGL `GL/gl.h` header (`OpenGL/gl.h` on OS X). If you wish to use a different -standard header or an [extension loading library](@ref context_glext_auto), -include that header before these. - - -@section rift_init Initializing LibOVR and GLFW - -LibOVR needs to be initialized before GLFW. This means calling at least -`ovr_Initialize`, `ovrHmd_Create` and `ovrHmd_ConfigureTracking` before @ref -glfwInit. Similarly, LibOVR must be shut down after GLFW. This means calling -`ovrHmd_Destroy` and `ovr_Shutdown` after @ref glfwTerminate. - - -@section rift_direct Direct HMD mode - -Direct HMD mode is the recommended display mode for new applications, but the -Oculus Rift runtime currently (January 2015) only supports this mode on Windows. -In direct mode the HMD is not detectable as a GLFW monitor. - - -@subsection rift_direct_create Creating a window and context - -If the HMD is in direct mode you can use either a full screen or a windowed mode -window, but full screen is only recommended if there is a monitor that supports -the resolution of the HMD. Due to limitations in LibOVR, the size of the client -area of the window must equal the resolution of the HMD. - -If the resolution of the HMD is much larger than the regular monitor, the window -may be resized by the window manager on creation. One way to avoid this is to -make it undecorated with the [GLFW_DECORATED](@ref window_hints_wnd) window -hint. - - -@subsection rift_direct_attach Attaching the window to the HMD - -Once you have created the window and context, you need to attach the native -handle of the GLFW window to the HMD. - -@code -ovrHmd_AttachToWindow(hmd, glfwGetWin32Window(window), NULL, NULL); -@endcode - - -@section rift_extend Extend Desktop mode - -Extend desktop mode is a legacy display mode, but is still (January 2015) the -only available mode on OS X and Linux, as well as on Windows machines that for -technical reasons do not yet support direct HMD mode. - - -@subsection rift_extend_detect Detecting a HMD with GLFW - -If the HMD is in extend desktop mode you can deduce which GLFW monitor it -corresponds to and create a full screen window on that monitor. - -On Windows, the native display device name of a GLFW monitor corresponds to the -display device name of the detected HMD as stored, in the `DisplayDeviceName` -member of `ovrHmdDesc`. - -On OS X, the native display ID of a GLFW monitor corresponds to the display ID -of the detected HMD, as stored in the `DisplayId` member of `ovrHmdDesc`. - -At the time of writing (January 2015), the Oculus SDK does not support detecting -which monitor corresponds to the HMD in any sane fashion, but as long as the HMD -is set up and rotated properly it can be found via the screen position and -resolution provided by LibOVR. This method may instead find another monitor -that is mirroring the HMD, but this only matters if you intend to change its -video mode. - -@code -int i, count; -GLFWmonitor** monitors = glfwGetMonitors(&count); - -for (i = 0; i < count; i++) -{ -#if defined(_WIN32) - if (strcmp(glfwGetWin32Monitor(monitors[i]), hmd->DisplayDeviceName) == 0) - return monitors[i]; -#elif defined(__APPLE__) - if (glfwGetCocoaMonitor(monitors[i]) == hmd->DisplayId) - return monitors[i]; -#elif defined(__linux__) - int xpos, ypos; - const GLFWvidmode* mode = glfwGetVideoMode(monitors[i]); - glfwGetMonitorPos(monitors[i], &xpos, &ypos); - - if (hmd->WindowsPos.x == xpos && - hmd->WindowsPos.y == ypos && - hmd->Resolution.w == mode->width && - hmd->Resolution.h == mode->height) - { - return monitors[i]; - } -#endif -} -@endcode - - -@subsection rift_extend_create Creating a window and context - -The window is created as a regular full screen window on the found monitor. It -is usually a good idea to create a -[windowed full screen](@ref window_windowed_full_screen) window, as the HMD will -very likely already be set to the correct video mode. However, in extend -desktop mode it behaves like a regular monitor and any supported video mode can -be requested. - -If other monitors are mirroring the HMD and you request a different video mode, -all monitors in the mirroring set will get the new video mode. - - -@section rift_render Rendering to the HMD - -@subsection rift_render_sdk SDK distortion rendering - -If you wish to use SDK distortion rendering you will need some information from -GLFW to configure the renderer. Below are the parts of the `ovrGLConfig` union -that need to be filled with from GLFW. Note that there are other fields that -also need to be filled for `ovrHmd_ConfigureRendering` to succeed. - -Before configuring SDK distortion rendering you should make your context -current. - -@code - int width, height; - union ovrGLConfig config; - - glfwGetFramebufferSize(window, &width, &height); - - config.OGL.Header.BackBufferSize.w = width; - config.OGL.Header.BackBufferSize.h = height; -#if defined(_WIN32) - config.OGL.Window = glfwGetWin32Window(window); -#elif defined(__APPLE__) -#elif defined(__linux__) - config.OGL.Disp = glfwGetX11Display(); -#endif -@endcode - -When using SDK distortion rendering you should not swap the buffers yourself, as -the HMD is updated by `ovrHmd_EndFrame`. - - -@subsection rift_render_custom Client distortion rendering - -With client distortion rendering you are in full control of the contents of the -HMD and should render and swap the buffers normally. - -*/ diff --git a/testbed/glfw/docs/spaces.svg b/testbed/glfw/docs/spaces.svg deleted file mode 100644 index 562fa8be..00000000 --- a/testbed/glfw/docs/spaces.svg +++ /dev/null @@ -1,872 +0,0 @@ - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/testbed/glfw/docs/window.dox b/testbed/glfw/docs/window.dox deleted file mode 100644 index 9aae404e..00000000 --- a/testbed/glfw/docs/window.dox +++ /dev/null @@ -1,803 +0,0 @@ -/*! - -@page window Window guide - -@tableofcontents - -This guide introduces the window related functions of GLFW. There are also -guides for the other areas of GLFW. - - - @ref intro - - @ref context - - @ref monitor - - @ref input - - -@section window_object Window objects - -The @ref GLFWwindow object encapsulates both a window and a context. They are -created with @ref glfwCreateWindow and destroyed with @ref glfwDestroyWindow, or -@ref glfwTerminate, if any remain. As the window and context are inseparably -linked, the object pointer is used as both a context and window handle. - -To see the event stream provided to the various window related callbacks, run -the `events` test program. - - -@subsection window_creation Window creation - -A window and its OpenGL or OpenGL ES context are created with @ref -glfwCreateWindow, which returns a handle to the created window object. For -example, this creates a 640 by 480 windowed mode window: - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -@endcode - -If window creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The window handle is passed to all window related functions and is provided to -along with all input events, so event handlers can tell which window received -the event. - - -@subsubsection window_full_screen Full screen windows - -To create a full screen window, you need to specify which monitor the window -should use. In most cases, the user's primary monitor is a good choice. -For more information about retrieving monitors, see @ref monitor_monitors. - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL); -@endcode - -Full screen windows cover the entire display area of a monitor, have no border -or decorations. - -Each field of the @ref GLFWvidmode structure corresponds to a function parameter -or window hint and combine to form the _desired video mode_ for that window. -The supported video mode most closely matching the desired video mode will be -set for the chosen monitor as long as the window has input focus. For more -information about retrieving video modes, see @ref monitor_modes. - -Video mode field | Corresponds to ------------------------ | ------------------------ -GLFWvidmode.width | `width` parameter -GLFWvidmode.height | `height` parameter -GLFWvidmode.redBits | `GLFW_RED_BITS` hint -GLFWvidmode.greenBits | `GLFW_GREEN_BITS` hint -GLFWvidmode.blueBits | `GLFW_BLUE_BITS` hint -GLFWvidmode.refreshRate | `GLFW_REFRESH_RATE` hint - -Once you have a full screen window, you can change its resolution with @ref -glfwSetWindowSize. The new video mode will be selected and set the same way as -the video mode chosen by @ref glfwCreateWindow. - -By default, the original video mode of the monitor will be restored and the -window iconified if it loses input focus, to allow the user to switch back to -the desktop. This behavior can be disabled with the `GLFW_AUTO_ICONIFY` window -hint, for example if you wish to simultaneously cover multiple windows with full -screen windows. - - -@subsubsection window_windowed_full_screen "Windowed full screen" windows - -To create a so called _windowed full screen_ or _borderless full screen_ window, -i.e. a full screen window that doesn't change the video mode of the monitor, you -need to request the current video mode of the chosen monitor. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwWindowHint(GLFW_RED_BITS, mode->redBits); -glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); -glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); -glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - -GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL); -@endcode - -GLFW will detect this and will not perform any mode setting for that window. - - -@subsection window_destruction Window destruction - -When a window is no longer needed, destroy it with @ref glfwDestroyWindow. - -@code -glfwDestroyWindow(window); -@endcode - -Window destruction always succeeds. Before the actual destruction, all -callbacks are removed so no further events will be delivered for the window. -All windows remaining when @ref glfwTerminate is called are destroyed as well. - -When a full screen window is destroyed, the original video mode of its monitor -is restored, but the gamma ramp is left untouched. - - -@subsection window_hints Window creation hints - -There are a number of hints that can be set before the creation of a window and -context. Some affect the window itself, others affect the framebuffer or -context. These hints are set to their default values each time the library is -initialized with @ref glfwInit, can be set individually with @ref glfwWindowHint -and reset all at once to their defaults with @ref glfwDefaultWindowHints. - -Note that hints need to be set _before_ the creation of the window and context -you wish to have the specified attributes. - - -@subsubsection window_hints_hard Hard and soft constraints - -Some window hints are hard constraints. These must match the available -capabilities _exactly_ for window and context creation to succeed. Hints -that are not hard constraints are matched as closely as possible, but the -resulting window and context may differ from what these hints requested. To -find out the actual attributes of the created window and context, use the -@ref glfwGetWindowAttrib function. - -The following hints are always hard constraints: -- `GLFW_STEREO` -- `GLFW_DOUBLEBUFFER` -- `GLFW_CLIENT_API` - -The following additional hints are hard constraints when requesting an OpenGL -context, but are ignored when requesting an OpenGL ES context: -- `GLFW_OPENGL_FORWARD_COMPAT` -- `GLFW_OPENGL_PROFILE` - - -@subsubsection window_hints_wnd Window related hints - -`GLFW_RESIZABLE` specifies whether the (windowed mode) window will be resizable -_by the user_. The window will still be resizable using the @ref -glfwSetWindowSize function. This hint is ignored for full screen windows. - -`GLFW_VISIBLE` specifies whether the (windowed mode) window will be initially -visible. This hint is ignored for full screen windows. - -`GLFW_DECORATED` specifies whether the (windowed mode) window will have window -decorations such as a border, a close widget, etc. This hint is ignored for -full screen windows. Note that even though a window may lack a close widget, it -is usually still possible for the user to generate close events. - -`GLFW_FOCUSED` specifies whether the (windowed mode) window will be given input -focus when created. This hint is ignored for full screen and initially hidden -windows. - -`GLFW_AUTO_ICONIFY` specifies whether the (full screen) window will -automatically iconify and restore the previous video mode on input focus loss. -This hint is ignored for windowed mode windows. - -`GLFW_FLOATING` specifies whether the window will be floating above other -regular windows, also called topmost or always-on-top. This is intended -primarily for debugging purposes and cannot be used to implement proper full -screen windows. This hint is ignored for full screen windows. - - -@subsubsection window_hints_fb Framebuffer related hints - -`GLFW_RED_BITS`, `GLFW_GREEN_BITS`, `GLFW_BLUE_BITS`, `GLFW_ALPHA_BITS`, -`GLFW_DEPTH_BITS` and `GLFW_STENCIL_BITS` specify the desired bit depths of the -various components of the default framebuffer. `GLFW_DONT_CARE` means the -application has no preference. - -`GLFW_ACCUM_RED_BITS`, `GLFW_ACCUM_GREEN_BITS`, `GLFW_ACCUM_BLUE_BITS` and -`GLFW_ACCUM_ALPHA_BITS` specify the desired bit depths of the various components -of the accumulation buffer. `GLFW_DONT_CARE` means the application has no -preference. - -@par -Accumulation buffers are a legacy OpenGL feature and should not be used in new -code. - -`GLFW_AUX_BUFFERS` specifies the desired number of auxiliary buffers. -`GLFW_DONT_CARE` means the application has no preference. - -@par -Auxiliary buffers are a legacy OpenGL feature and should not be used in new -code. - -`GLFW_STEREO` specifies whether to use stereoscopic rendering. This is a hard -constraint. - -`GLFW_SAMPLES` specifies the desired number of samples to use for multisampling. -Zero disables multisampling. `GLFW_DONT_CARE` means the application has no -preference. - -`GLFW_SRGB_CAPABLE` specifies whether the framebuffer should be sRGB capable. - -`GLFW_DOUBLEBUFFER` specifies whether the framebuffer should be double buffered. -You nearly always want to use double buffering. This is a hard constraint. - - -@subsubsection window_hints_mtr Monitor related hints - -`GLFW_REFRESH_RATE` specifies the desired refresh rate for full screen windows. -If set to `GLFW_DONT_CARE`, the highest available refresh rate will be used. -This hint is ignored for windowed mode windows. - - -@subsubsection window_hints_ctx Context related hints - -`GLFW_CLIENT_API` specifies which client API to create the context for. -Possible values are `GLFW_OPENGL_API` and `GLFW_OPENGL_ES_API`. This is a hard -constraint. - -`GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` specify the client -API version that the created context must be compatible with. The exact -behavior of these hints depend on the requested client API. - -@par -__OpenGL:__ `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` are not hard -constraints, but creation will fail if the OpenGL version of the created context -is less than the one requested. It is therefore perfectly safe to use the -default of version 1.0 for legacy code and you may still get -backwards-compatible contexts of version 3.0 and above when available. - -@par -While there is no way to ask the driver for a context of the highest supported -version, GLFW will attempt to provide this when you ask for a version 1.0 -context, which is the default for these hints. - -@par -__OpenGL ES:__ `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` are not hard -constraints, but creation will fail if the OpenGL ES version of the created -context is less than the one requested. Additionally, OpenGL ES 1.x cannot be -returned if 2.0 or later was requested, and vice versa. This is because OpenGL -ES 3.x is backward compatible with 2.0, but OpenGL ES 2.0 is not backward -compatible with 1.x. - -`GLFW_OPENGL_FORWARD_COMPAT` specifies whether the OpenGL context should be -forward-compatible, i.e. one where all functionality deprecated in the requested -version of OpenGL is removed. This may only be used if the requested OpenGL -version is 3.0 or above. If OpenGL ES is requested, this hint is ignored. - -@par -Forward-compatibility is described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -`GLFW_OPENGL_DEBUG_CONTEXT` specifies whether to create a debug OpenGL context, -which may have additional error and performance issue reporting functionality. -If OpenGL ES is requested, this hint is ignored. - -`GLFW_OPENGL_PROFILE` specifies which OpenGL profile to create the context for. -Possible values are one of `GLFW_OPENGL_CORE_PROFILE` or -`GLFW_OPENGL_COMPAT_PROFILE`, or `GLFW_OPENGL_ANY_PROFILE` to not request -a specific profile. If requesting an OpenGL version below 3.2, -`GLFW_OPENGL_ANY_PROFILE` must be used. If another OpenGL ES is requested, -this hint is ignored. - -@par -OpenGL profiles are described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -`GLFW_CONTEXT_ROBUSTNESS` specifies the robustness strategy to be used by the -context. This can be one of `GLFW_NO_RESET_NOTIFICATION` or -`GLFW_LOSE_CONTEXT_ON_RESET`, or `GLFW_NO_ROBUSTNESS` to not request -a robustness strategy. - -`GLFW_CONTEXT_RELEASE_BEHAVIOR` specifies the release behavior to be -used by the context. Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`, -`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the -behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context -creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`, -the pipeline will be flushed whenever the context is released from being the -current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will -not be flushed on release. - -@par -Context release behaviors are described in detail by the -[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt) -extension. - - -@subsubsection window_hints_values Supported and default values - -Window hint | Default value | Supported values -------------------------------- | --------------------------- | ---------------- -`GLFW_RESIZABLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` -`GLFW_VISIBLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` -`GLFW_DECORATED` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` -`GLFW_FOCUSED` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` -`GLFW_AUTO_ICONIFY` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` -`GLFW_FLOATING` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` -`GLFW_RED_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_GREEN_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_BLUE_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ALPHA_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_DEPTH_BITS` | 24 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_STENCIL_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_RED_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_GREEN_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_BLUE_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_ALPHA_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_AUX_BUFFERS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_SAMPLES` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_REFRESH_RATE` | `GLFW_DONT_CARE` | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_STEREO` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` -`GLFW_SRGB_CAPABLE` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` -`GLFW_DOUBLEBUFFER` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` -`GLFW_CLIENT_API` | `GLFW_OPENGL_API` | `GLFW_OPENGL_API` or `GLFW_OPENGL_ES_API` -`GLFW_CONTEXT_VERSION_MAJOR` | 1 | Any valid major version number of the chosen client API -`GLFW_CONTEXT_VERSION_MINOR` | 0 | Any valid minor version number of the chosen client API -`GLFW_CONTEXT_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` -`GLFW_CONTEXT_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE` -`GLFW_OPENGL_FORWARD_COMPAT` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` -`GLFW_OPENGL_DEBUG_CONTEXT` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` -`GLFW_OPENGL_PROFILE` | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` - - -@section window_events Window event processing - -See @ref events. - - -@section window_properties Window properties and events - -@subsection window_userptr User pointer - -Each window has a user pointer that can be set with @ref -glfwSetWindowUserPointer and fetched with @ref glfwGetWindowUserPointer. This -can be used for any purpose you need and will not be modified by GLFW throughout -the life-time of the window. - -The initial value of the pointer is `NULL`. - - -@subsection window_close Window closing and close flag - -When the user attempts to close the window, for example by clicking the close -widget or using a key chord like Alt+F4, the _close flag_ of the window is set. -The window is however not actually destroyed and, unless you watch for this -state change, nothing further happens. - -The current state of the close flag is returned by @ref glfwWindowShouldClose -and can be set or cleared directly with @ref glfwSetWindowShouldClose. A common -pattern is to use the close flag as a main loop condition. - -@code -while (!glfwWindowShouldClose(window)) -{ - render(window); - - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - -If you wish to be notified when the user attempts to close a window, set a close -callback. - -@code -glfwSetWindowCloseCallback(window, window_close_callback); -@endcode - -The callback function is called directly _after_ the close flag has been set. -It can be used for example to filter close requests and clear the close flag -again unless certain conditions are met. - -@code -void window_close_callback(GLFWwindow* window) -{ - if (!time_to_close) - glfwSetWindowShouldClose(window, GL_FALSE); -} -@endcode - - -@subsection window_size Window size - -The size of a window can be changed with @ref glfwSetWindowSize. For windowed -mode windows, this sets the size, in -[screen coordinates](@ref coordinate_systems) of the _client area_ or _content -area_ of the window. The window system may impose limits on window size. - -@code -glfwSetWindowSize(window, 640, 480); -@endcode - -For full screen windows, the specified size becomes the new resolution of the -window's *desired video mode*. The video mode most closely matching the new -desired video mode is set immediately. The window is resized to fit the -resolution of the set video mode. - -If you wish to be notified when a window is resized, whether by the user or -the system, set a size callback. - -@code -glfwSetWindowSizeCallback(window, window_size_callback); -@endcode - -The callback function receives the new size, in screen coordinates, of the -client area of the window when it is resized. - -@code -void window_size_callback(GLFWwindow* window, int width, int height) -{ -} -@endcode - -There is also @ref glfwGetWindowSize for directly retrieving the current size of -a window. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -@endcode - -@note Do not pass the window size to `glViewport` or other pixel-based OpenGL -calls. The window size is in screen coordinates, not pixels. Use the -[framebuffer size](@ref window_fbsize), which is in pixels, for pixel-based -calls. - -The above functions work with the size of the client area, but decorated windows -typically have title bars and window frames around this rectangle. You can -retrieve the extents of these with @ref glfwGetWindowFrameSize. - -@code -int left, top, right, bottom; -glfwGetWindowFrameSize(window, &left, &top, &right, &bottom); -@endcode - -The returned values are the distances, in screen coordinates, from the edges of -the client area to the corresponding edges of the full window. As they are -distances and not coordinates, they are always zero or positive. - - -@subsection window_fbsize Framebuffer size - -While the size of a window is measured in screen coordinates, OpenGL works with -pixels. The size you pass into `glViewport`, for example, should be in pixels. -On some machines screen coordinates and pixels are the same, but on others they -will not be. There is a second set of functions to retrieve the size, in -pixels, of the framebuffer of a window. - -If you wish to be notified when the framebuffer of a window is resized, whether -by the user or the system, set a size callback. - -@code -glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); -@endcode - -The callback function receives the new size of the framebuffer when it is -resized, which can for example be used to update the OpenGL viewport. - -@code -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} -@endcode - -There is also @ref glfwGetFramebufferSize for directly retrieving the current -size of the framebuffer of a window. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -The size of a framebuffer may change independently of the size of a window, for -example if the window is dragged between a regular monitor and a high-DPI one. - - -@subsection window_pos Window position - -The position of a windowed-mode window can be changed with @ref -glfwSetWindowPos. This moves the window so that the upper-left corner of its -client area has the specified [screen coordinates](@ref coordinate_systems). -The window system may put limitations on window placement. - -@code -glfwSetWindowPos(window, 100, 100); -@endcode - -If you wish to be notified when a window is moved, whether by the user, system -or your own code, set a position callback. - -@code -glfwSetWindowPosCallback(window, window_pos_callback); -@endcode - -The callback function receives the new position of the upper-left corner of the -client area when the window is moved. - -@code -void window_pos_callback(GLFWwindow* window, int xpos, int ypos) -{ -} -@endcode - -There is also @ref glfwGetWindowPos for directly retrieving the current position -of the client area of the window. - -@code -int xpos, ypos; -glfwGetWindowPos(window, &xpos, &ypos); -@endcode - - -@subsection window_title Window title - -All GLFW windows have a title, although undecorated or full screen windows may -not display it or only display it in a task bar or similar interface. You can -set a UTF-8 encoded window title with @ref glfwSetWindowTitle. - -@code -glfwSetWindowTitle(window, "My Window"); -@endcode - -The specified string is copied before the function returns, so there is no need -to keep it around. - -As long as your source file is encoded as UTF-8, you can use any Unicode -characters directly in the source. - -@code -glfwSetWindowTitle(window, "ヒカルの碁"); -@endcode - - -@subsection window_monitor Window monitor - -Full screen windows are associated with a specific monitor. You can get the -handle for this monitor with @ref glfwGetWindowMonitor. - -@code -GLFWmonitor* monitor = glfwGetWindowMonitor(window); -@endcode - -This monitor handle is one of those returned by @ref glfwGetMonitors. - -For windowed mode windows, this function returns `NULL`. This is the -recommended way to tell full screen windows from windowed mode windows. - - -@subsection window_iconify Window iconification - -Windows can be iconified (i.e. minimized) with @ref glfwIconifyWindow. - -@code -glfwIconifyWindow(window); -@endcode - -When a full screen window is iconified, the original video mode of its monitor -is restored until the user or application restores the window. - -Iconified windows can be restored with @ref glfwRestoreWindow. - -@code -glfwRestoreWindow(window); -@endcode - -When a full screen window is restored, the desired video mode is restored to its -monitor as well. - -If you wish to be notified when a window is iconified or restored, whether by -the user, system or your own code, set a iconify callback. - -@code -glfwSetWindowIconifyCallback(window, window_iconify_callback); -@endcode - -The callback function receives changes in the iconification state of the window. - -@code -void window_iconify_callback(GLFWwindow* window, int iconified) -{ - if (iconified) - { - // The window was iconified - } - else - { - // The window was restored - } -} -@endcode - -You can also get the current iconification state with @ref glfwGetWindowAttrib. - -@code -int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED); -@endcode - - -@subsection window_hide Window visibility - -Windowed mode windows can be hidden with @ref glfwHideWindow. - -@code -glfwHideWindow(window); -@endcode - -This makes the window completely invisible to the user, including removing it -from the task bar, dock or window list. Full screen windows cannot be hidden -and calling @ref glfwHideWindow on a full screen window does nothing. - -Hidden windows can be shown with @ref glfwShowWindow. - -@code -glfwShowWindow(window); -@endcode - -Windowed mode windows can be created initially hidden with the `GLFW_VISIBLE` -[window hint](@ref window_hints_wnd). Windows created hidden are completely -invisible to the user until shown. This can be useful if you need to set up -your window further before showing it, for example moving it to a specific -location. - -You can also get the current visibility state with @ref glfwGetWindowAttrib. - -@code -int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE); -@endcode - - -@subsection window_focus Window input focus - -If you wish to be notified when a window gains or loses input focus, whether by -the user, system or your own code, set a focus callback. - -@code -glfwSetWindowFocusCallback(window, window_focus_callback); -@endcode - -The callback function receives changes in the input focus state of the window. - -@code -void window_focus_callback(GLFWwindow* window, int focused) -{ - if (focused) - { - // The window gained input focus - } - else - { - // The window lost input focus - } -} -@endcode - -You can also get the current input focus state with @ref glfwGetWindowAttrib. - -@code -int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED); -@endcode - - -@subsection window_refresh Window damage and refresh - -If you wish to be notified when the contents of a window is damaged and needs -to be refreshed, set a window refresh callback. - -@code -glfwSetWindowRefreshCallback(m_handle, window_refresh_callback); -@endcode - -The callback function is called when the contents of the window needs to be -refreshed. - -@code -void window_refresh_callback(GLFWwindow* window) -{ - draw_editor_ui(window); - glfwSwapBuffers(window); -} -@endcode - -@note On compositing window systems such as Aero, Compiz or Aqua, where the -window contents are saved off-screen, this callback might only be called when -the window or framebuffer is resized. - - -@subsection window_attribs Window attributes - -Windows have a number of attributes that can be returned using @ref -glfwGetWindowAttrib. Some reflect state that may change during the lifetime of -the window, while others reflect the corresponding hints and are fixed at the -time of creation. Some are related to the actual window and others to its -context. - -@code -if (glfwGetWindowAttrib(window, GLFW_FOCUSED)) -{ - // window has input focus -} -@endcode - - -@subsubsection window_attribs_wnd Window related attributes - -`GLFW_FOCUSED` indicates whether the specified window has input focus. Initial -input focus is controlled by the [window hint](@ref window_hints_wnd) with the -same name. - -`GLFW_ICONIFIED` indicates whether the specified window is iconified, whether by -the user or with @ref glfwIconifyWindow. - -`GLFW_VISIBLE` indicates whether the specified window is visible. Window -visibility can be controlled with @ref glfwShowWindow and @ref glfwHideWindow -and initial visibility is controlled by the [window hint](@ref window_hints_wnd) -with the same name. - -`GLFW_RESIZABLE` indicates whether the specified window is resizable _by the -user_. This is set on creation with the [window hint](@ref window_hints_wnd) - with the same name. - -`GLFW_DECORATED` indicates whether the specified window has decorations such as -a border, a close widget, etc. This is set on creation with the -[window hint](@ref window_hints_wnd) with the same name. - -`GLFW_FLOATING` indicates whether the specified window is floating, also called -topmost or always-on-top. This is controlled by the -[window hint](@ref window_hints_wnd) with the same name. - - -@subsubsection window_attribs_ctx Context related attributes - -`GLFW_CLIENT_API` indicates the client API provided by the window's context; -either `GLFW_OPENGL_API` or `GLFW_OPENGL_ES_API`. - -`GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and -`GLFW_CONTEXT_REVISION` indicate the client API version of the window's context. - -`GLFW_OPENGL_FORWARD_COMPAT` is `GL_TRUE` if the window's context is an OpenGL -forward-compatible one, or `GL_FALSE` otherwise. - -`GLFW_OPENGL_DEBUG_CONTEXT` is `GL_TRUE` if the window's context is an OpenGL -debug context, or `GL_FALSE` otherwise. - -`GLFW_OPENGL_PROFILE` indicates the OpenGL profile used by the context. This is -`GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` if the context uses -a known profile, or `GLFW_OPENGL_ANY_PROFILE` if the OpenGL profile is unknown -or the context is an OpenGL ES context. Note that the returned profile may not -match the profile bits of the context flags, as GLFW will try other means of -detecting the profile when no bits are set. - -`GLFW_CONTEXT_ROBUSTNESS` indicates the robustness strategy used by the context. -This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION` if the -window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise. - - -@section buffer_swap Buffer swapping - -GLFW windows are by default double buffered. That means that you have two -rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, it is time to swap the back and the -front buffers in order to display what has been rendered and begin rendering -a new frame. This is done with @ref glfwSwapBuffers. - -@code -glfwSwapBuffers(window); -@endcode - -Sometimes it can be useful to select when the buffer swap will occur. With the -function @ref glfwSwapInterval it is possible to select the minimum number of -monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was -called before swapping the buffers: - -@code -glfwSwapInterval(1); -@endcode - -If the interval is zero, the swap will take place immediately when @ref -glfwSwapBuffers is called without waiting for a refresh. Otherwise at least -interval retraces will pass between each buffer swap. Using a swap interval of -zero can be useful for benchmarking purposes, when it is not desirable to -measure the time it takes to wait for the vertical retrace. However, a swap -interval of one lets you avoid tearing. - -Note that this may not work on all machines, as some drivers have -user-controlled settings that override any swap interval the application -requests. It is also by default disabled on Windows Vista and later when using -DWM (Aero), as using it there sometimes leads to severe jitter. You can -forcibly enable it for machines using DWM using @ref compile_options_win32. - -*/ diff --git a/testbed/glfw/examples/CMakeLists.txt b/testbed/glfw/examples/CMakeLists.txt deleted file mode 100644 index 229c4a72..00000000 --- a/testbed/glfw/examples/CMakeLists.txt +++ /dev/null @@ -1,80 +0,0 @@ - -link_libraries(glfw "${OPENGL_glu_LIBRARY}") - -if (BUILD_SHARED_LIBS) - add_definitions(-DGLFW_DLL) - link_libraries("${OPENGL_gl_LIBRARY}" "${MATH_LIBRARY}") -else() - link_libraries(${glfw_LIBRARIES}) -endif() - -include_directories("${GLFW_SOURCE_DIR}/include" - "${GLFW_SOURCE_DIR}/deps") - -if ("${OPENGL_INCLUDE_DIR}") - include_directories("${OPENGL_INCLUDE_DIR}") -endif() - -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -if (APPLE) - # Set fancy names for bundles - add_executable(Boing MACOSX_BUNDLE boing.c) - add_executable(Gears MACOSX_BUNDLE gears.c) - add_executable(Heightmap MACOSX_BUNDLE heightmap.c ${GLAD}) - add_executable(Particles MACOSX_BUNDLE particles.c ${TINYCTHREAD}) - add_executable(Simple MACOSX_BUNDLE simple.c) - add_executable(SplitView MACOSX_BUNDLE splitview.c) - add_executable(Wave MACOSX_BUNDLE wave.c) - - set_target_properties(Boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") - set_target_properties(Gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") - set_target_properties(Heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap") - set_target_properties(Particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") - set_target_properties(Simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") - set_target_properties(SplitView PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Split View") - set_target_properties(Wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") - - set_target_properties(Boing Gears Heightmap Particles Simple SplitView Wave PROPERTIES - FOLDER "GLFW3/Examples") -else() - # Set boring names for executables - add_executable(boing WIN32 boing.c) - add_executable(gears WIN32 gears.c) - add_executable(heightmap WIN32 heightmap.c ${GLAD}) - add_executable(particles WIN32 particles.c ${TINYCTHREAD} ${GETOPT}) - add_executable(simple WIN32 simple.c) - add_executable(splitview WIN32 splitview.c) - add_executable(wave WIN32 wave.c) - - set_target_properties(boing gears heightmap particles simple splitview wave PROPERTIES - FOLDER "GLFW3/Examples") -endif() - -if (APPLE) - target_link_libraries(Particles "${CMAKE_THREAD_LIBS_INIT}") -elseif (UNIX) - target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") -endif() - -if (MSVC) - set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave) - - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${WINDOWS_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set(BUNDLE_BINARIES Boing Gears Heightmap Particles Simple SplitView Wave) - - set_target_properties(${BUNDLE_BINARIES} PROPERTIES - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}) -endif() - diff --git a/testbed/glfw/examples/boing.c b/testbed/glfw/examples/boing.c deleted file mode 100644 index ec313596..00000000 --- a/testbed/glfw/examples/boing.c +++ /dev/null @@ -1,669 +0,0 @@ -/***************************************************************************** - * Title: GLBoing - * Desc: Tribute to Amiga Boing. - * Author: Jim Brooks - * Original Amiga authors were R.J. Mical and Dale Luck. - * GLFW conversion by Marcus Geelnard - * Notes: - 360' = 2*PI [radian] - * - * - Distances between objects are created by doing a relative - * Z translations. - * - * - Although OpenGL enticingly supports alpha-blending, - * the shadow of the original Boing didn't affect the color - * of the grid. - * - * - [Marcus] Changed timing scheme from interval driven to frame- - * time based animation steps (which results in much smoother - * movement) - * - * History of Amiga Boing: - * - * Boing was demonstrated on the prototype Amiga (codenamed "Lorraine") in - * 1985. According to legend, it was written ad-hoc in one night by - * R. J. Mical and Dale Luck. Because the bouncing ball animation was so fast - * and smooth, attendees did not believe the Amiga prototype was really doing - * the rendering. Suspecting a trick, they began looking around the booth for - * a hidden computer or VCR. - *****************************************************************************/ - -#include -#include -#include - -#define GLFW_INCLUDE_GLU -#include - - -/***************************************************************************** - * Various declarations and macros - *****************************************************************************/ - -/* Prototypes */ -void init( void ); -void display( void ); -void reshape( GLFWwindow* window, int w, int h ); -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ); -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ); -void cursor_position_callback( GLFWwindow* window, double x, double y ); -void DrawBoingBall( void ); -void BounceBall( double dt ); -void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi ); -void DrawGrid( void ); - -#define RADIUS 70.f -#define STEP_LONGITUDE 22.5f /* 22.5 makes 8 bands like original Boing */ -#define STEP_LATITUDE 22.5f - -#define DIST_BALL (RADIUS * 2.f + RADIUS * 0.1f) - -#define VIEW_SCENE_DIST (DIST_BALL * 3.f + 200.f)/* distance from viewer to middle of boing area */ -#define GRID_SIZE (RADIUS * 4.5f) /* length (width) of grid */ -#define BOUNCE_HEIGHT (RADIUS * 2.1f) -#define BOUNCE_WIDTH (RADIUS * 2.1f) - -#define SHADOW_OFFSET_X -20.f -#define SHADOW_OFFSET_Y 10.f -#define SHADOW_OFFSET_Z 0.f - -#define WALL_L_OFFSET 0.f -#define WALL_R_OFFSET 5.f - -/* Animation speed (50.0 mimics the original GLUT demo speed) */ -#define ANIMATION_SPEED 50.f - -/* Maximum allowed delta time per physics iteration */ -#define MAX_DELTA_T 0.02f - -/* Draw ball, or its shadow */ -typedef enum { DRAW_BALL, DRAW_BALL_SHADOW } DRAW_BALL_ENUM; - -/* Vertex type */ -typedef struct {float x; float y; float z;} vertex_t; - -/* Global vars */ -int width, height; -GLfloat deg_rot_y = 0.f; -GLfloat deg_rot_y_inc = 2.f; -GLboolean override_pos = GL_FALSE; -GLfloat cursor_x = 0.f; -GLfloat cursor_y = 0.f; -GLfloat ball_x = -RADIUS; -GLfloat ball_y = -RADIUS; -GLfloat ball_x_inc = 1.f; -GLfloat ball_y_inc = 2.f; -DRAW_BALL_ENUM drawBallHow; -double t; -double t_old = 0.f; -double dt; - -/* Random number generator */ -#ifndef RAND_MAX - #define RAND_MAX 4095 -#endif - -/* PI */ -#ifndef M_PI - #define M_PI 3.1415926535897932384626433832795 -#endif - - -/***************************************************************************** - * Truncate a degree. - *****************************************************************************/ -GLfloat TruncateDeg( GLfloat deg ) -{ - if ( deg >= 360.f ) - return (deg - 360.f); - else - return deg; -} - -/***************************************************************************** - * Convert a degree (360-based) into a radian. - * 360' = 2 * PI - *****************************************************************************/ -double deg2rad( double deg ) -{ - return deg / 360 * (2 * M_PI); -} - -/***************************************************************************** - * 360' sin(). - *****************************************************************************/ -double sin_deg( double deg ) -{ - return sin( deg2rad( deg ) ); -} - -/***************************************************************************** - * 360' cos(). - *****************************************************************************/ -double cos_deg( double deg ) -{ - return cos( deg2rad( deg ) ); -} - -/***************************************************************************** - * Compute a cross product (for a normal vector). - * - * c = a x b - *****************************************************************************/ -void CrossProduct( vertex_t a, vertex_t b, vertex_t c, vertex_t *n ) -{ - GLfloat u1, u2, u3; - GLfloat v1, v2, v3; - - u1 = b.x - a.x; - u2 = b.y - a.y; - u3 = b.y - a.z; - - v1 = c.x - a.x; - v2 = c.y - a.y; - v3 = c.z - a.z; - - n->x = u2 * v3 - v2 * v3; - n->y = u3 * v1 - v3 * u1; - n->z = u1 * v2 - v1 * u2; -} - -/***************************************************************************** - * Calculate the angle to be passed to gluPerspective() so that a scene - * is visible. This function originates from the OpenGL Red Book. - * - * Parms : size - * The size of the segment when the angle is intersected at "dist" - * (ie at the outermost edge of the angle of vision). - * - * dist - * Distance from viewpoint to scene. - *****************************************************************************/ -GLfloat PerspectiveAngle( GLfloat size, - GLfloat dist ) -{ - GLfloat radTheta, degTheta; - - radTheta = 2.f * (GLfloat) atan2( size / 2.f, dist ); - degTheta = (180.f * radTheta) / (GLfloat) M_PI; - return degTheta; -} - - - -#define BOING_DEBUG 0 - - -/***************************************************************************** - * init() - *****************************************************************************/ -void init( void ) -{ - /* - * Clear background. - */ - glClearColor( 0.55f, 0.55f, 0.55f, 0.f ); - - glShadeModel( GL_FLAT ); -} - - -/***************************************************************************** - * display() - *****************************************************************************/ -void display(void) -{ - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - glPushMatrix(); - - drawBallHow = DRAW_BALL_SHADOW; - DrawBoingBall(); - - DrawGrid(); - - drawBallHow = DRAW_BALL; - DrawBoingBall(); - - glPopMatrix(); - glFlush(); -} - - -/***************************************************************************** - * reshape() - *****************************************************************************/ -void reshape( GLFWwindow* window, int w, int h ) -{ - glViewport( 0, 0, (GLsizei)w, (GLsizei)h ); - - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - - gluPerspective( PerspectiveAngle( RADIUS * 2, 200 ), - (GLfloat)w / (GLfloat)h, - 1.0, - VIEW_SCENE_DIST ); - - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - - gluLookAt( 0.0, 0.0, VIEW_SCENE_DIST,/* eye */ - 0.0, 0.0, 0.0, /* center of vision */ - 0.0, -1.0, 0.0 ); /* up vector */ -} - -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GL_TRUE); -} - -static void set_ball_pos ( GLfloat x, GLfloat y ) -{ - ball_x = (width / 2) - x; - ball_y = y - (height / 2); -} - -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - override_pos = GL_TRUE; - set_ball_pos(cursor_x, cursor_y); - } - else - { - override_pos = GL_FALSE; - } -} - -void cursor_position_callback( GLFWwindow* window, double x, double y ) -{ - cursor_x = (float) x; - cursor_y = (float) y; - - if ( override_pos ) - set_ball_pos(cursor_x, cursor_y); -} - -/***************************************************************************** - * Draw the Boing ball. - * - * The Boing ball is sphere in which each facet is a rectangle. - * Facet colors alternate between red and white. - * The ball is built by stacking latitudinal circles. Each circle is composed - * of a widely-separated set of points, so that each facet is noticably large. - *****************************************************************************/ -void DrawBoingBall( void ) -{ - GLfloat lon_deg; /* degree of longitude */ - double dt_total, dt2; - - glPushMatrix(); - glMatrixMode( GL_MODELVIEW ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* Update ball position and rotation (iterate if necessary) */ - dt_total = dt; - while( dt_total > 0.0 ) - { - dt2 = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt2; - BounceBall( dt2 ); - deg_rot_y = TruncateDeg( deg_rot_y + deg_rot_y_inc*((float)dt2*ANIMATION_SPEED) ); - } - - /* Set ball position */ - glTranslatef( ball_x, ball_y, 0.0 ); - - /* - * Offset the shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - { - glTranslatef( SHADOW_OFFSET_X, - SHADOW_OFFSET_Y, - SHADOW_OFFSET_Z ); - } - - /* - * Tilt the ball. - */ - glRotatef( -20.0, 0.0, 0.0, 1.0 ); - - /* - * Continually rotate ball around Y axis. - */ - glRotatef( deg_rot_y, 0.0, 1.0, 0.0 ); - - /* - * Set OpenGL state for Boing ball. - */ - glCullFace( GL_FRONT ); - glEnable( GL_CULL_FACE ); - glEnable( GL_NORMALIZE ); - - /* - * Build a faceted latitude slice of the Boing ball, - * stepping same-sized vertical bands of the sphere. - */ - for ( lon_deg = 0; - lon_deg < 180; - lon_deg += STEP_LONGITUDE ) - { - /* - * Draw a latitude circle at this longitude. - */ - DrawBoingBallBand( lon_deg, - lon_deg + STEP_LONGITUDE ); - } - - glPopMatrix(); - - return; -} - - -/***************************************************************************** - * Bounce the ball. - *****************************************************************************/ -void BounceBall( double delta_t ) -{ - GLfloat sign; - GLfloat deg; - - if ( override_pos ) - return; - - /* Bounce on walls */ - if ( ball_x > (BOUNCE_WIDTH/2 + WALL_R_OFFSET ) ) - { - ball_x_inc = -0.5f - 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - if ( ball_x < -(BOUNCE_HEIGHT/2 + WALL_L_OFFSET) ) - { - ball_x_inc = 0.5f + 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - - /* Bounce on floor / roof */ - if ( ball_y > BOUNCE_HEIGHT/2 ) - { - ball_y_inc = -0.75f - 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - if ( ball_y < -BOUNCE_HEIGHT/2*0.85 ) - { - ball_y_inc = 0.75f + 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - - /* Update ball position */ - ball_x += ball_x_inc * ((float)delta_t*ANIMATION_SPEED); - ball_y += ball_y_inc * ((float)delta_t*ANIMATION_SPEED); - - /* - * Simulate the effects of gravity on Y movement. - */ - if ( ball_y_inc < 0 ) sign = -1.0; else sign = 1.0; - - deg = (ball_y + BOUNCE_HEIGHT/2) * 90 / BOUNCE_HEIGHT; - if ( deg > 80 ) deg = 80; - if ( deg < 10 ) deg = 10; - - ball_y_inc = sign * 4.f * (float) sin_deg( deg ); -} - - -/***************************************************************************** - * Draw a faceted latitude band of the Boing ball. - * - * Parms: long_lo, long_hi - * Low and high longitudes of slice, resp. - *****************************************************************************/ -void DrawBoingBallBand( GLfloat long_lo, - GLfloat long_hi ) -{ - vertex_t vert_ne; /* "ne" means south-east, so on */ - vertex_t vert_nw; - vertex_t vert_sw; - vertex_t vert_se; - vertex_t vert_norm; - GLfloat lat_deg; - static int colorToggle = 0; - - /* - * Iterate thru the points of a latitude circle. - * A latitude circle is a 2D set of X,Z points. - */ - for ( lat_deg = 0; - lat_deg <= (360 - STEP_LATITUDE); - lat_deg += STEP_LATITUDE ) - { - /* - * Color this polygon with red or white. - */ - if ( colorToggle ) - glColor3f( 0.8f, 0.1f, 0.1f ); - else - glColor3f( 0.95f, 0.95f, 0.95f ); -#if 0 - if ( lat_deg >= 180 ) - if ( colorToggle ) - glColor3f( 0.1f, 0.8f, 0.1f ); - else - glColor3f( 0.5f, 0.5f, 0.95f ); -#endif - colorToggle = ! colorToggle; - - /* - * Change color if drawing shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - glColor3f( 0.35f, 0.35f, 0.35f ); - - /* - * Assign each Y. - */ - vert_ne.y = vert_nw.y = (float) cos_deg(long_hi) * RADIUS; - vert_sw.y = vert_se.y = (float) cos_deg(long_lo) * RADIUS; - - /* - * Assign each X,Z with sin,cos values scaled by latitude radius indexed by longitude. - * Eg, long=0 and long=180 are at the poles, so zero scale is sin(longitude), - * while long=90 (sin(90)=1) is at equator. - */ - vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - /* - * Draw the facet. - */ - glBegin( GL_POLYGON ); - - CrossProduct( vert_ne, vert_nw, vert_sw, &vert_norm ); - glNormal3f( vert_norm.x, vert_norm.y, vert_norm.z ); - - glVertex3f( vert_ne.x, vert_ne.y, vert_ne.z ); - glVertex3f( vert_nw.x, vert_nw.y, vert_nw.z ); - glVertex3f( vert_sw.x, vert_sw.y, vert_sw.z ); - glVertex3f( vert_se.x, vert_se.y, vert_se.z ); - - glEnd(); - -#if BOING_DEBUG - printf( "----------------------------------------------------------- \n" ); - printf( "lat = %f long_lo = %f long_hi = %f \n", lat_deg, long_lo, long_hi ); - printf( "vert_ne x = %.8f y = %.8f z = %.8f \n", vert_ne.x, vert_ne.y, vert_ne.z ); - printf( "vert_nw x = %.8f y = %.8f z = %.8f \n", vert_nw.x, vert_nw.y, vert_nw.z ); - printf( "vert_se x = %.8f y = %.8f z = %.8f \n", vert_se.x, vert_se.y, vert_se.z ); - printf( "vert_sw x = %.8f y = %.8f z = %.8f \n", vert_sw.x, vert_sw.y, vert_sw.z ); -#endif - - } - - /* - * Toggle color so that next band will opposite red/white colors than this one. - */ - colorToggle = ! colorToggle; - - /* - * This circular band is done. - */ - return; -} - - -/***************************************************************************** - * Draw the purple grid of lines, behind the Boing ball. - * When the Workbench is dropped to the bottom, Boing shows 12 rows. - *****************************************************************************/ -void DrawGrid( void ) -{ - int row, col; - const int rowTotal = 12; /* must be divisible by 2 */ - const int colTotal = rowTotal; /* must be same as rowTotal */ - const GLfloat widthLine = 2.0; /* should be divisible by 2 */ - const GLfloat sizeCell = GRID_SIZE / rowTotal; - const GLfloat z_offset = -40.0; - GLfloat xl, xr; - GLfloat yt, yb; - - glPushMatrix(); - glDisable( GL_CULL_FACE ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* - * Draw vertical lines (as skinny 3D rectangles). - */ - for ( col = 0; col <= colTotal; col++ ) - { - /* - * Compute co-ords of line. - */ - xl = -GRID_SIZE / 2 + col * sizeCell; - xr = xl + widthLine; - - yt = GRID_SIZE / 2; - yb = -GRID_SIZE / 2 - widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - /* - * Draw horizontal lines (as skinny 3D rectangles). - */ - for ( row = 0; row <= rowTotal; row++ ) - { - /* - * Compute co-ords of line. - */ - yt = GRID_SIZE / 2 - row * sizeCell; - yb = yt - widthLine; - - xl = -GRID_SIZE / 2; - xr = GRID_SIZE / 2 + widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - glPopMatrix(); - - return; -} - - -/*======================================================================* - * main() - *======================================================================*/ - -int main( void ) -{ - GLFWwindow* window; - - /* Init GLFW */ - if( !glfwInit() ) - exit( EXIT_FAILURE ); - - glfwWindowHint(GLFW_DEPTH_BITS, 16); - - window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL ); - if (!window) - { - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - - glfwMakeContextCurrent(window); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - glfwSetTime( 0.0 ); - - init(); - - /* Main loop */ - for (;;) - { - /* Timing */ - t = glfwGetTime(); - dt = t - t_old; - t_old = t; - - /* Draw one frame */ - display(); - - /* Swap buffers */ - glfwSwapBuffers(window); - glfwPollEvents(); - - /* Check if we are still running */ - if (glfwWindowShouldClose(window)) - break; - } - - glfwTerminate(); - exit( EXIT_SUCCESS ); -} - diff --git a/testbed/glfw/examples/gears.c b/testbed/glfw/examples/gears.c deleted file mode 100644 index 2d445964..00000000 --- a/testbed/glfw/examples/gears.c +++ /dev/null @@ -1,372 +0,0 @@ -/* - * 3-D gear wheels. This program is in the public domain. - * - * Command line options: - * -info print GL implementation information - * -exit automatically exit after 30 seconds - * - * - * Brian Paul - * - * - * Marcus Geelnard: - * - Conversion to GLFW - * - Time based rendering (frame rate independent) - * - Slightly modified camera that should work better for stereo viewing - * - * - * Camilla Berglund: - * - Removed FPS counter (this is not a benchmark) - * - Added a few comments - * - Enabled vsync - */ - - -#include -#include -#include -#include -#include - -#ifndef M_PI -#define M_PI 3.141592654 -#endif - -/* If non-zero, the program exits after that many seconds - */ -static int autoexit = 0; - -/** - - Draw a gear wheel. You'll probably want to call this function when - building a display list since we do a lot of trig here. - - Input: inner_radius - radius of hole at center - outer_radius - radius at center of teeth - width - width of gear teeth - number of teeth - tooth_depth - depth of tooth - - **/ - -static void -gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, - GLint teeth, GLfloat tooth_depth) -{ - GLint i; - GLfloat r0, r1, r2; - GLfloat angle, da; - GLfloat u, v, len; - - r0 = inner_radius; - r1 = outer_radius - tooth_depth / 2.f; - r2 = outer_radius + tooth_depth / 2.f; - - da = 2.f * (float) M_PI / teeth / 4.f; - - glShadeModel(GL_FLAT); - - glNormal3f(0.f, 0.f, 1.f); - - /* draw front face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - if (i < teeth) { - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - } - glEnd(); - - /* draw front sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - glEnd(); - - glNormal3f(0.0, 0.0, -1.0); - - /* draw back face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - if (i < teeth) { - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - } - } - glEnd(); - - /* draw back sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - } - glEnd(); - - /* draw outward faces of teeth */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - u = r2 * (float) cos(angle + da) - r1 * (float) cos(angle); - v = r2 * (float) sin(angle + da) - r1 * (float) sin(angle); - len = (float) sqrt(u * u + v * v); - u /= len; - v /= len; - glNormal3f(v, -u, 0.0); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - u = r1 * (float) cos(angle + 3 * da) - r2 * (float) cos(angle + 2 * da); - v = r1 * (float) sin(angle + 3 * da) - r2 * (float) sin(angle + 2 * da); - glNormal3f(v, -u, 0.f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - } - - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), width * 0.5f); - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), -width * 0.5f); - - glEnd(); - - glShadeModel(GL_SMOOTH); - - /* draw inside radius cylinder */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glNormal3f(-(float) cos(angle), -(float) sin(angle), 0.f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - } - glEnd(); - -} - - -static GLfloat view_rotx = 20.f, view_roty = 30.f, view_rotz = 0.f; -static GLint gear1, gear2, gear3; -static GLfloat angle = 0.f; - -/* OpenGL draw function & timing */ -static void draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - glRotatef(view_rotx, 1.0, 0.0, 0.0); - glRotatef(view_roty, 0.0, 1.0, 0.0); - glRotatef(view_rotz, 0.0, 0.0, 1.0); - - glPushMatrix(); - glTranslatef(-3.0, -2.0, 0.0); - glRotatef(angle, 0.0, 0.0, 1.0); - glCallList(gear1); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(3.1f, -2.f, 0.f); - glRotatef(-2.f * angle - 9.f, 0.f, 0.f, 1.f); - glCallList(gear2); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(-3.1f, 4.2f, 0.f); - glRotatef(-2.f * angle - 25.f, 0.f, 0.f, 1.f); - glCallList(gear3); - glPopMatrix(); - - glPopMatrix(); -} - - -/* update animation parameters */ -static void animate(void) -{ - angle = 100.f * (float) glfwGetTime(); -} - - -/* change view angle, exit upon ESC */ -void key( GLFWwindow* window, int k, int s, int action, int mods ) -{ - if( action != GLFW_PRESS ) return; - - switch (k) { - case GLFW_KEY_Z: - if( mods & GLFW_MOD_SHIFT ) - view_rotz -= 5.0; - else - view_rotz += 5.0; - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - case GLFW_KEY_UP: - view_rotx += 5.0; - break; - case GLFW_KEY_DOWN: - view_rotx -= 5.0; - break; - case GLFW_KEY_LEFT: - view_roty += 5.0; - break; - case GLFW_KEY_RIGHT: - view_roty -= 5.0; - break; - default: - return; - } -} - - -/* new window size */ -void reshape( GLFWwindow* window, int width, int height ) -{ - GLfloat h = (GLfloat) height / (GLfloat) width; - GLfloat xmax, znear, zfar; - - znear = 5.0f; - zfar = 30.0f; - xmax = znear * 0.5f; - - glViewport( 0, 0, (GLint) width, (GLint) height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glFrustum( -xmax, xmax, -xmax*h, xmax*h, znear, zfar ); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - glTranslatef( 0.0, 0.0, -20.0 ); -} - - -/* program & OpenGL initialization */ -static void init(int argc, char *argv[]) -{ - static GLfloat pos[4] = {5.f, 5.f, 10.f, 0.f}; - static GLfloat red[4] = {0.8f, 0.1f, 0.f, 1.f}; - static GLfloat green[4] = {0.f, 0.8f, 0.2f, 1.f}; - static GLfloat blue[4] = {0.2f, 0.2f, 1.f, 1.f}; - GLint i; - - glLightfv(GL_LIGHT0, GL_POSITION, pos); - glEnable(GL_CULL_FACE); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_DEPTH_TEST); - - /* make the gears */ - gear1 = glGenLists(1); - glNewList(gear1, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); - gear(1.f, 4.f, 1.f, 20, 0.7f); - glEndList(); - - gear2 = glGenLists(1); - glNewList(gear2, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); - gear(0.5f, 2.f, 2.f, 10, 0.7f); - glEndList(); - - gear3 = glGenLists(1); - glNewList(gear3, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); - gear(1.3f, 2.f, 0.5f, 10, 0.7f); - glEndList(); - - glEnable(GL_NORMALIZE); - - for ( i=1; i -#include -#include -#include -#include - -#include -#include - -/* Map height updates */ -#define MAX_CIRCLE_SIZE (5.0f) -#define MAX_DISPLACEMENT (1.0f) -#define DISPLACEMENT_SIGN_LIMIT (0.3f) -#define MAX_ITER (200) -#define NUM_ITER_AT_A_TIME (1) - -/* Map general information */ -#define MAP_SIZE (10.0f) -#define MAP_NUM_VERTICES (80) -#define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) -#define MAP_NUM_LINES (3* (MAP_NUM_VERTICES - 1) * (MAP_NUM_VERTICES - 1) + \ - 2 * (MAP_NUM_VERTICES - 1)) - - -/********************************************************************** - * Default shader programs - *********************************************************************/ - -static const char* vertex_shader_text = -"#version 150\n" -"uniform mat4 project;\n" -"uniform mat4 modelview;\n" -"in float x;\n" -"in float y;\n" -"in float z;\n" -"\n" -"void main()\n" -"{\n" -" gl_Position = project * modelview * vec4(x, y, z, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 150\n" -"out vec4 color;\n" -"void main()\n" -"{\n" -" color = vec4(0.2, 1.0, 0.2, 1.0); \n" -"}\n"; - -/********************************************************************** - * Values for shader uniforms - *********************************************************************/ - -/* Frustum configuration */ -static GLfloat view_angle = 45.0f; -static GLfloat aspect_ratio = 4.0f/3.0f; -static GLfloat z_near = 1.0f; -static GLfloat z_far = 100.f; - -/* Projection matrix */ -static GLfloat projection_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/* Model view matrix */ -static GLfloat modelview_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/********************************************************************** - * Heightmap vertex and index data - *********************************************************************/ - -static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; -static GLuint map_line_indices[2*MAP_NUM_LINES]; - -/* Store uniform location for the shaders - * Those values are setup as part of the process of creating - * the shader program. They should not be used before creating - * the program. - */ -static GLuint mesh; -static GLuint mesh_vbo[4]; - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Creates a shader object of the specified type using the specified text - */ -static GLuint make_shader(GLenum type, const char* text) -{ - GLuint shader; - GLint shader_ok; - GLsizei log_length; - char info_log[8192]; - - shader = glCreateShader(type); - if (shader != 0) - { - glShaderSource(shader, 1, (const GLchar**)&text, NULL); - glCompileShader(shader); - glGetShaderiv(shader, GL_COMPILE_STATUS, &shader_ok); - if (shader_ok != GL_TRUE) - { - fprintf(stderr, "ERROR: Failed to compile %s shader\n", (type == GL_FRAGMENT_SHADER) ? "fragment" : "vertex" ); - glGetShaderInfoLog(shader, 8192, &log_length,info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteShader(shader); - shader = 0; - } - } - return shader; -} - -/* Creates a program object using the specified vertex and fragment text - */ -static GLuint make_shader_program(const char* vs_text, const char* fs_text) -{ - GLuint program = 0u; - GLint program_ok; - GLuint vertex_shader = 0u; - GLuint fragment_shader = 0u; - GLsizei log_length; - char info_log[8192]; - - vertex_shader = make_shader(GL_VERTEX_SHADER, vs_text); - if (vertex_shader != 0u) - { - fragment_shader = make_shader(GL_FRAGMENT_SHADER, fs_text); - if (fragment_shader != 0u) - { - /* make the program that connect the two shader and link it */ - program = glCreateProgram(); - if (program != 0u) - { - /* attach both shader and link */ - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - glGetProgramiv(program, GL_LINK_STATUS, &program_ok); - - if (program_ok != GL_TRUE) - { - fprintf(stderr, "ERROR, failed to link shader program\n"); - glGetProgramInfoLog(program, 8192, &log_length, info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteProgram(program); - glDeleteShader(fragment_shader); - glDeleteShader(vertex_shader); - program = 0u; - } - } - } - else - { - fprintf(stderr, "ERROR: Unable to load fragment shader\n"); - glDeleteShader(vertex_shader); - } - } - else - { - fprintf(stderr, "ERROR: Unable to load vertex shader\n"); - } - return program; -} - -/********************************************************************** - * Geometry creation functions - *********************************************************************/ - -/* Generate vertices and indices for the heightmap - */ -static void init_map(void) -{ - int i; - int j; - int k; - GLfloat step = MAP_SIZE / (MAP_NUM_VERTICES - 1); - GLfloat x = 0.0f; - GLfloat z = 0.0f; - /* Create a flat grid */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES ; ++i) - { - for (j = 0 ; j < MAP_NUM_VERTICES ; ++j) - { - map_vertices[0][k] = x; - map_vertices[1][k] = 0.0f; - map_vertices[2][k] = z; - z += step; - ++k; - } - x += step; - z = 0.0f; - } -#if DEBUG_ENABLED - for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) - { - printf ("Vertice %d (%f, %f, %f)\n", - i, map_vertices[0][i], map_vertices[1][i], map_vertices[2][i]); - - } -#endif - /* create indices */ - /* line fan based on i - * i+1 - * | / i + n + 1 - * | / - * |/ - * i --- i + n - */ - - /* close the top of the square */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (i + 1) * MAP_NUM_VERTICES -1; - map_line_indices[k++] = (i + 2) * MAP_NUM_VERTICES -1; - } - /* close the right of the square */ - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i; - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i + 1; - } - - for (i = 0 ; i < (MAP_NUM_VERTICES - 1) ; ++i) - { - for (j = 0 ; j < (MAP_NUM_VERTICES - 1) ; ++j) - { - int ref = i * (MAP_NUM_VERTICES) + j; - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + 1; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES + 1; - } - } - -#ifdef DEBUG_ENABLED - for (k = 0 ; k < 2 * MAP_NUM_LINES ; k += 2) - { - int beg, end; - beg = map_line_indices[k]; - end = map_line_indices[k+1]; - printf ("Line %d: %d -> %d (%f, %f, %f) -> (%f, %f, %f)\n", - k / 2, beg, end, - map_vertices[0][beg], map_vertices[1][beg], map_vertices[2][beg], - map_vertices[0][end], map_vertices[1][end], map_vertices[2][end]); - } -#endif -} - -static void generate_heightmap__circle(float* center_x, float* center_y, - float* size, float* displacement) -{ - float sign; - /* random value for element in between [0-1.0] */ - *center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX); - sign = (1.0f * rand()) / (1.0f * RAND_MAX); - sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f; - *displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX); -} - -/* Run the specified number of iterations of the generation process for the - * heightmap - */ -static void update_map(int num_iter) -{ - assert(num_iter > 0); - while(num_iter) - { - /* center of the circle */ - float center_x; - float center_z; - float circle_size; - float disp; - size_t ii; - generate_heightmap__circle(¢er_x, ¢er_z, &circle_size, &disp); - disp = disp / 2.0f; - for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) - { - GLfloat dx = center_x - map_vertices[0][ii]; - GLfloat dz = center_z - map_vertices[2][ii]; - GLfloat pd = (2.0f * sqrtf((dx * dx) + (dz * dz))) / circle_size; - if (fabs(pd) <= 1.0f) - { - /* tx,tz is within the circle */ - GLfloat new_height = disp + (float) (cos(pd*3.14f)*disp); - map_vertices[1][ii] += new_height; - } - } - --num_iter; - } -} - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Create VBO, IBO and VAO objects for the heightmap geometry and bind them to - * the specified program object - */ -static void make_mesh(GLuint program) -{ - GLuint attrloc; - - glGenVertexArrays(1, &mesh); - glGenBuffers(4, mesh_vbo); - glBindVertexArray(mesh); - /* Prepare the data for drawing through a buffer inidices */ - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint)* MAP_NUM_LINES * 2, map_line_indices, GL_STATIC_DRAW); - - /* Prepare the attributes for rendering */ - attrloc = glGetAttribLocation(program, "x"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "z"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "y"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DYNAMIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); -} - -/* Update VBO vertices from source data - */ -static void update_mesh(void) -{ - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); -} - -/********************************************************************** - * GLFW callback functions - *********************************************************************/ - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - switch(key) - { - case GLFW_KEY_ESCAPE: - /* Exit program on Escape */ - glfwSetWindowShouldClose(window, GL_TRUE); - break; - } -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - int iter; - double dt; - double last_update_time; - int frame; - float f; - GLint uloc_modelview; - GLint uloc_project; - - GLuint shader_program; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); - - window = glfwCreateWindow(800, 600, "GLFW OpenGL3 Heightmap demo", NULL, NULL); - if (! window ) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - /* Register events callback */ - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - /* Prepare opengl resources for rendering */ - shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); - - if (shader_program == 0u) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glUseProgram(shader_program); - uloc_project = glGetUniformLocation(shader_program, "project"); - uloc_modelview = glGetUniformLocation(shader_program, "modelview"); - - /* Compute the projection matrix */ - f = 1.0f / tanf(view_angle / 2.0f); - projection_matrix[0] = f / aspect_ratio; - projection_matrix[5] = f; - projection_matrix[10] = (z_far + z_near)/ (z_near - z_far); - projection_matrix[11] = -1.0f; - projection_matrix[14] = 2.0f * (z_far * z_near) / (z_near - z_far); - glUniformMatrix4fv(uloc_project, 1, GL_FALSE, projection_matrix); - - /* Set the camera position */ - modelview_matrix[12] = -5.0f; - modelview_matrix[13] = -5.0f; - modelview_matrix[14] = -20.0f; - glUniformMatrix4fv(uloc_modelview, 1, GL_FALSE, modelview_matrix); - - /* Create mesh data */ - init_map(); - make_mesh(shader_program); - - /* Create vao + vbo to store the mesh */ - /* Create the vbo to store all the information for the grid and the height */ - - /* setup the scene ready for rendering */ - glViewport(0, 0, 800, 600); - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - - /* main loop */ - frame = 0; - iter = 0; - last_update_time = glfwGetTime(); - - while (!glfwWindowShouldClose(window)) - { - ++frame; - /* render the next frame */ - glClear(GL_COLOR_BUFFER_BIT); - glDrawElements(GL_LINES, 2* MAP_NUM_LINES , GL_UNSIGNED_INT, 0); - - /* display and process events through callbacks */ - glfwSwapBuffers(window); - glfwPollEvents(); - /* Check the frame rate and update the heightmap if needed */ - dt = glfwGetTime(); - if ((dt - last_update_time) > 0.2) - { - /* generate the next iteration of the heightmap */ - if (iter < MAX_ITER) - { - update_map(NUM_ITER_AT_A_TIME); - update_mesh(); - iter += NUM_ITER_AT_A_TIME; - } - last_update_time = dt; - frame = 0; - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/examples/particles.c b/testbed/glfw/examples/particles.c deleted file mode 100644 index dc9e9fc8..00000000 --- a/testbed/glfw/examples/particles.c +++ /dev/null @@ -1,1061 +0,0 @@ -//======================================================================== -// A simple particle engine with threaded physics -// Copyright (c) Marcus Geelnard -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include -#include - -#include -#include - -#define GLFW_INCLUDE_GLU -#include - -// Define tokens for GL_EXT_separate_specular_color if not already defined -#ifndef GL_EXT_separate_specular_color -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif // GL_EXT_separate_specular_color - -// Some 's do not define M_PI -#ifndef M_PI -#define M_PI 3.141592654 -#endif - - -//======================================================================== -// Type definitions -//======================================================================== - -typedef struct -{ - float x, y, z; -} Vec3; - -// This structure is used for interleaved vertex arrays (see the -// draw_particles function) -// -// NOTE: This structure SHOULD be packed on most systems. It uses 32-bit fields -// on 32-bit boundaries, and is a multiple of 64 bits in total (6x32=3x64). If -// it does not work, try using pragmas or whatever to force the structure to be -// packed. -typedef struct -{ - GLfloat s, t; // Texture coordinates - GLuint rgba; // Color (four ubytes packed into an uint) - GLfloat x, y, z; // Vertex coordinates -} Vertex; - - -//======================================================================== -// Program control global variables -//======================================================================== - -// Window dimensions -float aspect_ratio; - -// "wireframe" flag (true if we use wireframe view) -int wireframe; - -// Thread synchronization -struct { - double t; // Time (s) - float dt; // Time since last frame (s) - int p_frame; // Particle physics frame number - int d_frame; // Particle draw frame number - cnd_t p_done; // Condition: particle physics done - cnd_t d_done; // Condition: particle draw done - mtx_t particles_lock; // Particles data sharing mutex -} thread_sync; - - -//======================================================================== -// Texture declarations (we hard-code them into the source code, since -// they are so simple) -//======================================================================== - -#define P_TEX_WIDTH 8 // Particle texture dimensions -#define P_TEX_HEIGHT 8 -#define F_TEX_WIDTH 16 // Floor texture dimensions -#define F_TEX_HEIGHT 16 - -// Texture object IDs -GLuint particle_tex_id, floor_tex_id; - -// Particle texture (a simple spot) -const unsigned char particle_texture[ P_TEX_WIDTH * P_TEX_HEIGHT ] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x11, 0x22, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x11, 0x33, 0x88, 0x77, 0x33, 0x11, 0x00, - 0x00, 0x22, 0x88, 0xff, 0xee, 0x77, 0x22, 0x00, - 0x00, 0x22, 0x77, 0xee, 0xff, 0x88, 0x22, 0x00, - 0x00, 0x11, 0x33, 0x77, 0x88, 0x33, 0x11, 0x00, - 0x00, 0x00, 0x11, 0x33, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -// Floor texture (your basic checkered floor) -const unsigned char floor_texture[ F_TEX_WIDTH * F_TEX_HEIGHT ] = { - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xff, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xcc, 0xee, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x66, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xee, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x55, 0x30, 0x30, 0x44, 0x30, 0x30, - 0xf0, 0xdd, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x60, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x33, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, 0xf0, 0xff, 0xf0, 0xf0, 0xdd, 0xf0, 0xf0, 0xff, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x55, 0x33, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, - 0x30, 0x44, 0x66, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xaa, 0xf0, 0xf0, 0xcc, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xff, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xdd, 0xf0, - 0x30, 0x30, 0x30, 0x77, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, -}; - - -//======================================================================== -// These are fixed constants that control the particle engine. In a -// modular world, these values should be variables... -//======================================================================== - -// Maximum number of particles -#define MAX_PARTICLES 3000 - -// Life span of a particle (in seconds) -#define LIFE_SPAN 8.f - -// A new particle is born every [BIRTH_INTERVAL] second -#define BIRTH_INTERVAL (LIFE_SPAN/(float)MAX_PARTICLES) - -// Particle size (meters) -#define PARTICLE_SIZE 0.7f - -// Gravitational constant (m/s^2) -#define GRAVITY 9.8f - -// Base initial velocity (m/s) -#define VELOCITY 8.f - -// Bounce friction (1.0 = no friction, 0.0 = maximum friction) -#define FRICTION 0.75f - -// "Fountain" height (m) -#define FOUNTAIN_HEIGHT 3.f - -// Fountain radius (m) -#define FOUNTAIN_RADIUS 1.6f - -// Minimum delta-time for particle phisics (s) -#define MIN_DELTA_T (BIRTH_INTERVAL * 0.5f) - - -//======================================================================== -// Particle system global variables -//======================================================================== - -// This structure holds all state for a single particle -typedef struct { - float x,y,z; // Position in space - float vx,vy,vz; // Velocity vector - float r,g,b; // Color of particle - float life; // Life of particle (1.0 = newborn, < 0.0 = dead) - int active; // Tells if this particle is active -} PARTICLE; - -// Global vectors holding all particles. We use two vectors for double -// buffering. -static PARTICLE particles[MAX_PARTICLES]; - -// Global variable holding the age of the youngest particle -static float min_age; - -// Color of latest born particle (used for fountain lighting) -static float glow_color[4]; - -// Position of latest born particle (used for fountain lighting) -static float glow_pos[4]; - - -//======================================================================== -// Object material and fog configuration constants -//======================================================================== - -const GLfloat fountain_diffuse[4] = { 0.7f, 1.f, 1.f, 1.f }; -const GLfloat fountain_specular[4] = { 1.f, 1.f, 1.f, 1.f }; -const GLfloat fountain_shininess = 12.f; -const GLfloat floor_diffuse[4] = { 1.f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_specular[4] = { 0.6f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_shininess = 18.f; -const GLfloat fog_color[4] = { 0.1f, 0.1f, 0.1f, 1.f }; - - -//======================================================================== -// Print usage information -//======================================================================== - -static void usage(void) -{ - printf("Usage: particles [-bfhs]\n"); - printf("Options:\n"); - printf(" -f Run in full screen\n"); - printf(" -h Display this help\n"); - printf(" -s Run program as single thread (default is to use two threads)\n"); - printf("\n"); - printf("Program runtime controls:\n"); - printf(" W Toggle wireframe mode\n"); - printf(" Esc Exit program\n"); -} - - -//======================================================================== -// Initialize a new particle -//======================================================================== - -static void init_particle(PARTICLE *p, double t) -{ - float xy_angle, velocity; - - // Start position of particle is at the fountain blow-out - p->x = 0.f; - p->y = 0.f; - p->z = FOUNTAIN_HEIGHT; - - // Start velocity is up (Z)... - p->vz = 0.7f + (0.3f / 4096.f) * (float) (rand() & 4095); - - // ...and a randomly chosen X/Y direction - xy_angle = (2.f * (float) M_PI / 4096.f) * (float) (rand() & 4095); - p->vx = 0.4f * (float) cos(xy_angle); - p->vy = 0.4f * (float) sin(xy_angle); - - // Scale velocity vector according to a time-varying velocity - velocity = VELOCITY * (0.8f + 0.1f * (float) (sin(0.5 * t) + sin(1.31 * t))); - p->vx *= velocity; - p->vy *= velocity; - p->vz *= velocity; - - // Color is time-varying - p->r = 0.7f + 0.3f * (float) sin(0.34 * t + 0.1); - p->g = 0.6f + 0.4f * (float) sin(0.63 * t + 1.1); - p->b = 0.6f + 0.4f * (float) sin(0.91 * t + 2.1); - - // Store settings for fountain glow lighting - glow_pos[0] = 0.4f * (float) sin(1.34 * t); - glow_pos[1] = 0.4f * (float) sin(3.11 * t); - glow_pos[2] = FOUNTAIN_HEIGHT + 1.f; - glow_pos[3] = 1.f; - glow_color[0] = p->r; - glow_color[1] = p->g; - glow_color[2] = p->b; - glow_color[3] = 1.f; - - // The particle is new-born and active - p->life = 1.f; - p->active = 1; -} - - -//======================================================================== -// Update a particle -//======================================================================== - -#define FOUNTAIN_R2 (FOUNTAIN_RADIUS+PARTICLE_SIZE/2)*(FOUNTAIN_RADIUS+PARTICLE_SIZE/2) - -static void update_particle(PARTICLE *p, float dt) -{ - // If the particle is not active, we need not do anything - if (!p->active) - return; - - // The particle is getting older... - p->life -= dt * (1.f / LIFE_SPAN); - - // Did the particle die? - if (p->life <= 0.f) - { - p->active = 0; - return; - } - - // Apply gravity - p->vz = p->vz - GRAVITY * dt; - - // Update particle position - p->x = p->x + p->vx * dt; - p->y = p->y + p->vy * dt; - p->z = p->z + p->vz * dt; - - // Simple collision detection + response - if (p->vz < 0.f) - { - // Particles should bounce on the fountain (with friction) - if ((p->x * p->x + p->y * p->y) < FOUNTAIN_R2 && - p->z < (FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2)) - { - p->vz = -FRICTION * p->vz; - p->z = FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2 + - FRICTION * (FOUNTAIN_HEIGHT + - PARTICLE_SIZE / 2 - p->z); - } - - // Particles should bounce on the floor (with friction) - else if (p->z < PARTICLE_SIZE / 2) - { - p->vz = -FRICTION * p->vz; - p->z = PARTICLE_SIZE / 2 + - FRICTION * (PARTICLE_SIZE / 2 - p->z); - } - } -} - - -//======================================================================== -// The main frame for the particle engine. Called once per frame. -//======================================================================== - -static void particle_engine(double t, float dt) -{ - int i; - float dt2; - - // Update particles (iterated several times per frame if dt is too large) - while (dt > 0.f) - { - // Calculate delta time for this iteration - dt2 = dt < MIN_DELTA_T ? dt : MIN_DELTA_T; - - for (i = 0; i < MAX_PARTICLES; i++) - update_particle(&particles[i], dt2); - - min_age += dt2; - - // Should we create any new particle(s)? - while (min_age >= BIRTH_INTERVAL) - { - min_age -= BIRTH_INTERVAL; - - // Find a dead particle to replace with a new one - for (i = 0; i < MAX_PARTICLES; i++) - { - if (!particles[i].active) - { - init_particle(&particles[i], t + min_age); - update_particle(&particles[i], min_age); - break; - } - } - } - - dt -= dt2; - } -} - - -//======================================================================== -// Draw all active particles. We use OpenGL 1.1 vertex -// arrays for this in order to accelerate the drawing. -//======================================================================== - -#define BATCH_PARTICLES 70 // Number of particles to draw in each batch - // (70 corresponds to 7.5 KB = will not blow - // the L1 data cache on most CPUs) -#define PARTICLE_VERTS 4 // Number of vertices per particle - -static void draw_particles(GLFWwindow* window, double t, float dt) -{ - int i, particle_count; - Vertex vertex_array[BATCH_PARTICLES * PARTICLE_VERTS]; - Vertex* vptr; - float alpha; - GLuint rgba; - Vec3 quad_lower_left, quad_lower_right; - GLfloat mat[16]; - PARTICLE* pptr; - - // Here comes the real trick with flat single primitive objects (s.c. - // "billboards"): We must rotate the textured primitive so that it - // always faces the viewer (is coplanar with the view-plane). - // We: - // 1) Create the primitive around origo (0,0,0) - // 2) Rotate it so that it is coplanar with the view plane - // 3) Translate it according to the particle position - // Note that 1) and 2) is the same for all particles (done only once). - - // Get modelview matrix. We will only use the upper left 3x3 part of - // the matrix, which represents the rotation. - glGetFloatv(GL_MODELVIEW_MATRIX, mat); - - // 1) & 2) We do it in one swift step: - // Although not obvious, the following six lines represent two matrix/ - // vector multiplications. The matrix is the inverse 3x3 rotation - // matrix (i.e. the transpose of the same matrix), and the two vectors - // represent the lower left corner of the quad, PARTICLE_SIZE/2 * - // (-1,-1,0), and the lower right corner, PARTICLE_SIZE/2 * (1,-1,0). - // The upper left/right corners of the quad is always the negative of - // the opposite corners (regardless of rotation). - quad_lower_left.x = (-PARTICLE_SIZE / 2) * (mat[0] + mat[1]); - quad_lower_left.y = (-PARTICLE_SIZE / 2) * (mat[4] + mat[5]); - quad_lower_left.z = (-PARTICLE_SIZE / 2) * (mat[8] + mat[9]); - quad_lower_right.x = (PARTICLE_SIZE / 2) * (mat[0] - mat[1]); - quad_lower_right.y = (PARTICLE_SIZE / 2) * (mat[4] - mat[5]); - quad_lower_right.z = (PARTICLE_SIZE / 2) * (mat[8] - mat[9]); - - // Don't update z-buffer, since all particles are transparent! - glDepthMask(GL_FALSE); - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - - // Select particle texture - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - } - - // Set up vertex arrays. We use interleaved arrays, which is easier to - // handle (in most situations) and it gives a linear memeory access - // access pattern (which may give better performance in some - // situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords, - // 4 ubytes for color and 3 floats for vertex coord (in that order). - // Most OpenGL cards / drivers are optimized for this format. - glInterleavedArrays(GL_T2F_C4UB_V3F, 0, vertex_array); - - // Wait for particle physics thread to be done - mtx_lock(&thread_sync.particles_lock); - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame <= thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100000000; - cnd_timedwait(&thread_sync.p_done, &thread_sync.particles_lock, &ts); - } - - // Store the frame time and delta time for the physics thread - thread_sync.t = t; - thread_sync.dt = dt; - - // Update frame counter - thread_sync.d_frame++; - - // Loop through all particles and build vertex arrays. - particle_count = 0; - vptr = vertex_array; - pptr = particles; - - for (i = 0; i < MAX_PARTICLES; i++) - { - if (pptr->active) - { - // Calculate particle intensity (we set it to max during 75% - // of its life, then it fades out) - alpha = 4.f * pptr->life; - if (alpha > 1.f) - alpha = 1.f; - - // Convert color from float to 8-bit (store it in a 32-bit - // integer using endian independent type casting) - ((GLubyte*) &rgba)[0] = (GLubyte)(pptr->r * 255.f); - ((GLubyte*) &rgba)[1] = (GLubyte)(pptr->g * 255.f); - ((GLubyte*) &rgba)[2] = (GLubyte)(pptr->b * 255.f); - ((GLubyte*) &rgba)[3] = (GLubyte)(alpha * 255.f); - - // 3) Translate the quad to the correct position in modelview - // space and store its parameters in vertex arrays (we also - // store texture coord and color information for each vertex). - - // Lower left corner - vptr->s = 0.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_left.x; - vptr->y = pptr->y + quad_lower_left.y; - vptr->z = pptr->z + quad_lower_left.z; - vptr ++; - - // Lower right corner - vptr->s = 1.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_right.x; - vptr->y = pptr->y + quad_lower_right.y; - vptr->z = pptr->z + quad_lower_right.z; - vptr ++; - - // Upper right corner - vptr->s = 1.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_left.x; - vptr->y = pptr->y - quad_lower_left.y; - vptr->z = pptr->z - quad_lower_left.z; - vptr ++; - - // Upper left corner - vptr->s = 0.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_right.x; - vptr->y = pptr->y - quad_lower_right.y; - vptr->z = pptr->z - quad_lower_right.z; - vptr ++; - - // Increase count of drawable particles - particle_count ++; - } - - // If we have filled up one batch of particles, draw it as a set - // of quads using glDrawArrays. - if (particle_count >= BATCH_PARTICLES) - { - // The first argument tells which primitive type we use (QUAD) - // The second argument tells the index of the first vertex (0) - // The last argument is the vertex count - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - particle_count = 0; - vptr = vertex_array; - } - - // Next particle - pptr++; - } - - // We are done with the particle data - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.d_done); - - // Draw final batch of particles (if any) - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - - // Disable vertex arrays (Note: glInterleavedArrays implicitly called - // glEnableClientState for vertex, texture coord and color arrays) - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - - glDepthMask(GL_TRUE); -} - - -//======================================================================== -// Fountain geometry specification -//======================================================================== - -#define FOUNTAIN_SIDE_POINTS 14 -#define FOUNTAIN_SWEEP_STEPS 32 - -static const float fountain_side[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.2f, 0.f, 1.f, 0.2f, 0.41f, 0.3f, 0.4f, 0.35f, - 0.4f, 1.95f, 0.41f, 2.f, 0.8f, 2.2f, 1.2f, 2.4f, - 1.5f, 2.7f, 1.55f,2.95f, 1.6f, 3.f, 1.f, 3.f, - 0.5f, 3.f, 0.f, 3.f -}; - -static const float fountain_normal[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.0000f, 0.0000f, 0.6428f, 0.7660f, 0.3420f, 0.9397f, 1.0000f, 0.0000f, - 1.0000f, 0.0000f, 0.3420f,-0.9397f, 0.4226f,-0.9063f, 0.5000f,-0.8660f, - 0.7660f,-0.6428f, 0.9063f,-0.4226f, 0.0000f,1.00000f, 0.0000f,1.00000f, - 0.0000f,1.00000f, 0.0000f,1.00000f -}; - - -//======================================================================== -// Draw a fountain -//======================================================================== - -static void draw_fountain(void) -{ - static GLuint fountain_list = 0; - double angle; - float x, y; - int m, n; - - // The first time, we build the fountain display list - if (!fountain_list) - { - fountain_list = glGenLists(1); - glNewList(fountain_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, fountain_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, fountain_specular); - glMaterialf(GL_FRONT, GL_SHININESS, fountain_shininess); - - // Build fountain using triangle strips - for (n = 0; n < FOUNTAIN_SIDE_POINTS - 1; n++) - { - glBegin(GL_TRIANGLE_STRIP); - for (m = 0; m <= FOUNTAIN_SWEEP_STEPS; m++) - { - angle = (double) m * (2.0 * M_PI / (double) FOUNTAIN_SWEEP_STEPS); - x = (float) cos(angle); - y = (float) sin(angle); - - // Draw triangle strip - glNormal3f(x * fountain_normal[n * 2 + 2], - y * fountain_normal[n * 2 + 2], - fountain_normal[n * 2 + 3]); - glVertex3f(x * fountain_side[n * 2 + 2], - y * fountain_side[n * 2 + 2], - fountain_side[n * 2 +3 ]); - glNormal3f(x * fountain_normal[n * 2], - y * fountain_normal[n * 2], - fountain_normal[n * 2 + 1]); - glVertex3f(x * fountain_side[n * 2], - y * fountain_side[n * 2], - fountain_side[n * 2 + 1]); - } - - glEnd(); - } - - glEndList(); - } - else - glCallList(fountain_list); -} - - -//======================================================================== -// Recursive function for building variable tesselated floor -//======================================================================== - -static void tessellate_floor(float x1, float y1, float x2, float y2, int depth) -{ - float delta, x, y; - - // Last recursion? - if (depth >= 5) - delta = 999999.f; - else - { - x = (float) (fabs(x1) < fabs(x2) ? fabs(x1) : fabs(x2)); - y = (float) (fabs(y1) < fabs(y2) ? fabs(y1) : fabs(y2)); - delta = x*x + y*y; - } - - // Recurse further? - if (delta < 0.1f) - { - x = (x1 + x2) * 0.5f; - y = (y1 + y2) * 0.5f; - tessellate_floor(x1, y1, x, y, depth + 1); - tessellate_floor(x, y1, x2, y, depth + 1); - tessellate_floor(x1, y, x, y2, depth + 1); - tessellate_floor(x, y, x2, y2, depth + 1); - } - else - { - glTexCoord2f(x1 * 30.f, y1 * 30.f); - glVertex3f( x1 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y1 * 30.f); - glVertex3f( x2 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y2 * 30.f); - glVertex3f( x2 * 80.f, y2 * 80.f, 0.f); - glTexCoord2f(x1 * 30.f, y2 * 30.f); - glVertex3f( x1 * 80.f, y2 * 80.f, 0.f); - } -} - - -//======================================================================== -// Draw floor. We build the floor recursively and let the tessellation in the -// center (near x,y=0,0) be high, while the tessellation around the edges be -// low. -//======================================================================== - -static void draw_floor(void) -{ - static GLuint floor_list = 0; - - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - } - - // The first time, we build the floor display list - if (!floor_list) - { - floor_list = glGenLists(1); - glNewList(floor_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, floor_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular); - glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess); - - // Draw floor as a bunch of triangle strips (high tesselation - // improves lighting) - glNormal3f(0.f, 0.f, 1.f); - glBegin(GL_QUADS); - tessellate_floor(-1.f, -1.f, 0.f, 0.f, 0); - tessellate_floor( 0.f, -1.f, 1.f, 0.f, 0); - tessellate_floor( 0.f, 0.f, 1.f, 1.f, 0); - tessellate_floor(-1.f, 0.f, 0.f, 1.f, 0); - glEnd(); - - glEndList(); - } - else - glCallList(floor_list); - - glDisable(GL_TEXTURE_2D); - -} - - -//======================================================================== -// Position and configure light sources -//======================================================================== - -static void setup_lights(void) -{ - float l1pos[4], l1amb[4], l1dif[4], l1spec[4]; - float l2pos[4], l2amb[4], l2dif[4], l2spec[4]; - - // Set light source 1 parameters - l1pos[0] = 0.f; l1pos[1] = -9.f; l1pos[2] = 8.f; l1pos[3] = 1.f; - l1amb[0] = 0.2f; l1amb[1] = 0.2f; l1amb[2] = 0.2f; l1amb[3] = 1.f; - l1dif[0] = 0.8f; l1dif[1] = 0.4f; l1dif[2] = 0.2f; l1dif[3] = 1.f; - l1spec[0] = 1.f; l1spec[1] = 0.6f; l1spec[2] = 0.2f; l1spec[3] = 0.f; - - // Set light source 2 parameters - l2pos[0] = -15.f; l2pos[1] = 12.f; l2pos[2] = 1.5f; l2pos[3] = 1.f; - l2amb[0] = 0.f; l2amb[1] = 0.f; l2amb[2] = 0.f; l2amb[3] = 1.f; - l2dif[0] = 0.2f; l2dif[1] = 0.4f; l2dif[2] = 0.8f; l2dif[3] = 1.f; - l2spec[0] = 0.2f; l2spec[1] = 0.6f; l2spec[2] = 1.f; l2spec[3] = 0.f; - - glLightfv(GL_LIGHT1, GL_POSITION, l1pos); - glLightfv(GL_LIGHT1, GL_AMBIENT, l1amb); - glLightfv(GL_LIGHT1, GL_DIFFUSE, l1dif); - glLightfv(GL_LIGHT1, GL_SPECULAR, l1spec); - glLightfv(GL_LIGHT2, GL_POSITION, l2pos); - glLightfv(GL_LIGHT2, GL_AMBIENT, l2amb); - glLightfv(GL_LIGHT2, GL_DIFFUSE, l2dif); - glLightfv(GL_LIGHT2, GL_SPECULAR, l2spec); - glLightfv(GL_LIGHT3, GL_POSITION, glow_pos); - glLightfv(GL_LIGHT3, GL_DIFFUSE, glow_color); - glLightfv(GL_LIGHT3, GL_SPECULAR, glow_color); - - glEnable(GL_LIGHT1); - glEnable(GL_LIGHT2); - glEnable(GL_LIGHT3); -} - - -//======================================================================== -// Main rendering function -//======================================================================== - -static void draw_scene(GLFWwindow* window, double t) -{ - double xpos, ypos, zpos, angle_x, angle_y, angle_z; - static double t_old = 0.0; - float dt; - - // Calculate frame-to-frame delta time - dt = (float) (t - t_old); - t_old = t; - - glClearColor(0.1f, 0.1f, 0.1f, 1.f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(65.0, aspect_ratio, 1.0, 60.0); - - // Setup camera - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Rotate camera - angle_x = 90.0 - 10.0; - angle_y = 10.0 * sin(0.3 * t); - angle_z = 10.0 * t; - glRotated(-angle_x, 1.0, 0.0, 0.0); - glRotated(-angle_y, 0.0, 1.0, 0.0); - glRotated(-angle_z, 0.0, 0.0, 1.0); - - // Translate camera - xpos = 15.0 * sin((M_PI / 180.0) * angle_z) + - 2.0 * sin((M_PI / 180.0) * 3.1 * t); - ypos = -15.0 * cos((M_PI / 180.0) * angle_z) + - 2.0 * cos((M_PI / 180.0) * 2.9 * t); - zpos = 4.0 + 2.0 * cos((M_PI / 180.0) * 4.9 * t); - glTranslated(-xpos, -ypos, -zpos); - - glFrontFace(GL_CCW); - glCullFace(GL_BACK); - glEnable(GL_CULL_FACE); - - setup_lights(); - glEnable(GL_LIGHTING); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.05f); - glFogfv(GL_FOG_COLOR, fog_color); - - draw_floor(); - - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - glDepthMask(GL_TRUE); - - draw_fountain(); - - glDisable(GL_LIGHTING); - glDisable(GL_FOG); - - // Particles must be drawn after all solid objects have been drawn - draw_particles(window, t, dt); - - // Z-buffer not needed anymore - glDisable(GL_DEPTH_TEST); -} - - -//======================================================================== -// Window resize callback function -//======================================================================== - -static void resize_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); - aspect_ratio = height ? width / (float) height : 1.f; -} - - -//======================================================================== -// Key callback functions -//======================================================================== - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS) - { - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - case GLFW_KEY_W: - wireframe = !wireframe; - glPolygonMode(GL_FRONT_AND_BACK, - wireframe ? GL_LINE : GL_FILL); - break; - default: - break; - } - } -} - - -//======================================================================== -// Thread for updating particle physics -//======================================================================== - -static int physics_thread_main(void* arg) -{ - GLFWwindow* window = arg; - - for (;;) - { - mtx_lock(&thread_sync.particles_lock); - - // Wait for particle drawing to be done - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame > thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100000000; - cnd_timedwait(&thread_sync.d_done, &thread_sync.particles_lock, &ts); - } - - if (glfwWindowShouldClose(window)) - break; - - // Update particles - particle_engine(thread_sync.t, thread_sync.dt); - - // Update frame counter - thread_sync.p_frame++; - - // Unlock mutex and signal drawing thread - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.p_done); - } - - return 0; -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char** argv) -{ - int ch, width, height; - thrd_t physics_thread = 0; - GLFWwindow* window; - GLFWmonitor* monitor = NULL; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Particle Engine", monitor, NULL); - if (!window) - { - fprintf(stderr, "Failed to create GLFW window\n"); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - if (monitor) - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetWindowSizeCallback(window, resize_callback); - glfwSetKeyCallback(window, key_callback); - - // Set initial aspect ratio - glfwGetWindowSize(window, &width, &height); - resize_callback(window, width, height); - - // Upload particle texture - glGenTextures(1, &particle_tex_id); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, P_TEX_WIDTH, P_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, particle_texture); - - // Upload floor texture - glGenTextures(1, &floor_tex_id); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, F_TEX_WIDTH, F_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, floor_texture); - - if (glfwExtensionSupported("GL_EXT_separate_specular_color")) - { - glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT, - GL_SEPARATE_SPECULAR_COLOR_EXT); - } - - // Set filled polygon mode as default (not wireframe) - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - wireframe = 0; - - // Set initial times - thread_sync.t = 0.0; - thread_sync.dt = 0.001f; - thread_sync.p_frame = 0; - thread_sync.d_frame = 0; - - mtx_init(&thread_sync.particles_lock, mtx_timed); - cnd_init(&thread_sync.p_done); - cnd_init(&thread_sync.d_done); - - if (thrd_create(&physics_thread, physics_thread_main, window) != thrd_success) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetTime(0.0); - - while (!glfwWindowShouldClose(window)) - { - draw_scene(window, glfwGetTime()); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - thrd_join(physics_thread, NULL); - - glfwDestroyWindow(window); - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/examples/simple.c b/testbed/glfw/examples/simple.c deleted file mode 100644 index c39be574..00000000 --- a/testbed/glfw/examples/simple.c +++ /dev/null @@ -1,102 +0,0 @@ -//======================================================================== -// Simple GLFW example -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -//! [code] - -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fputs(description, stderr); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GL_TRUE); -} - -int main(void) -{ - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - float ratio; - int width, height; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-ratio, ratio, -1.f, 1.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - glLoadIdentity(); - glRotatef((float) glfwGetTime() * 50.f, 0.f, 0.f, 1.f); - - glBegin(GL_TRIANGLES); - glColor3f(1.f, 0.f, 0.f); - glVertex3f(-0.6f, -0.4f, 0.f); - glColor3f(0.f, 1.f, 0.f); - glVertex3f(0.6f, -0.4f, 0.f); - glColor3f(0.f, 0.f, 1.f); - glVertex3f(0.f, 0.6f, 0.f); - glEnd(); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - -//! [code] diff --git a/testbed/glfw/examples/splitview.c b/testbed/glfw/examples/splitview.c deleted file mode 100644 index 30b093b1..00000000 --- a/testbed/glfw/examples/splitview.c +++ /dev/null @@ -1,511 +0,0 @@ -//======================================================================== -// This is an example program for the GLFW library -// -// The program uses a "split window" view, rendering four views of the -// same scene in one window (e.g. uesful for 3D modelling software). This -// demo uses scissors to separete the four different rendering areas from -// each other. -// -// (If the code seems a little bit strange here and there, it may be -// because I am not a friend of orthogonal projections) -//======================================================================== - -#define GLFW_INCLUDE_GLU -#include - -#include -#include -#include - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - - -//======================================================================== -// Global variables -//======================================================================== - -// Mouse position -static double xpos = 0, ypos = 0; - -// Window size -static int width, height; - -// Active view: 0 = none, 1 = upper left, 2 = upper right, 3 = lower left, -// 4 = lower right -static int active_view = 0; - -// Rotation around each axis -static int rot_x = 0, rot_y = 0, rot_z = 0; - -// Do redraw? -static int do_redraw = 1; - - -//======================================================================== -// Draw a solid torus (use a display list for the model) -//======================================================================== - -#define TORUS_MAJOR 1.5 -#define TORUS_MINOR 0.5 -#define TORUS_MAJOR_RES 32 -#define TORUS_MINOR_RES 32 - -static void drawTorus(void) -{ - static GLuint torus_list = 0; - int i, j, k; - double s, t, x, y, z, nx, ny, nz, scale, twopi; - - if (!torus_list) - { - // Start recording displaylist - torus_list = glGenLists(1); - glNewList(torus_list, GL_COMPILE_AND_EXECUTE); - - // Draw torus - twopi = 2.0 * M_PI; - for (i = 0; i < TORUS_MINOR_RES; i++) - { - glBegin(GL_QUAD_STRIP); - for (j = 0; j <= TORUS_MAJOR_RES; j++) - { - for (k = 1; k >= 0; k--) - { - s = (i + k) % TORUS_MINOR_RES + 0.5; - t = j % TORUS_MAJOR_RES; - - // Calculate point on surface - x = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * cos(t * twopi / TORUS_MAJOR_RES); - y = TORUS_MINOR * sin(s * twopi / TORUS_MINOR_RES); - z = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * sin(t * twopi / TORUS_MAJOR_RES); - - // Calculate surface normal - nx = x - TORUS_MAJOR * cos(t * twopi / TORUS_MAJOR_RES); - ny = y; - nz = z - TORUS_MAJOR * sin(t * twopi / TORUS_MAJOR_RES); - scale = 1.0 / sqrt(nx*nx + ny*ny + nz*nz); - nx *= scale; - ny *= scale; - nz *= scale; - - glNormal3f((float) nx, (float) ny, (float) nz); - glVertex3f((float) x, (float) y, (float) z); - } - } - - glEnd(); - } - - // Stop recording displaylist - glEndList(); - } - else - { - // Playback displaylist - glCallList(torus_list); - } -} - - -//======================================================================== -// Draw the scene (a rotating torus) -//======================================================================== - -static void drawScene(void) -{ - const GLfloat model_diffuse[4] = {1.0f, 0.8f, 0.8f, 1.0f}; - const GLfloat model_specular[4] = {0.6f, 0.6f, 0.6f, 1.0f}; - const GLfloat model_shininess = 20.0f; - - glPushMatrix(); - - // Rotate the object - glRotatef((GLfloat) rot_x * 0.5f, 1.0f, 0.0f, 0.0f); - glRotatef((GLfloat) rot_y * 0.5f, 0.0f, 1.0f, 0.0f); - glRotatef((GLfloat) rot_z * 0.5f, 0.0f, 0.0f, 1.0f); - - // Set model color (used for orthogonal views, lighting disabled) - glColor4fv(model_diffuse); - - // Set model material (used for perspective view, lighting enabled) - glMaterialfv(GL_FRONT, GL_DIFFUSE, model_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, model_specular); - glMaterialf(GL_FRONT, GL_SHININESS, model_shininess); - - // Draw torus - drawTorus(); - - glPopMatrix(); -} - - -//======================================================================== -// Draw a 2D grid (used for orthogonal views) -//======================================================================== - -static void drawGrid(float scale, int steps) -{ - int i; - float x, y; - - glPushMatrix(); - - // Set background to some dark bluish grey - glClearColor(0.05f, 0.05f, 0.2f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - - // Setup modelview matrix (flat XY view) - glLoadIdentity(); - gluLookAt(0.0, 0.0, 1.0, - 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0); - - // We don't want to update the Z-buffer - glDepthMask(GL_FALSE); - - // Set grid color - glColor3f(0.0f, 0.5f, 0.5f); - - glBegin(GL_LINES); - - // Horizontal lines - x = scale * 0.5f * (float) (steps - 1); - y = -scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(-x, y, 0.0f); - glVertex3f(x, y, 0.0f); - y += scale; - } - - // Vertical lines - x = -scale * 0.5f * (float) (steps - 1); - y = scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(x, -y, 0.0f); - glVertex3f(x, y, 0.0f); - x += scale; - } - - glEnd(); - - // Enable Z-buffer writing again - glDepthMask(GL_TRUE); - - glPopMatrix(); -} - - -//======================================================================== -// Draw all views -//======================================================================== - -static void drawAllViews(void) -{ - const GLfloat light_position[4] = {0.0f, 8.0f, 8.0f, 1.0f}; - const GLfloat light_diffuse[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_specular[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_ambient[4] = {0.2f, 0.2f, 0.3f, 1.0f}; - double aspect; - - // Calculate aspect of window - if (height > 0) - aspect = (double) width / (double) height; - else - aspect = 1.0; - - // Clear screen - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // Enable scissor test - glEnable(GL_SCISSOR_TEST); - - // Enable depth test - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - - // ** ORTHOGONAL VIEWS ** - - // For orthogonal views, use wireframe rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - // Enable line anti-aliasing - glEnable(GL_LINE_SMOOTH); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - // Setup orthogonal projection matrix - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-3.0 * aspect, 3.0 * aspect, -3.0, 3.0, 1.0, 50.0); - - // Upper left view (TOP VIEW) - glViewport(0, height / 2, width / 2, height / 2); - glScissor(0, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - gluLookAt(0.0f, 10.0f, 1e-3f, // Eye-position (above) - 0.0f, 0.0f, 0.0f, // View-point - 0.0f, 1.0f, 0.0f); // Up-vector - drawGrid(0.5, 12); - drawScene(); - - // Lower left view (FRONT VIEW) - glViewport(0, 0, width / 2, height / 2); - glScissor(0, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - gluLookAt(0.0f, 0.0f, 10.0f, // Eye-position (in front of) - 0.0f, 0.0f, 0.0f, // View-point - 0.0f, 1.0f, 0.0f); // Up-vector - drawGrid(0.5, 12); - drawScene(); - - // Lower right view (SIDE VIEW) - glViewport(width / 2, 0, width / 2, height / 2); - glScissor(width / 2, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - gluLookAt(10.0f, 0.0f, 0.0f, // Eye-position (to the right) - 0.0f, 0.0f, 0.0f, // View-point - 0.0f, 1.0f, 0.0f); // Up-vector - drawGrid(0.5, 12); - drawScene(); - - // Disable line anti-aliasing - glDisable(GL_LINE_SMOOTH); - glDisable(GL_BLEND); - - // ** PERSPECTIVE VIEW ** - - // For perspective view, use solid rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - - // Enable face culling (faster rendering) - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CW); - - // Setup perspective projection matrix - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(65.0f, aspect, 1.0f, 50.0f); - - // Upper right view (PERSPECTIVE VIEW) - glViewport(width / 2, height / 2, width / 2, height / 2); - glScissor(width / 2, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - gluLookAt(3.0f, 1.5f, 3.0f, // Eye-position - 0.0f, 0.0f, 0.0f, // View-point - 0.0f, 1.0f, 0.0f); // Up-vector - - // Configure and enable light source 1 - glLightfv(GL_LIGHT1, GL_POSITION, light_position); - glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient); - glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse); - glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular); - glEnable(GL_LIGHT1); - glEnable(GL_LIGHTING); - - // Draw scene - drawScene(); - - // Disable lighting - glDisable(GL_LIGHTING); - - // Disable face culling - glDisable(GL_CULL_FACE); - - // Disable depth test - glDisable(GL_DEPTH_TEST); - - // Disable scissor test - glDisable(GL_SCISSOR_TEST); - - // Draw a border around the active view - if (active_view > 0 && active_view != 2) - { - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0, 2.0, 0.0, 2.0, 0.0, 1.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef((GLfloat) ((active_view - 1) & 1), (GLfloat) (1 - (active_view - 1) / 2), 0.0f); - - glColor3f(1.0f, 1.0f, 0.6f); - - glBegin(GL_LINE_STRIP); - glVertex2i(0, 0); - glVertex2i(1, 0); - glVertex2i(1, 1); - glVertex2i(0, 1); - glVertex2i(0, 0); - glEnd(); - } -} - - -//======================================================================== -// Framebuffer size callback function -//======================================================================== - -static void framebufferSizeFun(GLFWwindow* window, int w, int h) -{ - width = w; - height = h > 0 ? h : 1; - do_redraw = 1; -} - - -//======================================================================== -// Window refresh callback function -//======================================================================== - -static void windowRefreshFun(GLFWwindow* window) -{ - do_redraw = 1; -} - - -//======================================================================== -// Mouse position callback function -//======================================================================== - -static void cursorPosFun(GLFWwindow* window, double x, double y) -{ - // Depending on which view was selected, rotate around different axes - switch (active_view) - { - case 1: - rot_x += (int) (y - ypos); - rot_z += (int) (x - xpos); - do_redraw = 1; - break; - case 3: - rot_x += (int) (y - ypos); - rot_y += (int) (x - xpos); - do_redraw = 1; - break; - case 4: - rot_y += (int) (x - xpos); - rot_z += (int) (y - ypos); - do_redraw = 1; - break; - default: - // Do nothing for perspective view, or if no view is selected - break; - } - - // Remember cursor position - xpos = x; - ypos = y; -} - - -//======================================================================== -// Mouse button callback function -//======================================================================== - -static void mouseButtonFun(GLFWwindow* window, int button, int action, int mods) -{ - if ((button == GLFW_MOUSE_BUTTON_LEFT) && action == GLFW_PRESS) - { - // Detect which of the four views was clicked - active_view = 1; - if (xpos >= width / 2) - active_view += 1; - if (ypos >= height / 2) - active_view += 2; - } - else if (button == GLFW_MOUSE_BUTTON_LEFT) - { - // Deselect any previously selected view - active_view = 0; - } - - do_redraw = 1; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GL_TRUE); -} - - -//======================================================================== -// main -//======================================================================== - -int main(void) -{ - GLFWwindow* window; - - // Initialise GLFW - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - // Open OpenGL window - window = glfwCreateWindow(500, 500, "Split view demo", NULL, NULL); - if (!window) - { - fprintf(stderr, "Failed to open GLFW window\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, framebufferSizeFun); - glfwSetWindowRefreshCallback(window, windowRefreshFun); - glfwSetCursorPosCallback(window, cursorPosFun); - glfwSetMouseButtonCallback(window, mouseButtonFun); - glfwSetKeyCallback(window, key_callback); - - // Enable vsync - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwGetFramebufferSize(window, &width, &height); - framebufferSizeFun(window, width, height); - - // Main loop - for (;;) - { - // Only redraw if we need to - if (do_redraw) - { - // Draw all views - drawAllViews(); - - // Swap buffers - glfwSwapBuffers(window); - - do_redraw = 0; - } - - // Wait for new events - glfwWaitEvents(); - - // Check if the window should be closed - if (glfwWindowShouldClose(window)) - break; - } - - // Close OpenGL window and terminate GLFW - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/examples/wave.c b/testbed/glfw/examples/wave.c deleted file mode 100644 index bafe4652..00000000 --- a/testbed/glfw/examples/wave.c +++ /dev/null @@ -1,452 +0,0 @@ -/***************************************************************************** - * Wave Simulation in OpenGL - * (C) 2002 Jakob Thomsen - * http://home.in.tum.de/~thomsen - * Modified for GLFW by Sylvain Hellegouarch - sh@programmationworld.com - * Modified for variable frame rate by Marcus Geelnard - * 2003-Jan-31: Minor cleanups and speedups / MG - * 2010-10-24: Formatting and cleanup - Camilla Berglund - *****************************************************************************/ - -#include -#include -#include - -#define GLFW_INCLUDE_GLU -#include - -#ifndef M_PI - #define M_PI 3.1415926535897932384626433832795 -#endif - -// Maximum delta T to allow for differential calculations -#define MAX_DELTA_T 0.01 - -// Animation speed (10.0 looks good) -#define ANIMATION_SPEED 10.0 - -GLfloat alpha = 210.f, beta = -70.f; -GLfloat zoom = 2.f; - -double cursorX; -double cursorY; - -struct Vertex -{ - GLfloat x, y, z; - GLfloat r, g, b; -}; - -#define GRIDW 50 -#define GRIDH 50 -#define VERTEXNUM (GRIDW*GRIDH) - -#define QUADW (GRIDW - 1) -#define QUADH (GRIDH - 1) -#define QUADNUM (QUADW*QUADH) - -GLuint quad[4 * QUADNUM]; -struct Vertex vertex[VERTEXNUM]; - -/* The grid will look like this: - * - * 3 4 5 - * *---*---* - * | | | - * | 0 | 1 | - * | | | - * *---*---* - * 0 1 2 - */ - -//======================================================================== -// Initialize grid geometry -//======================================================================== - -void init_vertices(void) -{ - int x, y, p; - - // Place the vertices in a grid - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - p = y * GRIDW + x; - - vertex[p].x = (GLfloat) (x - GRIDW / 2) / (GLfloat) (GRIDW / 2); - vertex[p].y = (GLfloat) (y - GRIDH / 2) / (GLfloat) (GRIDH / 2); - vertex[p].z = 0; - - if ((x % 4 < 2) ^ (y % 4 < 2)) - vertex[p].r = 0.0; - else - vertex[p].r = 1.0; - - vertex[p].g = (GLfloat) y / (GLfloat) GRIDH; - vertex[p].b = 1.f - ((GLfloat) x / (GLfloat) GRIDW + (GLfloat) y / (GLfloat) GRIDH) / 2.f; - } - } - - for (y = 0; y < QUADH; y++) - { - for (x = 0; x < QUADW; x++) - { - p = 4 * (y * QUADW + x); - - quad[p + 0] = y * GRIDW + x; // Some point - quad[p + 1] = y * GRIDW + x + 1; // Neighbor at the right side - quad[p + 2] = (y + 1) * GRIDW + x + 1; // Upper right neighbor - quad[p + 3] = (y + 1) * GRIDW + x; // Upper neighbor - } - } -} - -double dt; -double p[GRIDW][GRIDH]; -double vx[GRIDW][GRIDH], vy[GRIDW][GRIDH]; -double ax[GRIDW][GRIDH], ay[GRIDW][GRIDH]; - -//======================================================================== -// Initialize grid -//======================================================================== - -void init_grid(void) -{ - int x, y; - double dx, dy, d; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - dx = (double) (x - GRIDW / 2); - dy = (double) (y - GRIDH / 2); - d = sqrt(dx * dx + dy * dy); - if (d < 0.1 * (double) (GRIDW / 2)) - { - d = d * 10.0; - p[x][y] = -cos(d * (M_PI / (double)(GRIDW * 4))) * 100.0; - } - else - p[x][y] = 0.0; - - vx[x][y] = 0.0; - vy[x][y] = 0.0; - } - } -} - - -//======================================================================== -// Draw scene -//======================================================================== - -void draw_scene(GLFWwindow* window) -{ - // Clear the color and depth buffers - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // We don't want to modify the projection matrix - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Move back - glTranslatef(0.0, 0.0, -zoom); - // Rotate the view - glRotatef(beta, 1.0, 0.0, 0.0); - glRotatef(alpha, 0.0, 0.0, 1.0); - - glDrawElements(GL_QUADS, 4 * QUADNUM, GL_UNSIGNED_INT, quad); - - glfwSwapBuffers(window); -} - - -//======================================================================== -// Initialize Miscellaneous OpenGL state -//======================================================================== - -void init_opengl(void) -{ - // Use Gouraud (smooth) shading - glShadeModel(GL_SMOOTH); - - // Switch on the z-buffer - glEnable(GL_DEPTH_TEST); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, sizeof(struct Vertex), vertex); - glColorPointer(3, GL_FLOAT, sizeof(struct Vertex), &vertex[0].r); // Pointer to the first color - - glPointSize(2.0); - - // Background color is black - glClearColor(0, 0, 0, 0); -} - - -//======================================================================== -// Modify the height of each vertex according to the pressure -//======================================================================== - -void adjust_grid(void) -{ - int pos; - int x, y; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - pos = y * GRIDW + x; - vertex[pos].z = (float) (p[x][y] * (1.0 / 50.0)); - } - } -} - - -//======================================================================== -// Calculate wave propagation -//======================================================================== - -void calc_grid(void) -{ - int x, y, x2, y2; - double time_step = dt * ANIMATION_SPEED; - - // Compute accelerations - for (x = 0; x < GRIDW; x++) - { - x2 = (x + 1) % GRIDW; - for(y = 0; y < GRIDH; y++) - ax[x][y] = p[x][y] - p[x2][y]; - } - - for (y = 0; y < GRIDH; y++) - { - y2 = (y + 1) % GRIDH; - for(x = 0; x < GRIDW; x++) - ay[x][y] = p[x][y] - p[x][y2]; - } - - // Compute speeds - for (x = 0; x < GRIDW; x++) - { - for (y = 0; y < GRIDH; y++) - { - vx[x][y] = vx[x][y] + ax[x][y] * time_step; - vy[x][y] = vy[x][y] + ay[x][y] * time_step; - } - } - - // Compute pressure - for (x = 1; x < GRIDW; x++) - { - x2 = x - 1; - for (y = 1; y < GRIDH; y++) - { - y2 = y - 1; - p[x][y] = p[x][y] + (vx[x2][y] - vx[x][y] + vy[x][y2] - vy[x][y]) * time_step; - } - } -} - - -//======================================================================== -// Print errors -//======================================================================== - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - - -//======================================================================== -// Handle key strokes -//======================================================================== - -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - case GLFW_KEY_SPACE: - init_grid(); - break; - case GLFW_KEY_LEFT: - alpha += 5; - break; - case GLFW_KEY_RIGHT: - alpha -= 5; - break; - case GLFW_KEY_UP: - beta -= 5; - break; - case GLFW_KEY_DOWN: - beta += 5; - break; - case GLFW_KEY_PAGE_UP: - zoom -= 0.25f; - if (zoom < 0.f) - zoom = 0.f; - break; - case GLFW_KEY_PAGE_DOWN: - zoom += 0.25f; - break; - default: - break; - } -} - - -//======================================================================== -// Callback function for mouse button events -//======================================================================== - -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - glfwGetCursorPos(window, &cursorX, &cursorY); - } - else - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -} - - -//======================================================================== -// Callback function for cursor motion events -//======================================================================== - -void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) - { - alpha += (GLfloat) (x - cursorX) / 10.f; - beta += (GLfloat) (y - cursorY) / 10.f; - - cursorX = x; - cursorY = y; - } -} - - -//======================================================================== -// Callback function for scroll events -//======================================================================== - -void scroll_callback(GLFWwindow* window, double x, double y) -{ - zoom += (float) y / 4.f; - if (zoom < 0) - zoom = 0; -} - - -//======================================================================== -// Callback function for framebuffer resize events -//======================================================================== - -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - float ratio = 1.f; - - if (height > 0) - ratio = (float) width / (float) height; - - // Setup viewport - glViewport(0, 0, width, height); - - // Change to the projection matrix and set our viewing volume - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, ratio, 1.0, 1024.0); -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char* argv[]) -{ - GLFWwindow* window; - double t, dt_total, t_old; - int width, height; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetScrollCallback(window, scroll_callback); - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwGetFramebufferSize(window, &width, &height); - framebuffer_size_callback(window, width, height); - - // Initialize OpenGL - init_opengl(); - - // Initialize simulation - init_vertices(); - init_grid(); - adjust_grid(); - - // Initialize timer - t_old = glfwGetTime() - 0.01; - - while (!glfwWindowShouldClose(window)) - { - t = glfwGetTime(); - dt_total = t - t_old; - t_old = t; - - // Safety - iterate if dt_total is too large - while (dt_total > 0.f) - { - // Select iteration time step - dt = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt; - - // Calculate wave propagation - calc_grid(); - } - - // Compute height of each vertex - adjust_grid(); - - // Draw wave grid to OpenGL display - draw_scene(window); - - glfwPollEvents(); - } - - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/CMakeLists.txt b/testbed/glfw/tests/CMakeLists.txt deleted file mode 100644 index a5f52474..00000000 --- a/testbed/glfw/tests/CMakeLists.txt +++ /dev/null @@ -1,81 +0,0 @@ - -link_libraries(glfw "${OPENGL_glu_LIBRARY}") - -if (BUILD_SHARED_LIBS) - add_definitions(-DGLFW_DLL) - link_libraries("${OPENGL_gl_LIBRARY}" "${MATH_LIBRARY}") -else() - link_libraries(${glfw_LIBRARIES}) -endif() - -include_directories("${GLFW_SOURCE_DIR}/include" - "${GLFW_SOURCE_DIR}/deps") - -if ("${OPENGL_INCLUDE_DIR}") - include_directories("${OPENGL_INCLUDE_DIR}") -endif() - -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -add_executable(clipboard clipboard.c ${GETOPT}) -add_executable(defaults defaults.c) -add_executable(events events.c ${GETOPT}) -add_executable(fsaa fsaa.c ${GETOPT}) -add_executable(gamma gamma.c ${GETOPT}) -add_executable(glfwinfo glfwinfo.c ${GETOPT}) -add_executable(iconify iconify.c ${GETOPT}) -add_executable(joysticks joysticks.c) -add_executable(modes modes.c ${GETOPT}) -add_executable(peter peter.c) -add_executable(reopen reopen.c) -add_executable(cursor cursor.c) - -add_executable(cursoranim WIN32 MACOSX_BUNDLE cursoranim.c) -set_target_properties(cursoranim PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Cursor animation") - -add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c) -set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy") - -add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD}) -set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") - -add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c) -set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") - -add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c) -set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") - -add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD}) -set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") - -add_executable(title WIN32 MACOSX_BUNDLE title.c) -set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") - -add_executable(windows WIN32 MACOSX_BUNDLE windows.c) -set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") - -target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") -target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") - -set(WINDOWS_BINARIES accuracy empty sharing tearing threads title windows cursoranim) -set(CONSOLE_BINARIES clipboard defaults events fsaa gamma glfwinfo - iconify joysticks modes peter reopen cursor) - -set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - FOLDER "GLFW3/Tests") - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}) -endif() - diff --git a/testbed/glfw/tests/accuracy.c b/testbed/glfw/tests/accuracy.c deleted file mode 100644 index 6a63c889..00000000 --- a/testbed/glfw/tests/accuracy.c +++ /dev/null @@ -1,128 +0,0 @@ -//======================================================================== -// Mouse cursor accuracy test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test came about as the result of bug #1867804 -// -// No sign of said bug has so far been detected -// -//======================================================================== - -#include - -#include -#include - -static double cursor_x = 0.0, cursor_y = 0.0; -static int window_width = 640, window_height = 480; -static int swap_interval = 1; - -static void set_swap_interval(GLFWwindow* window, int interval) -{ - char title[256]; - - swap_interval = interval; - glfwSwapInterval(swap_interval); - - sprintf(title, "Cursor Inaccuracy Detector (interval %i)", swap_interval); - - glfwSetWindowTitle(window, title); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - window_width = width; - window_height = height; - - glViewport(0, 0, window_width, window_height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.f, window_width, 0.f, window_height, 0.f, 1.f); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - cursor_x = x; - cursor_y = y; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) - set_swap_interval(window, 1 - swap_interval); -} - -int main(void) -{ - GLFWwindow* window; - int width, height; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(window_width, window_height, "", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - - glfwGetFramebufferSize(window, &width, &height); - framebuffer_size_callback(window, width, height); - - set_swap_interval(window, swap_interval); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_LINES); - glVertex2f(0.f, (GLfloat) (window_height - cursor_y)); - glVertex2f((GLfloat) window_width, (GLfloat) (window_height - cursor_y)); - glVertex2f((GLfloat) cursor_x, 0.f); - glVertex2f((GLfloat) cursor_x, (GLfloat) window_height); - glEnd(); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/clipboard.c b/testbed/glfw/tests/clipboard.c deleted file mode 100644 index 43422845..00000000 --- a/testbed/glfw/tests/clipboard.c +++ /dev/null @@ -1,149 +0,0 @@ -//======================================================================== -// Clipboard test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the clipboard functionality. -// -//======================================================================== - -#include - -#include -#include - -#include "getopt.h" - -static void usage(void) -{ - printf("Usage: clipboard [-h]\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - - case GLFW_KEY_V: - if (mods == GLFW_MOD_CONTROL) - { - const char* string; - - string = glfwGetClipboardString(window); - if (string) - printf("Clipboard contains \"%s\"\n", string); - else - printf("Clipboard does not contain a string\n"); - } - break; - - case GLFW_KEY_C: - if (mods == GLFW_MOD_CONTROL) - { - const char* string = "Hello GLFW World!"; - glfwSetClipboardString(window, string); - printf("Setting clipboard to \"%s\"\n", string); - } - break; - } -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(int argc, char** argv) -{ - int ch; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "h")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - glClearColor(0.5f, 0.5f, 0.5f, 0); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glColor3f(0.8f, 0.2f, 0.4f); - glRectf(-0.5f, -0.5f, 0.5f, 0.5f); - - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/cursor.c b/testbed/glfw/tests/cursor.c deleted file mode 100644 index 9b899266..00000000 --- a/testbed/glfw/tests/cursor.c +++ /dev/null @@ -1,289 +0,0 @@ -//======================================================================== -// Cursor & input mode tests -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// System cursors and input modes tests. -// -//======================================================================== - -#define GLFW_INCLUDE_GLU -#include - -#include -#include - -static int W = 640; -static int H = 480; -static int delay = 0; - -static GLFWwindow* windows[2] = { NULL, NULL }; -static GLFWwindow* activeWindow = NULL; -static GLFWcursor* cursor = NULL; - -static struct -{ - int key; - double time; -} commands[] = { - {GLFW_KEY_H, 0}, - {GLFW_KEY_C, 0}, - {GLFW_KEY_D, 0}, - {GLFW_KEY_S, 0}, - {GLFW_KEY_N, 0}, - {GLFW_KEY_1, 0}, - {GLFW_KEY_2, 0}, - {GLFW_KEY_3, 0} -}; - -static int CommandCount = sizeof(commands) / sizeof(commands[0]); - -static struct -{ - int w, h; -} cursorSize[] = { - { 24, 24 }, { 13, 37 }, { 5, 53 }, { 43, 64 }, { 300, 300 } -}; - -static int SizeCount = sizeof(cursorSize) / sizeof(cursorSize[0]); -static int currentSize = 0; - -static void command_callback(int key) -{ - switch (key) - { - case GLFW_KEY_H: - { - printf("H: show this help\n"); - printf("C: call glfwCreateCursor()\n"); - printf("D: call glfwDestroyCursor()\n"); - printf("S: call glfwSetCursor()\n"); - printf("N: call glfwSetCursor() with NULL\n"); - printf("1: set GLFW_CURSOR_NORMAL\n"); - printf("2: set GLFW_CURSOR_HIDDEN\n"); - printf("3: set GLFW_CURSOR_DISABLED\n"); - printf("T: enable 3s delay for all previous commands\n"); - } - break; - - case GLFW_KEY_C: - { - int x, y; - GLFWimage image; - unsigned char* pixels; - - if (cursor) - break; - - image.width = cursorSize[currentSize].w; - image.height = cursorSize[currentSize].h; - - pixels = malloc(4 * image.width * image.height); - image.pixels = pixels; - - for (y = 0; y < image.height; y++) - { - for (x = 0; x < image.width; x++) - { - *pixels++ = 0xff; - *pixels++ = 0; - *pixels++ = 255 * y / image.height; - *pixels++ = 255 * x / image.width; - } - } - - cursor = glfwCreateCursor(&image, image.width / 2, image.height / 2); - currentSize = (currentSize + 1) % SizeCount; - free(image.pixels); - break; - } - - case GLFW_KEY_D: - { - if (cursor != NULL) - { - glfwDestroyCursor(cursor); - cursor = NULL; - } - - break; - } - - case GLFW_KEY_S: - { - if (cursor != NULL) - glfwSetCursor(activeWindow, cursor); - else - printf("The cursor is not created\n"); - - break; - } - - case GLFW_KEY_N: - glfwSetCursor(activeWindow, NULL); - break; - - case GLFW_KEY_1: - glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - break; - - case GLFW_KEY_2: - glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - break; - - case GLFW_KEY_3: - glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - break; - } -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - W = width; - H = height; - - glViewport(0, 0, W, H); -} - -static void refresh_callback(GLFWwindow* window) -{ - glfwMakeContextCurrent(window); - glClearColor(0.0f, window == activeWindow ? 0.8f : 0.0f, 0.0f, 1.0f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - - case GLFW_KEY_T: - delay = !delay; - printf("Delay %s.\n", delay ? "enabled" : "disabled"); - break; - - default: - { - if (delay) - { - int i = 0; - - while (i < CommandCount && commands[i].key != key) - i++; - - if (i < CommandCount) - commands[i].time = glfwGetTime(); - } - else - { - command_callback(key); - } - } - break; - } -} - -static void focus_callback(GLFWwindow* window, int focused) -{ - if (focused) - { - activeWindow = window; - refresh_callback(windows[0]); - refresh_callback(windows[1]); - } -} - -int main(void) -{ - int i; - GLboolean running = GL_TRUE; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - for (i = 0; i < 2; i++) - { - windows[i] = glfwCreateWindow(W, H, "Cursor testing", NULL, NULL); - - if (!windows[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowPos(windows[i], 100 + (i & 1) * (W + 50), 100); - - glfwSetWindowRefreshCallback(windows[i], refresh_callback); - glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); - glfwSetKeyCallback(windows[i], key_callback); - glfwSetWindowFocusCallback(windows[i], focus_callback); - - glfwMakeContextCurrent(windows[i]); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(windows[i]); - } - - activeWindow = windows[0]; - - key_callback(NULL, GLFW_KEY_H, 0, GLFW_PRESS, 0); - - while (running) - { - if (delay) - { - int i; - double t = glfwGetTime(); - - for (i = 0; i < CommandCount; i++) - { - if (commands[i].time != 0 && t - commands[i].time >= 3.0) - { - command_callback(commands[i].key); - commands[i].time = 0; - } - } - } - - running = !(glfwWindowShouldClose(windows[0]) || glfwWindowShouldClose(windows[1])); - - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/cursoranim.c b/testbed/glfw/tests/cursoranim.c deleted file mode 100644 index 39a229c8..00000000 --- a/testbed/glfw/tests/cursoranim.c +++ /dev/null @@ -1,135 +0,0 @@ -//======================================================================== -// Cursor animation -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// Cursor animation test. -// -//======================================================================== - -#include - -#include -#include - -#ifdef min - #undef min -#endif -#ifdef max - #undef max -#endif - -#define SIZE 64 // cursor size (width & height) -#define N 60 // number of frames - -unsigned char buffer[4 * SIZE * SIZE]; - -static float max(float a, float b) { return a > b ? a : b; } -static float min(float a, float b) { return a < b ? a : b; } - -static float star(int x, int y, float t) -{ - float c = SIZE / 2.0f; - - float i = (0.25f * (float)sin(2.0f * 3.1415926f * t) + 0.75f); - float k = SIZE * 0.046875f * i; - - float dist = (float)sqrt((x - c) * (x - c) + (y - c) * (y - c)); - - float salpha = 1.0f - dist / c; - float xalpha = (float)x == c ? c : k / (float)fabs(x - c); - float yalpha = (float)y == c ? c : k / (float)fabs(y - c); - - return max(0.0f, min(1.0f, i * salpha * 0.2f + salpha * xalpha * yalpha)); -} - -static GLFWcursor* load_frame(float t) -{ - int i = 0, x, y; - const GLFWimage image = { SIZE, SIZE, buffer }; - - for (y = 0; y < image.width; y++) - { - for (x = 0; x < image.height; x++) - { - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = (unsigned char)(255 * star(x, y, t)); - } - } - - return glfwCreateCursor(&image, image.width / 2, image.height / 2); -} - -int main(void) -{ - int i; - double t0, t1, frameTime = 0.0; - - GLFWwindow* window; - GLFWcursor* frames[N]; - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Cursor animation", NULL, NULL); - - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - for (i = 0; i < N; i++) - frames[i] = load_frame(i / (float)N); - - i = 0; - - t0 = glfwGetTime(); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSetCursor(window, frames[i]); - glfwSwapBuffers(window); - glfwPollEvents(); - - t1 = glfwGetTime(); - frameTime += t1 - t0; - t0 = t1; - - while (frameTime > 1.0 / (double)N) - { - i = (i + 1) % N; - frameTime -= 1.0 / (double)N; - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/defaults.c b/testbed/glfw/tests/defaults.c deleted file mode 100644 index 07ba5a45..00000000 --- a/testbed/glfw/tests/defaults.c +++ /dev/null @@ -1,131 +0,0 @@ -//======================================================================== -// Default window/context test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test creates a windowed mode window with all window hints set to -// default values and then reports the actual attributes of the created -// window and context -// -//======================================================================== - -#define GLFW_INCLUDE_GLEXT -#include - -#include -#include - -typedef struct -{ - int attrib; - const char* ext; - const char* name; -} AttribGL; - -typedef struct -{ - int attrib; - const char* name; -} AttribGLFW; - -static AttribGL gl_attribs[] = -{ - { GL_RED_BITS, NULL, "red bits" }, - { GL_GREEN_BITS, NULL, "green bits" }, - { GL_BLUE_BITS, NULL, "blue bits" }, - { GL_ALPHA_BITS, NULL, "alpha bits" }, - { GL_DEPTH_BITS, NULL, "depth bits" }, - { GL_STENCIL_BITS, NULL, "stencil bits" }, - { GL_STEREO, NULL, "stereo" }, - { GL_SAMPLES_ARB, "GL_ARB_multisample", "FSAA samples" }, - { 0, NULL, NULL } -}; - -static AttribGLFW glfw_attribs[] = -{ - { GLFW_CONTEXT_VERSION_MAJOR, "Context version major" }, - { GLFW_CONTEXT_VERSION_MINOR, "Context version minor" }, - { GLFW_OPENGL_FORWARD_COMPAT, "OpenGL forward compatible" }, - { GLFW_OPENGL_DEBUG_CONTEXT, "OpenGL debug context" }, - { GLFW_OPENGL_PROFILE, "OpenGL profile" }, - { 0, NULL } -}; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(void) -{ - int i, width, height; - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - - window = glfwCreateWindow(640, 480, "Defaults", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - glfwGetFramebufferSize(window, &width, &height); - - printf("framebuffer size: %ix%i\n", width, height); - - for (i = 0; glfw_attribs[i].name; i++) - { - printf("%s: %i\n", - glfw_attribs[i].name, - glfwGetWindowAttrib(window, glfw_attribs[i].attrib)); - } - - for (i = 0; gl_attribs[i].name; i++) - { - GLint value = 0; - - if (gl_attribs[i].ext) - { - if (!glfwExtensionSupported(gl_attribs[i].ext)) - continue; - } - - glGetIntegerv(gl_attribs[i].attrib, &value); - - printf("%s: %i\n", gl_attribs[i].name, value); - } - - glfwDestroyWindow(window); - window = NULL; - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/empty.c b/testbed/glfw/tests/empty.c deleted file mode 100644 index a4534ae5..00000000 --- a/testbed/glfw/tests/empty.c +++ /dev/null @@ -1,129 +0,0 @@ -//======================================================================== -// Empty event test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that posting of empty events works -// -//======================================================================== - -#include "tinycthread.h" - -#include - -#include -#include -#include - -static volatile GLboolean running = GL_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static int thread_main(void* data) -{ - struct timespec time; - - while (running) - { - clock_gettime(CLOCK_REALTIME, &time); - time.tv_sec += 1; - thrd_sleep(&time, NULL); - - glfwPostEmptyEvent(); - } - - return 0; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GL_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - int result; - thrd_t thread; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Empty Event Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - glfwSetKeyCallback(window, key_callback); - - if (thrd_create(&thread, thread_main, NULL) != thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - while (running) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEvents(); - - if (glfwWindowShouldClose(window)) - running = GL_FALSE; - } - - glfwHideWindow(window); - thrd_join(thread, &result); - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/events.c b/testbed/glfw/tests/events.c deleted file mode 100644 index fda68164..00000000 --- a/testbed/glfw/tests/events.c +++ /dev/null @@ -1,581 +0,0 @@ -//======================================================================== -// Event linter (event spewer) -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test hooks every available callback and outputs their arguments -// -// Log messages go to stdout, error messages to stderr -// -// Every event also gets a (sequential) number to aid discussion of logs -// -//======================================================================== - -#include - -#include -#include -#include -#include -#include - -#include "getopt.h" - -// Event index -static unsigned int counter = 0; - -typedef struct -{ - GLFWwindow* window; - int number; - int closeable; -} Slot; - -static void usage(void) -{ - printf("Usage: events [-f] [-h] [-n WINDOWS]\n"); - printf("Options:\n"); - printf(" -f use full screen\n"); - printf(" -h show this help\n"); - printf(" -n the number of windows to create\n"); -} - -static const char* get_key_name(int key) -{ - switch (key) - { - // Printable keys - case GLFW_KEY_A: return "A"; - case GLFW_KEY_B: return "B"; - case GLFW_KEY_C: return "C"; - case GLFW_KEY_D: return "D"; - case GLFW_KEY_E: return "E"; - case GLFW_KEY_F: return "F"; - case GLFW_KEY_G: return "G"; - case GLFW_KEY_H: return "H"; - case GLFW_KEY_I: return "I"; - case GLFW_KEY_J: return "J"; - case GLFW_KEY_K: return "K"; - case GLFW_KEY_L: return "L"; - case GLFW_KEY_M: return "M"; - case GLFW_KEY_N: return "N"; - case GLFW_KEY_O: return "O"; - case GLFW_KEY_P: return "P"; - case GLFW_KEY_Q: return "Q"; - case GLFW_KEY_R: return "R"; - case GLFW_KEY_S: return "S"; - case GLFW_KEY_T: return "T"; - case GLFW_KEY_U: return "U"; - case GLFW_KEY_V: return "V"; - case GLFW_KEY_W: return "W"; - case GLFW_KEY_X: return "X"; - case GLFW_KEY_Y: return "Y"; - case GLFW_KEY_Z: return "Z"; - case GLFW_KEY_1: return "1"; - case GLFW_KEY_2: return "2"; - case GLFW_KEY_3: return "3"; - case GLFW_KEY_4: return "4"; - case GLFW_KEY_5: return "5"; - case GLFW_KEY_6: return "6"; - case GLFW_KEY_7: return "7"; - case GLFW_KEY_8: return "8"; - case GLFW_KEY_9: return "9"; - case GLFW_KEY_0: return "0"; - case GLFW_KEY_SPACE: return "SPACE"; - case GLFW_KEY_MINUS: return "MINUS"; - case GLFW_KEY_EQUAL: return "EQUAL"; - case GLFW_KEY_LEFT_BRACKET: return "LEFT BRACKET"; - case GLFW_KEY_RIGHT_BRACKET: return "RIGHT BRACKET"; - case GLFW_KEY_BACKSLASH: return "BACKSLASH"; - case GLFW_KEY_SEMICOLON: return "SEMICOLON"; - case GLFW_KEY_APOSTROPHE: return "APOSTROPHE"; - case GLFW_KEY_GRAVE_ACCENT: return "GRAVE ACCENT"; - case GLFW_KEY_COMMA: return "COMMA"; - case GLFW_KEY_PERIOD: return "PERIOD"; - case GLFW_KEY_SLASH: return "SLASH"; - case GLFW_KEY_WORLD_1: return "WORLD 1"; - case GLFW_KEY_WORLD_2: return "WORLD 2"; - - // Function keys - case GLFW_KEY_ESCAPE: return "ESCAPE"; - case GLFW_KEY_F1: return "F1"; - case GLFW_KEY_F2: return "F2"; - case GLFW_KEY_F3: return "F3"; - case GLFW_KEY_F4: return "F4"; - case GLFW_KEY_F5: return "F5"; - case GLFW_KEY_F6: return "F6"; - case GLFW_KEY_F7: return "F7"; - case GLFW_KEY_F8: return "F8"; - case GLFW_KEY_F9: return "F9"; - case GLFW_KEY_F10: return "F10"; - case GLFW_KEY_F11: return "F11"; - case GLFW_KEY_F12: return "F12"; - case GLFW_KEY_F13: return "F13"; - case GLFW_KEY_F14: return "F14"; - case GLFW_KEY_F15: return "F15"; - case GLFW_KEY_F16: return "F16"; - case GLFW_KEY_F17: return "F17"; - case GLFW_KEY_F18: return "F18"; - case GLFW_KEY_F19: return "F19"; - case GLFW_KEY_F20: return "F20"; - case GLFW_KEY_F21: return "F21"; - case GLFW_KEY_F22: return "F22"; - case GLFW_KEY_F23: return "F23"; - case GLFW_KEY_F24: return "F24"; - case GLFW_KEY_F25: return "F25"; - case GLFW_KEY_UP: return "UP"; - case GLFW_KEY_DOWN: return "DOWN"; - case GLFW_KEY_LEFT: return "LEFT"; - case GLFW_KEY_RIGHT: return "RIGHT"; - case GLFW_KEY_LEFT_SHIFT: return "LEFT SHIFT"; - case GLFW_KEY_RIGHT_SHIFT: return "RIGHT SHIFT"; - case GLFW_KEY_LEFT_CONTROL: return "LEFT CONTROL"; - case GLFW_KEY_RIGHT_CONTROL: return "RIGHT CONTROL"; - case GLFW_KEY_LEFT_ALT: return "LEFT ALT"; - case GLFW_KEY_RIGHT_ALT: return "RIGHT ALT"; - case GLFW_KEY_TAB: return "TAB"; - case GLFW_KEY_ENTER: return "ENTER"; - case GLFW_KEY_BACKSPACE: return "BACKSPACE"; - case GLFW_KEY_INSERT: return "INSERT"; - case GLFW_KEY_DELETE: return "DELETE"; - case GLFW_KEY_PAGE_UP: return "PAGE UP"; - case GLFW_KEY_PAGE_DOWN: return "PAGE DOWN"; - case GLFW_KEY_HOME: return "HOME"; - case GLFW_KEY_END: return "END"; - case GLFW_KEY_KP_0: return "KEYPAD 0"; - case GLFW_KEY_KP_1: return "KEYPAD 1"; - case GLFW_KEY_KP_2: return "KEYPAD 2"; - case GLFW_KEY_KP_3: return "KEYPAD 3"; - case GLFW_KEY_KP_4: return "KEYPAD 4"; - case GLFW_KEY_KP_5: return "KEYPAD 5"; - case GLFW_KEY_KP_6: return "KEYPAD 6"; - case GLFW_KEY_KP_7: return "KEYPAD 7"; - case GLFW_KEY_KP_8: return "KEYPAD 8"; - case GLFW_KEY_KP_9: return "KEYPAD 9"; - case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE"; - case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY"; - case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT"; - case GLFW_KEY_KP_ADD: return "KEYPAD ADD"; - case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL"; - case GLFW_KEY_KP_EQUAL: return "KEYPAD EQUAL"; - case GLFW_KEY_KP_ENTER: return "KEYPAD ENTER"; - case GLFW_KEY_PRINT_SCREEN: return "PRINT SCREEN"; - case GLFW_KEY_NUM_LOCK: return "NUM LOCK"; - case GLFW_KEY_CAPS_LOCK: return "CAPS LOCK"; - case GLFW_KEY_SCROLL_LOCK: return "SCROLL LOCK"; - case GLFW_KEY_PAUSE: return "PAUSE"; - case GLFW_KEY_LEFT_SUPER: return "LEFT SUPER"; - case GLFW_KEY_RIGHT_SUPER: return "RIGHT SUPER"; - case GLFW_KEY_MENU: return "MENU"; - - default: return "UNKNOWN"; - } -} - -static const char* get_action_name(int action) -{ - switch (action) - { - case GLFW_PRESS: - return "pressed"; - case GLFW_RELEASE: - return "released"; - case GLFW_REPEAT: - return "repeated"; - } - - return "caused unknown action"; -} - -static const char* get_button_name(int button) -{ - switch (button) - { - case GLFW_MOUSE_BUTTON_LEFT: - return "left"; - case GLFW_MOUSE_BUTTON_RIGHT: - return "right"; - case GLFW_MOUSE_BUTTON_MIDDLE: - return "middle"; - default: - { - static char name[16]; - sprintf(name, "%i", button); - return name; - } - } -} - -static const char* get_mods_name(int mods) -{ - static char name[512]; - - if (mods == 0) - return " no mods"; - - name[0] = '\0'; - - if (mods & GLFW_MOD_SHIFT) - strcat(name, " shift"); - if (mods & GLFW_MOD_CONTROL) - strcat(name, " control"); - if (mods & GLFW_MOD_ALT) - strcat(name, " alt"); - if (mods & GLFW_MOD_SUPER) - strcat(name, " super"); - - return name; -} - -static const char* get_character_string(int codepoint) -{ - // This assumes UTF-8, which is stupid - static char result[6 + 1]; - - int length = wctomb(result, codepoint); - if (length == -1) - length = 0; - - result[length] = '\0'; - return result; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void window_pos_callback(GLFWwindow* window, int x, int y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window position: %i %i\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); - - glViewport(0, 0, width, height); -} - -static void window_close_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window close\n", - counter++, slot->number, glfwGetTime()); - - glfwSetWindowShouldClose(window, slot->closeable); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window refresh\n", - counter++, slot->number, glfwGetTime()); - - glfwMakeContextCurrent(window); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window %s\n", - counter++, slot->number, glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window was %s\n", - counter++, slot->number, glfwGetTime(), - iconified ? "iconified" : "restored"); -} - -static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Mouse button %i (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), button, - get_button_name(button), - get_mods_name(mods), - get_action_name(action)); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor position: %f %f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void cursor_enter_callback(GLFWwindow* window, int entered) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor %s window\n", - counter++, slot->number, glfwGetTime(), - entered ? "entered" : "left"); -} - -static void scroll_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - get_mods_name(mods), - get_action_name(action)); - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_C: - { - slot->closeable = !slot->closeable; - - printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled"); - break; - } - } -} - -static void char_callback(GLFWwindow* window, unsigned int codepoint) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, - get_character_string(codepoint)); -} - -static void char_mods_callback(GLFWwindow* window, unsigned int codepoint, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) with modifiers (with%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, - get_character_string(codepoint), - get_mods_name(mods)); -} - -static void drop_callback(GLFWwindow* window, int count, const char** names) -{ - int i; - Slot* slot = glfwGetWindowUserPointer(window); - - printf("%08x to %i at %0.3f: Drop input\n", - counter++, slot->number, glfwGetTime()); - - for (i = 0; i < count; i++) - printf(" %i: \"%s\"\n", i, names[i]); -} - -static void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - int x, y, widthMM, heightMM; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("%08x at %0.3f: Monitor %s (%ix%i at %ix%i, %ix%i mm) was connected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor), - mode->width, mode->height, - x, y, - widthMM, heightMM); - } - else - { - printf("%08x at %0.3f: Monitor %s was disconnected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor)); - } -} - -int main(int argc, char** argv) -{ - Slot* slots; - GLFWmonitor* monitor = NULL; - int ch, i, width, height, count = 1; - - setlocale(LC_ALL, ""); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - printf("Library initialized\n"); - - glfwSetMonitorCallback(monitor_callback); - - while ((ch = getopt(argc, argv, "hfn:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - - case 'n': - count = (int) strtol(optarg, NULL, 10); - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - if (!count) - { - fprintf(stderr, "Invalid user\n"); - exit(EXIT_FAILURE); - } - - slots = calloc(count, sizeof(Slot)); - - for (i = 0; i < count; i++) - { - char title[128]; - - slots[i].closeable = GL_TRUE; - slots[i].number = i + 1; - - sprintf(title, "Event Linter (Window %i)", slots[i].number); - - if (monitor) - { - printf("Creating full screen window %i (%ix%i on %s)\n", - slots[i].number, - width, height, - glfwGetMonitorName(monitor)); - } - else - { - printf("Creating windowed mode window %i (%ix%i)\n", - slots[i].number, - width, height); - } - - slots[i].window = glfwCreateWindow(width, height, title, monitor, NULL); - if (!slots[i].window) - { - free(slots); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowUserPointer(slots[i].window, slots + i); - - glfwSetWindowPosCallback(slots[i].window, window_pos_callback); - glfwSetWindowSizeCallback(slots[i].window, window_size_callback); - glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback); - glfwSetWindowCloseCallback(slots[i].window, window_close_callback); - glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback); - glfwSetWindowFocusCallback(slots[i].window, window_focus_callback); - glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback); - glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback); - glfwSetCursorPosCallback(slots[i].window, cursor_position_callback); - glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback); - glfwSetScrollCallback(slots[i].window, scroll_callback); - glfwSetKeyCallback(slots[i].window, key_callback); - glfwSetCharCallback(slots[i].window, char_callback); - glfwSetCharModsCallback(slots[i].window, char_mods_callback); - glfwSetDropCallback(slots[i].window, drop_callback); - - glfwMakeContextCurrent(slots[i].window); - glfwSwapInterval(1); - } - - printf("Main loop starting\n"); - - for (;;) - { - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(slots[i].window)) - break; - } - - if (i < count) - break; - - glfwWaitEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - free(slots); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/fsaa.c b/testbed/glfw/tests/fsaa.c deleted file mode 100644 index b368745a..00000000 --- a/testbed/glfw/tests/fsaa.c +++ /dev/null @@ -1,162 +0,0 @@ -//======================================================================== -// Full screen anti-aliasing test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders two high contrast, slowly rotating quads, one aliased -// and one (hopefully) anti-aliased, thus allowing for visual verification -// of whether FSAA is indeed enabled -// -//======================================================================== - -#define GLFW_INCLUDE_GLEXT -#include - -#include -#include - -#include "getopt.h" - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - glfwSetTime(0.0); - break; - } -} - -static void usage(void) -{ - printf("Usage: fsaa [-h] [-s SAMPLES]\n"); -} - -int main(int argc, char** argv) -{ - int ch, samples = 4; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "hs:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 's': - samples = atoi(optarg); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (samples) - printf("Requesting FSAA with %i samples\n", samples); - else - printf("Requesting that FSAA not be available\n"); - - glfwWindowHint(GLFW_SAMPLES, samples); - glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - - window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - if (!glfwExtensionSupported("GL_ARB_multisample")) - { - printf("GL_ARB_multisample extension not supported\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwShowWindow(window); - - glGetIntegerv(GL_SAMPLES_ARB, &samples); - if (samples) - printf("Context reports FSAA is available with %i samples\n", samples); - else - printf("Context reports FSAA is unavailable\n"); - - glMatrixMode(GL_PROJECTION); - glOrtho(0.f, 1.f, 0.f, 0.5f, 0.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - while (!glfwWindowShouldClose(window)) - { - GLfloat time = (GLfloat) glfwGetTime(); - - glClear(GL_COLOR_BUFFER_BIT); - - glLoadIdentity(); - glTranslatef(0.25f, 0.25f, 0.f); - glRotatef(time, 0.f, 0.f, 1.f); - - glDisable(GL_MULTISAMPLE_ARB); - glRectf(-0.15f, -0.15f, 0.15f, 0.15f); - - glLoadIdentity(); - glTranslatef(0.75f, 0.25f, 0.f); - glRotatef(time, 0.f, 0.f, 1.f); - - glEnable(GL_MULTISAMPLE_ARB); - glRectf(-0.15f, -0.15f, 0.15f, 0.15f); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/gamma.c b/testbed/glfw/tests/gamma.c deleted file mode 100644 index 93a24e6f..00000000 --- a/testbed/glfw/tests/gamma.c +++ /dev/null @@ -1,181 +0,0 @@ -//======================================================================== -// Gamma correction test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the gamma correction functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include - -#include -#include - -#include "getopt.h" - -#define STEP_SIZE 0.1f - -static GLfloat gamma_value = 1.0f; - -static void usage(void) -{ - printf("Usage: gamma [-h] [-f]\n"); -} - -static void set_gamma(GLFWwindow* window, float value) -{ - GLFWmonitor* monitor = glfwGetWindowMonitor(window); - if (!monitor) - monitor = glfwGetPrimaryMonitor(); - - gamma_value = value; - printf("Gamma: %f\n", gamma_value); - glfwSetGamma(monitor, gamma_value); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - { - glfwSetWindowShouldClose(window, GL_TRUE); - break; - } - - case GLFW_KEY_KP_ADD: - case GLFW_KEY_Q: - { - set_gamma(window, gamma_value + STEP_SIZE); - break; - } - - case GLFW_KEY_KP_SUBTRACT: - case GLFW_KEY_W: - { - if (gamma_value - STEP_SIZE > 0.f) - set_gamma(window, gamma_value - STEP_SIZE); - - break; - } - } -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(int argc, char** argv) -{ - int width, height, ch; - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 200; - height = 200; - } - - window = glfwCreateWindow(width, height, "Gamma Test", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - set_gamma(window, 1.f); - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - glClearColor(0.5f, 0.5f, 0.5f, 0); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glColor3f(0.8f, 0.2f, 0.4f); - glRectf(-0.5f, -0.5f, 0.5f, 0.5f); - - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/glfwinfo.c b/testbed/glfw/tests/glfwinfo.c deleted file mode 100644 index f07d7006..00000000 --- a/testbed/glfw/tests/glfwinfo.c +++ /dev/null @@ -1,429 +0,0 @@ -//======================================================================== -// Version information dumper -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is a pale imitation of glxinfo(1), except not really -// -// It dumps GLFW and OpenGL version information -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "getopt.h" - -#ifdef _MSC_VER -#define strcasecmp(x, y) _stricmp(x, y) -#endif - -#define API_OPENGL "gl" -#define API_OPENGL_ES "es" - -#define PROFILE_NAME_CORE "core" -#define PROFILE_NAME_COMPAT "compat" - -#define STRATEGY_NAME_NONE "none" -#define STRATEGY_NAME_LOSE "lose" - -#define BEHAVIOR_NAME_NONE "none" -#define BEHAVIOR_NAME_FLUSH "flush" - -static void usage(void) -{ - printf("Usage: glfwinfo [-h] [-a API] [-m MAJOR] [-n MINOR] [-d] [-l] [-f] [-p PROFILE] [-s STRATEGY] [-b BEHAVIOR]\n"); - printf("Options:\n"); - printf(" -a the client API to use (" API_OPENGL " or " API_OPENGL_ES ")\n"); - printf(" -b the release behavior to use (" BEHAVIOR_NAME_NONE " or " BEHAVIOR_NAME_FLUSH ")\n"); - printf(" -d request a debug context\n"); - printf(" -f require a forward-compatible context\n"); - printf(" -h show this help\n"); - printf(" -l list all client API extensions after context creation\n"); - printf(" -m the major number of the required client API version\n"); - printf(" -n the minor number of the required client API version\n"); - printf(" -p the OpenGL profile to use (" PROFILE_NAME_CORE " or " PROFILE_NAME_COMPAT ")\n"); - printf(" -s the robustness strategy to use (" STRATEGY_NAME_NONE " or " STRATEGY_NAME_LOSE ")\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static const char* get_client_api_name(int api) -{ - if (api == GLFW_OPENGL_API) - return "OpenGL"; - else if (api == GLFW_OPENGL_ES_API) - return "OpenGL ES"; - - return "Unknown API"; -} - -static const char* get_profile_name_gl(GLint mask) -{ - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - return PROFILE_NAME_COMPAT; - if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_profile_name_glfw(int profile) -{ - if (profile == GLFW_OPENGL_COMPAT_PROFILE) - return PROFILE_NAME_COMPAT; - if (profile == GLFW_OPENGL_CORE_PROFILE) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_strategy_name_gl(GLint strategy) -{ - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - return STRATEGY_NAME_LOSE; - if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static const char* get_strategy_name_glfw(int strategy) -{ - if (strategy == GLFW_LOSE_CONTEXT_ON_RESET) - return STRATEGY_NAME_LOSE; - if (strategy == GLFW_NO_RESET_NOTIFICATION) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static void list_extensions(int api, int major, int minor) -{ - int i; - GLint count; - const GLubyte* extensions; - - printf("%s context supported extensions:\n", get_client_api_name(api)); - - if (api == GLFW_OPENGL_API && major > 2) - { - PFNGLGETSTRINGIPROC glGetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi"); - if (!glGetStringi) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glGetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - puts((const char*) glGetStringi(GL_EXTENSIONS, i)); - } - else - { - extensions = glGetString(GL_EXTENSIONS); - while (*extensions != '\0') - { - if (*extensions == ' ') - putchar('\n'); - else - putchar(*extensions); - - extensions++; - } - } - - putchar('\n'); -} - -static GLboolean valid_version(void) -{ - int major, minor, revision; - - glfwGetVersion(&major, &minor, &revision); - - printf("GLFW header version: %u.%u.%u\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); - - printf("GLFW library version: %u.%u.%u\n", major, minor, revision); - - if (major != GLFW_VERSION_MAJOR) - { - printf("*** ERROR: GLFW major version mismatch! ***\n"); - return GL_FALSE; - } - - if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) - printf("*** WARNING: GLFW version mismatch! ***\n"); - - printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); - return GL_TRUE; -} - -int main(int argc, char** argv) -{ - int ch, api = 0, profile = 0, strategy = 0, behavior = 0, major = 1, minor = 0, revision; - GLboolean debug = GL_FALSE, forward = GL_FALSE, list = GL_FALSE; - GLint flags, mask; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "a:b:dfhlm:n:p:s:")) != -1) - { - switch (ch) - { - case 'a': - if (strcasecmp(optarg, API_OPENGL) == 0) - api = GLFW_OPENGL_API; - else if (strcasecmp(optarg, API_OPENGL_ES) == 0) - api = GLFW_OPENGL_ES_API; - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'b': - if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) - behavior = GLFW_RELEASE_BEHAVIOR_NONE; - else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) - behavior = GLFW_RELEASE_BEHAVIOR_FLUSH; - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'd': - debug = GL_TRUE; - break; - case 'f': - forward = GL_TRUE; - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 'l': - list = GL_TRUE; - break; - case 'm': - major = atoi(optarg); - break; - case 'n': - minor = atoi(optarg); - break; - case 'p': - if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) - profile = GLFW_OPENGL_CORE_PROFILE; - else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) - profile = GLFW_OPENGL_COMPAT_PROFILE; - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 's': - if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) - strategy = GLFW_NO_RESET_NOTIFICATION; - else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) - strategy = GLFW_LOSE_CONTEXT_ON_RESET; - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - // Initialize GLFW and create window - - if (!valid_version()) - exit(EXIT_FAILURE); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (major != 1 || minor != 0) - { - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor); - } - - if (api != 0) - glfwWindowHint(GLFW_CLIENT_API, api); - - if (debug) - glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); - - if (forward) - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); - - if (profile != 0) - glfwWindowHint(GLFW_OPENGL_PROFILE, profile); - - if (strategy) - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, strategy); - - if (behavior) - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, behavior); - - glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE); - glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE); - glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_DONT_CARE); - - glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - - window = glfwCreateWindow(200, 200, "Version", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - - // Report client API version - - api = glfwGetWindowAttrib(window, GLFW_CLIENT_API); - major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR); - minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR); - revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION); - - printf("%s context version string: \"%s\"\n", - get_client_api_name(api), - glGetString(GL_VERSION)); - - printf("%s context version parsed by GLFW: %u.%u.%u\n", - get_client_api_name(api), - major, minor, revision); - - // Report client API context properties - - if (api == GLFW_OPENGL_API) - { - if (major >= 3) - { - glGetIntegerv(GL_CONTEXT_FLAGS, &flags); - printf("%s context flags (0x%08x):", get_client_api_name(api), flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - printf(" forward-compatible"); - if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) - printf(" debug"); - if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) - printf(" robustness"); - putchar('\n'); - - printf("%s context flags parsed by GLFW:", get_client_api_name(api)); - - if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) - printf(" forward-compatible"); - if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) - printf(" debug"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) != GLFW_NO_ROBUSTNESS) - printf(" robustness"); - putchar('\n'); - } - - if (major > 3 || (major == 3 && minor >= 2)) - { - int profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE); - - glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - printf("%s profile mask (0x%08x): %s\n", - get_client_api_name(api), - mask, - get_profile_name_gl(mask)); - - printf("%s profile mask parsed by GLFW: %s\n", - get_client_api_name(api), - get_profile_name_glfw(profile)); - } - - if (glfwExtensionSupported("GL_ARB_robustness")) - { - int robustness; - GLint strategy; - glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy); - - printf("%s robustness strategy (0x%08x): %s\n", - get_client_api_name(api), - strategy, - get_strategy_name_gl(strategy)); - - robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS); - - printf("%s robustness strategy parsed by GLFW: %s\n", - get_client_api_name(api), - get_strategy_name_glfw(robustness)); - } - } - - printf("%s context renderer string: \"%s\"\n", - get_client_api_name(api), - glGetString(GL_RENDERER)); - printf("%s context vendor string: \"%s\"\n", - get_client_api_name(api), - glGetString(GL_VENDOR)); - - if (major > 1) - { - printf("%s context shading language version: \"%s\"\n", - get_client_api_name(api), - glGetString(GL_SHADING_LANGUAGE_VERSION)); - } - - // Report client API extensions - if (list) - list_extensions(api, major, minor); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/iconify.c b/testbed/glfw/tests/iconify.c deleted file mode 100644 index 037b85ac..00000000 --- a/testbed/glfw/tests/iconify.c +++ /dev/null @@ -1,254 +0,0 @@ -//======================================================================== -// Iconify/restore test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the iconify/restore functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include - -#include -#include - -#include "getopt.h" - -static void usage(void) -{ - printf("Usage: iconify [-h] [-f [-a] [-n]]\n"); - printf("Options:\n"); - printf(" -a create windows for all monitors\n"); - printf(" -f create full screen window(s)\n"); - printf(" -h show this help\n"); - printf(" -n no automatic iconification of full screen windows\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - printf("%0.2f Key %s\n", - glfwGetTime(), - action == GLFW_PRESS ? "pressed" : "released"); - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - glfwIconifyWindow(window); - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - } -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); - - glViewport(0, 0, width, height); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - iconified ? "iconified" : "restored"); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - int width, height; - glfwGetFramebufferSize(window, &width, &height); - - glfwMakeContextCurrent(window); - - glEnable(GL_SCISSOR_TEST); - - glScissor(0, 0, width, height); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); - - glScissor(0, 0, 640, 480); - glClearColor(1, 1, 1, 0); - glClear(GL_COLOR_BUFFER_BIT); - - glfwSwapBuffers(window); -} - -static GLFWwindow* create_window(GLFWmonitor* monitor) -{ - int width, height; - GLFWwindow* window; - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - return window; -} - -int main(int argc, char** argv) -{ - int ch, i, window_count; - GLboolean auto_iconify = GL_TRUE, fullscreen = GL_FALSE, all_monitors = GL_FALSE; - GLFWwindow** windows; - - while ((ch = getopt(argc, argv, "afhn")) != -1) - { - switch (ch) - { - case 'a': - all_monitors = GL_TRUE; - break; - - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GL_TRUE; - break; - - case 'n': - auto_iconify = GL_FALSE; - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_AUTO_ICONIFY, auto_iconify); - - if (fullscreen && all_monitors) - { - int monitor_count; - GLFWmonitor** monitors = glfwGetMonitors(&monitor_count); - - window_count = monitor_count; - windows = calloc(window_count, sizeof(GLFWwindow*)); - - for (i = 0; i < monitor_count; i++) - { - windows[i] = create_window(monitors[i]); - if (!windows[i]) - break; - } - } - else - { - GLFWmonitor* monitor = NULL; - - if (fullscreen) - monitor = glfwGetPrimaryMonitor(); - - window_count = 1; - windows = calloc(window_count, sizeof(GLFWwindow*)); - windows[0] = create_window(monitor); - } - - for (i = 0; i < window_count; i++) - { - glfwSetKeyCallback(windows[i], key_callback); - glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); - glfwSetWindowSizeCallback(windows[i], window_size_callback); - glfwSetWindowFocusCallback(windows[i], window_focus_callback); - glfwSetWindowIconifyCallback(windows[i], window_iconify_callback); - glfwSetWindowRefreshCallback(windows[i], window_refresh_callback); - - window_refresh_callback(windows[i]); - - printf("Window is %s and %s\n", - glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored", - glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused"); - } - - for (;;) - { - glfwPollEvents(); - - for (i = 0; i < window_count; i++) - { - if (glfwWindowShouldClose(windows[i])) - break; - } - - if (i < window_count) - break; - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/joysticks.c b/testbed/glfw/tests/joysticks.c deleted file mode 100644 index a3a5cd7e..00000000 --- a/testbed/glfw/tests/joysticks.c +++ /dev/null @@ -1,234 +0,0 @@ -//======================================================================== -// Joystick input test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test displays the state of every button and axis of every connected -// joystick and/or gamepad -// -//======================================================================== - -#include - -#include -#include -#include - -#ifdef _MSC_VER -#define strdup(x) _strdup(x) -#endif - -typedef struct Joystick -{ - GLboolean present; - char* name; - float* axes; - unsigned char* buttons; - int axis_count; - int button_count; -} Joystick; - -static Joystick joysticks[GLFW_JOYSTICK_LAST - GLFW_JOYSTICK_1 + 1]; -static int joystick_count = 0; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void draw_joystick(Joystick* j, int x, int y, int width, int height) -{ - int i; - const int axis_height = 3 * height / 4; - const int button_height = height / 4; - - if (j->axis_count) - { - const int axis_width = width / j->axis_count; - - for (i = 0; i < j->axis_count; i++) - { - float value = j->axes[i] / 2.f + 0.5f; - - glColor3f(0.3f, 0.3f, 0.3f); - glRecti(x + i * axis_width, - y, - x + (i + 1) * axis_width, - y + axis_height); - - glColor3f(1.f, 1.f, 1.f); - glRecti(x + i * axis_width, - y + (int) (value * (axis_height - 5)), - x + (i + 1) * axis_width, - y + 5 + (int) (value * (axis_height - 5))); - } - } - - if (j->button_count) - { - const int button_width = width / j->button_count; - - for (i = 0; i < j->button_count; i++) - { - if (j->buttons[i]) - glColor3f(1.f, 1.f, 1.f); - else - glColor3f(0.3f, 0.3f, 0.3f); - - glRecti(x + i * button_width, - y + axis_height, - x + (i + 1) * button_width, - y + axis_height + button_height); - } - } -} - -static void draw_joysticks(GLFWwindow* window) -{ - int i, width, height; - - glfwGetFramebufferSize(window, &width, &height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.f, width, height, 0.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - for (i = 0; i < sizeof(joysticks) / sizeof(Joystick); i++) - { - Joystick* j = joysticks + i; - - if (j->present) - { - draw_joystick(j, - 0, i * height / joystick_count, - width, height / joystick_count); - } - } -} - -static void refresh_joysticks(void) -{ - int i; - - for (i = 0; i < sizeof(joysticks) / sizeof(Joystick); i++) - { - Joystick* j = joysticks + i; - - if (glfwJoystickPresent(GLFW_JOYSTICK_1 + i)) - { - const float* axes; - const unsigned char* buttons; - int axis_count, button_count; - - free(j->name); - j->name = strdup(glfwGetJoystickName(GLFW_JOYSTICK_1 + i)); - - axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1 + i, &axis_count); - if (axis_count != j->axis_count) - { - j->axis_count = axis_count; - j->axes = realloc(j->axes, j->axis_count * sizeof(float)); - } - - memcpy(j->axes, axes, axis_count * sizeof(float)); - - buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1 + i, &button_count); - if (button_count != j->button_count) - { - j->button_count = button_count; - j->buttons = realloc(j->buttons, j->button_count); - } - - memcpy(j->buttons, buttons, button_count * sizeof(unsigned char)); - - if (!j->present) - { - printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n", - i + 1, j->name, j->axis_count, j->button_count); - - joystick_count++; - } - - j->present = GL_TRUE; - } - else - { - if (j->present) - { - printf("Lost joystick %i named \'%s\'\n", i + 1, j->name); - - free(j->name); - free(j->axes); - free(j->buttons); - memset(j, 0, sizeof(Joystick)); - - joystick_count--; - } - } - } -} - -int main(void) -{ - GLFWwindow* window; - - memset(joysticks, 0, sizeof(joysticks)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - refresh_joysticks(); - draw_joysticks(window); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/modes.c b/testbed/glfw/tests/modes.c deleted file mode 100644 index 58067e3e..00000000 --- a/testbed/glfw/tests/modes.c +++ /dev/null @@ -1,240 +0,0 @@ -//======================================================================== -// Video mode test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test enumerates or verifies video modes -// -//======================================================================== - -#include - -#include -#include -#include - -#include "getopt.h" - -enum Mode -{ - LIST_MODE, - TEST_MODE -}; - -static void usage(void) -{ - printf("Usage: modes [-t]\n"); - printf(" modes -h\n"); -} - -static const char* format_mode(const GLFWvidmode* mode) -{ - static char buffer[512]; - - sprintf(buffer, - "%i x %i x %i (%i %i %i) %i Hz", - mode->width, mode->height, - mode->redBits + mode->greenBits + mode->blueBits, - mode->redBits, mode->greenBits, mode->blueBits, - mode->refreshRate); - - buffer[sizeof(buffer) - 1] = '\0'; - return buffer; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("Framebuffer resized to %ix%i\n", width, height); - - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GL_TRUE); -} - -static void list_modes(GLFWmonitor* monitor) -{ - int count, x, y, widthMM, heightMM, dpi, i; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("Name: %s (%s)\n", - glfwGetMonitorName(monitor), - glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary"); - printf("Current mode: %s\n", format_mode(mode)); - printf("Virtual position: %i %i\n", x, y); - - dpi = (int) ((float) mode->width * 25.4f / (float) widthMM); - printf("Physical size: %i x %i mm (%i dpi)\n", widthMM, heightMM, dpi); - - printf("Modes:\n"); - - for (i = 0; i < count; i++) - { - printf("%3u: %s", (unsigned int) i, format_mode(modes + i)); - - if (memcmp(mode, modes + i, sizeof(GLFWvidmode)) == 0) - printf(" (current mode)"); - - putchar('\n'); - } -} - -static void test_modes(GLFWmonitor* monitor) -{ - int i, count; - GLFWwindow* window; - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - for (i = 0; i < count; i++) - { - const GLFWvidmode* mode = modes + i; - GLFWvidmode current; - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - printf("Testing mode %u on monitor %s: %s\n", - (unsigned int) i, - glfwGetMonitorName(monitor), - format_mode(mode)); - - window = glfwCreateWindow(mode->width, mode->height, - "Video Mode Test", - glfwGetPrimaryMonitor(), - NULL); - if (!window) - { - printf("Failed to enter mode %u: %s\n", - (unsigned int) i, - format_mode(mode)); - continue; - } - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - printf("User terminated program\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - glGetIntegerv(GL_RED_BITS, ¤t.redBits); - glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits); - glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits); - - glfwGetWindowSize(window, ¤t.width, ¤t.height); - - if (current.redBits != mode->redBits || - current.greenBits != mode->greenBits || - current.blueBits != mode->blueBits) - { - printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n", - current.redBits, current.greenBits, current.blueBits, - mode->redBits, mode->greenBits, mode->blueBits); - } - - if (current.width != mode->width || current.height != mode->height) - { - printf("*** Size mismatch: %ix%i instead of %ix%i\n", - current.width, current.height, - mode->width, mode->height); - } - - printf("Closing window\n"); - - glfwDestroyWindow(window); - window = NULL; - - glfwPollEvents(); - } -} - -int main(int argc, char** argv) -{ - int ch, i, count, mode = LIST_MODE; - GLFWmonitor** monitors; - - while ((ch = getopt(argc, argv, "th")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 't': - mode = TEST_MODE; - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - monitors = glfwGetMonitors(&count); - - for (i = 0; i < count; i++) - { - if (mode == LIST_MODE) - list_modes(monitors[i]); - else if (mode == TEST_MODE) - test_modes(monitors[i]); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/peter.c b/testbed/glfw/tests/peter.c deleted file mode 100644 index 723167ad..00000000 --- a/testbed/glfw/tests/peter.c +++ /dev/null @@ -1,151 +0,0 @@ -//======================================================================== -// Cursor mode test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test allows you to switch between the various cursor modes -// -//======================================================================== - -#include - -#include -#include - -static GLboolean reopen = GL_FALSE; -static double cursor_x; -static double cursor_y; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - printf("%0.3f: Cursor position: %f %f (%f %f)\n", - glfwGetTime(), - x, y, x - cursor_x, y - cursor_y); - - cursor_x = x; - cursor_y = y; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_D: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - printf("(( cursor is disabled ))\n"); - break; - - case GLFW_KEY_H: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - printf("(( cursor is hidden ))\n"); - break; - - case GLFW_KEY_N: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - printf("(( cursor is normal ))\n"); - break; - - case GLFW_KEY_R: - reopen = GL_TRUE; - break; - } -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static GLFWwindow* open_window(void) -{ - GLFWwindow* window = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL); - if (!window) - return NULL; - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwGetCursorPos(window, &cursor_x, &cursor_y); - printf("Cursor position: %f %f\n", cursor_x, cursor_y); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetKeyCallback(window, key_callback); - - return window; -} - -int main(void) -{ - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = open_window(); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glClearColor(0.f, 0.f, 0.f, 0.f); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glfwSwapBuffers(window); - glfwWaitEvents(); - - if (reopen) - { - glfwDestroyWindow(window); - window = open_window(); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - reopen = GL_FALSE; - } - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/reopen.c b/testbed/glfw/tests/reopen.c deleted file mode 100644 index 7af8e8a9..00000000 --- a/testbed/glfw/tests/reopen.c +++ /dev/null @@ -1,177 +0,0 @@ -//======================================================================== -// Window re-opener (open/close stress test) -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test came about as the result of bug #1262773 -// -// It closes and re-opens the GLFW window every five seconds, alternating -// between windowed and full screen mode -// -// It also times and logs opening and closing actions and attempts to separate -// user initiated window closing from its own -// -//======================================================================== - -#include - -#include -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void window_close_callback(GLFWwindow* window) -{ - printf("Close callback triggered\n"); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_Q: - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GL_TRUE); - break; - } -} - -static GLFWwindow* open_window(int width, int height, GLFWmonitor* monitor) -{ - double base; - GLFWwindow* window; - - base = glfwGetTime(); - - window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL); - if (!window) - return NULL; - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetWindowCloseCallback(window, window_close_callback); - glfwSetKeyCallback(window, key_callback); - - if (monitor) - { - printf("Opening full screen window on monitor %s took %0.3f seconds\n", - glfwGetMonitorName(monitor), - glfwGetTime() - base); - } - else - { - printf("Opening regular window took %0.3f seconds\n", - glfwGetTime() - base); - } - - return window; -} - -static void close_window(GLFWwindow* window) -{ - double base = glfwGetTime(); - glfwDestroyWindow(window); - printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); -} - -int main(int argc, char** argv) -{ - int count = 0; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - for (;;) - { - GLFWmonitor* monitor = NULL; - - if (count % 2 == 0) - { - int monitorCount; - GLFWmonitor** monitors = glfwGetMonitors(&monitorCount); - monitor = monitors[rand() % monitorCount]; - } - - window = open_window(640, 480, monitor); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - glClear(GL_COLOR_BUFFER_BIT); - - glPushMatrix(); - glRotatef((GLfloat) glfwGetTime() * 100.f, 0.f, 0.f, 1.f); - glRectf(-0.5f, -0.5f, 1.f, 1.f); - glPopMatrix(); - - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - close_window(window); - printf("User closed window\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - printf("Closing window\n"); - close_window(window); - - count++; - } - - glfwTerminate(); -} - diff --git a/testbed/glfw/tests/sharing.c b/testbed/glfw/tests/sharing.c deleted file mode 100644 index 54b15c81..00000000 --- a/testbed/glfw/tests/sharing.c +++ /dev/null @@ -1,184 +0,0 @@ -//======================================================================== -// Context sharing test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test sharing of objects between contexts -// -//======================================================================== - -#include - -#include -#include - -#define WIDTH 400 -#define HEIGHT 400 -#define OFFSET 50 - -static GLFWwindow* windows[2]; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GL_TRUE); -} - -static GLFWwindow* open_window(const char* title, GLFWwindow* share, int posX, int posY) -{ - GLFWwindow* window; - - glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - window = glfwCreateWindow(WIDTH, HEIGHT, title, NULL, share); - if (!window) - return NULL; - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - glfwSetWindowPos(window, posX, posY); - glfwShowWindow(window); - - glfwSetKeyCallback(window, key_callback); - - return window; -} - -static GLuint create_texture(void) -{ - int x, y; - char pixels[256 * 256]; - GLuint texture; - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - - for (y = 0; y < 256; y++) - { - for (x = 0; x < 256; x++) - pixels[y * 256 + x] = rand() % 256; - } - - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 256, 256, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - return texture; -} - -static void draw_quad(GLuint texture) -{ - int width, height; - glfwGetFramebufferSize(glfwGetCurrentContext(), &width, &height); - - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.f, 1.f, 0.f, 1.f, 0.f, 1.f); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - - glBegin(GL_QUADS); - - glTexCoord2f(0.f, 0.f); - glVertex2f(0.f, 0.f); - - glTexCoord2f(1.f, 0.f); - glVertex2f(1.f, 0.f); - - glTexCoord2f(1.f, 1.f); - glVertex2f(1.f, 1.f); - - glTexCoord2f(0.f, 1.f); - glVertex2f(0.f, 1.f); - - glEnd(); -} - -int main(int argc, char** argv) -{ - int x, y, width; - GLuint texture; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - windows[0] = open_window("First", NULL, OFFSET, OFFSET); - if (!windows[0]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // This is the one and only time we create a texture - // It is created inside the first context, created above - // It will then be shared with the second context, created below - texture = create_texture(); - - glfwGetWindowPos(windows[0], &x, &y); - glfwGetWindowSize(windows[0], &width, NULL); - - // Put the second window to the right of the first one - windows[1] = open_window("Second", windows[0], x + width + OFFSET, y); - if (!windows[1]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Set drawing color for both contexts - glfwMakeContextCurrent(windows[0]); - glColor3f(0.6f, 0.f, 0.6f); - glfwMakeContextCurrent(windows[1]); - glColor3f(0.6f, 0.6f, 0.f); - - glfwMakeContextCurrent(windows[0]); - - while (!glfwWindowShouldClose(windows[0]) && - !glfwWindowShouldClose(windows[1])) - { - glfwMakeContextCurrent(windows[0]); - draw_quad(texture); - - glfwMakeContextCurrent(windows[1]); - draw_quad(texture); - - glfwSwapBuffers(windows[0]); - glfwSwapBuffers(windows[1]); - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/tearing.c b/testbed/glfw/tests/tearing.c deleted file mode 100644 index 94865fab..00000000 --- a/testbed/glfw/tests/tearing.c +++ /dev/null @@ -1,130 +0,0 @@ -//======================================================================== -// Vsync enabling test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders a high contrast, horizontally moving bar, allowing for -// visual verification of whether the set swap interval is indeed obeyed -// -//======================================================================== - -#include - -#include -#include -#include - -static int swap_interval; -static double frame_rate; - -static void update_window_title(GLFWwindow* window) -{ - char title[256]; - - sprintf(title, "Tearing detector (interval %i, %0.1f Hz)", - swap_interval, frame_rate); - - glfwSetWindowTitle(window, title); -} - -static void set_swap_interval(GLFWwindow* window, int interval) -{ - swap_interval = interval; - glfwSwapInterval(swap_interval); - update_window_title(window); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) - set_swap_interval(window, 1 - swap_interval); -} - -int main(void) -{ - float position; - unsigned long frame_count = 0; - double last_time, current_time; - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - set_swap_interval(window, 0); - - last_time = glfwGetTime(); - frame_rate = 0.0; - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - position = cosf((float) glfwGetTime() * 4.f) * 0.75f; - glRectf(position - 0.25f, -1.f, position + 0.25f, 1.f); - - glfwSwapBuffers(window); - glfwPollEvents(); - - frame_count++; - - current_time = glfwGetTime(); - if (current_time - last_time > 1.0) - { - frame_rate = frame_count / (current_time - last_time); - frame_count = 0; - last_time = current_time; - update_window_title(window); - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/threads.c b/testbed/glfw/tests/threads.c deleted file mode 100644 index 0a385787..00000000 --- a/testbed/glfw/tests/threads.c +++ /dev/null @@ -1,135 +0,0 @@ -//======================================================================== -// Multi-threading test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify whether the OpenGL context part of -// the GLFW API is able to be used from multiple threads -// -//======================================================================== - -#include "tinycthread.h" - -#include - -#include -#include -#include - -typedef struct -{ - GLFWwindow* window; - const char* title; - float r, g, b; - thrd_t id; -} Thread; - -static volatile GLboolean running = GL_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static int thread_main(void* data) -{ - const Thread* thread = data; - - glfwMakeContextCurrent(thread->window); - glfwSwapInterval(1); - - while (running) - { - const float v = (float) fabs(sin(glfwGetTime() * 2.f)); - glClearColor(thread->r * v, thread->g * v, thread->b * v, 0.f); - - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(thread->window); - } - - glfwMakeContextCurrent(NULL); - return 0; -} - -int main(void) -{ - int i, result; - Thread threads[] = - { - { NULL, "Red", 1.f, 0.f, 0.f, 0 }, - { NULL, "Green", 0.f, 1.f, 0.f, 0 }, - { NULL, "Blue", 0.f, 0.f, 1.f, 0 } - }; - const int count = sizeof(threads) / sizeof(Thread); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - - for (i = 0; i < count; i++) - { - threads[i].window = glfwCreateWindow(200, 200, - threads[i].title, - NULL, NULL); - if (!threads[i].window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200); - glfwShowWindow(threads[i].window); - - if (thrd_create(&threads[i].id, thread_main, threads + i) != - thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - while (running) - { - glfwWaitEvents(); - - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(threads[i].window)) - running = GL_FALSE; - } - } - - for (i = 0; i < count; i++) - glfwHideWindow(threads[i].window); - - for (i = 0; i < count; i++) - thrd_join(threads[i].id, &result); - - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/title.c b/testbed/glfw/tests/title.c deleted file mode 100644 index 15ddb83f..00000000 --- a/testbed/glfw/tests/title.c +++ /dev/null @@ -1,76 +0,0 @@ -//======================================================================== -// UTF-8 window title test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test sets a UTF-8 window title -// -//======================================================================== - -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(void) -{ - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/glfw/tests/windows.c b/testbed/glfw/tests/windows.c deleted file mode 100644 index 164a298f..00000000 --- a/testbed/glfw/tests/windows.c +++ /dev/null @@ -1,117 +0,0 @@ -//======================================================================== -// Simple multi-window test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test creates four windows and clears each in a different color -// -//======================================================================== - -#include - -#include -#include - -static const char* titles[4] = -{ - "Foo", - "Bar", - "Baz", - "Quux" -}; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) - { - int xpos, ypos; - glfwGetWindowPos(window, &xpos, &ypos); - glfwSetWindowPos(window, xpos, ypos); - } -} - -int main(void) -{ - int i; - GLboolean running = GL_TRUE; - GLFWwindow* windows[4]; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_VISIBLE, GL_FALSE); - - for (i = 0; i < 4; i++) - { - int left, top, right, bottom; - - windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); - if (!windows[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(windows[i], key_callback); - - glfwMakeContextCurrent(windows[i]); - glClearColor((GLclampf) (i & 1), - (GLclampf) (i >> 1), - i ? 0.f : 1.f, - 0.f); - - glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); - glfwSetWindowPos(windows[i], - 100 + (i & 1) * (200 + left + right), - 100 + (i >> 1) * (200 + top + bottom)); - } - - for (i = 0; i < 4; i++) - glfwShowWindow(windows[i]); - - while (running) - { - for (i = 0; i < 4; i++) - { - glfwMakeContextCurrent(windows[i]); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(windows[i]); - - if (glfwWindowShouldClose(windows[i])) - running = GL_FALSE; - } - - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/testbed/imgui/DroidSans.ttf b/testbed/imgui/DroidSans.ttf deleted file mode 100644 index 767c63ad..00000000 Binary files a/testbed/imgui/DroidSans.ttf and /dev/null differ diff --git a/testbed/imgui/imgui.cpp b/testbed/imgui/imgui.cpp deleted file mode 100644 index 27f84fe2..00000000 --- a/testbed/imgui/imgui.cpp +++ /dev/null @@ -1,699 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -// Source altered and distributed from https://github.com/AdrienHerubel/imgui - -#include -#include -#define _USE_MATH_DEFINES -#include -#include "imgui.h" - -#ifdef _MSC_VER -# define snprintf _snprintf -#endif - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -static const unsigned TEXT_POOL_SIZE = 8000; -static char g_textPool[TEXT_POOL_SIZE]; -static unsigned g_textPoolSize = 0; -static const char* allocText(const char* text) -{ - unsigned len = strlen(text)+1; - if (g_textPoolSize + len >= TEXT_POOL_SIZE) - return 0; - char* dst = &g_textPool[g_textPoolSize]; - memcpy(dst, text, len); - g_textPoolSize += len; - return dst; -} - -static const unsigned GFXCMD_QUEUE_SIZE = 5000; -static imguiGfxCmd g_gfxCmdQueue[GFXCMD_QUEUE_SIZE]; -static unsigned g_gfxCmdQueueSize = 0; - -static void resetGfxCmdQueue() -{ - g_gfxCmdQueueSize = 0; - g_textPoolSize = 0; -} - -static void addGfxCmdScissor(int x, int y, int w, int h) -{ - if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE) - return; - imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++]; - cmd.type = IMGUI_GFXCMD_SCISSOR; - cmd.flags = x < 0 ? 0 : 1; // on/off flag. - cmd.col = 0; - cmd.rect.x = (short)x; - cmd.rect.y = (short)y; - cmd.rect.w = (short)w; - cmd.rect.h = (short)h; -} - -static void addGfxCmdRect(float x, float y, float w, float h, unsigned int color) -{ - if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE) - return; - imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++]; - cmd.type = IMGUI_GFXCMD_RECT; - cmd.flags = 0; - cmd.col = color; - cmd.rect.x = (short)(x*8.0f); - cmd.rect.y = (short)(y*8.0f); - cmd.rect.w = (short)(w*8.0f); - cmd.rect.h = (short)(h*8.0f); - cmd.rect.r = 0; -} - -static void addGfxCmdLine(float x0, float y0, float x1, float y1, float r, unsigned int color) -{ - if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE) - return; - imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++]; - cmd.type = IMGUI_GFXCMD_LINE; - cmd.flags = 0; - cmd.col = color; - cmd.line.x0 = (short)(x0*8.0f); - cmd.line.y0 = (short)(y0*8.0f); - cmd.line.x1 = (short)(x1*8.0f); - cmd.line.y1 = (short)(y1*8.0f); - cmd.line.r = (short)(r*8.0f); -} - -static void addGfxCmdRoundedRect(float x, float y, float w, float h, float r, unsigned int color) -{ - if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE) - return; - imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++]; - cmd.type = IMGUI_GFXCMD_RECT; - cmd.flags = 0; - cmd.col = color; - cmd.rect.x = (short)(x*8.0f); - cmd.rect.y = (short)(y*8.0f); - cmd.rect.w = (short)(w*8.0f); - cmd.rect.h = (short)(h*8.0f); - cmd.rect.r = (short)(r*8.0f); -} - -static void addGfxCmdTriangle(int x, int y, int w, int h, int flags, unsigned int color) -{ - if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE) - return; - imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++]; - cmd.type = IMGUI_GFXCMD_TRIANGLE; - cmd.flags = (char)flags; - cmd.col = color; - cmd.rect.x = (short)(x*8.0f); - cmd.rect.y = (short)(y*8.0f); - cmd.rect.w = (short)(w*8.0f); - cmd.rect.h = (short)(h*8.0f); -} - -static void addGfxCmdText(int x, int y, int align, const char* text, unsigned int color) -{ - if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE) - return; - imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++]; - cmd.type = IMGUI_GFXCMD_TEXT; - cmd.flags = 0; - cmd.col = color; - cmd.text.x = (short)x; - cmd.text.y = (short)y; - cmd.text.align = (short)align; - cmd.text.text = allocText(text); -} - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -struct GuiState -{ - GuiState() : - left(false), leftPressed(false), leftReleased(false), - mx(-1), my(-1), scroll(0), - active(0), hot(0), hotToBe(0), isHot(false), isActive(false), wentActive(false), - dragX(0), dragY(0), dragOrig(0), widgetX(0), widgetY(0), widgetW(100), - insideCurrentScroll(false), nextItemSameLine(false), newLinePreviousX(0), - areaId(0), widgetId(0) - { - } - - bool left; - bool leftPressed, leftReleased; - int mx,my; - int scroll; - unsigned int active; - unsigned int hot; - unsigned int hotToBe; - bool isHot; - bool isActive; - bool wentActive; - int dragX, dragY; - float dragOrig; - int widgetX, widgetY, widgetW; - bool insideCurrentScroll; - bool nextItemSameLine; - int newLinePreviousX; - - unsigned int areaId; - unsigned int widgetId; -}; - -static GuiState g_state; - -inline bool anyActive() -{ - return g_state.active != 0; -} - -inline bool isActive(unsigned int id) -{ - return g_state.active == id; -} - -inline bool isHot(unsigned int id) -{ - return g_state.hot == id; -} - -inline bool inRect(int x, int y, int w, int h, bool checkScroll = true) -{ - return (!checkScroll || g_state.insideCurrentScroll) && g_state.mx >= x && g_state.mx <= x+w && g_state.my >= y && g_state.my <= y+h; -} - -inline void clearInput() -{ - g_state.leftPressed = false; - g_state.leftReleased = false; - g_state.scroll = 0; -} - -inline void clearActive() -{ - g_state.active = 0; - // mark all UI for this frame as processed - clearInput(); -} - -inline void setActive(unsigned int id) -{ - g_state.active = id; - g_state.wentActive = true; -} - -inline void setHot(unsigned int id) -{ - g_state.hotToBe = id; -} - - -static bool buttonLogic(unsigned int id, bool over) -{ - bool res = false; - // process down - if (!anyActive()) - { - if (over) - setHot(id); - if (isHot(id) && g_state.leftPressed) - setActive(id); - } - - // if button is active, then react on left up - if (isActive(id)) - { - g_state.isActive = true; - if (over) - setHot(id); - if (g_state.leftReleased) - { - if (isHot(id)) - res = true; - clearActive(); - } - } - - if (isHot(id)) - g_state.isHot = true; - - return res; -} - -static void updateInput(int mx, int my, unsigned char mbut, int scroll) -{ - bool left = (mbut & IMGUI_MBUT_LEFT) != 0; - - g_state.mx = mx; - g_state.my = my; - g_state.leftPressed = !g_state.left && left; - g_state.leftReleased = g_state.left && !left; - g_state.left = left; - - g_state.scroll = scroll; -} - -void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll) -{ - updateInput(mx,my,mbut,scroll); - - g_state.hot = g_state.hotToBe; - g_state.hotToBe = 0; - - g_state.wentActive = false; - g_state.isActive = false; - g_state.isHot = false; - - g_state.widgetX = 0; - g_state.widgetY = 0; - g_state.widgetW = 0; - - g_state.areaId = 1; - g_state.widgetId = 1; - - resetGfxCmdQueue(); -} - -void imguiEndFrame() -{ - clearInput(); -} - -const imguiGfxCmd* imguiGetRenderQueue() -{ - return g_gfxCmdQueue; -} - -int imguiGetRenderQueueSize() -{ - return g_gfxCmdQueueSize; -} - - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -static int g_scrollTop = 0; -static int g_scrollBottom = 0; -static int g_scrollRight = 0; -static int g_scrollAreaTop = 0; -static int* g_scrollVal = 0; -static int g_focusTop = 0; -static int g_focusBottom = 0; -static unsigned int g_scrollId = 0; -static bool g_insideScrollArea = false; - -bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll) -{ - g_state.areaId++; - g_state.widgetId = 0; - g_scrollId = (g_state.areaId<<16) | g_state.widgetId; - - const int areaHeading = name ? AREA_HEADER : 0; - - g_state.widgetX = x + SCROLL_AREA_PADDING; - g_state.widgetY = y+h-areaHeading + (*scroll) - SCROll_AREA_TOP_PADDING; - g_state.widgetW = w - SCROLL_AREA_PADDING*4; - g_scrollTop = y-areaHeading+h; - g_scrollBottom = y+SCROLL_AREA_PADDING; - g_scrollRight = x+w - SCROLL_AREA_PADDING*3; - g_scrollVal = scroll; - - g_scrollAreaTop = g_state.widgetY; - - g_focusTop = y-areaHeading; - g_focusBottom = y-areaHeading+h; - - g_insideScrollArea = inRect(x, y, w, h, false); - g_state.insideCurrentScroll = g_insideScrollArea; - - addGfxCmdRoundedRect((float)x, (float)y, (float)w, (float)h, 6, imguiRGBA(40,40,40,192)); - - if (name) addGfxCmdText(x+areaHeading/2, y+h-areaHeading/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, name, imguiRGBA(255,255,255,128)); - - addGfxCmdScissor(x+SCROLL_AREA_PADDING, y+SCROLL_AREA_PADDING, w-SCROLL_AREA_PADDING*4, h-areaHeading-SCROLL_AREA_PADDING); - - return g_insideScrollArea; -} - -void imguiEndScrollArea() -{ - // Disable scissoring. - addGfxCmdScissor(-1,-1,-1,-1); - - // Draw scroll bar - int x = g_scrollRight+SCROLL_AREA_PADDING/2; - int y = g_scrollBottom; - int w = SCROLL_AREA_PADDING*2; - int h = g_scrollTop - g_scrollBottom; - - int stop = g_scrollAreaTop; - int sbot = g_state.widgetY; - int sh = stop - sbot; // The scrollable area height. - - float barHeight = (float)h/(float)sh; - - if (barHeight < 1) - { - float barY = (float)(y - sbot)/(float)sh; - if (barY < 0) barY = 0; - if (barY > 1) barY = 1; - - // Handle scroll bar logic. - unsigned int hid = g_scrollId; - int hx = x; - int hy = y + (int)(barY*h); - int hw = w; - int hh = (int)(barHeight*h); - - const int range = h - (hh-1); - bool over = inRect(hx, hy, hw, hh); - buttonLogic(hid, over); - if (isActive(hid)) - { - float u = (float)(hy-y) / (float)range; - if (g_state.wentActive) - { - g_state.dragY = g_state.my; - g_state.dragOrig = u; - } - if (g_state.dragY != g_state.my) - { - u = g_state.dragOrig + (g_state.my - g_state.dragY) / (float)range; - if (u < 0) u = 0; - if (u > 1) u = 1; - *g_scrollVal = (int)((1-u) * (sh - h)); - } - } - - // BG - addGfxCmdRoundedRect((float)x, (float)y, (float)w, (float)h, (float)w/2-1, imguiRGBA(0,0,0,196)); - // Bar - if (isActive(hid)) - addGfxCmdRoundedRect((float)hx, (float)hy, (float)hw, (float)hh, (float)w/2-1, imguiRGBA(255,196,0,196)); - else - addGfxCmdRoundedRect((float)hx, (float)hy, (float)hw, (float)hh, (float)w/2-1, isHot(hid) ? imguiRGBA(255,196,0,96) : imguiRGBA(255,255,255,64)); - - // Handle mouse scrolling. - if (g_insideScrollArea) // && !anyActive()) - { - if (g_state.scroll) - { - *g_scrollVal += 20*g_state.scroll; - if (*g_scrollVal < 0) *g_scrollVal = 0; - if (*g_scrollVal > (sh - h)) *g_scrollVal = (sh - h); - } - } - } - g_state.insideCurrentScroll = false; -} - -bool imguiButton(const char* text, bool enabled, int width, int height, float scaleX, float scaleY) -{ - g_state.widgetId++; - unsigned int id = (g_state.areaId<<16) | g_state.widgetId; - - int textHeight = TEXT_HEIGHT * scaleY; - int h = height > 0 ? height : BUTTON_HEIGHT; - int x = g_state.widgetX; - int y = g_state.widgetY - h; - int w = width > 0 ? width : g_state.widgetW; - if (g_state.nextItemSameLine) { - g_state.widgetX += width; - } - else { - g_state.widgetY -= h; - } - - bool over = enabled && inRect(x, y, w, h); - bool res = buttonLogic(id, over); - - addGfxCmdRoundedRect((float)x, (float)y, (float)w, (float)h, (float)h/2-1, imguiRGBA(128,128,128, isActive(id)?196:96)); - if (enabled) - addGfxCmdText(x+w/2, y+h/2-textHeight/2, IMGUI_ALIGN_CENTER, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200)); - else - addGfxCmdText(x+w/2, y+h/2-textHeight/2, IMGUI_ALIGN_CENTER, text, imguiRGBA(128,128,128,200)); - - return res; -} - -bool imguiItem(const char* text, bool enabled, float scaleX, float scaleY) -{ - g_state.widgetId++; - unsigned int id = (g_state.areaId<<16) | g_state.widgetId; - - int vertSpacing = scaleY * DEFAULT_VERTICAL_SPACING; - int heightItem = scaleY * BUTTON_HEIGHT; - int heightText = scaleY * TEXT_HEIGHT; - - int x = g_state.widgetX; - int y = g_state.widgetY - heightItem; - int w = g_state.widgetW; - int h = heightItem; - g_state.widgetY -= heightItem + vertSpacing; - - bool over = enabled && inRect(x, y, w, h); - bool res = buttonLogic(id, over); - - if (isHot(id)) - addGfxCmdRoundedRect((float)x, (float)y, (float)w, (float)h, 2.0f, imguiRGBA(255,196,0,isActive(id)?196:96)); - - if (enabled) - addGfxCmdText(x+heightItem/2, y+heightItem/2-heightText/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,200)); - else - addGfxCmdText(x+heightItem/2, y+heightItem/2-heightText/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200)); - - return res; -} - -bool imguiCheck(const char* text, bool checked, bool enabled, float scaleX, float scaleY) -{ - g_state.widgetId++; - unsigned int id = (g_state.areaId<<16) | g_state.widgetId; - - int spacingX = DEFAULT_HORIZONTAL_SPACING * scaleX; - int x = g_state.widgetX; - int heightText = scaleY * TEXT_HEIGHT; - int sizeCheck = scaleY * CHECK_SIZE; - int y = g_state.widgetY - heightText - DEFAULT_VERTICAL_SPACING * scaleY; - int w = g_state.widgetW; - int h = heightText; - if (g_state.nextItemSameLine) { - g_state.widgetX += w; - } - else { - g_state.widgetY -= heightText + DEFAULT_VERTICAL_SPACING * scaleY; - } - - bool over = enabled && inRect(x, y, w, h); - bool res = buttonLogic(id, over); - - const int cx = x; - const int cy = y+heightText/2-sizeCheck/2; - addGfxCmdRoundedRect((float)cx-3, (float)cy-3, (float)sizeCheck+6, (float)sizeCheck+6, 4, imguiRGBA(128,128,128, isActive(id)?196:96)); - if (checked) - { - if (enabled) - addGfxCmdRoundedRect((float)cx, (float)cy, (float)sizeCheck, (float)sizeCheck, (float)sizeCheck/2-1, imguiRGBA(255,255,255,isActive(id)?255:200)); - else - addGfxCmdRoundedRect((float)cx, (float)cy, (float)sizeCheck, (float)sizeCheck, (float)sizeCheck/2-1, imguiRGBA(128,128,128,200)); - } - - if (enabled) - addGfxCmdText(x+sizeCheck + spacingX, y+heightText/2-sizeCheck/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200)); - else - addGfxCmdText(x+sizeCheck + spacingX, y+heightText/2-sizeCheck/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200)); - - return res; -} - -bool imguiCollapse(const char* text, const char* subtext, bool checked, bool enabled) -{ - g_state.widgetId++; - unsigned int id = (g_state.areaId<<16) | g_state.widgetId; - - int x = g_state.widgetX; - int y = g_state.widgetY - BUTTON_HEIGHT; - int w = g_state.widgetW; - int h = BUTTON_HEIGHT; - g_state.widgetY -= BUTTON_HEIGHT; // + DEFAULT_SPACING; - - const int cx = x+BUTTON_HEIGHT/2-CHECK_SIZE/2; - const int cy = y+BUTTON_HEIGHT/2-CHECK_SIZE/2; - - bool over = enabled && inRect(x, y, w, h); - bool res = buttonLogic(id, over); - - if (checked) - addGfxCmdTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 2, imguiRGBA(255,255,255,isActive(id)?255:200)); - else - addGfxCmdTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 1, imguiRGBA(255,255,255,isActive(id)?255:200)); - - if (enabled) - addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200)); - else - addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200)); - - if (subtext) - addGfxCmdText(x+w-BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_RIGHT, subtext, imguiRGBA(255,255,255,128)); - - return res; -} - -void imguiLabel(const char* text) -{ - int x = g_state.widgetX; - int y = g_state.widgetY - BUTTON_HEIGHT; - g_state.widgetY -= BUTTON_HEIGHT; - addGfxCmdText(x, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255)); -} - -void imguiValue(const char* text) -{ - const int x = g_state.widgetX; - const int y = g_state.widgetY - BUTTON_HEIGHT; - const int w = g_state.widgetW; - g_state.widgetY -= BUTTON_HEIGHT; - - addGfxCmdText(x+w-BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_RIGHT, text, imguiRGBA(255,255,255,200)); -} - -bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled, - float scalingX, float scalingY) -{ - g_state.widgetId++; - unsigned int id = (g_state.areaId<<16) | g_state.widgetId; - - int buttonHeight = BUTTON_HEIGHT * scalingY; - int sliderHeight = SLIDER_HEIGHT * scalingY; - int textHeight = TEXT_HEIGHT * scalingY; - int sliderMarkerWidth = SLIDER_MARKER_WIDTH * scalingX; - - int x = g_state.widgetX; - int y = g_state.widgetY - buttonHeight; - int w = g_state.widgetW; - int h = sliderHeight; - g_state.widgetY -= sliderHeight + DEFAULT_VERTICAL_SPACING * scalingY; - - addGfxCmdRoundedRect((float)x, (float)y, (float)w, (float)h, 4.0f, imguiRGBA(0,0,0,128)); - - const int range = w - sliderMarkerWidth; - - float u = (*val - vmin) / (vmax-vmin); - if (u < 0) u = 0; - if (u > 1) u = 1; - int m = (int)(u * range); - - bool over = enabled && inRect(x+m, y, sliderMarkerWidth, sliderHeight); - bool res = buttonLogic(id, over); - bool valChanged = false; - - if (isActive(id)) - { - if (g_state.wentActive) - { - g_state.dragX = g_state.mx; - g_state.dragOrig = u; - } - if (g_state.dragX != g_state.mx) - { - u = g_state.dragOrig + (float)(g_state.mx - g_state.dragX) / (float)range; - if (u < 0) u = 0; - if (u > 1) u = 1; - *val = vmin + u*(vmax-vmin); - *val = floorf(*val/vinc+0.5f)*vinc; // Snap to vinc - m = (int)(u * range); - valChanged = true; - } - } - - if (isActive(id)) - addGfxCmdRoundedRect((float)(x+m), (float)y, (float)sliderMarkerWidth, (float)sliderHeight, 4.0f, imguiRGBA(255,255,255,255)); - else - addGfxCmdRoundedRect((float)(x+m), (float)y, (float)sliderMarkerWidth, (float)sliderHeight, 4.0f, isHot(id) ? imguiRGBA(255,196,0,128) : imguiRGBA(255,255,255,64)); - - // TODO: fix this, take a look at 'nicenum'. - int digits = (int)(ceilf(log10f(vinc))); - char fmt[16]; - snprintf(fmt, 16, "%%.%df", digits >= 0 ? 0 : -digits); - char msg[128]; - snprintf(msg, 128, fmt, *val); - - if (enabled) - { - addGfxCmdText(x+sliderHeight/2, y+sliderHeight/2-textHeight/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200)); - addGfxCmdText(x+w-sliderHeight/2, y+sliderHeight/2-textHeight/2, IMGUI_ALIGN_RIGHT, msg, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200)); - } - else - { - addGfxCmdText(x+sliderHeight/2, y+sliderHeight/2-textHeight/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200)); - addGfxCmdText(x+w-sliderHeight/2, y+sliderHeight/2-textHeight/2, IMGUI_ALIGN_RIGHT, msg, imguiRGBA(128,128,128,200)); - } - - return res || valChanged; -} - -void imguiStartLine() { - g_state.nextItemSameLine = true; - g_state.newLinePreviousX = g_state.widgetX; -} - -void imguiEndLine() { - g_state.nextItemSameLine = false; - g_state.widgetX = g_state.newLinePreviousX; - g_state.newLinePreviousX = 0; -} - -void imguiVerticalSpace(int spaceY) -{ - g_state.widgetY -= spaceY; -} - -void imguiHorizontalSpace(int spaceX) { - g_state.widgetX += spaceX; -} - -void imguiSeparatorLine() -{ - int x = g_state.widgetX; - int y = g_state.widgetY; - int w = g_state.widgetW; - int h = SEPARATOR_LINE_WIDTH; - g_state.widgetY -= SEPARATOR_LINE_WIDTH; - - addGfxCmdRect((float)x, (float)y, (float)w, (float)h, imguiRGBA(255,255,255,70)); -} - -void imguiDrawText(int x, int y, int align, const char* text, unsigned int color) -{ - addGfxCmdText(x, y, align, text, color); -} - -void imguiDrawLine(float x0, float y0, float x1, float y1, float r, unsigned int color) -{ - addGfxCmdLine(x0, y0, x1, y1, r, color); -} - -void imguiDrawRect(float x, float y, float w, float h, unsigned int color) -{ - addGfxCmdRect(x, y, w, h, color); -} - -void imguiDrawRoundedRect(float x, float y, float w, float h, float r, unsigned int color) -{ - addGfxCmdRoundedRect(x, y, w, h, r, color); -} diff --git a/testbed/imgui/imgui.h b/testbed/imgui/imgui.h deleted file mode 100644 index 4d11fa6c..00000000 --- a/testbed/imgui/imgui.h +++ /dev/null @@ -1,128 +0,0 @@ - -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -// Source altered and distributed from https://github.com/AdrienHerubel/imgui - -#ifndef IMGUI_H -#define IMGUI_H - -static const int BUTTON_HEIGHT = 20; -static const int SLIDER_HEIGHT = 20; -static const int SLIDER_MARKER_WIDTH = 5; -static const int CHECK_SIZE = 10; -static const int DEFAULT_VERTICAL_SPACING = 7; -static const int DEFAULT_HORIZONTAL_SPACING = 14; -static const int TEXT_HEIGHT = 10; -static const int FONT_HEIGHT = 30; -static const int SCROll_AREA_TOP_PADDING = 5; -static const int SCROLL_AREA_PADDING = 5; -static const int INDENT_SIZE = 16; -static const int AREA_HEADER = 20; -static const int SEPARATOR_LINE_WIDTH = 2; - -enum imguiMouseButton -{ - IMGUI_MBUT_LEFT = 0x01, - IMGUI_MBUT_RIGHT = 0x02, -}; - -enum imguiTextAlign -{ - IMGUI_ALIGN_LEFT, - IMGUI_ALIGN_CENTER, - IMGUI_ALIGN_RIGHT, -}; - -inline unsigned int imguiRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255) -{ - return (r) | (g << 8) | (b << 16) | (a << 24); -} - -void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll); -void imguiEndFrame(); - -bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll); -void imguiEndScrollArea(); - -void imguiStartLine(); -void imguiEndLine(); -void imguiIndent(); -void imguiUnindent(); -void imguiVerticalSpace(int spaceY); -void imguiHorizontalSpace(int spaceX); -void imguiSeparatorLine(); - -bool imguiButton(const char* text, bool enabled = true, int width = -1, int height = -1, float scaleX=1, float scaleY=1); -bool imguiItem(const char* text, bool enabled = true, float scaleX=1, float scaleY=1); -bool imguiCheck(const char* text, bool checked, bool enabled = true, float scaleX = 1, float scaleY = 1); -bool imguiCollapse(const char* text, const char* subtext, bool checked, bool enabled = true); -void imguiLabel(const char* text); -void imguiValue(const char* text); -bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled = true, float scalingX = 1.0f, float scalingY = 1.0f); - -void imguiDrawText(int x, int y, int align, const char* text, unsigned int color); -void imguiDrawLine(float x0, float y0, float x1, float y1, float r, unsigned int color); -void imguiDrawRoundedRect(float x, float y, float w, float h, float r, unsigned int color); -void imguiDrawRect(float x, float y, float w, float h, unsigned int color); - -// Pull render interface. -enum imguiGfxCmdType -{ - IMGUI_GFXCMD_RECT, - IMGUI_GFXCMD_TRIANGLE, - IMGUI_GFXCMD_LINE, - IMGUI_GFXCMD_TEXT, - IMGUI_GFXCMD_SCISSOR, -}; - -struct imguiGfxRect -{ - short x,y,w,h,r; -}; - -struct imguiGfxText -{ - short x,y,align; - const char* text; -}; - -struct imguiGfxLine -{ - short x0,y0,x1,y1,r; -}; - -struct imguiGfxCmd -{ - char type; - char flags; - char pad[2]; - unsigned int col; - union - { - imguiGfxLine line; - imguiGfxRect rect; - imguiGfxText text; - }; -}; - -const imguiGfxCmd* imguiGetRenderQueue(); -int imguiGetRenderQueueSize(); - - -#endif // IMGUI_H diff --git a/testbed/imgui/imguiRenderGL2.cpp b/testbed/imgui/imguiRenderGL2.cpp deleted file mode 100644 index 21308219..00000000 --- a/testbed/imgui/imguiRenderGL2.cpp +++ /dev/null @@ -1,489 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -// Source altered and distributed from https://github.com/AdrienHerubel/imguir - -#define _USE_MATH_DEFINES -#include -#include - -#include "imgui.h" - -#include -/*#ifdef __APPLE__ -#include -#else -#include -#endif -*/ - -// Some math headers don't have PI defined. -static const float PI = 3.14159265f; - -void imguifree(void* ptr, void* userptr); -void* imguimalloc(size_t size, void* userptr); - -#define STBTT_malloc(x,y) imguimalloc(x,y) -#define STBTT_free(x,y) imguifree(x,y) -#define STB_TRUETYPE_IMPLEMENTATION -#include "stb_truetype.h" - -void imguifree(void* ptr, void* /*userptr*/) -{ - free(ptr); -} - -void* imguimalloc(size_t size, void* /*userptr*/) -{ - return malloc(size); -} - -static const unsigned TEMP_COORD_COUNT = 100; -static float g_tempCoords[TEMP_COORD_COUNT*2]; -static float g_tempNormals[TEMP_COORD_COUNT*2]; - -static const int CIRCLE_VERTS = 8*4; -static float g_circleVerts[CIRCLE_VERTS*2]; - -static stbtt_bakedchar g_cdata[96]; // ASCII 32..126 is 95 glyphs -static GLuint g_ftex = 0; - -inline unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) -{ - return (r) | (g << 8) | (b << 16) | (a << 24); -} - -static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col) -{ - if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT; - - for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++) - { - const float* v0 = &coords[j*2]; - const float* v1 = &coords[i*2]; - float dx = v1[0] - v0[0]; - float dy = v1[1] - v0[1]; - float d = sqrtf(dx*dx+dy*dy); - if (d > 0) - { - d = 1.0f/d; - dx *= d; - dy *= d; - } - g_tempNormals[j*2+0] = dy; - g_tempNormals[j*2+1] = -dx; - } - - for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++) - { - float dlx0 = g_tempNormals[j*2+0]; - float dly0 = g_tempNormals[j*2+1]; - float dlx1 = g_tempNormals[i*2+0]; - float dly1 = g_tempNormals[i*2+1]; - float dmx = (dlx0 + dlx1) * 0.5f; - float dmy = (dly0 + dly1) * 0.5f; - float dmr2 = dmx*dmx + dmy*dmy; - if (dmr2 > 0.000001f) - { - float scale = 1.0f / dmr2; - if (scale > 10.0f) scale = 10.0f; - dmx *= scale; - dmy *= scale; - } - g_tempCoords[i*2+0] = coords[i*2+0]+dmx*r; - g_tempCoords[i*2+1] = coords[i*2+1]+dmy*r; - } - - unsigned int colTrans = RGBA(col&0xff, (col>>8)&0xff, (col>>16)&0xff, 0); - - glBegin(GL_TRIANGLES); - - glColor4ubv((GLubyte*)&col); - - for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++) - { - glVertex2fv(&coords[i*2]); - glVertex2fv(&coords[j*2]); - glColor4ubv((GLubyte*)&colTrans); - glVertex2fv(&g_tempCoords[j*2]); - - glVertex2fv(&g_tempCoords[j*2]); - glVertex2fv(&g_tempCoords[i*2]); - - glColor4ubv((GLubyte*)&col); - glVertex2fv(&coords[i*2]); - } - - glColor4ubv((GLubyte*)&col); - for (unsigned i = 2; i < numCoords; ++i) - { - glVertex2fv(&coords[0]); - glVertex2fv(&coords[(i-1)*2]); - glVertex2fv(&coords[i*2]); - } - - glEnd(); -} - -static void drawRect(float x, float y, float w, float h, float fth, unsigned int col) -{ - float verts[4*2] = - { - x+0.5f, y+0.5f, - x+w-0.5f, y+0.5f, - x+w-0.5f, y+h-0.5f, - x+0.5f, y+h-0.5f, - }; - drawPolygon(verts, 4, fth, col); -} - -/* -static void drawEllipse(float x, float y, float w, float h, float fth, unsigned int col) -{ - float verts[CIRCLE_VERTS*2]; - const float* cverts = g_circleVerts; - float* v = verts; - - for (int i = 0; i < CIRCLE_VERTS; ++i) - { - *v++ = x + cverts[i*2]*w; - *v++ = y + cverts[i*2+1]*h; - } - - drawPolygon(verts, CIRCLE_VERTS, fth, col); -} -*/ - -static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col) -{ - const unsigned n = CIRCLE_VERTS/4; - float verts[(n+1)*4*2]; - const float* cverts = g_circleVerts; - float* v = verts; - - for (unsigned i = 0; i <= n; ++i) - { - *v++ = x+w-r + cverts[i*2]*r; - *v++ = y+h-r + cverts[i*2+1]*r; - } - - for (unsigned i = n; i <= n*2; ++i) - { - *v++ = x+r + cverts[i*2]*r; - *v++ = y+h-r + cverts[i*2+1]*r; - } - - for (unsigned i = n*2; i <= n*3; ++i) - { - *v++ = x+r + cverts[i*2]*r; - *v++ = y+r + cverts[i*2+1]*r; - } - - for (unsigned i = n*3; i < n*4; ++i) - { - *v++ = x+w-r + cverts[i*2]*r; - *v++ = y+r + cverts[i*2+1]*r; - } - *v++ = x+w-r + cverts[0]*r; - *v++ = y+r + cverts[1]*r; - - drawPolygon(verts, (n+1)*4, fth, col); -} - - -static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col) -{ - float dx = x1-x0; - float dy = y1-y0; - float d = sqrtf(dx*dx+dy*dy); - if (d > 0.0001f) - { - d = 1.0f/d; - dx *= d; - dy *= d; - } - float nx = dy; - float ny = -dx; - float verts[4*2]; - r -= fth; - r *= 0.5f; - if (r < 0.01f) r = 0.01f; - dx *= r; - dy *= r; - nx *= r; - ny *= r; - - verts[0] = x0-dx-nx; - verts[1] = y0-dy-ny; - - verts[2] = x0-dx+nx; - verts[3] = y0-dy+ny; - - verts[4] = x1+dx+nx; - verts[5] = y1+dy+ny; - - verts[6] = x1+dx-nx; - verts[7] = y1+dy-ny; - - drawPolygon(verts, 4, fth, col); -} - - -bool imguiRenderGLInit(const char* fontpath) -{ - for (int i = 0; i < CIRCLE_VERTS; ++i) - { - float a = (float)i/(float)CIRCLE_VERTS * PI*2; - g_circleVerts[i*2+0] = cosf(a); - g_circleVerts[i*2+1] = sinf(a); - } - - // Load font. - FILE* fp = fopen(fontpath, "rb"); - if (!fp) return false; - fseek(fp, 0, SEEK_END); - int size = ftell(fp); - fseek(fp, 0, SEEK_SET); - - unsigned char* ttfBuffer = (unsigned char*)malloc(size); - if (!ttfBuffer) - { - fclose(fp); - return false; - } - - fread(ttfBuffer, 1, size, fp); - fclose(fp); - fp = 0; - - unsigned char* bmap = (unsigned char*)malloc(512*512); - if (!bmap) - { - free(ttfBuffer); - return false; - } - - stbtt_BakeFontBitmap(ttfBuffer,0, 15.0f, bmap,512,512, 32,96, g_cdata); - - // can free ttf_buffer at this point - glGenTextures(1, &g_ftex); - glBindTexture(GL_TEXTURE_2D, g_ftex); - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, bmap); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - free(ttfBuffer); - free(bmap); - - return true; -} - -void imguiRenderGLDestroy() -{ - if (g_ftex) - { - glDeleteTextures(1, &g_ftex); - g_ftex = 0; - } -} - -static void getBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, - float *xpos, float *ypos, stbtt_aligned_quad *q) -{ - stbtt_bakedchar *b = chardata + char_index; - int round_x = STBTT_ifloor(*xpos + b->xoff); - int round_y = STBTT_ifloor(*ypos - b->yoff); - - q->x0 = (float)round_x; - q->y0 = (float)round_y; - q->x1 = (float)round_x + b->x1 - b->x0; - q->y1 = (float)round_y - b->y1 + b->y0; - - q->s0 = b->x0 / (float)pw; - q->t0 = b->y0 / (float)pw; - q->s1 = b->x1 / (float)ph; - q->t1 = b->y1 / (float)ph; - - *xpos += b->xadvance; -} - -static const float g_tabStops[4] = {150, 210, 270, 330}; - -static float getTextLength(stbtt_bakedchar *chardata, const char* text) -{ - float xpos = 0; - float len = 0; - while (*text) - { - int c = (unsigned char)*text; - if (c == '\t') - { - for (int i = 0; i < 4; ++i) - { - if (xpos < g_tabStops[i]) - { - xpos = g_tabStops[i]; - break; - } - } - } - else if (c >= 32 && c < 128) - { - stbtt_bakedchar *b = chardata + c-32; - int round_x = STBTT_ifloor((xpos + b->xoff) + 0.5); - len = round_x + b->x1 - b->x0 + 0.5f; - xpos += b->xadvance; - } - ++text; - } - return len; -} - -static void drawText(float x, float y, const char *text, int align, unsigned int col) -{ - if (!g_ftex) return; - if (!text) return; - - if (align == IMGUI_ALIGN_CENTER) - x -= getTextLength(g_cdata, text)/2; - else if (align == IMGUI_ALIGN_RIGHT) - x -= getTextLength(g_cdata, text); - - glColor4ub(col&0xff, (col>>8)&0xff, (col>>16)&0xff, (col>>24)&0xff); - - glEnable(GL_TEXTURE_2D); - - // assume orthographic projection with units = screen pixels, origin at top left - glBindTexture(GL_TEXTURE_2D, g_ftex); - - glBegin(GL_TRIANGLES); - - const float ox = x; - - while (*text) - { - int c = (unsigned char)*text; - if (c == '\t') - { - for (int i = 0; i < 4; ++i) - { - if (x < g_tabStops[i]+ox) - { - x = g_tabStops[i]+ox; - break; - } - } - } - else if (c >= 32 && c < 128) - { - stbtt_aligned_quad q; - getBakedQuad(g_cdata, 512,512, c-32, &x,&y,&q); - - glTexCoord2f(q.s0, q.t0); - glVertex2f(q.x0, q.y0); - glTexCoord2f(q.s1, q.t1); - glVertex2f(q.x1, q.y1); - glTexCoord2f(q.s1, q.t0); - glVertex2f(q.x1, q.y0); - - glTexCoord2f(q.s0, q.t0); - glVertex2f(q.x0, q.y0); - glTexCoord2f(q.s0, q.t1); - glVertex2f(q.x0, q.y1); - glTexCoord2f(q.s1, q.t1); - glVertex2f(q.x1, q.y1); - } - ++text; - } - - glEnd(); - glDisable(GL_TEXTURE_2D); -} - -void imguiRenderGLDraw(int width, int height) -{ - const imguiGfxCmd* q = imguiGetRenderQueue(); - int nq = imguiGetRenderQueueSize(); - - const float s = 1.0f/8.0f; - - glDisable(GL_SCISSOR_TEST); - for (int i = 0; i < nq; ++i) - { - const imguiGfxCmd& cmd = q[i]; - if (cmd.type == IMGUI_GFXCMD_RECT) - { - if (cmd.rect.r == 0) - { - drawRect((float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.w*s-1, (float)cmd.rect.h*s-1, - 1.0f, cmd.col); - } - else - { - drawRoundedRect((float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.w*s-1, (float)cmd.rect.h*s-1, - (float)cmd.rect.r*s, 1.0f, cmd.col); - } - } - else if (cmd.type == IMGUI_GFXCMD_LINE) - { - drawLine(cmd.line.x0*s, cmd.line.y0*s, cmd.line.x1*s, cmd.line.y1*s, cmd.line.r*s, 1.0f, cmd.col); - } - else if (cmd.type == IMGUI_GFXCMD_TRIANGLE) - { - if (cmd.flags == 1) - { - const float verts[3*2] = - { - (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s-1, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s/2-0.5f, - (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1, - }; - drawPolygon(verts, 3, 1.0f, cmd.col); - } - if (cmd.flags == 2) - { - const float verts[3*2] = - { - (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1, - (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s/2-0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s-1, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1, - }; - drawPolygon(verts, 3, 1.0f, cmd.col); - } - } - else if (cmd.type == IMGUI_GFXCMD_TEXT) - { - drawText(cmd.text.x, cmd.text.y, cmd.text.text, cmd.text.align, cmd.col); - } - else if (cmd.type == IMGUI_GFXCMD_SCISSOR) - { - if (cmd.flags) - { - glEnable(GL_SCISSOR_TEST); - glScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h); - } - else - { - glDisable(GL_SCISSOR_TEST); - } - } - } - glDisable(GL_SCISSOR_TEST); -} diff --git a/testbed/imgui/imguiRenderGL2.h b/testbed/imgui/imguiRenderGL2.h deleted file mode 100644 index c36b8045..00000000 --- a/testbed/imgui/imguiRenderGL2.h +++ /dev/null @@ -1,29 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -// Source altered and distributed from https://github.com/AdrienHerubel/imguir - - -#ifndef IMGUI_RENDER_GL_H -#define IMGUI_RENDER_GL_H - -bool imguiRenderGLInit(const char* fontpath); -void imguiRenderGLDestroy(); -void imguiRenderGLDraw(int width, int height); - -#endif // IMGUI_RENDER_GL_H \ No newline at end of file diff --git a/testbed/imgui/imguiRenderGL3.cpp b/testbed/imgui/imguiRenderGL3.cpp deleted file mode 100644 index 2a84a6fa..00000000 --- a/testbed/imgui/imguiRenderGL3.cpp +++ /dev/null @@ -1,695 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -// Source altered and distributed from https://github.com/AdrienHerubel/imgui - - -#define _USE_MATH_DEFINES -#include -#include - -#include -/*#ifdef __APPLE__ -#include -#else -#include -#endif -*/ - -#include "imgui.h" - -// Some math headers don't have PI defined. -static const float PI = 3.14159265f; - -void imguifree(void* ptr, void* userptr); -void* imguimalloc(size_t size, void* userptr); - -#define STBTT_malloc(x,y) imguimalloc(x,y) -#define STBTT_free(x,y) imguifree(x,y) -#define STB_TRUETYPE_IMPLEMENTATION -#include "stb_truetype.h" - -void imguifree(void* ptr, void* /*userptr*/) -{ - free(ptr); -} - -void* imguimalloc(size_t size, void* /*userptr*/) -{ - return malloc(size); -} - -static const unsigned TEMP_COORD_COUNT = 100; -static float g_tempCoords[TEMP_COORD_COUNT*2]; -static float g_tempNormals[TEMP_COORD_COUNT*2]; -static float g_tempVertices[TEMP_COORD_COUNT * 12 + (TEMP_COORD_COUNT - 2) * 6]; -static float g_tempTextureCoords[TEMP_COORD_COUNT * 12 + (TEMP_COORD_COUNT - 2) * 6]; -static float g_tempColors[TEMP_COORD_COUNT * 24 + (TEMP_COORD_COUNT - 2) * 12]; - -static const int CIRCLE_VERTS = 8*4; -static float g_circleVerts[CIRCLE_VERTS*2]; - -static stbtt_bakedchar g_cdata[96]; // ASCII 32..126 is 95 glyphs -static GLuint g_ftex = 0; -static GLuint g_whitetex = 0; -static GLuint g_vao = 0; -static GLuint g_vbos[3] = {0, 0, 0}; -static GLuint g_program = 0; -static GLuint g_programViewportLocation = 0; -static GLuint g_programTextureLocation = 0; - -inline unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) -{ - return (r) | (g << 8) | (b << 16) | (a << 24); -} - -static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col) -{ - if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT; - - for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++) - { - const float* v0 = &coords[j*2]; - const float* v1 = &coords[i*2]; - float dx = v1[0] - v0[0]; - float dy = v1[1] - v0[1]; - float d = sqrtf(dx*dx+dy*dy); - if (d > 0) - { - d = 1.0f/d; - dx *= d; - dy *= d; - } - g_tempNormals[j*2+0] = dy; - g_tempNormals[j*2+1] = -dx; - } - - float colf[4] = { (float) (col&0xff) / 255.f, (float) ((col>>8)&0xff) / 255.f, (float) ((col>>16)&0xff) / 255.f, (float) ((col>>24)&0xff) / 255.f}; - float colTransf[4] = { (float) (col&0xff) / 255.f, (float) ((col>>8)&0xff) / 255.f, (float) ((col>>16)&0xff) / 255.f, 0}; - - for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++) - { - float dlx0 = g_tempNormals[j*2+0]; - float dly0 = g_tempNormals[j*2+1]; - float dlx1 = g_tempNormals[i*2+0]; - float dly1 = g_tempNormals[i*2+1]; - float dmx = (dlx0 + dlx1) * 0.5f; - float dmy = (dly0 + dly1) * 0.5f; - float dmr2 = dmx*dmx + dmy*dmy; - if (dmr2 > 0.000001f) - { - float scale = 1.0f / dmr2; - if (scale > 10.0f) scale = 10.0f; - dmx *= scale; - dmy *= scale; - } - g_tempCoords[i*2+0] = coords[i*2+0]+dmx*r; - g_tempCoords[i*2+1] = coords[i*2+1]+dmy*r; - } - - int vSize = numCoords * 12 + (numCoords - 2) * 6; - int uvSize = numCoords * 2 * 6 + (numCoords - 2) * 2 * 3; - int cSize = numCoords * 4 * 6 + (numCoords - 2) * 4 * 3; - float * v = g_tempVertices; - float * uv = g_tempTextureCoords; - memset(uv, 0, uvSize * sizeof(float)); - float * c = g_tempColors; - memset(c, 1, cSize * sizeof(float)); - - float * ptrV = v; - float * ptrC = c; - for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++) - { - *ptrV = coords[i*2]; - *(ptrV+1) = coords[i*2 + 1]; - ptrV += 2; - *ptrV = coords[j*2]; - *(ptrV+1) = coords[j*2 + 1]; - ptrV += 2; - *ptrV = g_tempCoords[j*2]; - *(ptrV+1) = g_tempCoords[j*2 + 1]; - ptrV += 2; - *ptrV = g_tempCoords[j*2]; - *(ptrV+1) = g_tempCoords[j*2 + 1]; - ptrV += 2; - *ptrV = g_tempCoords[i*2]; - *(ptrV+1) = g_tempCoords[i*2 + 1]; - ptrV += 2; - *ptrV = coords[i*2]; - *(ptrV+1) = coords[i*2 + 1]; - ptrV += 2; - - *ptrC = colf[0]; - *(ptrC+1) = colf[1]; - *(ptrC+2) = colf[2]; - *(ptrC+3) = colf[3]; - ptrC += 4; - *ptrC = colf[0]; - *(ptrC+1) = colf[1]; - *(ptrC+2) = colf[2]; - *(ptrC+3) = colf[3]; - ptrC += 4; - *ptrC = colTransf[0]; - *(ptrC+1) = colTransf[1]; - *(ptrC+2) = colTransf[2]; - *(ptrC+3) = colTransf[3]; - ptrC += 4; - *ptrC = colTransf[0]; - *(ptrC+1) = colTransf[1]; - *(ptrC+2) = colTransf[2]; - *(ptrC+3) = colTransf[3]; - ptrC += 4; - *ptrC = colTransf[0]; - *(ptrC+1) = colTransf[1]; - *(ptrC+2) = colTransf[2]; - *(ptrC+3) = colTransf[3]; - ptrC += 4; - *ptrC = colf[0]; - *(ptrC+1) = colf[1]; - *(ptrC+2) = colf[2]; - *(ptrC+3) = colf[3]; - ptrC += 4; - } - - for (unsigned i = 2; i < numCoords; ++i) - { - *ptrV = coords[0]; - *(ptrV+1) = coords[1]; - ptrV += 2; - *ptrV = coords[(i-1)*2]; - *(ptrV+1) = coords[(i-1)*2+1]; - ptrV += 2; - *ptrV = coords[i*2]; - *(ptrV+1) = coords[i*2 + 1]; - ptrV += 2; - - *ptrC = colf[0]; - *(ptrC+1) = colf[1]; - *(ptrC+2) = colf[2]; - *(ptrC+3) = colf[3]; - ptrC += 4; - *ptrC = colf[0]; - *(ptrC+1) = colf[1]; - *(ptrC+2) = colf[2]; - *(ptrC+3) = colf[3]; - ptrC += 4; - *ptrC = colf[0]; - *(ptrC+1) = colf[1]; - *(ptrC+2) = colf[2]; - *(ptrC+3) = colf[3]; - ptrC += 4; - } - glBindTexture(GL_TEXTURE_2D, g_whitetex); - - glBindVertexArray(g_vao); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[0]); - glBufferData(GL_ARRAY_BUFFER, vSize*sizeof(float), v, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[1]); - glBufferData(GL_ARRAY_BUFFER, uvSize*sizeof(float), uv, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[2]); - glBufferData(GL_ARRAY_BUFFER, cSize*sizeof(float), c, GL_STATIC_DRAW); - glDrawArrays(GL_TRIANGLES, 0, (numCoords * 2 + numCoords - 2)*3); - -} - -static void drawRect(float x, float y, float w, float h, float fth, unsigned int col) -{ - float verts[4*2] = - { - x+0.5f, y+0.5f, - x+w-0.5f, y+0.5f, - x+w-0.5f, y+h-0.5f, - x+0.5f, y+h-0.5f, - }; - drawPolygon(verts, 4, fth, col); -} - -/* -static void drawEllipse(float x, float y, float w, float h, float fth, unsigned int col) -{ - float verts[CIRCLE_VERTS*2]; - const float* cverts = g_circleVerts; - float* v = verts; - - for (int i = 0; i < CIRCLE_VERTS; ++i) - { - *v++ = x + cverts[i*2]*w; - *v++ = y + cverts[i*2+1]*h; - } - - drawPolygon(verts, CIRCLE_VERTS, fth, col); -} -*/ - -static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col) -{ - const unsigned n = CIRCLE_VERTS/4; - float verts[(n+1)*4*2]; - const float* cverts = g_circleVerts; - float* v = verts; - - for (unsigned i = 0; i <= n; ++i) - { - *v++ = x+w-r + cverts[i*2]*r; - *v++ = y+h-r + cverts[i*2+1]*r; - } - - for (unsigned i = n; i <= n*2; ++i) - { - *v++ = x+r + cverts[i*2]*r; - *v++ = y+h-r + cverts[i*2+1]*r; - } - - for (unsigned i = n*2; i <= n*3; ++i) - { - *v++ = x+r + cverts[i*2]*r; - *v++ = y+r + cverts[i*2+1]*r; - } - - for (unsigned i = n*3; i < n*4; ++i) - { - *v++ = x+w-r + cverts[i*2]*r; - *v++ = y+r + cverts[i*2+1]*r; - } - *v++ = x+w-r + cverts[0]*r; - *v++ = y+r + cverts[1]*r; - - drawPolygon(verts, (n+1)*4, fth, col); -} - - -static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col) -{ - float dx = x1-x0; - float dy = y1-y0; - float d = sqrtf(dx*dx+dy*dy); - if (d > 0.0001f) - { - d = 1.0f/d; - dx *= d; - dy *= d; - } - float nx = dy; - float ny = -dx; - float verts[4*2]; - r -= fth; - r *= 0.5f; - if (r < 0.01f) r = 0.01f; - dx *= r; - dy *= r; - nx *= r; - ny *= r; - - verts[0] = x0-dx-nx; - verts[1] = y0-dy-ny; - - verts[2] = x0-dx+nx; - verts[3] = y0-dy+ny; - - verts[4] = x1+dx+nx; - verts[5] = y1+dy+ny; - - verts[6] = x1+dx-nx; - verts[7] = y1+dy-ny; - - drawPolygon(verts, 4, fth, col); -} - - -bool imguiRenderGLInit(const char* fontpath) -{ - for (int i = 0; i < CIRCLE_VERTS; ++i) - { - float a = (float)i/(float)CIRCLE_VERTS * PI*2; - g_circleVerts[i*2+0] = cosf(a); - g_circleVerts[i*2+1] = sinf(a); - } - - // Load font. - FILE* fp = fopen(fontpath, "rb"); - if (!fp) return false; - fseek(fp, 0, SEEK_END); - int size = ftell(fp); - fseek(fp, 0, SEEK_SET); - - unsigned char* ttfBuffer = (unsigned char*)malloc(size); - if (!ttfBuffer) - { - fclose(fp); - return false; - } - - fread(ttfBuffer, 1, size, fp); - fclose(fp); - fp = 0; - - unsigned char* bmap = (unsigned char*)malloc(512*512); - if (!bmap) - { - free(ttfBuffer); - return false; - } - - stbtt_BakeFontBitmap(ttfBuffer,0, FONT_HEIGHT, bmap,512,512, 32,96, g_cdata); - - // can free ttf_buffer at this point - glGenTextures(1, &g_ftex); - glBindTexture(GL_TEXTURE_2D, g_ftex); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, 512,512, 0, GL_RED, GL_UNSIGNED_BYTE, bmap); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - // can free ttf_buffer at this point - unsigned char white_alpha = 255; - glGenTextures(1, &g_whitetex); - glBindTexture(GL_TEXTURE_2D, g_whitetex); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, 1, 1, 0, GL_RED, GL_UNSIGNED_BYTE, &white_alpha); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - glGenVertexArrays(1, &g_vao); - glGenBuffers(3, g_vbos); - - glBindVertexArray(g_vao); - glEnableVertexAttribArray(0); - glEnableVertexAttribArray(1); - glEnableVertexAttribArray(2); - - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[0]); - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(GL_FLOAT)*2, (void*)0); - glBufferData(GL_ARRAY_BUFFER, 0, 0, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[1]); - glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(GL_FLOAT)*2, (void*)0); - glBufferData(GL_ARRAY_BUFFER, 0, 0, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[2]); - glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, sizeof(GL_FLOAT)*4, (void*)0); - glBufferData(GL_ARRAY_BUFFER, 0, 0, GL_STATIC_DRAW); - g_program = glCreateProgram(); - - const char * vs = - "#version 150\n" - "uniform vec2 Viewport;\n" - "in vec2 VertexPosition;\n" - "in vec2 VertexTexCoord;\n" - "in vec4 VertexColor;\n" - "out vec2 texCoord;\n" - "out vec4 vertexColor;\n" - "void main(void)\n" - "{\n" - " vertexColor = VertexColor;\n" - " texCoord = VertexTexCoord;\n" - " gl_Position = vec4(VertexPosition * 2.0 / Viewport - 1.0, 0.f, 1.0);\n" - "}\n"; - GLuint vso = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vso, 1, (const char **) &vs, NULL); - glCompileShader(vso); - glAttachShader(g_program, vso); - - const char * fs = - "#version 150\n" - "in vec2 texCoord;\n" - "in vec4 vertexColor;\n" - "uniform sampler2D Texture;\n" - "out vec4 Color;\n" - "void main(void)\n" - "{\n" - " float alpha = texture(Texture, texCoord).r;\n" - " Color = vec4(vertexColor.rgb, vertexColor.a * alpha);\n" - "}\n"; - GLuint fso = glCreateShader(GL_FRAGMENT_SHADER); - - glShaderSource(fso, 1, (const char **) &fs, NULL); - glCompileShader(fso); - glAttachShader(g_program, fso); - - glBindAttribLocation(g_program, 0, "VertexPosition"); - glBindAttribLocation(g_program, 1, "VertexTexCoord"); - glBindAttribLocation(g_program, 2, "VertexColor"); - glBindFragDataLocation(g_program, 0, "Color"); - glLinkProgram(g_program); - glDeleteShader(vso); - glDeleteShader(fso); - - glUseProgram(g_program); - g_programViewportLocation = glGetUniformLocation(g_program, "Viewport"); - g_programTextureLocation = glGetUniformLocation(g_program, "Texture"); - - glUseProgram(0); - - - free(ttfBuffer); - free(bmap); - - return true; -} - -void imguiRenderGLDestroy() -{ - if (g_ftex) - { - glDeleteTextures(1, &g_ftex); - g_ftex = 0; - } - - if (g_vao) - { - glDeleteVertexArrays(1, &g_vao); - glDeleteBuffers(3, g_vbos); - g_vao = 0; - } - - if (g_program) - { - glDeleteProgram(g_program); - g_program = 0; - } - -} - -static void getBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, - float *xpos, float *ypos, stbtt_aligned_quad *q) -{ - stbtt_bakedchar *b = chardata + char_index; - int round_x = STBTT_ifloor(*xpos + b->xoff); - int round_y = STBTT_ifloor(*ypos - b->yoff); - - q->x0 = (float)round_x; - q->y0 = (float)round_y; - q->x1 = (float)round_x + b->x1 - b->x0; - q->y1 = (float)round_y - b->y1 + b->y0; - - q->s0 = b->x0 / (float)pw; - q->t0 = b->y0 / (float)pw; - q->s1 = b->x1 / (float)ph; - q->t1 = b->y1 / (float)ph; - - *xpos += b->xadvance; -} - -static const float g_tabStops[4] = {150, 210, 270, 330}; - -static float getTextLength(stbtt_bakedchar *chardata, const char* text) -{ - float xpos = 0; - float len = 0; - while (*text) - { - int c = (unsigned char)*text; - if (c == '\t') - { - for (int i = 0; i < 4; ++i) - { - if (xpos < g_tabStops[i]) - { - xpos = g_tabStops[i]; - break; - } - } - } - else if (c >= 32 && c < 128) - { - stbtt_bakedchar *b = chardata + c-32; - int round_x = STBTT_ifloor((xpos + b->xoff) + 0.5); - len = round_x + b->x1 - b->x0 + 0.5f; - xpos += b->xadvance; - } - ++text; - } - return len; -} - -static void drawText(float x, float y, const char *text, int align, unsigned int col) -{ - if (!g_ftex) return; - if (!text) return; - - if (align == IMGUI_ALIGN_CENTER) - x -= getTextLength(g_cdata, text)/2; - else if (align == IMGUI_ALIGN_RIGHT) - x -= getTextLength(g_cdata, text); - - float r = (float) (col&0xff) / 255.f; - float g = (float) ((col>>8)&0xff) / 255.f; - float b = (float) ((col>>16)&0xff) / 255.f; - float a = (float) ((col>>24)&0xff) / 255.f; - - // assume orthographic projection with units = screen pixels, origin at top left - glBindTexture(GL_TEXTURE_2D, g_ftex); - - const float ox = x; - - while (*text) - { - int c = (unsigned char)*text; - if (c == '\t') - { - for (int i = 0; i < 4; ++i) - { - if (x < g_tabStops[i]+ox) - { - x = g_tabStops[i]+ox; - break; - } - } - } - else if (c >= 32 && c < 128) - { - stbtt_aligned_quad q; - getBakedQuad(g_cdata, 512,512, c-32, &x,&y,&q); - - float v[12] = { - q.x0, q.y0, - q.x1, q.y1, - q.x1, q.y0, - q.x0, q.y0, - q.x0, q.y1, - q.x1, q.y1, - }; - float uv[12] = { - q.s0, q.t0, - q.s1, q.t1, - q.s1, q.t0, - q.s0, q.t0, - q.s0, q.t1, - q.s1, q.t1, - }; - float c[24] = { - r, g, b, a, - r, g, b, a, - r, g, b, a, - r, g, b, a, - r, g, b, a, - r, g, b, a, - }; - glBindVertexArray(g_vao); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[0]); - glBufferData(GL_ARRAY_BUFFER, 12*sizeof(float), v, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[1]); - glBufferData(GL_ARRAY_BUFFER, 12*sizeof(float), uv, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, g_vbos[2]); - glBufferData(GL_ARRAY_BUFFER, 24*sizeof(float), c, GL_STATIC_DRAW); - glDrawArrays(GL_TRIANGLES, 0, 6); - - } - ++text; - } - - //glEnd(); - //glDisable(GL_TEXTURE_2D); -} - - -void imguiRenderGLDraw(int width, int height) -{ - const imguiGfxCmd* q = imguiGetRenderQueue(); - int nq = imguiGetRenderQueueSize(); - - const float s = 1.0f/8.0f; - - glViewport(0, 0, width, height); - glUseProgram(g_program); - glActiveTexture(GL_TEXTURE0); - glUniform2f(g_programViewportLocation, (float) width, (float) height); - glUniform1i(g_programTextureLocation, 0); - - - glDisable(GL_SCISSOR_TEST); - for (int i = 0; i < nq; ++i) - { - const imguiGfxCmd& cmd = q[i]; - if (cmd.type == IMGUI_GFXCMD_RECT) - { - if (cmd.rect.r == 0) - { - drawRect((float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.w*s-1, (float)cmd.rect.h*s-1, - 1.0f, cmd.col); - } - else - { - drawRoundedRect((float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.w*s-1, (float)cmd.rect.h*s-1, - (float)cmd.rect.r*s, 1.0f, cmd.col); - } - } - else if (cmd.type == IMGUI_GFXCMD_LINE) - { - drawLine(cmd.line.x0*s, cmd.line.y0*s, cmd.line.x1*s, cmd.line.y1*s, cmd.line.r*s, 1.0f, cmd.col); - } - else if (cmd.type == IMGUI_GFXCMD_TRIANGLE) - { - if (cmd.flags == 1) - { - const float verts[3*2] = - { - (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s-1, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s/2-0.5f, - (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1, - }; - drawPolygon(verts, 3, 1.0f, cmd.col); - } - if (cmd.flags == 2) - { - const float verts[3*2] = - { - (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1, - (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s/2-0.5f, (float)cmd.rect.y*s+0.5f, - (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s-1, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1, - }; - drawPolygon(verts, 3, 1.0f, cmd.col); - } - } - else if (cmd.type == IMGUI_GFXCMD_TEXT) - { - drawText(cmd.text.x, cmd.text.y, cmd.text.text, cmd.text.align, cmd.col); - } - else if (cmd.type == IMGUI_GFXCMD_SCISSOR) - { - if (cmd.flags) - { - glEnable(GL_SCISSOR_TEST); - glScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h); - } - else - { - glDisable(GL_SCISSOR_TEST); - } - } - } - glDisable(GL_SCISSOR_TEST); -} diff --git a/testbed/imgui/imguiRenderGL3.h b/testbed/imgui/imguiRenderGL3.h deleted file mode 100644 index 6c84a043..00000000 --- a/testbed/imgui/imguiRenderGL3.h +++ /dev/null @@ -1,28 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -// Source altered and distributed from https://github.com/AdrienHerubel/imgui - -#ifndef IMGUI_RENDER_GL_H -#define IMGUI_RENDER_GL_H - -bool imguiRenderGLInit(const char* fontpath); -void imguiRenderGLDestroy(); -void imguiRenderGLDraw(int width, int height); - -#endif // IMGUI_RENDER_GL_H \ No newline at end of file diff --git a/testbed/nanogui/CMakeLists.txt b/testbed/nanogui/CMakeLists.txt new file mode 100644 index 00000000..a632e9a8 --- /dev/null +++ b/testbed/nanogui/CMakeLists.txt @@ -0,0 +1,341 @@ +cmake_minimum_required (VERSION 2.8.3) + +project("NanoGUI") + +if(NOT IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/ext/glfw/src") + message(FATAL_ERROR "The NanoGUI dependency repositories (GLFW, etc.) are missing! " + "You probably did not clone the project with --recursive. It is possible to recover " + "by calling \"git submodule update --init --recursive\"") +endif() + +option(NANOGUI_BUILD_EXAMPLE "Build NanoGUI example application?" OFF) +option(NANOGUI_BUILD_SHARED "Build NanoGUI as a shared library?" OFF) +option(NANOGUI_BUILD_PYTHON "Build a Python plugin for NanoGUI?" OFF) +set(NANOGUI_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling the Python plugin") + +# Required libraries for linking against nanogui (all targets) +set(NANOGUI_EXTRA_LIBS "") + +# Platform-dependent files for libnanogui +set(LIBNANOGUI_EXTRA_SOURCE "") + +if(APPLE AND NANOGUI_BUILD_SHARED) + set(CMAKE_MACOSX_RPATH ON) +endif() + +include(CheckCXXCompilerFlag) + +if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) + message(STATUS "Setting build type to 'Release' as none was specified.") + set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE) + set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" + "MinSizeRel" "RelWithDebInfo") +endif() +string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE) + +set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL " " FORCE) +set(GLFW_BUILD_TESTS OFF CACHE BOOL " " FORCE) +set(GLFW_BUILD_DOCS OFF CACHE BOOL " " FORCE) +set(GLFW_BUILD_INSTALL OFF CACHE BOOL " " FORCE) +set(GLFW_INSTALL OFF CACHE BOOL " " FORCE) +set(BUILD_SHARED_LIBS ${NANOGUI_BUILD_SHARED} CACHE BOOL " " FORCE) + +if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") + # Quench annoying deprecation warnings when compiling GLFW on OSX + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-deprecated-declarations") +endif() + +# Compile GLFW +add_subdirectory("${CMAKE_CURRENT_SOURCE_DIR}/ext/glfw" "ext_build/glfw") + +# Python support: add NANOGUI_PYTHON flag to all targets +if (NANOGUI_BUILD_PYTHON) + add_definitions ("-DNANOGUI_PYTHON") +endif() + +# Shared library mode: add NANOGUI_SHARED flag to all targets +if (NANOGUI_BUILD_SHARED) + add_definitions ("-DNANOGUI_SHARED") +endif() + +if (MSVC) + # Disable annoying MSVC warnings (all targets) + add_definitions(/D "_CRT_SECURE_NO_WARNINGS") + + # Parallel build on MSVC (all targets) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") + + if (NOT CMAKE_SIZEOF_VOID_P EQUAL 8) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:SSE2") + + # Disable Eigen vectorization for Windows 32 bit builds (issues with unaligned access segfaults) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /DEIGEN_DONT_ALIGN") + endif() +endif() + +# Compile with compiler warnings turned on +if(MSVC) + if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]") + string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") + else() + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4") + endif() +elseif (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra") +endif() + +if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU") + CHECK_CXX_COMPILER_FLAG("-std=c++14" HAS_CPP14_FLAG) + CHECK_CXX_COMPILER_FLAG("-std=c++11" HAS_CPP11_FLAG) + + if (HAS_CPP14_FLAG) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14") + elseif (HAS_CPP11_FLAG) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") + else() + message(FATAL_ERROR "Unsupported compiler -- pybind11 requires C++11 support!") + endif() +endif() + +if(WIN32) + # Build and include GLEW on Windows + list(APPEND LIBNANOGUI_EXTRA_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/ext/glew/src/glew.c") + set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/ext/glew/src/glew.c" PROPERTIES COMPILE_DEFINITIONS GLEW_BUILD) + include_directories(ext/glew/include) +endif() + +# Required core libraries on various platforms +if (WIN32) + list(APPEND NANOGUI_EXTRA_LIBS opengl32) +elseif (APPLE) + find_library(cocoa_library Cocoa) + find_library(opengl_library OpenGL) + find_library(corevideo_library CoreVideo) + find_library(iokit_library IOKit) + list(APPEND NANOGUI_EXTRA_LIBS ${cocoa_library} ${opengl_library} ${corevideo_library} ${iokit_library}) + list(APPEND LIBNANOGUI_EXTRA_SOURCE src/darwin.mm) +elseif(CMAKE_SYSTEM MATCHES "Linux") + list(APPEND NANOGUI_EXTRA_LIBS GL Xxf86vm Xrandr Xinerama Xcursor Xi X11 pthread dl rt) +endif() + +include_directories(ext/eigen ext/glfw/include ext/nanovg/src include ${CMAKE_CURRENT_BINARY_DIR}) + +# Run simple C converter to put font files into the data segment +add_executable(bin2c resources/bin2c.c) +set(bin2c_cmdline nanogui_resources.cpp nanogui_resources.h) +file(GLOB resources "${CMAKE_CURRENT_SOURCE_DIR}/resources/*.ttf") +foreach(file ${resources}) + list(APPEND bin2c_cmdline ${file}) +endforeach() + +# Run bin2c on resource files +add_custom_command( + OUTPUT nanogui_resources.cpp nanogui_resources.h + COMMAND bin2c ARGS ${bin2c_cmdline} + DEPENDS bin2c ${resources} + COMMENT "Running bin2c" + PRE_BUILD VERBATIM) + +# Needed to generated files +include_directories(${CMAKE_CURRENT_BINARY_DIR}) + +# Set library type +if(NANOGUI_BUILD_SHARED) + set(NANOGUI_LIBRARY_TYPE "SHARED") +else() + set(NANOGUI_LIBRARY_TYPE "STATIC") +endif() + +# Compile main NanoGUI library +add_library(nanogui ${NANOGUI_LIBRARY_TYPE} + # Merge GLFW into the NanoGUI library + $ + # Merge NanoVG into the NanoGUI library + ext/nanovg/src/nanovg.c + # Merge GLEW into the NanoGUI library (only if needed) + ${LIBNANOGUI_EXTRA_SOURCE} + # Fonts etc. + nanogui_resources.cpp + include/nanogui/glutil.h src/glutil.cpp + include/nanogui/common.h src/common.cpp + include/nanogui/widget.h src/widget.cpp + include/nanogui/theme.h src/theme.cpp + include/nanogui/layout.h src/layout.cpp + include/nanogui/screen.h src/screen.cpp + include/nanogui/label.h src/label.cpp + include/nanogui/window.h src/window.cpp + include/nanogui/popup.h src/popup.cpp + include/nanogui/checkbox.h src/checkbox.cpp + include/nanogui/button.h src/button.cpp + include/nanogui/popupbutton.h src/popupbutton.cpp + include/nanogui/combobox.h src/combobox.cpp + include/nanogui/progressbar.h src/progressbar.cpp + include/nanogui/slider.h src/slider.cpp + include/nanogui/messagedialog.h src/messagedialog.cpp + include/nanogui/textbox.h src/textbox.cpp + include/nanogui/imagepanel.h src/imagepanel.cpp + include/nanogui/imageview.h src/imageview.cpp + include/nanogui/vscrollpanel.h src/vscrollpanel.cpp + include/nanogui/colorwheel.h src/colorwheel.cpp + include/nanogui/colorpicker.h src/colorpicker.cpp + include/nanogui/graph.h src/graph.cpp + include/nanogui/formhelper.h + include/nanogui/toolbutton.h + include/nanogui/opengl.h + include/nanogui/nanogui.h + include/nanogui/serializer/core.h + include/nanogui/serializer/opengl.h + include/nanogui/serializer/sparse.h + src/serializer.cpp +) + +# Compile/link flags for NanoGUI +set_property(TARGET nanogui APPEND PROPERTY COMPILE_DEFINITIONS "NANOGUI_BUILD ") + +if (NANOGUI_BUILD_SHARED) + target_link_libraries(nanogui ${NANOGUI_EXTRA_LIBS}) +endif() + +if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG AND NANOGUI_BUILD_SHARED) + # Link-time code generation (only for shared library) + if (MSVC) + set_property(TARGET nanogui APPEND_STRING PROPERTY LINK_FLAGS "/LTCG ") + set_property(TARGET nanogui APPEND_STRING PROPERTY COMPILE_FLAGS "/GL ") + elseif (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU") + set_property(TARGET nanogui APPEND_STRING PROPERTY COMPILE_FLAGS "-fvisibility=hidden ") + + # Check for Link Time Optimization support + CHECK_CXX_COMPILER_FLAG("-flto" HAS_LTO_FLAG) + if (HAS_LTO_FLAG) + set_property(TARGET nanogui APPEND_STRING PROPERTY COMPILE_FLAGS "-flto ") + endif() + endif() +endif() + +if (NANOGUI_BUILD_SHARED) + # When GLFW is merged into the NanoGUI library, this flag must be specified + set_property(TARGET nanogui APPEND PROPERTY COMPILE_DEFINITIONS "_GLFW_BUILD_DLL ") +endif() + +if (NANOGUI_BUILD_SHARED AND NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) + if (APPLE) + # Strip .dylib library on OSX + add_custom_command(TARGET nanogui POST_BUILD COMMAND strip -u -r ${CMAKE_CURRENT_BINARY_DIR}/libnanogui.dylib) + elseif(UNIX) + # Strip .so library on Linux + add_custom_command(TARGET nanogui POST_BUILD COMMAND strip ${CMAKE_CURRENT_BINARY_DIR}/libnanogui.so) + endif() +endif() + +# Quench warnings while compiling NanoVG +if (CMAKE_COMPILER_IS_GNUCC) + set_source_files_properties(ext/nanovg/src/nanovg.c PROPERTIES COMPILE_FLAGS -Wno-unused-result) +elseif(MSVC) + set_source_files_properties(ext/nanovg/src/nanovg.c PROPERTIES COMPILE_FLAGS "/wd4005 /wd4456 /wd4457") +endif() + +if (NANOGUI_BUILD_SHARED) + set_source_files_properties(ext/nanovg/src/nanovg.c PROPERTIES COMPILE_DEFINITIONS "NVG_BUILD;NVG_SHARED") +else() + set_source_files_properties(ext/nanovg/src/nanovg.c PROPERTIES COMPILE_DEFINITIONS "NVG_BUILD") +endif() + + +# Build example application if desired +if(NANOGUI_BUILD_EXAMPLE) + add_executable(example1 src/example1.cpp) + add_executable(example2 src/example2.cpp) + target_link_libraries(example1 nanogui ${NANOGUI_EXTRA_LIBS}) + target_link_libraries(example2 nanogui ${NANOGUI_EXTRA_LIBS}) + + # Copy icons for example application + file(COPY resources/icons DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) +endif() + +if (NANOGUI_BUILD_PYTHON) + # Detect Python + set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6 3.7) + find_package(PythonLibs ${NANOGUI_PYTHON_VERSION}) + if (NOT PYTHONLIBS_FOUND) + # Python not found -- disable the plugin + set(NANOGUI_BUILD_PYTHON OFF CACHE BOOL "Build a Python plugin for NanoGUI?" FORCE) + endif() +endif() + +if (NANOGUI_BUILD_PYTHON) + # Need PIC code in libnanogui even when compiled as a static library + set_target_properties(nanogui PROPERTIES POSITION_INDEPENDENT_CODE ON) + set_target_properties(glfw_objects PROPERTIES POSITION_INDEPENDENT_CODE ON) + + include_directories("ext/pybind11/include" ${PYTHON_INCLUDE_DIR}) + add_library(nanogui_python SHARED python/python.cpp python/python.h python/py_doc.h) + set_target_properties(nanogui_python PROPERTIES OUTPUT_NAME "nanogui") + target_link_libraries(nanogui_python nanogui ${NANOGUI_EXTRA_LIBS}) + + # Quench GCC-related warnings + if (CMAKE_COMPILER_IS_GNUCC) + set_source_files_properties(python/python.cpp PROPERTIES COMPILE_FLAGS -Wno-unused-variable) + endif() + + set_target_properties(nanogui_python PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/python) + set_target_properties(nanogui_python PROPERTIES PREFIX "") + + if (WIN32) + # .PYD file extension on Windows + set_target_properties(nanogui_python PROPERTIES SUFFIX ".pyd") + + # Set output path + set_target_properties(nanogui_python PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_RELEASE "Release/python") + set_target_properties(nanogui_python PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_DEBUG "Debug/python") + set_target_properties(nanogui_python PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_MINSIZEREL "MinSizeRel/python") + set_target_properties(nanogui_python PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO "RelWithDebInfo/python") + set_target_properties(nanogui_python PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "Release/python") + set_target_properties(nanogui_python PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "Debug/python") + set_target_properties(nanogui_python PROPERTIES RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "MinSizeRel/python") + set_target_properties(nanogui_python PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "RelWithDebInfo/python") + + # Link against the Python shared library + target_link_libraries(nanogui_python ${PYTHON_LIBRARY}) + + if (MSVC) + # Optimize size, /bigobj is needed for due to the heavy template metaprogramming in pybind11 + set_target_properties(nanogui_python PROPERTIES COMPILE_FLAGS "/Os /bigobj") + endif() + elseif(UNIX) + # .SO file extension on Linux/Mac OS + set_target_properties(nanogui_python PROPERTIES SUFFIX ".so") + + # Optimize for a small binary size + if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) + set_target_properties(nanogui_python PROPERTIES COMPILE_FLAGS "-Os -fvisibility=hidden ") + endif() + + # Strip unnecessary sections of the binary on Linux/Mac OS + if(APPLE) + set_target_properties(nanogui_python PROPERTIES MACOSX_RPATH ".") + set_target_properties(nanogui_python PROPERTIES LINK_FLAGS "-undefined dynamic_lookup ") + + if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) + add_custom_command(TARGET nanogui_python POST_BUILD COMMAND strip -u -r ${CMAKE_CURRENT_BINARY_DIR}/python/nanogui.so) + endif() + else() + if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) + add_custom_command(TARGET nanogui_python POST_BUILD COMMAND strip ${CMAKE_CURRENT_BINARY_DIR}/python/nanogui.so) + endif() + endif() + endif() +endif() + +get_directory_property(NANOGUI_HAS_PARENT PARENT_DIRECTORY) +if(NANOGUI_HAS_PARENT) + # This project is included from somewhere else. Export NANOGUI_EXTRA_LIBS variable + set(NANOGUI_EXTRA_LIBS ${NANOGUI_EXTRA_LIBS} PARENT_SCOPE) +else() + # Create documentation for python plugin (optional target for developers) + add_custom_target(mkdoc COMMAND + python3 ${CMAKE_CURRENT_SOURCE_DIR}/ext/pybind11/tools/mkdoc.py + -Iinclude -Iext/nanovg/src + ${CMAKE_CURRENT_SOURCE_DIR}/include/nanogui/*.h > ${CMAKE_CURRENT_SOURCE_DIR}/python/py_doc.h) +endif() + +# vim: set et ts=2 sw=2 ft=cmake nospell: diff --git a/testbed/nanogui/LICENSE.txt b/testbed/nanogui/LICENSE.txt new file mode 100644 index 00000000..d134ff5b --- /dev/null +++ b/testbed/nanogui/LICENSE.txt @@ -0,0 +1,36 @@ +Copyright (c) 2015 Wenzel Jakob , All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +3. Neither the name of the copyright holder nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +You are under no obligation whatsoever to provide any bug fixes, patches, or +upgrades to the features, functionality or performance of the source code +("Enhancements") to anyone; however, if you choose to make your Enhancements +available either publicly, or directly to the author of this software, without +imposing a separate written license agreement for such Enhancements, then you +hereby grant the following license: a non-exclusive, royalty-free perpetual +license to install, use, modify, prepare derivative works, incorporate into +other computer software, distribute, and sublicense such enhancements or +derivative works thereof, in binary and source code form. diff --git a/testbed/nanogui/README.md b/testbed/nanogui/README.md new file mode 100644 index 00000000..63f00938 --- /dev/null +++ b/testbed/nanogui/README.md @@ -0,0 +1,142 @@ +# NanoGUI + +[![Build Status](https://travis-ci.org/wjakob/nanogui.svg?branch=master)](https://travis-ci.org/wjakob/nanogui) +[![Build status](https://ci.appveyor.com/api/projects/status/m8h3uyvdb4ej2i02/branch/master?svg=true)](https://ci.appveyor.com/project/wjakob/nanogui/branch/master) + +NanoGUI is a a minimalistic cross-platform widget library for OpenGL 3.x. +It supports automatic layout generation, stateful C++11 lambdas callbacks, +a variety of useful widget types and Retina-capable rendering on Apple devices +thanks to [NanoVG](https://github.com/memononen/NanoVG) by Mikko Mononen. +Python bindings of all functionality are provided using +[pybind11](https://github.com/wjakob/pybind11). + +## Example screenshot +![Screenshot](https://github.com/wjakob/nanogui/raw/master/resources/screenshot.png "Screenshot") + +## Description +NanoGUI builds on [GLFW](http://www.glfw.org/) for cross-platform OpenGL context +creation and event handling, [GLEW](http://glew.sourceforge.net/) to use OpenGL +3.x Windows, [Eigen](http://eigen.tuxfamily.org/index.php?title=Main_Page) for +basic vector types, and [NanoVG](https://github.com/memononen/NanoVG) to draw +2D primitives. + +Note that the depencency library NanoVG already includes some basic example +code to draw good-looking static widgets; what NanoGUI does is to flesh it +out into a complete GUI toolkit with event handling, layout generation, etc. + +NanoGUI currently works on Mac OS X (Clang) Linux (GCC or Clang) and Windows +(Visual Studio ≥ 2015); it requires a recent C++11 capable compiler. All +dependencies are jointly built using a CMake-based build system. + +## Creating widgets +NanoGUI makes it easy to instantiate widgets, set layout constraints, and +register event callbacks using high-level C++11 code. For instance, the +following two lines from the included example application add a new button to +an existing window `window` and register an event callback. +```C++ +Button *b = new Button(window, "Plain button"); +b->setCallback([] { cout << "pushed!" << endl; }); +``` + +The following lines from the example application create the coupled +slider and text box on the bottom of the second window (see the screenshot). +```C++ +/* Create an empty panel with a horizontal layout */ +Widget *panel = new Widget(window); +panel->setLayout(new BoxLayout(BoxLayout::Horizontal, BoxLayout::Middle, 0, 20)); + +/* Add a slider and set defaults */ +Slider *slider = new Slider(panel); +slider->setValue(0.5f); +slider->setFixedWidth(80); + +/* Add a textbox and set defaults */ +TextBox *textBox = new TextBox(panel); +textBox->setFixedSize(Vector2i(60, 25)); +textBox->setValue("50"); +textBox->setUnits("%"); + +/* Propagate slider changes to the text box */ +slider->setCallback([textBox](float value) { + textBox->setValue(std::to_string((int) (value * 100))); +}); +``` + +The Python version of this same piece of code looks like this: +```Python +# Create an empty panel with a horizontal layout +panel = Widget(window) +panel.setLayout(BoxLayout(BoxLayout.Horizontal, BoxLayout.Middle, 0, 20)) + +# Add a slider and set defaults +slider = Slider(panel) +slider.setValue(0.5f) +slider.setFixedWidth(80) + +# Add a textbox and set defaults +textBox = TextBox(panel) +textBox.setFixedSize(Vector2i(60, 25)) +textBox.setValue("50") +textBox.setUnits("%") + +# Propagate slider changes to the text box +def cb(value): + textBox.setValue("%i" % int(value * 100)) +slider.setCallback(cb) +``` + +## "Simple mode" + +Christian Schüller contributed a convenience class that makes it possible to +create AntTweakBar-style variable manipulators using just a few lines of code. +For instance, the source code below was used to create the following example +application. + +![Screenshot](https://github.com/wjakob/nanogui/raw/master/resources/screenshot2.png "Screenshot") + + +```C++ +/// dvar, bar, strvar, etc. are double/bool/string/.. variables + +FormHelper *gui = new FormHelper(screen); +ref window = gui->addWindow(Eigen::Vector2i(10, 10), "Form helper example"); +gui->addGroup("Basic types"); +gui->addVariable("bool", bvar); +gui->addVariable("string", strvar); + +gui->addGroup("Validating fields"); +gui->addVariable("int", ivar); +gui->addVariable("float", fvar); +gui->addVariable("double", dvar); + +gui->addGroup("Complex types"); +gui->addVariable("Enumeration", enumval, enabled) + ->setItems({"Item 1", "Item 2", "Item 3"}); +gui->addVariable("Color", colval); + +gui->addGroup("Other widgets"); +gui->addButton("A button", [](){ std::cout << "Button pressed." << std::endl; }); + +screen->setVisible(true); +screen->performLayout(); +window->center(); +``` + +## Compiling +Clone the repository and all dependencies (with `git clone --recursive`), +run CMake to generate Makefiles or CMake/Visual Studio project files, and +the rest should just work automatically. + +On Debian/Ubuntu, make sure that you have installed the following packages +```bash +$ apt-get install cmake xorg-dev libglu1-mesa-dev +``` +To also get the Python bindings, you'll need to run +```bash +$ apt-get install python-dev +``` +### License + +nanogui is provided under a BSD-style license that can be found in the +``LICENSE.txt`` file. By using, distributing, or contributing to this project, +you agree to the terms and conditions of this license. diff --git a/testbed/nanogui/ext/eigen/CMakeLists.txt b/testbed/nanogui/ext/eigen/CMakeLists.txt new file mode 100644 index 00000000..76a11b9d --- /dev/null +++ b/testbed/nanogui/ext/eigen/CMakeLists.txt @@ -0,0 +1,420 @@ +project(Eigen) + +cmake_minimum_required(VERSION 2.8.2) + +# guard against in-source builds + +if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) + message(FATAL_ERROR "In-source builds not allowed. Please make a new directory (called a build directory) and run CMake from there. You may need to remove CMakeCache.txt. ") +endif() + +# guard against bad build-type strings + +if (NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE "Release") +endif() + +string(TOLOWER "${CMAKE_BUILD_TYPE}" cmake_build_type_tolower) +if( NOT cmake_build_type_tolower STREQUAL "debug" + AND NOT cmake_build_type_tolower STREQUAL "release" + AND NOT cmake_build_type_tolower STREQUAL "relwithdebinfo") + message(FATAL_ERROR "Unknown build type \"${CMAKE_BUILD_TYPE}\". Allowed values are Debug, Release, RelWithDebInfo (case-insensitive).") +endif() + + +############################################################################# +# retrieve version infomation # +############################################################################# + +# automatically parse the version number +file(READ "${PROJECT_SOURCE_DIR}/Eigen/src/Core/util/Macros.h" _eigen_version_header) +string(REGEX MATCH "define[ \t]+EIGEN_WORLD_VERSION[ \t]+([0-9]+)" _eigen_world_version_match "${_eigen_version_header}") +set(EIGEN_WORLD_VERSION "${CMAKE_MATCH_1}") +string(REGEX MATCH "define[ \t]+EIGEN_MAJOR_VERSION[ \t]+([0-9]+)" _eigen_major_version_match "${_eigen_version_header}") +set(EIGEN_MAJOR_VERSION "${CMAKE_MATCH_1}") +string(REGEX MATCH "define[ \t]+EIGEN_MINOR_VERSION[ \t]+([0-9]+)" _eigen_minor_version_match "${_eigen_version_header}") +set(EIGEN_MINOR_VERSION "${CMAKE_MATCH_1}") +set(EIGEN_VERSION_NUMBER ${EIGEN_WORLD_VERSION}.${EIGEN_MAJOR_VERSION}.${EIGEN_MINOR_VERSION}) + +# if the mercurial program is absent, this will leave the EIGEN_HG_CHANGESET string empty, +# but won't stop CMake. +execute_process(COMMAND hg tip -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_HGTIP_OUTPUT) +execute_process(COMMAND hg branch -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_BRANCH_OUTPUT) + +# if this is the default (aka development) branch, extract the mercurial changeset number from the hg tip output... +if(EIGEN_BRANCH_OUTPUT MATCHES "default") +string(REGEX MATCH "^changeset: *[0-9]*:([0-9;a-f]+).*" EIGEN_HG_CHANGESET_MATCH "${EIGEN_HGTIP_OUTPUT}") +set(EIGEN_HG_CHANGESET "${CMAKE_MATCH_1}") +endif(EIGEN_BRANCH_OUTPUT MATCHES "default") +#...and show it next to the version number +if(EIGEN_HG_CHANGESET) + set(EIGEN_VERSION "${EIGEN_VERSION_NUMBER} (mercurial changeset ${EIGEN_HG_CHANGESET})") +else(EIGEN_HG_CHANGESET) + set(EIGEN_VERSION "${EIGEN_VERSION_NUMBER}") +endif(EIGEN_HG_CHANGESET) + + +include(CheckCXXCompilerFlag) + +set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) + +############################################################################# +# find how to link to the standard libraries # +############################################################################# + +find_package(StandardMathLibrary) + + +set(EIGEN_TEST_CUSTOM_LINKER_FLAGS "" CACHE STRING "Additional linker flags when linking unit tests.") +set(EIGEN_TEST_CUSTOM_CXX_FLAGS "" CACHE STRING "Additional compiler flags when compiling unit tests.") + +set(EIGEN_STANDARD_LIBRARIES_TO_LINK_TO "") + +if(NOT STANDARD_MATH_LIBRARY_FOUND) + + message(FATAL_ERROR + "Can't link to the standard math library. Please report to the Eigen developers, telling them about your platform.") + +else() + + if(EIGEN_STANDARD_LIBRARIES_TO_LINK_TO) + set(EIGEN_STANDARD_LIBRARIES_TO_LINK_TO "${EIGEN_STANDARD_LIBRARIES_TO_LINK_TO} ${STANDARD_MATH_LIBRARY}") + else() + set(EIGEN_STANDARD_LIBRARIES_TO_LINK_TO "${STANDARD_MATH_LIBRARY}") + endif() + +endif() + +if(EIGEN_STANDARD_LIBRARIES_TO_LINK_TO) + message(STATUS "Standard libraries to link to explicitly: ${EIGEN_STANDARD_LIBRARIES_TO_LINK_TO}") +else() + message(STATUS "Standard libraries to link to explicitly: none") +endif() + +option(EIGEN_BUILD_BTL "Build benchmark suite" OFF) +if(NOT WIN32) + option(EIGEN_BUILD_PKGCONFIG "Build pkg-config .pc file for Eigen" ON) +endif(NOT WIN32) + +set(CMAKE_INCLUDE_CURRENT_DIR ON) + +option(EIGEN_SPLIT_LARGE_TESTS "Split large tests into smaller executables" ON) + +option(EIGEN_DEFAULT_TO_ROW_MAJOR "Use row-major as default matrix storage order" OFF) +if(EIGEN_DEFAULT_TO_ROW_MAJOR) + add_definitions("-DEIGEN_DEFAULT_TO_ROW_MAJOR") +endif() + +set(EIGEN_TEST_MAX_SIZE "320" CACHE STRING "Maximal matrix/vector size, default is 320") + +macro(ei_add_cxx_compiler_flag FLAG) + string(REGEX REPLACE "-" "" SFLAG ${FLAG}) + check_cxx_compiler_flag(${FLAG} COMPILER_SUPPORT_${SFLAG}) + if(COMPILER_SUPPORT_${SFLAG}) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}") + endif() +endmacro(ei_add_cxx_compiler_flag) + +if(NOT MSVC) + # We assume that other compilers are partly compatible with GNUCC + + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexceptions") + set(CMAKE_CXX_FLAGS_DEBUG "-g3") + set(CMAKE_CXX_FLAGS_RELEASE "-g0 -O2") + + # clang outputs some warnings for unknwon flags that are not caught by check_cxx_compiler_flag + # adding -Werror turns such warnings into errors + check_cxx_compiler_flag("-Werror" COMPILER_SUPPORT_WERROR) + if(COMPILER_SUPPORT_WERROR) + set(CMAKE_REQUIRED_FLAGS "-Werror") + endif() + + ei_add_cxx_compiler_flag("-pedantic") + ei_add_cxx_compiler_flag("-Wall") + ei_add_cxx_compiler_flag("-Wextra") + #ei_add_cxx_compiler_flag("-Weverything") # clang + + ei_add_cxx_compiler_flag("-Wundef") + ei_add_cxx_compiler_flag("-Wcast-align") + ei_add_cxx_compiler_flag("-Wchar-subscripts") + ei_add_cxx_compiler_flag("-Wnon-virtual-dtor") + ei_add_cxx_compiler_flag("-Wunused-local-typedefs") + ei_add_cxx_compiler_flag("-Wpointer-arith") + ei_add_cxx_compiler_flag("-Wwrite-strings") + ei_add_cxx_compiler_flag("-Wformat-security") + + ei_add_cxx_compiler_flag("-Wno-psabi") + ei_add_cxx_compiler_flag("-Wno-variadic-macros") + ei_add_cxx_compiler_flag("-Wno-long-long") + + ei_add_cxx_compiler_flag("-fno-check-new") + ei_add_cxx_compiler_flag("-fno-common") + ei_add_cxx_compiler_flag("-fstrict-aliasing") + ei_add_cxx_compiler_flag("-wd981") # disable ICC's "operands are evaluated in unspecified order" remark + ei_add_cxx_compiler_flag("-wd2304") # disbale ICC's "warning #2304: non-explicit constructor with single argument may cause implicit type conversion" produced by -Wnon-virtual-dtor + + # The -ansi flag must be added last, otherwise it is also used as a linker flag by check_cxx_compiler_flag making it fails + # Moreover we should not set both -strict-ansi and -ansi + check_cxx_compiler_flag("-strict-ansi" COMPILER_SUPPORT_STRICTANSI) + ei_add_cxx_compiler_flag("-Qunused-arguments") # disable clang warning: argument unused during compilation: '-ansi' + + if(COMPILER_SUPPORT_STRICTANSI) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -strict-ansi") + else() + ei_add_cxx_compiler_flag("-ansi") + endif() + + set(CMAKE_REQUIRED_FLAGS "") + + option(EIGEN_TEST_SSE2 "Enable/Disable SSE2 in tests/examples" OFF) + if(EIGEN_TEST_SSE2) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse2") + message(STATUS "Enabling SSE2 in tests/examples") + endif() + + option(EIGEN_TEST_SSE3 "Enable/Disable SSE3 in tests/examples" OFF) + if(EIGEN_TEST_SSE3) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse3") + message(STATUS "Enabling SSE3 in tests/examples") + endif() + + option(EIGEN_TEST_SSSE3 "Enable/Disable SSSE3 in tests/examples" OFF) + if(EIGEN_TEST_SSSE3) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mssse3") + message(STATUS "Enabling SSSE3 in tests/examples") + endif() + + option(EIGEN_TEST_SSE4_1 "Enable/Disable SSE4.1 in tests/examples" OFF) + if(EIGEN_TEST_SSE4_1) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse4.1") + message(STATUS "Enabling SSE4.1 in tests/examples") + endif() + + option(EIGEN_TEST_SSE4_2 "Enable/Disable SSE4.2 in tests/examples" OFF) + if(EIGEN_TEST_SSE4_2) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse4.2") + message(STATUS "Enabling SSE4.2 in tests/examples") + endif() + + option(EIGEN_TEST_ALTIVEC "Enable/Disable AltiVec in tests/examples" OFF) + if(EIGEN_TEST_ALTIVEC) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -maltivec -mabi=altivec") + message(STATUS "Enabling AltiVec in tests/examples") + endif() + + option(EIGEN_TEST_NEON "Enable/Disable Neon in tests/examples" OFF) + if(EIGEN_TEST_NEON) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpu=neon -mcpu=cortex-a8") + message(STATUS "Enabling NEON in tests/examples") + endif() + + check_cxx_compiler_flag("-fopenmp" COMPILER_SUPPORT_OPENMP) + if(COMPILER_SUPPORT_OPENMP) + option(EIGEN_TEST_OPENMP "Enable/Disable OpenMP in tests/examples" OFF) + if(EIGEN_TEST_OPENMP) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp") + message(STATUS "Enabling OpenMP in tests/examples") + endif() + endif() + +else(NOT MSVC) + + # C4127 - conditional expression is constant + # C4714 - marked as __forceinline not inlined (I failed to deactivate it selectively) + # We can disable this warning in the unit tests since it is clear that it occurs + # because we are oftentimes returning objects that have a destructor or may + # throw exceptions - in particular in the unit tests we are throwing extra many + # exceptions to cover indexing errors. + # C4505 - unreferenced local function has been removed (impossible to deactive selectively) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHsc /wd4127 /wd4505 /wd4714") + + # replace all /Wx by /W4 + string(REGEX REPLACE "/W[0-9]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") + + check_cxx_compiler_flag("/openmp" COMPILER_SUPPORT_OPENMP) + if(COMPILER_SUPPORT_OPENMP) + option(EIGEN_TEST_OPENMP "Enable/Disable OpenMP in tests/examples" OFF) + if(EIGEN_TEST_OPENMP) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /openmp") + message(STATUS "Enabling OpenMP in tests/examples") + endif() + endif() + + option(EIGEN_TEST_SSE2 "Enable/Disable SSE2 in tests/examples" OFF) + if(EIGEN_TEST_SSE2) + if(NOT CMAKE_CL_64) + # arch is not supported on 64 bit systems, SSE is enabled automatically. + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:SSE2") + endif(NOT CMAKE_CL_64) + message(STATUS "Enabling SSE2 in tests/examples") + endif(EIGEN_TEST_SSE2) +endif(NOT MSVC) + +option(EIGEN_TEST_NO_EXPLICIT_VECTORIZATION "Disable explicit vectorization in tests/examples" OFF) +option(EIGEN_TEST_X87 "Force using X87 instructions. Implies no vectorization." OFF) +option(EIGEN_TEST_32BIT "Force generating 32bit code." OFF) + +if(EIGEN_TEST_X87) + set(EIGEN_TEST_NO_EXPLICIT_VECTORIZATION ON) + if(CMAKE_COMPILER_IS_GNUCXX) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=387") + message(STATUS "Forcing use of x87 instructions in tests/examples") + else() + message(STATUS "EIGEN_TEST_X87 ignored on your compiler") + endif() +endif() + +if(EIGEN_TEST_32BIT) + if(CMAKE_COMPILER_IS_GNUCXX) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32") + message(STATUS "Forcing generation of 32-bit code in tests/examples") + else() + message(STATUS "EIGEN_TEST_32BIT ignored on your compiler") + endif() +endif() + +if(EIGEN_TEST_NO_EXPLICIT_VECTORIZATION) + add_definitions(-DEIGEN_DONT_VECTORIZE=1) + message(STATUS "Disabling vectorization in tests/examples") +endif() + +option(EIGEN_TEST_NO_EXPLICIT_ALIGNMENT "Disable explicit alignment (hence vectorization) in tests/examples" OFF) +if(EIGEN_TEST_NO_EXPLICIT_ALIGNMENT) + add_definitions(-DEIGEN_DONT_ALIGN=1) + message(STATUS "Disabling alignment in tests/examples") +endif() + +option(EIGEN_TEST_C++0x "Enables all C++0x features." OFF) + +include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) + +# the user modifiable install path for header files +set(EIGEN_INCLUDE_INSTALL_DIR ${EIGEN_INCLUDE_INSTALL_DIR} CACHE PATH "The directory where we install the header files (optional)") + +# set the internal install path for header files which depends on wether the user modifiable +# EIGEN_INCLUDE_INSTALL_DIR has been set by the user or not. +if(EIGEN_INCLUDE_INSTALL_DIR) + set(INCLUDE_INSTALL_DIR + ${EIGEN_INCLUDE_INSTALL_DIR} + CACHE INTERNAL + "The directory where we install the header files (internal)" + ) +else() + set(INCLUDE_INSTALL_DIR + "${CMAKE_INSTALL_PREFIX}/include/eigen3" + CACHE INTERNAL + "The directory where we install the header files (internal)" + ) +endif() + +# similar to set_target_properties but append the property instead of overwriting it +macro(ei_add_target_property target prop value) + + get_target_property(previous ${target} ${prop}) + # if the property wasn't previously set, ${previous} is now "previous-NOTFOUND" which cmake allows catching with plain if() + if(NOT previous) + set(previous "") + endif(NOT previous) + set_target_properties(${target} PROPERTIES ${prop} "${previous} ${value}") +endmacro(ei_add_target_property) + +install(FILES + signature_of_eigen3_matrix_library + DESTINATION ${INCLUDE_INSTALL_DIR} COMPONENT Devel + ) + +if(EIGEN_BUILD_PKGCONFIG) + SET(path_separator ":") + STRING(REPLACE ${path_separator} ";" pkg_config_libdir_search "$ENV{PKG_CONFIG_LIBDIR}") + message(STATUS "searching for 'pkgconfig' directory in PKG_CONFIG_LIBDIR ( $ENV{PKG_CONFIG_LIBDIR} ), ${CMAKE_INSTALL_PREFIX}/share, and ${CMAKE_INSTALL_PREFIX}/lib") + FIND_PATH(pkg_config_libdir pkgconfig ${pkg_config_libdir_search} ${CMAKE_INSTALL_PREFIX}/share ${CMAKE_INSTALL_PREFIX}/lib ${pkg_config_libdir_search}) + if(pkg_config_libdir) + SET(pkg_config_install_dir ${pkg_config_libdir}) + message(STATUS "found ${pkg_config_libdir}/pkgconfig" ) + else(pkg_config_libdir) + SET(pkg_config_install_dir ${CMAKE_INSTALL_PREFIX}/share) + message(STATUS "pkgconfig not found; installing in ${pkg_config_install_dir}" ) + endif(pkg_config_libdir) + + configure_file(eigen3.pc.in eigen3.pc) + install(FILES ${CMAKE_CURRENT_BINARY_DIR}/eigen3.pc + DESTINATION ${pkg_config_install_dir}/pkgconfig + ) +endif(EIGEN_BUILD_PKGCONFIG) + +add_subdirectory(Eigen) + +add_subdirectory(doc EXCLUDE_FROM_ALL) + +include(EigenConfigureTesting) + +# fixme, not sure this line is still needed: +enable_testing() # must be called from the root CMakeLists, see man page + + +if(EIGEN_LEAVE_TEST_IN_ALL_TARGET) + add_subdirectory(test) # can't do EXCLUDE_FROM_ALL here, breaks CTest +else() + add_subdirectory(test EXCLUDE_FROM_ALL) +endif() + +if(EIGEN_LEAVE_TEST_IN_ALL_TARGET) + add_subdirectory(blas) + add_subdirectory(lapack) +else() + add_subdirectory(blas EXCLUDE_FROM_ALL) + add_subdirectory(lapack EXCLUDE_FROM_ALL) +endif() + +add_subdirectory(unsupported) + +add_subdirectory(demos EXCLUDE_FROM_ALL) + +# must be after test and unsupported, for configuring buildtests.in +add_subdirectory(scripts EXCLUDE_FROM_ALL) + +# TODO: consider also replacing EIGEN_BUILD_BTL by a custom target "make btl"? +if(EIGEN_BUILD_BTL) + add_subdirectory(bench/btl EXCLUDE_FROM_ALL) +endif(EIGEN_BUILD_BTL) + +if(NOT WIN32) + add_subdirectory(bench/spbench EXCLUDE_FROM_ALL) +endif(NOT WIN32) + +configure_file(scripts/cdashtesting.cmake.in cdashtesting.cmake @ONLY) + +ei_testing_print_summary() + +message(STATUS "") +message(STATUS "Configured Eigen ${EIGEN_VERSION_NUMBER}") +message(STATUS "") + +option(EIGEN_FAILTEST "Enable failtests." OFF) +if(EIGEN_FAILTEST) + add_subdirectory(failtest) +endif() + +string(TOLOWER "${CMAKE_GENERATOR}" cmake_generator_tolower) +if(cmake_generator_tolower MATCHES "makefile") + message(STATUS "Some things you can do now:") + message(STATUS "--------------+--------------------------------------------------------------") + message(STATUS "Command | Description") + message(STATUS "--------------+--------------------------------------------------------------") + message(STATUS "make install | Install to ${CMAKE_INSTALL_PREFIX}. To change that:") + message(STATUS " | cmake . -DCMAKE_INSTALL_PREFIX=yourpath") + message(STATUS " | Eigen headers will then be installed to:") + message(STATUS " | ${INCLUDE_INSTALL_DIR}") + message(STATUS " | To install Eigen headers to a separate location, do:") + message(STATUS " | cmake . -DEIGEN_INCLUDE_INSTALL_DIR=yourpath") + message(STATUS "make doc | Generate the API documentation, requires Doxygen & LaTeX") + message(STATUS "make check | Build and run the unit-tests. Read this page:") + message(STATUS " | http://eigen.tuxfamily.org/index.php?title=Tests") + message(STATUS "make blas | Build BLAS library (not the same thing as Eigen)") + message(STATUS "--------------+--------------------------------------------------------------") +else() + message(STATUS "To build/run the unit tests, read this page:") + message(STATUS " http://eigen.tuxfamily.org/index.php?title=Tests") +endif() + +message(STATUS "") diff --git a/testbed/nanogui/ext/eigen/COPYING.BSD b/testbed/nanogui/ext/eigen/COPYING.BSD new file mode 100644 index 00000000..11971ffe --- /dev/null +++ b/testbed/nanogui/ext/eigen/COPYING.BSD @@ -0,0 +1,26 @@ +/* + Copyright (c) 2011, Intel Corporation. All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, + are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name of Intel Corporation nor the names of its contributors may + be used to endorse or promote products derived from this software without + specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR + ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ \ No newline at end of file diff --git a/testbed/nanogui/ext/eigen/COPYING.GPL b/testbed/nanogui/ext/eigen/COPYING.GPL new file mode 100644 index 00000000..94a9ed02 --- /dev/null +++ b/testbed/nanogui/ext/eigen/COPYING.GPL @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +them if you wish), that you receive source code or can get it if you +want it, that you can change the software or use pieces of it in new +free programs, and that you know you can do these things. + + To protect your rights, we need to prevent others from denying you +these rights or asking you to surrender the rights. Therefore, you have +certain responsibilities if you distribute copies of the software, or if +you modify it: responsibilities to respect the freedom of others. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must pass on to the recipients the same +freedoms that you received. You must make sure that they, too, receive +or can get the source code. And you must show them these terms so they +know their rights. + + Developers that use the GNU GPL protect your rights with two steps: +(1) assert copyright on the software, and (2) offer you this License +giving you legal permission to copy, distribute and/or modify it. + + For the developers' and authors' protection, the GPL clearly explains +that there is no warranty for this free software. For both users' and +authors' sake, the GPL requires that modified versions be marked as +changed, so that their problems will not be attributed erroneously to +authors of previous versions. + + Some devices are designed to deny users access to install or run +modified versions of the software inside them, although the manufacturer +can do so. This is fundamentally incompatible with the aim of +protecting users' freedom to change the software. The systematic +pattern of such abuse occurs in the area of products for individuals to +use, which is precisely where it is most unacceptable. Therefore, we +have designed this version of the GPL to prohibit the practice for those +products. If such problems arise substantially in other domains, we +stand ready to extend this provision to those domains in future versions +of the GPL, as needed to protect the freedom of users. + + Finally, every program is threatened constantly by software patents. +States should not allow patents to restrict development and use of +software on general-purpose computers, but in those that do, we wish to +avoid the special danger that patents applied to a free program could +make it effectively proprietary. To prevent this, the GPL assures that +patents cannot be used to render the program non-free. + + The precise terms and conditions for copying, distribution and +modification follow. + + TERMS AND CONDITIONS + + 0. Definitions. + + "This License" refers to version 3 of the GNU General Public License. + + "Copyright" also means copyright-like laws that apply to other kinds of +works, such as semiconductor masks. + + "The Program" refers to any copyrightable work licensed under this +License. Each licensee is addressed as "you". "Licensees" and +"recipients" may be individuals or organizations. + + To "modify" a work means to copy from or adapt all or part of the work +in a fashion requiring copyright permission, other than the making of an +exact copy. The resulting work is called a "modified version" of the +earlier work or a work "based on" the earlier work. + + A "covered work" means either the unmodified Program or a work based +on the Program. + + To "propagate" a work means to do anything with it that, without +permission, would make you directly or secondarily liable for +infringement under applicable copyright law, except executing it on a +computer or modifying a private copy. Propagation includes copying, +distribution (with or without modification), making available to the +public, and in some countries other activities as well. + + To "convey" a work means any kind of propagation that enables other +parties to make or receive copies. Mere interaction with a user through +a computer network, with no transfer of a copy, is not conveying. + + An interactive user interface displays "Appropriate Legal Notices" +to the extent that it includes a convenient and prominently visible +feature that (1) displays an appropriate copyright notice, and (2) +tells the user that there is no warranty for the work (except to the +extent that warranties are provided), that licensees may convey the +work under this License, and how to view a copy of this License. If +the interface presents a list of user commands or options, such as a +menu, a prominent item in the list meets this criterion. + + 1. Source Code. + + The "source code" for a work means the preferred form of the work +for making modifications to it. "Object code" means any non-source +form of a work. + + A "Standard Interface" means an interface that either is an official +standard defined by a recognized standards body, or, in the case of +interfaces specified for a particular programming language, one that +is widely used among developers working in that language. + + The "System Libraries" of an executable work include anything, other +than the work as a whole, that (a) is included in the normal form of +packaging a Major Component, but which is not part of that Major +Component, and (b) serves only to enable use of the work with that +Major Component, or to implement a Standard Interface for which an +implementation is available to the public in source code form. A +"Major Component", in this context, means a major essential component +(kernel, window system, and so on) of the specific operating system +(if any) on which the executable work runs, or a compiler used to +produce the work, or an object code interpreter used to run it. + + The "Corresponding Source" for a work in object code form means all +the source code needed to generate, install, and (for an executable +work) run the object code and to modify the work, including scripts to +control those activities. However, it does not include the work's +System Libraries, or general-purpose tools or generally available free +programs which are used unmodified in performing those activities but +which are not part of the work. For example, Corresponding Source +includes interface definition files associated with source files for +the work, and the source code for shared libraries and dynamically +linked subprograms that the work is specifically designed to require, +such as by intimate data communication or control flow between those +subprograms and other parts of the work. + + The Corresponding Source need not include anything that users +can regenerate automatically from other parts of the Corresponding +Source. + + The Corresponding Source for a work in source code form is that +same work. + + 2. Basic Permissions. + + All rights granted under this License are granted for the term of +copyright on the Program, and are irrevocable provided the stated +conditions are met. This License explicitly affirms your unlimited +permission to run the unmodified Program. The output from running a +covered work is covered by this License only if the output, given its +content, constitutes a covered work. This License acknowledges your +rights of fair use or other equivalent, as provided by copyright law. + + You may make, run and propagate covered works that you do not +convey, without conditions so long as your license otherwise remains +in force. You may convey covered works to others for the sole purpose +of having them make modifications exclusively for you, or provide you +with facilities for running those works, provided that you comply with +the terms of this License in conveying all material for which you do +not control copyright. Those thus making or running the covered works +for you must do so exclusively on your behalf, under your direction +and control, on terms that prohibit them from making any copies of +your copyrighted material outside their relationship with you. + + Conveying under any other circumstances is permitted solely under +the conditions stated below. Sublicensing is not allowed; section 10 +makes it unnecessary. + + 3. Protecting Users' Legal Rights From Anti-Circumvention Law. + + No covered work shall be deemed part of an effective technological +measure under any applicable law fulfilling obligations under article +11 of the WIPO copyright treaty adopted on 20 December 1996, or +similar laws prohibiting or restricting circumvention of such +measures. + + When you convey a covered work, you waive any legal power to forbid +circumvention of technological measures to the extent such circumvention +is effected by exercising rights under this License with respect to +the covered work, and you disclaim any intention to limit operation or +modification of the work as a means of enforcing, against the work's +users, your or third parties' legal rights to forbid circumvention of +technological measures. + + 4. Conveying Verbatim Copies. + + You may convey verbatim copies of the Program's source code as you +receive it, in any medium, provided that you conspicuously and +appropriately publish on each copy an appropriate copyright notice; +keep intact all notices stating that this License and any +non-permissive terms added in accord with section 7 apply to the code; +keep intact all notices of the absence of any warranty; and give all +recipients a copy of this License along with the Program. + + You may charge any price or no price for each copy that you convey, +and you may offer support or warranty protection for a fee. + + 5. Conveying Modified Source Versions. + + You may convey a work based on the Program, or the modifications to +produce it from the Program, in the form of source code under the +terms of section 4, provided that you also meet all of these conditions: + + a) The work must carry prominent notices stating that you modified + it, and giving a relevant date. + + b) The work must carry prominent notices stating that it is + released under this License and any conditions added under section + 7. This requirement modifies the requirement in section 4 to + "keep intact all notices". + + c) You must license the entire work, as a whole, under this + License to anyone who comes into possession of a copy. This + License will therefore apply, along with any applicable section 7 + additional terms, to the whole of the work, and all its parts, + regardless of how they are packaged. This License gives no + permission to license the work in any other way, but it does not + invalidate such permission if you have separately received it. + + d) If the work has interactive user interfaces, each must display + Appropriate Legal Notices; however, if the Program has interactive + interfaces that do not display Appropriate Legal Notices, your + work need not make them do so. + + A compilation of a covered work with other separate and independent +works, which are not by their nature extensions of the covered work, +and which are not combined with it such as to form a larger program, +in or on a volume of a storage or distribution medium, is called an +"aggregate" if the compilation and its resulting copyright are not +used to limit the access or legal rights of the compilation's users +beyond what the individual works permit. Inclusion of a covered work +in an aggregate does not cause this License to apply to the other +parts of the aggregate. + + 6. Conveying Non-Source Forms. + + You may convey a covered work in object code form under the terms +of sections 4 and 5, provided that you also convey the +machine-readable Corresponding Source under the terms of this License, +in one of these ways: + + a) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by the + Corresponding Source fixed on a durable physical medium + customarily used for software interchange. + + b) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by a + written offer, valid for at least three years and valid for as + long as you offer spare parts or customer support for that product + model, to give anyone who possesses the object code either (1) a + copy of the Corresponding Source for all the software in the + product that is covered by this License, on a durable physical + medium customarily used for software interchange, for a price no + more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the + Corresponding Source from a network server at no charge. + + c) Convey individual copies of the object code with a copy of the + written offer to provide the Corresponding Source. This + alternative is allowed only occasionally and noncommercially, and + only if you received the object code with such an offer, in accord + with subsection 6b. + + d) Convey the object code by offering access from a designated + place (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to + copy the object code is a network server, the Corresponding Source + may be on a different server (operated by you or a third party) + that supports equivalent copying facilities, provided you maintain + clear directions next to the object code saying where to find the + Corresponding Source. Regardless of what server hosts the + Corresponding Source, you remain obligated to ensure that it is + available for as long as needed to satisfy these requirements. + + e) Convey the object code using peer-to-peer transmission, provided + you inform other peers where the object code and Corresponding + Source of the work are being offered to the general public at no + charge under subsection 6d. + + A separable portion of the object code, whose source code is excluded +from the Corresponding Source as a System Library, need not be +included in conveying the object code work. + + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. A product +is a consumer product regardless of whether the product has substantial +commercial, industrial or non-consumer uses, unless such uses represent +the only significant mode of use of the product. + + "Installation Information" for a User Product means any methods, +procedures, authorization keys, or other information required to install +and execute modified versions of a covered work in that User Product from +a modified version of its Corresponding Source. The information must +suffice to ensure that the continued functioning of the modified object +code is in no case prevented or interfered with solely because +modification has been made. + + If you convey an object code work under this section in, or with, or +specifically for use in, a User Product, and the conveying occurs as +part of a transaction in which the right of possession and use of the +User Product is transferred to the recipient in perpetuity or for a +fixed term (regardless of how the transaction is characterized), the +Corresponding Source conveyed under this section must be accompanied +by the Installation Information. But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. Additional Terms. + + "Additional permissions" are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. +Additional permissions that are applicable to the entire Program shall +be treated as though they were included in this License, to the extent +that they are valid under applicable law. If additional permissions +apply only to part of the Program, that part may be used separately +under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + + When you convey a copy of a covered work, you may at your option +remove any additional permissions from that copy, or from any part of +it. (Additional permissions may be written to require their own +removal in certain cases when you modify the work.) You may place +additional permissions on material, added by you to a covered work, +for which you have or can give appropriate copyright permission. + + Notwithstanding any other provision of this License, for material you +add to a covered work, you may (if authorized by the copyright holders of +that material) supplement the terms of this License with terms: + + a) Disclaiming warranty or limiting liability differently from the + terms of sections 15 and 16 of this License; or + + b) Requiring preservation of specified reasonable legal notices or + author attributions in that material or in the Appropriate Legal + Notices displayed by works containing it; or + + c) Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + + d) Limiting the use for publicity purposes of names of licensors or + authors of the material; or + + e) Declining to grant rights under trademark law for use of some + trade names, trademarks, or service marks; or + + f) Requiring indemnification of licensors and authors of that + material by anyone who conveys the material (or modified versions of + it) with contractual assumptions of liability to the recipient, for + any liability that these contractual assumptions directly impose on + those licensors and authors. + + All other non-permissive additional terms are considered "further +restrictions" within the meaning of section 10. If the Program as you +received it, or any part of it, contains a notice stating that it is +governed by this License along with a term that is a further +restriction, you may remove that term. If a license document contains +a further restriction but permits relicensing or conveying under this +License, you may add to a covered work material governed by the terms +of that license document, provided that the further restriction does +not survive such relicensing or conveying. + + If you add terms to a covered work in accord with this section, you +must place, in the relevant source files, a statement of the +additional terms that apply to those files, or a notice indicating +where to find the applicable terms. + + Additional terms, permissive or non-permissive, may be stated in the +form of a separately written license, or stated as exceptions; +the above requirements apply either way. + + 8. Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. Any attempt otherwise to propagate or +modify it is void, and will automatically terminate your rights under +this License (including any patent licenses granted under the third +paragraph of section 11). + + However, if you cease all violation of this License, then your +license from a particular copyright holder is reinstated (a) +provisionally, unless and until the copyright holder explicitly and +finally terminates your license, and (b) permanently, if the copyright +holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + + Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a +covered work, you indicate your acceptance of this License to do so. + + 10. Automatic Licensing of Downstream Recipients. + + Each time you convey a covered work, the recipient automatically +receives a license from the original licensors, to run, modify and +propagate that work, subject to this License. You are not responsible +for enforcing compliance by third parties with this License. + + An "entity transaction" is a transaction transferring control of an +organization, or substantially all assets of one, or subdividing an +organization, or merging organizations. If propagation of a covered +work results from an entity transaction, each party to that +transaction who receives a copy of the work also receives whatever +licenses to the work the party's predecessor in interest had or could +give under the previous paragraph, plus a right to possession of the +Corresponding Source of the work from the predecessor in interest, if +the predecessor has it or can get it with reasonable efforts. + + You may not impose any further restrictions on the exercise of the +rights granted or affirmed under this License. For example, you may +not impose a license fee, royalty, or other charge for exercise of +rights granted under this License, and you may not initiate litigation +(including a cross-claim or counterclaim in a lawsuit) alleging that +any patent claim is infringed by making, using, selling, offering for +sale, or importing the Program or any portion of it. + + 11. Patents. + + A "contributor" is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The +work thus licensed is called the contributor's "contributor version". + + A contributor's "essential patent claims" are all patent claims +owned or controlled by the contributor, whether already acquired or +hereafter acquired, that would be infringed by some manner, permitted +by this License, of making, using, or selling its contributor version, +but do not include claims that would be infringed only as a +consequence of further modification of the contributor version. For +purposes of this definition, "control" includes the right to grant +patent sublicenses in a manner consistent with the requirements of +this License. + + Each contributor grants you a non-exclusive, worldwide, royalty-free +patent license under the contributor's essential patent claims, to +make, use, sell, offer for sale, import and otherwise run, modify and +propagate the contents of its contributor version. + + In the following three paragraphs, a "patent license" is any express +agreement or commitment, however denominated, not to enforce a patent +(such as an express permission to practice a patent or covenant not to +sue for patent infringement). To "grant" such a patent license to a +party means to make such an agreement or commitment not to enforce a +patent against the party. + + If you convey a covered work, knowingly relying on a patent license, +and the Corresponding Source of the work is not available for anyone +to copy, free of charge and under the terms of this License, through a +publicly available network server or other readily accessible means, +then you must either (1) cause the Corresponding Source to be so +available, or (2) arrange to deprive yourself of the benefit of the +patent license for this particular work, or (3) arrange, in a manner +consistent with the requirements of this License, to extend the patent +license to downstream recipients. "Knowingly relying" means you have +actual knowledge that, but for the patent license, your conveying the +covered work in a country, or your recipient's use of the covered work +in a country, would infringe one or more identifiable patents in that +country that you have reason to believe are valid. + + If, pursuant to or in connection with a single transaction or +arrangement, you convey, or propagate by procuring conveyance of, a +covered work, and grant a patent license to some of the parties +receiving the covered work authorizing them to use, propagate, modify +or convey a specific copy of the covered work, then the patent license +you grant is automatically extended to all recipients of the covered +work and works based on it. + + A patent license is "discriminatory" if it does not include within +the scope of its coverage, prohibits the exercise of, or is +conditioned on the non-exercise of one or more of the rights that are +specifically granted under this License. You may not convey a covered +work if you are a party to an arrangement with a third party that is +in the business of distributing software, under which you make payment +to the third party based on the extent of your activity of conveying +the work, and under which the third party grants, to any of the +parties who would receive the covered work from you, a discriminatory +patent license (a) in connection with copies of the covered work +conveyed by you (or copies made from those copies), or (b) primarily +for and in connection with specific products or compilations that +contain the covered work, unless you entered into that arrangement, +or that patent license was granted, prior to 28 March 2007. + + Nothing in this License shall be construed as excluding or limiting +any implied license or other defenses to infringement that may +otherwise be available to you under applicable patent law. + + 12. No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/testbed/nanogui/ext/eigen/COPYING.LGPL b/testbed/nanogui/ext/eigen/COPYING.LGPL new file mode 100644 index 00000000..4362b491 --- /dev/null +++ b/testbed/nanogui/ext/eigen/COPYING.LGPL @@ -0,0 +1,502 @@ + GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. It also counts + as the successor of the GNU Library Public License, version 2, hence + the version number 2.1.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Lesser General Public License, applies to some +specially designated software packages--typically libraries--of the +Free Software Foundation and other authors who decide to use it. You +can use it too, but we suggest you first think carefully about whether +this license or the ordinary General Public License is the better +strategy to use in any particular case, based on the explanations below. + + When we speak of free software, we are referring to freedom of use, +not price. Our General Public Licenses are designed to make sure that +you have the freedom to distribute copies of free software (and charge +for this service if you wish); that you receive source code or can get +it if you want it; that you can change the software and use pieces of +it in new free programs; and that you are informed that you can do +these things. + + To protect your rights, we need to make restrictions that forbid +distributors to deny you these rights or to ask you to surrender these +rights. These restrictions translate to certain responsibilities for +you if you distribute copies of the library or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link other code with the library, you must provide +complete object files to the recipients, so that they can relink them +with the library after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + We protect your rights with a two-step method: (1) we copyright the +library, and (2) we offer you this license, which gives you legal +permission to copy, distribute and/or modify the library. + + To protect each distributor, we want to make it very clear that +there is no warranty for the free library. Also, if the library is +modified by someone else and passed on, the recipients should know +that what they have is not the original version, so that the original +author's reputation will not be affected by problems that might be +introduced by others. + + Finally, software patents pose a constant threat to the existence of +any free program. We wish to make sure that a company cannot +effectively restrict the users of a free program by obtaining a +restrictive license from a patent holder. Therefore, we insist that +any patent license obtained for a version of the library must be +consistent with the full freedom of use specified in this license. + + Most GNU software, including some libraries, is covered by the +ordinary GNU General Public License. This license, the GNU Lesser +General Public License, applies to certain designated libraries, and +is quite different from the ordinary General Public License. We use +this license for certain libraries in order to permit linking those +libraries into non-free programs. + + When a program is linked with a library, whether statically or using +a shared library, the combination of the two is legally speaking a +combined work, a derivative of the original library. The ordinary +General Public License therefore permits such linking only if the +entire combination fits its criteria of freedom. The Lesser General +Public License permits more lax criteria for linking other code with +the library. + + We call this license the "Lesser" General Public License because it +does Less to protect the user's freedom than the ordinary General +Public License. It also provides other free software developers Less +of an advantage over competing non-free programs. These disadvantages +are the reason we use the ordinary General Public License for many +libraries. However, the Lesser license provides advantages in certain +special circumstances. + + For example, on rare occasions, there may be a special need to +encourage the widest possible use of a certain library, so that it becomes +a de-facto standard. To achieve this, non-free programs must be +allowed to use the library. A more frequent case is that a free +library does the same job as widely used non-free libraries. In this +case, there is little to gain by limiting the free library to free +software only, so we use the Lesser General Public License. + + In other cases, permission to use a particular library in non-free +programs enables a greater number of people to use a large body of +free software. For example, permission to use the GNU C Library in +non-free programs enables many more people to use the whole GNU +operating system, as well as its variant, the GNU/Linux operating +system. + + Although the Lesser General Public License is Less protective of the +users' freedom, it does ensure that the user of a program that is +linked with the Library has the freedom and the wherewithal to run +that program using a modified version of the Library. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, whereas the latter must +be combined with the library in order to run. + + GNU LESSER GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library or other +program which contains a notice placed by the copyright holder or +other authorized party saying it may be distributed under the terms of +this Lesser General Public License (also called "this License"). +Each licensee is addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control compilation +and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also combine or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (1) uses at run time a + copy of the library already present on the user's computer system, + rather than copying library functions into the executable, and (2) + will operate properly with a modified version of the library, if + the user installs one, as long as the modified version is + interface-compatible with the version that the work was made with. + + c) Accompany the work with a written offer, valid for at + least three years, to give the same user the materials + specified in Subsection 6a, above, for a charge no more + than the cost of performing this distribution. + + d) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + e) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the materials to be distributed need not include anything that is +normally distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties with +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under any +particular circumstance, the balance of the section is intended to apply, +and the section as a whole is intended to apply in other circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License may add +an explicit geographical distribution limitation excluding those countries, +so that distribution is permitted only in or among countries not thus +excluded. In such case, this License incorporates the limitation as if +written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Lesser General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms of the +ordinary General Public License). + + To apply these terms, attach the following notices to the library. It is +safest to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least the +"copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/testbed/nanogui/ext/eigen/COPYING.MINPACK b/testbed/nanogui/ext/eigen/COPYING.MINPACK new file mode 100644 index 00000000..ae7984da --- /dev/null +++ b/testbed/nanogui/ext/eigen/COPYING.MINPACK @@ -0,0 +1,52 @@ +Minpack Copyright Notice (1999) University of Chicago. All rights reserved + +Redistribution and use in source and binary forms, with or +without modification, are permitted provided that the +following conditions are met: + +1. Redistributions of source code must retain the above +copyright notice, this list of conditions and the following +disclaimer. + +2. Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following +disclaimer in the documentation and/or other materials +provided with the distribution. + +3. The end-user documentation included with the +redistribution, if any, must include the following +acknowledgment: + + "This product includes software developed by the + University of Chicago, as Operator of Argonne National + Laboratory. + +Alternately, this acknowledgment may appear in the software +itself, if and wherever such third-party acknowledgments +normally appear. + +4. WARRANTY DISCLAIMER. THE SOFTWARE IS SUPPLIED "AS IS" +WITHOUT WARRANTY OF ANY KIND. THE COPYRIGHT HOLDER, THE +UNITED STATES, THE UNITED STATES DEPARTMENT OF ENERGY, AND +THEIR EMPLOYEES: (1) DISCLAIM ANY WARRANTIES, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE +OR NON-INFRINGEMENT, (2) DO NOT ASSUME ANY LEGAL LIABILITY +OR RESPONSIBILITY FOR THE ACCURACY, COMPLETENESS, OR +USEFULNESS OF THE SOFTWARE, (3) DO NOT REPRESENT THAT USE OF +THE SOFTWARE WOULD NOT INFRINGE PRIVATELY OWNED RIGHTS, (4) +DO NOT WARRANT THAT THE SOFTWARE WILL FUNCTION +UNINTERRUPTED, THAT IT IS ERROR-FREE OR THAT ANY ERRORS WILL +BE CORRECTED. + +5. LIMITATION OF LIABILITY. IN NO EVENT WILL THE COPYRIGHT +HOLDER, THE UNITED STATES, THE UNITED STATES DEPARTMENT OF +ENERGY, OR THEIR EMPLOYEES: BE LIABLE FOR ANY INDIRECT, +INCIDENTAL, CONSEQUENTIAL, SPECIAL OR PUNITIVE DAMAGES OF +ANY KIND OR NATURE, INCLUDING BUT NOT LIMITED TO LOSS OF +PROFITS OR LOSS OF DATA, FOR ANY REASON WHATSOEVER, WHETHER +SUCH LIABILITY IS ASSERTED ON THE BASIS OF CONTRACT, TORT +(INCLUDING NEGLIGENCE OR STRICT LIABILITY), OR OTHERWISE, +EVEN IF ANY OF SAID PARTIES HAS BEEN WARNED OF THE +POSSIBILITY OF SUCH LOSS OR DAMAGES. + diff --git a/testbed/nanogui/ext/eigen/COPYING.MPL2 b/testbed/nanogui/ext/eigen/COPYING.MPL2 new file mode 100644 index 00000000..14e2f777 --- /dev/null +++ b/testbed/nanogui/ext/eigen/COPYING.MPL2 @@ -0,0 +1,373 @@ +Mozilla Public License Version 2.0 +================================== + +1. Definitions +-------------- + +1.1. "Contributor" + means each individual or legal entity that creates, contributes to + the creation of, or owns Covered Software. + +1.2. "Contributor Version" + means the combination of the Contributions of others (if any) used + by a Contributor and that particular Contributor's Contribution. + +1.3. "Contribution" + means Covered Software of a particular Contributor. + +1.4. "Covered Software" + means Source Code Form to which the initial Contributor has attached + the notice in Exhibit A, the Executable Form of such Source Code + Form, and Modifications of such Source Code Form, in each case + including portions thereof. + +1.5. "Incompatible With Secondary Licenses" + means + + (a) that the initial Contributor has attached the notice described + in Exhibit B to the Covered Software; or + + (b) that the Covered Software was made available under the terms of + version 1.1 or earlier of the License, but not also under the + terms of a Secondary License. + +1.6. "Executable Form" + means any form of the work other than Source Code Form. + +1.7. "Larger Work" + means a work that combines Covered Software with other material, in + a separate file or files, that is not Covered Software. + +1.8. "License" + means this document. + +1.9. "Licensable" + means having the right to grant, to the maximum extent possible, + whether at the time of the initial grant or subsequently, any and + all of the rights conveyed by this License. + +1.10. "Modifications" + means any of the following: + + (a) any file in Source Code Form that results from an addition to, + deletion from, or modification of the contents of Covered + Software; or + + (b) any new file in Source Code Form that contains any Covered + Software. + +1.11. "Patent Claims" of a Contributor + means any patent claim(s), including without limitation, method, + process, and apparatus claims, in any patent Licensable by such + Contributor that would be infringed, but for the grant of the + License, by the making, using, selling, offering for sale, having + made, import, or transfer of either its Contributions or its + Contributor Version. + +1.12. "Secondary License" + means either the GNU General Public License, Version 2.0, the GNU + Lesser General Public License, Version 2.1, the GNU Affero General + Public License, Version 3.0, or any later versions of those + licenses. + +1.13. "Source Code Form" + means the form of the work preferred for making modifications. + +1.14. "You" (or "Your") + means an individual or a legal entity exercising rights under this + License. For legal entities, "You" includes any entity that + controls, is controlled by, or is under common control with You. For + purposes of this definition, "control" means (a) the power, direct + or indirect, to cause the direction or management of such entity, + whether by contract or otherwise, or (b) ownership of more than + fifty percent (50%) of the outstanding shares or beneficial + ownership of such entity. + +2. License Grants and Conditions +-------------------------------- + +2.1. Grants + +Each Contributor hereby grants You a world-wide, royalty-free, +non-exclusive license: + +(a) under intellectual property rights (other than patent or trademark) + Licensable by such Contributor to use, reproduce, make available, + modify, display, perform, distribute, and otherwise exploit its + Contributions, either on an unmodified basis, with Modifications, or + as part of a Larger Work; and + +(b) under Patent Claims of such Contributor to make, use, sell, offer + for sale, have made, import, and otherwise transfer either its + Contributions or its Contributor Version. + +2.2. Effective Date + +The licenses granted in Section 2.1 with respect to any Contribution +become effective for each Contribution on the date the Contributor first +distributes such Contribution. + +2.3. Limitations on Grant Scope + +The licenses granted in this Section 2 are the only rights granted under +this License. No additional rights or licenses will be implied from the +distribution or licensing of Covered Software under this License. +Notwithstanding Section 2.1(b) above, no patent license is granted by a +Contributor: + +(a) for any code that a Contributor has removed from Covered Software; + or + +(b) for infringements caused by: (i) Your and any other third party's + modifications of Covered Software, or (ii) the combination of its + Contributions with other software (except as part of its Contributor + Version); or + +(c) under Patent Claims infringed by Covered Software in the absence of + its Contributions. + +This License does not grant any rights in the trademarks, service marks, +or logos of any Contributor (except as may be necessary to comply with +the notice requirements in Section 3.4). + +2.4. Subsequent Licenses + +No Contributor makes additional grants as a result of Your choice to +distribute the Covered Software under a subsequent version of this +License (see Section 10.2) or under the terms of a Secondary License (if +permitted under the terms of Section 3.3). + +2.5. Representation + +Each Contributor represents that the Contributor believes its +Contributions are its original creation(s) or it has sufficient rights +to grant the rights to its Contributions conveyed by this License. + +2.6. Fair Use + +This License is not intended to limit any rights You have under +applicable copyright doctrines of fair use, fair dealing, or other +equivalents. + +2.7. Conditions + +Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted +in Section 2.1. + +3. Responsibilities +------------------- + +3.1. Distribution of Source Form + +All distribution of Covered Software in Source Code Form, including any +Modifications that You create or to which You contribute, must be under +the terms of this License. You must inform recipients that the Source +Code Form of the Covered Software is governed by the terms of this +License, and how they can obtain a copy of this License. You may not +attempt to alter or restrict the recipients' rights in the Source Code +Form. + +3.2. Distribution of Executable Form + +If You distribute Covered Software in Executable Form then: + +(a) such Covered Software must also be made available in Source Code + Form, as described in Section 3.1, and You must inform recipients of + the Executable Form how they can obtain a copy of such Source Code + Form by reasonable means in a timely manner, at a charge no more + than the cost of distribution to the recipient; and + +(b) You may distribute such Executable Form under the terms of this + License, or sublicense it under different terms, provided that the + license for the Executable Form does not attempt to limit or alter + the recipients' rights in the Source Code Form under this License. + +3.3. Distribution of a Larger Work + +You may create and distribute a Larger Work under terms of Your choice, +provided that You also comply with the requirements of this License for +the Covered Software. If the Larger Work is a combination of Covered +Software with a work governed by one or more Secondary Licenses, and the +Covered Software is not Incompatible With Secondary Licenses, this +License permits You to additionally distribute such Covered Software +under the terms of such Secondary License(s), so that the recipient of +the Larger Work may, at their option, further distribute the Covered +Software under the terms of either this License or such Secondary +License(s). + +3.4. Notices + +You may not remove or alter the substance of any license notices +(including copyright notices, patent notices, disclaimers of warranty, +or limitations of liability) contained within the Source Code Form of +the Covered Software, except that You may alter any license notices to +the extent required to remedy known factual inaccuracies. + +3.5. Application of Additional Terms + +You may choose to offer, and to charge a fee for, warranty, support, +indemnity or liability obligations to one or more recipients of Covered +Software. However, You may do so only on Your own behalf, and not on +behalf of any Contributor. You must make it absolutely clear that any +such warranty, support, indemnity, or liability obligation is offered by +You alone, and You hereby agree to indemnify every Contributor for any +liability incurred by such Contributor as a result of warranty, support, +indemnity or liability terms You offer. You may include additional +disclaimers of warranty and limitations of liability specific to any +jurisdiction. + +4. Inability to Comply Due to Statute or Regulation +--------------------------------------------------- + +If it is impossible for You to comply with any of the terms of this +License with respect to some or all of the Covered Software due to +statute, judicial order, or regulation then You must: (a) comply with +the terms of this License to the maximum extent possible; and (b) +describe the limitations and the code they affect. Such description must +be placed in a text file included with all distributions of the Covered +Software under this License. Except to the extent prohibited by statute +or regulation, such description must be sufficiently detailed for a +recipient of ordinary skill to be able to understand it. + +5. Termination +-------------- + +5.1. The rights granted under this License will terminate automatically +if You fail to comply with any of its terms. However, if You become +compliant, then the rights granted under this License from a particular +Contributor are reinstated (a) provisionally, unless and until such +Contributor explicitly and finally terminates Your grants, and (b) on an +ongoing basis, if such Contributor fails to notify You of the +non-compliance by some reasonable means prior to 60 days after You have +come back into compliance. Moreover, Your grants from a particular +Contributor are reinstated on an ongoing basis if such Contributor +notifies You of the non-compliance by some reasonable means, this is the +first time You have received notice of non-compliance with this License +from such Contributor, and You become compliant prior to 30 days after +Your receipt of the notice. + +5.2. If You initiate litigation against any entity by asserting a patent +infringement claim (excluding declaratory judgment actions, +counter-claims, and cross-claims) alleging that a Contributor Version +directly or indirectly infringes any patent, then the rights granted to +You by any and all Contributors for the Covered Software under Section +2.1 of this License shall terminate. + +5.3. In the event of termination under Sections 5.1 or 5.2 above, all +end user license agreements (excluding distributors and resellers) which +have been validly granted by You or Your distributors under this License +prior to termination shall survive termination. + +************************************************************************ +* * +* 6. Disclaimer of Warranty * +* ------------------------- * +* * +* Covered Software is provided under this License on an "as is" * +* basis, without warranty of any kind, either expressed, implied, or * +* statutory, including, without limitation, warranties that the * +* Covered Software is free of defects, merchantable, fit for a * +* particular purpose or non-infringing. The entire risk as to the * +* quality and performance of the Covered Software is with You. * +* Should any Covered Software prove defective in any respect, You * +* (not any Contributor) assume the cost of any necessary servicing, * +* repair, or correction. This disclaimer of warranty constitutes an * +* essential part of this License. No use of any Covered Software is * +* authorized under this License except under this disclaimer. * +* * +************************************************************************ + +************************************************************************ +* * +* 7. Limitation of Liability * +* -------------------------- * +* * +* Under no circumstances and under no legal theory, whether tort * +* (including negligence), contract, or otherwise, shall any * +* Contributor, or anyone who distributes Covered Software as * +* permitted above, be liable to You for any direct, indirect, * +* special, incidental, or consequential damages of any character * +* including, without limitation, damages for lost profits, loss of * +* goodwill, work stoppage, computer failure or malfunction, or any * +* and all other commercial damages or losses, even if such party * +* shall have been informed of the possibility of such damages. This * +* limitation of liability shall not apply to liability for death or * +* personal injury resulting from such party's negligence to the * +* extent applicable law prohibits such limitation. Some * +* jurisdictions do not allow the exclusion or limitation of * +* incidental or consequential damages, so this exclusion and * +* limitation may not apply to You. * +* * +************************************************************************ + +8. Litigation +------------- + +Any litigation relating to this License may be brought only in the +courts of a jurisdiction where the defendant maintains its principal +place of business and such litigation shall be governed by laws of that +jurisdiction, without reference to its conflict-of-law provisions. +Nothing in this Section shall prevent a party's ability to bring +cross-claims or counter-claims. + +9. Miscellaneous +---------------- + +This License represents the complete agreement concerning the subject +matter hereof. If any provision of this License is held to be +unenforceable, such provision shall be reformed only to the extent +necessary to make it enforceable. Any law or regulation which provides +that the language of a contract shall be construed against the drafter +shall not be used to construe this License against a Contributor. + +10. Versions of the License +--------------------------- + +10.1. New Versions + +Mozilla Foundation is the license steward. Except as provided in Section +10.3, no one other than the license steward has the right to modify or +publish new versions of this License. Each version will be given a +distinguishing version number. + +10.2. Effect of New Versions + +You may distribute the Covered Software under the terms of the version +of the License under which You originally received the Covered Software, +or under the terms of any subsequent version published by the license +steward. + +10.3. Modified Versions + +If you create software not governed by this License, and you want to +create a new license for such software, you may create and use a +modified version of this License if you rename the license and remove +any references to the name of the license steward (except to note that +such modified license differs from this License). + +10.4. Distributing Source Code Form that is Incompatible With Secondary +Licenses + +If You choose to distribute Source Code Form that is Incompatible With +Secondary Licenses under the terms of this version of the License, the +notice described in Exhibit B of this License must be attached. + +Exhibit A - Source Code Form License Notice +------------------------------------------- + + This Source Code Form is subject to the terms of the Mozilla Public + License, v. 2.0. If a copy of the MPL was not distributed with this + file, You can obtain one at http://mozilla.org/MPL/2.0/. + +If it is not possible or desirable to put the notice in a particular +file, then You may include the notice in a location (such as a LICENSE +file in a relevant directory) where a recipient would be likely to look +for such a notice. + +You may add additional accurate notices of copyright ownership. + +Exhibit B - "Incompatible With Secondary Licenses" Notice +--------------------------------------------------------- + + This Source Code Form is "Incompatible With Secondary Licenses", as + defined by the Mozilla Public License, v. 2.0. diff --git a/testbed/nanogui/ext/eigen/COPYING.README b/testbed/nanogui/ext/eigen/COPYING.README new file mode 100644 index 00000000..de5b6321 --- /dev/null +++ b/testbed/nanogui/ext/eigen/COPYING.README @@ -0,0 +1,18 @@ +Eigen is primarily MPL2 licensed. See COPYING.MPL2 and these links: + http://www.mozilla.org/MPL/2.0/ + http://www.mozilla.org/MPL/2.0/FAQ.html + +Some files contain third-party code under BSD or LGPL licenses, whence the other +COPYING.* files here. + +All the LGPL code is either LGPL 2.1-only, or LGPL 2.1-or-later. +For this reason, the COPYING.LGPL file contains the LGPL 2.1 text. + +If you want to guarantee that the Eigen code that you are #including is licensed +under the MPL2 and possibly more permissive licenses (like BSD), #define this +preprocessor symbol: + EIGEN_MPL2_ONLY +For example, with most compilers, you could add this to your project CXXFLAGS: + -DEIGEN_MPL2_ONLY +This will cause a compilation error to be generated if you #include any code that is +LGPL licensed. diff --git a/testbed/nanogui/ext/eigen/CTestConfig.cmake b/testbed/nanogui/ext/eigen/CTestConfig.cmake new file mode 100644 index 00000000..0557c491 --- /dev/null +++ b/testbed/nanogui/ext/eigen/CTestConfig.cmake @@ -0,0 +1,13 @@ +## This file should be placed in the root directory of your project. +## Then modify the CMakeLists.txt file in the root directory of your +## project to incorporate the testing dashboard. +## # The following are required to uses Dart and the Cdash dashboard +## ENABLE_TESTING() +## INCLUDE(CTest) +set(CTEST_PROJECT_NAME "Eigen3.2") +set(CTEST_NIGHTLY_START_TIME "00:00:00 UTC") + +set(CTEST_DROP_METHOD "http") +set(CTEST_DROP_SITE "manao.inria.fr") +set(CTEST_DROP_LOCATION "/CDash/submit.php?project=Eigen3.2") +set(CTEST_DROP_SITE_CDASH TRUE) diff --git a/testbed/nanogui/ext/eigen/CTestCustom.cmake.in b/testbed/nanogui/ext/eigen/CTestCustom.cmake.in new file mode 100644 index 00000000..9fed9d32 --- /dev/null +++ b/testbed/nanogui/ext/eigen/CTestCustom.cmake.in @@ -0,0 +1,3 @@ + +set(CTEST_CUSTOM_MAXIMUM_NUMBER_OF_WARNINGS "2000") +set(CTEST_CUSTOM_MAXIMUM_NUMBER_OF_ERRORS "2000") diff --git a/testbed/nanogui/ext/eigen/Eigen/Array b/testbed/nanogui/ext/eigen/Eigen/Array new file mode 100644 index 00000000..3d004fb6 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Array @@ -0,0 +1,11 @@ +#ifndef EIGEN_ARRAY_MODULE_H +#define EIGEN_ARRAY_MODULE_H + +// include Core first to handle Eigen2 support macros +#include "Core" + +#ifndef EIGEN2_SUPPORT + #error The Eigen/Array header does no longer exist in Eigen3. All that functionality has moved to Eigen/Core. +#endif + +#endif // EIGEN_ARRAY_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/CMakeLists.txt b/testbed/nanogui/ext/eigen/Eigen/CMakeLists.txt new file mode 100644 index 00000000..a92dd6f6 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/CMakeLists.txt @@ -0,0 +1,19 @@ +include(RegexUtils) +test_escape_string_as_regex() + +file(GLOB Eigen_directory_files "*") + +escape_string_as_regex(ESCAPED_CMAKE_CURRENT_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}") + +foreach(f ${Eigen_directory_files}) + if(NOT f MATCHES "\\.txt" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/[.].+" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/src") + list(APPEND Eigen_directory_files_to_install ${f}) + endif() +endforeach(f ${Eigen_directory_files}) + +install(FILES + ${Eigen_directory_files_to_install} + DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen COMPONENT Devel + ) + +add_subdirectory(src) diff --git a/testbed/nanogui/ext/eigen/Eigen/Cholesky b/testbed/nanogui/ext/eigen/Eigen/Cholesky new file mode 100644 index 00000000..f727f5d8 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Cholesky @@ -0,0 +1,32 @@ +#ifndef EIGEN_CHOLESKY_MODULE_H +#define EIGEN_CHOLESKY_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** \defgroup Cholesky_Module Cholesky module + * + * + * + * This module provides two variants of the Cholesky decomposition for selfadjoint (hermitian) matrices. + * Those decompositions are accessible via the following MatrixBase methods: + * - MatrixBase::llt(), + * - MatrixBase::ldlt() + * + * \code + * #include + * \endcode + */ + +#include "src/misc/Solve.h" +#include "src/Cholesky/LLT.h" +#include "src/Cholesky/LDLT.h" +#ifdef EIGEN_USE_LAPACKE +#include "src/Cholesky/LLT_MKL.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_CHOLESKY_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/CholmodSupport b/testbed/nanogui/ext/eigen/Eigen/CholmodSupport new file mode 100644 index 00000000..745b884e --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/CholmodSupport @@ -0,0 +1,45 @@ +#ifndef EIGEN_CHOLMODSUPPORT_MODULE_H +#define EIGEN_CHOLMODSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +extern "C" { + #include +} + +/** \ingroup Support_modules + * \defgroup CholmodSupport_Module CholmodSupport module + * + * This module provides an interface to the Cholmod library which is part of the suitesparse package. + * It provides the two following main factorization classes: + * - class CholmodSupernodalLLT: a supernodal LLT Cholesky factorization. + * - class CholmodDecomposiiton: a general L(D)LT Cholesky factorization with automatic or explicit runtime selection of the underlying factorization method (supernodal or simplicial). + * + * For the sake of completeness, this module also propose the two following classes: + * - class CholmodSimplicialLLT + * - class CholmodSimplicialLDLT + * Note that these classes does not bring any particular advantage compared to the built-in + * SimplicialLLT and SimplicialLDLT factorization classes. + * + * \code + * #include + * \endcode + * + * In order to use this module, the cholmod headers must be accessible from the include paths, and your binary must be linked to the cholmod library and its dependencies. + * The dependencies depend on how cholmod has been compiled. + * For a cmake based project, you can use our FindCholmod.cmake module to help you in this task. + * + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +#include "src/CholmodSupport/CholmodSupport.h" + + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_CHOLMODSUPPORT_MODULE_H + diff --git a/testbed/nanogui/ext/eigen/Eigen/Core b/testbed/nanogui/ext/eigen/Eigen/Core new file mode 100644 index 00000000..c87f99df --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Core @@ -0,0 +1,376 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2007-2011 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CORE_H +#define EIGEN_CORE_H + +// first thing Eigen does: stop the compiler from committing suicide +#include "src/Core/util/DisableStupidWarnings.h" + +// then include this file where all our macros are defined. It's really important to do it first because +// it's where we do all the alignment settings (platform detection and honoring the user's will if he +// defined e.g. EIGEN_DONT_ALIGN) so it needs to be done before we do anything with vectorization. +#include "src/Core/util/Macros.h" + +// Disable the ipa-cp-clone optimization flag with MinGW 6.x or newer (enabled by default with -O3) +// See http://eigen.tuxfamily.org/bz/show_bug.cgi?id=556 for details. +#if defined(__MINGW32__) && EIGEN_GNUC_AT_LEAST(4,6) + #pragma GCC optimize ("-fno-ipa-cp-clone") +#endif + +#include + +// this include file manages BLAS and MKL related macros +// and inclusion of their respective header files +#include "src/Core/util/MKL_support.h" + +// if alignment is disabled, then disable vectorization. Note: EIGEN_ALIGN is the proper check, it takes into +// account both the user's will (EIGEN_DONT_ALIGN) and our own platform checks +#if !EIGEN_ALIGN + #ifndef EIGEN_DONT_VECTORIZE + #define EIGEN_DONT_VECTORIZE + #endif +#endif + +#ifdef _MSC_VER + #include // for _aligned_malloc -- need it regardless of whether vectorization is enabled + #if (_MSC_VER >= 1500) // 2008 or later + // Remember that usage of defined() in a #define is undefined by the standard. + // a user reported that in 64-bit mode, MSVC doesn't care to define _M_IX86_FP. + #if (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) || defined(_M_X64) + #define EIGEN_SSE2_ON_MSVC_2008_OR_LATER + #endif + #endif +#else + // Remember that usage of defined() in a #define is undefined by the standard + #if (defined __SSE2__) && ( (!defined __GNUC__) || (defined __INTEL_COMPILER) || EIGEN_GNUC_AT_LEAST(4,2) ) + #define EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC + #endif +#endif + +#ifndef EIGEN_DONT_VECTORIZE + + #if defined (EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC) || defined(EIGEN_SSE2_ON_MSVC_2008_OR_LATER) + + // Defines symbols for compile-time detection of which instructions are + // used. + // EIGEN_VECTORIZE_YY is defined if and only if the instruction set YY is used + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_SSE + #define EIGEN_VECTORIZE_SSE2 + + // Detect sse3/ssse3/sse4: + // gcc and icc defines __SSE3__, ... + // there is no way to know about this on msvc. You can define EIGEN_VECTORIZE_SSE* if you + // want to force the use of those instructions with msvc. + #ifdef __SSE3__ + #define EIGEN_VECTORIZE_SSE3 + #endif + #ifdef __SSSE3__ + #define EIGEN_VECTORIZE_SSSE3 + #endif + #ifdef __SSE4_1__ + #define EIGEN_VECTORIZE_SSE4_1 + #endif + #ifdef __SSE4_2__ + #define EIGEN_VECTORIZE_SSE4_2 + #endif + + // include files + + // This extern "C" works around a MINGW-w64 compilation issue + // https://sourceforge.net/tracker/index.php?func=detail&aid=3018394&group_id=202880&atid=983354 + // In essence, intrin.h is included by windows.h and also declares intrinsics (just as emmintrin.h etc. below do). + // However, intrin.h uses an extern "C" declaration, and g++ thus complains of duplicate declarations + // with conflicting linkage. The linkage for intrinsics doesn't matter, but at that stage the compiler doesn't know; + // so, to avoid compile errors when windows.h is included after Eigen/Core, ensure intrinsics are extern "C" here too. + // notice that since these are C headers, the extern "C" is theoretically needed anyways. + extern "C" { + // In theory we should only include immintrin.h and not the other *mmintrin.h header files directly. + // Doing so triggers some issues with ICC. However old gcc versions seems to not have this file, thus: + #if defined(__INTEL_COMPILER) && __INTEL_COMPILER >= 1110 + #include + #else + #include + #include + #ifdef EIGEN_VECTORIZE_SSE3 + #include + #endif + #ifdef EIGEN_VECTORIZE_SSSE3 + #include + #endif + #ifdef EIGEN_VECTORIZE_SSE4_1 + #include + #endif + #ifdef EIGEN_VECTORIZE_SSE4_2 + #include + #endif + #endif + } // end extern "C" + #elif defined __ALTIVEC__ + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_ALTIVEC + #include + // We need to #undef all these ugly tokens defined in + // => use __vector instead of vector + #undef bool + #undef vector + #undef pixel + #elif defined __ARM_NEON__ + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_NEON + #include + #endif +#endif + +#if (defined _OPENMP) && (!defined EIGEN_DONT_PARALLELIZE) + #define EIGEN_HAS_OPENMP +#endif + +#ifdef EIGEN_HAS_OPENMP +#include +#endif + +// MSVC for windows mobile does not have the errno.h file +#if !(defined(_MSC_VER) && defined(_WIN32_WCE)) && !defined(__ARMCC_VERSION) +#define EIGEN_HAS_ERRNO +#endif + +#ifdef EIGEN_HAS_ERRNO +#include +#endif +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include // for CHAR_BIT +// for min/max: +#include + +// for outputting debug info +#ifdef EIGEN_DEBUG_ASSIGN +#include +#endif + +// required for __cpuid, needs to be included after cmath +#if defined(_MSC_VER) && (defined(_M_IX86)||defined(_M_X64)) && (!defined(_WIN32_WCE)) + #include +#endif + +#if defined(_CPPUNWIND) || defined(__EXCEPTIONS) + #define EIGEN_EXCEPTIONS +#endif + +#ifdef EIGEN_EXCEPTIONS + #include +#endif + +/** \brief Namespace containing all symbols from the %Eigen library. */ +namespace Eigen { + +inline static const char *SimdInstructionSetsInUse(void) { +#if defined(EIGEN_VECTORIZE_SSE4_2) + return "SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; +#elif defined(EIGEN_VECTORIZE_SSE4_1) + return "SSE, SSE2, SSE3, SSSE3, SSE4.1"; +#elif defined(EIGEN_VECTORIZE_SSSE3) + return "SSE, SSE2, SSE3, SSSE3"; +#elif defined(EIGEN_VECTORIZE_SSE3) + return "SSE, SSE2, SSE3"; +#elif defined(EIGEN_VECTORIZE_SSE2) + return "SSE, SSE2"; +#elif defined(EIGEN_VECTORIZE_ALTIVEC) + return "AltiVec"; +#elif defined(EIGEN_VECTORIZE_NEON) + return "ARM NEON"; +#else + return "None"; +#endif +} + +} // end namespace Eigen + +#define STAGE10_FULL_EIGEN2_API 10 +#define STAGE20_RESOLVE_API_CONFLICTS 20 +#define STAGE30_FULL_EIGEN3_API 30 +#define STAGE40_FULL_EIGEN3_STRICTNESS 40 +#define STAGE99_NO_EIGEN2_SUPPORT 99 + +#if defined EIGEN2_SUPPORT_STAGE40_FULL_EIGEN3_STRICTNESS + #define EIGEN2_SUPPORT + #define EIGEN2_SUPPORT_STAGE STAGE40_FULL_EIGEN3_STRICTNESS +#elif defined EIGEN2_SUPPORT_STAGE30_FULL_EIGEN3_API + #define EIGEN2_SUPPORT + #define EIGEN2_SUPPORT_STAGE STAGE30_FULL_EIGEN3_API +#elif defined EIGEN2_SUPPORT_STAGE20_RESOLVE_API_CONFLICTS + #define EIGEN2_SUPPORT + #define EIGEN2_SUPPORT_STAGE STAGE20_RESOLVE_API_CONFLICTS +#elif defined EIGEN2_SUPPORT_STAGE10_FULL_EIGEN2_API + #define EIGEN2_SUPPORT + #define EIGEN2_SUPPORT_STAGE STAGE10_FULL_EIGEN2_API +#elif defined EIGEN2_SUPPORT + // default to stage 3, that's what it's always meant + #define EIGEN2_SUPPORT_STAGE30_FULL_EIGEN3_API + #define EIGEN2_SUPPORT_STAGE STAGE30_FULL_EIGEN3_API +#else + #define EIGEN2_SUPPORT_STAGE STAGE99_NO_EIGEN2_SUPPORT +#endif + +#ifdef EIGEN2_SUPPORT +#undef minor +#endif + +// we use size_t frequently and we'll never remember to prepend it with std:: everytime just to +// ensure QNX/QCC support +using std::size_t; +// gcc 4.6.0 wants std:: for ptrdiff_t +using std::ptrdiff_t; + +/** \defgroup Core_Module Core module + * This is the main module of Eigen providing dense matrix and vector support + * (both fixed and dynamic size) with all the features corresponding to a BLAS library + * and much more... + * + * \code + * #include + * \endcode + */ + +#include "src/Core/util/Constants.h" +#include "src/Core/util/ForwardDeclarations.h" +#include "src/Core/util/Meta.h" +#include "src/Core/util/StaticAssert.h" +#include "src/Core/util/XprHelper.h" +#include "src/Core/util/Memory.h" + +#include "src/Core/NumTraits.h" +#include "src/Core/MathFunctions.h" +#include "src/Core/GenericPacketMath.h" + +#if defined EIGEN_VECTORIZE_SSE + #include "src/Core/arch/SSE/PacketMath.h" + #include "src/Core/arch/SSE/MathFunctions.h" + #include "src/Core/arch/SSE/Complex.h" +#elif defined EIGEN_VECTORIZE_ALTIVEC + #include "src/Core/arch/AltiVec/PacketMath.h" + #include "src/Core/arch/AltiVec/Complex.h" +#elif defined EIGEN_VECTORIZE_NEON + #include "src/Core/arch/NEON/PacketMath.h" + #include "src/Core/arch/NEON/Complex.h" +#endif + +#include "src/Core/arch/Default/Settings.h" + +#include "src/Core/Functors.h" +#include "src/Core/DenseCoeffsBase.h" +#include "src/Core/DenseBase.h" +#include "src/Core/MatrixBase.h" +#include "src/Core/EigenBase.h" + +#ifndef EIGEN_PARSED_BY_DOXYGEN // work around Doxygen bug triggered by Assign.h r814874 + // at least confirmed with Doxygen 1.5.5 and 1.5.6 + #include "src/Core/Assign.h" +#endif + +#include "src/Core/util/BlasUtil.h" +#include "src/Core/DenseStorage.h" +#include "src/Core/NestByValue.h" +#include "src/Core/ForceAlignedAccess.h" +#include "src/Core/ReturnByValue.h" +#include "src/Core/NoAlias.h" +#include "src/Core/PlainObjectBase.h" +#include "src/Core/Matrix.h" +#include "src/Core/Array.h" +#include "src/Core/CwiseBinaryOp.h" +#include "src/Core/CwiseUnaryOp.h" +#include "src/Core/CwiseNullaryOp.h" +#include "src/Core/CwiseUnaryView.h" +#include "src/Core/SelfCwiseBinaryOp.h" +#include "src/Core/Dot.h" +#include "src/Core/StableNorm.h" +#include "src/Core/MapBase.h" +#include "src/Core/Stride.h" +#include "src/Core/Map.h" +#include "src/Core/Block.h" +#include "src/Core/VectorBlock.h" +#include "src/Core/Ref.h" +#include "src/Core/Transpose.h" +#include "src/Core/DiagonalMatrix.h" +#include "src/Core/Diagonal.h" +#include "src/Core/DiagonalProduct.h" +#include "src/Core/PermutationMatrix.h" +#include "src/Core/Transpositions.h" +#include "src/Core/Redux.h" +#include "src/Core/Visitor.h" +#include "src/Core/Fuzzy.h" +#include "src/Core/IO.h" +#include "src/Core/Swap.h" +#include "src/Core/CommaInitializer.h" +#include "src/Core/Flagged.h" +#include "src/Core/ProductBase.h" +#include "src/Core/GeneralProduct.h" +#include "src/Core/TriangularMatrix.h" +#include "src/Core/SelfAdjointView.h" +#include "src/Core/products/GeneralBlockPanelKernel.h" +#include "src/Core/products/Parallelizer.h" +#include "src/Core/products/CoeffBasedProduct.h" +#include "src/Core/products/GeneralMatrixVector.h" +#include "src/Core/products/GeneralMatrixMatrix.h" +#include "src/Core/SolveTriangular.h" +#include "src/Core/products/GeneralMatrixMatrixTriangular.h" +#include "src/Core/products/SelfadjointMatrixVector.h" +#include "src/Core/products/SelfadjointMatrixMatrix.h" +#include "src/Core/products/SelfadjointProduct.h" +#include "src/Core/products/SelfadjointRank2Update.h" +#include "src/Core/products/TriangularMatrixVector.h" +#include "src/Core/products/TriangularMatrixMatrix.h" +#include "src/Core/products/TriangularSolverMatrix.h" +#include "src/Core/products/TriangularSolverVector.h" +#include "src/Core/BandMatrix.h" +#include "src/Core/CoreIterators.h" + +#include "src/Core/BooleanRedux.h" +#include "src/Core/Select.h" +#include "src/Core/VectorwiseOp.h" +#include "src/Core/Random.h" +#include "src/Core/Replicate.h" +#include "src/Core/Reverse.h" +#include "src/Core/ArrayBase.h" +#include "src/Core/ArrayWrapper.h" + +#ifdef EIGEN_USE_BLAS +#include "src/Core/products/GeneralMatrixMatrix_MKL.h" +#include "src/Core/products/GeneralMatrixVector_MKL.h" +#include "src/Core/products/GeneralMatrixMatrixTriangular_MKL.h" +#include "src/Core/products/SelfadjointMatrixMatrix_MKL.h" +#include "src/Core/products/SelfadjointMatrixVector_MKL.h" +#include "src/Core/products/TriangularMatrixMatrix_MKL.h" +#include "src/Core/products/TriangularMatrixVector_MKL.h" +#include "src/Core/products/TriangularSolverMatrix_MKL.h" +#endif // EIGEN_USE_BLAS + +#ifdef EIGEN_USE_MKL_VML +#include "src/Core/Assign_MKL.h" +#endif + +#include "src/Core/GlobalFunctions.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#ifdef EIGEN2_SUPPORT +#include "Eigen2Support" +#endif + +#endif // EIGEN_CORE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/Dense b/testbed/nanogui/ext/eigen/Eigen/Dense new file mode 100644 index 00000000..5768910b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Dense @@ -0,0 +1,7 @@ +#include "Core" +#include "LU" +#include "Cholesky" +#include "QR" +#include "SVD" +#include "Geometry" +#include "Eigenvalues" diff --git a/testbed/nanogui/ext/eigen/Eigen/Eigen b/testbed/nanogui/ext/eigen/Eigen/Eigen new file mode 100644 index 00000000..19b40ea4 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Eigen @@ -0,0 +1,2 @@ +#include "Dense" +//#include "Sparse" diff --git a/testbed/nanogui/ext/eigen/Eigen/Eigen2Support b/testbed/nanogui/ext/eigen/Eigen/Eigen2Support new file mode 100644 index 00000000..6aa009d2 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Eigen2Support @@ -0,0 +1,95 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN2SUPPORT_H +#define EIGEN2SUPPORT_H + +#if (!defined(EIGEN2_SUPPORT)) || (!defined(EIGEN_CORE_H)) +#error Eigen2 support must be enabled by defining EIGEN2_SUPPORT before including any Eigen header +#endif + +#ifndef EIGEN_NO_EIGEN2_DEPRECATED_WARNING + +#if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__clang__) +#warning "Eigen2 support is deprecated in Eigen 3.2.x and it will be removed in Eigen 3.3. (Define EIGEN_NO_EIGEN2_DEPRECATED_WARNING to disable this warning)" +#else +#pragma message ("Eigen2 support is deprecated in Eigen 3.2.x and it will be removed in Eigen 3.3. (Define EIGEN_NO_EIGEN2_DEPRECATED_WARNING to disable this warning)") +#endif + +#endif // EIGEN_NO_EIGEN2_DEPRECATED_WARNING + +#include "src/Core/util/DisableStupidWarnings.h" + +/** \ingroup Support_modules + * \defgroup Eigen2Support_Module Eigen2 support module + * + * \warning Eigen2 support is deprecated in Eigen 3.2.x and it will be removed in Eigen 3.3. + * + * This module provides a couple of deprecated functions improving the compatibility with Eigen2. + * + * To use it, define EIGEN2_SUPPORT before including any Eigen header + * \code + * #define EIGEN2_SUPPORT + * \endcode + * + */ + +#include "src/Eigen2Support/Macros.h" +#include "src/Eigen2Support/Memory.h" +#include "src/Eigen2Support/Meta.h" +#include "src/Eigen2Support/Lazy.h" +#include "src/Eigen2Support/Cwise.h" +#include "src/Eigen2Support/CwiseOperators.h" +#include "src/Eigen2Support/TriangularSolver.h" +#include "src/Eigen2Support/Block.h" +#include "src/Eigen2Support/VectorBlock.h" +#include "src/Eigen2Support/Minor.h" +#include "src/Eigen2Support/MathFunctions.h" + + +#include "src/Core/util/ReenableStupidWarnings.h" + +// Eigen2 used to include iostream +#include + +#define EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, SizeSuffix) \ +using Eigen::Matrix##SizeSuffix##TypeSuffix; \ +using Eigen::Vector##SizeSuffix##TypeSuffix; \ +using Eigen::RowVector##SizeSuffix##TypeSuffix; + +#define EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE(TypeSuffix) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, 2) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, 3) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, 4) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, X) \ + +#define EIGEN_USING_MATRIX_TYPEDEFS \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE(i) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE(f) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE(d) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE(cf) \ +EIGEN_USING_MATRIX_TYPEDEFS_FOR_TYPE(cd) + +#define USING_PART_OF_NAMESPACE_EIGEN \ +EIGEN_USING_MATRIX_TYPEDEFS \ +using Eigen::Matrix; \ +using Eigen::MatrixBase; \ +using Eigen::ei_random; \ +using Eigen::ei_real; \ +using Eigen::ei_imag; \ +using Eigen::ei_conj; \ +using Eigen::ei_abs; \ +using Eigen::ei_abs2; \ +using Eigen::ei_sqrt; \ +using Eigen::ei_exp; \ +using Eigen::ei_log; \ +using Eigen::ei_sin; \ +using Eigen::ei_cos; + +#endif // EIGEN2SUPPORT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/Eigenvalues b/testbed/nanogui/ext/eigen/Eigen/Eigenvalues new file mode 100644 index 00000000..53c5a73a --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Eigenvalues @@ -0,0 +1,48 @@ +#ifndef EIGEN_EIGENVALUES_MODULE_H +#define EIGEN_EIGENVALUES_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include "Cholesky" +#include "Jacobi" +#include "Householder" +#include "LU" +#include "Geometry" + +/** \defgroup Eigenvalues_Module Eigenvalues module + * + * + * + * This module mainly provides various eigenvalue solvers. + * This module also provides some MatrixBase methods, including: + * - MatrixBase::eigenvalues(), + * - MatrixBase::operatorNorm() + * + * \code + * #include + * \endcode + */ + +#include "src/Eigenvalues/Tridiagonalization.h" +#include "src/Eigenvalues/RealSchur.h" +#include "src/Eigenvalues/EigenSolver.h" +#include "src/Eigenvalues/SelfAdjointEigenSolver.h" +#include "src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h" +#include "src/Eigenvalues/HessenbergDecomposition.h" +#include "src/Eigenvalues/ComplexSchur.h" +#include "src/Eigenvalues/ComplexEigenSolver.h" +#include "src/Eigenvalues/RealQZ.h" +#include "src/Eigenvalues/GeneralizedEigenSolver.h" +#include "src/Eigenvalues/MatrixBaseEigenvalues.h" +#ifdef EIGEN_USE_LAPACKE +#include "src/Eigenvalues/RealSchur_MKL.h" +#include "src/Eigenvalues/ComplexSchur_MKL.h" +#include "src/Eigenvalues/SelfAdjointEigenSolver_MKL.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_EIGENVALUES_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/Geometry b/testbed/nanogui/ext/eigen/Eigen/Geometry new file mode 100644 index 00000000..efd9d450 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Geometry @@ -0,0 +1,63 @@ +#ifndef EIGEN_GEOMETRY_MODULE_H +#define EIGEN_GEOMETRY_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include "SVD" +#include "LU" +#include + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +/** \defgroup Geometry_Module Geometry module + * + * + * + * This module provides support for: + * - fixed-size homogeneous transformations + * - translation, scaling, 2D and 3D rotations + * - quaternions + * - \ref MatrixBase::cross() "cross product" + * - \ref MatrixBase::unitOrthogonal() "orthognal vector generation" + * - some linear components: parametrized-lines and hyperplanes + * + * \code + * #include + * \endcode + */ + +#include "src/Geometry/OrthoMethods.h" +#include "src/Geometry/EulerAngles.h" + +#if EIGEN2_SUPPORT_STAGE > STAGE20_RESOLVE_API_CONFLICTS + #include "src/Geometry/Homogeneous.h" + #include "src/Geometry/RotationBase.h" + #include "src/Geometry/Rotation2D.h" + #include "src/Geometry/Quaternion.h" + #include "src/Geometry/AngleAxis.h" + #include "src/Geometry/Transform.h" + #include "src/Geometry/Translation.h" + #include "src/Geometry/Scaling.h" + #include "src/Geometry/Hyperplane.h" + #include "src/Geometry/ParametrizedLine.h" + #include "src/Geometry/AlignedBox.h" + #include "src/Geometry/Umeyama.h" + + #if defined EIGEN_VECTORIZE_SSE + #include "src/Geometry/arch/Geometry_SSE.h" + #endif +#endif + +#ifdef EIGEN2_SUPPORT +#include "src/Eigen2Support/Geometry/All.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_GEOMETRY_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ + diff --git a/testbed/nanogui/ext/eigen/Eigen/Householder b/testbed/nanogui/ext/eigen/Eigen/Householder new file mode 100644 index 00000000..6e348db5 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Householder @@ -0,0 +1,23 @@ +#ifndef EIGEN_HOUSEHOLDER_MODULE_H +#define EIGEN_HOUSEHOLDER_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** \defgroup Householder_Module Householder module + * This module provides Householder transformations. + * + * \code + * #include + * \endcode + */ + +#include "src/Householder/Householder.h" +#include "src/Householder/HouseholderSequence.h" +#include "src/Householder/BlockHouseholder.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_HOUSEHOLDER_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/IterativeLinearSolvers b/testbed/nanogui/ext/eigen/Eigen/IterativeLinearSolvers new file mode 100644 index 00000000..0f4159dc --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/IterativeLinearSolvers @@ -0,0 +1,40 @@ +#ifndef EIGEN_ITERATIVELINEARSOLVERS_MODULE_H +#define EIGEN_ITERATIVELINEARSOLVERS_MODULE_H + +#include "SparseCore" +#include "OrderingMethods" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** + * \defgroup IterativeLinearSolvers_Module IterativeLinearSolvers module + * + * This module currently provides iterative methods to solve problems of the form \c A \c x = \c b, where \c A is a squared matrix, usually very large and sparse. + * Those solvers are accessible via the following classes: + * - ConjugateGradient for selfadjoint (hermitian) matrices, + * - BiCGSTAB for general square matrices. + * + * These iterative solvers are associated with some preconditioners: + * - IdentityPreconditioner - not really useful + * - DiagonalPreconditioner - also called JAcobi preconditioner, work very well on diagonal dominant matrices. + * - IncompleteILUT - incomplete LU factorization with dual thresholding + * + * Such problems can also be solved using the direct sparse decomposition modules: SparseCholesky, CholmodSupport, UmfPackSupport, SuperLUSupport. + * + * \code + * #include + * \endcode + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +#include "src/IterativeLinearSolvers/IterativeSolverBase.h" +#include "src/IterativeLinearSolvers/BasicPreconditioners.h" +#include "src/IterativeLinearSolvers/ConjugateGradient.h" +#include "src/IterativeLinearSolvers/BiCGSTAB.h" +#include "src/IterativeLinearSolvers/IncompleteLUT.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_ITERATIVELINEARSOLVERS_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/Jacobi b/testbed/nanogui/ext/eigen/Eigen/Jacobi new file mode 100644 index 00000000..ba8a4dc3 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Jacobi @@ -0,0 +1,26 @@ +#ifndef EIGEN_JACOBI_MODULE_H +#define EIGEN_JACOBI_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** \defgroup Jacobi_Module Jacobi module + * This module provides Jacobi and Givens rotations. + * + * \code + * #include + * \endcode + * + * In addition to listed classes, it defines the two following MatrixBase methods to apply a Jacobi or Givens rotation: + * - MatrixBase::applyOnTheLeft() + * - MatrixBase::applyOnTheRight(). + */ + +#include "src/Jacobi/Jacobi.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_JACOBI_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ + diff --git a/testbed/nanogui/ext/eigen/Eigen/LU b/testbed/nanogui/ext/eigen/Eigen/LU new file mode 100644 index 00000000..db579550 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/LU @@ -0,0 +1,41 @@ +#ifndef EIGEN_LU_MODULE_H +#define EIGEN_LU_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** \defgroup LU_Module LU module + * This module includes %LU decomposition and related notions such as matrix inversion and determinant. + * This module defines the following MatrixBase methods: + * - MatrixBase::inverse() + * - MatrixBase::determinant() + * + * \code + * #include + * \endcode + */ + +#include "src/misc/Solve.h" +#include "src/misc/Kernel.h" +#include "src/misc/Image.h" +#include "src/LU/FullPivLU.h" +#include "src/LU/PartialPivLU.h" +#ifdef EIGEN_USE_LAPACKE +#include "src/LU/PartialPivLU_MKL.h" +#endif +#include "src/LU/Determinant.h" +#include "src/LU/Inverse.h" + +#if defined EIGEN_VECTORIZE_SSE + #include "src/LU/arch/Inverse_SSE.h" +#endif + +#ifdef EIGEN2_SUPPORT + #include "src/Eigen2Support/LU.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_LU_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/LeastSquares b/testbed/nanogui/ext/eigen/Eigen/LeastSquares new file mode 100644 index 00000000..35137c25 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/LeastSquares @@ -0,0 +1,32 @@ +#ifndef EIGEN_REGRESSION_MODULE_H +#define EIGEN_REGRESSION_MODULE_H + +#ifndef EIGEN2_SUPPORT +#error LeastSquares is only available in Eigen2 support mode (define EIGEN2_SUPPORT) +#endif + +// exclude from normal eigen3-only documentation +#ifdef EIGEN2_SUPPORT + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include "Eigenvalues" +#include "Geometry" + +/** \defgroup LeastSquares_Module LeastSquares module + * This module provides linear regression and related features. + * + * \code + * #include + * \endcode + */ + +#include "src/Eigen2Support/LeastSquares.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN2_SUPPORT + +#endif // EIGEN_REGRESSION_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/MetisSupport b/testbed/nanogui/ext/eigen/Eigen/MetisSupport new file mode 100644 index 00000000..6a113f7a --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/MetisSupport @@ -0,0 +1,28 @@ +#ifndef EIGEN_METISSUPPORT_MODULE_H +#define EIGEN_METISSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +extern "C" { +#include +} + + +/** \ingroup Support_modules + * \defgroup MetisSupport_Module MetisSupport module + * + * \code + * #include + * \endcode + * This module defines an interface to the METIS reordering package (http://glaros.dtc.umn.edu/gkhome/views/metis). + * It can be used just as any other built-in method as explained in \link OrderingMethods_Module here. \endlink + */ + + +#include "src/MetisSupport/MetisSupport.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_METISSUPPORT_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/OrderingMethods b/testbed/nanogui/ext/eigen/Eigen/OrderingMethods new file mode 100644 index 00000000..7c0f1fff --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/OrderingMethods @@ -0,0 +1,66 @@ +#ifndef EIGEN_ORDERINGMETHODS_MODULE_H +#define EIGEN_ORDERINGMETHODS_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** + * \defgroup OrderingMethods_Module OrderingMethods module + * + * This module is currently for internal use only + * + * It defines various built-in and external ordering methods for sparse matrices. + * They are typically used to reduce the number of elements during + * the sparse matrix decomposition (LLT, LU, QR). + * Precisely, in a preprocessing step, a permutation matrix P is computed using + * those ordering methods and applied to the columns of the matrix. + * Using for instance the sparse Cholesky decomposition, it is expected that + * the nonzeros elements in LLT(A*P) will be much smaller than that in LLT(A). + * + * + * Usage : + * \code + * #include + * \endcode + * + * A simple usage is as a template parameter in the sparse decomposition classes : + * + * \code + * SparseLU > solver; + * \endcode + * + * \code + * SparseQR > solver; + * \endcode + * + * It is possible as well to call directly a particular ordering method for your own purpose, + * \code + * AMDOrdering ordering; + * PermutationMatrix perm; + * SparseMatrix A; + * //Fill the matrix ... + * + * ordering(A, perm); // Call AMD + * \endcode + * + * \note Some of these methods (like AMD or METIS), need the sparsity pattern + * of the input matrix to be symmetric. When the matrix is structurally unsymmetric, + * Eigen computes internally the pattern of \f$A^T*A\f$ before calling the method. + * If your matrix is already symmetric (at leat in structure), you can avoid that + * by calling the method with a SelfAdjointView type. + * + * \code + * // Call the ordering on the pattern of the lower triangular matrix A + * ordering(A.selfadjointView(), perm); + * \endcode + */ + +#ifndef EIGEN_MPL2_ONLY +#include "src/OrderingMethods/Amd.h" +#endif + +#include "src/OrderingMethods/Ordering.h" +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_ORDERINGMETHODS_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/PaStiXSupport b/testbed/nanogui/ext/eigen/Eigen/PaStiXSupport new file mode 100644 index 00000000..7c616ee5 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/PaStiXSupport @@ -0,0 +1,46 @@ +#ifndef EIGEN_PASTIXSUPPORT_MODULE_H +#define EIGEN_PASTIXSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include +extern "C" { +#include +#include +} + +#ifdef complex +#undef complex +#endif + +/** \ingroup Support_modules + * \defgroup PaStiXSupport_Module PaStiXSupport module + * + * This module provides an interface to the PaSTiX library. + * PaSTiX is a general \b supernodal, \b parallel and \b opensource sparse solver. + * It provides the two following main factorization classes: + * - class PastixLLT : a supernodal, parallel LLt Cholesky factorization. + * - class PastixLDLT: a supernodal, parallel LDLt Cholesky factorization. + * - class PastixLU : a supernodal, parallel LU factorization (optimized for a symmetric pattern). + * + * \code + * #include + * \endcode + * + * In order to use this module, the PaSTiX headers must be accessible from the include paths, and your binary must be linked to the PaSTiX library and its dependencies. + * The dependencies depend on how PaSTiX has been compiled. + * For a cmake based project, you can use our FindPaSTiX.cmake module to help you in this task. + * + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +#include "src/PaStiXSupport/PaStiXSupport.h" + + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_PASTIXSUPPORT_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/PardisoSupport b/testbed/nanogui/ext/eigen/Eigen/PardisoSupport new file mode 100644 index 00000000..99330ce7 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/PardisoSupport @@ -0,0 +1,30 @@ +#ifndef EIGEN_PARDISOSUPPORT_MODULE_H +#define EIGEN_PARDISOSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include + +#include + +/** \ingroup Support_modules + * \defgroup PardisoSupport_Module PardisoSupport module + * + * This module brings support for the Intel(R) MKL PARDISO direct sparse solvers. + * + * \code + * #include + * \endcode + * + * In order to use this module, the MKL headers must be accessible from the include paths, and your binary must be linked to the MKL library and its dependencies. + * See this \ref TopicUsingIntelMKL "page" for more information on MKL-Eigen integration. + * + */ + +#include "src/PardisoSupport/PardisoSupport.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_PARDISOSUPPORT_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/QR b/testbed/nanogui/ext/eigen/Eigen/QR new file mode 100644 index 00000000..ac5b0269 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/QR @@ -0,0 +1,45 @@ +#ifndef EIGEN_QR_MODULE_H +#define EIGEN_QR_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include "Cholesky" +#include "Jacobi" +#include "Householder" + +/** \defgroup QR_Module QR module + * + * + * + * This module provides various QR decompositions + * This module also provides some MatrixBase methods, including: + * - MatrixBase::qr(), + * + * \code + * #include + * \endcode + */ + +#include "src/misc/Solve.h" +#include "src/QR/HouseholderQR.h" +#include "src/QR/FullPivHouseholderQR.h" +#include "src/QR/ColPivHouseholderQR.h" +#ifdef EIGEN_USE_LAPACKE +#include "src/QR/HouseholderQR_MKL.h" +#include "src/QR/ColPivHouseholderQR_MKL.h" +#endif + +#ifdef EIGEN2_SUPPORT +#include "src/Eigen2Support/QR.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#ifdef EIGEN2_SUPPORT +#include "Eigenvalues" +#endif + +#endif // EIGEN_QR_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/QtAlignedMalloc b/testbed/nanogui/ext/eigen/Eigen/QtAlignedMalloc new file mode 100644 index 00000000..46f7d83b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/QtAlignedMalloc @@ -0,0 +1,34 @@ + +#ifndef EIGEN_QTMALLOC_MODULE_H +#define EIGEN_QTMALLOC_MODULE_H + +#include "Core" + +#if (!EIGEN_MALLOC_ALREADY_ALIGNED) + +#include "src/Core/util/DisableStupidWarnings.h" + +void *qMalloc(size_t size) +{ + return Eigen::internal::aligned_malloc(size); +} + +void qFree(void *ptr) +{ + Eigen::internal::aligned_free(ptr); +} + +void *qRealloc(void *ptr, size_t size) +{ + void* newPtr = Eigen::internal::aligned_malloc(size); + memcpy(newPtr, ptr, size); + Eigen::internal::aligned_free(ptr); + return newPtr; +} + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif + +#endif // EIGEN_QTMALLOC_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/SPQRSupport b/testbed/nanogui/ext/eigen/Eigen/SPQRSupport new file mode 100644 index 00000000..77016442 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SPQRSupport @@ -0,0 +1,29 @@ +#ifndef EIGEN_SPQRSUPPORT_MODULE_H +#define EIGEN_SPQRSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include "SuiteSparseQR.hpp" + +/** \ingroup Support_modules + * \defgroup SPQRSupport_Module SuiteSparseQR module + * + * This module provides an interface to the SPQR library, which is part of the suitesparse package. + * + * \code + * #include + * \endcode + * + * In order to use this module, the SPQR headers must be accessible from the include paths, and your binary must be linked to the SPQR library and its dependencies (Cholmod, AMD, COLAMD,...). + * For a cmake based project, you can use our FindSPQR.cmake and FindCholmod.Cmake modules + * + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" +#include "src/CholmodSupport/CholmodSupport.h" +#include "src/SPQRSupport/SuiteSparseQRSupport.h" + +#endif diff --git a/testbed/nanogui/ext/eigen/Eigen/SVD b/testbed/nanogui/ext/eigen/Eigen/SVD new file mode 100644 index 00000000..fd310017 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SVD @@ -0,0 +1,37 @@ +#ifndef EIGEN_SVD_MODULE_H +#define EIGEN_SVD_MODULE_H + +#include "QR" +#include "Householder" +#include "Jacobi" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** \defgroup SVD_Module SVD module + * + * + * + * This module provides SVD decomposition for matrices (both real and complex). + * This decomposition is accessible via the following MatrixBase method: + * - MatrixBase::jacobiSvd() + * + * \code + * #include + * \endcode + */ + +#include "src/misc/Solve.h" +#include "src/SVD/JacobiSVD.h" +#if defined(EIGEN_USE_LAPACKE) && !defined(EIGEN_USE_LAPACKE_STRICT) +#include "src/SVD/JacobiSVD_MKL.h" +#endif +#include "src/SVD/UpperBidiagonalization.h" + +#ifdef EIGEN2_SUPPORT +#include "src/Eigen2Support/SVD.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_SVD_MODULE_H +/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/testbed/nanogui/ext/eigen/Eigen/Sparse b/testbed/nanogui/ext/eigen/Eigen/Sparse new file mode 100644 index 00000000..7cc9c091 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/Sparse @@ -0,0 +1,27 @@ +#ifndef EIGEN_SPARSE_MODULE_H +#define EIGEN_SPARSE_MODULE_H + +/** \defgroup Sparse_Module Sparse meta-module + * + * Meta-module including all related modules: + * - \ref SparseCore_Module + * - \ref OrderingMethods_Module + * - \ref SparseCholesky_Module + * - \ref SparseLU_Module + * - \ref SparseQR_Module + * - \ref IterativeLinearSolvers_Module + * + * \code + * #include + * \endcode + */ + +#include "SparseCore" +#include "OrderingMethods" +#include "SparseCholesky" +#include "SparseLU" +#include "SparseQR" +#include "IterativeLinearSolvers" + +#endif // EIGEN_SPARSE_MODULE_H + diff --git a/testbed/nanogui/ext/eigen/Eigen/SparseCholesky b/testbed/nanogui/ext/eigen/Eigen/SparseCholesky new file mode 100644 index 00000000..9f5056aa --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SparseCholesky @@ -0,0 +1,47 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2013 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_SPARSECHOLESKY_MODULE_H +#define EIGEN_SPARSECHOLESKY_MODULE_H + +#include "SparseCore" +#include "OrderingMethods" + +#include "src/Core/util/DisableStupidWarnings.h" + +/** + * \defgroup SparseCholesky_Module SparseCholesky module + * + * This module currently provides two variants of the direct sparse Cholesky decomposition for selfadjoint (hermitian) matrices. + * Those decompositions are accessible via the following classes: + * - SimplicialLLt, + * - SimplicialLDLt + * + * Such problems can also be solved using the ConjugateGradient solver from the IterativeLinearSolvers module. + * + * \code + * #include + * \endcode + */ + +#ifdef EIGEN_MPL2_ONLY +#error The SparseCholesky module has nothing to offer in MPL2 only mode +#endif + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" +#include "src/SparseCholesky/SimplicialCholesky.h" + +#ifndef EIGEN_MPL2_ONLY +#include "src/SparseCholesky/SimplicialCholesky_impl.h" +#endif + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_SPARSECHOLESKY_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/SparseCore b/testbed/nanogui/ext/eigen/Eigen/SparseCore new file mode 100644 index 00000000..9b5be5e1 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SparseCore @@ -0,0 +1,64 @@ +#ifndef EIGEN_SPARSECORE_MODULE_H +#define EIGEN_SPARSECORE_MODULE_H + +#include "Core" + +#include "src/Core/util/DisableStupidWarnings.h" + +#include +#include +#include +#include +#include + +/** + * \defgroup SparseCore_Module SparseCore module + * + * This module provides a sparse matrix representation, and basic associatd matrix manipulations + * and operations. + * + * See the \ref TutorialSparse "Sparse tutorial" + * + * \code + * #include + * \endcode + * + * This module depends on: Core. + */ + +namespace Eigen { + +/** The type used to identify a general sparse storage. */ +struct Sparse {}; + +} + +#include "src/SparseCore/SparseUtil.h" +#include "src/SparseCore/SparseMatrixBase.h" +#include "src/SparseCore/CompressedStorage.h" +#include "src/SparseCore/AmbiVector.h" +#include "src/SparseCore/SparseMatrix.h" +#include "src/SparseCore/MappedSparseMatrix.h" +#include "src/SparseCore/SparseVector.h" +#include "src/SparseCore/SparseBlock.h" +#include "src/SparseCore/SparseTranspose.h" +#include "src/SparseCore/SparseCwiseUnaryOp.h" +#include "src/SparseCore/SparseCwiseBinaryOp.h" +#include "src/SparseCore/SparseDot.h" +#include "src/SparseCore/SparsePermutation.h" +#include "src/SparseCore/SparseRedux.h" +#include "src/SparseCore/SparseFuzzy.h" +#include "src/SparseCore/ConservativeSparseSparseProduct.h" +#include "src/SparseCore/SparseSparseProductWithPruning.h" +#include "src/SparseCore/SparseProduct.h" +#include "src/SparseCore/SparseDenseProduct.h" +#include "src/SparseCore/SparseDiagonalProduct.h" +#include "src/SparseCore/SparseTriangularView.h" +#include "src/SparseCore/SparseSelfAdjointView.h" +#include "src/SparseCore/TriangularSolver.h" +#include "src/SparseCore/SparseView.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_SPARSECORE_MODULE_H + diff --git a/testbed/nanogui/ext/eigen/Eigen/SparseLU b/testbed/nanogui/ext/eigen/Eigen/SparseLU new file mode 100644 index 00000000..8527a49b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SparseLU @@ -0,0 +1,49 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2012 Désiré Nuentsa-Wakam +// Copyright (C) 2012 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_SPARSELU_MODULE_H +#define EIGEN_SPARSELU_MODULE_H + +#include "SparseCore" + +/** + * \defgroup SparseLU_Module SparseLU module + * This module defines a supernodal factorization of general sparse matrices. + * The code is fully optimized for supernode-panel updates with specialized kernels. + * Please, see the documentation of the SparseLU class for more details. + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +// Ordering interface +#include "OrderingMethods" + +#include "src/SparseLU/SparseLU_gemm_kernel.h" + +#include "src/SparseLU/SparseLU_Structs.h" +#include "src/SparseLU/SparseLU_SupernodalMatrix.h" +#include "src/SparseLU/SparseLUImpl.h" +#include "src/SparseCore/SparseColEtree.h" +#include "src/SparseLU/SparseLU_Memory.h" +#include "src/SparseLU/SparseLU_heap_relax_snode.h" +#include "src/SparseLU/SparseLU_relax_snode.h" +#include "src/SparseLU/SparseLU_pivotL.h" +#include "src/SparseLU/SparseLU_panel_dfs.h" +#include "src/SparseLU/SparseLU_kernel_bmod.h" +#include "src/SparseLU/SparseLU_panel_bmod.h" +#include "src/SparseLU/SparseLU_column_dfs.h" +#include "src/SparseLU/SparseLU_column_bmod.h" +#include "src/SparseLU/SparseLU_copy_to_ucol.h" +#include "src/SparseLU/SparseLU_pruneL.h" +#include "src/SparseLU/SparseLU_Utils.h" +#include "src/SparseLU/SparseLU.h" + +#endif // EIGEN_SPARSELU_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/SparseQR b/testbed/nanogui/ext/eigen/Eigen/SparseQR new file mode 100644 index 00000000..4ee42065 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SparseQR @@ -0,0 +1,33 @@ +#ifndef EIGEN_SPARSEQR_MODULE_H +#define EIGEN_SPARSEQR_MODULE_H + +#include "SparseCore" +#include "OrderingMethods" +#include "src/Core/util/DisableStupidWarnings.h" + +/** \defgroup SparseQR_Module SparseQR module + * \brief Provides QR decomposition for sparse matrices + * + * This module provides a simplicial version of the left-looking Sparse QR decomposition. + * The columns of the input matrix should be reordered to limit the fill-in during the + * decomposition. Built-in methods (COLAMD, AMD) or external methods (METIS) can be used to this end. + * See the \link OrderingMethods_Module OrderingMethods\endlink module for the list + * of built-in and external ordering methods. + * + * \code + * #include + * \endcode + * + * + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +#include "OrderingMethods" +#include "src/SparseCore/SparseColEtree.h" +#include "src/SparseQR/SparseQR.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif diff --git a/testbed/nanogui/ext/eigen/Eigen/StdDeque b/testbed/nanogui/ext/eigen/Eigen/StdDeque new file mode 100644 index 00000000..f2723477 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/StdDeque @@ -0,0 +1,27 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// Copyright (C) 2009 Hauke Heibel +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_STDDEQUE_MODULE_H +#define EIGEN_STDDEQUE_MODULE_H + +#include "Core" +#include + +#if (defined(_MSC_VER) && defined(_WIN64)) /* MSVC auto aligns in 64 bit builds */ + +#define EIGEN_DEFINE_STL_DEQUE_SPECIALIZATION(...) + +#else + +#include "src/StlSupport/StdDeque.h" + +#endif + +#endif // EIGEN_STDDEQUE_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/StdList b/testbed/nanogui/ext/eigen/Eigen/StdList new file mode 100644 index 00000000..225c1e18 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/StdList @@ -0,0 +1,26 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Hauke Heibel +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_STDLIST_MODULE_H +#define EIGEN_STDLIST_MODULE_H + +#include "Core" +#include + +#if (defined(_MSC_VER) && defined(_WIN64)) /* MSVC auto aligns in 64 bit builds */ + +#define EIGEN_DEFINE_STL_LIST_SPECIALIZATION(...) + +#else + +#include "src/StlSupport/StdList.h" + +#endif + +#endif // EIGEN_STDLIST_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/StdVector b/testbed/nanogui/ext/eigen/Eigen/StdVector new file mode 100644 index 00000000..6b22627f --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/StdVector @@ -0,0 +1,27 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// Copyright (C) 2009 Hauke Heibel +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_STDVECTOR_MODULE_H +#define EIGEN_STDVECTOR_MODULE_H + +#include "Core" +#include + +#if (defined(_MSC_VER) && defined(_WIN64)) /* MSVC auto aligns in 64 bit builds */ + +#define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) + +#else + +#include "src/StlSupport/StdVector.h" + +#endif + +#endif // EIGEN_STDVECTOR_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/SuperLUSupport b/testbed/nanogui/ext/eigen/Eigen/SuperLUSupport new file mode 100644 index 00000000..575e14fb --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/SuperLUSupport @@ -0,0 +1,59 @@ +#ifndef EIGEN_SUPERLUSUPPORT_MODULE_H +#define EIGEN_SUPERLUSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +#ifdef EMPTY +#define EIGEN_EMPTY_WAS_ALREADY_DEFINED +#endif + +typedef int int_t; +#include +#include +#include + +// slu_util.h defines a preprocessor token named EMPTY which is really polluting, +// so we remove it in favor of a SUPERLU_EMPTY token. +// If EMPTY was already defined then we don't undef it. + +#if defined(EIGEN_EMPTY_WAS_ALREADY_DEFINED) +# undef EIGEN_EMPTY_WAS_ALREADY_DEFINED +#elif defined(EMPTY) +# undef EMPTY +#endif + +#define SUPERLU_EMPTY (-1) + +namespace Eigen { struct SluMatrix; } + +/** \ingroup Support_modules + * \defgroup SuperLUSupport_Module SuperLUSupport module + * + * This module provides an interface to the SuperLU library. + * It provides the following factorization class: + * - class SuperLU: a supernodal sequential LU factorization. + * - class SuperILU: a supernodal sequential incomplete LU factorization (to be used as a preconditioner for iterative methods). + * + * \warning When including this module, you have to use SUPERLU_EMPTY instead of EMPTY which is no longer defined because it is too polluting. + * + * \code + * #include + * \endcode + * + * In order to use this module, the superlu headers must be accessible from the include paths, and your binary must be linked to the superlu library and its dependencies. + * The dependencies depend on how superlu has been compiled. + * For a cmake based project, you can use our FindSuperLU.cmake module to help you in this task. + * + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +#include "src/SuperLUSupport/SuperLUSupport.h" + + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_SUPERLUSUPPORT_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/UmfPackSupport b/testbed/nanogui/ext/eigen/Eigen/UmfPackSupport new file mode 100644 index 00000000..984f64a8 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/UmfPackSupport @@ -0,0 +1,36 @@ +#ifndef EIGEN_UMFPACKSUPPORT_MODULE_H +#define EIGEN_UMFPACKSUPPORT_MODULE_H + +#include "SparseCore" + +#include "src/Core/util/DisableStupidWarnings.h" + +extern "C" { +#include +} + +/** \ingroup Support_modules + * \defgroup UmfPackSupport_Module UmfPackSupport module + * + * This module provides an interface to the UmfPack library which is part of the suitesparse package. + * It provides the following factorization class: + * - class UmfPackLU: a multifrontal sequential LU factorization. + * + * \code + * #include + * \endcode + * + * In order to use this module, the umfpack headers must be accessible from the include paths, and your binary must be linked to the umfpack library and its dependencies. + * The dependencies depend on how umfpack has been compiled. + * For a cmake based project, you can use our FindUmfPack.cmake module to help you in this task. + * + */ + +#include "src/misc/Solve.h" +#include "src/misc/SparseSolve.h" + +#include "src/UmfPackSupport/UmfPackSupport.h" + +#include "src/Core/util/ReenableStupidWarnings.h" + +#endif // EIGEN_UMFPACKSUPPORT_MODULE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/CMakeLists.txt b/testbed/nanogui/ext/eigen/Eigen/src/CMakeLists.txt new file mode 100644 index 00000000..c326f374 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/CMakeLists.txt @@ -0,0 +1,7 @@ +file(GLOB Eigen_src_subdirectories "*") +escape_string_as_regex(ESCAPED_CMAKE_CURRENT_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}") +foreach(f ${Eigen_src_subdirectories}) + if(NOT f MATCHES "\\.txt" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/[.].+" ) + add_subdirectory(${f}) + endif() +endforeach() diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/CMakeLists.txt b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/CMakeLists.txt new file mode 100644 index 00000000..d01488b4 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/CMakeLists.txt @@ -0,0 +1,6 @@ +FILE(GLOB Eigen_Cholesky_SRCS "*.h") + +INSTALL(FILES + ${Eigen_Cholesky_SRCS} + DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen/src/Cholesky COMPONENT Devel + ) diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LDLT.h b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LDLT.h new file mode 100644 index 00000000..02ab9388 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LDLT.h @@ -0,0 +1,604 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2011 Gael Guennebaud +// Copyright (C) 2009 Keir Mierle +// Copyright (C) 2009 Benoit Jacob +// Copyright (C) 2011 Timothy E. Holy +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_LDLT_H +#define EIGEN_LDLT_H + +namespace Eigen { + +namespace internal { + template struct LDLT_Traits; + + // PositiveSemiDef means positive semi-definite and non-zero; same for NegativeSemiDef + enum SignMatrix { PositiveSemiDef, NegativeSemiDef, ZeroSign, Indefinite }; +} + +/** \ingroup Cholesky_Module + * + * \class LDLT + * + * \brief Robust Cholesky decomposition of a matrix with pivoting + * + * \param MatrixType the type of the matrix of which to compute the LDL^T Cholesky decomposition + * \param UpLo the triangular part that will be used for the decompositon: Lower (default) or Upper. + * The other triangular part won't be read. + * + * Perform a robust Cholesky decomposition of a positive semidefinite or negative semidefinite + * matrix \f$ A \f$ such that \f$ A = P^TLDL^*P \f$, where P is a permutation matrix, L + * is lower triangular with a unit diagonal and D is a diagonal matrix. + * + * The decomposition uses pivoting to ensure stability, so that L will have + * zeros in the bottom right rank(A) - n submatrix. Avoiding the square root + * on D also stabilizes the computation. + * + * Remember that Cholesky decompositions are not rank-revealing. Also, do not use a Cholesky + * decomposition to determine whether a system of equations has a solution. + * + * \sa MatrixBase::ldlt(), class LLT + */ +template class LDLT +{ + public: + typedef _MatrixType MatrixType; + enum { + RowsAtCompileTime = MatrixType::RowsAtCompileTime, + ColsAtCompileTime = MatrixType::ColsAtCompileTime, + Options = MatrixType::Options & ~RowMajorBit, // these are the options for the TmpMatrixType, we need a ColMajor matrix here! + MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, + MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime, + UpLo = _UpLo + }; + typedef typename MatrixType::Scalar Scalar; + typedef typename NumTraits::Real RealScalar; + typedef typename MatrixType::Index Index; + typedef Matrix TmpMatrixType; + + typedef Transpositions TranspositionType; + typedef PermutationMatrix PermutationType; + + typedef internal::LDLT_Traits Traits; + + /** \brief Default Constructor. + * + * The default constructor is useful in cases in which the user intends to + * perform decompositions via LDLT::compute(const MatrixType&). + */ + LDLT() + : m_matrix(), + m_transpositions(), + m_sign(internal::ZeroSign), + m_isInitialized(false) + {} + + /** \brief Default Constructor with memory preallocation + * + * Like the default constructor but with preallocation of the internal data + * according to the specified problem \a size. + * \sa LDLT() + */ + LDLT(Index size) + : m_matrix(size, size), + m_transpositions(size), + m_temporary(size), + m_sign(internal::ZeroSign), + m_isInitialized(false) + {} + + /** \brief Constructor with decomposition + * + * This calculates the decomposition for the input \a matrix. + * \sa LDLT(Index size) + */ + LDLT(const MatrixType& matrix) + : m_matrix(matrix.rows(), matrix.cols()), + m_transpositions(matrix.rows()), + m_temporary(matrix.rows()), + m_sign(internal::ZeroSign), + m_isInitialized(false) + { + compute(matrix); + } + + /** Clear any existing decomposition + * \sa rankUpdate(w,sigma) + */ + void setZero() + { + m_isInitialized = false; + } + + /** \returns a view of the upper triangular matrix U */ + inline typename Traits::MatrixU matrixU() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return Traits::getU(m_matrix); + } + + /** \returns a view of the lower triangular matrix L */ + inline typename Traits::MatrixL matrixL() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return Traits::getL(m_matrix); + } + + /** \returns the permutation matrix P as a transposition sequence. + */ + inline const TranspositionType& transpositionsP() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return m_transpositions; + } + + /** \returns the coefficients of the diagonal matrix D */ + inline Diagonal vectorD() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return m_matrix.diagonal(); + } + + /** \returns true if the matrix is positive (semidefinite) */ + inline bool isPositive() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return m_sign == internal::PositiveSemiDef || m_sign == internal::ZeroSign; + } + + #ifdef EIGEN2_SUPPORT + inline bool isPositiveDefinite() const + { + return isPositive(); + } + #endif + + /** \returns true if the matrix is negative (semidefinite) */ + inline bool isNegative(void) const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return m_sign == internal::NegativeSemiDef || m_sign == internal::ZeroSign; + } + + /** \returns a solution x of \f$ A x = b \f$ using the current decomposition of A. + * + * This function also supports in-place solves using the syntax x = decompositionObject.solve(x) . + * + * \note_about_checking_solutions + * + * More precisely, this method solves \f$ A x = b \f$ using the decomposition \f$ A = P^T L D L^* P \f$ + * by solving the systems \f$ P^T y_1 = b \f$, \f$ L y_2 = y_1 \f$, \f$ D y_3 = y_2 \f$, + * \f$ L^* y_4 = y_3 \f$ and \f$ P x = y_4 \f$ in succession. If the matrix \f$ A \f$ is singular, then + * \f$ D \f$ will also be singular (all the other matrices are invertible). In that case, the + * least-square solution of \f$ D y_3 = y_2 \f$ is computed. This does not mean that this function + * computes the least-square solution of \f$ A x = b \f$ is \f$ A \f$ is singular. + * + * \sa MatrixBase::ldlt() + */ + template + inline const internal::solve_retval + solve(const MatrixBase& b) const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + eigen_assert(m_matrix.rows()==b.rows() + && "LDLT::solve(): invalid number of rows of the right hand side matrix b"); + return internal::solve_retval(*this, b.derived()); + } + + #ifdef EIGEN2_SUPPORT + template + bool solve(const MatrixBase& b, ResultType *result) const + { + *result = this->solve(b); + return true; + } + #endif + + template + bool solveInPlace(MatrixBase &bAndX) const; + + LDLT& compute(const MatrixType& matrix); + + template + LDLT& rankUpdate(const MatrixBase& w, const RealScalar& alpha=1); + + /** \returns the internal LDLT decomposition matrix + * + * TODO: document the storage layout + */ + inline const MatrixType& matrixLDLT() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return m_matrix; + } + + MatrixType reconstructedMatrix() const; + + inline Index rows() const { return m_matrix.rows(); } + inline Index cols() const { return m_matrix.cols(); } + + /** \brief Reports whether previous computation was successful. + * + * \returns \c Success if computation was succesful, + * \c NumericalIssue if the matrix.appears to be negative. + */ + ComputationInfo info() const + { + eigen_assert(m_isInitialized && "LDLT is not initialized."); + return Success; + } + + protected: + + /** \internal + * Used to compute and store the Cholesky decomposition A = L D L^* = U^* D U. + * The strict upper part is used during the decomposition, the strict lower + * part correspond to the coefficients of L (its diagonal is equal to 1 and + * is not stored), and the diagonal entries correspond to D. + */ + MatrixType m_matrix; + TranspositionType m_transpositions; + TmpMatrixType m_temporary; + internal::SignMatrix m_sign; + bool m_isInitialized; +}; + +namespace internal { + +template struct ldlt_inplace; + +template<> struct ldlt_inplace +{ + template + static bool unblocked(MatrixType& mat, TranspositionType& transpositions, Workspace& temp, SignMatrix& sign) + { + using std::abs; + typedef typename MatrixType::Scalar Scalar; + typedef typename MatrixType::RealScalar RealScalar; + typedef typename MatrixType::Index Index; + eigen_assert(mat.rows()==mat.cols()); + const Index size = mat.rows(); + + if (size <= 1) + { + transpositions.setIdentity(); + if (numext::real(mat.coeff(0,0)) > 0) sign = PositiveSemiDef; + else if (numext::real(mat.coeff(0,0)) < 0) sign = NegativeSemiDef; + else sign = ZeroSign; + return true; + } + + for (Index k = 0; k < size; ++k) + { + // Find largest diagonal element + Index index_of_biggest_in_corner; + mat.diagonal().tail(size-k).cwiseAbs().maxCoeff(&index_of_biggest_in_corner); + index_of_biggest_in_corner += k; + + transpositions.coeffRef(k) = index_of_biggest_in_corner; + if(k != index_of_biggest_in_corner) + { + // apply the transposition while taking care to consider only + // the lower triangular part + Index s = size-index_of_biggest_in_corner-1; // trailing size after the biggest element + mat.row(k).head(k).swap(mat.row(index_of_biggest_in_corner).head(k)); + mat.col(k).tail(s).swap(mat.col(index_of_biggest_in_corner).tail(s)); + std::swap(mat.coeffRef(k,k),mat.coeffRef(index_of_biggest_in_corner,index_of_biggest_in_corner)); + for(int i=k+1;i::IsComplex) + mat.coeffRef(index_of_biggest_in_corner,k) = numext::conj(mat.coeff(index_of_biggest_in_corner,k)); + } + + // partition the matrix: + // A00 | - | - + // lu = A10 | A11 | - + // A20 | A21 | A22 + Index rs = size - k - 1; + Block A21(mat,k+1,k,rs,1); + Block A10(mat,k,0,1,k); + Block A20(mat,k+1,0,rs,k); + + if(k>0) + { + temp.head(k) = mat.diagonal().real().head(k).asDiagonal() * A10.adjoint(); + mat.coeffRef(k,k) -= (A10 * temp.head(k)).value(); + if(rs>0) + A21.noalias() -= A20 * temp.head(k); + } + + // In some previous versions of Eigen (e.g., 3.2.1), the scaling was omitted if the pivot + // was smaller than the cutoff value. However, soince LDLT is not rank-revealing + // we should only make sure we do not introduce INF or NaN values. + // LAPACK also uses 0 as the cutoff value. + RealScalar realAkk = numext::real(mat.coeffRef(k,k)); + if((rs>0) && (abs(realAkk) > RealScalar(0))) + A21 /= realAkk; + + if (sign == PositiveSemiDef) { + if (realAkk < 0) sign = Indefinite; + } else if (sign == NegativeSemiDef) { + if (realAkk > 0) sign = Indefinite; + } else if (sign == ZeroSign) { + if (realAkk > 0) sign = PositiveSemiDef; + else if (realAkk < 0) sign = NegativeSemiDef; + } + } + + return true; + } + + // Reference for the algorithm: Davis and Hager, "Multiple Rank + // Modifications of a Sparse Cholesky Factorization" (Algorithm 1) + // Trivial rearrangements of their computations (Timothy E. Holy) + // allow their algorithm to work for rank-1 updates even if the + // original matrix is not of full rank. + // Here only rank-1 updates are implemented, to reduce the + // requirement for intermediate storage and improve accuracy + template + static bool updateInPlace(MatrixType& mat, MatrixBase& w, const typename MatrixType::RealScalar& sigma=1) + { + using numext::isfinite; + typedef typename MatrixType::Scalar Scalar; + typedef typename MatrixType::RealScalar RealScalar; + typedef typename MatrixType::Index Index; + + const Index size = mat.rows(); + eigen_assert(mat.cols() == size && w.size()==size); + + RealScalar alpha = 1; + + // Apply the update + for (Index j = 0; j < size; j++) + { + // Check for termination due to an original decomposition of low-rank + if (!(isfinite)(alpha)) + break; + + // Update the diagonal terms + RealScalar dj = numext::real(mat.coeff(j,j)); + Scalar wj = w.coeff(j); + RealScalar swj2 = sigma*numext::abs2(wj); + RealScalar gamma = dj*alpha + swj2; + + mat.coeffRef(j,j) += swj2/alpha; + alpha += swj2/dj; + + + // Update the terms of L + Index rs = size-j-1; + w.tail(rs) -= wj * mat.col(j).tail(rs); + if(gamma != 0) + mat.col(j).tail(rs) += (sigma*numext::conj(wj)/gamma)*w.tail(rs); + } + return true; + } + + template + static bool update(MatrixType& mat, const TranspositionType& transpositions, Workspace& tmp, const WType& w, const typename MatrixType::RealScalar& sigma=1) + { + // Apply the permutation to the input w + tmp = transpositions * w; + + return ldlt_inplace::updateInPlace(mat,tmp,sigma); + } +}; + +template<> struct ldlt_inplace +{ + template + static EIGEN_STRONG_INLINE bool unblocked(MatrixType& mat, TranspositionType& transpositions, Workspace& temp, SignMatrix& sign) + { + Transpose matt(mat); + return ldlt_inplace::unblocked(matt, transpositions, temp, sign); + } + + template + static EIGEN_STRONG_INLINE bool update(MatrixType& mat, TranspositionType& transpositions, Workspace& tmp, WType& w, const typename MatrixType::RealScalar& sigma=1) + { + Transpose matt(mat); + return ldlt_inplace::update(matt, transpositions, tmp, w.conjugate(), sigma); + } +}; + +template struct LDLT_Traits +{ + typedef const TriangularView MatrixL; + typedef const TriangularView MatrixU; + static inline MatrixL getL(const MatrixType& m) { return m; } + static inline MatrixU getU(const MatrixType& m) { return m.adjoint(); } +}; + +template struct LDLT_Traits +{ + typedef const TriangularView MatrixL; + typedef const TriangularView MatrixU; + static inline MatrixL getL(const MatrixType& m) { return m.adjoint(); } + static inline MatrixU getU(const MatrixType& m) { return m; } +}; + +} // end namespace internal + +/** Compute / recompute the LDLT decomposition A = L D L^* = U^* D U of \a matrix + */ +template +LDLT& LDLT::compute(const MatrixType& a) +{ + eigen_assert(a.rows()==a.cols()); + const Index size = a.rows(); + + m_matrix = a; + + m_transpositions.resize(size); + m_isInitialized = false; + m_temporary.resize(size); + m_sign = internal::ZeroSign; + + internal::ldlt_inplace::unblocked(m_matrix, m_transpositions, m_temporary, m_sign); + + m_isInitialized = true; + return *this; +} + +/** Update the LDLT decomposition: given A = L D L^T, efficiently compute the decomposition of A + sigma w w^T. + * \param w a vector to be incorporated into the decomposition. + * \param sigma a scalar, +1 for updates and -1 for "downdates," which correspond to removing previously-added column vectors. Optional; default value is +1. + * \sa setZero() + */ +template +template +LDLT& LDLT::rankUpdate(const MatrixBase& w, const typename NumTraits::Real& sigma) +{ + const Index size = w.rows(); + if (m_isInitialized) + { + eigen_assert(m_matrix.rows()==size); + } + else + { + m_matrix.resize(size,size); + m_matrix.setZero(); + m_transpositions.resize(size); + for (Index i = 0; i < size; i++) + m_transpositions.coeffRef(i) = i; + m_temporary.resize(size); + m_sign = sigma>=0 ? internal::PositiveSemiDef : internal::NegativeSemiDef; + m_isInitialized = true; + } + + internal::ldlt_inplace::update(m_matrix, m_transpositions, m_temporary, w, sigma); + + return *this; +} + +namespace internal { +template +struct solve_retval, Rhs> + : solve_retval_base, Rhs> +{ + typedef LDLT<_MatrixType,_UpLo> LDLTType; + EIGEN_MAKE_SOLVE_HELPERS(LDLTType,Rhs) + + template void evalTo(Dest& dst) const + { + eigen_assert(rhs().rows() == dec().matrixLDLT().rows()); + // dst = P b + dst = dec().transpositionsP() * rhs(); + + // dst = L^-1 (P b) + dec().matrixL().solveInPlace(dst); + + // dst = D^-1 (L^-1 P b) + // more precisely, use pseudo-inverse of D (see bug 241) + using std::abs; + using std::max; + typedef typename LDLTType::MatrixType MatrixType; + typedef typename LDLTType::RealScalar RealScalar; + const typename Diagonal::RealReturnType vectorD(dec().vectorD()); + // In some previous versions, tolerance was set to the max of 1/highest and the maximal diagonal entry * epsilon + // as motivated by LAPACK's xGELSS: + // RealScalar tolerance = (max)(vectorD.array().abs().maxCoeff() *NumTraits::epsilon(),RealScalar(1) / NumTraits::highest()); + // However, LDLT is not rank revealing, and so adjusting the tolerance wrt to the highest + // diagonal element is not well justified and to numerical issues in some cases. + // Moreover, Lapack's xSYTRS routines use 0 for the tolerance. + RealScalar tolerance = RealScalar(1) / NumTraits::highest(); + + for (Index i = 0; i < vectorD.size(); ++i) { + if(abs(vectorD(i)) > tolerance) + dst.row(i) /= vectorD(i); + else + dst.row(i).setZero(); + } + + // dst = L^-T (D^-1 L^-1 P b) + dec().matrixU().solveInPlace(dst); + + // dst = P^-1 (L^-T D^-1 L^-1 P b) = A^-1 b + dst = dec().transpositionsP().transpose() * dst; + } +}; +} + +/** \internal use x = ldlt_object.solve(x); + * + * This is the \em in-place version of solve(). + * + * \param bAndX represents both the right-hand side matrix b and result x. + * + * \returns true always! If you need to check for existence of solutions, use another decomposition like LU, QR, or SVD. + * + * This version avoids a copy when the right hand side matrix b is not + * needed anymore. + * + * \sa LDLT::solve(), MatrixBase::ldlt() + */ +template +template +bool LDLT::solveInPlace(MatrixBase &bAndX) const +{ + eigen_assert(m_isInitialized && "LDLT is not initialized."); + eigen_assert(m_matrix.rows() == bAndX.rows()); + + bAndX = this->solve(bAndX); + + return true; +} + +/** \returns the matrix represented by the decomposition, + * i.e., it returns the product: P^T L D L^* P. + * This function is provided for debug purpose. */ +template +MatrixType LDLT::reconstructedMatrix() const +{ + eigen_assert(m_isInitialized && "LDLT is not initialized."); + const Index size = m_matrix.rows(); + MatrixType res(size,size); + + // P + res.setIdentity(); + res = transpositionsP() * res; + // L^* P + res = matrixU() * res; + // D(L^*P) + res = vectorD().real().asDiagonal() * res; + // L(DL^*P) + res = matrixL() * res; + // P^T (LDL^*P) + res = transpositionsP().transpose() * res; + + return res; +} + +/** \cholesky_module + * \returns the Cholesky decomposition with full pivoting without square root of \c *this + */ +template +inline const LDLT::PlainObject, UpLo> +SelfAdjointView::ldlt() const +{ + return LDLT(m_matrix); +} + +/** \cholesky_module + * \returns the Cholesky decomposition with full pivoting without square root of \c *this + */ +template +inline const LDLT::PlainObject> +MatrixBase::ldlt() const +{ + return LDLT(derived()); +} + +} // end namespace Eigen + +#endif // EIGEN_LDLT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LLT.h b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LLT.h new file mode 100644 index 00000000..2e6189f7 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LLT.h @@ -0,0 +1,490 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_LLT_H +#define EIGEN_LLT_H + +namespace Eigen { + +namespace internal{ +template struct LLT_Traits; +} + +/** \ingroup Cholesky_Module + * + * \class LLT + * + * \brief Standard Cholesky decomposition (LL^T) of a matrix and associated features + * + * \param MatrixType the type of the matrix of which we are computing the LL^T Cholesky decomposition + * \param UpLo the triangular part that will be used for the decompositon: Lower (default) or Upper. + * The other triangular part won't be read. + * + * This class performs a LL^T Cholesky decomposition of a symmetric, positive definite + * matrix A such that A = LL^* = U^*U, where L is lower triangular. + * + * While the Cholesky decomposition is particularly useful to solve selfadjoint problems like D^*D x = b, + * for that purpose, we recommend the Cholesky decomposition without square root which is more stable + * and even faster. Nevertheless, this standard Cholesky decomposition remains useful in many other + * situations like generalised eigen problems with hermitian matrices. + * + * Remember that Cholesky decompositions are not rank-revealing. This LLT decomposition is only stable on positive definite matrices, + * use LDLT instead for the semidefinite case. Also, do not use a Cholesky decomposition to determine whether a system of equations + * has a solution. + * + * Example: \include LLT_example.cpp + * Output: \verbinclude LLT_example.out + * + * \sa MatrixBase::llt(), class LDLT + */ + /* HEY THIS DOX IS DISABLED BECAUSE THERE's A BUG EITHER HERE OR IN LDLT ABOUT THAT (OR BOTH) + * Note that during the decomposition, only the upper triangular part of A is considered. Therefore, + * the strict lower part does not have to store correct values. + */ +template class LLT +{ + public: + typedef _MatrixType MatrixType; + enum { + RowsAtCompileTime = MatrixType::RowsAtCompileTime, + ColsAtCompileTime = MatrixType::ColsAtCompileTime, + Options = MatrixType::Options, + MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime + }; + typedef typename MatrixType::Scalar Scalar; + typedef typename NumTraits::Real RealScalar; + typedef typename MatrixType::Index Index; + + enum { + PacketSize = internal::packet_traits::size, + AlignmentMask = int(PacketSize)-1, + UpLo = _UpLo + }; + + typedef internal::LLT_Traits Traits; + + /** + * \brief Default Constructor. + * + * The default constructor is useful in cases in which the user intends to + * perform decompositions via LLT::compute(const MatrixType&). + */ + LLT() : m_matrix(), m_isInitialized(false) {} + + /** \brief Default Constructor with memory preallocation + * + * Like the default constructor but with preallocation of the internal data + * according to the specified problem \a size. + * \sa LLT() + */ + LLT(Index size) : m_matrix(size, size), + m_isInitialized(false) {} + + LLT(const MatrixType& matrix) + : m_matrix(matrix.rows(), matrix.cols()), + m_isInitialized(false) + { + compute(matrix); + } + + /** \returns a view of the upper triangular matrix U */ + inline typename Traits::MatrixU matrixU() const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + return Traits::getU(m_matrix); + } + + /** \returns a view of the lower triangular matrix L */ + inline typename Traits::MatrixL matrixL() const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + return Traits::getL(m_matrix); + } + + /** \returns the solution x of \f$ A x = b \f$ using the current decomposition of A. + * + * Since this LLT class assumes anyway that the matrix A is invertible, the solution + * theoretically exists and is unique regardless of b. + * + * Example: \include LLT_solve.cpp + * Output: \verbinclude LLT_solve.out + * + * \sa solveInPlace(), MatrixBase::llt() + */ + template + inline const internal::solve_retval + solve(const MatrixBase& b) const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + eigen_assert(m_matrix.rows()==b.rows() + && "LLT::solve(): invalid number of rows of the right hand side matrix b"); + return internal::solve_retval(*this, b.derived()); + } + + #ifdef EIGEN2_SUPPORT + template + bool solve(const MatrixBase& b, ResultType *result) const + { + *result = this->solve(b); + return true; + } + + bool isPositiveDefinite() const { return true; } + #endif + + template + void solveInPlace(MatrixBase &bAndX) const; + + LLT& compute(const MatrixType& matrix); + + /** \returns the LLT decomposition matrix + * + * TODO: document the storage layout + */ + inline const MatrixType& matrixLLT() const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + return m_matrix; + } + + MatrixType reconstructedMatrix() const; + + + /** \brief Reports whether previous computation was successful. + * + * \returns \c Success if computation was succesful, + * \c NumericalIssue if the matrix.appears to be negative. + */ + ComputationInfo info() const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + return m_info; + } + + inline Index rows() const { return m_matrix.rows(); } + inline Index cols() const { return m_matrix.cols(); } + + template + LLT rankUpdate(const VectorType& vec, const RealScalar& sigma = 1); + + protected: + /** \internal + * Used to compute and store L + * The strict upper part is not used and even not initialized. + */ + MatrixType m_matrix; + bool m_isInitialized; + ComputationInfo m_info; +}; + +namespace internal { + +template struct llt_inplace; + +template +static typename MatrixType::Index llt_rank_update_lower(MatrixType& mat, const VectorType& vec, const typename MatrixType::RealScalar& sigma) +{ + using std::sqrt; + typedef typename MatrixType::Scalar Scalar; + typedef typename MatrixType::RealScalar RealScalar; + typedef typename MatrixType::Index Index; + typedef typename MatrixType::ColXpr ColXpr; + typedef typename internal::remove_all::type ColXprCleaned; + typedef typename ColXprCleaned::SegmentReturnType ColXprSegment; + typedef Matrix TempVectorType; + typedef typename TempVectorType::SegmentReturnType TempVecSegment; + + Index n = mat.cols(); + eigen_assert(mat.rows()==n && vec.size()==n); + + TempVectorType temp; + + if(sigma>0) + { + // This version is based on Givens rotations. + // It is faster than the other one below, but only works for updates, + // i.e., for sigma > 0 + temp = sqrt(sigma) * vec; + + for(Index i=0; i g; + g.makeGivens(mat(i,i), -temp(i), &mat(i,i)); + + Index rs = n-i-1; + if(rs>0) + { + ColXprSegment x(mat.col(i).tail(rs)); + TempVecSegment y(temp.tail(rs)); + apply_rotation_in_the_plane(x, y, g); + } + } + } + else + { + temp = vec; + RealScalar beta = 1; + for(Index j=0; j struct llt_inplace +{ + typedef typename NumTraits::Real RealScalar; + template + static typename MatrixType::Index unblocked(MatrixType& mat) + { + using std::sqrt; + typedef typename MatrixType::Index Index; + + eigen_assert(mat.rows()==mat.cols()); + const Index size = mat.rows(); + for(Index k = 0; k < size; ++k) + { + Index rs = size-k-1; // remaining size + + Block A21(mat,k+1,k,rs,1); + Block A10(mat,k,0,1,k); + Block A20(mat,k+1,0,rs,k); + + RealScalar x = numext::real(mat.coeff(k,k)); + if (k>0) x -= A10.squaredNorm(); + if (x<=RealScalar(0)) + return k; + mat.coeffRef(k,k) = x = sqrt(x); + if (k>0 && rs>0) A21.noalias() -= A20 * A10.adjoint(); + if (rs>0) A21 *= RealScalar(1)/x; + } + return -1; + } + + template + static typename MatrixType::Index blocked(MatrixType& m) + { + typedef typename MatrixType::Index Index; + eigen_assert(m.rows()==m.cols()); + Index size = m.rows(); + if(size<32) + return unblocked(m); + + Index blockSize = size/8; + blockSize = (blockSize/16)*16; + blockSize = (std::min)((std::max)(blockSize,Index(8)), Index(128)); + + for (Index k=0; k A11(m,k, k, bs,bs); + Block A21(m,k+bs,k, rs,bs); + Block A22(m,k+bs,k+bs,rs,rs); + + Index ret; + if((ret=unblocked(A11))>=0) return k+ret; + if(rs>0) A11.adjoint().template triangularView().template solveInPlace(A21); + if(rs>0) A22.template selfadjointView().rankUpdate(A21,-1); // bottleneck + } + return -1; + } + + template + static typename MatrixType::Index rankUpdate(MatrixType& mat, const VectorType& vec, const RealScalar& sigma) + { + return Eigen::internal::llt_rank_update_lower(mat, vec, sigma); + } +}; + +template struct llt_inplace +{ + typedef typename NumTraits::Real RealScalar; + + template + static EIGEN_STRONG_INLINE typename MatrixType::Index unblocked(MatrixType& mat) + { + Transpose matt(mat); + return llt_inplace::unblocked(matt); + } + template + static EIGEN_STRONG_INLINE typename MatrixType::Index blocked(MatrixType& mat) + { + Transpose matt(mat); + return llt_inplace::blocked(matt); + } + template + static typename MatrixType::Index rankUpdate(MatrixType& mat, const VectorType& vec, const RealScalar& sigma) + { + Transpose matt(mat); + return llt_inplace::rankUpdate(matt, vec.conjugate(), sigma); + } +}; + +template struct LLT_Traits +{ + typedef const TriangularView MatrixL; + typedef const TriangularView MatrixU; + static inline MatrixL getL(const MatrixType& m) { return m; } + static inline MatrixU getU(const MatrixType& m) { return m.adjoint(); } + static bool inplace_decomposition(MatrixType& m) + { return llt_inplace::blocked(m)==-1; } +}; + +template struct LLT_Traits +{ + typedef const TriangularView MatrixL; + typedef const TriangularView MatrixU; + static inline MatrixL getL(const MatrixType& m) { return m.adjoint(); } + static inline MatrixU getU(const MatrixType& m) { return m; } + static bool inplace_decomposition(MatrixType& m) + { return llt_inplace::blocked(m)==-1; } +}; + +} // end namespace internal + +/** Computes / recomputes the Cholesky decomposition A = LL^* = U^*U of \a matrix + * + * \returns a reference to *this + * + * Example: \include TutorialLinAlgComputeTwice.cpp + * Output: \verbinclude TutorialLinAlgComputeTwice.out + */ +template +LLT& LLT::compute(const MatrixType& a) +{ + eigen_assert(a.rows()==a.cols()); + const Index size = a.rows(); + m_matrix.resize(size, size); + m_matrix = a; + + m_isInitialized = true; + bool ok = Traits::inplace_decomposition(m_matrix); + m_info = ok ? Success : NumericalIssue; + + return *this; +} + +/** Performs a rank one update (or dowdate) of the current decomposition. + * If A = LL^* before the rank one update, + * then after it we have LL^* = A + sigma * v v^* where \a v must be a vector + * of same dimension. + */ +template +template +LLT<_MatrixType,_UpLo> LLT<_MatrixType,_UpLo>::rankUpdate(const VectorType& v, const RealScalar& sigma) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(VectorType); + eigen_assert(v.size()==m_matrix.cols()); + eigen_assert(m_isInitialized); + if(internal::llt_inplace::rankUpdate(m_matrix,v,sigma)>=0) + m_info = NumericalIssue; + else + m_info = Success; + + return *this; +} + +namespace internal { +template +struct solve_retval, Rhs> + : solve_retval_base, Rhs> +{ + typedef LLT<_MatrixType,UpLo> LLTType; + EIGEN_MAKE_SOLVE_HELPERS(LLTType,Rhs) + + template void evalTo(Dest& dst) const + { + dst = rhs(); + dec().solveInPlace(dst); + } +}; +} + +/** \internal use x = llt_object.solve(x); + * + * This is the \em in-place version of solve(). + * + * \param bAndX represents both the right-hand side matrix b and result x. + * + * \returns true always! If you need to check for existence of solutions, use another decomposition like LU, QR, or SVD. + * + * This version avoids a copy when the right hand side matrix b is not + * needed anymore. + * + * \sa LLT::solve(), MatrixBase::llt() + */ +template +template +void LLT::solveInPlace(MatrixBase &bAndX) const +{ + eigen_assert(m_isInitialized && "LLT is not initialized."); + eigen_assert(m_matrix.rows()==bAndX.rows()); + matrixL().solveInPlace(bAndX); + matrixU().solveInPlace(bAndX); +} + +/** \returns the matrix represented by the decomposition, + * i.e., it returns the product: L L^*. + * This function is provided for debug purpose. */ +template +MatrixType LLT::reconstructedMatrix() const +{ + eigen_assert(m_isInitialized && "LLT is not initialized."); + return matrixL() * matrixL().adjoint().toDenseMatrix(); +} + +/** \cholesky_module + * \returns the LLT decomposition of \c *this + */ +template +inline const LLT::PlainObject> +MatrixBase::llt() const +{ + return LLT(derived()); +} + +/** \cholesky_module + * \returns the LLT decomposition of \c *this + */ +template +inline const LLT::PlainObject, UpLo> +SelfAdjointView::llt() const +{ + return LLT(m_matrix); +} + +} // end namespace Eigen + +#endif // EIGEN_LLT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LLT_MKL.h b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LLT_MKL.h new file mode 100644 index 00000000..64daa445 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Cholesky/LLT_MKL.h @@ -0,0 +1,102 @@ +/* + Copyright (c) 2011, Intel Corporation. All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, + are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name of Intel Corporation nor the names of its contributors may + be used to endorse or promote products derived from this software without + specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR + ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + ******************************************************************************** + * Content : Eigen bindings to Intel(R) MKL + * LLt decomposition based on LAPACKE_?potrf function. + ******************************************************************************** +*/ + +#ifndef EIGEN_LLT_MKL_H +#define EIGEN_LLT_MKL_H + +#include "Eigen/src/Core/util/MKL_support.h" +#include + +namespace Eigen { + +namespace internal { + +template struct mkl_llt; + +#define EIGEN_MKL_LLT(EIGTYPE, MKLTYPE, MKLPREFIX) \ +template<> struct mkl_llt \ +{ \ + template \ + static inline typename MatrixType::Index potrf(MatrixType& m, char uplo) \ + { \ + lapack_int matrix_order; \ + lapack_int size, lda, info, StorageOrder; \ + EIGTYPE* a; \ + eigen_assert(m.rows()==m.cols()); \ + /* Set up parameters for ?potrf */ \ + size = m.rows(); \ + StorageOrder = MatrixType::Flags&RowMajorBit?RowMajor:ColMajor; \ + matrix_order = StorageOrder==RowMajor ? LAPACK_ROW_MAJOR : LAPACK_COL_MAJOR; \ + a = &(m.coeffRef(0,0)); \ + lda = m.outerStride(); \ +\ + info = LAPACKE_##MKLPREFIX##potrf( matrix_order, uplo, size, (MKLTYPE*)a, lda ); \ + info = (info==0) ? Success : NumericalIssue; \ + return info; \ + } \ +}; \ +template<> struct llt_inplace \ +{ \ + template \ + static typename MatrixType::Index blocked(MatrixType& m) \ + { \ + return mkl_llt::potrf(m, 'L'); \ + } \ + template \ + static typename MatrixType::Index rankUpdate(MatrixType& mat, const VectorType& vec, const typename MatrixType::RealScalar& sigma) \ + { return Eigen::internal::llt_rank_update_lower(mat, vec, sigma); } \ +}; \ +template<> struct llt_inplace \ +{ \ + template \ + static typename MatrixType::Index blocked(MatrixType& m) \ + { \ + return mkl_llt::potrf(m, 'U'); \ + } \ + template \ + static typename MatrixType::Index rankUpdate(MatrixType& mat, const VectorType& vec, const typename MatrixType::RealScalar& sigma) \ + { \ + Transpose matt(mat); \ + return llt_inplace::rankUpdate(matt, vec.conjugate(), sigma); \ + } \ +}; + +EIGEN_MKL_LLT(double, double, d) +EIGEN_MKL_LLT(float, float, s) +EIGEN_MKL_LLT(dcomplex, MKL_Complex16, z) +EIGEN_MKL_LLT(scomplex, MKL_Complex8, c) + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_LLT_MKL_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/CholmodSupport/CMakeLists.txt b/testbed/nanogui/ext/eigen/Eigen/src/CholmodSupport/CMakeLists.txt new file mode 100644 index 00000000..814dfa61 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/CholmodSupport/CMakeLists.txt @@ -0,0 +1,6 @@ +FILE(GLOB Eigen_CholmodSupport_SRCS "*.h") + +INSTALL(FILES + ${Eigen_CholmodSupport_SRCS} + DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen/src/CholmodSupport COMPONENT Devel + ) diff --git a/testbed/nanogui/ext/eigen/Eigen/src/CholmodSupport/CholmodSupport.h b/testbed/nanogui/ext/eigen/Eigen/src/CholmodSupport/CholmodSupport.h new file mode 100644 index 00000000..c449960d --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/CholmodSupport/CholmodSupport.h @@ -0,0 +1,607 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CHOLMODSUPPORT_H +#define EIGEN_CHOLMODSUPPORT_H + +namespace Eigen { + +namespace internal { + +template +void cholmod_configure_matrix(CholmodType& mat) +{ + if (internal::is_same::value) + { + mat.xtype = CHOLMOD_REAL; + mat.dtype = CHOLMOD_SINGLE; + } + else if (internal::is_same::value) + { + mat.xtype = CHOLMOD_REAL; + mat.dtype = CHOLMOD_DOUBLE; + } + else if (internal::is_same >::value) + { + mat.xtype = CHOLMOD_COMPLEX; + mat.dtype = CHOLMOD_SINGLE; + } + else if (internal::is_same >::value) + { + mat.xtype = CHOLMOD_COMPLEX; + mat.dtype = CHOLMOD_DOUBLE; + } + else + { + eigen_assert(false && "Scalar type not supported by CHOLMOD"); + } +} + +} // namespace internal + +/** Wraps the Eigen sparse matrix \a mat into a Cholmod sparse matrix object. + * Note that the data are shared. + */ +template +cholmod_sparse viewAsCholmod(SparseMatrix<_Scalar,_Options,_Index>& mat) +{ + cholmod_sparse res; + res.nzmax = mat.nonZeros(); + res.nrow = mat.rows();; + res.ncol = mat.cols(); + res.p = mat.outerIndexPtr(); + res.i = mat.innerIndexPtr(); + res.x = mat.valuePtr(); + res.z = 0; + res.sorted = 1; + if(mat.isCompressed()) + { + res.packed = 1; + res.nz = 0; + } + else + { + res.packed = 0; + res.nz = mat.innerNonZeroPtr(); + } + + res.dtype = 0; + res.stype = -1; + + if (internal::is_same<_Index,int>::value) + { + res.itype = CHOLMOD_INT; + } + else if (internal::is_same<_Index,UF_long>::value) + { + res.itype = CHOLMOD_LONG; + } + else + { + eigen_assert(false && "Index type not supported yet"); + } + + // setup res.xtype + internal::cholmod_configure_matrix<_Scalar>(res); + + res.stype = 0; + + return res; +} + +template +const cholmod_sparse viewAsCholmod(const SparseMatrix<_Scalar,_Options,_Index>& mat) +{ + cholmod_sparse res = viewAsCholmod(mat.const_cast_derived()); + return res; +} + +/** Returns a view of the Eigen sparse matrix \a mat as Cholmod sparse matrix. + * The data are not copied but shared. */ +template +cholmod_sparse viewAsCholmod(const SparseSelfAdjointView, UpLo>& mat) +{ + cholmod_sparse res = viewAsCholmod(mat.matrix().const_cast_derived()); + + if(UpLo==Upper) res.stype = 1; + if(UpLo==Lower) res.stype = -1; + + return res; +} + +/** Returns a view of the Eigen \b dense matrix \a mat as Cholmod dense matrix. + * The data are not copied but shared. */ +template +cholmod_dense viewAsCholmod(MatrixBase& mat) +{ + EIGEN_STATIC_ASSERT((internal::traits::Flags&RowMajorBit)==0,THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); + typedef typename Derived::Scalar Scalar; + + cholmod_dense res; + res.nrow = mat.rows(); + res.ncol = mat.cols(); + res.nzmax = res.nrow * res.ncol; + res.d = Derived::IsVectorAtCompileTime ? mat.derived().size() : mat.derived().outerStride(); + res.x = (void*)(mat.derived().data()); + res.z = 0; + + internal::cholmod_configure_matrix(res); + + return res; +} + +/** Returns a view of the Cholmod sparse matrix \a cm as an Eigen sparse matrix. + * The data are not copied but shared. */ +template +MappedSparseMatrix viewAsEigen(cholmod_sparse& cm) +{ + return MappedSparseMatrix + (cm.nrow, cm.ncol, static_cast(cm.p)[cm.ncol], + static_cast(cm.p), static_cast(cm.i),static_cast(cm.x) ); +} + +enum CholmodMode { + CholmodAuto, CholmodSimplicialLLt, CholmodSupernodalLLt, CholmodLDLt +}; + + +/** \ingroup CholmodSupport_Module + * \class CholmodBase + * \brief The base class for the direct Cholesky factorization of Cholmod + * \sa class CholmodSupernodalLLT, class CholmodSimplicialLDLT, class CholmodSimplicialLLT + */ +template +class CholmodBase : internal::noncopyable +{ + public: + typedef _MatrixType MatrixType; + enum { UpLo = _UpLo }; + typedef typename MatrixType::Scalar Scalar; + typedef typename MatrixType::RealScalar RealScalar; + typedef MatrixType CholMatrixType; + typedef typename MatrixType::Index Index; + + public: + + CholmodBase() + : m_cholmodFactor(0), m_info(Success), m_isInitialized(false) + { + m_shiftOffset[0] = m_shiftOffset[1] = RealScalar(0.0); + cholmod_start(&m_cholmod); + } + + CholmodBase(const MatrixType& matrix) + : m_cholmodFactor(0), m_info(Success), m_isInitialized(false) + { + m_shiftOffset[0] = m_shiftOffset[1] = RealScalar(0.0); + cholmod_start(&m_cholmod); + compute(matrix); + } + + ~CholmodBase() + { + if(m_cholmodFactor) + cholmod_free_factor(&m_cholmodFactor, &m_cholmod); + cholmod_finish(&m_cholmod); + } + + inline Index cols() const { return m_cholmodFactor->n; } + inline Index rows() const { return m_cholmodFactor->n; } + + Derived& derived() { return *static_cast(this); } + const Derived& derived() const { return *static_cast(this); } + + /** \brief Reports whether previous computation was successful. + * + * \returns \c Success if computation was succesful, + * \c NumericalIssue if the matrix.appears to be negative. + */ + ComputationInfo info() const + { + eigen_assert(m_isInitialized && "Decomposition is not initialized."); + return m_info; + } + + /** Computes the sparse Cholesky decomposition of \a matrix */ + Derived& compute(const MatrixType& matrix) + { + analyzePattern(matrix); + factorize(matrix); + return derived(); + } + + /** \returns the solution x of \f$ A x = b \f$ using the current decomposition of A. + * + * \sa compute() + */ + template + inline const internal::solve_retval + solve(const MatrixBase& b) const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + eigen_assert(rows()==b.rows() + && "CholmodDecomposition::solve(): invalid number of rows of the right hand side matrix b"); + return internal::solve_retval(*this, b.derived()); + } + + /** \returns the solution x of \f$ A x = b \f$ using the current decomposition of A. + * + * \sa compute() + */ + template + inline const internal::sparse_solve_retval + solve(const SparseMatrixBase& b) const + { + eigen_assert(m_isInitialized && "LLT is not initialized."); + eigen_assert(rows()==b.rows() + && "CholmodDecomposition::solve(): invalid number of rows of the right hand side matrix b"); + return internal::sparse_solve_retval(*this, b.derived()); + } + + /** Performs a symbolic decomposition on the sparsity pattern of \a matrix. + * + * This function is particularly useful when solving for several problems having the same structure. + * + * \sa factorize() + */ + void analyzePattern(const MatrixType& matrix) + { + if(m_cholmodFactor) + { + cholmod_free_factor(&m_cholmodFactor, &m_cholmod); + m_cholmodFactor = 0; + } + cholmod_sparse A = viewAsCholmod(matrix.template selfadjointView()); + m_cholmodFactor = cholmod_analyze(&A, &m_cholmod); + + this->m_isInitialized = true; + this->m_info = Success; + m_analysisIsOk = true; + m_factorizationIsOk = false; + } + + /** Performs a numeric decomposition of \a matrix + * + * The given matrix must have the same sparsity pattern as the matrix on which the symbolic decomposition has been performed. + * + * \sa analyzePattern() + */ + void factorize(const MatrixType& matrix) + { + eigen_assert(m_analysisIsOk && "You must first call analyzePattern()"); + cholmod_sparse A = viewAsCholmod(matrix.template selfadjointView()); + cholmod_factorize_p(&A, m_shiftOffset, 0, 0, m_cholmodFactor, &m_cholmod); + + // If the factorization failed, minor is the column at which it did. On success minor == n. + this->m_info = (m_cholmodFactor->minor == m_cholmodFactor->n ? Success : NumericalIssue); + m_factorizationIsOk = true; + } + + /** Returns a reference to the Cholmod's configuration structure to get a full control over the performed operations. + * See the Cholmod user guide for details. */ + cholmod_common& cholmod() { return m_cholmod; } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** \internal */ + template + void _solve(const MatrixBase &b, MatrixBase &dest) const + { + eigen_assert(m_factorizationIsOk && "The decomposition is not in a valid state for solving, you must first call either compute() or symbolic()/numeric()"); + const Index size = m_cholmodFactor->n; + EIGEN_UNUSED_VARIABLE(size); + eigen_assert(size==b.rows()); + + // note: cd stands for Cholmod Dense + Rhs& b_ref(b.const_cast_derived()); + cholmod_dense b_cd = viewAsCholmod(b_ref); + cholmod_dense* x_cd = cholmod_solve(CHOLMOD_A, m_cholmodFactor, &b_cd, &m_cholmod); + if(!x_cd) + { + this->m_info = NumericalIssue; + } + // TODO optimize this copy by swapping when possible (be careful with alignment, etc.) + dest = Matrix::Map(reinterpret_cast(x_cd->x),b.rows(),b.cols()); + cholmod_free_dense(&x_cd, &m_cholmod); + } + + /** \internal */ + template + void _solve(const SparseMatrix &b, SparseMatrix &dest) const + { + eigen_assert(m_factorizationIsOk && "The decomposition is not in a valid state for solving, you must first call either compute() or symbolic()/numeric()"); + const Index size = m_cholmodFactor->n; + EIGEN_UNUSED_VARIABLE(size); + eigen_assert(size==b.rows()); + + // note: cs stands for Cholmod Sparse + cholmod_sparse b_cs = viewAsCholmod(b); + cholmod_sparse* x_cs = cholmod_spsolve(CHOLMOD_A, m_cholmodFactor, &b_cs, &m_cholmod); + if(!x_cs) + { + this->m_info = NumericalIssue; + } + // TODO optimize this copy by swapping when possible (be careful with alignment, etc.) + dest = viewAsEigen(*x_cs); + cholmod_free_sparse(&x_cs, &m_cholmod); + } + #endif // EIGEN_PARSED_BY_DOXYGEN + + + /** Sets the shift parameter that will be used to adjust the diagonal coefficients during the numerical factorization. + * + * During the numerical factorization, an offset term is added to the diagonal coefficients:\n + * \c d_ii = \a offset + \c d_ii + * + * The default is \a offset=0. + * + * \returns a reference to \c *this. + */ + Derived& setShift(const RealScalar& offset) + { + m_shiftOffset[0] = offset; + return derived(); + } + + template + void dumpMemory(Stream& /*s*/) + {} + + protected: + mutable cholmod_common m_cholmod; + cholmod_factor* m_cholmodFactor; + RealScalar m_shiftOffset[2]; + mutable ComputationInfo m_info; + bool m_isInitialized; + int m_factorizationIsOk; + int m_analysisIsOk; +}; + +/** \ingroup CholmodSupport_Module + * \class CholmodSimplicialLLT + * \brief A simplicial direct Cholesky (LLT) factorization and solver based on Cholmod + * + * This class allows to solve for A.X = B sparse linear problems via a simplicial LL^T Cholesky factorization + * using the Cholmod library. + * This simplicial variant is equivalent to Eigen's built-in SimplicialLLT class. Therefore, it has little practical interest. + * The sparse matrix A must be selfadjoint and positive definite. The vectors or matrices + * X and B can be either dense or sparse. + * + * \tparam _MatrixType the type of the sparse matrix A, it must be a SparseMatrix<> + * \tparam _UpLo the triangular part that will be used for the computations. It can be Lower + * or Upper. Default is Lower. + * + * This class supports all kind of SparseMatrix<>: row or column major; upper, lower, or both; compressed or non compressed. + * + * \sa \ref TutorialSparseDirectSolvers, class CholmodSupernodalLLT, class SimplicialLLT + */ +template +class CholmodSimplicialLLT : public CholmodBase<_MatrixType, _UpLo, CholmodSimplicialLLT<_MatrixType, _UpLo> > +{ + typedef CholmodBase<_MatrixType, _UpLo, CholmodSimplicialLLT> Base; + using Base::m_cholmod; + + public: + + typedef _MatrixType MatrixType; + + CholmodSimplicialLLT() : Base() { init(); } + + CholmodSimplicialLLT(const MatrixType& matrix) : Base() + { + init(); + compute(matrix); + } + + ~CholmodSimplicialLLT() {} + protected: + void init() + { + m_cholmod.final_asis = 0; + m_cholmod.supernodal = CHOLMOD_SIMPLICIAL; + m_cholmod.final_ll = 1; + } +}; + + +/** \ingroup CholmodSupport_Module + * \class CholmodSimplicialLDLT + * \brief A simplicial direct Cholesky (LDLT) factorization and solver based on Cholmod + * + * This class allows to solve for A.X = B sparse linear problems via a simplicial LDL^T Cholesky factorization + * using the Cholmod library. + * This simplicial variant is equivalent to Eigen's built-in SimplicialLDLT class. Therefore, it has little practical interest. + * The sparse matrix A must be selfadjoint and positive definite. The vectors or matrices + * X and B can be either dense or sparse. + * + * \tparam _MatrixType the type of the sparse matrix A, it must be a SparseMatrix<> + * \tparam _UpLo the triangular part that will be used for the computations. It can be Lower + * or Upper. Default is Lower. + * + * This class supports all kind of SparseMatrix<>: row or column major; upper, lower, or both; compressed or non compressed. + * + * \sa \ref TutorialSparseDirectSolvers, class CholmodSupernodalLLT, class SimplicialLDLT + */ +template +class CholmodSimplicialLDLT : public CholmodBase<_MatrixType, _UpLo, CholmodSimplicialLDLT<_MatrixType, _UpLo> > +{ + typedef CholmodBase<_MatrixType, _UpLo, CholmodSimplicialLDLT> Base; + using Base::m_cholmod; + + public: + + typedef _MatrixType MatrixType; + + CholmodSimplicialLDLT() : Base() { init(); } + + CholmodSimplicialLDLT(const MatrixType& matrix) : Base() + { + init(); + compute(matrix); + } + + ~CholmodSimplicialLDLT() {} + protected: + void init() + { + m_cholmod.final_asis = 1; + m_cholmod.supernodal = CHOLMOD_SIMPLICIAL; + } +}; + +/** \ingroup CholmodSupport_Module + * \class CholmodSupernodalLLT + * \brief A supernodal Cholesky (LLT) factorization and solver based on Cholmod + * + * This class allows to solve for A.X = B sparse linear problems via a supernodal LL^T Cholesky factorization + * using the Cholmod library. + * This supernodal variant performs best on dense enough problems, e.g., 3D FEM, or very high order 2D FEM. + * The sparse matrix A must be selfadjoint and positive definite. The vectors or matrices + * X and B can be either dense or sparse. + * + * \tparam _MatrixType the type of the sparse matrix A, it must be a SparseMatrix<> + * \tparam _UpLo the triangular part that will be used for the computations. It can be Lower + * or Upper. Default is Lower. + * + * This class supports all kind of SparseMatrix<>: row or column major; upper, lower, or both; compressed or non compressed. + * + * \sa \ref TutorialSparseDirectSolvers + */ +template +class CholmodSupernodalLLT : public CholmodBase<_MatrixType, _UpLo, CholmodSupernodalLLT<_MatrixType, _UpLo> > +{ + typedef CholmodBase<_MatrixType, _UpLo, CholmodSupernodalLLT> Base; + using Base::m_cholmod; + + public: + + typedef _MatrixType MatrixType; + + CholmodSupernodalLLT() : Base() { init(); } + + CholmodSupernodalLLT(const MatrixType& matrix) : Base() + { + init(); + compute(matrix); + } + + ~CholmodSupernodalLLT() {} + protected: + void init() + { + m_cholmod.final_asis = 1; + m_cholmod.supernodal = CHOLMOD_SUPERNODAL; + } +}; + +/** \ingroup CholmodSupport_Module + * \class CholmodDecomposition + * \brief A general Cholesky factorization and solver based on Cholmod + * + * This class allows to solve for A.X = B sparse linear problems via a LL^T or LDL^T Cholesky factorization + * using the Cholmod library. The sparse matrix A must be selfadjoint and positive definite. The vectors or matrices + * X and B can be either dense or sparse. + * + * This variant permits to change the underlying Cholesky method at runtime. + * On the other hand, it does not provide access to the result of the factorization. + * The default is to let Cholmod automatically choose between a simplicial and supernodal factorization. + * + * \tparam _MatrixType the type of the sparse matrix A, it must be a SparseMatrix<> + * \tparam _UpLo the triangular part that will be used for the computations. It can be Lower + * or Upper. Default is Lower. + * + * This class supports all kind of SparseMatrix<>: row or column major; upper, lower, or both; compressed or non compressed. + * + * \sa \ref TutorialSparseDirectSolvers + */ +template +class CholmodDecomposition : public CholmodBase<_MatrixType, _UpLo, CholmodDecomposition<_MatrixType, _UpLo> > +{ + typedef CholmodBase<_MatrixType, _UpLo, CholmodDecomposition> Base; + using Base::m_cholmod; + + public: + + typedef _MatrixType MatrixType; + + CholmodDecomposition() : Base() { init(); } + + CholmodDecomposition(const MatrixType& matrix) : Base() + { + init(); + compute(matrix); + } + + ~CholmodDecomposition() {} + + void setMode(CholmodMode mode) + { + switch(mode) + { + case CholmodAuto: + m_cholmod.final_asis = 1; + m_cholmod.supernodal = CHOLMOD_AUTO; + break; + case CholmodSimplicialLLt: + m_cholmod.final_asis = 0; + m_cholmod.supernodal = CHOLMOD_SIMPLICIAL; + m_cholmod.final_ll = 1; + break; + case CholmodSupernodalLLt: + m_cholmod.final_asis = 1; + m_cholmod.supernodal = CHOLMOD_SUPERNODAL; + break; + case CholmodLDLt: + m_cholmod.final_asis = 1; + m_cholmod.supernodal = CHOLMOD_SIMPLICIAL; + break; + default: + break; + } + } + protected: + void init() + { + m_cholmod.final_asis = 1; + m_cholmod.supernodal = CHOLMOD_AUTO; + } +}; + +namespace internal { + +template +struct solve_retval, Rhs> + : solve_retval_base, Rhs> +{ + typedef CholmodBase<_MatrixType,_UpLo,Derived> Dec; + EIGEN_MAKE_SOLVE_HELPERS(Dec,Rhs) + + template void evalTo(Dest& dst) const + { + dec()._solve(rhs(),dst); + } +}; + +template +struct sparse_solve_retval, Rhs> + : sparse_solve_retval_base, Rhs> +{ + typedef CholmodBase<_MatrixType,_UpLo,Derived> Dec; + EIGEN_MAKE_SPARSE_SOLVE_HELPERS(Dec,Rhs) + + template void evalTo(Dest& dst) const + { + dec()._solve(rhs(),dst); + } +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_CHOLMODSUPPORT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Array.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Array.h new file mode 100644 index 00000000..0ab03eff --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Array.h @@ -0,0 +1,308 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ARRAY_H +#define EIGEN_ARRAY_H + +namespace Eigen { + +/** \class Array + * \ingroup Core_Module + * + * \brief General-purpose arrays with easy API for coefficient-wise operations + * + * The %Array class is very similar to the Matrix class. It provides + * general-purpose one- and two-dimensional arrays. The difference between the + * %Array and the %Matrix class is primarily in the API: the API for the + * %Array class provides easy access to coefficient-wise operations, while the + * API for the %Matrix class provides easy access to linear-algebra + * operations. + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizingEigen by defining the preprocessor symbol \c EIGEN_ARRAY_PLUGIN. + * + * \sa \ref TutorialArrayClass, \ref TopicClassHierarchy + */ +namespace internal { +template +struct traits > : traits > +{ + typedef ArrayXpr XprKind; + typedef ArrayBase > XprBase; +}; +} + +template +class Array + : public PlainObjectBase > +{ + public: + + typedef PlainObjectBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Array) + + enum { Options = _Options }; + typedef typename Base::PlainObject PlainObject; + + protected: + template + friend struct internal::conservative_resize_like_impl; + + using Base::m_storage; + + public: + + using Base::base; + using Base::coeff; + using Base::coeffRef; + + /** + * The usage of + * using Base::operator=; + * fails on MSVC. Since the code below is working with GCC and MSVC, we skipped + * the usage of 'using'. This should be done only for operator=. + */ + template + EIGEN_STRONG_INLINE Array& operator=(const EigenBase &other) + { + return Base::operator=(other); + } + + /** Copies the value of the expression \a other into \c *this with automatic resizing. + * + * *this might be resized to match the dimensions of \a other. If *this was a null matrix (not already initialized), + * it will be initialized. + * + * Note that copying a row-vector into a vector (and conversely) is allowed. + * The resizing, if any, is then done in the appropriate way so that row-vectors + * remain row-vectors and vectors remain vectors. + */ + template + EIGEN_STRONG_INLINE Array& operator=(const ArrayBase& other) + { + return Base::_set(other); + } + + /** This is a special case of the templated operator=. Its purpose is to + * prevent a default operator= from hiding the templated operator=. + */ + EIGEN_STRONG_INLINE Array& operator=(const Array& other) + { + return Base::_set(other); + } + + /** Default constructor. + * + * For fixed-size matrices, does nothing. + * + * For dynamic-size matrices, creates an empty matrix of size 0. Does not allocate any array. Such a matrix + * is called a null matrix. This constructor is the unique way to create null matrices: resizing + * a matrix to 0 is not supported. + * + * \sa resize(Index,Index) + */ + EIGEN_STRONG_INLINE Array() : Base() + { + Base::_check_template_params(); + EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } + +#ifndef EIGEN_PARSED_BY_DOXYGEN + // FIXME is it still needed ?? + /** \internal */ + Array(internal::constructor_without_unaligned_array_assert) + : Base(internal::constructor_without_unaligned_array_assert()) + { + Base::_check_template_params(); + EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } +#endif + + /** Constructs a vector or row-vector with given dimension. \only_for_vectors + * + * Note that this is only useful for dynamic-size vectors. For fixed-size vectors, + * it is redundant to pass the dimension here, so it makes more sense to use the default + * constructor Matrix() instead. + */ + EIGEN_STRONG_INLINE explicit Array(Index dim) + : Base(dim, RowsAtCompileTime == 1 ? 1 : dim, ColsAtCompileTime == 1 ? 1 : dim) + { + Base::_check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Array) + eigen_assert(dim >= 0); + eigen_assert(SizeAtCompileTime == Dynamic || SizeAtCompileTime == dim); + EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + template + EIGEN_STRONG_INLINE Array(const T0& val0, const T1& val1) + { + Base::_check_template_params(); + this->template _init2(val0, val1); + } + #else + /** constructs an uninitialized matrix with \a rows rows and \a cols columns. + * + * This is useful for dynamic-size matrices. For fixed-size matrices, + * it is redundant to pass these parameters, so one should use the default constructor + * Matrix() instead. */ + Array(Index rows, Index cols); + /** constructs an initialized 2D vector with given coefficients */ + Array(const Scalar& val0, const Scalar& val1); + #endif + + /** constructs an initialized 3D vector with given coefficients */ + EIGEN_STRONG_INLINE Array(const Scalar& val0, const Scalar& val1, const Scalar& val2) + { + Base::_check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(Array, 3) + m_storage.data()[0] = val0; + m_storage.data()[1] = val1; + m_storage.data()[2] = val2; + } + /** constructs an initialized 4D vector with given coefficients */ + EIGEN_STRONG_INLINE Array(const Scalar& val0, const Scalar& val1, const Scalar& val2, const Scalar& val3) + { + Base::_check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(Array, 4) + m_storage.data()[0] = val0; + m_storage.data()[1] = val1; + m_storage.data()[2] = val2; + m_storage.data()[3] = val3; + } + + explicit Array(const Scalar *data); + + /** Constructor copying the value of the expression \a other */ + template + EIGEN_STRONG_INLINE Array(const ArrayBase& other) + : Base(other.rows() * other.cols(), other.rows(), other.cols()) + { + Base::_check_template_params(); + Base::_set_noalias(other); + } + /** Copy constructor */ + EIGEN_STRONG_INLINE Array(const Array& other) + : Base(other.rows() * other.cols(), other.rows(), other.cols()) + { + Base::_check_template_params(); + Base::_set_noalias(other); + } + /** Copy constructor with in-place evaluation */ + template + EIGEN_STRONG_INLINE Array(const ReturnByValue& other) + { + Base::_check_template_params(); + Base::resize(other.rows(), other.cols()); + other.evalTo(*this); + } + + /** \sa MatrixBase::operator=(const EigenBase&) */ + template + EIGEN_STRONG_INLINE Array(const EigenBase &other) + : Base(other.derived().rows() * other.derived().cols(), other.derived().rows(), other.derived().cols()) + { + Base::_check_template_params(); + Base::_resize_to_match(other); + *this = other; + } + + /** Override MatrixBase::swap() since for dynamic-sized matrices of same type it is enough to swap the + * data pointers. + */ + template + void swap(ArrayBase const & other) + { this->_swap(other.derived()); } + + inline Index innerStride() const { return 1; } + inline Index outerStride() const { return this->innerSize(); } + + #ifdef EIGEN_ARRAY_PLUGIN + #include EIGEN_ARRAY_PLUGIN + #endif + + private: + + template + friend struct internal::matrix_swap_impl; +}; + +/** \defgroup arraytypedefs Global array typedefs + * \ingroup Core_Module + * + * Eigen defines several typedef shortcuts for most common 1D and 2D array types. + * + * The general patterns are the following: + * + * \c ArrayRowsColsType where \c Rows and \c Cols can be \c 2,\c 3,\c 4 for fixed size square matrices or \c X for dynamic size, + * and where \c Type can be \c i for integer, \c f for float, \c d for double, \c cf for complex float, \c cd + * for complex double. + * + * For example, \c Array33d is a fixed-size 3x3 array type of doubles, and \c ArrayXXf is a dynamic-size matrix of floats. + * + * There are also \c ArraySizeType which are self-explanatory. For example, \c Array4cf is + * a fixed-size 1D array of 4 complex floats. + * + * \sa class Array + */ + +#define EIGEN_MAKE_ARRAY_TYPEDEFS(Type, TypeSuffix, Size, SizeSuffix) \ +/** \ingroup arraytypedefs */ \ +typedef Array Array##SizeSuffix##SizeSuffix##TypeSuffix; \ +/** \ingroup arraytypedefs */ \ +typedef Array Array##SizeSuffix##TypeSuffix; + +#define EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(Type, TypeSuffix, Size) \ +/** \ingroup arraytypedefs */ \ +typedef Array Array##Size##X##TypeSuffix; \ +/** \ingroup arraytypedefs */ \ +typedef Array Array##X##Size##TypeSuffix; + +#define EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(Type, TypeSuffix) \ +EIGEN_MAKE_ARRAY_TYPEDEFS(Type, TypeSuffix, 2, 2) \ +EIGEN_MAKE_ARRAY_TYPEDEFS(Type, TypeSuffix, 3, 3) \ +EIGEN_MAKE_ARRAY_TYPEDEFS(Type, TypeSuffix, 4, 4) \ +EIGEN_MAKE_ARRAY_TYPEDEFS(Type, TypeSuffix, Dynamic, X) \ +EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(Type, TypeSuffix, 2) \ +EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(Type, TypeSuffix, 3) \ +EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(Type, TypeSuffix, 4) + +EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(int, i) +EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(float, f) +EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(double, d) +EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(std::complex, cf) +EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(std::complex, cd) + +#undef EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES +#undef EIGEN_MAKE_ARRAY_TYPEDEFS + +#undef EIGEN_MAKE_ARRAY_TYPEDEFS_LARGE + +#define EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, SizeSuffix) \ +using Eigen::Matrix##SizeSuffix##TypeSuffix; \ +using Eigen::Vector##SizeSuffix##TypeSuffix; \ +using Eigen::RowVector##SizeSuffix##TypeSuffix; + +#define EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE(TypeSuffix) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, 2) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, 3) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, 4) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, X) \ + +#define EIGEN_USING_ARRAY_TYPEDEFS \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE(i) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE(f) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE(d) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE(cf) \ +EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE(cd) + +} // end namespace Eigen + +#endif // EIGEN_ARRAY_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/ArrayBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/ArrayBase.h new file mode 100644 index 00000000..38852600 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/ArrayBase.h @@ -0,0 +1,228 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ARRAYBASE_H +#define EIGEN_ARRAYBASE_H + +namespace Eigen { + +template class MatrixWrapper; + +/** \class ArrayBase + * \ingroup Core_Module + * + * \brief Base class for all 1D and 2D array, and related expressions + * + * An array is similar to a dense vector or matrix. While matrices are mathematical + * objects with well defined linear algebra operators, an array is just a collection + * of scalar values arranged in a one or two dimensionnal fashion. As the main consequence, + * all operations applied to an array are performed coefficient wise. Furthermore, + * arrays support scalar math functions of the c++ standard library (e.g., std::sin(x)), and convenient + * constructors allowing to easily write generic code working for both scalar values + * and arrays. + * + * This class is the base that is inherited by all array expression types. + * + * \tparam Derived is the derived type, e.g., an array or an expression type. + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizingEigen by defining the preprocessor symbol \c EIGEN_ARRAYBASE_PLUGIN. + * + * \sa class MatrixBase, \ref TopicClassHierarchy + */ +template class ArrayBase + : public DenseBase +{ + public: +#ifndef EIGEN_PARSED_BY_DOXYGEN + /** The base class for a given storage type. */ + typedef ArrayBase StorageBaseType; + + typedef ArrayBase Eigen_BaseClassForSpecializationOfGlobalMathFuncImpl; + + using internal::special_scalar_op_base::Scalar, + typename NumTraits::Scalar>::Real>::operator*; + + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + typedef typename NumTraits::Real RealScalar; + + typedef DenseBase Base; + using Base::RowsAtCompileTime; + using Base::ColsAtCompileTime; + using Base::SizeAtCompileTime; + using Base::MaxRowsAtCompileTime; + using Base::MaxColsAtCompileTime; + using Base::MaxSizeAtCompileTime; + using Base::IsVectorAtCompileTime; + using Base::Flags; + using Base::CoeffReadCost; + + using Base::derived; + using Base::const_cast_derived; + using Base::rows; + using Base::cols; + using Base::size; + using Base::coeff; + using Base::coeffRef; + using Base::lazyAssign; + using Base::operator=; + using Base::operator+=; + using Base::operator-=; + using Base::operator*=; + using Base::operator/=; + + typedef typename Base::CoeffReturnType CoeffReturnType; + +#endif // not EIGEN_PARSED_BY_DOXYGEN + +#ifndef EIGEN_PARSED_BY_DOXYGEN + /** \internal the plain matrix type corresponding to this expression. Note that is not necessarily + * exactly the return type of eval(): in the case of plain matrices, the return type of eval() is a const + * reference to a matrix, not a matrix! It is however guaranteed that the return type of eval() is either + * PlainObject or const PlainObject&. + */ + typedef Array::Scalar, + internal::traits::RowsAtCompileTime, + internal::traits::ColsAtCompileTime, + AutoAlign | (internal::traits::Flags&RowMajorBit ? RowMajor : ColMajor), + internal::traits::MaxRowsAtCompileTime, + internal::traits::MaxColsAtCompileTime + > PlainObject; + + + /** \internal Represents a matrix with all coefficients equal to one another*/ + typedef CwiseNullaryOp,Derived> ConstantReturnType; +#endif // not EIGEN_PARSED_BY_DOXYGEN + +#define EIGEN_CURRENT_STORAGE_BASE_CLASS Eigen::ArrayBase +# include "../plugins/CommonCwiseUnaryOps.h" +# include "../plugins/MatrixCwiseUnaryOps.h" +# include "../plugins/ArrayCwiseUnaryOps.h" +# include "../plugins/CommonCwiseBinaryOps.h" +# include "../plugins/MatrixCwiseBinaryOps.h" +# include "../plugins/ArrayCwiseBinaryOps.h" +# ifdef EIGEN_ARRAYBASE_PLUGIN +# include EIGEN_ARRAYBASE_PLUGIN +# endif +#undef EIGEN_CURRENT_STORAGE_BASE_CLASS + + /** Special case of the template operator=, in order to prevent the compiler + * from generating a default operator= (issue hit with g++ 4.1) + */ + Derived& operator=(const ArrayBase& other) + { + return internal::assign_selector::run(derived(), other.derived()); + } + + Derived& operator+=(const Scalar& scalar) + { return *this = derived() + scalar; } + Derived& operator-=(const Scalar& scalar) + { return *this = derived() - scalar; } + + template + Derived& operator+=(const ArrayBase& other); + template + Derived& operator-=(const ArrayBase& other); + + template + Derived& operator*=(const ArrayBase& other); + + template + Derived& operator/=(const ArrayBase& other); + + public: + ArrayBase& array() { return *this; } + const ArrayBase& array() const { return *this; } + + /** \returns an \link Eigen::MatrixBase Matrix \endlink expression of this array + * \sa MatrixBase::array() */ + MatrixWrapper matrix() { return derived(); } + const MatrixWrapper matrix() const { return derived(); } + +// template +// inline void evalTo(Dest& dst) const { dst = matrix(); } + + protected: + ArrayBase() : Base() {} + + private: + explicit ArrayBase(Index); + ArrayBase(Index,Index); + template explicit ArrayBase(const ArrayBase&); + protected: + // mixing arrays and matrices is not legal + template Derived& operator+=(const MatrixBase& ) + {EIGEN_STATIC_ASSERT(std::ptrdiff_t(sizeof(typename OtherDerived::Scalar))==-1,YOU_CANNOT_MIX_ARRAYS_AND_MATRICES); return *this;} + // mixing arrays and matrices is not legal + template Derived& operator-=(const MatrixBase& ) + {EIGEN_STATIC_ASSERT(std::ptrdiff_t(sizeof(typename OtherDerived::Scalar))==-1,YOU_CANNOT_MIX_ARRAYS_AND_MATRICES); return *this;} +}; + +/** replaces \c *this by \c *this - \a other. + * + * \returns a reference to \c *this + */ +template +template +EIGEN_STRONG_INLINE Derived & +ArrayBase::operator-=(const ArrayBase &other) +{ + SelfCwiseBinaryOp, Derived, OtherDerived> tmp(derived()); + tmp = other.derived(); + return derived(); +} + +/** replaces \c *this by \c *this + \a other. + * + * \returns a reference to \c *this + */ +template +template +EIGEN_STRONG_INLINE Derived & +ArrayBase::operator+=(const ArrayBase& other) +{ + SelfCwiseBinaryOp, Derived, OtherDerived> tmp(derived()); + tmp = other.derived(); + return derived(); +} + +/** replaces \c *this by \c *this * \a other coefficient wise. + * + * \returns a reference to \c *this + */ +template +template +EIGEN_STRONG_INLINE Derived & +ArrayBase::operator*=(const ArrayBase& other) +{ + SelfCwiseBinaryOp, Derived, OtherDerived> tmp(derived()); + tmp = other.derived(); + return derived(); +} + +/** replaces \c *this by \c *this / \a other coefficient wise. + * + * \returns a reference to \c *this + */ +template +template +EIGEN_STRONG_INLINE Derived & +ArrayBase::operator/=(const ArrayBase& other) +{ + SelfCwiseBinaryOp, Derived, OtherDerived> tmp(derived()); + tmp = other.derived(); + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_ARRAYBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/ArrayWrapper.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/ArrayWrapper.h new file mode 100644 index 00000000..b4641e2a --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/ArrayWrapper.h @@ -0,0 +1,264 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ARRAYWRAPPER_H +#define EIGEN_ARRAYWRAPPER_H + +namespace Eigen { + +/** \class ArrayWrapper + * \ingroup Core_Module + * + * \brief Expression of a mathematical vector or matrix as an array object + * + * This class is the return type of MatrixBase::array(), and most of the time + * this is the only way it is use. + * + * \sa MatrixBase::array(), class MatrixWrapper + */ + +namespace internal { +template +struct traits > + : public traits::type > +{ + typedef ArrayXpr XprKind; + // Let's remove NestByRefBit + enum { + Flags0 = traits::type >::Flags, + Flags = Flags0 & ~NestByRefBit + }; +}; +} + +template +class ArrayWrapper : public ArrayBase > +{ + public: + typedef ArrayBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(ArrayWrapper) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(ArrayWrapper) + + typedef typename internal::conditional< + internal::is_lvalue::value, + Scalar, + const Scalar + >::type ScalarWithConstIfNotLvalue; + + typedef typename internal::nested::type NestedExpressionType; + + inline ArrayWrapper(ExpressionType& matrix) : m_expression(matrix) {} + + inline Index rows() const { return m_expression.rows(); } + inline Index cols() const { return m_expression.cols(); } + inline Index outerStride() const { return m_expression.outerStride(); } + inline Index innerStride() const { return m_expression.innerStride(); } + + inline ScalarWithConstIfNotLvalue* data() { return m_expression.const_cast_derived().data(); } + inline const Scalar* data() const { return m_expression.data(); } + + inline CoeffReturnType coeff(Index rowId, Index colId) const + { + return m_expression.coeff(rowId, colId); + } + + inline Scalar& coeffRef(Index rowId, Index colId) + { + return m_expression.const_cast_derived().coeffRef(rowId, colId); + } + + inline const Scalar& coeffRef(Index rowId, Index colId) const + { + return m_expression.const_cast_derived().coeffRef(rowId, colId); + } + + inline CoeffReturnType coeff(Index index) const + { + return m_expression.coeff(index); + } + + inline Scalar& coeffRef(Index index) + { + return m_expression.const_cast_derived().coeffRef(index); + } + + inline const Scalar& coeffRef(Index index) const + { + return m_expression.const_cast_derived().coeffRef(index); + } + + template + inline const PacketScalar packet(Index rowId, Index colId) const + { + return m_expression.template packet(rowId, colId); + } + + template + inline void writePacket(Index rowId, Index colId, const PacketScalar& val) + { + m_expression.const_cast_derived().template writePacket(rowId, colId, val); + } + + template + inline const PacketScalar packet(Index index) const + { + return m_expression.template packet(index); + } + + template + inline void writePacket(Index index, const PacketScalar& val) + { + m_expression.const_cast_derived().template writePacket(index, val); + } + + template + inline void evalTo(Dest& dst) const { dst = m_expression; } + + const typename internal::remove_all::type& + nestedExpression() const + { + return m_expression; + } + + /** Forwards the resizing request to the nested expression + * \sa DenseBase::resize(Index) */ + void resize(Index newSize) { m_expression.const_cast_derived().resize(newSize); } + /** Forwards the resizing request to the nested expression + * \sa DenseBase::resize(Index,Index)*/ + void resize(Index nbRows, Index nbCols) { m_expression.const_cast_derived().resize(nbRows,nbCols); } + + protected: + NestedExpressionType m_expression; +}; + +/** \class MatrixWrapper + * \ingroup Core_Module + * + * \brief Expression of an array as a mathematical vector or matrix + * + * This class is the return type of ArrayBase::matrix(), and most of the time + * this is the only way it is use. + * + * \sa MatrixBase::matrix(), class ArrayWrapper + */ + +namespace internal { +template +struct traits > + : public traits::type > +{ + typedef MatrixXpr XprKind; + // Let's remove NestByRefBit + enum { + Flags0 = traits::type >::Flags, + Flags = Flags0 & ~NestByRefBit + }; +}; +} + +template +class MatrixWrapper : public MatrixBase > +{ + public: + typedef MatrixBase > Base; + EIGEN_DENSE_PUBLIC_INTERFACE(MatrixWrapper) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(MatrixWrapper) + + typedef typename internal::conditional< + internal::is_lvalue::value, + Scalar, + const Scalar + >::type ScalarWithConstIfNotLvalue; + + typedef typename internal::nested::type NestedExpressionType; + + inline MatrixWrapper(ExpressionType& a_matrix) : m_expression(a_matrix) {} + + inline Index rows() const { return m_expression.rows(); } + inline Index cols() const { return m_expression.cols(); } + inline Index outerStride() const { return m_expression.outerStride(); } + inline Index innerStride() const { return m_expression.innerStride(); } + + inline ScalarWithConstIfNotLvalue* data() { return m_expression.const_cast_derived().data(); } + inline const Scalar* data() const { return m_expression.data(); } + + inline CoeffReturnType coeff(Index rowId, Index colId) const + { + return m_expression.coeff(rowId, colId); + } + + inline Scalar& coeffRef(Index rowId, Index colId) + { + return m_expression.const_cast_derived().coeffRef(rowId, colId); + } + + inline const Scalar& coeffRef(Index rowId, Index colId) const + { + return m_expression.derived().coeffRef(rowId, colId); + } + + inline CoeffReturnType coeff(Index index) const + { + return m_expression.coeff(index); + } + + inline Scalar& coeffRef(Index index) + { + return m_expression.const_cast_derived().coeffRef(index); + } + + inline const Scalar& coeffRef(Index index) const + { + return m_expression.const_cast_derived().coeffRef(index); + } + + template + inline const PacketScalar packet(Index rowId, Index colId) const + { + return m_expression.template packet(rowId, colId); + } + + template + inline void writePacket(Index rowId, Index colId, const PacketScalar& val) + { + m_expression.const_cast_derived().template writePacket(rowId, colId, val); + } + + template + inline const PacketScalar packet(Index index) const + { + return m_expression.template packet(index); + } + + template + inline void writePacket(Index index, const PacketScalar& val) + { + m_expression.const_cast_derived().template writePacket(index, val); + } + + const typename internal::remove_all::type& + nestedExpression() const + { + return m_expression; + } + + /** Forwards the resizing request to the nested expression + * \sa DenseBase::resize(Index) */ + void resize(Index newSize) { m_expression.const_cast_derived().resize(newSize); } + /** Forwards the resizing request to the nested expression + * \sa DenseBase::resize(Index,Index)*/ + void resize(Index nbRows, Index nbCols) { m_expression.const_cast_derived().resize(nbRows,nbCols); } + + protected: + NestedExpressionType m_expression; +}; + +} // end namespace Eigen + +#endif // EIGEN_ARRAYWRAPPER_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Assign.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Assign.h new file mode 100644 index 00000000..1dccc2f4 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Assign.h @@ -0,0 +1,583 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007 Michael Olbrich +// Copyright (C) 2006-2010 Benoit Jacob +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ASSIGN_H +#define EIGEN_ASSIGN_H + +namespace Eigen { + +namespace internal { + +/*************************************************************************** +* Part 1 : the logic deciding a strategy for traversal and unrolling * +***************************************************************************/ + +template +struct assign_traits +{ +public: + enum { + DstIsAligned = Derived::Flags & AlignedBit, + DstHasDirectAccess = Derived::Flags & DirectAccessBit, + SrcIsAligned = OtherDerived::Flags & AlignedBit, + JointAlignment = bool(DstIsAligned) && bool(SrcIsAligned) ? Aligned : Unaligned + }; + +private: + enum { + InnerSize = int(Derived::IsVectorAtCompileTime) ? int(Derived::SizeAtCompileTime) + : int(Derived::Flags)&RowMajorBit ? int(Derived::ColsAtCompileTime) + : int(Derived::RowsAtCompileTime), + InnerMaxSize = int(Derived::IsVectorAtCompileTime) ? int(Derived::MaxSizeAtCompileTime) + : int(Derived::Flags)&RowMajorBit ? int(Derived::MaxColsAtCompileTime) + : int(Derived::MaxRowsAtCompileTime), + MaxSizeAtCompileTime = Derived::SizeAtCompileTime, + PacketSize = packet_traits::size + }; + + enum { + StorageOrdersAgree = (int(Derived::IsRowMajor) == int(OtherDerived::IsRowMajor)), + MightVectorize = StorageOrdersAgree + && (int(Derived::Flags) & int(OtherDerived::Flags) & ActualPacketAccessBit), + MayInnerVectorize = MightVectorize && int(InnerSize)!=Dynamic && int(InnerSize)%int(PacketSize)==0 + && int(DstIsAligned) && int(SrcIsAligned), + MayLinearize = StorageOrdersAgree && (int(Derived::Flags) & int(OtherDerived::Flags) & LinearAccessBit), + MayLinearVectorize = MightVectorize && MayLinearize && DstHasDirectAccess + && (DstIsAligned || MaxSizeAtCompileTime == Dynamic), + /* If the destination isn't aligned, we have to do runtime checks and we don't unroll, + so it's only good for large enough sizes. */ + MaySliceVectorize = MightVectorize && DstHasDirectAccess + && (int(InnerMaxSize)==Dynamic || int(InnerMaxSize)>=3*PacketSize) + /* slice vectorization can be slow, so we only want it if the slices are big, which is + indicated by InnerMaxSize rather than InnerSize, think of the case of a dynamic block + in a fixed-size matrix */ + }; + +public: + enum { + Traversal = int(MayInnerVectorize) ? int(InnerVectorizedTraversal) + : int(MayLinearVectorize) ? int(LinearVectorizedTraversal) + : int(MaySliceVectorize) ? int(SliceVectorizedTraversal) + : int(MayLinearize) ? int(LinearTraversal) + : int(DefaultTraversal), + Vectorized = int(Traversal) == InnerVectorizedTraversal + || int(Traversal) == LinearVectorizedTraversal + || int(Traversal) == SliceVectorizedTraversal + }; + +private: + enum { + UnrollingLimit = EIGEN_UNROLLING_LIMIT * (Vectorized ? int(PacketSize) : 1), + MayUnrollCompletely = int(Derived::SizeAtCompileTime) != Dynamic + && int(OtherDerived::CoeffReadCost) != Dynamic + && int(Derived::SizeAtCompileTime) * int(OtherDerived::CoeffReadCost) <= int(UnrollingLimit), + MayUnrollInner = int(InnerSize) != Dynamic + && int(OtherDerived::CoeffReadCost) != Dynamic + && int(InnerSize) * int(OtherDerived::CoeffReadCost) <= int(UnrollingLimit) + }; + +public: + enum { + Unrolling = (int(Traversal) == int(InnerVectorizedTraversal) || int(Traversal) == int(DefaultTraversal)) + ? ( + int(MayUnrollCompletely) ? int(CompleteUnrolling) + : int(MayUnrollInner) ? int(InnerUnrolling) + : int(NoUnrolling) + ) + : int(Traversal) == int(LinearVectorizedTraversal) + ? ( bool(MayUnrollCompletely) && bool(DstIsAligned) ? int(CompleteUnrolling) : int(NoUnrolling) ) + : int(Traversal) == int(LinearTraversal) + ? ( bool(MayUnrollCompletely) ? int(CompleteUnrolling) : int(NoUnrolling) ) + : int(NoUnrolling) + }; + +#ifdef EIGEN_DEBUG_ASSIGN + static void debug() + { + EIGEN_DEBUG_VAR(DstIsAligned) + EIGEN_DEBUG_VAR(SrcIsAligned) + EIGEN_DEBUG_VAR(JointAlignment) + EIGEN_DEBUG_VAR(InnerSize) + EIGEN_DEBUG_VAR(InnerMaxSize) + EIGEN_DEBUG_VAR(PacketSize) + EIGEN_DEBUG_VAR(StorageOrdersAgree) + EIGEN_DEBUG_VAR(MightVectorize) + EIGEN_DEBUG_VAR(MayLinearize) + EIGEN_DEBUG_VAR(MayInnerVectorize) + EIGEN_DEBUG_VAR(MayLinearVectorize) + EIGEN_DEBUG_VAR(MaySliceVectorize) + EIGEN_DEBUG_VAR(Traversal) + EIGEN_DEBUG_VAR(UnrollingLimit) + EIGEN_DEBUG_VAR(MayUnrollCompletely) + EIGEN_DEBUG_VAR(MayUnrollInner) + EIGEN_DEBUG_VAR(Unrolling) + } +#endif +}; + +/*************************************************************************** +* Part 2 : meta-unrollers +***************************************************************************/ + +/************************ +*** Default traversal *** +************************/ + +template +struct assign_DefaultTraversal_CompleteUnrolling +{ + enum { + outer = Index / Derived1::InnerSizeAtCompileTime, + inner = Index % Derived1::InnerSizeAtCompileTime + }; + + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + dst.copyCoeffByOuterInner(outer, inner, src); + assign_DefaultTraversal_CompleteUnrolling::run(dst, src); + } +}; + +template +struct assign_DefaultTraversal_CompleteUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &, const Derived2 &) {} +}; + +template +struct assign_DefaultTraversal_InnerUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src, typename Derived1::Index outer) + { + dst.copyCoeffByOuterInner(outer, Index, src); + assign_DefaultTraversal_InnerUnrolling::run(dst, src, outer); + } +}; + +template +struct assign_DefaultTraversal_InnerUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &, const Derived2 &, typename Derived1::Index) {} +}; + +/*********************** +*** Linear traversal *** +***********************/ + +template +struct assign_LinearTraversal_CompleteUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + dst.copyCoeff(Index, src); + assign_LinearTraversal_CompleteUnrolling::run(dst, src); + } +}; + +template +struct assign_LinearTraversal_CompleteUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &, const Derived2 &) {} +}; + +/************************** +*** Inner vectorization *** +**************************/ + +template +struct assign_innervec_CompleteUnrolling +{ + enum { + outer = Index / Derived1::InnerSizeAtCompileTime, + inner = Index % Derived1::InnerSizeAtCompileTime, + JointAlignment = assign_traits::JointAlignment + }; + + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + dst.template copyPacketByOuterInner(outer, inner, src); + assign_innervec_CompleteUnrolling::size, Stop>::run(dst, src); + } +}; + +template +struct assign_innervec_CompleteUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &, const Derived2 &) {} +}; + +template +struct assign_innervec_InnerUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src, typename Derived1::Index outer) + { + dst.template copyPacketByOuterInner(outer, Index, src); + assign_innervec_InnerUnrolling::size, Stop>::run(dst, src, outer); + } +}; + +template +struct assign_innervec_InnerUnrolling +{ + static EIGEN_STRONG_INLINE void run(Derived1 &, const Derived2 &, typename Derived1::Index) {} +}; + +/*************************************************************************** +* Part 3 : implementation of all cases +***************************************************************************/ + +template::Traversal, + int Unrolling = assign_traits::Unrolling, + int Version = Specialized> +struct assign_impl; + +/************************ +*** Default traversal *** +************************/ + +template +struct assign_impl +{ + static inline void run(Derived1 &, const Derived2 &) { } +}; + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static inline void run(Derived1 &dst, const Derived2 &src) + { + const Index innerSize = dst.innerSize(); + const Index outerSize = dst.outerSize(); + for(Index outer = 0; outer < outerSize; ++outer) + for(Index inner = 0; inner < innerSize; ++inner) + dst.copyCoeffByOuterInner(outer, inner, src); + } +}; + +template +struct assign_impl +{ + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + assign_DefaultTraversal_CompleteUnrolling + ::run(dst, src); + } +}; + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + const Index outerSize = dst.outerSize(); + for(Index outer = 0; outer < outerSize; ++outer) + assign_DefaultTraversal_InnerUnrolling + ::run(dst, src, outer); + } +}; + +/*********************** +*** Linear traversal *** +***********************/ + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static inline void run(Derived1 &dst, const Derived2 &src) + { + const Index size = dst.size(); + for(Index i = 0; i < size; ++i) + dst.copyCoeff(i, src); + } +}; + +template +struct assign_impl +{ + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + assign_LinearTraversal_CompleteUnrolling + ::run(dst, src); + } +}; + +/************************** +*** Inner vectorization *** +**************************/ + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static inline void run(Derived1 &dst, const Derived2 &src) + { + const Index innerSize = dst.innerSize(); + const Index outerSize = dst.outerSize(); + const Index packetSize = packet_traits::size; + for(Index outer = 0; outer < outerSize; ++outer) + for(Index inner = 0; inner < innerSize; inner+=packetSize) + dst.template copyPacketByOuterInner(outer, inner, src); + } +}; + +template +struct assign_impl +{ + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + assign_innervec_CompleteUnrolling + ::run(dst, src); + } +}; + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + const Index outerSize = dst.outerSize(); + for(Index outer = 0; outer < outerSize; ++outer) + assign_innervec_InnerUnrolling + ::run(dst, src, outer); + } +}; + +/*************************** +*** Linear vectorization *** +***************************/ + +template +struct unaligned_assign_impl +{ + template + static EIGEN_STRONG_INLINE void run(const Derived&, OtherDerived&, typename Derived::Index, typename Derived::Index) {} +}; + +template <> +struct unaligned_assign_impl +{ + // MSVC must not inline this functions. If it does, it fails to optimize the + // packet access path. +#ifdef _MSC_VER + template + static EIGEN_DONT_INLINE void run(const Derived& src, OtherDerived& dst, typename Derived::Index start, typename Derived::Index end) +#else + template + static EIGEN_STRONG_INLINE void run(const Derived& src, OtherDerived& dst, typename Derived::Index start, typename Derived::Index end) +#endif + { + for (typename Derived::Index index = start; index < end; ++index) + dst.copyCoeff(index, src); + } +}; + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + const Index size = dst.size(); + typedef packet_traits PacketTraits; + enum { + packetSize = PacketTraits::size, + dstAlignment = PacketTraits::AlignedOnScalar ? Aligned : int(assign_traits::DstIsAligned) , + srcAlignment = assign_traits::JointAlignment + }; + const Index alignedStart = assign_traits::DstIsAligned ? 0 + : internal::first_aligned(&dst.coeffRef(0), size); + const Index alignedEnd = alignedStart + ((size-alignedStart)/packetSize)*packetSize; + + unaligned_assign_impl::DstIsAligned!=0>::run(src,dst,0,alignedStart); + + for(Index index = alignedStart; index < alignedEnd; index += packetSize) + { + dst.template copyPacket(index, src); + } + + unaligned_assign_impl<>::run(src,dst,alignedEnd,size); + } +}; + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static EIGEN_STRONG_INLINE void run(Derived1 &dst, const Derived2 &src) + { + enum { size = Derived1::SizeAtCompileTime, + packetSize = packet_traits::size, + alignedSize = (size/packetSize)*packetSize }; + + assign_innervec_CompleteUnrolling::run(dst, src); + assign_DefaultTraversal_CompleteUnrolling::run(dst, src); + } +}; + +/************************** +*** Slice vectorization *** +***************************/ + +template +struct assign_impl +{ + typedef typename Derived1::Index Index; + static inline void run(Derived1 &dst, const Derived2 &src) + { + typedef packet_traits PacketTraits; + enum { + packetSize = PacketTraits::size, + alignable = PacketTraits::AlignedOnScalar, + dstAlignment = alignable ? Aligned : int(assign_traits::DstIsAligned) , + srcAlignment = assign_traits::JointAlignment + }; + const Index packetAlignedMask = packetSize - 1; + const Index innerSize = dst.innerSize(); + const Index outerSize = dst.outerSize(); + const Index alignedStep = alignable ? (packetSize - dst.outerStride() % packetSize) & packetAlignedMask : 0; + Index alignedStart = ((!alignable) || assign_traits::DstIsAligned) ? 0 + : internal::first_aligned(&dst.coeffRef(0,0), innerSize); + + for(Index outer = 0; outer < outerSize; ++outer) + { + const Index alignedEnd = alignedStart + ((innerSize-alignedStart) & ~packetAlignedMask); + // do the non-vectorizable part of the assignment + for(Index inner = 0; inner(outer, inner, src); + + // do the non-vectorizable part of the assignment + for(Index inner = alignedEnd; inner((alignedStart+alignedStep)%packetSize, innerSize); + } + } +}; + +} // end namespace internal + +/*************************************************************************** +* Part 4 : implementation of DenseBase methods +***************************************************************************/ + +template +template +EIGEN_STRONG_INLINE Derived& DenseBase + ::lazyAssign(const DenseBase& other) +{ + enum{ + SameType = internal::is_same::value + }; + + EIGEN_STATIC_ASSERT_LVALUE(Derived) + EIGEN_STATIC_ASSERT_SAME_MATRIX_SIZE(Derived,OtherDerived) + EIGEN_STATIC_ASSERT(SameType,YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + +#ifdef EIGEN_DEBUG_ASSIGN + internal::assign_traits::debug(); +#endif + eigen_assert(rows() == other.rows() && cols() == other.cols()); + internal::assign_impl::Traversal) + : int(InvalidTraversal)>::run(derived(),other.derived()); +#ifndef EIGEN_NO_DEBUG + checkTransposeAliasing(other.derived()); +#endif + return derived(); +} + +namespace internal { + +template::Flags) & EvalBeforeAssigningBit) != 0, + bool NeedToTranspose = ((int(Derived::RowsAtCompileTime) == 1 && int(OtherDerived::ColsAtCompileTime) == 1) + | // FIXME | instead of || to please GCC 4.4.0 stupid warning "suggest parentheses around &&". + // revert to || as soon as not needed anymore. + (int(Derived::ColsAtCompileTime) == 1 && int(OtherDerived::RowsAtCompileTime) == 1)) + && int(Derived::SizeAtCompileTime) != 1> +struct assign_selector; + +template +struct assign_selector { + static EIGEN_STRONG_INLINE Derived& run(Derived& dst, const OtherDerived& other) { return dst.lazyAssign(other.derived()); } + template + static EIGEN_STRONG_INLINE Derived& evalTo(ActualDerived& dst, const ActualOtherDerived& other) { other.evalTo(dst); return dst; } +}; +template +struct assign_selector { + static EIGEN_STRONG_INLINE Derived& run(Derived& dst, const OtherDerived& other) { return dst.lazyAssign(other.eval()); } +}; +template +struct assign_selector { + static EIGEN_STRONG_INLINE Derived& run(Derived& dst, const OtherDerived& other) { return dst.lazyAssign(other.transpose()); } + template + static EIGEN_STRONG_INLINE Derived& evalTo(ActualDerived& dst, const ActualOtherDerived& other) { Transpose dstTrans(dst); other.evalTo(dstTrans); return dst; } +}; +template +struct assign_selector { + static EIGEN_STRONG_INLINE Derived& run(Derived& dst, const OtherDerived& other) { return dst.lazyAssign(other.transpose().eval()); } +}; + +} // end namespace internal + +template +template +EIGEN_STRONG_INLINE Derived& DenseBase::operator=(const DenseBase& other) +{ + return internal::assign_selector::run(derived(), other.derived()); +} + +template +EIGEN_STRONG_INLINE Derived& DenseBase::operator=(const DenseBase& other) +{ + return internal::assign_selector::run(derived(), other.derived()); +} + +template +EIGEN_STRONG_INLINE Derived& MatrixBase::operator=(const MatrixBase& other) +{ + return internal::assign_selector::run(derived(), other.derived()); +} + +template +template +EIGEN_STRONG_INLINE Derived& MatrixBase::operator=(const DenseBase& other) +{ + return internal::assign_selector::run(derived(), other.derived()); +} + +template +template +EIGEN_STRONG_INLINE Derived& MatrixBase::operator=(const EigenBase& other) +{ + return internal::assign_selector::evalTo(derived(), other.derived()); +} + +template +template +EIGEN_STRONG_INLINE Derived& MatrixBase::operator=(const ReturnByValue& other) +{ + return internal::assign_selector::evalTo(derived(), other.derived()); +} + +} // end namespace Eigen + +#endif // EIGEN_ASSIGN_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Assign_MKL.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Assign_MKL.h new file mode 100644 index 00000000..7772951b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Assign_MKL.h @@ -0,0 +1,224 @@ +/* + Copyright (c) 2011, Intel Corporation. All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, + are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name of Intel Corporation nor the names of its contributors may + be used to endorse or promote products derived from this software without + specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR + ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + ******************************************************************************** + * Content : Eigen bindings to Intel(R) MKL + * MKL VML support for coefficient-wise unary Eigen expressions like a=b.sin() + ******************************************************************************** +*/ + +#ifndef EIGEN_ASSIGN_VML_H +#define EIGEN_ASSIGN_VML_H + +namespace Eigen { + +namespace internal { + +template struct vml_call +{ enum { IsSupported = 0 }; }; + +template +class vml_assign_traits +{ + private: + enum { + DstHasDirectAccess = Dst::Flags & DirectAccessBit, + SrcHasDirectAccess = Src::Flags & DirectAccessBit, + + StorageOrdersAgree = (int(Dst::IsRowMajor) == int(Src::IsRowMajor)), + InnerSize = int(Dst::IsVectorAtCompileTime) ? int(Dst::SizeAtCompileTime) + : int(Dst::Flags)&RowMajorBit ? int(Dst::ColsAtCompileTime) + : int(Dst::RowsAtCompileTime), + InnerMaxSize = int(Dst::IsVectorAtCompileTime) ? int(Dst::MaxSizeAtCompileTime) + : int(Dst::Flags)&RowMajorBit ? int(Dst::MaxColsAtCompileTime) + : int(Dst::MaxRowsAtCompileTime), + MaxSizeAtCompileTime = Dst::SizeAtCompileTime, + + MightEnableVml = vml_call::IsSupported && StorageOrdersAgree && DstHasDirectAccess && SrcHasDirectAccess + && Src::InnerStrideAtCompileTime==1 && Dst::InnerStrideAtCompileTime==1, + MightLinearize = MightEnableVml && (int(Dst::Flags) & int(Src::Flags) & LinearAccessBit), + VmlSize = MightLinearize ? MaxSizeAtCompileTime : InnerMaxSize, + LargeEnough = VmlSize==Dynamic || VmlSize>=EIGEN_MKL_VML_THRESHOLD, + MayEnableVml = MightEnableVml && LargeEnough, + MayLinearize = MayEnableVml && MightLinearize + }; + public: + enum { + Traversal = MayLinearize ? LinearVectorizedTraversal + : MayEnableVml ? InnerVectorizedTraversal + : DefaultTraversal + }; +}; + +template::Traversal > +struct vml_assign_impl + : assign_impl,Traversal,Unrolling,BuiltIn> +{ +}; + +template +struct vml_assign_impl +{ + typedef typename Derived1::Scalar Scalar; + typedef typename Derived1::Index Index; + static inline void run(Derived1& dst, const CwiseUnaryOp& src) + { + // in case we want to (or have to) skip VML at runtime we can call: + // assign_impl,Traversal,Unrolling,BuiltIn>::run(dst,src); + const Index innerSize = dst.innerSize(); + const Index outerSize = dst.outerSize(); + for(Index outer = 0; outer < outerSize; ++outer) { + const Scalar *src_ptr = src.IsRowMajor ? &(src.nestedExpression().coeffRef(outer,0)) : + &(src.nestedExpression().coeffRef(0, outer)); + Scalar *dst_ptr = dst.IsRowMajor ? &(dst.coeffRef(outer,0)) : &(dst.coeffRef(0, outer)); + vml_call::run(src.functor(), innerSize, src_ptr, dst_ptr ); + } + } +}; + +template +struct vml_assign_impl +{ + static inline void run(Derived1& dst, const CwiseUnaryOp& src) + { + // in case we want to (or have to) skip VML at runtime we can call: + // assign_impl,Traversal,Unrolling,BuiltIn>::run(dst,src); + vml_call::run(src.functor(), dst.size(), src.nestedExpression().data(), dst.data() ); + } +}; + +// Macroses + +#define EIGEN_MKL_VML_SPECIALIZE_ASSIGN(TRAVERSAL,UNROLLING) \ + template \ + struct assign_impl, TRAVERSAL, UNROLLING, Specialized> { \ + static inline void run(Derived1 &dst, const Eigen::CwiseUnaryOp &src) { \ + vml_assign_impl::run(dst, src); \ + } \ + }; + +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(DefaultTraversal,NoUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(DefaultTraversal,CompleteUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(DefaultTraversal,InnerUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(LinearTraversal,NoUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(LinearTraversal,CompleteUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(InnerVectorizedTraversal,NoUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(InnerVectorizedTraversal,CompleteUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(InnerVectorizedTraversal,InnerUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(LinearVectorizedTraversal,CompleteUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(LinearVectorizedTraversal,NoUnrolling) +EIGEN_MKL_VML_SPECIALIZE_ASSIGN(SliceVectorizedTraversal,NoUnrolling) + + +#if !defined (EIGEN_FAST_MATH) || (EIGEN_FAST_MATH != 1) +#define EIGEN_MKL_VML_MODE VML_HA +#else +#define EIGEN_MKL_VML_MODE VML_LA +#endif + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALL(EIGENOP, VMLOP, EIGENTYPE, VMLTYPE) \ + template<> struct vml_call< scalar_##EIGENOP##_op > { \ + enum { IsSupported = 1 }; \ + static inline void run( const scalar_##EIGENOP##_op& /*func*/, \ + int size, const EIGENTYPE* src, EIGENTYPE* dst) { \ + VMLOP(size, (const VMLTYPE*)src, (VMLTYPE*)dst); \ + } \ + }; + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALL_LA(EIGENOP, VMLOP, EIGENTYPE, VMLTYPE) \ + template<> struct vml_call< scalar_##EIGENOP##_op > { \ + enum { IsSupported = 1 }; \ + static inline void run( const scalar_##EIGENOP##_op& /*func*/, \ + int size, const EIGENTYPE* src, EIGENTYPE* dst) { \ + MKL_INT64 vmlMode = EIGEN_MKL_VML_MODE; \ + VMLOP(size, (const VMLTYPE*)src, (VMLTYPE*)dst, vmlMode); \ + } \ + }; + +#define EIGEN_MKL_VML_DECLARE_POW_CALL(EIGENOP, VMLOP, EIGENTYPE, VMLTYPE) \ + template<> struct vml_call< scalar_##EIGENOP##_op > { \ + enum { IsSupported = 1 }; \ + static inline void run( const scalar_##EIGENOP##_op& func, \ + int size, const EIGENTYPE* src, EIGENTYPE* dst) { \ + EIGENTYPE exponent = func.m_exponent; \ + MKL_INT64 vmlMode = EIGEN_MKL_VML_MODE; \ + VMLOP(&size, (const VMLTYPE*)src, (const VMLTYPE*)&exponent, \ + (VMLTYPE*)dst, &vmlMode); \ + } \ + }; + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL(EIGENOP, vs##VMLOP, float, float) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL(EIGENOP, vd##VMLOP, double, double) + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALLS_COMPLEX(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL(EIGENOP, vc##VMLOP, scomplex, MKL_Complex8) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL(EIGENOP, vz##VMLOP, dcomplex, MKL_Complex16) + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALLS(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALLS_COMPLEX(EIGENOP, VMLOP) + + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL_LA(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL_LA(EIGENOP, vms##VMLOP, float, float) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL_LA(EIGENOP, vmd##VMLOP, double, double) + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALLS_COMPLEX_LA(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL_LA(EIGENOP, vmc##VMLOP, scomplex, MKL_Complex8) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALL_LA(EIGENOP, vmz##VMLOP, dcomplex, MKL_Complex16) + +#define EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL_LA(EIGENOP, VMLOP) \ + EIGEN_MKL_VML_DECLARE_UNARY_CALLS_COMPLEX_LA(EIGENOP, VMLOP) + + +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(sin, Sin) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(asin, Asin) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(cos, Cos) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(acos, Acos) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(tan, Tan) +//EIGEN_MKL_VML_DECLARE_UNARY_CALLS(abs, Abs) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(exp, Exp) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(log, Ln) +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(sqrt, Sqrt) + +EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL(square, Sqr) + +// The vm*powx functions are not avaibale in the windows version of MKL. +#ifndef _WIN32 +EIGEN_MKL_VML_DECLARE_POW_CALL(pow, vmspowx_, float, float) +EIGEN_MKL_VML_DECLARE_POW_CALL(pow, vmdpowx_, double, double) +EIGEN_MKL_VML_DECLARE_POW_CALL(pow, vmcpowx_, scomplex, MKL_Complex8) +EIGEN_MKL_VML_DECLARE_POW_CALL(pow, vmzpowx_, dcomplex, MKL_Complex16) +#endif + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_ASSIGN_VML_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/BandMatrix.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/BandMatrix.h new file mode 100644 index 00000000..ffd7fe8b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/BandMatrix.h @@ -0,0 +1,334 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_BANDMATRIX_H +#define EIGEN_BANDMATRIX_H + +namespace Eigen { + +namespace internal { + +template +class BandMatrixBase : public EigenBase +{ + public: + + enum { + Flags = internal::traits::Flags, + CoeffReadCost = internal::traits::CoeffReadCost, + RowsAtCompileTime = internal::traits::RowsAtCompileTime, + ColsAtCompileTime = internal::traits::ColsAtCompileTime, + MaxRowsAtCompileTime = internal::traits::MaxRowsAtCompileTime, + MaxColsAtCompileTime = internal::traits::MaxColsAtCompileTime, + Supers = internal::traits::Supers, + Subs = internal::traits::Subs, + Options = internal::traits::Options + }; + typedef typename internal::traits::Scalar Scalar; + typedef Matrix DenseMatrixType; + typedef typename DenseMatrixType::Index Index; + typedef typename internal::traits::CoefficientsType CoefficientsType; + typedef EigenBase Base; + + protected: + enum { + DataRowsAtCompileTime = ((Supers!=Dynamic) && (Subs!=Dynamic)) + ? 1 + Supers + Subs + : Dynamic, + SizeAtCompileTime = EIGEN_SIZE_MIN_PREFER_DYNAMIC(RowsAtCompileTime,ColsAtCompileTime) + }; + + public: + + using Base::derived; + using Base::rows; + using Base::cols; + + /** \returns the number of super diagonals */ + inline Index supers() const { return derived().supers(); } + + /** \returns the number of sub diagonals */ + inline Index subs() const { return derived().subs(); } + + /** \returns an expression of the underlying coefficient matrix */ + inline const CoefficientsType& coeffs() const { return derived().coeffs(); } + + /** \returns an expression of the underlying coefficient matrix */ + inline CoefficientsType& coeffs() { return derived().coeffs(); } + + /** \returns a vector expression of the \a i -th column, + * only the meaningful part is returned. + * \warning the internal storage must be column major. */ + inline Block col(Index i) + { + EIGEN_STATIC_ASSERT((Options&RowMajor)==0,THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); + Index start = 0; + Index len = coeffs().rows(); + if (i<=supers()) + { + start = supers()-i; + len = (std::min)(rows(),std::max(0,coeffs().rows() - (supers()-i))); + } + else if (i>=rows()-subs()) + len = std::max(0,coeffs().rows() - (i + 1 - rows() + subs())); + return Block(coeffs(), start, i, len, 1); + } + + /** \returns a vector expression of the main diagonal */ + inline Block diagonal() + { return Block(coeffs(),supers(),0,1,(std::min)(rows(),cols())); } + + /** \returns a vector expression of the main diagonal (const version) */ + inline const Block diagonal() const + { return Block(coeffs(),supers(),0,1,(std::min)(rows(),cols())); } + + template struct DiagonalIntReturnType { + enum { + ReturnOpposite = (Options&SelfAdjoint) && (((Index)>0 && Supers==0) || ((Index)<0 && Subs==0)), + Conjugate = ReturnOpposite && NumTraits::IsComplex, + ActualIndex = ReturnOpposite ? -Index : Index, + DiagonalSize = (RowsAtCompileTime==Dynamic || ColsAtCompileTime==Dynamic) + ? Dynamic + : (ActualIndex<0 + ? EIGEN_SIZE_MIN_PREFER_DYNAMIC(ColsAtCompileTime, RowsAtCompileTime + ActualIndex) + : EIGEN_SIZE_MIN_PREFER_DYNAMIC(RowsAtCompileTime, ColsAtCompileTime - ActualIndex)) + }; + typedef Block BuildType; + typedef typename internal::conditional,BuildType >, + BuildType>::type Type; + }; + + /** \returns a vector expression of the \a N -th sub or super diagonal */ + template inline typename DiagonalIntReturnType::Type diagonal() + { + return typename DiagonalIntReturnType::BuildType(coeffs(), supers()-N, (std::max)(0,N), 1, diagonalLength(N)); + } + + /** \returns a vector expression of the \a N -th sub or super diagonal */ + template inline const typename DiagonalIntReturnType::Type diagonal() const + { + return typename DiagonalIntReturnType::BuildType(coeffs(), supers()-N, (std::max)(0,N), 1, diagonalLength(N)); + } + + /** \returns a vector expression of the \a i -th sub or super diagonal */ + inline Block diagonal(Index i) + { + eigen_assert((i<0 && -i<=subs()) || (i>=0 && i<=supers())); + return Block(coeffs(), supers()-i, std::max(0,i), 1, diagonalLength(i)); + } + + /** \returns a vector expression of the \a i -th sub or super diagonal */ + inline const Block diagonal(Index i) const + { + eigen_assert((i<0 && -i<=subs()) || (i>=0 && i<=supers())); + return Block(coeffs(), supers()-i, std::max(0,i), 1, diagonalLength(i)); + } + + template inline void evalTo(Dest& dst) const + { + dst.resize(rows(),cols()); + dst.setZero(); + dst.diagonal() = diagonal(); + for (Index i=1; i<=supers();++i) + dst.diagonal(i) = diagonal(i); + for (Index i=1; i<=subs();++i) + dst.diagonal(-i) = diagonal(-i); + } + + DenseMatrixType toDenseMatrix() const + { + DenseMatrixType res(rows(),cols()); + evalTo(res); + return res; + } + + protected: + + inline Index diagonalLength(Index i) const + { return i<0 ? (std::min)(cols(),rows()+i) : (std::min)(rows(),cols()-i); } +}; + +/** + * \class BandMatrix + * \ingroup Core_Module + * + * \brief Represents a rectangular matrix with a banded storage + * + * \param _Scalar Numeric type, i.e. float, double, int + * \param Rows Number of rows, or \b Dynamic + * \param Cols Number of columns, or \b Dynamic + * \param Supers Number of super diagonal + * \param Subs Number of sub diagonal + * \param _Options A combination of either \b #RowMajor or \b #ColMajor, and of \b #SelfAdjoint + * The former controls \ref TopicStorageOrders "storage order", and defaults to + * column-major. The latter controls whether the matrix represents a selfadjoint + * matrix in which case either Supers of Subs have to be null. + * + * \sa class TridiagonalMatrix + */ + +template +struct traits > +{ + typedef _Scalar Scalar; + typedef Dense StorageKind; + typedef DenseIndex Index; + enum { + CoeffReadCost = NumTraits::ReadCost, + RowsAtCompileTime = _Rows, + ColsAtCompileTime = _Cols, + MaxRowsAtCompileTime = _Rows, + MaxColsAtCompileTime = _Cols, + Flags = LvalueBit, + Supers = _Supers, + Subs = _Subs, + Options = _Options, + DataRowsAtCompileTime = ((Supers!=Dynamic) && (Subs!=Dynamic)) ? 1 + Supers + Subs : Dynamic + }; + typedef Matrix CoefficientsType; +}; + +template +class BandMatrix : public BandMatrixBase > +{ + public: + + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::CoefficientsType CoefficientsType; + + inline BandMatrix(Index rows=Rows, Index cols=Cols, Index supers=Supers, Index subs=Subs) + : m_coeffs(1+supers+subs,cols), + m_rows(rows), m_supers(supers), m_subs(subs) + { + } + + /** \returns the number of columns */ + inline Index rows() const { return m_rows.value(); } + + /** \returns the number of rows */ + inline Index cols() const { return m_coeffs.cols(); } + + /** \returns the number of super diagonals */ + inline Index supers() const { return m_supers.value(); } + + /** \returns the number of sub diagonals */ + inline Index subs() const { return m_subs.value(); } + + inline const CoefficientsType& coeffs() const { return m_coeffs; } + inline CoefficientsType& coeffs() { return m_coeffs; } + + protected: + + CoefficientsType m_coeffs; + internal::variable_if_dynamic m_rows; + internal::variable_if_dynamic m_supers; + internal::variable_if_dynamic m_subs; +}; + +template +class BandMatrixWrapper; + +template +struct traits > +{ + typedef typename _CoefficientsType::Scalar Scalar; + typedef typename _CoefficientsType::StorageKind StorageKind; + typedef typename _CoefficientsType::Index Index; + enum { + CoeffReadCost = internal::traits<_CoefficientsType>::CoeffReadCost, + RowsAtCompileTime = _Rows, + ColsAtCompileTime = _Cols, + MaxRowsAtCompileTime = _Rows, + MaxColsAtCompileTime = _Cols, + Flags = LvalueBit, + Supers = _Supers, + Subs = _Subs, + Options = _Options, + DataRowsAtCompileTime = ((Supers!=Dynamic) && (Subs!=Dynamic)) ? 1 + Supers + Subs : Dynamic + }; + typedef _CoefficientsType CoefficientsType; +}; + +template +class BandMatrixWrapper : public BandMatrixBase > +{ + public: + + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::traits::CoefficientsType CoefficientsType; + typedef typename internal::traits::Index Index; + + inline BandMatrixWrapper(const CoefficientsType& coeffs, Index rows=_Rows, Index cols=_Cols, Index supers=_Supers, Index subs=_Subs) + : m_coeffs(coeffs), + m_rows(rows), m_supers(supers), m_subs(subs) + { + EIGEN_UNUSED_VARIABLE(cols); + //internal::assert(coeffs.cols()==cols() && (supers()+subs()+1)==coeffs.rows()); + } + + /** \returns the number of columns */ + inline Index rows() const { return m_rows.value(); } + + /** \returns the number of rows */ + inline Index cols() const { return m_coeffs.cols(); } + + /** \returns the number of super diagonals */ + inline Index supers() const { return m_supers.value(); } + + /** \returns the number of sub diagonals */ + inline Index subs() const { return m_subs.value(); } + + inline const CoefficientsType& coeffs() const { return m_coeffs; } + + protected: + + const CoefficientsType& m_coeffs; + internal::variable_if_dynamic m_rows; + internal::variable_if_dynamic m_supers; + internal::variable_if_dynamic m_subs; +}; + +/** + * \class TridiagonalMatrix + * \ingroup Core_Module + * + * \brief Represents a tridiagonal matrix with a compact banded storage + * + * \param _Scalar Numeric type, i.e. float, double, int + * \param Size Number of rows and cols, or \b Dynamic + * \param _Options Can be 0 or \b SelfAdjoint + * + * \sa class BandMatrix + */ +template +class TridiagonalMatrix : public BandMatrix +{ + typedef BandMatrix Base; + typedef typename Base::Index Index; + public: + TridiagonalMatrix(Index size = Size) : Base(size,size,Options&SelfAdjoint?0:1,1) {} + + inline typename Base::template DiagonalIntReturnType<1>::Type super() + { return Base::template diagonal<1>(); } + inline const typename Base::template DiagonalIntReturnType<1>::Type super() const + { return Base::template diagonal<1>(); } + inline typename Base::template DiagonalIntReturnType<-1>::Type sub() + { return Base::template diagonal<-1>(); } + inline const typename Base::template DiagonalIntReturnType<-1>::Type sub() const + { return Base::template diagonal<-1>(); } + protected: +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_BANDMATRIX_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Block.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Block.h new file mode 100644 index 00000000..87bedfa4 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Block.h @@ -0,0 +1,405 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2006-2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_BLOCK_H +#define EIGEN_BLOCK_H + +namespace Eigen { + +/** \class Block + * \ingroup Core_Module + * + * \brief Expression of a fixed-size or dynamic-size block + * + * \param XprType the type of the expression in which we are taking a block + * \param BlockRows the number of rows of the block we are taking at compile time (optional) + * \param BlockCols the number of columns of the block we are taking at compile time (optional) + * + * This class represents an expression of either a fixed-size or dynamic-size block. It is the return + * type of DenseBase::block(Index,Index,Index,Index) and DenseBase::block(Index,Index) and + * most of the time this is the only way it is used. + * + * However, if you want to directly maniputate block expressions, + * for instance if you want to write a function returning such an expression, you + * will need to use this class. + * + * Here is an example illustrating the dynamic case: + * \include class_Block.cpp + * Output: \verbinclude class_Block.out + * + * \note Even though this expression has dynamic size, in the case where \a XprType + * has fixed size, this expression inherits a fixed maximal size which means that evaluating + * it does not cause a dynamic memory allocation. + * + * Here is an example illustrating the fixed-size case: + * \include class_FixedBlock.cpp + * Output: \verbinclude class_FixedBlock.out + * + * \sa DenseBase::block(Index,Index,Index,Index), DenseBase::block(Index,Index), class VectorBlock + */ + +namespace internal { +template +struct traits > : traits +{ + typedef typename traits::Scalar Scalar; + typedef typename traits::StorageKind StorageKind; + typedef typename traits::XprKind XprKind; + typedef typename nested::type XprTypeNested; + typedef typename remove_reference::type _XprTypeNested; + enum{ + MatrixRows = traits::RowsAtCompileTime, + MatrixCols = traits::ColsAtCompileTime, + RowsAtCompileTime = MatrixRows == 0 ? 0 : BlockRows, + ColsAtCompileTime = MatrixCols == 0 ? 0 : BlockCols, + MaxRowsAtCompileTime = BlockRows==0 ? 0 + : RowsAtCompileTime != Dynamic ? int(RowsAtCompileTime) + : int(traits::MaxRowsAtCompileTime), + MaxColsAtCompileTime = BlockCols==0 ? 0 + : ColsAtCompileTime != Dynamic ? int(ColsAtCompileTime) + : int(traits::MaxColsAtCompileTime), + XprTypeIsRowMajor = (int(traits::Flags)&RowMajorBit) != 0, + IsRowMajor = (MaxRowsAtCompileTime==1&&MaxColsAtCompileTime!=1) ? 1 + : (MaxColsAtCompileTime==1&&MaxRowsAtCompileTime!=1) ? 0 + : XprTypeIsRowMajor, + HasSameStorageOrderAsXprType = (IsRowMajor == XprTypeIsRowMajor), + InnerSize = IsRowMajor ? int(ColsAtCompileTime) : int(RowsAtCompileTime), + InnerStrideAtCompileTime = HasSameStorageOrderAsXprType + ? int(inner_stride_at_compile_time::ret) + : int(outer_stride_at_compile_time::ret), + OuterStrideAtCompileTime = HasSameStorageOrderAsXprType + ? int(outer_stride_at_compile_time::ret) + : int(inner_stride_at_compile_time::ret), + MaskPacketAccessBit = (InnerSize == Dynamic || (InnerSize % packet_traits::size) == 0) + && (InnerStrideAtCompileTime == 1) + ? PacketAccessBit : 0, + MaskAlignedBit = (InnerPanel && (OuterStrideAtCompileTime!=Dynamic) && (((OuterStrideAtCompileTime * int(sizeof(Scalar))) % 16) == 0)) ? AlignedBit : 0, + FlagsLinearAccessBit = (RowsAtCompileTime == 1 || ColsAtCompileTime == 1 || (InnerPanel && (traits::Flags&LinearAccessBit))) ? LinearAccessBit : 0, + FlagsLvalueBit = is_lvalue::value ? LvalueBit : 0, + FlagsRowMajorBit = IsRowMajor ? RowMajorBit : 0, + Flags0 = traits::Flags & ( (HereditaryBits & ~RowMajorBit) | + DirectAccessBit | + MaskPacketAccessBit | + MaskAlignedBit), + Flags = Flags0 | FlagsLinearAccessBit | FlagsLvalueBit | FlagsRowMajorBit + }; +}; + +template::ret> class BlockImpl_dense; + +} // end namespace internal + +template class BlockImpl; + +template class Block + : public BlockImpl::StorageKind> +{ + typedef BlockImpl::StorageKind> Impl; + public: + //typedef typename Impl::Base Base; + typedef Impl Base; + EIGEN_GENERIC_PUBLIC_INTERFACE(Block) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Block) + + /** Column or Row constructor + */ + inline Block(XprType& xpr, Index i) : Impl(xpr,i) + { + eigen_assert( (i>=0) && ( + ((BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) && i= 0 && BlockRows >= 1 && a_startRow + BlockRows <= xpr.rows() + && a_startCol >= 0 && BlockCols >= 1 && a_startCol + BlockCols <= xpr.cols()); + } + + /** Dynamic-size constructor + */ + inline Block(XprType& xpr, + Index a_startRow, Index a_startCol, + Index blockRows, Index blockCols) + : Impl(xpr, a_startRow, a_startCol, blockRows, blockCols) + { + eigen_assert((RowsAtCompileTime==Dynamic || RowsAtCompileTime==blockRows) + && (ColsAtCompileTime==Dynamic || ColsAtCompileTime==blockCols)); + eigen_assert(a_startRow >= 0 && blockRows >= 0 && a_startRow <= xpr.rows() - blockRows + && a_startCol >= 0 && blockCols >= 0 && a_startCol <= xpr.cols() - blockCols); + } +}; + +// The generic default implementation for dense block simplu forward to the internal::BlockImpl_dense +// that must be specialized for direct and non-direct access... +template +class BlockImpl + : public internal::BlockImpl_dense +{ + typedef internal::BlockImpl_dense Impl; + typedef typename XprType::Index Index; + public: + typedef Impl Base; + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(BlockImpl) + inline BlockImpl(XprType& xpr, Index i) : Impl(xpr,i) {} + inline BlockImpl(XprType& xpr, Index a_startRow, Index a_startCol) : Impl(xpr, a_startRow, a_startCol) {} + inline BlockImpl(XprType& xpr, Index a_startRow, Index a_startCol, Index blockRows, Index blockCols) + : Impl(xpr, a_startRow, a_startCol, blockRows, blockCols) {} +}; + +namespace internal { + +/** \internal Internal implementation of dense Blocks in the general case. */ +template class BlockImpl_dense + : public internal::dense_xpr_base >::type +{ + typedef Block BlockType; + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(BlockType) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(BlockImpl_dense) + + class InnerIterator; + + /** Column or Row constructor + */ + inline BlockImpl_dense(XprType& xpr, Index i) + : m_xpr(xpr), + // It is a row if and only if BlockRows==1 and BlockCols==XprType::ColsAtCompileTime, + // and it is a column if and only if BlockRows==XprType::RowsAtCompileTime and BlockCols==1, + // all other cases are invalid. + // The case a 1x1 matrix seems ambiguous, but the result is the same anyway. + m_startRow( (BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) ? i : 0), + m_startCol( (BlockRows==XprType::RowsAtCompileTime) && (BlockCols==1) ? i : 0), + m_blockRows(BlockRows==1 ? 1 : xpr.rows()), + m_blockCols(BlockCols==1 ? 1 : xpr.cols()) + {} + + /** Fixed-size constructor + */ + inline BlockImpl_dense(XprType& xpr, Index a_startRow, Index a_startCol) + : m_xpr(xpr), m_startRow(a_startRow), m_startCol(a_startCol), + m_blockRows(BlockRows), m_blockCols(BlockCols) + {} + + /** Dynamic-size constructor + */ + inline BlockImpl_dense(XprType& xpr, + Index a_startRow, Index a_startCol, + Index blockRows, Index blockCols) + : m_xpr(xpr), m_startRow(a_startRow), m_startCol(a_startCol), + m_blockRows(blockRows), m_blockCols(blockCols) + {} + + inline Index rows() const { return m_blockRows.value(); } + inline Index cols() const { return m_blockCols.value(); } + + inline Scalar& coeffRef(Index rowId, Index colId) + { + EIGEN_STATIC_ASSERT_LVALUE(XprType) + return m_xpr.const_cast_derived() + .coeffRef(rowId + m_startRow.value(), colId + m_startCol.value()); + } + + inline const Scalar& coeffRef(Index rowId, Index colId) const + { + return m_xpr.derived() + .coeffRef(rowId + m_startRow.value(), colId + m_startCol.value()); + } + + EIGEN_STRONG_INLINE const CoeffReturnType coeff(Index rowId, Index colId) const + { + return m_xpr.coeff(rowId + m_startRow.value(), colId + m_startCol.value()); + } + + inline Scalar& coeffRef(Index index) + { + EIGEN_STATIC_ASSERT_LVALUE(XprType) + return m_xpr.const_cast_derived() + .coeffRef(m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), + m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); + } + + inline const Scalar& coeffRef(Index index) const + { + return m_xpr.const_cast_derived() + .coeffRef(m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), + m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); + } + + inline const CoeffReturnType coeff(Index index) const + { + return m_xpr + .coeff(m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), + m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); + } + + template + inline PacketScalar packet(Index rowId, Index colId) const + { + return m_xpr.template packet + (rowId + m_startRow.value(), colId + m_startCol.value()); + } + + template + inline void writePacket(Index rowId, Index colId, const PacketScalar& val) + { + m_xpr.const_cast_derived().template writePacket + (rowId + m_startRow.value(), colId + m_startCol.value(), val); + } + + template + inline PacketScalar packet(Index index) const + { + return m_xpr.template packet + (m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), + m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); + } + + template + inline void writePacket(Index index, const PacketScalar& val) + { + m_xpr.const_cast_derived().template writePacket + (m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), + m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0), val); + } + + #ifdef EIGEN_PARSED_BY_DOXYGEN + /** \sa MapBase::data() */ + inline const Scalar* data() const; + inline Index innerStride() const; + inline Index outerStride() const; + #endif + + const typename internal::remove_all::type& nestedExpression() const + { + return m_xpr; + } + + Index startRow() const + { + return m_startRow.value(); + } + + Index startCol() const + { + return m_startCol.value(); + } + + protected: + + const typename XprType::Nested m_xpr; + const internal::variable_if_dynamic m_startRow; + const internal::variable_if_dynamic m_startCol; + const internal::variable_if_dynamic m_blockRows; + const internal::variable_if_dynamic m_blockCols; +}; + +/** \internal Internal implementation of dense Blocks in the direct access case.*/ +template +class BlockImpl_dense + : public MapBase > +{ + typedef Block BlockType; + public: + + typedef MapBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(BlockType) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(BlockImpl_dense) + + /** Column or Row constructor + */ + inline BlockImpl_dense(XprType& xpr, Index i) + : Base(internal::const_cast_ptr(&xpr.coeffRef( + (BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) ? i : 0, + (BlockRows==XprType::RowsAtCompileTime) && (BlockCols==1) ? i : 0)), + BlockRows==1 ? 1 : xpr.rows(), + BlockCols==1 ? 1 : xpr.cols()), + m_xpr(xpr) + { + init(); + } + + /** Fixed-size constructor + */ + inline BlockImpl_dense(XprType& xpr, Index startRow, Index startCol) + : Base(internal::const_cast_ptr(&xpr.coeffRef(startRow,startCol))), m_xpr(xpr) + { + init(); + } + + /** Dynamic-size constructor + */ + inline BlockImpl_dense(XprType& xpr, + Index startRow, Index startCol, + Index blockRows, Index blockCols) + : Base(internal::const_cast_ptr(&xpr.coeffRef(startRow,startCol)), blockRows, blockCols), + m_xpr(xpr) + { + init(); + } + + const typename internal::remove_all::type& nestedExpression() const + { + return m_xpr; + } + + /** \sa MapBase::innerStride() */ + inline Index innerStride() const + { + return internal::traits::HasSameStorageOrderAsXprType + ? m_xpr.innerStride() + : m_xpr.outerStride(); + } + + /** \sa MapBase::outerStride() */ + inline Index outerStride() const + { + return m_outerStride; + } + + #ifndef __SUNPRO_CC + // FIXME sunstudio is not friendly with the above friend... + // META-FIXME there is no 'friend' keyword around here. Is this obsolete? + protected: + #endif + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** \internal used by allowAligned() */ + inline BlockImpl_dense(XprType& xpr, const Scalar* data, Index blockRows, Index blockCols) + : Base(data, blockRows, blockCols), m_xpr(xpr) + { + init(); + } + #endif + + protected: + void init() + { + m_outerStride = internal::traits::HasSameStorageOrderAsXprType + ? m_xpr.outerStride() + : m_xpr.innerStride(); + } + + typename XprType::Nested m_xpr; + Index m_outerStride; +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_BLOCK_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/BooleanRedux.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/BooleanRedux.h new file mode 100644 index 00000000..be9f48a8 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/BooleanRedux.h @@ -0,0 +1,154 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ALLANDANY_H +#define EIGEN_ALLANDANY_H + +namespace Eigen { + +namespace internal { + +template +struct all_unroller +{ + enum { + col = (UnrollCount-1) / Derived::RowsAtCompileTime, + row = (UnrollCount-1) % Derived::RowsAtCompileTime + }; + + static inline bool run(const Derived &mat) + { + return all_unroller::run(mat) && mat.coeff(row, col); + } +}; + +template +struct all_unroller +{ + static inline bool run(const Derived &/*mat*/) { return true; } +}; + +template +struct all_unroller +{ + static inline bool run(const Derived &) { return false; } +}; + +template +struct any_unroller +{ + enum { + col = (UnrollCount-1) / Derived::RowsAtCompileTime, + row = (UnrollCount-1) % Derived::RowsAtCompileTime + }; + + static inline bool run(const Derived &mat) + { + return any_unroller::run(mat) || mat.coeff(row, col); + } +}; + +template +struct any_unroller +{ + static inline bool run(const Derived & /*mat*/) { return false; } +}; + +template +struct any_unroller +{ + static inline bool run(const Derived &) { return false; } +}; + +} // end namespace internal + +/** \returns true if all coefficients are true + * + * Example: \include MatrixBase_all.cpp + * Output: \verbinclude MatrixBase_all.out + * + * \sa any(), Cwise::operator<() + */ +template +inline bool DenseBase::all() const +{ + enum { + unroll = SizeAtCompileTime != Dynamic + && CoeffReadCost != Dynamic + && NumTraits::AddCost != Dynamic + && SizeAtCompileTime * (CoeffReadCost + NumTraits::AddCost) <= EIGEN_UNROLLING_LIMIT + }; + if(unroll) + return internal::all_unroller::run(derived()); + else + { + for(Index j = 0; j < cols(); ++j) + for(Index i = 0; i < rows(); ++i) + if (!coeff(i, j)) return false; + return true; + } +} + +/** \returns true if at least one coefficient is true + * + * \sa all() + */ +template +inline bool DenseBase::any() const +{ + enum { + unroll = SizeAtCompileTime != Dynamic + && CoeffReadCost != Dynamic + && NumTraits::AddCost != Dynamic + && SizeAtCompileTime * (CoeffReadCost + NumTraits::AddCost) <= EIGEN_UNROLLING_LIMIT + }; + if(unroll) + return internal::any_unroller::run(derived()); + else + { + for(Index j = 0; j < cols(); ++j) + for(Index i = 0; i < rows(); ++i) + if (coeff(i, j)) return true; + return false; + } +} + +/** \returns the number of coefficients which evaluate to true + * + * \sa all(), any() + */ +template +inline typename DenseBase::Index DenseBase::count() const +{ + return derived().template cast().template cast().sum(); +} + +/** \returns true is \c *this contains at least one Not A Number (NaN). + * + * \sa allFinite() + */ +template +inline bool DenseBase::hasNaN() const +{ + return !((derived().array()==derived().array()).all()); +} + +/** \returns true if \c *this contains only finite numbers, i.e., no NaN and no +/-INF values. + * + * \sa hasNaN() + */ +template +inline bool DenseBase::allFinite() const +{ + return !((derived()-derived()).hasNaN()); +} + +} // end namespace Eigen + +#endif // EIGEN_ALLANDANY_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CMakeLists.txt b/testbed/nanogui/ext/eigen/Eigen/src/Core/CMakeLists.txt new file mode 100644 index 00000000..2346fc2b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CMakeLists.txt @@ -0,0 +1,10 @@ +FILE(GLOB Eigen_Core_SRCS "*.h") + +INSTALL(FILES + ${Eigen_Core_SRCS} + DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen/src/Core COMPONENT Devel + ) + +ADD_SUBDIRECTORY(products) +ADD_SUBDIRECTORY(util) +ADD_SUBDIRECTORY(arch) diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CommaInitializer.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/CommaInitializer.h new file mode 100644 index 00000000..a036d8c3 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CommaInitializer.h @@ -0,0 +1,154 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_COMMAINITIALIZER_H +#define EIGEN_COMMAINITIALIZER_H + +namespace Eigen { + +/** \class CommaInitializer + * \ingroup Core_Module + * + * \brief Helper class used by the comma initializer operator + * + * This class is internally used to implement the comma initializer feature. It is + * the return type of MatrixBase::operator<<, and most of the time this is the only + * way it is used. + * + * \sa \ref MatrixBaseCommaInitRef "MatrixBase::operator<<", CommaInitializer::finished() + */ +template +struct CommaInitializer +{ + typedef typename XprType::Scalar Scalar; + typedef typename XprType::Index Index; + + inline CommaInitializer(XprType& xpr, const Scalar& s) + : m_xpr(xpr), m_row(0), m_col(1), m_currentBlockRows(1) + { + m_xpr.coeffRef(0,0) = s; + } + + template + inline CommaInitializer(XprType& xpr, const DenseBase& other) + : m_xpr(xpr), m_row(0), m_col(other.cols()), m_currentBlockRows(other.rows()) + { + m_xpr.block(0, 0, other.rows(), other.cols()) = other; + } + + /* Copy/Move constructor which transfers ownership. This is crucial in + * absence of return value optimization to avoid assertions during destruction. */ + // FIXME in C++11 mode this could be replaced by a proper RValue constructor + inline CommaInitializer(const CommaInitializer& o) + : m_xpr(o.m_xpr), m_row(o.m_row), m_col(o.m_col), m_currentBlockRows(o.m_currentBlockRows) { + // Mark original object as finished. In absence of R-value references we need to const_cast: + const_cast(o).m_row = m_xpr.rows(); + const_cast(o).m_col = m_xpr.cols(); + const_cast(o).m_currentBlockRows = 0; + } + + /* inserts a scalar value in the target matrix */ + CommaInitializer& operator,(const Scalar& s) + { + if (m_col==m_xpr.cols()) + { + m_row+=m_currentBlockRows; + m_col = 0; + m_currentBlockRows = 1; + eigen_assert(m_row + CommaInitializer& operator,(const DenseBase& other) + { + if(other.cols()==0 || other.rows()==0) + return *this; + if (m_col==m_xpr.cols()) + { + m_row+=m_currentBlockRows; + m_col = 0; + m_currentBlockRows = other.rows(); + eigen_assert(m_row+m_currentBlockRows<=m_xpr.rows() + && "Too many rows passed to comma initializer (operator<<)"); + } + eigen_assert(m_col + (m_row, m_col) = other; + else + m_xpr.block(m_row, m_col, other.rows(), other.cols()) = other; + m_col += other.cols(); + return *this; + } + + inline ~CommaInitializer() + { + eigen_assert((m_row+m_currentBlockRows) == m_xpr.rows() + && m_col == m_xpr.cols() + && "Too few coefficients passed to comma initializer (operator<<)"); + } + + /** \returns the built matrix once all its coefficients have been set. + * Calling finished is 100% optional. Its purpose is to write expressions + * like this: + * \code + * quaternion.fromRotationMatrix((Matrix3f() << axis0, axis1, axis2).finished()); + * \endcode + */ + inline XprType& finished() { return m_xpr; } + + XprType& m_xpr; // target expression + Index m_row; // current row id + Index m_col; // current col id + Index m_currentBlockRows; // current block height +}; + +/** \anchor MatrixBaseCommaInitRef + * Convenient operator to set the coefficients of a matrix. + * + * The coefficients must be provided in a row major order and exactly match + * the size of the matrix. Otherwise an assertion is raised. + * + * Example: \include MatrixBase_set.cpp + * Output: \verbinclude MatrixBase_set.out + * + * \note According the c++ standard, the argument expressions of this comma initializer are evaluated in arbitrary order. + * + * \sa CommaInitializer::finished(), class CommaInitializer + */ +template +inline CommaInitializer DenseBase::operator<< (const Scalar& s) +{ + return CommaInitializer(*static_cast(this), s); +} + +/** \sa operator<<(const Scalar&) */ +template +template +inline CommaInitializer +DenseBase::operator<<(const DenseBase& other) +{ + return CommaInitializer(*static_cast(this), other); +} + +} // end namespace Eigen + +#endif // EIGEN_COMMAINITIALIZER_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CoreIterators.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/CoreIterators.h new file mode 100644 index 00000000..6da4683d --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CoreIterators.h @@ -0,0 +1,61 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_COREITERATORS_H +#define EIGEN_COREITERATORS_H + +namespace Eigen { + +/* This file contains the respective InnerIterator definition of the expressions defined in Eigen/Core + */ + +/** \ingroup SparseCore_Module + * \class InnerIterator + * \brief An InnerIterator allows to loop over the element of a sparse (or dense) matrix or expression + * + * todo + */ + +// generic version for dense matrix and expressions +template class DenseBase::InnerIterator +{ + protected: + typedef typename Derived::Scalar Scalar; + typedef typename Derived::Index Index; + + enum { IsRowMajor = (Derived::Flags&RowMajorBit)==RowMajorBit }; + public: + EIGEN_STRONG_INLINE InnerIterator(const Derived& expr, Index outer) + : m_expression(expr), m_inner(0), m_outer(outer), m_end(expr.innerSize()) + {} + + EIGEN_STRONG_INLINE Scalar value() const + { + return (IsRowMajor) ? m_expression.coeff(m_outer, m_inner) + : m_expression.coeff(m_inner, m_outer); + } + + EIGEN_STRONG_INLINE InnerIterator& operator++() { m_inner++; return *this; } + + EIGEN_STRONG_INLINE Index index() const { return m_inner; } + inline Index row() const { return IsRowMajor ? m_outer : index(); } + inline Index col() const { return IsRowMajor ? index() : m_outer; } + + EIGEN_STRONG_INLINE operator bool() const { return m_inner < m_end && m_inner>=0; } + + protected: + const Derived& m_expression; + Index m_inner; + const Index m_outer; + const Index m_end; +}; + +} // end namespace Eigen + +#endif // EIGEN_COREITERATORS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseBinaryOp.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseBinaryOp.h new file mode 100644 index 00000000..586f77aa --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseBinaryOp.h @@ -0,0 +1,229 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2009 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CWISE_BINARY_OP_H +#define EIGEN_CWISE_BINARY_OP_H + +namespace Eigen { + +/** \class CwiseBinaryOp + * \ingroup Core_Module + * + * \brief Generic expression where a coefficient-wise binary operator is applied to two expressions + * + * \param BinaryOp template functor implementing the operator + * \param Lhs the type of the left-hand side + * \param Rhs the type of the right-hand side + * + * This class represents an expression where a coefficient-wise binary operator is applied to two expressions. + * It is the return type of binary operators, by which we mean only those binary operators where + * both the left-hand side and the right-hand side are Eigen expressions. + * For example, the return type of matrix1+matrix2 is a CwiseBinaryOp. + * + * Most of the time, this is the only way that it is used, so you typically don't have to name + * CwiseBinaryOp types explicitly. + * + * \sa MatrixBase::binaryExpr(const MatrixBase &,const CustomBinaryOp &) const, class CwiseUnaryOp, class CwiseNullaryOp + */ + +namespace internal { +template +struct traits > +{ + // we must not inherit from traits since it has + // the potential to cause problems with MSVC + typedef typename remove_all::type Ancestor; + typedef typename traits::XprKind XprKind; + enum { + RowsAtCompileTime = traits::RowsAtCompileTime, + ColsAtCompileTime = traits::ColsAtCompileTime, + MaxRowsAtCompileTime = traits::MaxRowsAtCompileTime, + MaxColsAtCompileTime = traits::MaxColsAtCompileTime + }; + + // even though we require Lhs and Rhs to have the same scalar type (see CwiseBinaryOp constructor), + // we still want to handle the case when the result type is different. + typedef typename result_of< + BinaryOp( + typename Lhs::Scalar, + typename Rhs::Scalar + ) + >::type Scalar; + typedef typename promote_storage_type::StorageKind, + typename traits::StorageKind>::ret StorageKind; + typedef typename promote_index_type::Index, + typename traits::Index>::type Index; + typedef typename Lhs::Nested LhsNested; + typedef typename Rhs::Nested RhsNested; + typedef typename remove_reference::type _LhsNested; + typedef typename remove_reference::type _RhsNested; + enum { + LhsCoeffReadCost = _LhsNested::CoeffReadCost, + RhsCoeffReadCost = _RhsNested::CoeffReadCost, + LhsFlags = _LhsNested::Flags, + RhsFlags = _RhsNested::Flags, + SameType = is_same::value, + StorageOrdersAgree = (int(Lhs::Flags)&RowMajorBit)==(int(Rhs::Flags)&RowMajorBit), + Flags0 = (int(LhsFlags) | int(RhsFlags)) & ( + HereditaryBits + | (int(LhsFlags) & int(RhsFlags) & + ( AlignedBit + | (StorageOrdersAgree ? LinearAccessBit : 0) + | (functor_traits::PacketAccess && StorageOrdersAgree && SameType ? PacketAccessBit : 0) + ) + ) + ), + Flags = (Flags0 & ~RowMajorBit) | (LhsFlags & RowMajorBit), + CoeffReadCost = LhsCoeffReadCost + RhsCoeffReadCost + functor_traits::Cost + }; +}; +} // end namespace internal + +// we require Lhs and Rhs to have the same scalar type. Currently there is no example of a binary functor +// that would take two operands of different types. If there were such an example, then this check should be +// moved to the BinaryOp functors, on a per-case basis. This would however require a change in the BinaryOp functors, as +// currently they take only one typename Scalar template parameter. +// It is tempting to always allow mixing different types but remember that this is often impossible in the vectorized paths. +// So allowing mixing different types gives very unexpected errors when enabling vectorization, when the user tries to +// add together a float matrix and a double matrix. +#define EIGEN_CHECK_BINARY_COMPATIBILIY(BINOP,LHS,RHS) \ + EIGEN_STATIC_ASSERT((internal::functor_is_product_like::ret \ + ? int(internal::scalar_product_traits::Defined) \ + : int(internal::is_same::value)), \ + YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + +template +class CwiseBinaryOpImpl; + +template +class CwiseBinaryOp : internal::no_assignment_operator, + public CwiseBinaryOpImpl< + BinaryOp, Lhs, Rhs, + typename internal::promote_storage_type::StorageKind, + typename internal::traits::StorageKind>::ret> +{ + public: + + typedef typename CwiseBinaryOpImpl< + BinaryOp, Lhs, Rhs, + typename internal::promote_storage_type::StorageKind, + typename internal::traits::StorageKind>::ret>::Base Base; + EIGEN_GENERIC_PUBLIC_INTERFACE(CwiseBinaryOp) + + typedef typename internal::nested::type LhsNested; + typedef typename internal::nested::type RhsNested; + typedef typename internal::remove_reference::type _LhsNested; + typedef typename internal::remove_reference::type _RhsNested; + + EIGEN_STRONG_INLINE CwiseBinaryOp(const Lhs& aLhs, const Rhs& aRhs, const BinaryOp& func = BinaryOp()) + : m_lhs(aLhs), m_rhs(aRhs), m_functor(func) + { + EIGEN_CHECK_BINARY_COMPATIBILIY(BinaryOp,typename Lhs::Scalar,typename Rhs::Scalar); + // require the sizes to match + EIGEN_STATIC_ASSERT_SAME_MATRIX_SIZE(Lhs, Rhs) + eigen_assert(aLhs.rows() == aRhs.rows() && aLhs.cols() == aRhs.cols()); + } + + EIGEN_STRONG_INLINE Index rows() const { + // return the fixed size type if available to enable compile time optimizations + if (internal::traits::type>::RowsAtCompileTime==Dynamic) + return m_rhs.rows(); + else + return m_lhs.rows(); + } + EIGEN_STRONG_INLINE Index cols() const { + // return the fixed size type if available to enable compile time optimizations + if (internal::traits::type>::ColsAtCompileTime==Dynamic) + return m_rhs.cols(); + else + return m_lhs.cols(); + } + + /** \returns the left hand side nested expression */ + const _LhsNested& lhs() const { return m_lhs; } + /** \returns the right hand side nested expression */ + const _RhsNested& rhs() const { return m_rhs; } + /** \returns the functor representing the binary operation */ + const BinaryOp& functor() const { return m_functor; } + + protected: + LhsNested m_lhs; + RhsNested m_rhs; + const BinaryOp m_functor; +}; + +template +class CwiseBinaryOpImpl + : public internal::dense_xpr_base >::type +{ + typedef CwiseBinaryOp Derived; + public: + + typedef typename internal::dense_xpr_base >::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE( Derived ) + + EIGEN_STRONG_INLINE const Scalar coeff(Index rowId, Index colId) const + { + return derived().functor()(derived().lhs().coeff(rowId, colId), + derived().rhs().coeff(rowId, colId)); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index rowId, Index colId) const + { + return derived().functor().packetOp(derived().lhs().template packet(rowId, colId), + derived().rhs().template packet(rowId, colId)); + } + + EIGEN_STRONG_INLINE const Scalar coeff(Index index) const + { + return derived().functor()(derived().lhs().coeff(index), + derived().rhs().coeff(index)); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index index) const + { + return derived().functor().packetOp(derived().lhs().template packet(index), + derived().rhs().template packet(index)); + } +}; + +/** replaces \c *this by \c *this - \a other. + * + * \returns a reference to \c *this + */ +template +template +EIGEN_STRONG_INLINE Derived & +MatrixBase::operator-=(const MatrixBase &other) +{ + SelfCwiseBinaryOp, Derived, OtherDerived> tmp(derived()); + tmp = other.derived(); + return derived(); +} + +/** replaces \c *this by \c *this + \a other. + * + * \returns a reference to \c *this + */ +template +template +EIGEN_STRONG_INLINE Derived & +MatrixBase::operator+=(const MatrixBase& other) +{ + SelfCwiseBinaryOp, Derived, OtherDerived> tmp(derived()); + tmp = other.derived(); + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_CWISE_BINARY_OP_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseNullaryOp.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseNullaryOp.h new file mode 100644 index 00000000..a93bab2d --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseNullaryOp.h @@ -0,0 +1,864 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CWISE_NULLARY_OP_H +#define EIGEN_CWISE_NULLARY_OP_H + +namespace Eigen { + +/** \class CwiseNullaryOp + * \ingroup Core_Module + * + * \brief Generic expression of a matrix where all coefficients are defined by a functor + * + * \param NullaryOp template functor implementing the operator + * \param PlainObjectType the underlying plain matrix/array type + * + * This class represents an expression of a generic nullary operator. + * It is the return type of the Ones(), Zero(), Constant(), Identity() and Random() methods, + * and most of the time this is the only way it is used. + * + * However, if you want to write a function returning such an expression, you + * will need to use this class. + * + * \sa class CwiseUnaryOp, class CwiseBinaryOp, DenseBase::NullaryExpr() + */ + +namespace internal { +template +struct traits > : traits +{ + enum { + Flags = (traits::Flags + & ( HereditaryBits + | (functor_has_linear_access::ret ? LinearAccessBit : 0) + | (functor_traits::PacketAccess ? PacketAccessBit : 0))) + | (functor_traits::IsRepeatable ? 0 : EvalBeforeNestingBit), + CoeffReadCost = functor_traits::Cost + }; +}; +} + +template +class CwiseNullaryOp : internal::no_assignment_operator, + public internal::dense_xpr_base< CwiseNullaryOp >::type +{ + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(CwiseNullaryOp) + + CwiseNullaryOp(Index nbRows, Index nbCols, const NullaryOp& func = NullaryOp()) + : m_rows(nbRows), m_cols(nbCols), m_functor(func) + { + eigen_assert(nbRows >= 0 + && (RowsAtCompileTime == Dynamic || RowsAtCompileTime == nbRows) + && nbCols >= 0 + && (ColsAtCompileTime == Dynamic || ColsAtCompileTime == nbCols)); + } + + EIGEN_STRONG_INLINE Index rows() const { return m_rows.value(); } + EIGEN_STRONG_INLINE Index cols() const { return m_cols.value(); } + + EIGEN_STRONG_INLINE const Scalar coeff(Index rowId, Index colId) const + { + return m_functor(rowId, colId); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index rowId, Index colId) const + { + return m_functor.packetOp(rowId, colId); + } + + EIGEN_STRONG_INLINE const Scalar coeff(Index index) const + { + return m_functor(index); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index index) const + { + return m_functor.packetOp(index); + } + + /** \returns the functor representing the nullary operation */ + const NullaryOp& functor() const { return m_functor; } + + protected: + const internal::variable_if_dynamic m_rows; + const internal::variable_if_dynamic m_cols; + const NullaryOp m_functor; +}; + + +/** \returns an expression of a matrix defined by a custom functor \a func + * + * The parameters \a rows and \a cols are the number of rows and of columns of + * the returned matrix. Must be compatible with this MatrixBase type. + * + * This variant is meant to be used for dynamic-size matrix types. For fixed-size types, + * it is redundant to pass \a rows and \a cols as arguments, so Zero() should be used + * instead. + * + * The template parameter \a CustomNullaryOp is the type of the functor. + * + * \sa class CwiseNullaryOp + */ +template +template +EIGEN_STRONG_INLINE const CwiseNullaryOp +DenseBase::NullaryExpr(Index rows, Index cols, const CustomNullaryOp& func) +{ + return CwiseNullaryOp(rows, cols, func); +} + +/** \returns an expression of a matrix defined by a custom functor \a func + * + * The parameter \a size is the size of the returned vector. + * Must be compatible with this MatrixBase type. + * + * \only_for_vectors + * + * This variant is meant to be used for dynamic-size vector types. For fixed-size types, + * it is redundant to pass \a size as argument, so Zero() should be used + * instead. + * + * The template parameter \a CustomNullaryOp is the type of the functor. + * + * \sa class CwiseNullaryOp + */ +template +template +EIGEN_STRONG_INLINE const CwiseNullaryOp +DenseBase::NullaryExpr(Index size, const CustomNullaryOp& func) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + if(RowsAtCompileTime == 1) return CwiseNullaryOp(1, size, func); + else return CwiseNullaryOp(size, 1, func); +} + +/** \returns an expression of a matrix defined by a custom functor \a func + * + * This variant is only for fixed-size DenseBase types. For dynamic-size types, you + * need to use the variants taking size arguments. + * + * The template parameter \a CustomNullaryOp is the type of the functor. + * + * \sa class CwiseNullaryOp + */ +template +template +EIGEN_STRONG_INLINE const CwiseNullaryOp +DenseBase::NullaryExpr(const CustomNullaryOp& func) +{ + return CwiseNullaryOp(RowsAtCompileTime, ColsAtCompileTime, func); +} + +/** \returns an expression of a constant matrix of value \a value + * + * The parameters \a nbRows and \a nbCols are the number of rows and of columns of + * the returned matrix. Must be compatible with this DenseBase type. + * + * This variant is meant to be used for dynamic-size matrix types. For fixed-size types, + * it is redundant to pass \a nbRows and \a nbCols as arguments, so Zero() should be used + * instead. + * + * The template parameter \a CustomNullaryOp is the type of the functor. + * + * \sa class CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Constant(Index nbRows, Index nbCols, const Scalar& value) +{ + return DenseBase::NullaryExpr(nbRows, nbCols, internal::scalar_constant_op(value)); +} + +/** \returns an expression of a constant matrix of value \a value + * + * The parameter \a size is the size of the returned vector. + * Must be compatible with this DenseBase type. + * + * \only_for_vectors + * + * This variant is meant to be used for dynamic-size vector types. For fixed-size types, + * it is redundant to pass \a size as argument, so Zero() should be used + * instead. + * + * The template parameter \a CustomNullaryOp is the type of the functor. + * + * \sa class CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Constant(Index size, const Scalar& value) +{ + return DenseBase::NullaryExpr(size, internal::scalar_constant_op(value)); +} + +/** \returns an expression of a constant matrix of value \a value + * + * This variant is only for fixed-size DenseBase types. For dynamic-size types, you + * need to use the variants taking size arguments. + * + * The template parameter \a CustomNullaryOp is the type of the functor. + * + * \sa class CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Constant(const Scalar& value) +{ + EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) + return DenseBase::NullaryExpr(RowsAtCompileTime, ColsAtCompileTime, internal::scalar_constant_op(value)); +} + +/** + * \brief Sets a linearly space vector. + * + * The function generates 'size' equally spaced values in the closed interval [low,high]. + * This particular version of LinSpaced() uses sequential access, i.e. vector access is + * assumed to be a(0), a(1), ..., a(size). This assumption allows for better vectorization + * and yields faster code than the random access version. + * + * When size is set to 1, a vector of length 1 containing 'high' is returned. + * + * \only_for_vectors + * + * Example: \include DenseBase_LinSpaced_seq.cpp + * Output: \verbinclude DenseBase_LinSpaced_seq.out + * + * \sa setLinSpaced(Index,const Scalar&,const Scalar&), LinSpaced(Index,Scalar,Scalar), CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::SequentialLinSpacedReturnType +DenseBase::LinSpaced(Sequential_t, Index size, const Scalar& low, const Scalar& high) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return DenseBase::NullaryExpr(size, internal::linspaced_op(low,high,size)); +} + +/** + * \copydoc DenseBase::LinSpaced(Sequential_t, Index, const Scalar&, const Scalar&) + * Special version for fixed size types which does not require the size parameter. + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::SequentialLinSpacedReturnType +DenseBase::LinSpaced(Sequential_t, const Scalar& low, const Scalar& high) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) + return DenseBase::NullaryExpr(Derived::SizeAtCompileTime, internal::linspaced_op(low,high,Derived::SizeAtCompileTime)); +} + +/** + * \brief Sets a linearly space vector. + * + * The function generates 'size' equally spaced values in the closed interval [low,high]. + * When size is set to 1, a vector of length 1 containing 'high' is returned. + * + * \only_for_vectors + * + * Example: \include DenseBase_LinSpaced.cpp + * Output: \verbinclude DenseBase_LinSpaced.out + * + * \sa setLinSpaced(Index,const Scalar&,const Scalar&), LinSpaced(Sequential_t,Index,const Scalar&,const Scalar&,Index), CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +DenseBase::LinSpaced(Index size, const Scalar& low, const Scalar& high) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return DenseBase::NullaryExpr(size, internal::linspaced_op(low,high,size)); +} + +/** + * \copydoc DenseBase::LinSpaced(Index, const Scalar&, const Scalar&) + * Special version for fixed size types which does not require the size parameter. + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +DenseBase::LinSpaced(const Scalar& low, const Scalar& high) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) + return DenseBase::NullaryExpr(Derived::SizeAtCompileTime, internal::linspaced_op(low,high,Derived::SizeAtCompileTime)); +} + +/** \returns true if all coefficients in this matrix are approximately equal to \a val, to within precision \a prec */ +template +bool DenseBase::isApproxToConstant +(const Scalar& val, const RealScalar& prec) const +{ + for(Index j = 0; j < cols(); ++j) + for(Index i = 0; i < rows(); ++i) + if(!internal::isApprox(this->coeff(i, j), val, prec)) + return false; + return true; +} + +/** This is just an alias for isApproxToConstant(). + * + * \returns true if all coefficients in this matrix are approximately equal to \a value, to within precision \a prec */ +template +bool DenseBase::isConstant +(const Scalar& val, const RealScalar& prec) const +{ + return isApproxToConstant(val, prec); +} + +/** Alias for setConstant(): sets all coefficients in this expression to \a val. + * + * \sa setConstant(), Constant(), class CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE void DenseBase::fill(const Scalar& val) +{ + setConstant(val); +} + +/** Sets all coefficients in this expression to \a value. + * + * \sa fill(), setConstant(Index,const Scalar&), setConstant(Index,Index,const Scalar&), setZero(), setOnes(), Constant(), class CwiseNullaryOp, setZero(), setOnes() + */ +template +EIGEN_STRONG_INLINE Derived& DenseBase::setConstant(const Scalar& val) +{ + return derived() = Constant(rows(), cols(), val); +} + +/** Resizes to the given \a size, and sets all coefficients in this expression to the given \a value. + * + * \only_for_vectors + * + * Example: \include Matrix_setConstant_int.cpp + * Output: \verbinclude Matrix_setConstant_int.out + * + * \sa MatrixBase::setConstant(const Scalar&), setConstant(Index,Index,const Scalar&), class CwiseNullaryOp, MatrixBase::Constant(const Scalar&) + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setConstant(Index size, const Scalar& val) +{ + resize(size); + return setConstant(val); +} + +/** Resizes to the given size, and sets all coefficients in this expression to the given \a value. + * + * \param nbRows the new number of rows + * \param nbCols the new number of columns + * \param val the value to which all coefficients are set + * + * Example: \include Matrix_setConstant_int_int.cpp + * Output: \verbinclude Matrix_setConstant_int_int.out + * + * \sa MatrixBase::setConstant(const Scalar&), setConstant(Index,const Scalar&), class CwiseNullaryOp, MatrixBase::Constant(const Scalar&) + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setConstant(Index nbRows, Index nbCols, const Scalar& val) +{ + resize(nbRows, nbCols); + return setConstant(val); +} + +/** + * \brief Sets a linearly space vector. + * + * The function generates 'size' equally spaced values in the closed interval [low,high]. + * When size is set to 1, a vector of length 1 containing 'high' is returned. + * + * \only_for_vectors + * + * Example: \include DenseBase_setLinSpaced.cpp + * Output: \verbinclude DenseBase_setLinSpaced.out + * + * \sa CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(Index newSize, const Scalar& low, const Scalar& high) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return derived() = Derived::NullaryExpr(newSize, internal::linspaced_op(low,high,newSize)); +} + +/** + * \brief Sets a linearly space vector. + * + * The function fill *this with equally spaced values in the closed interval [low,high]. + * When size is set to 1, a vector of length 1 containing 'high' is returned. + * + * \only_for_vectors + * + * \sa setLinSpaced(Index, const Scalar&, const Scalar&), CwiseNullaryOp + */ +template +EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(const Scalar& low, const Scalar& high) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return setLinSpaced(size(), low, high); +} + +// zero: + +/** \returns an expression of a zero matrix. + * + * The parameters \a rows and \a cols are the number of rows and of columns of + * the returned matrix. Must be compatible with this MatrixBase type. + * + * This variant is meant to be used for dynamic-size matrix types. For fixed-size types, + * it is redundant to pass \a rows and \a cols as arguments, so Zero() should be used + * instead. + * + * Example: \include MatrixBase_zero_int_int.cpp + * Output: \verbinclude MatrixBase_zero_int_int.out + * + * \sa Zero(), Zero(Index) + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Zero(Index nbRows, Index nbCols) +{ + return Constant(nbRows, nbCols, Scalar(0)); +} + +/** \returns an expression of a zero vector. + * + * The parameter \a size is the size of the returned vector. + * Must be compatible with this MatrixBase type. + * + * \only_for_vectors + * + * This variant is meant to be used for dynamic-size vector types. For fixed-size types, + * it is redundant to pass \a size as argument, so Zero() should be used + * instead. + * + * Example: \include MatrixBase_zero_int.cpp + * Output: \verbinclude MatrixBase_zero_int.out + * + * \sa Zero(), Zero(Index,Index) + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Zero(Index size) +{ + return Constant(size, Scalar(0)); +} + +/** \returns an expression of a fixed-size zero matrix or vector. + * + * This variant is only for fixed-size MatrixBase types. For dynamic-size types, you + * need to use the variants taking size arguments. + * + * Example: \include MatrixBase_zero.cpp + * Output: \verbinclude MatrixBase_zero.out + * + * \sa Zero(Index), Zero(Index,Index) + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Zero() +{ + return Constant(Scalar(0)); +} + +/** \returns true if *this is approximately equal to the zero matrix, + * within the precision given by \a prec. + * + * Example: \include MatrixBase_isZero.cpp + * Output: \verbinclude MatrixBase_isZero.out + * + * \sa class CwiseNullaryOp, Zero() + */ +template +bool DenseBase::isZero(const RealScalar& prec) const +{ + for(Index j = 0; j < cols(); ++j) + for(Index i = 0; i < rows(); ++i) + if(!internal::isMuchSmallerThan(this->coeff(i, j), static_cast(1), prec)) + return false; + return true; +} + +/** Sets all coefficients in this expression to zero. + * + * Example: \include MatrixBase_setZero.cpp + * Output: \verbinclude MatrixBase_setZero.out + * + * \sa class CwiseNullaryOp, Zero() + */ +template +EIGEN_STRONG_INLINE Derived& DenseBase::setZero() +{ + return setConstant(Scalar(0)); +} + +/** Resizes to the given \a size, and sets all coefficients in this expression to zero. + * + * \only_for_vectors + * + * Example: \include Matrix_setZero_int.cpp + * Output: \verbinclude Matrix_setZero_int.out + * + * \sa DenseBase::setZero(), setZero(Index,Index), class CwiseNullaryOp, DenseBase::Zero() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setZero(Index newSize) +{ + resize(newSize); + return setConstant(Scalar(0)); +} + +/** Resizes to the given size, and sets all coefficients in this expression to zero. + * + * \param nbRows the new number of rows + * \param nbCols the new number of columns + * + * Example: \include Matrix_setZero_int_int.cpp + * Output: \verbinclude Matrix_setZero_int_int.out + * + * \sa DenseBase::setZero(), setZero(Index), class CwiseNullaryOp, DenseBase::Zero() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setZero(Index nbRows, Index nbCols) +{ + resize(nbRows, nbCols); + return setConstant(Scalar(0)); +} + +// ones: + +/** \returns an expression of a matrix where all coefficients equal one. + * + * The parameters \a nbRows and \a nbCols are the number of rows and of columns of + * the returned matrix. Must be compatible with this MatrixBase type. + * + * This variant is meant to be used for dynamic-size matrix types. For fixed-size types, + * it is redundant to pass \a rows and \a cols as arguments, so Ones() should be used + * instead. + * + * Example: \include MatrixBase_ones_int_int.cpp + * Output: \verbinclude MatrixBase_ones_int_int.out + * + * \sa Ones(), Ones(Index), isOnes(), class Ones + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Ones(Index nbRows, Index nbCols) +{ + return Constant(nbRows, nbCols, Scalar(1)); +} + +/** \returns an expression of a vector where all coefficients equal one. + * + * The parameter \a newSize is the size of the returned vector. + * Must be compatible with this MatrixBase type. + * + * \only_for_vectors + * + * This variant is meant to be used for dynamic-size vector types. For fixed-size types, + * it is redundant to pass \a size as argument, so Ones() should be used + * instead. + * + * Example: \include MatrixBase_ones_int.cpp + * Output: \verbinclude MatrixBase_ones_int.out + * + * \sa Ones(), Ones(Index,Index), isOnes(), class Ones + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Ones(Index newSize) +{ + return Constant(newSize, Scalar(1)); +} + +/** \returns an expression of a fixed-size matrix or vector where all coefficients equal one. + * + * This variant is only for fixed-size MatrixBase types. For dynamic-size types, you + * need to use the variants taking size arguments. + * + * Example: \include MatrixBase_ones.cpp + * Output: \verbinclude MatrixBase_ones.out + * + * \sa Ones(Index), Ones(Index,Index), isOnes(), class Ones + */ +template +EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +DenseBase::Ones() +{ + return Constant(Scalar(1)); +} + +/** \returns true if *this is approximately equal to the matrix where all coefficients + * are equal to 1, within the precision given by \a prec. + * + * Example: \include MatrixBase_isOnes.cpp + * Output: \verbinclude MatrixBase_isOnes.out + * + * \sa class CwiseNullaryOp, Ones() + */ +template +bool DenseBase::isOnes +(const RealScalar& prec) const +{ + return isApproxToConstant(Scalar(1), prec); +} + +/** Sets all coefficients in this expression to one. + * + * Example: \include MatrixBase_setOnes.cpp + * Output: \verbinclude MatrixBase_setOnes.out + * + * \sa class CwiseNullaryOp, Ones() + */ +template +EIGEN_STRONG_INLINE Derived& DenseBase::setOnes() +{ + return setConstant(Scalar(1)); +} + +/** Resizes to the given \a newSize, and sets all coefficients in this expression to one. + * + * \only_for_vectors + * + * Example: \include Matrix_setOnes_int.cpp + * Output: \verbinclude Matrix_setOnes_int.out + * + * \sa MatrixBase::setOnes(), setOnes(Index,Index), class CwiseNullaryOp, MatrixBase::Ones() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setOnes(Index newSize) +{ + resize(newSize); + return setConstant(Scalar(1)); +} + +/** Resizes to the given size, and sets all coefficients in this expression to one. + * + * \param nbRows the new number of rows + * \param nbCols the new number of columns + * + * Example: \include Matrix_setOnes_int_int.cpp + * Output: \verbinclude Matrix_setOnes_int_int.out + * + * \sa MatrixBase::setOnes(), setOnes(Index), class CwiseNullaryOp, MatrixBase::Ones() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setOnes(Index nbRows, Index nbCols) +{ + resize(nbRows, nbCols); + return setConstant(Scalar(1)); +} + +// Identity: + +/** \returns an expression of the identity matrix (not necessarily square). + * + * The parameters \a nbRows and \a nbCols are the number of rows and of columns of + * the returned matrix. Must be compatible with this MatrixBase type. + * + * This variant is meant to be used for dynamic-size matrix types. For fixed-size types, + * it is redundant to pass \a rows and \a cols as arguments, so Identity() should be used + * instead. + * + * Example: \include MatrixBase_identity_int_int.cpp + * Output: \verbinclude MatrixBase_identity_int_int.out + * + * \sa Identity(), setIdentity(), isIdentity() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::IdentityReturnType +MatrixBase::Identity(Index nbRows, Index nbCols) +{ + return DenseBase::NullaryExpr(nbRows, nbCols, internal::scalar_identity_op()); +} + +/** \returns an expression of the identity matrix (not necessarily square). + * + * This variant is only for fixed-size MatrixBase types. For dynamic-size types, you + * need to use the variant taking size arguments. + * + * Example: \include MatrixBase_identity.cpp + * Output: \verbinclude MatrixBase_identity.out + * + * \sa Identity(Index,Index), setIdentity(), isIdentity() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::IdentityReturnType +MatrixBase::Identity() +{ + EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) + return MatrixBase::NullaryExpr(RowsAtCompileTime, ColsAtCompileTime, internal::scalar_identity_op()); +} + +/** \returns true if *this is approximately equal to the identity matrix + * (not necessarily square), + * within the precision given by \a prec. + * + * Example: \include MatrixBase_isIdentity.cpp + * Output: \verbinclude MatrixBase_isIdentity.out + * + * \sa class CwiseNullaryOp, Identity(), Identity(Index,Index), setIdentity() + */ +template +bool MatrixBase::isIdentity +(const RealScalar& prec) const +{ + for(Index j = 0; j < cols(); ++j) + { + for(Index i = 0; i < rows(); ++i) + { + if(i == j) + { + if(!internal::isApprox(this->coeff(i, j), static_cast(1), prec)) + return false; + } + else + { + if(!internal::isMuchSmallerThan(this->coeff(i, j), static_cast(1), prec)) + return false; + } + } + } + return true; +} + +namespace internal { + +template=16)> +struct setIdentity_impl +{ + static EIGEN_STRONG_INLINE Derived& run(Derived& m) + { + return m = Derived::Identity(m.rows(), m.cols()); + } +}; + +template +struct setIdentity_impl +{ + typedef typename Derived::Index Index; + static EIGEN_STRONG_INLINE Derived& run(Derived& m) + { + m.setZero(); + const Index size = (std::min)(m.rows(), m.cols()); + for(Index i = 0; i < size; ++i) m.coeffRef(i,i) = typename Derived::Scalar(1); + return m; + } +}; + +} // end namespace internal + +/** Writes the identity expression (not necessarily square) into *this. + * + * Example: \include MatrixBase_setIdentity.cpp + * Output: \verbinclude MatrixBase_setIdentity.out + * + * \sa class CwiseNullaryOp, Identity(), Identity(Index,Index), isIdentity() + */ +template +EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity() +{ + return internal::setIdentity_impl::run(derived()); +} + +/** \brief Resizes to the given size, and writes the identity expression (not necessarily square) into *this. + * + * \param nbRows the new number of rows + * \param nbCols the new number of columns + * + * Example: \include Matrix_setIdentity_int_int.cpp + * Output: \verbinclude Matrix_setIdentity_int_int.out + * + * \sa MatrixBase::setIdentity(), class CwiseNullaryOp, MatrixBase::Identity() + */ +template +EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity(Index nbRows, Index nbCols) +{ + derived().resize(nbRows, nbCols); + return setIdentity(); +} + +/** \returns an expression of the i-th unit (basis) vector. + * + * \only_for_vectors + * + * \sa MatrixBase::Unit(Index), MatrixBase::UnitX(), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::Unit(Index newSize, Index i) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return BasisReturnType(SquareMatrixType::Identity(newSize,newSize), i); +} + +/** \returns an expression of the i-th unit (basis) vector. + * + * \only_for_vectors + * + * This variant is for fixed-size vector only. + * + * \sa MatrixBase::Unit(Index,Index), MatrixBase::UnitX(), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::Unit(Index i) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return BasisReturnType(SquareMatrixType::Identity(),i); +} + +/** \returns an expression of the X axis unit vector (1{,0}^*) + * + * \only_for_vectors + * + * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitX() +{ return Derived::Unit(0); } + +/** \returns an expression of the Y axis unit vector (0,1{,0}^*) + * + * \only_for_vectors + * + * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitY() +{ return Derived::Unit(1); } + +/** \returns an expression of the Z axis unit vector (0,0,1{,0}^*) + * + * \only_for_vectors + * + * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitZ() +{ return Derived::Unit(2); } + +/** \returns an expression of the W axis unit vector (0,0,0,1) + * + * \only_for_vectors + * + * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() + */ +template +EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitW() +{ return Derived::Unit(3); } + +} // end namespace Eigen + +#endif // EIGEN_CWISE_NULLARY_OP_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseUnaryOp.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseUnaryOp.h new file mode 100644 index 00000000..f2de749f --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseUnaryOp.h @@ -0,0 +1,126 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2010 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CWISE_UNARY_OP_H +#define EIGEN_CWISE_UNARY_OP_H + +namespace Eigen { + +/** \class CwiseUnaryOp + * \ingroup Core_Module + * + * \brief Generic expression where a coefficient-wise unary operator is applied to an expression + * + * \param UnaryOp template functor implementing the operator + * \param XprType the type of the expression to which we are applying the unary operator + * + * This class represents an expression where a unary operator is applied to an expression. + * It is the return type of all operations taking exactly 1 input expression, regardless of the + * presence of other inputs such as scalars. For example, the operator* in the expression 3*matrix + * is considered unary, because only the right-hand side is an expression, and its + * return type is a specialization of CwiseUnaryOp. + * + * Most of the time, this is the only way that it is used, so you typically don't have to name + * CwiseUnaryOp types explicitly. + * + * \sa MatrixBase::unaryExpr(const CustomUnaryOp &) const, class CwiseBinaryOp, class CwiseNullaryOp + */ + +namespace internal { +template +struct traits > + : traits +{ + typedef typename result_of< + UnaryOp(typename XprType::Scalar) + >::type Scalar; + typedef typename XprType::Nested XprTypeNested; + typedef typename remove_reference::type _XprTypeNested; + enum { + Flags = _XprTypeNested::Flags & ( + HereditaryBits | LinearAccessBit | AlignedBit + | (functor_traits::PacketAccess ? PacketAccessBit : 0)), + CoeffReadCost = _XprTypeNested::CoeffReadCost + functor_traits::Cost + }; +}; +} + +template +class CwiseUnaryOpImpl; + +template +class CwiseUnaryOp : internal::no_assignment_operator, + public CwiseUnaryOpImpl::StorageKind> +{ + public: + + typedef typename CwiseUnaryOpImpl::StorageKind>::Base Base; + EIGEN_GENERIC_PUBLIC_INTERFACE(CwiseUnaryOp) + + inline CwiseUnaryOp(const XprType& xpr, const UnaryOp& func = UnaryOp()) + : m_xpr(xpr), m_functor(func) {} + + EIGEN_STRONG_INLINE Index rows() const { return m_xpr.rows(); } + EIGEN_STRONG_INLINE Index cols() const { return m_xpr.cols(); } + + /** \returns the functor representing the unary operation */ + const UnaryOp& functor() const { return m_functor; } + + /** \returns the nested expression */ + const typename internal::remove_all::type& + nestedExpression() const { return m_xpr; } + + /** \returns the nested expression */ + typename internal::remove_all::type& + nestedExpression() { return m_xpr.const_cast_derived(); } + + protected: + typename XprType::Nested m_xpr; + const UnaryOp m_functor; +}; + +// This is the generic implementation for dense storage. +// It can be used for any expression types implementing the dense concept. +template +class CwiseUnaryOpImpl + : public internal::dense_xpr_base >::type +{ + public: + + typedef CwiseUnaryOp Derived; + typedef typename internal::dense_xpr_base >::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Derived) + + EIGEN_STRONG_INLINE const Scalar coeff(Index rowId, Index colId) const + { + return derived().functor()(derived().nestedExpression().coeff(rowId, colId)); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index rowId, Index colId) const + { + return derived().functor().packetOp(derived().nestedExpression().template packet(rowId, colId)); + } + + EIGEN_STRONG_INLINE const Scalar coeff(Index index) const + { + return derived().functor()(derived().nestedExpression().coeff(index)); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index index) const + { + return derived().functor().packetOp(derived().nestedExpression().template packet(index)); + } +}; + +} // end namespace Eigen + +#endif // EIGEN_CWISE_UNARY_OP_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseUnaryView.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseUnaryView.h new file mode 100644 index 00000000..b2638d32 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/CwiseUnaryView.h @@ -0,0 +1,139 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CWISE_UNARY_VIEW_H +#define EIGEN_CWISE_UNARY_VIEW_H + +namespace Eigen { + +/** \class CwiseUnaryView + * \ingroup Core_Module + * + * \brief Generic lvalue expression of a coefficient-wise unary operator of a matrix or a vector + * + * \param ViewOp template functor implementing the view + * \param MatrixType the type of the matrix we are applying the unary operator + * + * This class represents a lvalue expression of a generic unary view operator of a matrix or a vector. + * It is the return type of real() and imag(), and most of the time this is the only way it is used. + * + * \sa MatrixBase::unaryViewExpr(const CustomUnaryOp &) const, class CwiseUnaryOp + */ + +namespace internal { +template +struct traits > + : traits +{ + typedef typename result_of< + ViewOp(typename traits::Scalar) + >::type Scalar; + typedef typename MatrixType::Nested MatrixTypeNested; + typedef typename remove_all::type _MatrixTypeNested; + enum { + Flags = (traits<_MatrixTypeNested>::Flags & (HereditaryBits | LvalueBit | LinearAccessBit | DirectAccessBit)), + CoeffReadCost = traits<_MatrixTypeNested>::CoeffReadCost + functor_traits::Cost, + MatrixTypeInnerStride = inner_stride_at_compile_time::ret, + // need to cast the sizeof's from size_t to int explicitly, otherwise: + // "error: no integral type can represent all of the enumerator values + InnerStrideAtCompileTime = MatrixTypeInnerStride == Dynamic + ? int(Dynamic) + : int(MatrixTypeInnerStride) * int(sizeof(typename traits::Scalar) / sizeof(Scalar)), + OuterStrideAtCompileTime = outer_stride_at_compile_time::ret == Dynamic + ? int(Dynamic) + : outer_stride_at_compile_time::ret * int(sizeof(typename traits::Scalar) / sizeof(Scalar)) + }; +}; +} + +template +class CwiseUnaryViewImpl; + +template +class CwiseUnaryView : public CwiseUnaryViewImpl::StorageKind> +{ + public: + + typedef typename CwiseUnaryViewImpl::StorageKind>::Base Base; + EIGEN_GENERIC_PUBLIC_INTERFACE(CwiseUnaryView) + + inline CwiseUnaryView(const MatrixType& mat, const ViewOp& func = ViewOp()) + : m_matrix(mat), m_functor(func) {} + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(CwiseUnaryView) + + EIGEN_STRONG_INLINE Index rows() const { return m_matrix.rows(); } + EIGEN_STRONG_INLINE Index cols() const { return m_matrix.cols(); } + + /** \returns the functor representing unary operation */ + const ViewOp& functor() const { return m_functor; } + + /** \returns the nested expression */ + const typename internal::remove_all::type& + nestedExpression() const { return m_matrix; } + + /** \returns the nested expression */ + typename internal::remove_all::type& + nestedExpression() { return m_matrix.const_cast_derived(); } + + protected: + // FIXME changed from MatrixType::Nested because of a weird compilation error with sun CC + typename internal::nested::type m_matrix; + ViewOp m_functor; +}; + +template +class CwiseUnaryViewImpl + : public internal::dense_xpr_base< CwiseUnaryView >::type +{ + public: + + typedef CwiseUnaryView Derived; + typedef typename internal::dense_xpr_base< CwiseUnaryView >::type Base; + + EIGEN_DENSE_PUBLIC_INTERFACE(Derived) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(CwiseUnaryViewImpl) + + inline Scalar* data() { return &coeffRef(0); } + inline const Scalar* data() const { return &coeff(0); } + + inline Index innerStride() const + { + return derived().nestedExpression().innerStride() * sizeof(typename internal::traits::Scalar) / sizeof(Scalar); + } + + inline Index outerStride() const + { + return derived().nestedExpression().outerStride() * sizeof(typename internal::traits::Scalar) / sizeof(Scalar); + } + + EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const + { + return derived().functor()(derived().nestedExpression().coeff(row, col)); + } + + EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const + { + return derived().functor()(derived().nestedExpression().coeff(index)); + } + + EIGEN_STRONG_INLINE Scalar& coeffRef(Index row, Index col) + { + return derived().functor()(const_cast_derived().nestedExpression().coeffRef(row, col)); + } + + EIGEN_STRONG_INLINE Scalar& coeffRef(Index index) + { + return derived().functor()(const_cast_derived().nestedExpression().coeffRef(index)); + } +}; + +} // end namespace Eigen + +#endif // EIGEN_CWISE_UNARY_VIEW_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseBase.h new file mode 100644 index 00000000..04862f37 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseBase.h @@ -0,0 +1,523 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007-2010 Benoit Jacob +// Copyright (C) 2008-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DENSEBASE_H +#define EIGEN_DENSEBASE_H + +namespace Eigen { + +namespace internal { + +// The index type defined by EIGEN_DEFAULT_DENSE_INDEX_TYPE must be a signed type. +// This dummy function simply aims at checking that at compile time. +static inline void check_DenseIndex_is_signed() { + EIGEN_STATIC_ASSERT(NumTraits::IsSigned,THE_INDEX_TYPE_MUST_BE_A_SIGNED_TYPE); +} + +} // end namespace internal + +/** \class DenseBase + * \ingroup Core_Module + * + * \brief Base class for all dense matrices, vectors, and arrays + * + * This class is the base that is inherited by all dense objects (matrix, vector, arrays, + * and related expression types). The common Eigen API for dense objects is contained in this class. + * + * \tparam Derived is the derived type, e.g., a matrix type or an expression. + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizingEigen by defining the preprocessor symbol \c EIGEN_DENSEBASE_PLUGIN. + * + * \sa \ref TopicClassHierarchy + */ +template class DenseBase +#ifndef EIGEN_PARSED_BY_DOXYGEN + : public internal::special_scalar_op_base::Scalar, + typename NumTraits::Scalar>::Real> +#else + : public DenseCoeffsBase +#endif // not EIGEN_PARSED_BY_DOXYGEN +{ + public: + using internal::special_scalar_op_base::Scalar, + typename NumTraits::Scalar>::Real>::operator*; + + class InnerIterator; + + typedef typename internal::traits::StorageKind StorageKind; + + /** \brief The type of indices + * \details To change this, \c \#define the preprocessor symbol \c EIGEN_DEFAULT_DENSE_INDEX_TYPE. + * \sa \ref TopicPreprocessorDirectives. + */ + typedef typename internal::traits::Index Index; + + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + typedef typename NumTraits::Real RealScalar; + + typedef DenseCoeffsBase Base; + using Base::derived; + using Base::const_cast_derived; + using Base::rows; + using Base::cols; + using Base::size; + using Base::rowIndexByOuterInner; + using Base::colIndexByOuterInner; + using Base::coeff; + using Base::coeffByOuterInner; + using Base::packet; + using Base::packetByOuterInner; + using Base::writePacket; + using Base::writePacketByOuterInner; + using Base::coeffRef; + using Base::coeffRefByOuterInner; + using Base::copyCoeff; + using Base::copyCoeffByOuterInner; + using Base::copyPacket; + using Base::copyPacketByOuterInner; + using Base::operator(); + using Base::operator[]; + using Base::x; + using Base::y; + using Base::z; + using Base::w; + using Base::stride; + using Base::innerStride; + using Base::outerStride; + using Base::rowStride; + using Base::colStride; + typedef typename Base::CoeffReturnType CoeffReturnType; + + enum { + + RowsAtCompileTime = internal::traits::RowsAtCompileTime, + /**< The number of rows at compile-time. This is just a copy of the value provided + * by the \a Derived type. If a value is not known at compile-time, + * it is set to the \a Dynamic constant. + * \sa MatrixBase::rows(), MatrixBase::cols(), ColsAtCompileTime, SizeAtCompileTime */ + + ColsAtCompileTime = internal::traits::ColsAtCompileTime, + /**< The number of columns at compile-time. This is just a copy of the value provided + * by the \a Derived type. If a value is not known at compile-time, + * it is set to the \a Dynamic constant. + * \sa MatrixBase::rows(), MatrixBase::cols(), RowsAtCompileTime, SizeAtCompileTime */ + + + SizeAtCompileTime = (internal::size_at_compile_time::RowsAtCompileTime, + internal::traits::ColsAtCompileTime>::ret), + /**< This is equal to the number of coefficients, i.e. the number of + * rows times the number of columns, or to \a Dynamic if this is not + * known at compile-time. \sa RowsAtCompileTime, ColsAtCompileTime */ + + MaxRowsAtCompileTime = internal::traits::MaxRowsAtCompileTime, + /**< This value is equal to the maximum possible number of rows that this expression + * might have. If this expression might have an arbitrarily high number of rows, + * this value is set to \a Dynamic. + * + * This value is useful to know when evaluating an expression, in order to determine + * whether it is possible to avoid doing a dynamic memory allocation. + * + * \sa RowsAtCompileTime, MaxColsAtCompileTime, MaxSizeAtCompileTime + */ + + MaxColsAtCompileTime = internal::traits::MaxColsAtCompileTime, + /**< This value is equal to the maximum possible number of columns that this expression + * might have. If this expression might have an arbitrarily high number of columns, + * this value is set to \a Dynamic. + * + * This value is useful to know when evaluating an expression, in order to determine + * whether it is possible to avoid doing a dynamic memory allocation. + * + * \sa ColsAtCompileTime, MaxRowsAtCompileTime, MaxSizeAtCompileTime + */ + + MaxSizeAtCompileTime = (internal::size_at_compile_time::MaxRowsAtCompileTime, + internal::traits::MaxColsAtCompileTime>::ret), + /**< This value is equal to the maximum possible number of coefficients that this expression + * might have. If this expression might have an arbitrarily high number of coefficients, + * this value is set to \a Dynamic. + * + * This value is useful to know when evaluating an expression, in order to determine + * whether it is possible to avoid doing a dynamic memory allocation. + * + * \sa SizeAtCompileTime, MaxRowsAtCompileTime, MaxColsAtCompileTime + */ + + IsVectorAtCompileTime = internal::traits::MaxRowsAtCompileTime == 1 + || internal::traits::MaxColsAtCompileTime == 1, + /**< This is set to true if either the number of rows or the number of + * columns is known at compile-time to be equal to 1. Indeed, in that case, + * we are dealing with a column-vector (if there is only one column) or with + * a row-vector (if there is only one row). */ + + Flags = internal::traits::Flags, + /**< This stores expression \ref flags flags which may or may not be inherited by new expressions + * constructed from this one. See the \ref flags "list of flags". + */ + + IsRowMajor = int(Flags) & RowMajorBit, /**< True if this expression has row-major storage order. */ + + InnerSizeAtCompileTime = int(IsVectorAtCompileTime) ? int(SizeAtCompileTime) + : int(IsRowMajor) ? int(ColsAtCompileTime) : int(RowsAtCompileTime), + + CoeffReadCost = internal::traits::CoeffReadCost, + /**< This is a rough measure of how expensive it is to read one coefficient from + * this expression. + */ + + InnerStrideAtCompileTime = internal::inner_stride_at_compile_time::ret, + OuterStrideAtCompileTime = internal::outer_stride_at_compile_time::ret + }; + + enum { ThisConstantIsPrivateInPlainObjectBase }; + + /** \returns the number of nonzero coefficients which is in practice the number + * of stored coefficients. */ + inline Index nonZeros() const { return size(); } + /** \returns true if either the number of rows or the number of columns is equal to 1. + * In other words, this function returns + * \code rows()==1 || cols()==1 \endcode + * \sa rows(), cols(), IsVectorAtCompileTime. */ + + /** \returns the outer size. + * + * \note For a vector, this returns just 1. For a matrix (non-vector), this is the major dimension + * with respect to the \ref TopicStorageOrders "storage order", i.e., the number of columns for a + * column-major matrix, and the number of rows for a row-major matrix. */ + Index outerSize() const + { + return IsVectorAtCompileTime ? 1 + : int(IsRowMajor) ? this->rows() : this->cols(); + } + + /** \returns the inner size. + * + * \note For a vector, this is just the size. For a matrix (non-vector), this is the minor dimension + * with respect to the \ref TopicStorageOrders "storage order", i.e., the number of rows for a + * column-major matrix, and the number of columns for a row-major matrix. */ + Index innerSize() const + { + return IsVectorAtCompileTime ? this->size() + : int(IsRowMajor) ? this->cols() : this->rows(); + } + + /** Only plain matrices/arrays, not expressions, may be resized; therefore the only useful resize methods are + * Matrix::resize() and Array::resize(). The present method only asserts that the new size equals the old size, and does + * nothing else. + */ + void resize(Index newSize) + { + EIGEN_ONLY_USED_FOR_DEBUG(newSize); + eigen_assert(newSize == this->size() + && "DenseBase::resize() does not actually allow to resize."); + } + /** Only plain matrices/arrays, not expressions, may be resized; therefore the only useful resize methods are + * Matrix::resize() and Array::resize(). The present method only asserts that the new size equals the old size, and does + * nothing else. + */ + void resize(Index nbRows, Index nbCols) + { + EIGEN_ONLY_USED_FOR_DEBUG(nbRows); + EIGEN_ONLY_USED_FOR_DEBUG(nbCols); + eigen_assert(nbRows == this->rows() && nbCols == this->cols() + && "DenseBase::resize() does not actually allow to resize."); + } + +#ifndef EIGEN_PARSED_BY_DOXYGEN + + /** \internal Represents a matrix with all coefficients equal to one another*/ + typedef CwiseNullaryOp,Derived> ConstantReturnType; + /** \internal Represents a vector with linearly spaced coefficients that allows sequential access only. */ + typedef CwiseNullaryOp,Derived> SequentialLinSpacedReturnType; + /** \internal Represents a vector with linearly spaced coefficients that allows random access. */ + typedef CwiseNullaryOp,Derived> RandomAccessLinSpacedReturnType; + /** \internal the return type of MatrixBase::eigenvalues() */ + typedef Matrix::Scalar>::Real, internal::traits::ColsAtCompileTime, 1> EigenvaluesReturnType; + +#endif // not EIGEN_PARSED_BY_DOXYGEN + + /** Copies \a other into *this. \returns a reference to *this. */ + template + Derived& operator=(const DenseBase& other); + + /** Special case of the template operator=, in order to prevent the compiler + * from generating a default operator= (issue hit with g++ 4.1) + */ + Derived& operator=(const DenseBase& other); + + template + Derived& operator=(const EigenBase &other); + + template + Derived& operator+=(const EigenBase &other); + + template + Derived& operator-=(const EigenBase &other); + + template + Derived& operator=(const ReturnByValue& func); + +#ifndef EIGEN_PARSED_BY_DOXYGEN + /** Copies \a other into *this without evaluating other. \returns a reference to *this. */ + template + Derived& lazyAssign(const DenseBase& other); +#endif // not EIGEN_PARSED_BY_DOXYGEN + + CommaInitializer operator<< (const Scalar& s); + + template + const Flagged flagged() const; + + template + CommaInitializer operator<< (const DenseBase& other); + + Eigen::Transpose transpose(); + typedef typename internal::add_const >::type ConstTransposeReturnType; + ConstTransposeReturnType transpose() const; + void transposeInPlace(); +#ifndef EIGEN_NO_DEBUG + protected: + template + void checkTransposeAliasing(const OtherDerived& other) const; + public: +#endif + + + static const ConstantReturnType + Constant(Index rows, Index cols, const Scalar& value); + static const ConstantReturnType + Constant(Index size, const Scalar& value); + static const ConstantReturnType + Constant(const Scalar& value); + + static const SequentialLinSpacedReturnType + LinSpaced(Sequential_t, Index size, const Scalar& low, const Scalar& high); + static const RandomAccessLinSpacedReturnType + LinSpaced(Index size, const Scalar& low, const Scalar& high); + static const SequentialLinSpacedReturnType + LinSpaced(Sequential_t, const Scalar& low, const Scalar& high); + static const RandomAccessLinSpacedReturnType + LinSpaced(const Scalar& low, const Scalar& high); + + template + static const CwiseNullaryOp + NullaryExpr(Index rows, Index cols, const CustomNullaryOp& func); + template + static const CwiseNullaryOp + NullaryExpr(Index size, const CustomNullaryOp& func); + template + static const CwiseNullaryOp + NullaryExpr(const CustomNullaryOp& func); + + static const ConstantReturnType Zero(Index rows, Index cols); + static const ConstantReturnType Zero(Index size); + static const ConstantReturnType Zero(); + static const ConstantReturnType Ones(Index rows, Index cols); + static const ConstantReturnType Ones(Index size); + static const ConstantReturnType Ones(); + + void fill(const Scalar& value); + Derived& setConstant(const Scalar& value); + Derived& setLinSpaced(Index size, const Scalar& low, const Scalar& high); + Derived& setLinSpaced(const Scalar& low, const Scalar& high); + Derived& setZero(); + Derived& setOnes(); + Derived& setRandom(); + + template + bool isApprox(const DenseBase& other, + const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isMuchSmallerThan(const RealScalar& other, + const RealScalar& prec = NumTraits::dummy_precision()) const; + template + bool isMuchSmallerThan(const DenseBase& other, + const RealScalar& prec = NumTraits::dummy_precision()) const; + + bool isApproxToConstant(const Scalar& value, const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isConstant(const Scalar& value, const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isZero(const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isOnes(const RealScalar& prec = NumTraits::dummy_precision()) const; + + inline bool hasNaN() const; + inline bool allFinite() const; + + inline Derived& operator*=(const Scalar& other); + inline Derived& operator/=(const Scalar& other); + + typedef typename internal::add_const_on_value_type::type>::type EvalReturnType; + /** \returns the matrix or vector obtained by evaluating this expression. + * + * Notice that in the case of a plain matrix or vector (not an expression) this function just returns + * a const reference, in order to avoid a useless copy. + */ + EIGEN_STRONG_INLINE EvalReturnType eval() const + { + // Even though MSVC does not honor strong inlining when the return type + // is a dynamic matrix, we desperately need strong inlining for fixed + // size types on MSVC. + return typename internal::eval::type(derived()); + } + + /** swaps *this with the expression \a other. + * + */ + template + void swap(const DenseBase& other, + int = OtherDerived::ThisConstantIsPrivateInPlainObjectBase) + { + SwapWrapper(derived()).lazyAssign(other.derived()); + } + + /** swaps *this with the matrix or array \a other. + * + */ + template + void swap(PlainObjectBase& other) + { + SwapWrapper(derived()).lazyAssign(other.derived()); + } + + + inline const NestByValue nestByValue() const; + inline const ForceAlignedAccess forceAlignedAccess() const; + inline ForceAlignedAccess forceAlignedAccess(); + template inline const typename internal::conditional,Derived&>::type forceAlignedAccessIf() const; + template inline typename internal::conditional,Derived&>::type forceAlignedAccessIf(); + + Scalar sum() const; + Scalar mean() const; + Scalar trace() const; + + Scalar prod() const; + + typename internal::traits::Scalar minCoeff() const; + typename internal::traits::Scalar maxCoeff() const; + + template + typename internal::traits::Scalar minCoeff(IndexType* row, IndexType* col) const; + template + typename internal::traits::Scalar maxCoeff(IndexType* row, IndexType* col) const; + template + typename internal::traits::Scalar minCoeff(IndexType* index) const; + template + typename internal::traits::Scalar maxCoeff(IndexType* index) const; + + template + typename internal::result_of::Scalar)>::type + redux(const BinaryOp& func) const; + + template + void visit(Visitor& func) const; + + inline const WithFormat format(const IOFormat& fmt) const; + + /** \returns the unique coefficient of a 1x1 expression */ + CoeffReturnType value() const + { + EIGEN_STATIC_ASSERT_SIZE_1x1(Derived) + eigen_assert(this->rows() == 1 && this->cols() == 1); + return derived().coeff(0,0); + } + + bool all(void) const; + bool any(void) const; + Index count() const; + + typedef VectorwiseOp RowwiseReturnType; + typedef const VectorwiseOp ConstRowwiseReturnType; + typedef VectorwiseOp ColwiseReturnType; + typedef const VectorwiseOp ConstColwiseReturnType; + + ConstRowwiseReturnType rowwise() const; + RowwiseReturnType rowwise(); + ConstColwiseReturnType colwise() const; + ColwiseReturnType colwise(); + + static const CwiseNullaryOp,Derived> Random(Index rows, Index cols); + static const CwiseNullaryOp,Derived> Random(Index size); + static const CwiseNullaryOp,Derived> Random(); + + template + const Select + select(const DenseBase& thenMatrix, + const DenseBase& elseMatrix) const; + + template + inline const Select + select(const DenseBase& thenMatrix, const typename ThenDerived::Scalar& elseScalar) const; + + template + inline const Select + select(const typename ElseDerived::Scalar& thenScalar, const DenseBase& elseMatrix) const; + + template RealScalar lpNorm() const; + + template + inline const Replicate replicate() const; + + typedef Replicate ReplicateReturnType; + inline const ReplicateReturnType replicate(Index rowFacor,Index colFactor) const; + + typedef Reverse ReverseReturnType; + typedef const Reverse ConstReverseReturnType; + ReverseReturnType reverse(); + ConstReverseReturnType reverse() const; + void reverseInPlace(); + +#define EIGEN_CURRENT_STORAGE_BASE_CLASS Eigen::DenseBase +# include "../plugins/BlockMethods.h" +# ifdef EIGEN_DENSEBASE_PLUGIN +# include EIGEN_DENSEBASE_PLUGIN +# endif +#undef EIGEN_CURRENT_STORAGE_BASE_CLASS + +#ifdef EIGEN2_SUPPORT + + Block corner(CornerType type, Index cRows, Index cCols); + const Block corner(CornerType type, Index cRows, Index cCols) const; + template + Block corner(CornerType type); + template + const Block corner(CornerType type) const; + +#endif // EIGEN2_SUPPORT + + + // disable the use of evalTo for dense objects with a nice compilation error + template inline void evalTo(Dest& ) const + { + EIGEN_STATIC_ASSERT((internal::is_same::value),THE_EVAL_EVALTO_FUNCTION_SHOULD_NEVER_BE_CALLED_FOR_DENSE_OBJECTS); + } + + protected: + /** Default constructor. Do nothing. */ + DenseBase() + { + /* Just checks for self-consistency of the flags. + * Only do it when debugging Eigen, as this borders on paranoiac and could slow compilation down + */ +#ifdef EIGEN_INTERNAL_DEBUGGING + EIGEN_STATIC_ASSERT((EIGEN_IMPLIES(MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1, int(IsRowMajor)) + && EIGEN_IMPLIES(MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1, int(!IsRowMajor))), + INVALID_STORAGE_ORDER_FOR_THIS_VECTOR_EXPRESSION) +#endif + } + + private: + explicit DenseBase(int); + DenseBase(int,int); + template explicit DenseBase(const DenseBase&); +}; + +} // end namespace Eigen + +#endif // EIGEN_DENSEBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseCoeffsBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseCoeffsBase.h new file mode 100644 index 00000000..3c890f21 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseCoeffsBase.h @@ -0,0 +1,754 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DENSECOEFFSBASE_H +#define EIGEN_DENSECOEFFSBASE_H + +namespace Eigen { + +namespace internal { +template struct add_const_on_value_type_if_arithmetic +{ + typedef typename conditional::value, T, typename add_const_on_value_type::type>::type type; +}; +} + +/** \brief Base class providing read-only coefficient access to matrices and arrays. + * \ingroup Core_Module + * \tparam Derived Type of the derived class + * \tparam #ReadOnlyAccessors Constant indicating read-only access + * + * This class defines the \c operator() \c const function and friends, which can be used to read specific + * entries of a matrix or array. + * + * \sa DenseCoeffsBase, DenseCoeffsBase, + * \ref TopicClassHierarchy + */ +template +class DenseCoeffsBase : public EigenBase +{ + public: + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + + // Explanation for this CoeffReturnType typedef. + // - This is the return type of the coeff() method. + // - The LvalueBit means exactly that we can offer a coeffRef() method, which means exactly that we can get references + // to coeffs, which means exactly that we can have coeff() return a const reference (as opposed to returning a value). + // - The is_artihmetic check is required since "const int", "const double", etc. will cause warnings on some systems + // while the declaration of "const T", where T is a non arithmetic type does not. Always returning "const Scalar&" is + // not possible, since the underlying expressions might not offer a valid address the reference could be referring to. + typedef typename internal::conditional::Flags&LvalueBit), + const Scalar&, + typename internal::conditional::value, Scalar, const Scalar>::type + >::type CoeffReturnType; + + typedef typename internal::add_const_on_value_type_if_arithmetic< + typename internal::packet_traits::type + >::type PacketReturnType; + + typedef EigenBase Base; + using Base::rows; + using Base::cols; + using Base::size; + using Base::derived; + + EIGEN_STRONG_INLINE Index rowIndexByOuterInner(Index outer, Index inner) const + { + return int(Derived::RowsAtCompileTime) == 1 ? 0 + : int(Derived::ColsAtCompileTime) == 1 ? inner + : int(Derived::Flags)&RowMajorBit ? outer + : inner; + } + + EIGEN_STRONG_INLINE Index colIndexByOuterInner(Index outer, Index inner) const + { + return int(Derived::ColsAtCompileTime) == 1 ? 0 + : int(Derived::RowsAtCompileTime) == 1 ? inner + : int(Derived::Flags)&RowMajorBit ? inner + : outer; + } + + /** Short version: don't use this function, use + * \link operator()(Index,Index) const \endlink instead. + * + * Long version: this function is similar to + * \link operator()(Index,Index) const \endlink, but without the assertion. + * Use this for limiting the performance cost of debugging code when doing + * repeated coefficient access. Only use this when it is guaranteed that the + * parameters \a row and \a col are in range. + * + * If EIGEN_INTERNAL_DEBUGGING is defined, an assertion will be made, making this + * function equivalent to \link operator()(Index,Index) const \endlink. + * + * \sa operator()(Index,Index) const, coeffRef(Index,Index), coeff(Index) const + */ + EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const + { + eigen_internal_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + return derived().coeff(row, col); + } + + EIGEN_STRONG_INLINE CoeffReturnType coeffByOuterInner(Index outer, Index inner) const + { + return coeff(rowIndexByOuterInner(outer, inner), + colIndexByOuterInner(outer, inner)); + } + + /** \returns the coefficient at given the given row and column. + * + * \sa operator()(Index,Index), operator[](Index) + */ + EIGEN_STRONG_INLINE CoeffReturnType operator()(Index row, Index col) const + { + eigen_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + return derived().coeff(row, col); + } + + /** Short version: don't use this function, use + * \link operator[](Index) const \endlink instead. + * + * Long version: this function is similar to + * \link operator[](Index) const \endlink, but without the assertion. + * Use this for limiting the performance cost of debugging code when doing + * repeated coefficient access. Only use this when it is guaranteed that the + * parameter \a index is in range. + * + * If EIGEN_INTERNAL_DEBUGGING is defined, an assertion will be made, making this + * function equivalent to \link operator[](Index) const \endlink. + * + * \sa operator[](Index) const, coeffRef(Index), coeff(Index,Index) const + */ + + EIGEN_STRONG_INLINE CoeffReturnType + coeff(Index index) const + { + eigen_internal_assert(index >= 0 && index < size()); + return derived().coeff(index); + } + + + /** \returns the coefficient at given index. + * + * This method is allowed only for vector expressions, and for matrix expressions having the LinearAccessBit. + * + * \sa operator[](Index), operator()(Index,Index) const, x() const, y() const, + * z() const, w() const + */ + + EIGEN_STRONG_INLINE CoeffReturnType + operator[](Index index) const + { + #ifndef EIGEN2_SUPPORT + EIGEN_STATIC_ASSERT(Derived::IsVectorAtCompileTime, + THE_BRACKET_OPERATOR_IS_ONLY_FOR_VECTORS__USE_THE_PARENTHESIS_OPERATOR_INSTEAD) + #endif + eigen_assert(index >= 0 && index < size()); + return derived().coeff(index); + } + + /** \returns the coefficient at given index. + * + * This is synonymous to operator[](Index) const. + * + * This method is allowed only for vector expressions, and for matrix expressions having the LinearAccessBit. + * + * \sa operator[](Index), operator()(Index,Index) const, x() const, y() const, + * z() const, w() const + */ + + EIGEN_STRONG_INLINE CoeffReturnType + operator()(Index index) const + { + eigen_assert(index >= 0 && index < size()); + return derived().coeff(index); + } + + /** equivalent to operator[](0). */ + + EIGEN_STRONG_INLINE CoeffReturnType + x() const { return (*this)[0]; } + + /** equivalent to operator[](1). */ + + EIGEN_STRONG_INLINE CoeffReturnType + y() const { return (*this)[1]; } + + /** equivalent to operator[](2). */ + + EIGEN_STRONG_INLINE CoeffReturnType + z() const { return (*this)[2]; } + + /** equivalent to operator[](3). */ + + EIGEN_STRONG_INLINE CoeffReturnType + w() const { return (*this)[3]; } + + /** \internal + * \returns the packet of coefficients starting at the given row and column. It is your responsibility + * to ensure that a packet really starts there. This method is only available on expressions having the + * PacketAccessBit. + * + * The \a LoadMode parameter may have the value \a #Aligned or \a #Unaligned. Its effect is to select + * the appropriate vectorization instruction. Aligned access is faster, but is only possible for packets + * starting at an address which is a multiple of the packet size. + */ + + template + EIGEN_STRONG_INLINE PacketReturnType packet(Index row, Index col) const + { + eigen_internal_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + return derived().template packet(row,col); + } + + + /** \internal */ + template + EIGEN_STRONG_INLINE PacketReturnType packetByOuterInner(Index outer, Index inner) const + { + return packet(rowIndexByOuterInner(outer, inner), + colIndexByOuterInner(outer, inner)); + } + + /** \internal + * \returns the packet of coefficients starting at the given index. It is your responsibility + * to ensure that a packet really starts there. This method is only available on expressions having the + * PacketAccessBit and the LinearAccessBit. + * + * The \a LoadMode parameter may have the value \a #Aligned or \a #Unaligned. Its effect is to select + * the appropriate vectorization instruction. Aligned access is faster, but is only possible for packets + * starting at an address which is a multiple of the packet size. + */ + + template + EIGEN_STRONG_INLINE PacketReturnType packet(Index index) const + { + eigen_internal_assert(index >= 0 && index < size()); + return derived().template packet(index); + } + + protected: + // explanation: DenseBase is doing "using ..." on the methods from DenseCoeffsBase. + // But some methods are only available in the DirectAccess case. + // So we add dummy methods here with these names, so that "using... " doesn't fail. + // It's not private so that the child class DenseBase can access them, and it's not public + // either since it's an implementation detail, so has to be protected. + void coeffRef(); + void coeffRefByOuterInner(); + void writePacket(); + void writePacketByOuterInner(); + void copyCoeff(); + void copyCoeffByOuterInner(); + void copyPacket(); + void copyPacketByOuterInner(); + void stride(); + void innerStride(); + void outerStride(); + void rowStride(); + void colStride(); +}; + +/** \brief Base class providing read/write coefficient access to matrices and arrays. + * \ingroup Core_Module + * \tparam Derived Type of the derived class + * \tparam #WriteAccessors Constant indicating read/write access + * + * This class defines the non-const \c operator() function and friends, which can be used to write specific + * entries of a matrix or array. This class inherits DenseCoeffsBase which + * defines the const variant for reading specific entries. + * + * \sa DenseCoeffsBase, \ref TopicClassHierarchy + */ +template +class DenseCoeffsBase : public DenseCoeffsBase +{ + public: + + typedef DenseCoeffsBase Base; + + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + typedef typename NumTraits::Real RealScalar; + + using Base::coeff; + using Base::rows; + using Base::cols; + using Base::size; + using Base::derived; + using Base::rowIndexByOuterInner; + using Base::colIndexByOuterInner; + using Base::operator[]; + using Base::operator(); + using Base::x; + using Base::y; + using Base::z; + using Base::w; + + /** Short version: don't use this function, use + * \link operator()(Index,Index) \endlink instead. + * + * Long version: this function is similar to + * \link operator()(Index,Index) \endlink, but without the assertion. + * Use this for limiting the performance cost of debugging code when doing + * repeated coefficient access. Only use this when it is guaranteed that the + * parameters \a row and \a col are in range. + * + * If EIGEN_INTERNAL_DEBUGGING is defined, an assertion will be made, making this + * function equivalent to \link operator()(Index,Index) \endlink. + * + * \sa operator()(Index,Index), coeff(Index, Index) const, coeffRef(Index) + */ + EIGEN_STRONG_INLINE Scalar& coeffRef(Index row, Index col) + { + eigen_internal_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + return derived().coeffRef(row, col); + } + + EIGEN_STRONG_INLINE Scalar& + coeffRefByOuterInner(Index outer, Index inner) + { + return coeffRef(rowIndexByOuterInner(outer, inner), + colIndexByOuterInner(outer, inner)); + } + + /** \returns a reference to the coefficient at given the given row and column. + * + * \sa operator[](Index) + */ + + EIGEN_STRONG_INLINE Scalar& + operator()(Index row, Index col) + { + eigen_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + return derived().coeffRef(row, col); + } + + + /** Short version: don't use this function, use + * \link operator[](Index) \endlink instead. + * + * Long version: this function is similar to + * \link operator[](Index) \endlink, but without the assertion. + * Use this for limiting the performance cost of debugging code when doing + * repeated coefficient access. Only use this when it is guaranteed that the + * parameters \a row and \a col are in range. + * + * If EIGEN_INTERNAL_DEBUGGING is defined, an assertion will be made, making this + * function equivalent to \link operator[](Index) \endlink. + * + * \sa operator[](Index), coeff(Index) const, coeffRef(Index,Index) + */ + + EIGEN_STRONG_INLINE Scalar& + coeffRef(Index index) + { + eigen_internal_assert(index >= 0 && index < size()); + return derived().coeffRef(index); + } + + /** \returns a reference to the coefficient at given index. + * + * This method is allowed only for vector expressions, and for matrix expressions having the LinearAccessBit. + * + * \sa operator[](Index) const, operator()(Index,Index), x(), y(), z(), w() + */ + + EIGEN_STRONG_INLINE Scalar& + operator[](Index index) + { + #ifndef EIGEN2_SUPPORT + EIGEN_STATIC_ASSERT(Derived::IsVectorAtCompileTime, + THE_BRACKET_OPERATOR_IS_ONLY_FOR_VECTORS__USE_THE_PARENTHESIS_OPERATOR_INSTEAD) + #endif + eigen_assert(index >= 0 && index < size()); + return derived().coeffRef(index); + } + + /** \returns a reference to the coefficient at given index. + * + * This is synonymous to operator[](Index). + * + * This method is allowed only for vector expressions, and for matrix expressions having the LinearAccessBit. + * + * \sa operator[](Index) const, operator()(Index,Index), x(), y(), z(), w() + */ + + EIGEN_STRONG_INLINE Scalar& + operator()(Index index) + { + eigen_assert(index >= 0 && index < size()); + return derived().coeffRef(index); + } + + /** equivalent to operator[](0). */ + + EIGEN_STRONG_INLINE Scalar& + x() { return (*this)[0]; } + + /** equivalent to operator[](1). */ + + EIGEN_STRONG_INLINE Scalar& + y() { return (*this)[1]; } + + /** equivalent to operator[](2). */ + + EIGEN_STRONG_INLINE Scalar& + z() { return (*this)[2]; } + + /** equivalent to operator[](3). */ + + EIGEN_STRONG_INLINE Scalar& + w() { return (*this)[3]; } + + /** \internal + * Stores the given packet of coefficients, at the given row and column of this expression. It is your responsibility + * to ensure that a packet really starts there. This method is only available on expressions having the + * PacketAccessBit. + * + * The \a LoadMode parameter may have the value \a #Aligned or \a #Unaligned. Its effect is to select + * the appropriate vectorization instruction. Aligned access is faster, but is only possible for packets + * starting at an address which is a multiple of the packet size. + */ + + template + EIGEN_STRONG_INLINE void writePacket + (Index row, Index col, const typename internal::packet_traits::type& val) + { + eigen_internal_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + derived().template writePacket(row,col,val); + } + + + /** \internal */ + template + EIGEN_STRONG_INLINE void writePacketByOuterInner + (Index outer, Index inner, const typename internal::packet_traits::type& val) + { + writePacket(rowIndexByOuterInner(outer, inner), + colIndexByOuterInner(outer, inner), + val); + } + + /** \internal + * Stores the given packet of coefficients, at the given index in this expression. It is your responsibility + * to ensure that a packet really starts there. This method is only available on expressions having the + * PacketAccessBit and the LinearAccessBit. + * + * The \a LoadMode parameter may have the value \a Aligned or \a Unaligned. Its effect is to select + * the appropriate vectorization instruction. Aligned access is faster, but is only possible for packets + * starting at an address which is a multiple of the packet size. + */ + template + EIGEN_STRONG_INLINE void writePacket + (Index index, const typename internal::packet_traits::type& val) + { + eigen_internal_assert(index >= 0 && index < size()); + derived().template writePacket(index,val); + } + +#ifndef EIGEN_PARSED_BY_DOXYGEN + + /** \internal Copies the coefficient at position (row,col) of other into *this. + * + * This method is overridden in SwapWrapper, allowing swap() assignments to share 99% of their code + * with usual assignments. + * + * Outside of this internal usage, this method has probably no usefulness. It is hidden in the public API dox. + */ + + template + EIGEN_STRONG_INLINE void copyCoeff(Index row, Index col, const DenseBase& other) + { + eigen_internal_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + derived().coeffRef(row, col) = other.derived().coeff(row, col); + } + + /** \internal Copies the coefficient at the given index of other into *this. + * + * This method is overridden in SwapWrapper, allowing swap() assignments to share 99% of their code + * with usual assignments. + * + * Outside of this internal usage, this method has probably no usefulness. It is hidden in the public API dox. + */ + + template + EIGEN_STRONG_INLINE void copyCoeff(Index index, const DenseBase& other) + { + eigen_internal_assert(index >= 0 && index < size()); + derived().coeffRef(index) = other.derived().coeff(index); + } + + + template + EIGEN_STRONG_INLINE void copyCoeffByOuterInner(Index outer, Index inner, const DenseBase& other) + { + const Index row = rowIndexByOuterInner(outer,inner); + const Index col = colIndexByOuterInner(outer,inner); + // derived() is important here: copyCoeff() may be reimplemented in Derived! + derived().copyCoeff(row, col, other); + } + + /** \internal Copies the packet at position (row,col) of other into *this. + * + * This method is overridden in SwapWrapper, allowing swap() assignments to share 99% of their code + * with usual assignments. + * + * Outside of this internal usage, this method has probably no usefulness. It is hidden in the public API dox. + */ + + template + EIGEN_STRONG_INLINE void copyPacket(Index row, Index col, const DenseBase& other) + { + eigen_internal_assert(row >= 0 && row < rows() + && col >= 0 && col < cols()); + derived().template writePacket(row, col, + other.derived().template packet(row, col)); + } + + /** \internal Copies the packet at the given index of other into *this. + * + * This method is overridden in SwapWrapper, allowing swap() assignments to share 99% of their code + * with usual assignments. + * + * Outside of this internal usage, this method has probably no usefulness. It is hidden in the public API dox. + */ + + template + EIGEN_STRONG_INLINE void copyPacket(Index index, const DenseBase& other) + { + eigen_internal_assert(index >= 0 && index < size()); + derived().template writePacket(index, + other.derived().template packet(index)); + } + + /** \internal */ + template + EIGEN_STRONG_INLINE void copyPacketByOuterInner(Index outer, Index inner, const DenseBase& other) + { + const Index row = rowIndexByOuterInner(outer,inner); + const Index col = colIndexByOuterInner(outer,inner); + // derived() is important here: copyCoeff() may be reimplemented in Derived! + derived().template copyPacket< OtherDerived, StoreMode, LoadMode>(row, col, other); + } +#endif + +}; + +/** \brief Base class providing direct read-only coefficient access to matrices and arrays. + * \ingroup Core_Module + * \tparam Derived Type of the derived class + * \tparam #DirectAccessors Constant indicating direct access + * + * This class defines functions to work with strides which can be used to access entries directly. This class + * inherits DenseCoeffsBase which defines functions to access entries read-only using + * \c operator() . + * + * \sa \ref TopicClassHierarchy + */ +template +class DenseCoeffsBase : public DenseCoeffsBase +{ + public: + + typedef DenseCoeffsBase Base; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename NumTraits::Real RealScalar; + + using Base::rows; + using Base::cols; + using Base::size; + using Base::derived; + + /** \returns the pointer increment between two consecutive elements within a slice in the inner direction. + * + * \sa outerStride(), rowStride(), colStride() + */ + inline Index innerStride() const + { + return derived().innerStride(); + } + + /** \returns the pointer increment between two consecutive inner slices (for example, between two consecutive columns + * in a column-major matrix). + * + * \sa innerStride(), rowStride(), colStride() + */ + inline Index outerStride() const + { + return derived().outerStride(); + } + + // FIXME shall we remove it ? + inline Index stride() const + { + return Derived::IsVectorAtCompileTime ? innerStride() : outerStride(); + } + + /** \returns the pointer increment between two consecutive rows. + * + * \sa innerStride(), outerStride(), colStride() + */ + inline Index rowStride() const + { + return Derived::IsRowMajor ? outerStride() : innerStride(); + } + + /** \returns the pointer increment between two consecutive columns. + * + * \sa innerStride(), outerStride(), rowStride() + */ + inline Index colStride() const + { + return Derived::IsRowMajor ? innerStride() : outerStride(); + } +}; + +/** \brief Base class providing direct read/write coefficient access to matrices and arrays. + * \ingroup Core_Module + * \tparam Derived Type of the derived class + * \tparam #DirectWriteAccessors Constant indicating direct access + * + * This class defines functions to work with strides which can be used to access entries directly. This class + * inherits DenseCoeffsBase which defines functions to access entries read/write using + * \c operator(). + * + * \sa \ref TopicClassHierarchy + */ +template +class DenseCoeffsBase + : public DenseCoeffsBase +{ + public: + + typedef DenseCoeffsBase Base; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename NumTraits::Real RealScalar; + + using Base::rows; + using Base::cols; + using Base::size; + using Base::derived; + + /** \returns the pointer increment between two consecutive elements within a slice in the inner direction. + * + * \sa outerStride(), rowStride(), colStride() + */ + inline Index innerStride() const + { + return derived().innerStride(); + } + + /** \returns the pointer increment between two consecutive inner slices (for example, between two consecutive columns + * in a column-major matrix). + * + * \sa innerStride(), rowStride(), colStride() + */ + inline Index outerStride() const + { + return derived().outerStride(); + } + + // FIXME shall we remove it ? + inline Index stride() const + { + return Derived::IsVectorAtCompileTime ? innerStride() : outerStride(); + } + + /** \returns the pointer increment between two consecutive rows. + * + * \sa innerStride(), outerStride(), colStride() + */ + inline Index rowStride() const + { + return Derived::IsRowMajor ? outerStride() : innerStride(); + } + + /** \returns the pointer increment between two consecutive columns. + * + * \sa innerStride(), outerStride(), rowStride() + */ + inline Index colStride() const + { + return Derived::IsRowMajor ? innerStride() : outerStride(); + } +}; + +namespace internal { + +template +struct first_aligned_impl +{ + static inline typename Derived::Index run(const Derived&) + { return 0; } +}; + +template +struct first_aligned_impl +{ + static inline typename Derived::Index run(const Derived& m) + { + return internal::first_aligned(&m.const_cast_derived().coeffRef(0,0), m.size()); + } +}; + +/** \internal \returns the index of the first element of the array that is well aligned for vectorization. + * + * There is also the variant first_aligned(const Scalar*, Integer) defined in Memory.h. See it for more + * documentation. + */ +template +static inline typename Derived::Index first_aligned(const Derived& m) +{ + return first_aligned_impl + + ::run(m); +} + +template::ret> +struct inner_stride_at_compile_time +{ + enum { ret = traits::InnerStrideAtCompileTime }; +}; + +template +struct inner_stride_at_compile_time +{ + enum { ret = 0 }; +}; + +template::ret> +struct outer_stride_at_compile_time +{ + enum { ret = traits::OuterStrideAtCompileTime }; +}; + +template +struct outer_stride_at_compile_time +{ + enum { ret = 0 }; +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_DENSECOEFFSBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseStorage.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseStorage.h new file mode 100644 index 00000000..a72738e5 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/DenseStorage.h @@ -0,0 +1,339 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2006-2009 Benoit Jacob +// Copyright (C) 2010 Hauke Heibel +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATRIXSTORAGE_H +#define EIGEN_MATRIXSTORAGE_H + +#ifdef EIGEN_DENSE_STORAGE_CTOR_PLUGIN + #define EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN EIGEN_DENSE_STORAGE_CTOR_PLUGIN; +#else + #define EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN +#endif + +namespace Eigen { + +namespace internal { + +struct constructor_without_unaligned_array_assert {}; + +template void check_static_allocation_size() +{ + // if EIGEN_STACK_ALLOCATION_LIMIT is defined to 0, then no limit + #if EIGEN_STACK_ALLOCATION_LIMIT + EIGEN_STATIC_ASSERT(Size * sizeof(T) <= EIGEN_STACK_ALLOCATION_LIMIT, OBJECT_ALLOCATED_ON_STACK_IS_TOO_BIG); + #endif +} + +/** \internal + * Static array. If the MatrixOrArrayOptions require auto-alignment, the array will be automatically aligned: + * to 16 bytes boundary if the total size is a multiple of 16 bytes. + */ +template +struct plain_array +{ + T array[Size]; + + plain_array() + { + check_static_allocation_size(); + } + + plain_array(constructor_without_unaligned_array_assert) + { + check_static_allocation_size(); + } +}; + +#if defined(EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT) + #define EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(sizemask) +#elif EIGEN_GNUC_AT_LEAST(4,7) + // GCC 4.7 is too aggressive in its optimizations and remove the alignement test based on the fact the array is declared to be aligned. + // See this bug report: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53900 + // Hiding the origin of the array pointer behind a function argument seems to do the trick even if the function is inlined: + template + EIGEN_ALWAYS_INLINE PtrType eigen_unaligned_array_assert_workaround_gcc47(PtrType array) { return array; } + #define EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(sizemask) \ + eigen_assert((reinterpret_cast(eigen_unaligned_array_assert_workaround_gcc47(array)) & sizemask) == 0 \ + && "this assertion is explained here: " \ + "http://eigen.tuxfamily.org/dox-devel/group__TopicUnalignedArrayAssert.html" \ + " **** READ THIS WEB PAGE !!! ****"); +#else + #define EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(sizemask) \ + eigen_assert((reinterpret_cast(array) & sizemask) == 0 \ + && "this assertion is explained here: " \ + "http://eigen.tuxfamily.org/dox-devel/group__TopicUnalignedArrayAssert.html" \ + " **** READ THIS WEB PAGE !!! ****"); +#endif + +template +struct plain_array +{ + EIGEN_USER_ALIGN16 T array[Size]; + + plain_array() + { + EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(0xf); + check_static_allocation_size(); + } + + plain_array(constructor_without_unaligned_array_assert) + { + check_static_allocation_size(); + } +}; + +template +struct plain_array +{ + EIGEN_USER_ALIGN16 T array[1]; + plain_array() {} + plain_array(constructor_without_unaligned_array_assert) {} +}; + +} // end namespace internal + +/** \internal + * + * \class DenseStorage + * \ingroup Core_Module + * + * \brief Stores the data of a matrix + * + * This class stores the data of fixed-size, dynamic-size or mixed matrices + * in a way as compact as possible. + * + * \sa Matrix + */ +template class DenseStorage; + +// purely fixed-size matrix +template class DenseStorage +{ + internal::plain_array m_data; + public: + inline DenseStorage() {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) + : m_data(internal::constructor_without_unaligned_array_assert()) {} + inline DenseStorage(DenseIndex,DenseIndex,DenseIndex) {} + inline void swap(DenseStorage& other) { std::swap(m_data,other.m_data); } + static inline DenseIndex rows(void) {return _Rows;} + static inline DenseIndex cols(void) {return _Cols;} + inline void conservativeResize(DenseIndex,DenseIndex,DenseIndex) {} + inline void resize(DenseIndex,DenseIndex,DenseIndex) {} + inline const T *data() const { return m_data.array; } + inline T *data() { return m_data.array; } +}; + +// null matrix +template class DenseStorage +{ + public: + inline DenseStorage() {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) {} + inline DenseStorage(DenseIndex,DenseIndex,DenseIndex) {} + inline void swap(DenseStorage& ) {} + static inline DenseIndex rows(void) {return _Rows;} + static inline DenseIndex cols(void) {return _Cols;} + inline void conservativeResize(DenseIndex,DenseIndex,DenseIndex) {} + inline void resize(DenseIndex,DenseIndex,DenseIndex) {} + inline const T *data() const { return 0; } + inline T *data() { return 0; } +}; + +// more specializations for null matrices; these are necessary to resolve ambiguities +template class DenseStorage +: public DenseStorage { }; + +template class DenseStorage +: public DenseStorage { }; + +template class DenseStorage +: public DenseStorage { }; + +// dynamic-size matrix with fixed-size storage +template class DenseStorage +{ + internal::plain_array m_data; + DenseIndex m_rows; + DenseIndex m_cols; + public: + inline DenseStorage() : m_rows(0), m_cols(0) {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) + : m_data(internal::constructor_without_unaligned_array_assert()), m_rows(0), m_cols(0) {} + inline DenseStorage(DenseIndex, DenseIndex nbRows, DenseIndex nbCols) : m_rows(nbRows), m_cols(nbCols) {} + inline void swap(DenseStorage& other) + { std::swap(m_data,other.m_data); std::swap(m_rows,other.m_rows); std::swap(m_cols,other.m_cols); } + inline DenseIndex rows() const {return m_rows;} + inline DenseIndex cols() const {return m_cols;} + inline void conservativeResize(DenseIndex, DenseIndex nbRows, DenseIndex nbCols) { m_rows = nbRows; m_cols = nbCols; } + inline void resize(DenseIndex, DenseIndex nbRows, DenseIndex nbCols) { m_rows = nbRows; m_cols = nbCols; } + inline const T *data() const { return m_data.array; } + inline T *data() { return m_data.array; } +}; + +// dynamic-size matrix with fixed-size storage and fixed width +template class DenseStorage +{ + internal::plain_array m_data; + DenseIndex m_rows; + public: + inline DenseStorage() : m_rows(0) {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) + : m_data(internal::constructor_without_unaligned_array_assert()), m_rows(0) {} + inline DenseStorage(DenseIndex, DenseIndex nbRows, DenseIndex) : m_rows(nbRows) {} + inline void swap(DenseStorage& other) { std::swap(m_data,other.m_data); std::swap(m_rows,other.m_rows); } + inline DenseIndex rows(void) const {return m_rows;} + inline DenseIndex cols(void) const {return _Cols;} + inline void conservativeResize(DenseIndex, DenseIndex nbRows, DenseIndex) { m_rows = nbRows; } + inline void resize(DenseIndex, DenseIndex nbRows, DenseIndex) { m_rows = nbRows; } + inline const T *data() const { return m_data.array; } + inline T *data() { return m_data.array; } +}; + +// dynamic-size matrix with fixed-size storage and fixed height +template class DenseStorage +{ + internal::plain_array m_data; + DenseIndex m_cols; + public: + inline DenseStorage() : m_cols(0) {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) + : m_data(internal::constructor_without_unaligned_array_assert()), m_cols(0) {} + inline DenseStorage(DenseIndex, DenseIndex, DenseIndex nbCols) : m_cols(nbCols) {} + inline void swap(DenseStorage& other) { std::swap(m_data,other.m_data); std::swap(m_cols,other.m_cols); } + inline DenseIndex rows(void) const {return _Rows;} + inline DenseIndex cols(void) const {return m_cols;} + inline void conservativeResize(DenseIndex, DenseIndex, DenseIndex nbCols) { m_cols = nbCols; } + inline void resize(DenseIndex, DenseIndex, DenseIndex nbCols) { m_cols = nbCols; } + inline const T *data() const { return m_data.array; } + inline T *data() { return m_data.array; } +}; + +// purely dynamic matrix. +template class DenseStorage +{ + T *m_data; + DenseIndex m_rows; + DenseIndex m_cols; + public: + inline DenseStorage() : m_data(0), m_rows(0), m_cols(0) {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) + : m_data(0), m_rows(0), m_cols(0) {} + inline DenseStorage(DenseIndex size, DenseIndex nbRows, DenseIndex nbCols) + : m_data(internal::conditional_aligned_new_auto(size)), m_rows(nbRows), m_cols(nbCols) + { EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN } + inline ~DenseStorage() { internal::conditional_aligned_delete_auto(m_data, m_rows*m_cols); } + inline void swap(DenseStorage& other) + { std::swap(m_data,other.m_data); std::swap(m_rows,other.m_rows); std::swap(m_cols,other.m_cols); } + inline DenseIndex rows(void) const {return m_rows;} + inline DenseIndex cols(void) const {return m_cols;} + inline void conservativeResize(DenseIndex size, DenseIndex nbRows, DenseIndex nbCols) + { + m_data = internal::conditional_aligned_realloc_new_auto(m_data, size, m_rows*m_cols); + m_rows = nbRows; + m_cols = nbCols; + } + void resize(DenseIndex size, DenseIndex nbRows, DenseIndex nbCols) + { + if(size != m_rows*m_cols) + { + internal::conditional_aligned_delete_auto(m_data, m_rows*m_cols); + if (size) + m_data = internal::conditional_aligned_new_auto(size); + else + m_data = 0; + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + } + m_rows = nbRows; + m_cols = nbCols; + } + inline const T *data() const { return m_data; } + inline T *data() { return m_data; } +}; + +// matrix with dynamic width and fixed height (so that matrix has dynamic size). +template class DenseStorage +{ + T *m_data; + DenseIndex m_cols; + public: + inline DenseStorage() : m_data(0), m_cols(0) {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) : m_data(0), m_cols(0) {} + inline DenseStorage(DenseIndex size, DenseIndex, DenseIndex nbCols) : m_data(internal::conditional_aligned_new_auto(size)), m_cols(nbCols) + { EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN } + inline ~DenseStorage() { internal::conditional_aligned_delete_auto(m_data, _Rows*m_cols); } + inline void swap(DenseStorage& other) { std::swap(m_data,other.m_data); std::swap(m_cols,other.m_cols); } + static inline DenseIndex rows(void) {return _Rows;} + inline DenseIndex cols(void) const {return m_cols;} + inline void conservativeResize(DenseIndex size, DenseIndex, DenseIndex nbCols) + { + m_data = internal::conditional_aligned_realloc_new_auto(m_data, size, _Rows*m_cols); + m_cols = nbCols; + } + EIGEN_STRONG_INLINE void resize(DenseIndex size, DenseIndex, DenseIndex nbCols) + { + if(size != _Rows*m_cols) + { + internal::conditional_aligned_delete_auto(m_data, _Rows*m_cols); + if (size) + m_data = internal::conditional_aligned_new_auto(size); + else + m_data = 0; + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + } + m_cols = nbCols; + } + inline const T *data() const { return m_data; } + inline T *data() { return m_data; } +}; + +// matrix with dynamic height and fixed width (so that matrix has dynamic size). +template class DenseStorage +{ + T *m_data; + DenseIndex m_rows; + public: + inline DenseStorage() : m_data(0), m_rows(0) {} + inline DenseStorage(internal::constructor_without_unaligned_array_assert) : m_data(0), m_rows(0) {} + inline DenseStorage(DenseIndex size, DenseIndex nbRows, DenseIndex) : m_data(internal::conditional_aligned_new_auto(size)), m_rows(nbRows) + { EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN } + inline ~DenseStorage() { internal::conditional_aligned_delete_auto(m_data, _Cols*m_rows); } + inline void swap(DenseStorage& other) { std::swap(m_data,other.m_data); std::swap(m_rows,other.m_rows); } + inline DenseIndex rows(void) const {return m_rows;} + static inline DenseIndex cols(void) {return _Cols;} + inline void conservativeResize(DenseIndex size, DenseIndex nbRows, DenseIndex) + { + m_data = internal::conditional_aligned_realloc_new_auto(m_data, size, m_rows*_Cols); + m_rows = nbRows; + } + EIGEN_STRONG_INLINE void resize(DenseIndex size, DenseIndex nbRows, DenseIndex) + { + if(size != m_rows*_Cols) + { + internal::conditional_aligned_delete_auto(m_data, _Cols*m_rows); + if (size) + m_data = internal::conditional_aligned_new_auto(size); + else + m_data = 0; + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + } + m_rows = nbRows; + } + inline const T *data() const { return m_data; } + inline T *data() { return m_data; } +}; + +} // end namespace Eigen + +#endif // EIGEN_MATRIX_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Diagonal.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Diagonal.h new file mode 100644 index 00000000..68cf6d4b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Diagonal.h @@ -0,0 +1,237 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007-2009 Benoit Jacob +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DIAGONAL_H +#define EIGEN_DIAGONAL_H + +namespace Eigen { + +/** \class Diagonal + * \ingroup Core_Module + * + * \brief Expression of a diagonal/subdiagonal/superdiagonal in a matrix + * + * \param MatrixType the type of the object in which we are taking a sub/main/super diagonal + * \param DiagIndex the index of the sub/super diagonal. The default is 0 and it means the main diagonal. + * A positive value means a superdiagonal, a negative value means a subdiagonal. + * You can also use Dynamic so the index can be set at runtime. + * + * The matrix is not required to be square. + * + * This class represents an expression of the main diagonal, or any sub/super diagonal + * of a square matrix. It is the return type of MatrixBase::diagonal() and MatrixBase::diagonal(Index) and most of the + * time this is the only way it is used. + * + * \sa MatrixBase::diagonal(), MatrixBase::diagonal(Index) + */ + +namespace internal { +template +struct traits > + : traits +{ + typedef typename nested::type MatrixTypeNested; + typedef typename remove_reference::type _MatrixTypeNested; + typedef typename MatrixType::StorageKind StorageKind; + enum { + RowsAtCompileTime = (int(DiagIndex) == DynamicIndex || int(MatrixType::SizeAtCompileTime) == Dynamic) ? Dynamic + : (EIGEN_PLAIN_ENUM_MIN(MatrixType::RowsAtCompileTime - EIGEN_PLAIN_ENUM_MAX(-DiagIndex, 0), + MatrixType::ColsAtCompileTime - EIGEN_PLAIN_ENUM_MAX( DiagIndex, 0))), + ColsAtCompileTime = 1, + MaxRowsAtCompileTime = int(MatrixType::MaxSizeAtCompileTime) == Dynamic ? Dynamic + : DiagIndex == DynamicIndex ? EIGEN_SIZE_MIN_PREFER_FIXED(MatrixType::MaxRowsAtCompileTime, + MatrixType::MaxColsAtCompileTime) + : (EIGEN_PLAIN_ENUM_MIN(MatrixType::MaxRowsAtCompileTime - EIGEN_PLAIN_ENUM_MAX(-DiagIndex, 0), + MatrixType::MaxColsAtCompileTime - EIGEN_PLAIN_ENUM_MAX( DiagIndex, 0))), + MaxColsAtCompileTime = 1, + MaskLvalueBit = is_lvalue::value ? LvalueBit : 0, + Flags = (unsigned int)_MatrixTypeNested::Flags & (HereditaryBits | LinearAccessBit | MaskLvalueBit | DirectAccessBit) & ~RowMajorBit, + CoeffReadCost = _MatrixTypeNested::CoeffReadCost, + MatrixTypeOuterStride = outer_stride_at_compile_time::ret, + InnerStrideAtCompileTime = MatrixTypeOuterStride == Dynamic ? Dynamic : MatrixTypeOuterStride+1, + OuterStrideAtCompileTime = 0 + }; +}; +} + +template class Diagonal + : public internal::dense_xpr_base< Diagonal >::type +{ + public: + + enum { DiagIndex = _DiagIndex }; + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Diagonal) + + inline Diagonal(MatrixType& matrix, Index a_index = DiagIndex) : m_matrix(matrix), m_index(a_index) {} + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Diagonal) + + inline Index rows() const + { return m_index.value()<0 ? (std::min)(m_matrix.cols(),m_matrix.rows()+m_index.value()) : (std::min)(m_matrix.rows(),m_matrix.cols()-m_index.value()); } + + inline Index cols() const { return 1; } + + inline Index innerStride() const + { + return m_matrix.outerStride() + 1; + } + + inline Index outerStride() const + { + return 0; + } + + typedef typename internal::conditional< + internal::is_lvalue::value, + Scalar, + const Scalar + >::type ScalarWithConstIfNotLvalue; + + inline ScalarWithConstIfNotLvalue* data() { return &(m_matrix.const_cast_derived().coeffRef(rowOffset(), colOffset())); } + inline const Scalar* data() const { return &(m_matrix.const_cast_derived().coeffRef(rowOffset(), colOffset())); } + + inline Scalar& coeffRef(Index row, Index) + { + EIGEN_STATIC_ASSERT_LVALUE(MatrixType) + return m_matrix.const_cast_derived().coeffRef(row+rowOffset(), row+colOffset()); + } + + inline const Scalar& coeffRef(Index row, Index) const + { + return m_matrix.const_cast_derived().coeffRef(row+rowOffset(), row+colOffset()); + } + + inline CoeffReturnType coeff(Index row, Index) const + { + return m_matrix.coeff(row+rowOffset(), row+colOffset()); + } + + inline Scalar& coeffRef(Index idx) + { + EIGEN_STATIC_ASSERT_LVALUE(MatrixType) + return m_matrix.const_cast_derived().coeffRef(idx+rowOffset(), idx+colOffset()); + } + + inline const Scalar& coeffRef(Index idx) const + { + return m_matrix.const_cast_derived().coeffRef(idx+rowOffset(), idx+colOffset()); + } + + inline CoeffReturnType coeff(Index idx) const + { + return m_matrix.coeff(idx+rowOffset(), idx+colOffset()); + } + + const typename internal::remove_all::type& + nestedExpression() const + { + return m_matrix; + } + + int index() const + { + return m_index.value(); + } + + protected: + typename MatrixType::Nested m_matrix; + const internal::variable_if_dynamicindex m_index; + + private: + // some compilers may fail to optimize std::max etc in case of compile-time constants... + EIGEN_STRONG_INLINE Index absDiagIndex() const { return m_index.value()>0 ? m_index.value() : -m_index.value(); } + EIGEN_STRONG_INLINE Index rowOffset() const { return m_index.value()>0 ? 0 : -m_index.value(); } + EIGEN_STRONG_INLINE Index colOffset() const { return m_index.value()>0 ? m_index.value() : 0; } + // triger a compile time error is someone try to call packet + template typename MatrixType::PacketReturnType packet(Index) const; + template typename MatrixType::PacketReturnType packet(Index,Index) const; +}; + +/** \returns an expression of the main diagonal of the matrix \c *this + * + * \c *this is not required to be square. + * + * Example: \include MatrixBase_diagonal.cpp + * Output: \verbinclude MatrixBase_diagonal.out + * + * \sa class Diagonal */ +template +inline typename MatrixBase::DiagonalReturnType +MatrixBase::diagonal() +{ + return derived(); +} + +/** This is the const version of diagonal(). */ +template +inline typename MatrixBase::ConstDiagonalReturnType +MatrixBase::diagonal() const +{ + return ConstDiagonalReturnType(derived()); +} + +/** \returns an expression of the \a DiagIndex-th sub or super diagonal of the matrix \c *this + * + * \c *this is not required to be square. + * + * The template parameter \a DiagIndex represent a super diagonal if \a DiagIndex > 0 + * and a sub diagonal otherwise. \a DiagIndex == 0 is equivalent to the main diagonal. + * + * Example: \include MatrixBase_diagonal_int.cpp + * Output: \verbinclude MatrixBase_diagonal_int.out + * + * \sa MatrixBase::diagonal(), class Diagonal */ +template +inline typename MatrixBase::DiagonalDynamicIndexReturnType +MatrixBase::diagonal(Index index) +{ + return DiagonalDynamicIndexReturnType(derived(), index); +} + +/** This is the const version of diagonal(Index). */ +template +inline typename MatrixBase::ConstDiagonalDynamicIndexReturnType +MatrixBase::diagonal(Index index) const +{ + return ConstDiagonalDynamicIndexReturnType(derived(), index); +} + +/** \returns an expression of the \a DiagIndex-th sub or super diagonal of the matrix \c *this + * + * \c *this is not required to be square. + * + * The template parameter \a DiagIndex represent a super diagonal if \a DiagIndex > 0 + * and a sub diagonal otherwise. \a DiagIndex == 0 is equivalent to the main diagonal. + * + * Example: \include MatrixBase_diagonal_template_int.cpp + * Output: \verbinclude MatrixBase_diagonal_template_int.out + * + * \sa MatrixBase::diagonal(), class Diagonal */ +template +template +inline typename MatrixBase::template DiagonalIndexReturnType::Type +MatrixBase::diagonal() +{ + return derived(); +} + +/** This is the const version of diagonal(). */ +template +template +inline typename MatrixBase::template ConstDiagonalIndexReturnType::Type +MatrixBase::diagonal() const +{ + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_DIAGONAL_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/DiagonalMatrix.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/DiagonalMatrix.h new file mode 100644 index 00000000..e6c220f4 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/DiagonalMatrix.h @@ -0,0 +1,313 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// Copyright (C) 2007-2009 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DIAGONALMATRIX_H +#define EIGEN_DIAGONALMATRIX_H + +namespace Eigen { + +#ifndef EIGEN_PARSED_BY_DOXYGEN +template +class DiagonalBase : public EigenBase +{ + public: + typedef typename internal::traits::DiagonalVectorType DiagonalVectorType; + typedef typename DiagonalVectorType::Scalar Scalar; + typedef typename DiagonalVectorType::RealScalar RealScalar; + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + + enum { + RowsAtCompileTime = DiagonalVectorType::SizeAtCompileTime, + ColsAtCompileTime = DiagonalVectorType::SizeAtCompileTime, + MaxRowsAtCompileTime = DiagonalVectorType::MaxSizeAtCompileTime, + MaxColsAtCompileTime = DiagonalVectorType::MaxSizeAtCompileTime, + IsVectorAtCompileTime = 0, + Flags = 0 + }; + + typedef Matrix DenseMatrixType; + typedef DenseMatrixType DenseType; + typedef DiagonalMatrix PlainObject; + + inline const Derived& derived() const { return *static_cast(this); } + inline Derived& derived() { return *static_cast(this); } + + DenseMatrixType toDenseMatrix() const { return derived(); } + template + void evalTo(MatrixBase &other) const; + template + void addTo(MatrixBase &other) const + { other.diagonal() += diagonal(); } + template + void subTo(MatrixBase &other) const + { other.diagonal() -= diagonal(); } + + inline const DiagonalVectorType& diagonal() const { return derived().diagonal(); } + inline DiagonalVectorType& diagonal() { return derived().diagonal(); } + + inline Index rows() const { return diagonal().size(); } + inline Index cols() const { return diagonal().size(); } + + /** \returns the diagonal matrix product of \c *this by the matrix \a matrix. + */ + template + const DiagonalProduct + operator*(const MatrixBase &matrix) const + { + return DiagonalProduct(matrix.derived(), derived()); + } + + inline const DiagonalWrapper, const DiagonalVectorType> > + inverse() const + { + return diagonal().cwiseInverse(); + } + + inline const DiagonalWrapper, const DiagonalVectorType> > + operator*(const Scalar& scalar) const + { + return diagonal() * scalar; + } + friend inline const DiagonalWrapper, const DiagonalVectorType> > + operator*(const Scalar& scalar, const DiagonalBase& other) + { + return other.diagonal() * scalar; + } + + #ifdef EIGEN2_SUPPORT + template + bool isApprox(const DiagonalBase& other, typename NumTraits::Real precision = NumTraits::dummy_precision()) const + { + return diagonal().isApprox(other.diagonal(), precision); + } + template + bool isApprox(const MatrixBase& other, typename NumTraits::Real precision = NumTraits::dummy_precision()) const + { + return toDenseMatrix().isApprox(other, precision); + } + #endif +}; + +template +template +void DiagonalBase::evalTo(MatrixBase &other) const +{ + other.setZero(); + other.diagonal() = diagonal(); +} +#endif + +/** \class DiagonalMatrix + * \ingroup Core_Module + * + * \brief Represents a diagonal matrix with its storage + * + * \param _Scalar the type of coefficients + * \param SizeAtCompileTime the dimension of the matrix, or Dynamic + * \param MaxSizeAtCompileTime the dimension of the matrix, or Dynamic. This parameter is optional and defaults + * to SizeAtCompileTime. Most of the time, you do not need to specify it. + * + * \sa class DiagonalWrapper + */ + +namespace internal { +template +struct traits > + : traits > +{ + typedef Matrix<_Scalar,SizeAtCompileTime,1,0,MaxSizeAtCompileTime,1> DiagonalVectorType; + typedef Dense StorageKind; + typedef DenseIndex Index; + enum { + Flags = LvalueBit + }; +}; +} +template +class DiagonalMatrix + : public DiagonalBase > +{ + public: + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef typename internal::traits::DiagonalVectorType DiagonalVectorType; + typedef const DiagonalMatrix& Nested; + typedef _Scalar Scalar; + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + #endif + + protected: + + DiagonalVectorType m_diagonal; + + public: + + /** const version of diagonal(). */ + inline const DiagonalVectorType& diagonal() const { return m_diagonal; } + /** \returns a reference to the stored vector of diagonal coefficients. */ + inline DiagonalVectorType& diagonal() { return m_diagonal; } + + /** Default constructor without initialization */ + inline DiagonalMatrix() {} + + /** Constructs a diagonal matrix with given dimension */ + inline DiagonalMatrix(Index dim) : m_diagonal(dim) {} + + /** 2D constructor. */ + inline DiagonalMatrix(const Scalar& x, const Scalar& y) : m_diagonal(x,y) {} + + /** 3D constructor. */ + inline DiagonalMatrix(const Scalar& x, const Scalar& y, const Scalar& z) : m_diagonal(x,y,z) {} + + /** Copy constructor. */ + template + inline DiagonalMatrix(const DiagonalBase& other) : m_diagonal(other.diagonal()) {} + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** copy constructor. prevent a default copy constructor from hiding the other templated constructor */ + inline DiagonalMatrix(const DiagonalMatrix& other) : m_diagonal(other.diagonal()) {} + #endif + + /** generic constructor from expression of the diagonal coefficients */ + template + explicit inline DiagonalMatrix(const MatrixBase& other) : m_diagonal(other) + {} + + /** Copy operator. */ + template + DiagonalMatrix& operator=(const DiagonalBase& other) + { + m_diagonal = other.diagonal(); + return *this; + } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** This is a special case of the templated operator=. Its purpose is to + * prevent a default operator= from hiding the templated operator=. + */ + DiagonalMatrix& operator=(const DiagonalMatrix& other) + { + m_diagonal = other.diagonal(); + return *this; + } + #endif + + /** Resizes to given size. */ + inline void resize(Index size) { m_diagonal.resize(size); } + /** Sets all coefficients to zero. */ + inline void setZero() { m_diagonal.setZero(); } + /** Resizes and sets all coefficients to zero. */ + inline void setZero(Index size) { m_diagonal.setZero(size); } + /** Sets this matrix to be the identity matrix of the current size. */ + inline void setIdentity() { m_diagonal.setOnes(); } + /** Sets this matrix to be the identity matrix of the given size. */ + inline void setIdentity(Index size) { m_diagonal.setOnes(size); } +}; + +/** \class DiagonalWrapper + * \ingroup Core_Module + * + * \brief Expression of a diagonal matrix + * + * \param _DiagonalVectorType the type of the vector of diagonal coefficients + * + * This class is an expression of a diagonal matrix, but not storing its own vector of diagonal coefficients, + * instead wrapping an existing vector expression. It is the return type of MatrixBase::asDiagonal() + * and most of the time this is the only way that it is used. + * + * \sa class DiagonalMatrix, class DiagonalBase, MatrixBase::asDiagonal() + */ + +namespace internal { +template +struct traits > +{ + typedef _DiagonalVectorType DiagonalVectorType; + typedef typename DiagonalVectorType::Scalar Scalar; + typedef typename DiagonalVectorType::Index Index; + typedef typename DiagonalVectorType::StorageKind StorageKind; + enum { + RowsAtCompileTime = DiagonalVectorType::SizeAtCompileTime, + ColsAtCompileTime = DiagonalVectorType::SizeAtCompileTime, + MaxRowsAtCompileTime = DiagonalVectorType::SizeAtCompileTime, + MaxColsAtCompileTime = DiagonalVectorType::SizeAtCompileTime, + Flags = traits::Flags & LvalueBit + }; +}; +} + +template +class DiagonalWrapper + : public DiagonalBase >, internal::no_assignment_operator +{ + public: + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef _DiagonalVectorType DiagonalVectorType; + typedef DiagonalWrapper Nested; + #endif + + /** Constructor from expression of diagonal coefficients to wrap. */ + inline DiagonalWrapper(DiagonalVectorType& a_diagonal) : m_diagonal(a_diagonal) {} + + /** \returns a const reference to the wrapped expression of diagonal coefficients. */ + const DiagonalVectorType& diagonal() const { return m_diagonal; } + + protected: + typename DiagonalVectorType::Nested m_diagonal; +}; + +/** \returns a pseudo-expression of a diagonal matrix with *this as vector of diagonal coefficients + * + * \only_for_vectors + * + * Example: \include MatrixBase_asDiagonal.cpp + * Output: \verbinclude MatrixBase_asDiagonal.out + * + * \sa class DiagonalWrapper, class DiagonalMatrix, diagonal(), isDiagonal() + **/ +template +inline const DiagonalWrapper +MatrixBase::asDiagonal() const +{ + return derived(); +} + +/** \returns true if *this is approximately equal to a diagonal matrix, + * within the precision given by \a prec. + * + * Example: \include MatrixBase_isDiagonal.cpp + * Output: \verbinclude MatrixBase_isDiagonal.out + * + * \sa asDiagonal() + */ +template +bool MatrixBase::isDiagonal(const RealScalar& prec) const +{ + using std::abs; + if(cols() != rows()) return false; + RealScalar maxAbsOnDiagonal = static_cast(-1); + for(Index j = 0; j < cols(); ++j) + { + RealScalar absOnDiagonal = abs(coeff(j,j)); + if(absOnDiagonal > maxAbsOnDiagonal) maxAbsOnDiagonal = absOnDiagonal; + } + for(Index j = 0; j < cols(); ++j) + for(Index i = 0; i < j; ++i) + { + if(!internal::isMuchSmallerThan(coeff(i, j), maxAbsOnDiagonal, prec)) return false; + if(!internal::isMuchSmallerThan(coeff(j, i), maxAbsOnDiagonal, prec)) return false; + } + return true; +} + +} // end namespace Eigen + +#endif // EIGEN_DIAGONALMATRIX_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/DiagonalProduct.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/DiagonalProduct.h new file mode 100644 index 00000000..c03a0c2e --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/DiagonalProduct.h @@ -0,0 +1,130 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2007-2009 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DIAGONALPRODUCT_H +#define EIGEN_DIAGONALPRODUCT_H + +namespace Eigen { + +namespace internal { +template +struct traits > + : traits +{ + typedef typename scalar_product_traits::ReturnType Scalar; + enum { + RowsAtCompileTime = MatrixType::RowsAtCompileTime, + ColsAtCompileTime = MatrixType::ColsAtCompileTime, + MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, + MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime, + + _StorageOrder = MatrixType::Flags & RowMajorBit ? RowMajor : ColMajor, + _ScalarAccessOnDiag = !((int(_StorageOrder) == ColMajor && int(ProductOrder) == OnTheLeft) + ||(int(_StorageOrder) == RowMajor && int(ProductOrder) == OnTheRight)), + _SameTypes = is_same::value, + // FIXME currently we need same types, but in the future the next rule should be the one + //_Vectorizable = bool(int(MatrixType::Flags)&PacketAccessBit) && ((!_PacketOnDiag) || (_SameTypes && bool(int(DiagonalType::DiagonalVectorType::Flags)&PacketAccessBit))), + _Vectorizable = bool(int(MatrixType::Flags)&PacketAccessBit) && _SameTypes && (_ScalarAccessOnDiag || (bool(int(DiagonalType::DiagonalVectorType::Flags)&PacketAccessBit))), + _LinearAccessMask = (RowsAtCompileTime==1 || ColsAtCompileTime==1) ? LinearAccessBit : 0, + + Flags = ((HereditaryBits|_LinearAccessMask) & (unsigned int)(MatrixType::Flags)) | (_Vectorizable ? PacketAccessBit : 0) | AlignedBit,//(int(MatrixType::Flags)&int(DiagonalType::DiagonalVectorType::Flags)&AlignedBit), + CoeffReadCost = NumTraits::MulCost + MatrixType::CoeffReadCost + DiagonalType::DiagonalVectorType::CoeffReadCost + }; +}; +} + +template +class DiagonalProduct : internal::no_assignment_operator, + public MatrixBase > +{ + public: + + typedef MatrixBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(DiagonalProduct) + + inline DiagonalProduct(const MatrixType& matrix, const DiagonalType& diagonal) + : m_matrix(matrix), m_diagonal(diagonal) + { + eigen_assert(diagonal.diagonal().size() == (ProductOrder == OnTheLeft ? matrix.rows() : matrix.cols())); + } + + EIGEN_STRONG_INLINE Index rows() const { return m_matrix.rows(); } + EIGEN_STRONG_INLINE Index cols() const { return m_matrix.cols(); } + + EIGEN_STRONG_INLINE const Scalar coeff(Index row, Index col) const + { + return m_diagonal.diagonal().coeff(ProductOrder == OnTheLeft ? row : col) * m_matrix.coeff(row, col); + } + + EIGEN_STRONG_INLINE const Scalar coeff(Index idx) const + { + enum { + StorageOrder = int(MatrixType::Flags) & RowMajorBit ? RowMajor : ColMajor + }; + return coeff(int(StorageOrder)==ColMajor?idx:0,int(StorageOrder)==ColMajor?0:idx); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index row, Index col) const + { + enum { + StorageOrder = Flags & RowMajorBit ? RowMajor : ColMajor + }; + const Index indexInDiagonalVector = ProductOrder == OnTheLeft ? row : col; + return packet_impl(row,col,indexInDiagonalVector,typename internal::conditional< + ((int(StorageOrder) == RowMajor && int(ProductOrder) == OnTheLeft) + ||(int(StorageOrder) == ColMajor && int(ProductOrder) == OnTheRight)), internal::true_type, internal::false_type>::type()); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet(Index idx) const + { + enum { + StorageOrder = int(MatrixType::Flags) & RowMajorBit ? RowMajor : ColMajor + }; + return packet(int(StorageOrder)==ColMajor?idx:0,int(StorageOrder)==ColMajor?0:idx); + } + + protected: + template + EIGEN_STRONG_INLINE PacketScalar packet_impl(Index row, Index col, Index id, internal::true_type) const + { + return internal::pmul(m_matrix.template packet(row, col), + internal::pset1(m_diagonal.diagonal().coeff(id))); + } + + template + EIGEN_STRONG_INLINE PacketScalar packet_impl(Index row, Index col, Index id, internal::false_type) const + { + enum { + InnerSize = (MatrixType::Flags & RowMajorBit) ? MatrixType::ColsAtCompileTime : MatrixType::RowsAtCompileTime, + DiagonalVectorPacketLoadMode = (LoadMode == Aligned && (((InnerSize%16) == 0) || (int(DiagonalType::DiagonalVectorType::Flags)&AlignedBit)==AlignedBit) ? Aligned : Unaligned) + }; + return internal::pmul(m_matrix.template packet(row, col), + m_diagonal.diagonal().template packet(id)); + } + + typename MatrixType::Nested m_matrix; + typename DiagonalType::Nested m_diagonal; +}; + +/** \returns the diagonal matrix product of \c *this by the diagonal matrix \a diagonal. + */ +template +template +inline const DiagonalProduct +MatrixBase::operator*(const DiagonalBase &a_diagonal) const +{ + return DiagonalProduct(derived(), a_diagonal.derived()); +} + +} // end namespace Eigen + +#endif // EIGEN_DIAGONALPRODUCT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Dot.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Dot.h new file mode 100644 index 00000000..9d7651f1 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Dot.h @@ -0,0 +1,263 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2008, 2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DOT_H +#define EIGEN_DOT_H + +namespace Eigen { + +namespace internal { + +// helper function for dot(). The problem is that if we put that in the body of dot(), then upon calling dot +// with mismatched types, the compiler emits errors about failing to instantiate cwiseProduct BEFORE +// looking at the static assertions. Thus this is a trick to get better compile errors. +template +struct dot_nocheck +{ + typedef typename scalar_product_traits::Scalar,typename traits::Scalar>::ReturnType ResScalar; + static inline ResScalar run(const MatrixBase& a, const MatrixBase& b) + { + return a.template binaryExpr::Scalar,typename traits::Scalar> >(b).sum(); + } +}; + +template +struct dot_nocheck +{ + typedef typename scalar_product_traits::Scalar,typename traits::Scalar>::ReturnType ResScalar; + static inline ResScalar run(const MatrixBase& a, const MatrixBase& b) + { + return a.transpose().template binaryExpr::Scalar,typename traits::Scalar> >(b).sum(); + } +}; + +} // end namespace internal + +/** \returns the dot product of *this with other. + * + * \only_for_vectors + * + * \note If the scalar type is complex numbers, then this function returns the hermitian + * (sesquilinear) dot product, conjugate-linear in the first variable and linear in the + * second variable. + * + * \sa squaredNorm(), norm() + */ +template +template +typename internal::scalar_product_traits::Scalar,typename internal::traits::Scalar>::ReturnType +MatrixBase::dot(const MatrixBase& other) const +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + EIGEN_STATIC_ASSERT_VECTOR_ONLY(OtherDerived) + EIGEN_STATIC_ASSERT_SAME_VECTOR_SIZE(Derived,OtherDerived) + typedef internal::scalar_conj_product_op func; + EIGEN_CHECK_BINARY_COMPATIBILIY(func,Scalar,typename OtherDerived::Scalar); + + eigen_assert(size() == other.size()); + + return internal::dot_nocheck::run(*this, other); +} + +#ifdef EIGEN2_SUPPORT +/** \returns the dot product of *this with other, with the Eigen2 convention that the dot product is linear in the first variable + * (conjugating the second variable). Of course this only makes a difference in the complex case. + * + * This method is only available in EIGEN2_SUPPORT mode. + * + * \only_for_vectors + * + * \sa dot() + */ +template +template +typename internal::traits::Scalar +MatrixBase::eigen2_dot(const MatrixBase& other) const +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + EIGEN_STATIC_ASSERT_VECTOR_ONLY(OtherDerived) + EIGEN_STATIC_ASSERT_SAME_VECTOR_SIZE(Derived,OtherDerived) + EIGEN_STATIC_ASSERT((internal::is_same::value), + YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + + eigen_assert(size() == other.size()); + + return internal::dot_nocheck::run(other,*this); +} +#endif + + +//---------- implementation of L2 norm and related functions ---------- + +/** \returns, for vectors, the squared \em l2 norm of \c *this, and for matrices the Frobenius norm. + * In both cases, it consists in the sum of the square of all the matrix entries. + * For vectors, this is also equals to the dot product of \c *this with itself. + * + * \sa dot(), norm() + */ +template +EIGEN_STRONG_INLINE typename NumTraits::Scalar>::Real MatrixBase::squaredNorm() const +{ + return numext::real((*this).cwiseAbs2().sum()); +} + +/** \returns, for vectors, the \em l2 norm of \c *this, and for matrices the Frobenius norm. + * In both cases, it consists in the square root of the sum of the square of all the matrix entries. + * For vectors, this is also equals to the square root of the dot product of \c *this with itself. + * + * \sa dot(), squaredNorm() + */ +template +inline typename NumTraits::Scalar>::Real MatrixBase::norm() const +{ + using std::sqrt; + return sqrt(squaredNorm()); +} + +/** \returns an expression of the quotient of *this by its own norm. + * + * \only_for_vectors + * + * \sa norm(), normalize() + */ +template +inline const typename MatrixBase::PlainObject +MatrixBase::normalized() const +{ + typedef typename internal::nested::type Nested; + typedef typename internal::remove_reference::type _Nested; + _Nested n(derived()); + return n / n.norm(); +} + +/** Normalizes the vector, i.e. divides it by its own norm. + * + * \only_for_vectors + * + * \sa norm(), normalized() + */ +template +inline void MatrixBase::normalize() +{ + *this /= norm(); +} + +//---------- implementation of other norms ---------- + +namespace internal { + +template +struct lpNorm_selector +{ + typedef typename NumTraits::Scalar>::Real RealScalar; + static inline RealScalar run(const MatrixBase& m) + { + using std::pow; + return pow(m.cwiseAbs().array().pow(p).sum(), RealScalar(1)/p); + } +}; + +template +struct lpNorm_selector +{ + static inline typename NumTraits::Scalar>::Real run(const MatrixBase& m) + { + return m.cwiseAbs().sum(); + } +}; + +template +struct lpNorm_selector +{ + static inline typename NumTraits::Scalar>::Real run(const MatrixBase& m) + { + return m.norm(); + } +}; + +template +struct lpNorm_selector +{ + static inline typename NumTraits::Scalar>::Real run(const MatrixBase& m) + { + return m.cwiseAbs().maxCoeff(); + } +}; + +} // end namespace internal + +/** \returns the \f$ \ell^p \f$ norm of *this, that is, returns the p-th root of the sum of the p-th powers of the absolute values + * of the coefficients of *this. If \a p is the special value \a Eigen::Infinity, this function returns the \f$ \ell^\infty \f$ + * norm, that is the maximum of the absolute values of the coefficients of *this. + * + * \sa norm() + */ +template +template +inline typename NumTraits::Scalar>::Real +MatrixBase::lpNorm() const +{ + return internal::lpNorm_selector::run(*this); +} + +//---------- implementation of isOrthogonal / isUnitary ---------- + +/** \returns true if *this is approximately orthogonal to \a other, + * within the precision given by \a prec. + * + * Example: \include MatrixBase_isOrthogonal.cpp + * Output: \verbinclude MatrixBase_isOrthogonal.out + */ +template +template +bool MatrixBase::isOrthogonal +(const MatrixBase& other, const RealScalar& prec) const +{ + typename internal::nested::type nested(derived()); + typename internal::nested::type otherNested(other.derived()); + return numext::abs2(nested.dot(otherNested)) <= prec * prec * nested.squaredNorm() * otherNested.squaredNorm(); +} + +/** \returns true if *this is approximately an unitary matrix, + * within the precision given by \a prec. In the case where the \a Scalar + * type is real numbers, a unitary matrix is an orthogonal matrix, whence the name. + * + * \note This can be used to check whether a family of vectors forms an orthonormal basis. + * Indeed, \c m.isUnitary() returns true if and only if the columns (equivalently, the rows) of m form an + * orthonormal basis. + * + * Example: \include MatrixBase_isUnitary.cpp + * Output: \verbinclude MatrixBase_isUnitary.out + */ +template +bool MatrixBase::isUnitary(const RealScalar& prec) const +{ + typename Derived::Nested nested(derived()); + for(Index i = 0; i < cols(); ++i) + { + if(!internal::isApprox(nested.col(i).squaredNorm(), static_cast(1), prec)) + return false; + for(Index j = 0; j < i; ++j) + if(!internal::isMuchSmallerThan(nested.col(i).dot(nested.col(j)), static_cast(1), prec)) + return false; + } + return true; +} + +} // end namespace Eigen + +#endif // EIGEN_DOT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/EigenBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/EigenBase.h new file mode 100644 index 00000000..fadb4585 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/EigenBase.h @@ -0,0 +1,131 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Benoit Jacob +// Copyright (C) 2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_EIGENBASE_H +#define EIGEN_EIGENBASE_H + +namespace Eigen { + +/** Common base class for all classes T such that MatrixBase has an operator=(T) and a constructor MatrixBase(T). + * + * In other words, an EigenBase object is an object that can be copied into a MatrixBase. + * + * Besides MatrixBase-derived classes, this also includes special matrix classes such as diagonal matrices, etc. + * + * Notice that this class is trivial, it is only used to disambiguate overloaded functions. + * + * \sa \ref TopicClassHierarchy + */ +template struct EigenBase +{ +// typedef typename internal::plain_matrix_type::type PlainObject; + + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + + /** \returns a reference to the derived object */ + Derived& derived() { return *static_cast(this); } + /** \returns a const reference to the derived object */ + const Derived& derived() const { return *static_cast(this); } + + inline Derived& const_cast_derived() const + { return *static_cast(const_cast(this)); } + inline const Derived& const_derived() const + { return *static_cast(this); } + + /** \returns the number of rows. \sa cols(), RowsAtCompileTime */ + inline Index rows() const { return derived().rows(); } + /** \returns the number of columns. \sa rows(), ColsAtCompileTime*/ + inline Index cols() const { return derived().cols(); } + /** \returns the number of coefficients, which is rows()*cols(). + * \sa rows(), cols(), SizeAtCompileTime. */ + inline Index size() const { return rows() * cols(); } + + /** \internal Don't use it, but do the equivalent: \code dst = *this; \endcode */ + template inline void evalTo(Dest& dst) const + { derived().evalTo(dst); } + + /** \internal Don't use it, but do the equivalent: \code dst += *this; \endcode */ + template inline void addTo(Dest& dst) const + { + // This is the default implementation, + // derived class can reimplement it in a more optimized way. + typename Dest::PlainObject res(rows(),cols()); + evalTo(res); + dst += res; + } + + /** \internal Don't use it, but do the equivalent: \code dst -= *this; \endcode */ + template inline void subTo(Dest& dst) const + { + // This is the default implementation, + // derived class can reimplement it in a more optimized way. + typename Dest::PlainObject res(rows(),cols()); + evalTo(res); + dst -= res; + } + + /** \internal Don't use it, but do the equivalent: \code dst.applyOnTheRight(*this); \endcode */ + template inline void applyThisOnTheRight(Dest& dst) const + { + // This is the default implementation, + // derived class can reimplement it in a more optimized way. + dst = dst * this->derived(); + } + + /** \internal Don't use it, but do the equivalent: \code dst.applyOnTheLeft(*this); \endcode */ + template inline void applyThisOnTheLeft(Dest& dst) const + { + // This is the default implementation, + // derived class can reimplement it in a more optimized way. + dst = this->derived() * dst; + } + +}; + +/*************************************************************************** +* Implementation of matrix base methods +***************************************************************************/ + +/** \brief Copies the generic expression \a other into *this. + * + * \details The expression must provide a (templated) evalTo(Derived& dst) const + * function which does the actual job. In practice, this allows any user to write + * its own special matrix without having to modify MatrixBase + * + * \returns a reference to *this. + */ +template +template +Derived& DenseBase::operator=(const EigenBase &other) +{ + other.derived().evalTo(derived()); + return derived(); +} + +template +template +Derived& DenseBase::operator+=(const EigenBase &other) +{ + other.derived().addTo(derived()); + return derived(); +} + +template +template +Derived& DenseBase::operator-=(const EigenBase &other) +{ + other.derived().subTo(derived()); + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_EIGENBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Flagged.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Flagged.h new file mode 100644 index 00000000..1f2955fc --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Flagged.h @@ -0,0 +1,140 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_FLAGGED_H +#define EIGEN_FLAGGED_H + +namespace Eigen { + +/** \class Flagged + * \ingroup Core_Module + * + * \brief Expression with modified flags + * + * \param ExpressionType the type of the object of which we are modifying the flags + * \param Added the flags added to the expression + * \param Removed the flags removed from the expression (has priority over Added). + * + * This class represents an expression whose flags have been modified. + * It is the return type of MatrixBase::flagged() + * and most of the time this is the only way it is used. + * + * \sa MatrixBase::flagged() + */ + +namespace internal { +template +struct traits > : traits +{ + enum { Flags = (ExpressionType::Flags | Added) & ~Removed }; +}; +} + +template class Flagged + : public MatrixBase > +{ + public: + + typedef MatrixBase Base; + + EIGEN_DENSE_PUBLIC_INTERFACE(Flagged) + typedef typename internal::conditional::ret, + ExpressionType, const ExpressionType&>::type ExpressionTypeNested; + typedef typename ExpressionType::InnerIterator InnerIterator; + + inline Flagged(const ExpressionType& matrix) : m_matrix(matrix) {} + + inline Index rows() const { return m_matrix.rows(); } + inline Index cols() const { return m_matrix.cols(); } + inline Index outerStride() const { return m_matrix.outerStride(); } + inline Index innerStride() const { return m_matrix.innerStride(); } + + inline CoeffReturnType coeff(Index row, Index col) const + { + return m_matrix.coeff(row, col); + } + + inline CoeffReturnType coeff(Index index) const + { + return m_matrix.coeff(index); + } + + inline const Scalar& coeffRef(Index row, Index col) const + { + return m_matrix.const_cast_derived().coeffRef(row, col); + } + + inline const Scalar& coeffRef(Index index) const + { + return m_matrix.const_cast_derived().coeffRef(index); + } + + inline Scalar& coeffRef(Index row, Index col) + { + return m_matrix.const_cast_derived().coeffRef(row, col); + } + + inline Scalar& coeffRef(Index index) + { + return m_matrix.const_cast_derived().coeffRef(index); + } + + template + inline const PacketScalar packet(Index row, Index col) const + { + return m_matrix.template packet(row, col); + } + + template + inline void writePacket(Index row, Index col, const PacketScalar& x) + { + m_matrix.const_cast_derived().template writePacket(row, col, x); + } + + template + inline const PacketScalar packet(Index index) const + { + return m_matrix.template packet(index); + } + + template + inline void writePacket(Index index, const PacketScalar& x) + { + m_matrix.const_cast_derived().template writePacket(index, x); + } + + const ExpressionType& _expression() const { return m_matrix; } + + template + typename ExpressionType::PlainObject solveTriangular(const MatrixBase& other) const; + + template + void solveTriangularInPlace(const MatrixBase& other) const; + + protected: + ExpressionTypeNested m_matrix; +}; + +/** \returns an expression of *this with added and removed flags + * + * This is mostly for internal use. + * + * \sa class Flagged + */ +template +template +inline const Flagged +DenseBase::flagged() const +{ + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_FLAGGED_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/ForceAlignedAccess.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/ForceAlignedAccess.h new file mode 100644 index 00000000..807c7a29 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/ForceAlignedAccess.h @@ -0,0 +1,146 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_FORCEALIGNEDACCESS_H +#define EIGEN_FORCEALIGNEDACCESS_H + +namespace Eigen { + +/** \class ForceAlignedAccess + * \ingroup Core_Module + * + * \brief Enforce aligned packet loads and stores regardless of what is requested + * + * \param ExpressionType the type of the object of which we are forcing aligned packet access + * + * This class is the return type of MatrixBase::forceAlignedAccess() + * and most of the time this is the only way it is used. + * + * \sa MatrixBase::forceAlignedAccess() + */ + +namespace internal { +template +struct traits > : public traits +{}; +} + +template class ForceAlignedAccess + : public internal::dense_xpr_base< ForceAlignedAccess >::type +{ + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(ForceAlignedAccess) + + inline ForceAlignedAccess(const ExpressionType& matrix) : m_expression(matrix) {} + + inline Index rows() const { return m_expression.rows(); } + inline Index cols() const { return m_expression.cols(); } + inline Index outerStride() const { return m_expression.outerStride(); } + inline Index innerStride() const { return m_expression.innerStride(); } + + inline const CoeffReturnType coeff(Index row, Index col) const + { + return m_expression.coeff(row, col); + } + + inline Scalar& coeffRef(Index row, Index col) + { + return m_expression.const_cast_derived().coeffRef(row, col); + } + + inline const CoeffReturnType coeff(Index index) const + { + return m_expression.coeff(index); + } + + inline Scalar& coeffRef(Index index) + { + return m_expression.const_cast_derived().coeffRef(index); + } + + template + inline const PacketScalar packet(Index row, Index col) const + { + return m_expression.template packet(row, col); + } + + template + inline void writePacket(Index row, Index col, const PacketScalar& x) + { + m_expression.const_cast_derived().template writePacket(row, col, x); + } + + template + inline const PacketScalar packet(Index index) const + { + return m_expression.template packet(index); + } + + template + inline void writePacket(Index index, const PacketScalar& x) + { + m_expression.const_cast_derived().template writePacket(index, x); + } + + operator const ExpressionType&() const { return m_expression; } + + protected: + const ExpressionType& m_expression; + + private: + ForceAlignedAccess& operator=(const ForceAlignedAccess&); +}; + +/** \returns an expression of *this with forced aligned access + * \sa forceAlignedAccessIf(),class ForceAlignedAccess + */ +template +inline const ForceAlignedAccess +MatrixBase::forceAlignedAccess() const +{ + return ForceAlignedAccess(derived()); +} + +/** \returns an expression of *this with forced aligned access + * \sa forceAlignedAccessIf(), class ForceAlignedAccess + */ +template +inline ForceAlignedAccess +MatrixBase::forceAlignedAccess() +{ + return ForceAlignedAccess(derived()); +} + +/** \returns an expression of *this with forced aligned access if \a Enable is true. + * \sa forceAlignedAccess(), class ForceAlignedAccess + */ +template +template +inline typename internal::add_const_on_value_type,Derived&>::type>::type +MatrixBase::forceAlignedAccessIf() const +{ + return derived(); +} + +/** \returns an expression of *this with forced aligned access if \a Enable is true. + * \sa forceAlignedAccess(), class ForceAlignedAccess + */ +template +template +inline typename internal::conditional,Derived&>::type +MatrixBase::forceAlignedAccessIf() +{ + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_FORCEALIGNEDACCESS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Functors.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Functors.h new file mode 100644 index 00000000..b08b967f --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Functors.h @@ -0,0 +1,985 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_FUNCTORS_H +#define EIGEN_FUNCTORS_H + +namespace Eigen { + +namespace internal { + +// associative functors: + +/** \internal + * \brief Template functor to compute the sum of two scalars + * + * \sa class CwiseBinaryOp, MatrixBase::operator+, class VectorwiseOp, MatrixBase::sum() + */ +template struct scalar_sum_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_sum_op) + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a, const Scalar& b) const { return a + b; } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::padd(a,b); } + template + EIGEN_STRONG_INLINE const Scalar predux(const Packet& a) const + { return internal::predux(a); } +}; +template +struct functor_traits > { + enum { + Cost = NumTraits::AddCost, + PacketAccess = packet_traits::HasAdd + }; +}; + +/** \internal + * \brief Template functor to compute the product of two scalars + * + * \sa class CwiseBinaryOp, Cwise::operator*(), class VectorwiseOp, MatrixBase::redux() + */ +template struct scalar_product_op { + enum { + // TODO vectorize mixed product + Vectorizable = is_same::value && packet_traits::HasMul && packet_traits::HasMul + }; + typedef typename scalar_product_traits::ReturnType result_type; + EIGEN_EMPTY_STRUCT_CTOR(scalar_product_op) + EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return a * b; } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pmul(a,b); } + template + EIGEN_STRONG_INLINE const result_type predux(const Packet& a) const + { return internal::predux_mul(a); } +}; +template +struct functor_traits > { + enum { + Cost = (NumTraits::MulCost + NumTraits::MulCost)/2, // rough estimate! + PacketAccess = scalar_product_op::Vectorizable + }; +}; + +/** \internal + * \brief Template functor to compute the conjugate product of two scalars + * + * This is a short cut for conj(x) * y which is needed for optimization purpose; in Eigen2 support mode, this becomes x * conj(y) + */ +template struct scalar_conj_product_op { + + enum { + Conj = NumTraits::IsComplex + }; + + typedef typename scalar_product_traits::ReturnType result_type; + + EIGEN_EMPTY_STRUCT_CTOR(scalar_conj_product_op) + EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const + { return conj_helper().pmul(a,b); } + + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return conj_helper().pmul(a,b); } +}; +template +struct functor_traits > { + enum { + Cost = NumTraits::MulCost, + PacketAccess = internal::is_same::value && packet_traits::HasMul + }; +}; + +/** \internal + * \brief Template functor to compute the min of two scalars + * + * \sa class CwiseBinaryOp, MatrixBase::cwiseMin, class VectorwiseOp, MatrixBase::minCoeff() + */ +template struct scalar_min_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_min_op) + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a, const Scalar& b) const { using std::min; return (min)(a, b); } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pmin(a,b); } + template + EIGEN_STRONG_INLINE const Scalar predux(const Packet& a) const + { return internal::predux_min(a); } +}; +template +struct functor_traits > { + enum { + Cost = NumTraits::AddCost, + PacketAccess = packet_traits::HasMin + }; +}; + +/** \internal + * \brief Template functor to compute the max of two scalars + * + * \sa class CwiseBinaryOp, MatrixBase::cwiseMax, class VectorwiseOp, MatrixBase::maxCoeff() + */ +template struct scalar_max_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_max_op) + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a, const Scalar& b) const { using std::max; return (max)(a, b); } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pmax(a,b); } + template + EIGEN_STRONG_INLINE const Scalar predux(const Packet& a) const + { return internal::predux_max(a); } +}; +template +struct functor_traits > { + enum { + Cost = NumTraits::AddCost, + PacketAccess = packet_traits::HasMax + }; +}; + +/** \internal + * \brief Template functor to compute the hypot of two scalars + * + * \sa MatrixBase::stableNorm(), class Redux + */ +template struct scalar_hypot_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_hypot_op) +// typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& _x, const Scalar& _y) const + { + using std::max; + using std::min; + using std::sqrt; + Scalar p = (max)(_x, _y); + Scalar q = (min)(_x, _y); + Scalar qp = q/p; + return p * sqrt(Scalar(1) + qp*qp); + } +}; +template +struct functor_traits > { + enum { Cost = 5 * NumTraits::MulCost, PacketAccess=0 }; +}; + +/** \internal + * \brief Template functor to compute the pow of two scalars + */ +template struct scalar_binary_pow_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_binary_pow_op) + inline Scalar operator() (const Scalar& a, const OtherScalar& b) const { return numext::pow(a, b); } +}; +template +struct functor_traits > { + enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false }; +}; + +// other binary functors: + +/** \internal + * \brief Template functor to compute the difference of two scalars + * + * \sa class CwiseBinaryOp, MatrixBase::operator- + */ +template struct scalar_difference_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_difference_op) + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a, const Scalar& b) const { return a - b; } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::psub(a,b); } +}; +template +struct functor_traits > { + enum { + Cost = NumTraits::AddCost, + PacketAccess = packet_traits::HasSub + }; +}; + +/** \internal + * \brief Template functor to compute the quotient of two scalars + * + * \sa class CwiseBinaryOp, Cwise::operator/() + */ +template struct scalar_quotient_op { + enum { + // TODO vectorize mixed product + Vectorizable = is_same::value && packet_traits::HasDiv && packet_traits::HasDiv + }; + typedef typename scalar_product_traits::ReturnType result_type; + EIGEN_EMPTY_STRUCT_CTOR(scalar_quotient_op) + EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return a / b; } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pdiv(a,b); } +}; +template +struct functor_traits > { + enum { + Cost = (NumTraits::MulCost + NumTraits::MulCost), // rough estimate! + PacketAccess = scalar_quotient_op::Vectorizable + }; +}; + + + +/** \internal + * \brief Template functor to compute the and of two booleans + * + * \sa class CwiseBinaryOp, ArrayBase::operator&& + */ +struct scalar_boolean_and_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_boolean_and_op) + EIGEN_STRONG_INLINE bool operator() (const bool& a, const bool& b) const { return a && b; } +}; +template<> struct functor_traits { + enum { + Cost = NumTraits::AddCost, + PacketAccess = false + }; +}; + +/** \internal + * \brief Template functor to compute the or of two booleans + * + * \sa class CwiseBinaryOp, ArrayBase::operator|| + */ +struct scalar_boolean_or_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_boolean_or_op) + EIGEN_STRONG_INLINE bool operator() (const bool& a, const bool& b) const { return a || b; } +}; +template<> struct functor_traits { + enum { + Cost = NumTraits::AddCost, + PacketAccess = false + }; +}; + +// unary functors: + +/** \internal + * \brief Template functor to compute the opposite of a scalar + * + * \sa class CwiseUnaryOp, MatrixBase::operator- + */ +template struct scalar_opposite_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_opposite_op) + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const { return -a; } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::pnegate(a); } +}; +template +struct functor_traits > +{ enum { + Cost = NumTraits::AddCost, + PacketAccess = packet_traits::HasNegate }; +}; + +/** \internal + * \brief Template functor to compute the absolute value of a scalar + * + * \sa class CwiseUnaryOp, Cwise::abs + */ +template struct scalar_abs_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_abs_op) + typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE const result_type operator() (const Scalar& a) const { using std::abs; return abs(a); } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::pabs(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = NumTraits::AddCost, + PacketAccess = packet_traits::HasAbs + }; +}; + +/** \internal + * \brief Template functor to compute the squared absolute value of a scalar + * + * \sa class CwiseUnaryOp, Cwise::abs2 + */ +template struct scalar_abs2_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_abs2_op) + typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE const result_type operator() (const Scalar& a) const { return numext::abs2(a); } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::pmul(a,a); } +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = packet_traits::HasAbs2 }; }; + +/** \internal + * \brief Template functor to compute the conjugate of a complex value + * + * \sa class CwiseUnaryOp, MatrixBase::conjugate() + */ +template struct scalar_conjugate_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_conjugate_op) + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const { using numext::conj; return conj(a); } + template + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const { return internal::pconj(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = NumTraits::IsComplex ? NumTraits::AddCost : 0, + PacketAccess = packet_traits::HasConj + }; +}; + +/** \internal + * \brief Template functor to cast a scalar to another type + * + * \sa class CwiseUnaryOp, MatrixBase::cast() + */ +template +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef NewType result_type; + EIGEN_STRONG_INLINE const NewType operator() (const Scalar& a) const { return cast(a); } +}; +template +struct functor_traits > +{ enum { Cost = is_same::value ? 0 : NumTraits::AddCost, PacketAccess = false }; }; + +/** \internal + * \brief Template functor to extract the real part of a complex + * + * \sa class CwiseUnaryOp, MatrixBase::real() + */ +template +struct scalar_real_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_real_op) + typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { return numext::real(a); } +}; +template +struct functor_traits > +{ enum { Cost = 0, PacketAccess = false }; }; + +/** \internal + * \brief Template functor to extract the imaginary part of a complex + * + * \sa class CwiseUnaryOp, MatrixBase::imag() + */ +template +struct scalar_imag_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_imag_op) + typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { return numext::imag(a); } +}; +template +struct functor_traits > +{ enum { Cost = 0, PacketAccess = false }; }; + +/** \internal + * \brief Template functor to extract the real part of a complex as a reference + * + * \sa class CwiseUnaryOp, MatrixBase::real() + */ +template +struct scalar_real_ref_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_real_ref_op) + typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE result_type& operator() (const Scalar& a) const { return numext::real_ref(*const_cast(&a)); } +}; +template +struct functor_traits > +{ enum { Cost = 0, PacketAccess = false }; }; + +/** \internal + * \brief Template functor to extract the imaginary part of a complex as a reference + * + * \sa class CwiseUnaryOp, MatrixBase::imag() + */ +template +struct scalar_imag_ref_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_imag_ref_op) + typedef typename NumTraits::Real result_type; + EIGEN_STRONG_INLINE result_type& operator() (const Scalar& a) const { return numext::imag_ref(*const_cast(&a)); } +}; +template +struct functor_traits > +{ enum { Cost = 0, PacketAccess = false }; }; + +/** \internal + * + * \brief Template functor to compute the exponential of a scalar + * + * \sa class CwiseUnaryOp, Cwise::exp() + */ +template struct scalar_exp_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_exp_op) + inline const Scalar operator() (const Scalar& a) const { using std::exp; return exp(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::pexp(a); } +}; +template +struct functor_traits > +{ enum { Cost = 5 * NumTraits::MulCost, PacketAccess = packet_traits::HasExp }; }; + +/** \internal + * + * \brief Template functor to compute the logarithm of a scalar + * + * \sa class CwiseUnaryOp, Cwise::log() + */ +template struct scalar_log_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_log_op) + inline const Scalar operator() (const Scalar& a) const { using std::log; return log(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::plog(a); } +}; +template +struct functor_traits > +{ enum { Cost = 5 * NumTraits::MulCost, PacketAccess = packet_traits::HasLog }; }; + +/** \internal + * \brief Template functor to multiply a scalar by a fixed other one + * + * \sa class CwiseUnaryOp, MatrixBase::operator*, MatrixBase::operator/ + */ +/* NOTE why doing the pset1() in packetOp *is* an optimization ? + * indeed it seems better to declare m_other as a Packet and do the pset1() once + * in the constructor. However, in practice: + * - GCC does not like m_other as a Packet and generate a load every time it needs it + * - on the other hand GCC is able to moves the pset1() outside the loop :) + * - simpler code ;) + * (ICC and gcc 4.4 seems to perform well in both cases, the issue is visible with y = a*x + b*y) + */ +template +struct scalar_multiple_op { + typedef typename packet_traits::type Packet; + // FIXME default copy constructors seems bugged with std::complex<> + EIGEN_STRONG_INLINE scalar_multiple_op(const scalar_multiple_op& other) : m_other(other.m_other) { } + EIGEN_STRONG_INLINE scalar_multiple_op(const Scalar& other) : m_other(other) { } + EIGEN_STRONG_INLINE Scalar operator() (const Scalar& a) const { return a * m_other; } + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::pmul(a, pset1(m_other)); } + typename add_const_on_value_type::Nested>::type m_other; +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = packet_traits::HasMul }; }; + +template +struct scalar_multiple2_op { + typedef typename scalar_product_traits::ReturnType result_type; + EIGEN_STRONG_INLINE scalar_multiple2_op(const scalar_multiple2_op& other) : m_other(other.m_other) { } + EIGEN_STRONG_INLINE scalar_multiple2_op(const Scalar2& other) : m_other(other) { } + EIGEN_STRONG_INLINE result_type operator() (const Scalar1& a) const { return a * m_other; } + typename add_const_on_value_type::Nested>::type m_other; +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = false }; }; + +/** \internal + * \brief Template functor to divide a scalar by a fixed other one + * + * This functor is used to implement the quotient of a matrix by + * a scalar where the scalar type is not necessarily a floating point type. + * + * \sa class CwiseUnaryOp, MatrixBase::operator/ + */ +template +struct scalar_quotient1_op { + typedef typename packet_traits::type Packet; + // FIXME default copy constructors seems bugged with std::complex<> + EIGEN_STRONG_INLINE scalar_quotient1_op(const scalar_quotient1_op& other) : m_other(other.m_other) { } + EIGEN_STRONG_INLINE scalar_quotient1_op(const Scalar& other) : m_other(other) {} + EIGEN_STRONG_INLINE Scalar operator() (const Scalar& a) const { return a / m_other; } + EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::pdiv(a, pset1(m_other)); } + typename add_const_on_value_type::Nested>::type m_other; +}; +template +struct functor_traits > +{ enum { Cost = 2 * NumTraits::MulCost, PacketAccess = packet_traits::HasDiv }; }; + +// nullary functors + +template +struct scalar_constant_op { + typedef typename packet_traits::type Packet; + EIGEN_STRONG_INLINE scalar_constant_op(const scalar_constant_op& other) : m_other(other.m_other) { } + EIGEN_STRONG_INLINE scalar_constant_op(const Scalar& other) : m_other(other) { } + template + EIGEN_STRONG_INLINE const Scalar operator() (Index, Index = 0) const { return m_other; } + template + EIGEN_STRONG_INLINE const Packet packetOp(Index, Index = 0) const { return internal::pset1(m_other); } + const Scalar m_other; +}; +template +struct functor_traits > +// FIXME replace this packet test by a safe one +{ enum { Cost = 1, PacketAccess = packet_traits::Vectorizable, IsRepeatable = true }; }; + +template struct scalar_identity_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_identity_op) + template + EIGEN_STRONG_INLINE const Scalar operator() (Index row, Index col) const { return row==col ? Scalar(1) : Scalar(0); } +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false, IsRepeatable = true }; }; + +template struct linspaced_op_impl; + +// linear access for packet ops: +// 1) initialization +// base = [low, ..., low] + ([step, ..., step] * [-size, ..., 0]) +// 2) each step (where size is 1 for coeff access or PacketSize for packet access) +// base += [size*step, ..., size*step] +// +// TODO: Perhaps it's better to initialize lazily (so not in the constructor but in packetOp) +// in order to avoid the padd() in operator() ? +template +struct linspaced_op_impl +{ + typedef typename packet_traits::type Packet; + + linspaced_op_impl(const Scalar& low, const Scalar& step) : + m_low(low), m_step(step), + m_packetStep(pset1(packet_traits::size*step)), + m_base(padd(pset1(low), pmul(pset1(step),plset(-packet_traits::size)))) {} + + template + EIGEN_STRONG_INLINE const Scalar operator() (Index i) const + { + m_base = padd(m_base, pset1(m_step)); + return m_low+Scalar(i)*m_step; + } + + template + EIGEN_STRONG_INLINE const Packet packetOp(Index) const { return m_base = padd(m_base,m_packetStep); } + + const Scalar m_low; + const Scalar m_step; + const Packet m_packetStep; + mutable Packet m_base; +}; + +// random access for packet ops: +// 1) each step +// [low, ..., low] + ( [step, ..., step] * ( [i, ..., i] + [0, ..., size] ) ) +template +struct linspaced_op_impl +{ + typedef typename packet_traits::type Packet; + + linspaced_op_impl(const Scalar& low, const Scalar& step) : + m_low(low), m_step(step), + m_lowPacket(pset1(m_low)), m_stepPacket(pset1(m_step)), m_interPacket(plset(0)) {} + + template + EIGEN_STRONG_INLINE const Scalar operator() (Index i) const { return m_low+i*m_step; } + + template + EIGEN_STRONG_INLINE const Packet packetOp(Index i) const + { return internal::padd(m_lowPacket, pmul(m_stepPacket, padd(pset1(Scalar(i)),m_interPacket))); } + + const Scalar m_low; + const Scalar m_step; + const Packet m_lowPacket; + const Packet m_stepPacket; + const Packet m_interPacket; +}; + +// ----- Linspace functor ---------------------------------------------------------------- + +// Forward declaration (we default to random access which does not really give +// us a speed gain when using packet access but it allows to use the functor in +// nested expressions). +template struct linspaced_op; +template struct functor_traits< linspaced_op > +{ enum { Cost = 1, PacketAccess = packet_traits::HasSetLinear, IsRepeatable = true }; }; +template struct linspaced_op +{ + typedef typename packet_traits::type Packet; + linspaced_op(const Scalar& low, const Scalar& high, DenseIndex num_steps) : impl((num_steps==1 ? high : low), (num_steps==1 ? Scalar() : (high-low)/Scalar(num_steps-1))) {} + + template + EIGEN_STRONG_INLINE const Scalar operator() (Index i) const { return impl(i); } + + // We need this function when assigning e.g. a RowVectorXd to a MatrixXd since + // there row==0 and col is used for the actual iteration. + template + EIGEN_STRONG_INLINE const Scalar operator() (Index row, Index col) const + { + eigen_assert(col==0 || row==0); + return impl(col + row); + } + + template + EIGEN_STRONG_INLINE const Packet packetOp(Index i) const { return impl.packetOp(i); } + + // We need this function when assigning e.g. a RowVectorXd to a MatrixXd since + // there row==0 and col is used for the actual iteration. + template + EIGEN_STRONG_INLINE const Packet packetOp(Index row, Index col) const + { + eigen_assert(col==0 || row==0); + return impl.packetOp(col + row); + } + + // This proxy object handles the actual required temporaries, the different + // implementations (random vs. sequential access) as well as the + // correct piping to size 2/4 packet operations. + const linspaced_op_impl impl; +}; + +// all functors allow linear access, except scalar_identity_op. So we fix here a quick meta +// to indicate whether a functor allows linear access, just always answering 'yes' except for +// scalar_identity_op. +// FIXME move this to functor_traits adding a functor_default +template struct functor_has_linear_access { enum { ret = 1 }; }; +template struct functor_has_linear_access > { enum { ret = 0 }; }; + +// In Eigen, any binary op (Product, CwiseBinaryOp) require the Lhs and Rhs to have the same scalar type, except for multiplication +// where the mixing of different types is handled by scalar_product_traits +// In particular, real * complex is allowed. +// FIXME move this to functor_traits adding a functor_default +template struct functor_is_product_like { enum { ret = 0 }; }; +template struct functor_is_product_like > { enum { ret = 1 }; }; +template struct functor_is_product_like > { enum { ret = 1 }; }; +template struct functor_is_product_like > { enum { ret = 1 }; }; + + +/** \internal + * \brief Template functor to add a scalar to a fixed other one + * \sa class CwiseUnaryOp, Array::operator+ + */ +/* If you wonder why doing the pset1() in packetOp() is an optimization check scalar_multiple_op */ +template +struct scalar_add_op { + typedef typename packet_traits::type Packet; + // FIXME default copy constructors seems bugged with std::complex<> + inline scalar_add_op(const scalar_add_op& other) : m_other(other.m_other) { } + inline scalar_add_op(const Scalar& other) : m_other(other) { } + inline Scalar operator() (const Scalar& a) const { return a + m_other; } + inline const Packet packetOp(const Packet& a) const + { return internal::padd(a, pset1(m_other)); } + const Scalar m_other; +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = packet_traits::HasAdd }; }; + +/** \internal + * \brief Template functor to compute the square root of a scalar + * \sa class CwiseUnaryOp, Cwise::sqrt() + */ +template struct scalar_sqrt_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_sqrt_op) + inline const Scalar operator() (const Scalar& a) const { using std::sqrt; return sqrt(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::psqrt(a); } +}; +template +struct functor_traits > +{ enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = packet_traits::HasSqrt + }; +}; + +/** \internal + * \brief Template functor to compute the cosine of a scalar + * \sa class CwiseUnaryOp, ArrayBase::cos() + */ +template struct scalar_cos_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cos_op) + inline Scalar operator() (const Scalar& a) const { using std::cos; return cos(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::pcos(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = packet_traits::HasCos + }; +}; + +/** \internal + * \brief Template functor to compute the sine of a scalar + * \sa class CwiseUnaryOp, ArrayBase::sin() + */ +template struct scalar_sin_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_sin_op) + inline const Scalar operator() (const Scalar& a) const { using std::sin; return sin(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::psin(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = packet_traits::HasSin + }; +}; + + +/** \internal + * \brief Template functor to compute the tan of a scalar + * \sa class CwiseUnaryOp, ArrayBase::tan() + */ +template struct scalar_tan_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_tan_op) + inline const Scalar operator() (const Scalar& a) const { using std::tan; return tan(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::ptan(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = packet_traits::HasTan + }; +}; + +/** \internal + * \brief Template functor to compute the arc cosine of a scalar + * \sa class CwiseUnaryOp, ArrayBase::acos() + */ +template struct scalar_acos_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_acos_op) + inline const Scalar operator() (const Scalar& a) const { using std::acos; return acos(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::pacos(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = packet_traits::HasACos + }; +}; + +/** \internal + * \brief Template functor to compute the arc sine of a scalar + * \sa class CwiseUnaryOp, ArrayBase::asin() + */ +template struct scalar_asin_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_asin_op) + inline const Scalar operator() (const Scalar& a) const { using std::asin; return asin(a); } + typedef typename packet_traits::type Packet; + inline Packet packetOp(const Packet& a) const { return internal::pasin(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = packet_traits::HasASin + }; +}; + +/** \internal + * \brief Template functor to raise a scalar to a power + * \sa class CwiseUnaryOp, Cwise::pow + */ +template +struct scalar_pow_op { + // FIXME default copy constructors seems bugged with std::complex<> + inline scalar_pow_op(const scalar_pow_op& other) : m_exponent(other.m_exponent) { } + inline scalar_pow_op(const Scalar& exponent) : m_exponent(exponent) {} + inline Scalar operator() (const Scalar& a) const { return numext::pow(a, m_exponent); } + const Scalar m_exponent; +}; +template +struct functor_traits > +{ enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false }; }; + +/** \internal + * \brief Template functor to compute the quotient between a scalar and array entries. + * \sa class CwiseUnaryOp, Cwise::inverse() + */ +template +struct scalar_inverse_mult_op { + scalar_inverse_mult_op(const Scalar& other) : m_other(other) {} + inline Scalar operator() (const Scalar& a) const { return m_other / a; } + template + inline const Packet packetOp(const Packet& a) const + { return internal::pdiv(pset1(m_other),a); } + Scalar m_other; +}; + +/** \internal + * \brief Template functor to compute the inverse of a scalar + * \sa class CwiseUnaryOp, Cwise::inverse() + */ +template +struct scalar_inverse_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_inverse_op) + inline Scalar operator() (const Scalar& a) const { return Scalar(1)/a; } + template + inline const Packet packetOp(const Packet& a) const + { return internal::pdiv(pset1(Scalar(1)),a); } +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = packet_traits::HasDiv }; }; + +/** \internal + * \brief Template functor to compute the square of a scalar + * \sa class CwiseUnaryOp, Cwise::square() + */ +template +struct scalar_square_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_square_op) + inline Scalar operator() (const Scalar& a) const { return a*a; } + template + inline const Packet packetOp(const Packet& a) const + { return internal::pmul(a,a); } +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = packet_traits::HasMul }; }; + +/** \internal + * \brief Template functor to compute the cube of a scalar + * \sa class CwiseUnaryOp, Cwise::cube() + */ +template +struct scalar_cube_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cube_op) + inline Scalar operator() (const Scalar& a) const { return a*a*a; } + template + inline const Packet packetOp(const Packet& a) const + { return internal::pmul(a,pmul(a,a)); } +}; +template +struct functor_traits > +{ enum { Cost = 2*NumTraits::MulCost, PacketAccess = packet_traits::HasMul }; }; + +// default functor traits for STL functors: + +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = NumTraits::MulCost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = functor_traits::Cost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = functor_traits::Cost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1 + functor_traits::Cost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 1 + functor_traits::Cost, PacketAccess = false }; }; + +#ifdef EIGEN_STDEXT_SUPPORT + +template +struct functor_traits > +{ enum { Cost = 0, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = 0, PacketAccess = false }; }; + +template +struct functor_traits > > +{ enum { Cost = 0, PacketAccess = false }; }; + +template +struct functor_traits > > +{ enum { Cost = 0, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = functor_traits::Cost + functor_traits::Cost, PacketAccess = false }; }; + +template +struct functor_traits > +{ enum { Cost = functor_traits::Cost + functor_traits::Cost + functor_traits::Cost, PacketAccess = false }; }; + +#endif // EIGEN_STDEXT_SUPPORT + +// allow to add new functors and specializations of functor_traits from outside Eigen. +// this macro is really needed because functor_traits must be specialized after it is declared but before it is used... +#ifdef EIGEN_FUNCTORS_PLUGIN +#include EIGEN_FUNCTORS_PLUGIN +#endif + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_FUNCTORS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Fuzzy.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Fuzzy.h new file mode 100644 index 00000000..fe63bd29 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Fuzzy.h @@ -0,0 +1,150 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2008 Benoit Jacob +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_FUZZY_H +#define EIGEN_FUZZY_H + +namespace Eigen { + +namespace internal +{ + +template::IsInteger> +struct isApprox_selector +{ + static bool run(const Derived& x, const OtherDerived& y, const typename Derived::RealScalar& prec) + { + using std::min; + typename internal::nested::type nested(x); + typename internal::nested::type otherNested(y); + return (nested - otherNested).cwiseAbs2().sum() <= prec * prec * (min)(nested.cwiseAbs2().sum(), otherNested.cwiseAbs2().sum()); + } +}; + +template +struct isApprox_selector +{ + static bool run(const Derived& x, const OtherDerived& y, const typename Derived::RealScalar&) + { + return x.matrix() == y.matrix(); + } +}; + +template::IsInteger> +struct isMuchSmallerThan_object_selector +{ + static bool run(const Derived& x, const OtherDerived& y, const typename Derived::RealScalar& prec) + { + return x.cwiseAbs2().sum() <= numext::abs2(prec) * y.cwiseAbs2().sum(); + } +}; + +template +struct isMuchSmallerThan_object_selector +{ + static bool run(const Derived& x, const OtherDerived&, const typename Derived::RealScalar&) + { + return x.matrix() == Derived::Zero(x.rows(), x.cols()).matrix(); + } +}; + +template::IsInteger> +struct isMuchSmallerThan_scalar_selector +{ + static bool run(const Derived& x, const typename Derived::RealScalar& y, const typename Derived::RealScalar& prec) + { + return x.cwiseAbs2().sum() <= numext::abs2(prec * y); + } +}; + +template +struct isMuchSmallerThan_scalar_selector +{ + static bool run(const Derived& x, const typename Derived::RealScalar&, const typename Derived::RealScalar&) + { + return x.matrix() == Derived::Zero(x.rows(), x.cols()).matrix(); + } +}; + +} // end namespace internal + + +/** \returns \c true if \c *this is approximately equal to \a other, within the precision + * determined by \a prec. + * + * \note The fuzzy compares are done multiplicatively. Two vectors \f$ v \f$ and \f$ w \f$ + * are considered to be approximately equal within precision \f$ p \f$ if + * \f[ \Vert v - w \Vert \leqslant p\,\min(\Vert v\Vert, \Vert w\Vert). \f] + * For matrices, the comparison is done using the Hilbert-Schmidt norm (aka Frobenius norm + * L2 norm). + * + * \note Because of the multiplicativeness of this comparison, one can't use this function + * to check whether \c *this is approximately equal to the zero matrix or vector. + * Indeed, \c isApprox(zero) returns false unless \c *this itself is exactly the zero matrix + * or vector. If you want to test whether \c *this is zero, use internal::isMuchSmallerThan(const + * RealScalar&, RealScalar) instead. + * + * \sa internal::isMuchSmallerThan(const RealScalar&, RealScalar) const + */ +template +template +bool DenseBase::isApprox( + const DenseBase& other, + const RealScalar& prec +) const +{ + return internal::isApprox_selector::run(derived(), other.derived(), prec); +} + +/** \returns \c true if the norm of \c *this is much smaller than \a other, + * within the precision determined by \a prec. + * + * \note The fuzzy compares are done multiplicatively. A vector \f$ v \f$ is + * considered to be much smaller than \f$ x \f$ within precision \f$ p \f$ if + * \f[ \Vert v \Vert \leqslant p\,\vert x\vert. \f] + * + * For matrices, the comparison is done using the Hilbert-Schmidt norm. For this reason, + * the value of the reference scalar \a other should come from the Hilbert-Schmidt norm + * of a reference matrix of same dimensions. + * + * \sa isApprox(), isMuchSmallerThan(const DenseBase&, RealScalar) const + */ +template +bool DenseBase::isMuchSmallerThan( + const typename NumTraits::Real& other, + const RealScalar& prec +) const +{ + return internal::isMuchSmallerThan_scalar_selector::run(derived(), other, prec); +} + +/** \returns \c true if the norm of \c *this is much smaller than the norm of \a other, + * within the precision determined by \a prec. + * + * \note The fuzzy compares are done multiplicatively. A vector \f$ v \f$ is + * considered to be much smaller than a vector \f$ w \f$ within precision \f$ p \f$ if + * \f[ \Vert v \Vert \leqslant p\,\Vert w\Vert. \f] + * For matrices, the comparison is done using the Hilbert-Schmidt norm. + * + * \sa isApprox(), isMuchSmallerThan(const RealScalar&, RealScalar) const + */ +template +template +bool DenseBase::isMuchSmallerThan( + const DenseBase& other, + const RealScalar& prec +) const +{ + return internal::isMuchSmallerThan_object_selector::run(derived(), other.derived(), prec); +} + +} // end namespace Eigen + +#endif // EIGEN_FUZZY_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/GeneralProduct.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/GeneralProduct.h new file mode 100644 index 00000000..9e805a80 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/GeneralProduct.h @@ -0,0 +1,635 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2008 Benoit Jacob +// Copyright (C) 2008-2011 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_GENERAL_PRODUCT_H +#define EIGEN_GENERAL_PRODUCT_H + +namespace Eigen { + +/** \class GeneralProduct + * \ingroup Core_Module + * + * \brief Expression of the product of two general matrices or vectors + * + * \param LhsNested the type used to store the left-hand side + * \param RhsNested the type used to store the right-hand side + * \param ProductMode the type of the product + * + * This class represents an expression of the product of two general matrices. + * We call a general matrix, a dense matrix with full storage. For instance, + * This excludes triangular, selfadjoint, and sparse matrices. + * It is the return type of the operator* between general matrices. Its template + * arguments are determined automatically by ProductReturnType. Therefore, + * GeneralProduct should never be used direclty. To determine the result type of a + * function which involves a matrix product, use ProductReturnType::Type. + * + * \sa ProductReturnType, MatrixBase::operator*(const MatrixBase&) + */ +template::value> +class GeneralProduct; + +enum { + Large = 2, + Small = 3 +}; + +namespace internal { + +template struct product_type_selector; + +template struct product_size_category +{ + enum { is_large = MaxSize == Dynamic || + Size >= EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD, + value = is_large ? Large + : Size == 1 ? 1 + : Small + }; +}; + +template struct product_type +{ + typedef typename remove_all::type _Lhs; + typedef typename remove_all::type _Rhs; + enum { + MaxRows = _Lhs::MaxRowsAtCompileTime, + Rows = _Lhs::RowsAtCompileTime, + MaxCols = _Rhs::MaxColsAtCompileTime, + Cols = _Rhs::ColsAtCompileTime, + MaxDepth = EIGEN_SIZE_MIN_PREFER_FIXED(_Lhs::MaxColsAtCompileTime, + _Rhs::MaxRowsAtCompileTime), + Depth = EIGEN_SIZE_MIN_PREFER_FIXED(_Lhs::ColsAtCompileTime, + _Rhs::RowsAtCompileTime), + LargeThreshold = EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD + }; + + // the splitting into different lines of code here, introducing the _select enums and the typedef below, + // is to work around an internal compiler error with gcc 4.1 and 4.2. +private: + enum { + rows_select = product_size_category::value, + cols_select = product_size_category::value, + depth_select = product_size_category::value + }; + typedef product_type_selector selector; + +public: + enum { + value = selector::ret + }; +#ifdef EIGEN_DEBUG_PRODUCT + static void debug() + { + EIGEN_DEBUG_VAR(Rows); + EIGEN_DEBUG_VAR(Cols); + EIGEN_DEBUG_VAR(Depth); + EIGEN_DEBUG_VAR(rows_select); + EIGEN_DEBUG_VAR(cols_select); + EIGEN_DEBUG_VAR(depth_select); + EIGEN_DEBUG_VAR(value); + } +#endif +}; + + +/* The following allows to select the kind of product at compile time + * based on the three dimensions of the product. + * This is a compile time mapping from {1,Small,Large}^3 -> {product types} */ +// FIXME I'm not sure the current mapping is the ideal one. +template struct product_type_selector { enum { ret = OuterProduct }; }; +template struct product_type_selector<1, 1, Depth> { enum { ret = InnerProduct }; }; +template<> struct product_type_selector<1, 1, 1> { enum { ret = InnerProduct }; }; +template<> struct product_type_selector { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector<1, Small,Small> { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = LazyCoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = LazyCoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = LazyCoeffBasedProductMode }; }; +template<> struct product_type_selector<1, Large,Small> { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector<1, Large,Large> { enum { ret = GemvProduct }; }; +template<> struct product_type_selector<1, Small,Large> { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = GemvProduct }; }; +template<> struct product_type_selector { enum { ret = CoeffBasedProductMode }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; +template<> struct product_type_selector { enum { ret = GemmProduct }; }; + +} // end namespace internal + +/** \class ProductReturnType + * \ingroup Core_Module + * + * \brief Helper class to get the correct and optimized returned type of operator* + * + * \param Lhs the type of the left-hand side + * \param Rhs the type of the right-hand side + * \param ProductMode the type of the product (determined automatically by internal::product_mode) + * + * This class defines the typename Type representing the optimized product expression + * between two matrix expressions. In practice, using ProductReturnType::Type + * is the recommended way to define the result type of a function returning an expression + * which involve a matrix product. The class Product should never be + * used directly. + * + * \sa class Product, MatrixBase::operator*(const MatrixBase&) + */ +template +struct ProductReturnType +{ + // TODO use the nested type to reduce instanciations ???? +// typedef typename internal::nested::type LhsNested; +// typedef typename internal::nested::type RhsNested; + + typedef GeneralProduct Type; +}; + +template +struct ProductReturnType +{ + typedef typename internal::nested::type >::type LhsNested; + typedef typename internal::nested::type >::type RhsNested; + typedef CoeffBasedProduct Type; +}; + +template +struct ProductReturnType +{ + typedef typename internal::nested::type >::type LhsNested; + typedef typename internal::nested::type >::type RhsNested; + typedef CoeffBasedProduct Type; +}; + +// this is a workaround for sun CC +template +struct LazyProductReturnType : public ProductReturnType +{}; + +/*********************************************************************** +* Implementation of Inner Vector Vector Product +***********************************************************************/ + +// FIXME : maybe the "inner product" could return a Scalar +// instead of a 1x1 matrix ?? +// Pro: more natural for the user +// Cons: this could be a problem if in a meta unrolled algorithm a matrix-matrix +// product ends up to a row-vector times col-vector product... To tackle this use +// case, we could have a specialization for Block with: operator=(Scalar x); + +namespace internal { + +template +struct traits > + : traits::ReturnType,1,1> > +{}; + +} + +template +class GeneralProduct + : internal::no_assignment_operator, + public Matrix::ReturnType,1,1> +{ + typedef Matrix::ReturnType,1,1> Base; + public: + GeneralProduct(const Lhs& lhs, const Rhs& rhs) + { + EIGEN_STATIC_ASSERT((internal::is_same::value), + YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + + Base::coeffRef(0,0) = (lhs.transpose().cwiseProduct(rhs)).sum(); + } + + /** Convertion to scalar */ + operator const typename Base::Scalar() const { + return Base::coeff(0,0); + } +}; + +/*********************************************************************** +* Implementation of Outer Vector Vector Product +***********************************************************************/ + +namespace internal { + +// Column major +template +EIGEN_DONT_INLINE void outer_product_selector_run(const ProductType& prod, Dest& dest, const Func& func, const false_type&) +{ + typedef typename Dest::Index Index; + // FIXME make sure lhs is sequentially stored + // FIXME not very good if rhs is real and lhs complex while alpha is real too + const Index cols = dest.cols(); + for (Index j=0; j +EIGEN_DONT_INLINE void outer_product_selector_run(const ProductType& prod, Dest& dest, const Func& func, const true_type&) { + typedef typename Dest::Index Index; + // FIXME make sure rhs is sequentially stored + // FIXME not very good if lhs is real and rhs complex while alpha is real too + const Index rows = dest.rows(); + for (Index i=0; i +struct traits > + : traits, Lhs, Rhs> > +{}; + +} + +template +class GeneralProduct + : public ProductBase, Lhs, Rhs> +{ + template struct IsRowMajor : internal::conditional<(int(T::Flags)&RowMajorBit), internal::true_type, internal::false_type>::type {}; + + public: + EIGEN_PRODUCT_PUBLIC_INTERFACE(GeneralProduct) + + GeneralProduct(const Lhs& lhs, const Rhs& rhs) : Base(lhs,rhs) + { + EIGEN_STATIC_ASSERT((internal::is_same::value), + YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + } + + struct set { template void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() = src; } }; + struct add { template void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() += src; } }; + struct sub { template void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() -= src; } }; + struct adds { + Scalar m_scale; + adds(const Scalar& s) : m_scale(s) {} + template void operator()(const Dst& dst, const Src& src) const { + dst.const_cast_derived() += m_scale * src; + } + }; + + template + inline void evalTo(Dest& dest) const { + internal::outer_product_selector_run(*this, dest, set(), IsRowMajor()); + } + + template + inline void addTo(Dest& dest) const { + internal::outer_product_selector_run(*this, dest, add(), IsRowMajor()); + } + + template + inline void subTo(Dest& dest) const { + internal::outer_product_selector_run(*this, dest, sub(), IsRowMajor()); + } + + template void scaleAndAddTo(Dest& dest, const Scalar& alpha) const + { + internal::outer_product_selector_run(*this, dest, adds(alpha), IsRowMajor()); + } +}; + +/*********************************************************************** +* Implementation of General Matrix Vector Product +***********************************************************************/ + +/* According to the shape/flags of the matrix we have to distinghish 3 different cases: + * 1 - the matrix is col-major, BLAS compatible and M is large => call fast BLAS-like colmajor routine + * 2 - the matrix is row-major, BLAS compatible and N is large => call fast BLAS-like rowmajor routine + * 3 - all other cases are handled using a simple loop along the outer-storage direction. + * Therefore we need a lower level meta selector. + * Furthermore, if the matrix is the rhs, then the product has to be transposed. + */ +namespace internal { + +template +struct traits > + : traits, Lhs, Rhs> > +{}; + +template +struct gemv_selector; + +} // end namespace internal + +template +class GeneralProduct + : public ProductBase, Lhs, Rhs> +{ + public: + EIGEN_PRODUCT_PUBLIC_INTERFACE(GeneralProduct) + + typedef typename Lhs::Scalar LhsScalar; + typedef typename Rhs::Scalar RhsScalar; + + GeneralProduct(const Lhs& a_lhs, const Rhs& a_rhs) : Base(a_lhs,a_rhs) + { +// EIGEN_STATIC_ASSERT((internal::is_same::value), +// YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + } + + enum { Side = Lhs::IsVectorAtCompileTime ? OnTheLeft : OnTheRight }; + typedef typename internal::conditional::type MatrixType; + + template void scaleAndAddTo(Dest& dst, const Scalar& alpha) const + { + eigen_assert(m_lhs.rows() == dst.rows() && m_rhs.cols() == dst.cols()); + internal::gemv_selector::HasUsableDirectAccess)>::run(*this, dst, alpha); + } +}; + +namespace internal { + +// The vector is on the left => transposition +template +struct gemv_selector +{ + template + static void run(const ProductType& prod, Dest& dest, const typename ProductType::Scalar& alpha) + { + Transpose destT(dest); + enum { OtherStorageOrder = StorageOrder == RowMajor ? ColMajor : RowMajor }; + gemv_selector + ::run(GeneralProduct,Transpose, GemvProduct> + (prod.rhs().transpose(), prod.lhs().transpose()), destT, alpha); + } +}; + +template struct gemv_static_vector_if; + +template +struct gemv_static_vector_if +{ + EIGEN_STRONG_INLINE Scalar* data() { eigen_internal_assert(false && "should never be called"); return 0; } +}; + +template +struct gemv_static_vector_if +{ + EIGEN_STRONG_INLINE Scalar* data() { return 0; } +}; + +template +struct gemv_static_vector_if +{ + #if EIGEN_ALIGN_STATICALLY + internal::plain_array m_data; + EIGEN_STRONG_INLINE Scalar* data() { return m_data.array; } + #else + // Some architectures cannot align on the stack, + // => let's manually enforce alignment by allocating more data and return the address of the first aligned element. + enum { + ForceAlignment = internal::packet_traits::Vectorizable, + PacketSize = internal::packet_traits::size + }; + internal::plain_array m_data; + EIGEN_STRONG_INLINE Scalar* data() { + return ForceAlignment + ? reinterpret_cast((reinterpret_cast(m_data.array) & ~(size_t(15))) + 16) + : m_data.array; + } + #endif +}; + +template<> struct gemv_selector +{ + template + static inline void run(const ProductType& prod, Dest& dest, const typename ProductType::Scalar& alpha) + { + typedef typename ProductType::Index Index; + typedef typename ProductType::LhsScalar LhsScalar; + typedef typename ProductType::RhsScalar RhsScalar; + typedef typename ProductType::Scalar ResScalar; + typedef typename ProductType::RealScalar RealScalar; + typedef typename ProductType::ActualLhsType ActualLhsType; + typedef typename ProductType::ActualRhsType ActualRhsType; + typedef typename ProductType::LhsBlasTraits LhsBlasTraits; + typedef typename ProductType::RhsBlasTraits RhsBlasTraits; + typedef Map, Aligned> MappedDest; + + ActualLhsType actualLhs = LhsBlasTraits::extract(prod.lhs()); + ActualRhsType actualRhs = RhsBlasTraits::extract(prod.rhs()); + + ResScalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(prod.lhs()) + * RhsBlasTraits::extractScalarFactor(prod.rhs()); + + enum { + // FIXME find a way to allow an inner stride on the result if packet_traits::size==1 + // on, the other hand it is good for the cache to pack the vector anyways... + EvalToDestAtCompileTime = Dest::InnerStrideAtCompileTime==1, + ComplexByReal = (NumTraits::IsComplex) && (!NumTraits::IsComplex), + MightCannotUseDest = (Dest::InnerStrideAtCompileTime!=1) || ComplexByReal + }; + + gemv_static_vector_if static_dest; + + bool alphaIsCompatible = (!ComplexByReal) || (numext::imag(actualAlpha)==RealScalar(0)); + bool evalToDest = EvalToDestAtCompileTime && alphaIsCompatible; + + RhsScalar compatibleAlpha = get_factor::run(actualAlpha); + + ei_declare_aligned_stack_constructed_variable(ResScalar,actualDestPtr,dest.size(), + evalToDest ? dest.data() : static_dest.data()); + + if(!evalToDest) + { + #ifdef EIGEN_DENSE_STORAGE_CTOR_PLUGIN + int size = dest.size(); + EIGEN_DENSE_STORAGE_CTOR_PLUGIN + #endif + if(!alphaIsCompatible) + { + MappedDest(actualDestPtr, dest.size()).setZero(); + compatibleAlpha = RhsScalar(1); + } + else + MappedDest(actualDestPtr, dest.size()) = dest; + } + + general_matrix_vector_product + ::run( + actualLhs.rows(), actualLhs.cols(), + actualLhs.data(), actualLhs.outerStride(), + actualRhs.data(), actualRhs.innerStride(), + actualDestPtr, 1, + compatibleAlpha); + + if (!evalToDest) + { + if(!alphaIsCompatible) + dest += actualAlpha * MappedDest(actualDestPtr, dest.size()); + else + dest = MappedDest(actualDestPtr, dest.size()); + } + } +}; + +template<> struct gemv_selector +{ + template + static void run(const ProductType& prod, Dest& dest, const typename ProductType::Scalar& alpha) + { + typedef typename ProductType::LhsScalar LhsScalar; + typedef typename ProductType::RhsScalar RhsScalar; + typedef typename ProductType::Scalar ResScalar; + typedef typename ProductType::Index Index; + typedef typename ProductType::ActualLhsType ActualLhsType; + typedef typename ProductType::ActualRhsType ActualRhsType; + typedef typename ProductType::_ActualRhsType _ActualRhsType; + typedef typename ProductType::LhsBlasTraits LhsBlasTraits; + typedef typename ProductType::RhsBlasTraits RhsBlasTraits; + + typename add_const::type actualLhs = LhsBlasTraits::extract(prod.lhs()); + typename add_const::type actualRhs = RhsBlasTraits::extract(prod.rhs()); + + ResScalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(prod.lhs()) + * RhsBlasTraits::extractScalarFactor(prod.rhs()); + + enum { + // FIXME find a way to allow an inner stride on the result if packet_traits::size==1 + // on, the other hand it is good for the cache to pack the vector anyways... + DirectlyUseRhs = _ActualRhsType::InnerStrideAtCompileTime==1 + }; + + gemv_static_vector_if static_rhs; + + ei_declare_aligned_stack_constructed_variable(RhsScalar,actualRhsPtr,actualRhs.size(), + DirectlyUseRhs ? const_cast(actualRhs.data()) : static_rhs.data()); + + if(!DirectlyUseRhs) + { + #ifdef EIGEN_DENSE_STORAGE_CTOR_PLUGIN + int size = actualRhs.size(); + EIGEN_DENSE_STORAGE_CTOR_PLUGIN + #endif + Map(actualRhsPtr, actualRhs.size()) = actualRhs; + } + + general_matrix_vector_product + ::run( + actualLhs.rows(), actualLhs.cols(), + actualLhs.data(), actualLhs.outerStride(), + actualRhsPtr, 1, + dest.data(), dest.innerStride(), + actualAlpha); + } +}; + +template<> struct gemv_selector +{ + template + static void run(const ProductType& prod, Dest& dest, const typename ProductType::Scalar& alpha) + { + typedef typename Dest::Index Index; + // TODO makes sure dest is sequentially stored in memory, otherwise use a temp + const Index size = prod.rhs().rows(); + for(Index k=0; k struct gemv_selector +{ + template + static void run(const ProductType& prod, Dest& dest, const typename ProductType::Scalar& alpha) + { + typedef typename Dest::Index Index; + // TODO makes sure rhs is sequentially stored in memory, otherwise use a temp + const Index rows = prod.rows(); + for(Index i=0; i +template +inline const typename ProductReturnType::Type +MatrixBase::operator*(const MatrixBase &other) const +{ + // A note regarding the function declaration: In MSVC, this function will sometimes + // not be inlined since DenseStorage is an unwindable object for dynamic + // matrices and product types are holding a member to store the result. + // Thus it does not help tagging this function with EIGEN_STRONG_INLINE. + enum { + ProductIsValid = Derived::ColsAtCompileTime==Dynamic + || OtherDerived::RowsAtCompileTime==Dynamic + || int(Derived::ColsAtCompileTime)==int(OtherDerived::RowsAtCompileTime), + AreVectors = Derived::IsVectorAtCompileTime && OtherDerived::IsVectorAtCompileTime, + SameSizes = EIGEN_PREDICATE_SAME_MATRIX_SIZE(Derived,OtherDerived) + }; + // note to the lost user: + // * for a dot product use: v1.dot(v2) + // * for a coeff-wise product use: v1.cwiseProduct(v2) + EIGEN_STATIC_ASSERT(ProductIsValid || !(AreVectors && SameSizes), + INVALID_VECTOR_VECTOR_PRODUCT__IF_YOU_WANTED_A_DOT_OR_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTIONS) + EIGEN_STATIC_ASSERT(ProductIsValid || !(SameSizes && !AreVectors), + INVALID_MATRIX_PRODUCT__IF_YOU_WANTED_A_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTION) + EIGEN_STATIC_ASSERT(ProductIsValid || SameSizes, INVALID_MATRIX_PRODUCT) +#ifdef EIGEN_DEBUG_PRODUCT + internal::product_type::debug(); +#endif + return typename ProductReturnType::Type(derived(), other.derived()); +} + +/** \returns an expression of the matrix product of \c *this and \a other without implicit evaluation. + * + * The returned product will behave like any other expressions: the coefficients of the product will be + * computed once at a time as requested. This might be useful in some extremely rare cases when only + * a small and no coherent fraction of the result's coefficients have to be computed. + * + * \warning This version of the matrix product can be much much slower. So use it only if you know + * what you are doing and that you measured a true speed improvement. + * + * \sa operator*(const MatrixBase&) + */ +template +template +const typename LazyProductReturnType::Type +MatrixBase::lazyProduct(const MatrixBase &other) const +{ + enum { + ProductIsValid = Derived::ColsAtCompileTime==Dynamic + || OtherDerived::RowsAtCompileTime==Dynamic + || int(Derived::ColsAtCompileTime)==int(OtherDerived::RowsAtCompileTime), + AreVectors = Derived::IsVectorAtCompileTime && OtherDerived::IsVectorAtCompileTime, + SameSizes = EIGEN_PREDICATE_SAME_MATRIX_SIZE(Derived,OtherDerived) + }; + // note to the lost user: + // * for a dot product use: v1.dot(v2) + // * for a coeff-wise product use: v1.cwiseProduct(v2) + EIGEN_STATIC_ASSERT(ProductIsValid || !(AreVectors && SameSizes), + INVALID_VECTOR_VECTOR_PRODUCT__IF_YOU_WANTED_A_DOT_OR_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTIONS) + EIGEN_STATIC_ASSERT(ProductIsValid || !(SameSizes && !AreVectors), + INVALID_MATRIX_PRODUCT__IF_YOU_WANTED_A_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTION) + EIGEN_STATIC_ASSERT(ProductIsValid || SameSizes, INVALID_MATRIX_PRODUCT) + + return typename LazyProductReturnType::Type(derived(), other.derived()); +} + +} // end namespace Eigen + +#endif // EIGEN_PRODUCT_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/GenericPacketMath.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/GenericPacketMath.h new file mode 100644 index 00000000..5f783ebe --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/GenericPacketMath.h @@ -0,0 +1,350 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_GENERIC_PACKET_MATH_H +#define EIGEN_GENERIC_PACKET_MATH_H + +namespace Eigen { + +namespace internal { + +/** \internal + * \file GenericPacketMath.h + * + * Default implementation for types not supported by the vectorization. + * In practice these functions are provided to make easier the writing + * of generic vectorized code. + */ + +#ifndef EIGEN_DEBUG_ALIGNED_LOAD +#define EIGEN_DEBUG_ALIGNED_LOAD +#endif + +#ifndef EIGEN_DEBUG_UNALIGNED_LOAD +#define EIGEN_DEBUG_UNALIGNED_LOAD +#endif + +#ifndef EIGEN_DEBUG_ALIGNED_STORE +#define EIGEN_DEBUG_ALIGNED_STORE +#endif + +#ifndef EIGEN_DEBUG_UNALIGNED_STORE +#define EIGEN_DEBUG_UNALIGNED_STORE +#endif + +struct default_packet_traits +{ + enum { + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 1, + + HasDiv = 0, + HasSqrt = 0, + HasExp = 0, + HasLog = 0, + HasPow = 0, + + HasSin = 0, + HasCos = 0, + HasTan = 0, + HasASin = 0, + HasACos = 0, + HasATan = 0 + }; +}; + +template struct packet_traits : default_packet_traits +{ + typedef T type; + enum { + Vectorizable = 0, + size = 1, + AlignedOnScalar = 0 + }; + enum { + HasAdd = 0, + HasSub = 0, + HasMul = 0, + HasNegate = 0, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasConj = 0, + HasSetLinear = 0 + }; +}; + +/** \internal \returns a + b (coeff-wise) */ +template inline Packet +padd(const Packet& a, + const Packet& b) { return a+b; } + +/** \internal \returns a - b (coeff-wise) */ +template inline Packet +psub(const Packet& a, + const Packet& b) { return a-b; } + +/** \internal \returns -a (coeff-wise) */ +template inline Packet +pnegate(const Packet& a) { return -a; } + +/** \internal \returns conj(a) (coeff-wise) */ +template inline Packet +pconj(const Packet& a) { return numext::conj(a); } + +/** \internal \returns a * b (coeff-wise) */ +template inline Packet +pmul(const Packet& a, + const Packet& b) { return a*b; } + +/** \internal \returns a / b (coeff-wise) */ +template inline Packet +pdiv(const Packet& a, + const Packet& b) { return a/b; } + +/** \internal \returns the min of \a a and \a b (coeff-wise) */ +template inline Packet +pmin(const Packet& a, + const Packet& b) { using std::min; return (min)(a, b); } + +/** \internal \returns the max of \a a and \a b (coeff-wise) */ +template inline Packet +pmax(const Packet& a, + const Packet& b) { using std::max; return (max)(a, b); } + +/** \internal \returns the absolute value of \a a */ +template inline Packet +pabs(const Packet& a) { using std::abs; return abs(a); } + +/** \internal \returns the bitwise and of \a a and \a b */ +template inline Packet +pand(const Packet& a, const Packet& b) { return a & b; } + +/** \internal \returns the bitwise or of \a a and \a b */ +template inline Packet +por(const Packet& a, const Packet& b) { return a | b; } + +/** \internal \returns the bitwise xor of \a a and \a b */ +template inline Packet +pxor(const Packet& a, const Packet& b) { return a ^ b; } + +/** \internal \returns the bitwise andnot of \a a and \a b */ +template inline Packet +pandnot(const Packet& a, const Packet& b) { return a & (!b); } + +/** \internal \returns a packet version of \a *from, from must be 16 bytes aligned */ +template inline Packet +pload(const typename unpacket_traits::type* from) { return *from; } + +/** \internal \returns a packet version of \a *from, (un-aligned load) */ +template inline Packet +ploadu(const typename unpacket_traits::type* from) { return *from; } + +/** \internal \returns a packet with elements of \a *from duplicated. + * For instance, for a packet of 8 elements, 4 scalar will be read from \a *from and + * duplicated to form: {from[0],from[0],from[1],from[1],,from[2],from[2],,from[3],from[3]} + * Currently, this function is only used for scalar * complex products. + */ +template inline Packet +ploaddup(const typename unpacket_traits::type* from) { return *from; } + +/** \internal \returns a packet with constant coefficients \a a, e.g.: (a,a,a,a) */ +template inline Packet +pset1(const typename unpacket_traits::type& a) { return a; } + +/** \internal \brief Returns a packet with coefficients (a,a+1,...,a+packet_size-1). */ +template inline typename packet_traits::type +plset(const Scalar& a) { return a; } + +/** \internal copy the packet \a from to \a *to, \a to must be 16 bytes aligned */ +template inline void pstore(Scalar* to, const Packet& from) +{ (*to) = from; } + +/** \internal copy the packet \a from to \a *to, (un-aligned store) */ +template inline void pstoreu(Scalar* to, const Packet& from) +{ (*to) = from; } + +/** \internal tries to do cache prefetching of \a addr */ +template inline void prefetch(const Scalar* addr) +{ +#if !defined(_MSC_VER) +__builtin_prefetch(addr); +#endif +} + +/** \internal \returns the first element of a packet */ +template inline typename unpacket_traits::type pfirst(const Packet& a) +{ return a; } + +/** \internal \returns a packet where the element i contains the sum of the packet of \a vec[i] */ +template inline Packet +preduxp(const Packet* vecs) { return vecs[0]; } + +/** \internal \returns the sum of the elements of \a a*/ +template inline typename unpacket_traits::type predux(const Packet& a) +{ return a; } + +/** \internal \returns the product of the elements of \a a*/ +template inline typename unpacket_traits::type predux_mul(const Packet& a) +{ return a; } + +/** \internal \returns the min of the elements of \a a*/ +template inline typename unpacket_traits::type predux_min(const Packet& a) +{ return a; } + +/** \internal \returns the max of the elements of \a a*/ +template inline typename unpacket_traits::type predux_max(const Packet& a) +{ return a; } + +/** \internal \returns the reversed elements of \a a*/ +template inline Packet preverse(const Packet& a) +{ return a; } + + +/** \internal \returns \a a with real and imaginary part flipped (for complex type only) */ +template inline Packet pcplxflip(const Packet& a) +{ + // FIXME: uncomment the following in case we drop the internal imag and real functions. +// using std::imag; +// using std::real; + return Packet(imag(a),real(a)); +} + +/************************** +* Special math functions +***************************/ + +/** \internal \returns the sine of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet psin(const Packet& a) { using std::sin; return sin(a); } + +/** \internal \returns the cosine of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet pcos(const Packet& a) { using std::cos; return cos(a); } + +/** \internal \returns the tan of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet ptan(const Packet& a) { using std::tan; return tan(a); } + +/** \internal \returns the arc sine of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet pasin(const Packet& a) { using std::asin; return asin(a); } + +/** \internal \returns the arc cosine of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet pacos(const Packet& a) { using std::acos; return acos(a); } + +/** \internal \returns the exp of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet pexp(const Packet& a) { using std::exp; return exp(a); } + +/** \internal \returns the log of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet plog(const Packet& a) { using std::log; return log(a); } + +/** \internal \returns the square-root of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet psqrt(const Packet& a) { using std::sqrt; return sqrt(a); } + +/*************************************************************************** +* The following functions might not have to be overwritten for vectorized types +***************************************************************************/ + +/** \internal copy a packet with constant coeficient \a a (e.g., [a,a,a,a]) to \a *to. \a to must be 16 bytes aligned */ +// NOTE: this function must really be templated on the packet type (think about different packet types for the same scalar type) +template +inline void pstore1(typename unpacket_traits::type* to, const typename unpacket_traits::type& a) +{ + pstore(to, pset1(a)); +} + +/** \internal \returns a * b + c (coeff-wise) */ +template inline Packet +pmadd(const Packet& a, + const Packet& b, + const Packet& c) +{ return padd(pmul(a, b),c); } + +/** \internal \returns a packet version of \a *from. + * If LoadMode equals #Aligned, \a from must be 16 bytes aligned */ +template +inline Packet ploadt(const typename unpacket_traits::type* from) +{ + if(LoadMode == Aligned) + return pload(from); + else + return ploadu(from); +} + +/** \internal copy the packet \a from to \a *to. + * If StoreMode equals #Aligned, \a to must be 16 bytes aligned */ +template +inline void pstoret(Scalar* to, const Packet& from) +{ + if(LoadMode == Aligned) + pstore(to, from); + else + pstoreu(to, from); +} + +/** \internal default implementation of palign() allowing partial specialization */ +template +struct palign_impl +{ + // by default data are aligned, so there is nothing to be done :) + static inline void run(PacketType&, const PacketType&) {} +}; + +/** \internal update \a first using the concatenation of the packet_size minus \a Offset last elements + * of \a first and \a Offset first elements of \a second. + * + * This function is currently only used to optimize matrix-vector products on unligned matrices. + * It takes 2 packets that represent a contiguous memory array, and returns a packet starting + * at the position \a Offset. For instance, for packets of 4 elements, we have: + * Input: + * - first = {f0,f1,f2,f3} + * - second = {s0,s1,s2,s3} + * Output: + * - if Offset==0 then {f0,f1,f2,f3} + * - if Offset==1 then {f1,f2,f3,s0} + * - if Offset==2 then {f2,f3,s0,s1} + * - if Offset==3 then {f3,s0,s1,s3} + */ +template +inline void palign(PacketType& first, const PacketType& second) +{ + palign_impl::run(first,second); +} + +/*************************************************************************** +* Fast complex products (GCC generates a function call which is very slow) +***************************************************************************/ + +template<> inline std::complex pmul(const std::complex& a, const std::complex& b) +{ return std::complex(real(a)*real(b) - imag(a)*imag(b), imag(a)*real(b) + real(a)*imag(b)); } + +template<> inline std::complex pmul(const std::complex& a, const std::complex& b) +{ return std::complex(real(a)*real(b) - imag(a)*imag(b), imag(a)*real(b) + real(a)*imag(b)); } + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_GENERIC_PACKET_MATH_H + diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/GlobalFunctions.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/GlobalFunctions.h new file mode 100644 index 00000000..2acf9772 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/GlobalFunctions.h @@ -0,0 +1,92 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2010-2012 Gael Guennebaud +// Copyright (C) 2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_GLOBAL_FUNCTIONS_H +#define EIGEN_GLOBAL_FUNCTIONS_H + +#define EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(NAME,FUNCTOR) \ + template \ + inline const Eigen::CwiseUnaryOp, const Derived> \ + NAME(const Eigen::ArrayBase& x) { \ + return x.derived(); \ + } + +#define EIGEN_ARRAY_DECLARE_GLOBAL_EIGEN_UNARY(NAME,FUNCTOR) \ + \ + template \ + struct NAME##_retval > \ + { \ + typedef const Eigen::CwiseUnaryOp, const Derived> type; \ + }; \ + template \ + struct NAME##_impl > \ + { \ + static inline typename NAME##_retval >::type run(const Eigen::ArrayBase& x) \ + { \ + return x.derived(); \ + } \ + }; + + +namespace Eigen +{ + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(real,scalar_real_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(imag,scalar_imag_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(conj,scalar_conjugate_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(sin,scalar_sin_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(cos,scalar_cos_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(asin,scalar_asin_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(acos,scalar_acos_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(tan,scalar_tan_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(exp,scalar_exp_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log,scalar_log_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(abs,scalar_abs_op) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(sqrt,scalar_sqrt_op) + + template + inline const Eigen::CwiseUnaryOp, const Derived> + pow(const Eigen::ArrayBase& x, const typename Derived::Scalar& exponent) { + return x.derived().pow(exponent); + } + + template + inline const Eigen::CwiseBinaryOp, const Derived, const Derived> + pow(const Eigen::ArrayBase& x, const Eigen::ArrayBase& exponents) + { + return Eigen::CwiseBinaryOp, const Derived, const Derived>( + x.derived(), + exponents.derived() + ); + } + + /** + * \brief Component-wise division of a scalar by array elements. + **/ + template + inline const Eigen::CwiseUnaryOp, const Derived> + operator/(const typename Derived::Scalar& s, const Eigen::ArrayBase& a) + { + return Eigen::CwiseUnaryOp, const Derived>( + a.derived(), + Eigen::internal::scalar_inverse_mult_op(s) + ); + } + + namespace internal + { + EIGEN_ARRAY_DECLARE_GLOBAL_EIGEN_UNARY(real,scalar_real_op) + EIGEN_ARRAY_DECLARE_GLOBAL_EIGEN_UNARY(imag,scalar_imag_op) + EIGEN_ARRAY_DECLARE_GLOBAL_EIGEN_UNARY(abs2,scalar_abs2_op) + } +} + +// TODO: cleanly disable those functions that are not supported on Array (numext::real_ref, internal::random, internal::isApprox...) + +#endif // EIGEN_GLOBAL_FUNCTIONS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/IO.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/IO.h new file mode 100644 index 00000000..8d4bc59e --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/IO.h @@ -0,0 +1,250 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2008 Benoit Jacob +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_IO_H +#define EIGEN_IO_H + +namespace Eigen { + +enum { DontAlignCols = 1 }; +enum { StreamPrecision = -1, + FullPrecision = -2 }; + +namespace internal { +template +std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& fmt); +} + +/** \class IOFormat + * \ingroup Core_Module + * + * \brief Stores a set of parameters controlling the way matrices are printed + * + * List of available parameters: + * - \b precision number of digits for floating point values, or one of the special constants \c StreamPrecision and \c FullPrecision. + * The default is the special value \c StreamPrecision which means to use the + * stream's own precision setting, as set for instance using \c cout.precision(3). The other special value + * \c FullPrecision means that the number of digits will be computed to match the full precision of each floating-point + * type. + * - \b flags an OR-ed combination of flags, the default value is 0, the only currently available flag is \c DontAlignCols which + * allows to disable the alignment of columns, resulting in faster code. + * - \b coeffSeparator string printed between two coefficients of the same row + * - \b rowSeparator string printed between two rows + * - \b rowPrefix string printed at the beginning of each row + * - \b rowSuffix string printed at the end of each row + * - \b matPrefix string printed at the beginning of the matrix + * - \b matSuffix string printed at the end of the matrix + * + * Example: \include IOFormat.cpp + * Output: \verbinclude IOFormat.out + * + * \sa DenseBase::format(), class WithFormat + */ +struct IOFormat +{ + /** Default contructor, see class IOFormat for the meaning of the parameters */ + IOFormat(int _precision = StreamPrecision, int _flags = 0, + const std::string& _coeffSeparator = " ", + const std::string& _rowSeparator = "\n", const std::string& _rowPrefix="", const std::string& _rowSuffix="", + const std::string& _matPrefix="", const std::string& _matSuffix="") + : matPrefix(_matPrefix), matSuffix(_matSuffix), rowPrefix(_rowPrefix), rowSuffix(_rowSuffix), rowSeparator(_rowSeparator), + rowSpacer(""), coeffSeparator(_coeffSeparator), precision(_precision), flags(_flags) + { + int i = int(matSuffix.length())-1; + while (i>=0 && matSuffix[i]!='\n') + { + rowSpacer += ' '; + i--; + } + } + std::string matPrefix, matSuffix; + std::string rowPrefix, rowSuffix, rowSeparator, rowSpacer; + std::string coeffSeparator; + int precision; + int flags; +}; + +/** \class WithFormat + * \ingroup Core_Module + * + * \brief Pseudo expression providing matrix output with given format + * + * \param ExpressionType the type of the object on which IO stream operations are performed + * + * This class represents an expression with stream operators controlled by a given IOFormat. + * It is the return type of DenseBase::format() + * and most of the time this is the only way it is used. + * + * See class IOFormat for some examples. + * + * \sa DenseBase::format(), class IOFormat + */ +template +class WithFormat +{ + public: + + WithFormat(const ExpressionType& matrix, const IOFormat& format) + : m_matrix(matrix), m_format(format) + {} + + friend std::ostream & operator << (std::ostream & s, const WithFormat& wf) + { + return internal::print_matrix(s, wf.m_matrix.eval(), wf.m_format); + } + + protected: + const typename ExpressionType::Nested m_matrix; + IOFormat m_format; +}; + +/** \returns a WithFormat proxy object allowing to print a matrix the with given + * format \a fmt. + * + * See class IOFormat for some examples. + * + * \sa class IOFormat, class WithFormat + */ +template +inline const WithFormat +DenseBase::format(const IOFormat& fmt) const +{ + return WithFormat(derived(), fmt); +} + +namespace internal { + +template +struct significant_decimals_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline int run() + { + using std::ceil; + using std::log; + return cast(ceil(-log(NumTraits::epsilon())/log(RealScalar(10)))); + } +}; + +template +struct significant_decimals_default_impl +{ + static inline int run() + { + return 0; + } +}; + +template +struct significant_decimals_impl + : significant_decimals_default_impl::IsInteger> +{}; + +/** \internal + * print the matrix \a _m to the output stream \a s using the output format \a fmt */ +template +std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& fmt) +{ + if(_m.size() == 0) + { + s << fmt.matPrefix << fmt.matSuffix; + return s; + } + + typename Derived::Nested m = _m; + typedef typename Derived::Scalar Scalar; + typedef typename Derived::Index Index; + + Index width = 0; + + std::streamsize explicit_precision; + if(fmt.precision == StreamPrecision) + { + explicit_precision = 0; + } + else if(fmt.precision == FullPrecision) + { + if (NumTraits::IsInteger) + { + explicit_precision = 0; + } + else + { + explicit_precision = significant_decimals_impl::run(); + } + } + else + { + explicit_precision = fmt.precision; + } + + std::streamsize old_precision = 0; + if(explicit_precision) old_precision = s.precision(explicit_precision); + + bool align_cols = !(fmt.flags & DontAlignCols); + if(align_cols) + { + // compute the largest width + for(Index j = 0; j < m.cols(); ++j) + for(Index i = 0; i < m.rows(); ++i) + { + std::stringstream sstr; + sstr.copyfmt(s); + sstr << m.coeff(i,j); + width = std::max(width, Index(sstr.str().length())); + } + } + s << fmt.matPrefix; + for(Index i = 0; i < m.rows(); ++i) + { + if (i) + s << fmt.rowSpacer; + s << fmt.rowPrefix; + if(width) s.width(width); + s << m.coeff(i, 0); + for(Index j = 1; j < m.cols(); ++j) + { + s << fmt.coeffSeparator; + if (width) s.width(width); + s << m.coeff(i, j); + } + s << fmt.rowSuffix; + if( i < m.rows() - 1) + s << fmt.rowSeparator; + } + s << fmt.matSuffix; + if(explicit_precision) s.precision(old_precision); + return s; +} + +} // end namespace internal + +/** \relates DenseBase + * + * Outputs the matrix, to the given stream. + * + * If you wish to print the matrix with a format different than the default, use DenseBase::format(). + * + * It is also possible to change the default format by defining EIGEN_DEFAULT_IO_FORMAT before including Eigen headers. + * If not defined, this will automatically be defined to Eigen::IOFormat(), that is the Eigen::IOFormat with default parameters. + * + * \sa DenseBase::format() + */ +template +std::ostream & operator << +(std::ostream & s, + const DenseBase & m) +{ + return internal::print_matrix(s, m.eval(), EIGEN_DEFAULT_IO_FORMAT); +} + +} // end namespace Eigen + +#endif // EIGEN_IO_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Map.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Map.h new file mode 100644 index 00000000..f804c89d --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Map.h @@ -0,0 +1,192 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007-2010 Benoit Jacob +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MAP_H +#define EIGEN_MAP_H + +namespace Eigen { + +/** \class Map + * \ingroup Core_Module + * + * \brief A matrix or vector expression mapping an existing array of data. + * + * \tparam PlainObjectType the equivalent matrix type of the mapped data + * \tparam MapOptions specifies whether the pointer is \c #Aligned, or \c #Unaligned. + * The default is \c #Unaligned. + * \tparam StrideType optionally specifies strides. By default, Map assumes the memory layout + * of an ordinary, contiguous array. This can be overridden by specifying strides. + * The type passed here must be a specialization of the Stride template, see examples below. + * + * This class represents a matrix or vector expression mapping an existing array of data. + * It can be used to let Eigen interface without any overhead with non-Eigen data structures, + * such as plain C arrays or structures from other libraries. By default, it assumes that the + * data is laid out contiguously in memory. You can however override this by explicitly specifying + * inner and outer strides. + * + * Here's an example of simply mapping a contiguous array as a \ref TopicStorageOrders "column-major" matrix: + * \include Map_simple.cpp + * Output: \verbinclude Map_simple.out + * + * If you need to map non-contiguous arrays, you can do so by specifying strides: + * + * Here's an example of mapping an array as a vector, specifying an inner stride, that is, the pointer + * increment between two consecutive coefficients. Here, we're specifying the inner stride as a compile-time + * fixed value. + * \include Map_inner_stride.cpp + * Output: \verbinclude Map_inner_stride.out + * + * Here's an example of mapping an array while specifying an outer stride. Here, since we're mapping + * as a column-major matrix, 'outer stride' means the pointer increment between two consecutive columns. + * Here, we're specifying the outer stride as a runtime parameter. Note that here \c OuterStride<> is + * a short version of \c OuterStride because the default template parameter of OuterStride + * is \c Dynamic + * \include Map_outer_stride.cpp + * Output: \verbinclude Map_outer_stride.out + * + * For more details and for an example of specifying both an inner and an outer stride, see class Stride. + * + * \b Tip: to change the array of data mapped by a Map object, you can use the C++ + * placement new syntax: + * + * Example: \include Map_placement_new.cpp + * Output: \verbinclude Map_placement_new.out + * + * This class is the return type of PlainObjectBase::Map() but can also be used directly. + * + * \sa PlainObjectBase::Map(), \ref TopicStorageOrders + */ + +namespace internal { +template +struct traits > + : public traits +{ + typedef traits TraitsBase; + typedef typename PlainObjectType::Index Index; + typedef typename PlainObjectType::Scalar Scalar; + enum { + InnerStrideAtCompileTime = StrideType::InnerStrideAtCompileTime == 0 + ? int(PlainObjectType::InnerStrideAtCompileTime) + : int(StrideType::InnerStrideAtCompileTime), + OuterStrideAtCompileTime = StrideType::OuterStrideAtCompileTime == 0 + ? int(PlainObjectType::OuterStrideAtCompileTime) + : int(StrideType::OuterStrideAtCompileTime), + HasNoInnerStride = InnerStrideAtCompileTime == 1, + HasNoOuterStride = StrideType::OuterStrideAtCompileTime == 0, + HasNoStride = HasNoInnerStride && HasNoOuterStride, + IsAligned = bool(EIGEN_ALIGN) && ((int(MapOptions)&Aligned)==Aligned), + IsDynamicSize = PlainObjectType::SizeAtCompileTime==Dynamic, + KeepsPacketAccess = bool(HasNoInnerStride) + && ( bool(IsDynamicSize) + || HasNoOuterStride + || ( OuterStrideAtCompileTime!=Dynamic + && ((static_cast(sizeof(Scalar))*OuterStrideAtCompileTime)%16)==0 ) ), + Flags0 = TraitsBase::Flags & (~NestByRefBit), + Flags1 = IsAligned ? (int(Flags0) | AlignedBit) : (int(Flags0) & ~AlignedBit), + Flags2 = (bool(HasNoStride) || bool(PlainObjectType::IsVectorAtCompileTime)) + ? int(Flags1) : int(Flags1 & ~LinearAccessBit), + Flags3 = is_lvalue::value ? int(Flags2) : (int(Flags2) & ~LvalueBit), + Flags = KeepsPacketAccess ? int(Flags3) : (int(Flags3) & ~PacketAccessBit) + }; +private: + enum { Options }; // Expressions don't have Options +}; +} + +template class Map + : public MapBase > +{ + public: + + typedef MapBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Map) + + typedef typename Base::PointerType PointerType; +#if EIGEN2_SUPPORT_STAGE <= STAGE30_FULL_EIGEN3_API + typedef const Scalar* PointerArgType; + inline PointerType cast_to_pointer_type(PointerArgType ptr) { return const_cast(ptr); } +#else + typedef PointerType PointerArgType; + inline PointerType cast_to_pointer_type(PointerArgType ptr) { return ptr; } +#endif + + inline Index innerStride() const + { + return StrideType::InnerStrideAtCompileTime != 0 ? m_stride.inner() : 1; + } + + inline Index outerStride() const + { + return StrideType::OuterStrideAtCompileTime != 0 ? m_stride.outer() + : IsVectorAtCompileTime ? this->size() + : int(Flags)&RowMajorBit ? this->cols() + : this->rows(); + } + + /** Constructor in the fixed-size case. + * + * \param dataPtr pointer to the array to map + * \param a_stride optional Stride object, passing the strides. + */ + inline Map(PointerArgType dataPtr, const StrideType& a_stride = StrideType()) + : Base(cast_to_pointer_type(dataPtr)), m_stride(a_stride) + { + PlainObjectType::Base::_check_template_params(); + } + + /** Constructor in the dynamic-size vector case. + * + * \param dataPtr pointer to the array to map + * \param a_size the size of the vector expression + * \param a_stride optional Stride object, passing the strides. + */ + inline Map(PointerArgType dataPtr, Index a_size, const StrideType& a_stride = StrideType()) + : Base(cast_to_pointer_type(dataPtr), a_size), m_stride(a_stride) + { + PlainObjectType::Base::_check_template_params(); + } + + /** Constructor in the dynamic-size matrix case. + * + * \param dataPtr pointer to the array to map + * \param nbRows the number of rows of the matrix expression + * \param nbCols the number of columns of the matrix expression + * \param a_stride optional Stride object, passing the strides. + */ + inline Map(PointerArgType dataPtr, Index nbRows, Index nbCols, const StrideType& a_stride = StrideType()) + : Base(cast_to_pointer_type(dataPtr), nbRows, nbCols), m_stride(a_stride) + { + PlainObjectType::Base::_check_template_params(); + } + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Map) + + protected: + StrideType m_stride; +}; + +template +inline Array<_Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols> + ::Array(const Scalar *data) +{ + this->_set_noalias(Eigen::Map(data)); +} + +template +inline Matrix<_Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols> + ::Matrix(const Scalar *data) +{ + this->_set_noalias(Eigen::Map(data)); +} + +} // end namespace Eigen + +#endif // EIGEN_MAP_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/MapBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/MapBase.h new file mode 100644 index 00000000..cebed2bb --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/MapBase.h @@ -0,0 +1,247 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007-2010 Benoit Jacob +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MAPBASE_H +#define EIGEN_MAPBASE_H + +#define EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS(Derived) \ + EIGEN_STATIC_ASSERT((int(internal::traits::Flags) & LinearAccessBit) || Derived::IsVectorAtCompileTime, \ + YOU_ARE_TRYING_TO_USE_AN_INDEX_BASED_ACCESSOR_ON_AN_EXPRESSION_THAT_DOES_NOT_SUPPORT_THAT) + +namespace Eigen { + +/** \class MapBase + * \ingroup Core_Module + * + * \brief Base class for Map and Block expression with direct access + * + * \sa class Map, class Block + */ +template class MapBase + : public internal::dense_xpr_base::type +{ + public: + + typedef typename internal::dense_xpr_base::type Base; + enum { + RowsAtCompileTime = internal::traits::RowsAtCompileTime, + ColsAtCompileTime = internal::traits::ColsAtCompileTime, + SizeAtCompileTime = Base::SizeAtCompileTime + }; + + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + typedef typename NumTraits::Real RealScalar; + typedef typename internal::conditional< + bool(internal::is_lvalue::value), + Scalar *, + const Scalar *>::type + PointerType; + + using Base::derived; +// using Base::RowsAtCompileTime; +// using Base::ColsAtCompileTime; +// using Base::SizeAtCompileTime; + using Base::MaxRowsAtCompileTime; + using Base::MaxColsAtCompileTime; + using Base::MaxSizeAtCompileTime; + using Base::IsVectorAtCompileTime; + using Base::Flags; + using Base::IsRowMajor; + + using Base::rows; + using Base::cols; + using Base::size; + using Base::coeff; + using Base::coeffRef; + using Base::lazyAssign; + using Base::eval; + + using Base::innerStride; + using Base::outerStride; + using Base::rowStride; + using Base::colStride; + + // bug 217 - compile error on ICC 11.1 + using Base::operator=; + + typedef typename Base::CoeffReturnType CoeffReturnType; + + inline Index rows() const { return m_rows.value(); } + inline Index cols() const { return m_cols.value(); } + + /** Returns a pointer to the first coefficient of the matrix or vector. + * + * \note When addressing this data, make sure to honor the strides returned by innerStride() and outerStride(). + * + * \sa innerStride(), outerStride() + */ + inline const Scalar* data() const { return m_data; } + + inline const Scalar& coeff(Index rowId, Index colId) const + { + return m_data[colId * colStride() + rowId * rowStride()]; + } + + inline const Scalar& coeff(Index index) const + { + EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS(Derived) + return m_data[index * innerStride()]; + } + + inline const Scalar& coeffRef(Index rowId, Index colId) const + { + return this->m_data[colId * colStride() + rowId * rowStride()]; + } + + inline const Scalar& coeffRef(Index index) const + { + EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS(Derived) + return this->m_data[index * innerStride()]; + } + + template + inline PacketScalar packet(Index rowId, Index colId) const + { + return internal::ploadt + (m_data + (colId * colStride() + rowId * rowStride())); + } + + template + inline PacketScalar packet(Index index) const + { + EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS(Derived) + return internal::ploadt(m_data + index * innerStride()); + } + + inline MapBase(PointerType dataPtr) : m_data(dataPtr), m_rows(RowsAtCompileTime), m_cols(ColsAtCompileTime) + { + EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) + checkSanity(); + } + + inline MapBase(PointerType dataPtr, Index vecSize) + : m_data(dataPtr), + m_rows(RowsAtCompileTime == Dynamic ? vecSize : Index(RowsAtCompileTime)), + m_cols(ColsAtCompileTime == Dynamic ? vecSize : Index(ColsAtCompileTime)) + { + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + eigen_assert(vecSize >= 0); + eigen_assert(dataPtr == 0 || SizeAtCompileTime == Dynamic || SizeAtCompileTime == vecSize); + checkSanity(); + } + + inline MapBase(PointerType dataPtr, Index nbRows, Index nbCols) + : m_data(dataPtr), m_rows(nbRows), m_cols(nbCols) + { + eigen_assert( (dataPtr == 0) + || ( nbRows >= 0 && (RowsAtCompileTime == Dynamic || RowsAtCompileTime == nbRows) + && nbCols >= 0 && (ColsAtCompileTime == Dynamic || ColsAtCompileTime == nbCols))); + checkSanity(); + } + + protected: + + void checkSanity() const + { + EIGEN_STATIC_ASSERT(EIGEN_IMPLIES(internal::traits::Flags&PacketAccessBit, + internal::inner_stride_at_compile_time::ret==1), + PACKET_ACCESS_REQUIRES_TO_HAVE_INNER_STRIDE_FIXED_TO_1); + eigen_assert(EIGEN_IMPLIES(internal::traits::Flags&AlignedBit, (size_t(m_data) % 16) == 0) + && "data is not aligned"); + } + + PointerType m_data; + const internal::variable_if_dynamic m_rows; + const internal::variable_if_dynamic m_cols; +}; + +template class MapBase + : public MapBase +{ + typedef MapBase ReadOnlyMapBase; + public: + + typedef MapBase Base; + + typedef typename Base::Scalar Scalar; + typedef typename Base::PacketScalar PacketScalar; + typedef typename Base::Index Index; + typedef typename Base::PointerType PointerType; + + using Base::derived; + using Base::rows; + using Base::cols; + using Base::size; + using Base::coeff; + using Base::coeffRef; + + using Base::innerStride; + using Base::outerStride; + using Base::rowStride; + using Base::colStride; + + typedef typename internal::conditional< + internal::is_lvalue::value, + Scalar, + const Scalar + >::type ScalarWithConstIfNotLvalue; + + inline const Scalar* data() const { return this->m_data; } + inline ScalarWithConstIfNotLvalue* data() { return this->m_data; } // no const-cast here so non-const-correct code will give a compile error + + inline ScalarWithConstIfNotLvalue& coeffRef(Index row, Index col) + { + return this->m_data[col * colStride() + row * rowStride()]; + } + + inline ScalarWithConstIfNotLvalue& coeffRef(Index index) + { + EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS(Derived) + return this->m_data[index * innerStride()]; + } + + template + inline void writePacket(Index row, Index col, const PacketScalar& val) + { + internal::pstoret + (this->m_data + (col * colStride() + row * rowStride()), val); + } + + template + inline void writePacket(Index index, const PacketScalar& val) + { + EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS(Derived) + internal::pstoret + (this->m_data + index * innerStride(), val); + } + + explicit inline MapBase(PointerType dataPtr) : Base(dataPtr) {} + inline MapBase(PointerType dataPtr, Index vecSize) : Base(dataPtr, vecSize) {} + inline MapBase(PointerType dataPtr, Index nbRows, Index nbCols) : Base(dataPtr, nbRows, nbCols) {} + + Derived& operator=(const MapBase& other) + { + ReadOnlyMapBase::Base::operator=(other); + return derived(); + } + + // In theory we could simply refer to Base:Base::operator=, but MSVC does not like Base::Base, + // see bugs 821 and 920. + using ReadOnlyMapBase::Base::operator=; +}; + +#undef EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS + +} // end namespace Eigen + +#endif // EIGEN_MAPBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/MathFunctions.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/MathFunctions.h new file mode 100644 index 00000000..2bfc5ebd --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/MathFunctions.h @@ -0,0 +1,768 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATHFUNCTIONS_H +#define EIGEN_MATHFUNCTIONS_H + +namespace Eigen { + +namespace internal { + +/** \internal \struct global_math_functions_filtering_base + * + * What it does: + * Defines a typedef 'type' as follows: + * - if type T has a member typedef Eigen_BaseClassForSpecializationOfGlobalMathFuncImpl, then + * global_math_functions_filtering_base::type is a typedef for it. + * - otherwise, global_math_functions_filtering_base::type is a typedef for T. + * + * How it's used: + * To allow to defined the global math functions (like sin...) in certain cases, like the Array expressions. + * When you do sin(array1+array2), the object array1+array2 has a complicated expression type, all what you want to know + * is that it inherits ArrayBase. So we implement a partial specialization of sin_impl for ArrayBase. + * So we must make sure to use sin_impl > and not sin_impl, otherwise our partial specialization + * won't be used. How does sin know that? That's exactly what global_math_functions_filtering_base tells it. + * + * How it's implemented: + * SFINAE in the style of enable_if. Highly susceptible of breaking compilers. With GCC, it sure does work, but if you replace + * the typename dummy by an integer template parameter, it doesn't work anymore! + */ + +template +struct global_math_functions_filtering_base +{ + typedef T type; +}; + +template struct always_void { typedef void type; }; + +template +struct global_math_functions_filtering_base + ::type + > +{ + typedef typename T::Eigen_BaseClassForSpecializationOfGlobalMathFuncImpl type; +}; + +#define EIGEN_MATHFUNC_IMPL(func, scalar) Eigen::internal::func##_impl::type> +#define EIGEN_MATHFUNC_RETVAL(func, scalar) typename Eigen::internal::func##_retval::type>::type + +/**************************************************************************** +* Implementation of real * +****************************************************************************/ + +template::IsComplex> +struct real_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x) + { + return x; + } +}; + +template +struct real_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x) + { + using std::real; + return real(x); + } +}; + +template struct real_impl : real_default_impl {}; + +template +struct real_retval +{ + typedef typename NumTraits::Real type; +}; + + +/**************************************************************************** +* Implementation of imag * +****************************************************************************/ + +template::IsComplex> +struct imag_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar&) + { + return RealScalar(0); + } +}; + +template +struct imag_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x) + { + using std::imag; + return imag(x); + } +}; + +template struct imag_impl : imag_default_impl {}; + +template +struct imag_retval +{ + typedef typename NumTraits::Real type; +}; + +/**************************************************************************** +* Implementation of real_ref * +****************************************************************************/ + +template +struct real_ref_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar& run(Scalar& x) + { + return reinterpret_cast(&x)[0]; + } + static inline const RealScalar& run(const Scalar& x) + { + return reinterpret_cast(&x)[0]; + } +}; + +template +struct real_ref_retval +{ + typedef typename NumTraits::Real & type; +}; + +/**************************************************************************** +* Implementation of imag_ref * +****************************************************************************/ + +template +struct imag_ref_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar& run(Scalar& x) + { + return reinterpret_cast(&x)[1]; + } + static inline const RealScalar& run(const Scalar& x) + { + return reinterpret_cast(&x)[1]; + } +}; + +template +struct imag_ref_default_impl +{ + static inline Scalar run(Scalar&) + { + return Scalar(0); + } + static inline const Scalar run(const Scalar&) + { + return Scalar(0); + } +}; + +template +struct imag_ref_impl : imag_ref_default_impl::IsComplex> {}; + +template +struct imag_ref_retval +{ + typedef typename NumTraits::Real & type; +}; + +/**************************************************************************** +* Implementation of conj * +****************************************************************************/ + +template::IsComplex> +struct conj_impl +{ + static inline Scalar run(const Scalar& x) + { + return x; + } +}; + +template +struct conj_impl +{ + static inline Scalar run(const Scalar& x) + { + using std::conj; + return conj(x); + } +}; + +template +struct conj_retval +{ + typedef Scalar type; +}; + +/**************************************************************************** +* Implementation of abs2 * +****************************************************************************/ + +template +struct abs2_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x) + { + return x*x; + } +}; + +template +struct abs2_impl > +{ + static inline RealScalar run(const std::complex& x) + { + return real(x)*real(x) + imag(x)*imag(x); + } +}; + +template +struct abs2_retval +{ + typedef typename NumTraits::Real type; +}; + +/**************************************************************************** +* Implementation of norm1 * +****************************************************************************/ + +template +struct norm1_default_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x) + { + using std::abs; + return abs(real(x)) + abs(imag(x)); + } +}; + +template +struct norm1_default_impl +{ + static inline Scalar run(const Scalar& x) + { + using std::abs; + return abs(x); + } +}; + +template +struct norm1_impl : norm1_default_impl::IsComplex> {}; + +template +struct norm1_retval +{ + typedef typename NumTraits::Real type; +}; + +/**************************************************************************** +* Implementation of hypot * +****************************************************************************/ + +template +struct hypot_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x, const Scalar& y) + { + using std::max; + using std::min; + using std::abs; + using std::sqrt; + RealScalar _x = abs(x); + RealScalar _y = abs(y); + RealScalar p = (max)(_x, _y); + if(p==RealScalar(0)) return 0; + RealScalar q = (min)(_x, _y); + RealScalar qp = q/p; + return p * sqrt(RealScalar(1) + qp*qp); + } +}; + +template +struct hypot_retval +{ + typedef typename NumTraits::Real type; +}; + +/**************************************************************************** +* Implementation of cast * +****************************************************************************/ + +template +struct cast_impl +{ + static inline NewType run(const OldType& x) + { + return static_cast(x); + } +}; + +// here, for once, we're plainly returning NewType: we don't want cast to do weird things. + +template +inline NewType cast(const OldType& x) +{ + return cast_impl::run(x); +} + +/**************************************************************************** +* Implementation of atanh2 * +****************************************************************************/ + +template +struct atanh2_default_impl +{ + typedef Scalar retval; + typedef typename NumTraits::Real RealScalar; + static inline Scalar run(const Scalar& x, const Scalar& y) + { + using std::abs; + using std::log; + using std::sqrt; + Scalar z = x / y; + if (y == Scalar(0) || abs(z) > sqrt(NumTraits::epsilon())) + return RealScalar(0.5) * log((y + x) / (y - x)); + else + return z + z*z*z / RealScalar(3); + } +}; + +template +struct atanh2_default_impl +{ + static inline Scalar run(const Scalar&, const Scalar&) + { + EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar) + return Scalar(0); + } +}; + +template +struct atanh2_impl : atanh2_default_impl::IsInteger> {}; + +template +struct atanh2_retval +{ + typedef Scalar type; +}; + +/**************************************************************************** +* Implementation of pow * +****************************************************************************/ + +template +struct pow_default_impl +{ + typedef Scalar retval; + static inline Scalar run(const Scalar& x, const Scalar& y) + { + using std::pow; + return pow(x, y); + } +}; + +template +struct pow_default_impl +{ + static inline Scalar run(Scalar x, Scalar y) + { + Scalar res(1); + eigen_assert(!NumTraits::IsSigned || y >= 0); + if(y & 1) res *= x; + y >>= 1; + while(y) + { + x *= x; + if(y&1) res *= x; + y >>= 1; + } + return res; + } +}; + +template +struct pow_impl : pow_default_impl::IsInteger> {}; + +template +struct pow_retval +{ + typedef Scalar type; +}; + +/**************************************************************************** +* Implementation of random * +****************************************************************************/ + +template +struct random_default_impl {}; + +template +struct random_impl : random_default_impl::IsComplex, NumTraits::IsInteger> {}; + +template +struct random_retval +{ + typedef Scalar type; +}; + +template inline EIGEN_MATHFUNC_RETVAL(random, Scalar) random(const Scalar& x, const Scalar& y); +template inline EIGEN_MATHFUNC_RETVAL(random, Scalar) random(); + +template +struct random_default_impl +{ + static inline Scalar run(const Scalar& x, const Scalar& y) + { + return x + (y-x) * Scalar(std::rand()) / Scalar(RAND_MAX); + } + static inline Scalar run() + { + return run(Scalar(NumTraits::IsSigned ? -1 : 0), Scalar(1)); + } +}; + +enum { + floor_log2_terminate, + floor_log2_move_up, + floor_log2_move_down, + floor_log2_bogus +}; + +template struct floor_log2_selector +{ + enum { middle = (lower + upper) / 2, + value = (upper <= lower + 1) ? int(floor_log2_terminate) + : (n < (1 << middle)) ? int(floor_log2_move_down) + : (n==0) ? int(floor_log2_bogus) + : int(floor_log2_move_up) + }; +}; + +template::value> +struct floor_log2 {}; + +template +struct floor_log2 +{ + enum { value = floor_log2::middle>::value }; +}; + +template +struct floor_log2 +{ + enum { value = floor_log2::middle, upper>::value }; +}; + +template +struct floor_log2 +{ + enum { value = (n >= ((unsigned int)(1) << (lower+1))) ? lower+1 : lower }; +}; + +template +struct floor_log2 +{ + // no value, error at compile time +}; + +template +struct random_default_impl +{ + typedef typename NumTraits::NonInteger NonInteger; + + static inline Scalar run(const Scalar& x, const Scalar& y) + { + return x + Scalar((NonInteger(y)-x+1) * std::rand() / (RAND_MAX + NonInteger(1))); + } + + static inline Scalar run() + { +#ifdef EIGEN_MAKING_DOCS + return run(Scalar(NumTraits::IsSigned ? -10 : 0), Scalar(10)); +#else + enum { rand_bits = floor_log2<(unsigned int)(RAND_MAX)+1>::value, + scalar_bits = sizeof(Scalar) * CHAR_BIT, + shift = EIGEN_PLAIN_ENUM_MAX(0, int(rand_bits) - int(scalar_bits)), + offset = NumTraits::IsSigned ? (1 << (EIGEN_PLAIN_ENUM_MIN(rand_bits,scalar_bits)-1)) : 0 + }; + return Scalar((std::rand() >> shift) - offset); +#endif + } +}; + +template +struct random_default_impl +{ + static inline Scalar run(const Scalar& x, const Scalar& y) + { + return Scalar(random(real(x), real(y)), + random(imag(x), imag(y))); + } + static inline Scalar run() + { + typedef typename NumTraits::Real RealScalar; + return Scalar(random(), random()); + } +}; + +template +inline EIGEN_MATHFUNC_RETVAL(random, Scalar) random(const Scalar& x, const Scalar& y) +{ + return EIGEN_MATHFUNC_IMPL(random, Scalar)::run(x, y); +} + +template +inline EIGEN_MATHFUNC_RETVAL(random, Scalar) random() +{ + return EIGEN_MATHFUNC_IMPL(random, Scalar)::run(); +} + +} // end namespace internal + +/**************************************************************************** +* Generic math function * +****************************************************************************/ + +namespace numext { + +template +inline EIGEN_MATHFUNC_RETVAL(real, Scalar) real(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(real, Scalar)::run(x); +} + +template +inline typename internal::add_const_on_value_type< EIGEN_MATHFUNC_RETVAL(real_ref, Scalar) >::type real_ref(const Scalar& x) +{ + return internal::real_ref_impl::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(real_ref, Scalar) real_ref(Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(real_ref, Scalar)::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(imag, Scalar) imag(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(imag, Scalar)::run(x); +} + +template +inline typename internal::add_const_on_value_type< EIGEN_MATHFUNC_RETVAL(imag_ref, Scalar) >::type imag_ref(const Scalar& x) +{ + return internal::imag_ref_impl::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(imag_ref, Scalar) imag_ref(Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(imag_ref, Scalar)::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(conj, Scalar) conj(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(conj, Scalar)::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(abs2, Scalar) abs2(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(abs2, Scalar)::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(norm1, Scalar) norm1(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(norm1, Scalar)::run(x); +} + +template +inline EIGEN_MATHFUNC_RETVAL(hypot, Scalar) hypot(const Scalar& x, const Scalar& y) +{ + return EIGEN_MATHFUNC_IMPL(hypot, Scalar)::run(x, y); +} + +template +inline EIGEN_MATHFUNC_RETVAL(atanh2, Scalar) atanh2(const Scalar& x, const Scalar& y) +{ + return EIGEN_MATHFUNC_IMPL(atanh2, Scalar)::run(x, y); +} + +template +inline EIGEN_MATHFUNC_RETVAL(pow, Scalar) pow(const Scalar& x, const Scalar& y) +{ + return EIGEN_MATHFUNC_IMPL(pow, Scalar)::run(x, y); +} + +// std::isfinite is non standard, so let's define our own version, +// even though it is not very efficient. +template bool (isfinite)(const T& x) +{ + return x::highest() && x>NumTraits::lowest(); +} + +} // end namespace numext + +namespace internal { + +/**************************************************************************** +* Implementation of fuzzy comparisons * +****************************************************************************/ + +template +struct scalar_fuzzy_default_impl {}; + +template +struct scalar_fuzzy_default_impl +{ + typedef typename NumTraits::Real RealScalar; + template + static inline bool isMuchSmallerThan(const Scalar& x, const OtherScalar& y, const RealScalar& prec) + { + using std::abs; + return abs(x) <= abs(y) * prec; + } + static inline bool isApprox(const Scalar& x, const Scalar& y, const RealScalar& prec) + { + using std::min; + using std::abs; + return abs(x - y) <= (min)(abs(x), abs(y)) * prec; + } + static inline bool isApproxOrLessThan(const Scalar& x, const Scalar& y, const RealScalar& prec) + { + return x <= y || isApprox(x, y, prec); + } +}; + +template +struct scalar_fuzzy_default_impl +{ + typedef typename NumTraits::Real RealScalar; + template + static inline bool isMuchSmallerThan(const Scalar& x, const Scalar&, const RealScalar&) + { + return x == Scalar(0); + } + static inline bool isApprox(const Scalar& x, const Scalar& y, const RealScalar&) + { + return x == y; + } + static inline bool isApproxOrLessThan(const Scalar& x, const Scalar& y, const RealScalar&) + { + return x <= y; + } +}; + +template +struct scalar_fuzzy_default_impl +{ + typedef typename NumTraits::Real RealScalar; + template + static inline bool isMuchSmallerThan(const Scalar& x, const OtherScalar& y, const RealScalar& prec) + { + return numext::abs2(x) <= numext::abs2(y) * prec * prec; + } + static inline bool isApprox(const Scalar& x, const Scalar& y, const RealScalar& prec) + { + using std::min; + return numext::abs2(x - y) <= (min)(numext::abs2(x), numext::abs2(y)) * prec * prec; + } +}; + +template +struct scalar_fuzzy_impl : scalar_fuzzy_default_impl::IsComplex, NumTraits::IsInteger> {}; + +template +inline bool isMuchSmallerThan(const Scalar& x, const OtherScalar& y, + typename NumTraits::Real precision = NumTraits::dummy_precision()) +{ + return scalar_fuzzy_impl::template isMuchSmallerThan(x, y, precision); +} + +template +inline bool isApprox(const Scalar& x, const Scalar& y, + typename NumTraits::Real precision = NumTraits::dummy_precision()) +{ + return scalar_fuzzy_impl::isApprox(x, y, precision); +} + +template +inline bool isApproxOrLessThan(const Scalar& x, const Scalar& y, + typename NumTraits::Real precision = NumTraits::dummy_precision()) +{ + return scalar_fuzzy_impl::isApproxOrLessThan(x, y, precision); +} + +/****************************************** +*** The special case of the bool type *** +******************************************/ + +template<> struct random_impl +{ + static inline bool run() + { + return random(0,1)==0 ? false : true; + } +}; + +template<> struct scalar_fuzzy_impl +{ + typedef bool RealScalar; + + template + static inline bool isMuchSmallerThan(const bool& x, const bool&, const bool&) + { + return !x; + } + + static inline bool isApprox(bool x, bool y, bool) + { + return x == y; + } + + static inline bool isApproxOrLessThan(const bool& x, const bool& y, const bool&) + { + return (!x) || y; + } + +}; + + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_MATHFUNCTIONS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Matrix.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Matrix.h new file mode 100644 index 00000000..d7d0b5b9 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Matrix.h @@ -0,0 +1,405 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2010 Benoit Jacob +// Copyright (C) 2008-2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATRIX_H +#define EIGEN_MATRIX_H + +namespace Eigen { + +/** \class Matrix + * \ingroup Core_Module + * + * \brief The matrix class, also used for vectors and row-vectors + * + * The %Matrix class is the work-horse for all \em dense (\ref dense "note") matrices and vectors within Eigen. + * Vectors are matrices with one column, and row-vectors are matrices with one row. + * + * The %Matrix class encompasses \em both fixed-size and dynamic-size objects (\ref fixedsize "note"). + * + * The first three template parameters are required: + * \tparam _Scalar \anchor matrix_tparam_scalar Numeric type, e.g. float, double, int or std::complex. + * User defined sclar types are supported as well (see \ref user_defined_scalars "here"). + * \tparam _Rows Number of rows, or \b Dynamic + * \tparam _Cols Number of columns, or \b Dynamic + * + * The remaining template parameters are optional -- in most cases you don't have to worry about them. + * \tparam _Options \anchor matrix_tparam_options A combination of either \b #RowMajor or \b #ColMajor, and of either + * \b #AutoAlign or \b #DontAlign. + * The former controls \ref TopicStorageOrders "storage order", and defaults to column-major. The latter controls alignment, which is required + * for vectorization. It defaults to aligning matrices except for fixed sizes that aren't a multiple of the packet size. + * \tparam _MaxRows Maximum number of rows. Defaults to \a _Rows (\ref maxrows "note"). + * \tparam _MaxCols Maximum number of columns. Defaults to \a _Cols (\ref maxrows "note"). + * + * Eigen provides a number of typedefs covering the usual cases. Here are some examples: + * + * \li \c Matrix2d is a 2x2 square matrix of doubles (\c Matrix) + * \li \c Vector4f is a vector of 4 floats (\c Matrix) + * \li \c RowVector3i is a row-vector of 3 ints (\c Matrix) + * + * \li \c MatrixXf is a dynamic-size matrix of floats (\c Matrix) + * \li \c VectorXf is a dynamic-size vector of floats (\c Matrix) + * + * \li \c Matrix2Xf is a partially fixed-size (dynamic-size) matrix of floats (\c Matrix) + * \li \c MatrixX3d is a partially dynamic-size (fixed-size) matrix of double (\c Matrix) + * + * See \link matrixtypedefs this page \endlink for a complete list of predefined \em %Matrix and \em Vector typedefs. + * + * You can access elements of vectors and matrices using normal subscripting: + * + * \code + * Eigen::VectorXd v(10); + * v[0] = 0.1; + * v[1] = 0.2; + * v(0) = 0.3; + * v(1) = 0.4; + * + * Eigen::MatrixXi m(10, 10); + * m(0, 1) = 1; + * m(0, 2) = 2; + * m(0, 3) = 3; + * \endcode + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizingEigen by defining the preprocessor symbol \c EIGEN_MATRIX_PLUGIN. + * + * Some notes: + * + *
+ *
\anchor dense Dense versus sparse:
+ *
This %Matrix class handles dense, not sparse matrices and vectors. For sparse matrices and vectors, see the Sparse module. + * + * Dense matrices and vectors are plain usual arrays of coefficients. All the coefficients are stored, in an ordinary contiguous array. + * This is unlike Sparse matrices and vectors where the coefficients are stored as a list of nonzero coefficients.
+ * + *
\anchor fixedsize Fixed-size versus dynamic-size:
+ *
Fixed-size means that the numbers of rows and columns are known are compile-time. In this case, Eigen allocates the array + * of coefficients as a fixed-size array, as a class member. This makes sense for very small matrices, typically up to 4x4, sometimes up + * to 16x16. Larger matrices should be declared as dynamic-size even if one happens to know their size at compile-time. + * + * Dynamic-size means that the numbers of rows or columns are not necessarily known at compile-time. In this case they are runtime + * variables, and the array of coefficients is allocated dynamically on the heap. + * + * Note that \em dense matrices, be they Fixed-size or Dynamic-size, do not expand dynamically in the sense of a std::map. + * If you want this behavior, see the Sparse module.
+ * + *
\anchor maxrows _MaxRows and _MaxCols:
+ *
In most cases, one just leaves these parameters to the default values. + * These parameters mean the maximum size of rows and columns that the matrix may have. They are useful in cases + * when the exact numbers of rows and columns are not known are compile-time, but it is known at compile-time that they cannot + * exceed a certain value. This happens when taking dynamic-size blocks inside fixed-size matrices: in this case _MaxRows and _MaxCols + * are the dimensions of the original matrix, while _Rows and _Cols are Dynamic.
+ *
+ * + * \see MatrixBase for the majority of the API methods for matrices, \ref TopicClassHierarchy, + * \ref TopicStorageOrders + */ + +namespace internal { +template +struct traits > +{ + typedef _Scalar Scalar; + typedef Dense StorageKind; + typedef DenseIndex Index; + typedef MatrixXpr XprKind; + enum { + RowsAtCompileTime = _Rows, + ColsAtCompileTime = _Cols, + MaxRowsAtCompileTime = _MaxRows, + MaxColsAtCompileTime = _MaxCols, + Flags = compute_matrix_flags<_Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols>::ret, + CoeffReadCost = NumTraits::ReadCost, + Options = _Options, + InnerStrideAtCompileTime = 1, + OuterStrideAtCompileTime = (Options&RowMajor) ? ColsAtCompileTime : RowsAtCompileTime + }; +}; +} + +template +class Matrix + : public PlainObjectBase > +{ + public: + + /** \brief Base class typedef. + * \sa PlainObjectBase + */ + typedef PlainObjectBase Base; + + enum { Options = _Options }; + + EIGEN_DENSE_PUBLIC_INTERFACE(Matrix) + + typedef typename Base::PlainObject PlainObject; + + using Base::base; + using Base::coeffRef; + + /** + * \brief Assigns matrices to each other. + * + * \note This is a special case of the templated operator=. Its purpose is + * to prevent a default operator= from hiding the templated operator=. + * + * \callgraph + */ + EIGEN_STRONG_INLINE Matrix& operator=(const Matrix& other) + { + return Base::_set(other); + } + + /** \internal + * \brief Copies the value of the expression \a other into \c *this with automatic resizing. + * + * *this might be resized to match the dimensions of \a other. If *this was a null matrix (not already initialized), + * it will be initialized. + * + * Note that copying a row-vector into a vector (and conversely) is allowed. + * The resizing, if any, is then done in the appropriate way so that row-vectors + * remain row-vectors and vectors remain vectors. + */ + template + EIGEN_STRONG_INLINE Matrix& operator=(const MatrixBase& other) + { + return Base::_set(other); + } + + /* Here, doxygen failed to copy the brief information when using \copydoc */ + + /** + * \brief Copies the generic expression \a other into *this. + * \copydetails DenseBase::operator=(const EigenBase &other) + */ + template + EIGEN_STRONG_INLINE Matrix& operator=(const EigenBase &other) + { + return Base::operator=(other); + } + + template + EIGEN_STRONG_INLINE Matrix& operator=(const ReturnByValue& func) + { + return Base::operator=(func); + } + + /** \brief Default constructor. + * + * For fixed-size matrices, does nothing. + * + * For dynamic-size matrices, creates an empty matrix of size 0. Does not allocate any array. Such a matrix + * is called a null matrix. This constructor is the unique way to create null matrices: resizing + * a matrix to 0 is not supported. + * + * \sa resize(Index,Index) + */ + EIGEN_STRONG_INLINE Matrix() : Base() + { + Base::_check_template_params(); + EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } + + // FIXME is it still needed + Matrix(internal::constructor_without_unaligned_array_assert) + : Base(internal::constructor_without_unaligned_array_assert()) + { Base::_check_template_params(); EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED } + + /** \brief Constructs a vector or row-vector with given dimension. \only_for_vectors + * + * Note that this is only useful for dynamic-size vectors. For fixed-size vectors, + * it is redundant to pass the dimension here, so it makes more sense to use the default + * constructor Matrix() instead. + */ + EIGEN_STRONG_INLINE explicit Matrix(Index dim) + : Base(dim, RowsAtCompileTime == 1 ? 1 : dim, ColsAtCompileTime == 1 ? 1 : dim) + { + Base::_check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Matrix) + eigen_assert(dim >= 0); + eigen_assert(SizeAtCompileTime == Dynamic || SizeAtCompileTime == dim); + EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + template + EIGEN_STRONG_INLINE Matrix(const T0& x, const T1& y) + { + Base::_check_template_params(); + Base::template _init2(x, y); + } + #else + /** \brief Constructs an uninitialized matrix with \a rows rows and \a cols columns. + * + * This is useful for dynamic-size matrices. For fixed-size matrices, + * it is redundant to pass these parameters, so one should use the default constructor + * Matrix() instead. */ + Matrix(Index rows, Index cols); + /** \brief Constructs an initialized 2D vector with given coefficients */ + Matrix(const Scalar& x, const Scalar& y); + #endif + + /** \brief Constructs an initialized 3D vector with given coefficients */ + EIGEN_STRONG_INLINE Matrix(const Scalar& x, const Scalar& y, const Scalar& z) + { + Base::_check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(Matrix, 3) + m_storage.data()[0] = x; + m_storage.data()[1] = y; + m_storage.data()[2] = z; + } + /** \brief Constructs an initialized 4D vector with given coefficients */ + EIGEN_STRONG_INLINE Matrix(const Scalar& x, const Scalar& y, const Scalar& z, const Scalar& w) + { + Base::_check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(Matrix, 4) + m_storage.data()[0] = x; + m_storage.data()[1] = y; + m_storage.data()[2] = z; + m_storage.data()[3] = w; + } + + explicit Matrix(const Scalar *data); + + /** \brief Constructor copying the value of the expression \a other */ + template + EIGEN_STRONG_INLINE Matrix(const MatrixBase& other) + : Base(other.rows() * other.cols(), other.rows(), other.cols()) + { + // This test resides here, to bring the error messages closer to the user. Normally, these checks + // are performed deeply within the library, thus causing long and scary error traces. + EIGEN_STATIC_ASSERT((internal::is_same::value), + YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) + + Base::_check_template_params(); + Base::_set_noalias(other); + } + /** \brief Copy constructor */ + EIGEN_STRONG_INLINE Matrix(const Matrix& other) + : Base(other.rows() * other.cols(), other.rows(), other.cols()) + { + Base::_check_template_params(); + Base::_set_noalias(other); + } + /** \brief Copy constructor with in-place evaluation */ + template + EIGEN_STRONG_INLINE Matrix(const ReturnByValue& other) + { + Base::_check_template_params(); + Base::resize(other.rows(), other.cols()); + other.evalTo(*this); + } + + /** \brief Copy constructor for generic expressions. + * \sa MatrixBase::operator=(const EigenBase&) + */ + template + EIGEN_STRONG_INLINE Matrix(const EigenBase &other) + : Base(other.derived().rows() * other.derived().cols(), other.derived().rows(), other.derived().cols()) + { + Base::_check_template_params(); + Base::_resize_to_match(other); + // FIXME/CHECK: isn't *this = other.derived() more efficient. it allows to + // go for pure _set() implementations, right? + *this = other; + } + + /** \internal + * \brief Override MatrixBase::swap() since for dynamic-sized matrices + * of same type it is enough to swap the data pointers. + */ + template + void swap(MatrixBase const & other) + { this->_swap(other.derived()); } + + inline Index innerStride() const { return 1; } + inline Index outerStride() const { return this->innerSize(); } + + /////////// Geometry module /////////// + + template + explicit Matrix(const RotationBase& r); + template + Matrix& operator=(const RotationBase& r); + + #ifdef EIGEN2_SUPPORT + template + explicit Matrix(const eigen2_RotationBase& r); + template + Matrix& operator=(const eigen2_RotationBase& r); + #endif + + // allow to extend Matrix outside Eigen + #ifdef EIGEN_MATRIX_PLUGIN + #include EIGEN_MATRIX_PLUGIN + #endif + + protected: + template + friend struct internal::conservative_resize_like_impl; + + using Base::m_storage; +}; + +/** \defgroup matrixtypedefs Global matrix typedefs + * + * \ingroup Core_Module + * + * Eigen defines several typedef shortcuts for most common matrix and vector types. + * + * The general patterns are the following: + * + * \c MatrixSizeType where \c Size can be \c 2,\c 3,\c 4 for fixed size square matrices or \c X for dynamic size, + * and where \c Type can be \c i for integer, \c f for float, \c d for double, \c cf for complex float, \c cd + * for complex double. + * + * For example, \c Matrix3d is a fixed-size 3x3 matrix type of doubles, and \c MatrixXf is a dynamic-size matrix of floats. + * + * There are also \c VectorSizeType and \c RowVectorSizeType which are self-explanatory. For example, \c Vector4cf is + * a fixed-size vector of 4 complex floats. + * + * \sa class Matrix + */ + +#define EIGEN_MAKE_TYPEDEFS(Type, TypeSuffix, Size, SizeSuffix) \ +/** \ingroup matrixtypedefs */ \ +typedef Matrix Matrix##SizeSuffix##TypeSuffix; \ +/** \ingroup matrixtypedefs */ \ +typedef Matrix Vector##SizeSuffix##TypeSuffix; \ +/** \ingroup matrixtypedefs */ \ +typedef Matrix RowVector##SizeSuffix##TypeSuffix; + +#define EIGEN_MAKE_FIXED_TYPEDEFS(Type, TypeSuffix, Size) \ +/** \ingroup matrixtypedefs */ \ +typedef Matrix Matrix##Size##X##TypeSuffix; \ +/** \ingroup matrixtypedefs */ \ +typedef Matrix Matrix##X##Size##TypeSuffix; + +#define EIGEN_MAKE_TYPEDEFS_ALL_SIZES(Type, TypeSuffix) \ +EIGEN_MAKE_TYPEDEFS(Type, TypeSuffix, 2, 2) \ +EIGEN_MAKE_TYPEDEFS(Type, TypeSuffix, 3, 3) \ +EIGEN_MAKE_TYPEDEFS(Type, TypeSuffix, 4, 4) \ +EIGEN_MAKE_TYPEDEFS(Type, TypeSuffix, Dynamic, X) \ +EIGEN_MAKE_FIXED_TYPEDEFS(Type, TypeSuffix, 2) \ +EIGEN_MAKE_FIXED_TYPEDEFS(Type, TypeSuffix, 3) \ +EIGEN_MAKE_FIXED_TYPEDEFS(Type, TypeSuffix, 4) + +EIGEN_MAKE_TYPEDEFS_ALL_SIZES(int, i) +EIGEN_MAKE_TYPEDEFS_ALL_SIZES(float, f) +EIGEN_MAKE_TYPEDEFS_ALL_SIZES(double, d) +EIGEN_MAKE_TYPEDEFS_ALL_SIZES(std::complex, cf) +EIGEN_MAKE_TYPEDEFS_ALL_SIZES(std::complex, cd) + +#undef EIGEN_MAKE_TYPEDEFS_ALL_SIZES +#undef EIGEN_MAKE_TYPEDEFS +#undef EIGEN_MAKE_FIXED_TYPEDEFS + +} // end namespace Eigen + +#endif // EIGEN_MATRIX_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/MatrixBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/MatrixBase.h new file mode 100644 index 00000000..cc327974 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/MatrixBase.h @@ -0,0 +1,556 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2009 Benoit Jacob +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATRIXBASE_H +#define EIGEN_MATRIXBASE_H + +namespace Eigen { + +/** \class MatrixBase + * \ingroup Core_Module + * + * \brief Base class for all dense matrices, vectors, and expressions + * + * This class is the base that is inherited by all matrix, vector, and related expression + * types. Most of the Eigen API is contained in this class, and its base classes. Other important + * classes for the Eigen API are Matrix, and VectorwiseOp. + * + * Note that some methods are defined in other modules such as the \ref LU_Module LU module + * for all functions related to matrix inversions. + * + * \tparam Derived is the derived type, e.g. a matrix type, or an expression, etc. + * + * When writing a function taking Eigen objects as argument, if you want your function + * to take as argument any matrix, vector, or expression, just let it take a + * MatrixBase argument. As an example, here is a function printFirstRow which, given + * a matrix, vector, or expression \a x, prints the first row of \a x. + * + * \code + template + void printFirstRow(const Eigen::MatrixBase& x) + { + cout << x.row(0) << endl; + } + * \endcode + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizingEigen by defining the preprocessor symbol \c EIGEN_MATRIXBASE_PLUGIN. + * + * \sa \ref TopicClassHierarchy + */ +template class MatrixBase + : public DenseBase +{ + public: +#ifndef EIGEN_PARSED_BY_DOXYGEN + typedef MatrixBase StorageBaseType; + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + typedef typename NumTraits::Real RealScalar; + + typedef DenseBase Base; + using Base::RowsAtCompileTime; + using Base::ColsAtCompileTime; + using Base::SizeAtCompileTime; + using Base::MaxRowsAtCompileTime; + using Base::MaxColsAtCompileTime; + using Base::MaxSizeAtCompileTime; + using Base::IsVectorAtCompileTime; + using Base::Flags; + using Base::CoeffReadCost; + + using Base::derived; + using Base::const_cast_derived; + using Base::rows; + using Base::cols; + using Base::size; + using Base::coeff; + using Base::coeffRef; + using Base::lazyAssign; + using Base::eval; + using Base::operator+=; + using Base::operator-=; + using Base::operator*=; + using Base::operator/=; + + typedef typename Base::CoeffReturnType CoeffReturnType; + typedef typename Base::ConstTransposeReturnType ConstTransposeReturnType; + typedef typename Base::RowXpr RowXpr; + typedef typename Base::ColXpr ColXpr; +#endif // not EIGEN_PARSED_BY_DOXYGEN + + + +#ifndef EIGEN_PARSED_BY_DOXYGEN + /** type of the equivalent square matrix */ + typedef Matrix SquareMatrixType; +#endif // not EIGEN_PARSED_BY_DOXYGEN + + /** \returns the size of the main diagonal, which is min(rows(),cols()). + * \sa rows(), cols(), SizeAtCompileTime. */ + inline Index diagonalSize() const { return (std::min)(rows(),cols()); } + + /** \brief The plain matrix type corresponding to this expression. + * + * This is not necessarily exactly the return type of eval(). In the case of plain matrices, + * the return type of eval() is a const reference to a matrix, not a matrix! It is however guaranteed + * that the return type of eval() is either PlainObject or const PlainObject&. + */ + typedef Matrix::Scalar, + internal::traits::RowsAtCompileTime, + internal::traits::ColsAtCompileTime, + AutoAlign | (internal::traits::Flags&RowMajorBit ? RowMajor : ColMajor), + internal::traits::MaxRowsAtCompileTime, + internal::traits::MaxColsAtCompileTime + > PlainObject; + +#ifndef EIGEN_PARSED_BY_DOXYGEN + /** \internal Represents a matrix with all coefficients equal to one another*/ + typedef CwiseNullaryOp,Derived> ConstantReturnType; + /** \internal the return type of MatrixBase::adjoint() */ + typedef typename internal::conditional::IsComplex, + CwiseUnaryOp, ConstTransposeReturnType>, + ConstTransposeReturnType + >::type AdjointReturnType; + /** \internal Return type of eigenvalues() */ + typedef Matrix, internal::traits::ColsAtCompileTime, 1, ColMajor> EigenvaluesReturnType; + /** \internal the return type of identity */ + typedef CwiseNullaryOp,Derived> IdentityReturnType; + /** \internal the return type of unit vectors */ + typedef Block, SquareMatrixType>, + internal::traits::RowsAtCompileTime, + internal::traits::ColsAtCompileTime> BasisReturnType; +#endif // not EIGEN_PARSED_BY_DOXYGEN + +#define EIGEN_CURRENT_STORAGE_BASE_CLASS Eigen::MatrixBase +# include "../plugins/CommonCwiseUnaryOps.h" +# include "../plugins/CommonCwiseBinaryOps.h" +# include "../plugins/MatrixCwiseUnaryOps.h" +# include "../plugins/MatrixCwiseBinaryOps.h" +# ifdef EIGEN_MATRIXBASE_PLUGIN +# include EIGEN_MATRIXBASE_PLUGIN +# endif +#undef EIGEN_CURRENT_STORAGE_BASE_CLASS + + /** Special case of the template operator=, in order to prevent the compiler + * from generating a default operator= (issue hit with g++ 4.1) + */ + Derived& operator=(const MatrixBase& other); + + // We cannot inherit here via Base::operator= since it is causing + // trouble with MSVC. + + template + Derived& operator=(const DenseBase& other); + + template + Derived& operator=(const EigenBase& other); + + template + Derived& operator=(const ReturnByValue& other); + +#ifndef EIGEN_PARSED_BY_DOXYGEN + template + Derived& lazyAssign(const ProductBase& other); + + template + Derived& lazyAssign(const MatrixPowerProduct& other); +#endif // not EIGEN_PARSED_BY_DOXYGEN + + template + Derived& operator+=(const MatrixBase& other); + template + Derived& operator-=(const MatrixBase& other); + + template + const typename ProductReturnType::Type + operator*(const MatrixBase &other) const; + + template + const typename LazyProductReturnType::Type + lazyProduct(const MatrixBase &other) const; + + template + Derived& operator*=(const EigenBase& other); + + template + void applyOnTheLeft(const EigenBase& other); + + template + void applyOnTheRight(const EigenBase& other); + + template + const DiagonalProduct + operator*(const DiagonalBase &diagonal) const; + + template + typename internal::scalar_product_traits::Scalar,typename internal::traits::Scalar>::ReturnType + dot(const MatrixBase& other) const; + + #ifdef EIGEN2_SUPPORT + template + Scalar eigen2_dot(const MatrixBase& other) const; + #endif + + RealScalar squaredNorm() const; + RealScalar norm() const; + RealScalar stableNorm() const; + RealScalar blueNorm() const; + RealScalar hypotNorm() const; + const PlainObject normalized() const; + void normalize(); + + const AdjointReturnType adjoint() const; + void adjointInPlace(); + + typedef Diagonal DiagonalReturnType; + DiagonalReturnType diagonal(); + typedef typename internal::add_const >::type ConstDiagonalReturnType; + ConstDiagonalReturnType diagonal() const; + + template struct DiagonalIndexReturnType { typedef Diagonal Type; }; + template struct ConstDiagonalIndexReturnType { typedef const Diagonal Type; }; + + template typename DiagonalIndexReturnType::Type diagonal(); + template typename ConstDiagonalIndexReturnType::Type diagonal() const; + + typedef Diagonal DiagonalDynamicIndexReturnType; + typedef typename internal::add_const >::type ConstDiagonalDynamicIndexReturnType; + + DiagonalDynamicIndexReturnType diagonal(Index index); + ConstDiagonalDynamicIndexReturnType diagonal(Index index) const; + + #ifdef EIGEN2_SUPPORT + template typename internal::eigen2_part_return_type::type part(); + template const typename internal::eigen2_part_return_type::type part() const; + + // huuuge hack. make Eigen2's matrix.part() work in eigen3. Problem: Diagonal is now a class template instead + // of an integer constant. Solution: overload the part() method template wrt template parameters list. + template class U> + const DiagonalWrapper part() const + { return diagonal().asDiagonal(); } + #endif // EIGEN2_SUPPORT + + template struct TriangularViewReturnType { typedef TriangularView Type; }; + template struct ConstTriangularViewReturnType { typedef const TriangularView Type; }; + + template typename TriangularViewReturnType::Type triangularView(); + template typename ConstTriangularViewReturnType::Type triangularView() const; + + template struct SelfAdjointViewReturnType { typedef SelfAdjointView Type; }; + template struct ConstSelfAdjointViewReturnType { typedef const SelfAdjointView Type; }; + + template typename SelfAdjointViewReturnType::Type selfadjointView(); + template typename ConstSelfAdjointViewReturnType::Type selfadjointView() const; + + const SparseView sparseView(const Scalar& m_reference = Scalar(0), + const typename NumTraits::Real& m_epsilon = NumTraits::dummy_precision()) const; + static const IdentityReturnType Identity(); + static const IdentityReturnType Identity(Index rows, Index cols); + static const BasisReturnType Unit(Index size, Index i); + static const BasisReturnType Unit(Index i); + static const BasisReturnType UnitX(); + static const BasisReturnType UnitY(); + static const BasisReturnType UnitZ(); + static const BasisReturnType UnitW(); + + const DiagonalWrapper asDiagonal() const; + const PermutationWrapper asPermutation() const; + + Derived& setIdentity(); + Derived& setIdentity(Index rows, Index cols); + + bool isIdentity(const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isDiagonal(const RealScalar& prec = NumTraits::dummy_precision()) const; + + bool isUpperTriangular(const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isLowerTriangular(const RealScalar& prec = NumTraits::dummy_precision()) const; + + template + bool isOrthogonal(const MatrixBase& other, + const RealScalar& prec = NumTraits::dummy_precision()) const; + bool isUnitary(const RealScalar& prec = NumTraits::dummy_precision()) const; + + /** \returns true if each coefficients of \c *this and \a other are all exactly equal. + * \warning When using floating point scalar values you probably should rather use a + * fuzzy comparison such as isApprox() + * \sa isApprox(), operator!= */ + template + inline bool operator==(const MatrixBase& other) const + { return cwiseEqual(other).all(); } + + /** \returns true if at least one pair of coefficients of \c *this and \a other are not exactly equal to each other. + * \warning When using floating point scalar values you probably should rather use a + * fuzzy comparison such as isApprox() + * \sa isApprox(), operator== */ + template + inline bool operator!=(const MatrixBase& other) const + { return cwiseNotEqual(other).any(); } + + NoAlias noalias(); + + inline const ForceAlignedAccess forceAlignedAccess() const; + inline ForceAlignedAccess forceAlignedAccess(); + template inline typename internal::add_const_on_value_type,Derived&>::type>::type forceAlignedAccessIf() const; + template inline typename internal::conditional,Derived&>::type forceAlignedAccessIf(); + + Scalar trace() const; + +/////////// Array module /////////// + + template RealScalar lpNorm() const; + + MatrixBase& matrix() { return *this; } + const MatrixBase& matrix() const { return *this; } + + /** \returns an \link Eigen::ArrayBase Array \endlink expression of this matrix + * \sa ArrayBase::matrix() */ + ArrayWrapper array() { return derived(); } + const ArrayWrapper array() const { return derived(); } + +/////////// LU module /////////// + + const FullPivLU fullPivLu() const; + const PartialPivLU partialPivLu() const; + + #if EIGEN2_SUPPORT_STAGE < STAGE20_RESOLVE_API_CONFLICTS + const LU lu() const; + #endif + + #ifdef EIGEN2_SUPPORT + const LU eigen2_lu() const; + #endif + + #if EIGEN2_SUPPORT_STAGE > STAGE20_RESOLVE_API_CONFLICTS + const PartialPivLU lu() const; + #endif + + #ifdef EIGEN2_SUPPORT + template + void computeInverse(MatrixBase *result) const { + *result = this->inverse(); + } + #endif + + const internal::inverse_impl inverse() const; + template + void computeInverseAndDetWithCheck( + ResultType& inverse, + typename ResultType::Scalar& determinant, + bool& invertible, + const RealScalar& absDeterminantThreshold = NumTraits::dummy_precision() + ) const; + template + void computeInverseWithCheck( + ResultType& inverse, + bool& invertible, + const RealScalar& absDeterminantThreshold = NumTraits::dummy_precision() + ) const; + Scalar determinant() const; + +/////////// Cholesky module /////////// + + const LLT llt() const; + const LDLT ldlt() const; + +/////////// QR module /////////// + + const HouseholderQR householderQr() const; + const ColPivHouseholderQR colPivHouseholderQr() const; + const FullPivHouseholderQR fullPivHouseholderQr() const; + + #ifdef EIGEN2_SUPPORT + const QR qr() const; + #endif + + EigenvaluesReturnType eigenvalues() const; + RealScalar operatorNorm() const; + +/////////// SVD module /////////// + + JacobiSVD jacobiSvd(unsigned int computationOptions = 0) const; + + #ifdef EIGEN2_SUPPORT + SVD svd() const; + #endif + +/////////// Geometry module /////////// + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /// \internal helper struct to form the return type of the cross product + template struct cross_product_return_type { + typedef typename internal::scalar_product_traits::Scalar,typename internal::traits::Scalar>::ReturnType Scalar; + typedef Matrix type; + }; + #endif // EIGEN_PARSED_BY_DOXYGEN + template + typename cross_product_return_type::type + cross(const MatrixBase& other) const; + template + PlainObject cross3(const MatrixBase& other) const; + PlainObject unitOrthogonal(void) const; + Matrix eulerAngles(Index a0, Index a1, Index a2) const; + + #if EIGEN2_SUPPORT_STAGE > STAGE20_RESOLVE_API_CONFLICTS + ScalarMultipleReturnType operator*(const UniformScaling& s) const; + // put this as separate enum value to work around possible GCC 4.3 bug (?) + enum { HomogeneousReturnTypeDirection = ColsAtCompileTime==1?Vertical:Horizontal }; + typedef Homogeneous HomogeneousReturnType; + HomogeneousReturnType homogeneous() const; + #endif + + enum { + SizeMinusOne = SizeAtCompileTime==Dynamic ? Dynamic : SizeAtCompileTime-1 + }; + typedef Block::ColsAtCompileTime==1 ? SizeMinusOne : 1, + internal::traits::ColsAtCompileTime==1 ? 1 : SizeMinusOne> ConstStartMinusOne; + typedef CwiseUnaryOp::Scalar>, + const ConstStartMinusOne > HNormalizedReturnType; + + const HNormalizedReturnType hnormalized() const; + +////////// Householder module /////////// + + void makeHouseholderInPlace(Scalar& tau, RealScalar& beta); + template + void makeHouseholder(EssentialPart& essential, + Scalar& tau, RealScalar& beta) const; + template + void applyHouseholderOnTheLeft(const EssentialPart& essential, + const Scalar& tau, + Scalar* workspace); + template + void applyHouseholderOnTheRight(const EssentialPart& essential, + const Scalar& tau, + Scalar* workspace); + +///////// Jacobi module ///////// + + template + void applyOnTheLeft(Index p, Index q, const JacobiRotation& j); + template + void applyOnTheRight(Index p, Index q, const JacobiRotation& j); + +///////// MatrixFunctions module ///////// + + typedef typename internal::stem_function::type StemFunction; + const MatrixExponentialReturnValue exp() const; + const MatrixFunctionReturnValue matrixFunction(StemFunction f) const; + const MatrixFunctionReturnValue cosh() const; + const MatrixFunctionReturnValue sinh() const; + const MatrixFunctionReturnValue cos() const; + const MatrixFunctionReturnValue sin() const; + const MatrixSquareRootReturnValue sqrt() const; + const MatrixLogarithmReturnValue log() const; + const MatrixPowerReturnValue pow(const RealScalar& p) const; + +#ifdef EIGEN2_SUPPORT + template + Derived& operator+=(const Flagged, 0, + EvalBeforeAssigningBit>& other); + + template + Derived& operator-=(const Flagged, 0, + EvalBeforeAssigningBit>& other); + + /** \deprecated because .lazy() is deprecated + * Overloaded for cache friendly product evaluation */ + template + Derived& lazyAssign(const Flagged& other) + { return lazyAssign(other._expression()); } + + template + const Flagged marked() const; + const Flagged lazy() const; + + inline const Cwise cwise() const; + inline Cwise cwise(); + + VectorBlock start(Index size); + const VectorBlock start(Index size) const; + VectorBlock end(Index size); + const VectorBlock end(Index size) const; + template VectorBlock start(); + template const VectorBlock start() const; + template VectorBlock end(); + template const VectorBlock end() const; + + Minor minor(Index row, Index col); + const Minor minor(Index row, Index col) const; +#endif + + protected: + MatrixBase() : Base() {} + + private: + explicit MatrixBase(int); + MatrixBase(int,int); + template explicit MatrixBase(const MatrixBase&); + protected: + // mixing arrays and matrices is not legal + template Derived& operator+=(const ArrayBase& ) + {EIGEN_STATIC_ASSERT(std::ptrdiff_t(sizeof(typename OtherDerived::Scalar))==-1,YOU_CANNOT_MIX_ARRAYS_AND_MATRICES); return *this;} + // mixing arrays and matrices is not legal + template Derived& operator-=(const ArrayBase& ) + {EIGEN_STATIC_ASSERT(std::ptrdiff_t(sizeof(typename OtherDerived::Scalar))==-1,YOU_CANNOT_MIX_ARRAYS_AND_MATRICES); return *this;} +}; + + +/*************************************************************************** +* Implementation of matrix base methods +***************************************************************************/ + +/** replaces \c *this by \c *this * \a other. + * + * \returns a reference to \c *this + * + * Example: \include MatrixBase_applyOnTheRight.cpp + * Output: \verbinclude MatrixBase_applyOnTheRight.out + */ +template +template +inline Derived& +MatrixBase::operator*=(const EigenBase &other) +{ + other.derived().applyThisOnTheRight(derived()); + return derived(); +} + +/** replaces \c *this by \c *this * \a other. It is equivalent to MatrixBase::operator*=(). + * + * Example: \include MatrixBase_applyOnTheRight.cpp + * Output: \verbinclude MatrixBase_applyOnTheRight.out + */ +template +template +inline void MatrixBase::applyOnTheRight(const EigenBase &other) +{ + other.derived().applyThisOnTheRight(derived()); +} + +/** replaces \c *this by \a other * \c *this. + * + * Example: \include MatrixBase_applyOnTheLeft.cpp + * Output: \verbinclude MatrixBase_applyOnTheLeft.out + */ +template +template +inline void MatrixBase::applyOnTheLeft(const EigenBase &other) +{ + other.derived().applyThisOnTheLeft(derived()); +} + +} // end namespace Eigen + +#endif // EIGEN_MATRIXBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/NestByValue.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/NestByValue.h new file mode 100644 index 00000000..a893b176 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/NestByValue.h @@ -0,0 +1,111 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_NESTBYVALUE_H +#define EIGEN_NESTBYVALUE_H + +namespace Eigen { + +/** \class NestByValue + * \ingroup Core_Module + * + * \brief Expression which must be nested by value + * + * \param ExpressionType the type of the object of which we are requiring nesting-by-value + * + * This class is the return type of MatrixBase::nestByValue() + * and most of the time this is the only way it is used. + * + * \sa MatrixBase::nestByValue() + */ + +namespace internal { +template +struct traits > : public traits +{}; +} + +template class NestByValue + : public internal::dense_xpr_base< NestByValue >::type +{ + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(NestByValue) + + inline NestByValue(const ExpressionType& matrix) : m_expression(matrix) {} + + inline Index rows() const { return m_expression.rows(); } + inline Index cols() const { return m_expression.cols(); } + inline Index outerStride() const { return m_expression.outerStride(); } + inline Index innerStride() const { return m_expression.innerStride(); } + + inline const CoeffReturnType coeff(Index row, Index col) const + { + return m_expression.coeff(row, col); + } + + inline Scalar& coeffRef(Index row, Index col) + { + return m_expression.const_cast_derived().coeffRef(row, col); + } + + inline const CoeffReturnType coeff(Index index) const + { + return m_expression.coeff(index); + } + + inline Scalar& coeffRef(Index index) + { + return m_expression.const_cast_derived().coeffRef(index); + } + + template + inline const PacketScalar packet(Index row, Index col) const + { + return m_expression.template packet(row, col); + } + + template + inline void writePacket(Index row, Index col, const PacketScalar& x) + { + m_expression.const_cast_derived().template writePacket(row, col, x); + } + + template + inline const PacketScalar packet(Index index) const + { + return m_expression.template packet(index); + } + + template + inline void writePacket(Index index, const PacketScalar& x) + { + m_expression.const_cast_derived().template writePacket(index, x); + } + + operator const ExpressionType&() const { return m_expression; } + + protected: + const ExpressionType m_expression; +}; + +/** \returns an expression of the temporary version of *this. + */ +template +inline const NestByValue +DenseBase::nestByValue() const +{ + return NestByValue(derived()); +} + +} // end namespace Eigen + +#endif // EIGEN_NESTBYVALUE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/NoAlias.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/NoAlias.h new file mode 100644 index 00000000..768bfb18 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/NoAlias.h @@ -0,0 +1,134 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_NOALIAS_H +#define EIGEN_NOALIAS_H + +namespace Eigen { + +/** \class NoAlias + * \ingroup Core_Module + * + * \brief Pseudo expression providing an operator = assuming no aliasing + * + * \param ExpressionType the type of the object on which to do the lazy assignment + * + * This class represents an expression with special assignment operators + * assuming no aliasing between the target expression and the source expression. + * More precisely it alloas to bypass the EvalBeforeAssignBit flag of the source expression. + * It is the return type of MatrixBase::noalias() + * and most of the time this is the only way it is used. + * + * \sa MatrixBase::noalias() + */ +template class StorageBase> +class NoAlias +{ + typedef typename ExpressionType::Scalar Scalar; + public: + NoAlias(ExpressionType& expression) : m_expression(expression) {} + + /** Behaves like MatrixBase::lazyAssign(other) + * \sa MatrixBase::lazyAssign() */ + template + EIGEN_STRONG_INLINE ExpressionType& operator=(const StorageBase& other) + { return internal::assign_selector::run(m_expression,other.derived()); } + + /** \sa MatrixBase::operator+= */ + template + EIGEN_STRONG_INLINE ExpressionType& operator+=(const StorageBase& other) + { + typedef SelfCwiseBinaryOp, ExpressionType, OtherDerived> SelfAdder; + SelfAdder tmp(m_expression); + typedef typename internal::nested::type OtherDerivedNested; + typedef typename internal::remove_all::type _OtherDerivedNested; + internal::assign_selector::run(tmp,OtherDerivedNested(other.derived())); + return m_expression; + } + + /** \sa MatrixBase::operator-= */ + template + EIGEN_STRONG_INLINE ExpressionType& operator-=(const StorageBase& other) + { + typedef SelfCwiseBinaryOp, ExpressionType, OtherDerived> SelfAdder; + SelfAdder tmp(m_expression); + typedef typename internal::nested::type OtherDerivedNested; + typedef typename internal::remove_all::type _OtherDerivedNested; + internal::assign_selector::run(tmp,OtherDerivedNested(other.derived())); + return m_expression; + } + +#ifndef EIGEN_PARSED_BY_DOXYGEN + template + EIGEN_STRONG_INLINE ExpressionType& operator+=(const ProductBase& other) + { other.derived().addTo(m_expression); return m_expression; } + + template + EIGEN_STRONG_INLINE ExpressionType& operator-=(const ProductBase& other) + { other.derived().subTo(m_expression); return m_expression; } + + template + EIGEN_STRONG_INLINE ExpressionType& operator+=(const CoeffBasedProduct& other) + { return m_expression.derived() += CoeffBasedProduct(other.lhs(), other.rhs()); } + + template + EIGEN_STRONG_INLINE ExpressionType& operator-=(const CoeffBasedProduct& other) + { return m_expression.derived() -= CoeffBasedProduct(other.lhs(), other.rhs()); } + + template + ExpressionType& operator=(const ReturnByValue& func) + { return m_expression = func; } +#endif + + ExpressionType& expression() const + { + return m_expression; + } + + protected: + ExpressionType& m_expression; +}; + +/** \returns a pseudo expression of \c *this with an operator= assuming + * no aliasing between \c *this and the source expression. + * + * More precisely, noalias() allows to bypass the EvalBeforeAssignBit flag. + * Currently, even though several expressions may alias, only product + * expressions have this flag. Therefore, noalias() is only usefull when + * the source expression contains a matrix product. + * + * Here are some examples where noalias is usefull: + * \code + * D.noalias() = A * B; + * D.noalias() += A.transpose() * B; + * D.noalias() -= 2 * A * B.adjoint(); + * \endcode + * + * On the other hand the following example will lead to a \b wrong result: + * \code + * A.noalias() = A * B; + * \endcode + * because the result matrix A is also an operand of the matrix product. Therefore, + * there is no alternative than evaluating A * B in a temporary, that is the default + * behavior when you write: + * \code + * A = A * B; + * \endcode + * + * \sa class NoAlias + */ +template +NoAlias MatrixBase::noalias() +{ + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_NOALIAS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/NumTraits.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/NumTraits.h new file mode 100644 index 00000000..bac9e50b --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/NumTraits.h @@ -0,0 +1,150 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_NUMTRAITS_H +#define EIGEN_NUMTRAITS_H + +namespace Eigen { + +/** \class NumTraits + * \ingroup Core_Module + * + * \brief Holds information about the various numeric (i.e. scalar) types allowed by Eigen. + * + * \param T the numeric type at hand + * + * This class stores enums, typedefs and static methods giving information about a numeric type. + * + * The provided data consists of: + * \li A typedef \a Real, giving the "real part" type of \a T. If \a T is already real, + * then \a Real is just a typedef to \a T. If \a T is \c std::complex then \a Real + * is a typedef to \a U. + * \li A typedef \a NonInteger, giving the type that should be used for operations producing non-integral values, + * such as quotients, square roots, etc. If \a T is a floating-point type, then this typedef just gives + * \a T again. Note however that many Eigen functions such as internal::sqrt simply refuse to + * take integers. Outside of a few cases, Eigen doesn't do automatic type promotion. Thus, this typedef is + * only intended as a helper for code that needs to explicitly promote types. + * \li A typedef \a Nested giving the type to use to nest a value inside of the expression tree. If you don't know what + * this means, just use \a T here. + * \li An enum value \a IsComplex. It is equal to 1 if \a T is a \c std::complex + * type, and to 0 otherwise. + * \li An enum value \a IsInteger. It is equal to \c 1 if \a T is an integer type such as \c int, + * and to \c 0 otherwise. + * \li Enum values ReadCost, AddCost and MulCost representing a rough estimate of the number of CPU cycles needed + * to by move / add / mul instructions respectively, assuming the data is already stored in CPU registers. + * Stay vague here. No need to do architecture-specific stuff. + * \li An enum value \a IsSigned. It is equal to \c 1 if \a T is a signed type and to 0 if \a T is unsigned. + * \li An enum value \a RequireInitialization. It is equal to \c 1 if the constructor of the numeric type \a T must + * be called, and to 0 if it is safe not to call it. Default is 0 if \a T is an arithmetic type, and 1 otherwise. + * \li An epsilon() function which, unlike std::numeric_limits::epsilon(), returns a \a Real instead of a \a T. + * \li A dummy_precision() function returning a weak epsilon value. It is mainly used as a default + * value by the fuzzy comparison operators. + * \li highest() and lowest() functions returning the highest and lowest possible values respectively. + */ + +template struct GenericNumTraits +{ + enum { + IsInteger = std::numeric_limits::is_integer, + IsSigned = std::numeric_limits::is_signed, + IsComplex = 0, + RequireInitialization = internal::is_arithmetic::value ? 0 : 1, + ReadCost = 1, + AddCost = 1, + MulCost = 1 + }; + + typedef T Real; + typedef typename internal::conditional< + IsInteger, + typename internal::conditional::type, + T + >::type NonInteger; + typedef T Nested; + + static inline Real epsilon() { return std::numeric_limits::epsilon(); } + static inline Real dummy_precision() + { + // make sure to override this for floating-point types + return Real(0); + } + static inline T highest() { return (std::numeric_limits::max)(); } + static inline T lowest() { return IsInteger ? (std::numeric_limits::min)() : (-(std::numeric_limits::max)()); } + +#ifdef EIGEN2_SUPPORT + enum { + HasFloatingPoint = !IsInteger + }; + typedef NonInteger FloatingPoint; +#endif +}; + +template struct NumTraits : GenericNumTraits +{}; + +template<> struct NumTraits + : GenericNumTraits +{ + static inline float dummy_precision() { return 1e-5f; } +}; + +template<> struct NumTraits : GenericNumTraits +{ + static inline double dummy_precision() { return 1e-12; } +}; + +template<> struct NumTraits + : GenericNumTraits +{ + static inline long double dummy_precision() { return 1e-15l; } +}; + +template struct NumTraits > + : GenericNumTraits > +{ + typedef _Real Real; + enum { + IsComplex = 1, + RequireInitialization = NumTraits<_Real>::RequireInitialization, + ReadCost = 2 * NumTraits<_Real>::ReadCost, + AddCost = 2 * NumTraits::AddCost, + MulCost = 4 * NumTraits::MulCost + 2 * NumTraits::AddCost + }; + + static inline Real epsilon() { return NumTraits::epsilon(); } + static inline Real dummy_precision() { return NumTraits::dummy_precision(); } +}; + +template +struct NumTraits > +{ + typedef Array ArrayType; + typedef typename NumTraits::Real RealScalar; + typedef Array Real; + typedef typename NumTraits::NonInteger NonIntegerScalar; + typedef Array NonInteger; + typedef ArrayType & Nested; + + enum { + IsComplex = NumTraits::IsComplex, + IsInteger = NumTraits::IsInteger, + IsSigned = NumTraits::IsSigned, + RequireInitialization = 1, + ReadCost = ArrayType::SizeAtCompileTime==Dynamic ? Dynamic : ArrayType::SizeAtCompileTime * NumTraits::ReadCost, + AddCost = ArrayType::SizeAtCompileTime==Dynamic ? Dynamic : ArrayType::SizeAtCompileTime * NumTraits::AddCost, + MulCost = ArrayType::SizeAtCompileTime==Dynamic ? Dynamic : ArrayType::SizeAtCompileTime * NumTraits::MulCost + }; + + static inline RealScalar epsilon() { return NumTraits::epsilon(); } + static inline RealScalar dummy_precision() { return NumTraits::dummy_precision(); } +}; + +} // end namespace Eigen + +#endif // EIGEN_NUMTRAITS_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/PermutationMatrix.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/PermutationMatrix.h new file mode 100644 index 00000000..f26f3e5c --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/PermutationMatrix.h @@ -0,0 +1,692 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Benoit Jacob +// Copyright (C) 2009-2011 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PERMUTATIONMATRIX_H +#define EIGEN_PERMUTATIONMATRIX_H + +namespace Eigen { + +template class PermutedImpl; + +/** \class PermutationBase + * \ingroup Core_Module + * + * \brief Base class for permutations + * + * \param Derived the derived class + * + * This class is the base class for all expressions representing a permutation matrix, + * internally stored as a vector of integers. + * The convention followed here is that if \f$ \sigma \f$ is a permutation, the corresponding permutation matrix + * \f$ P_\sigma \f$ is such that if \f$ (e_1,\ldots,e_p) \f$ is the canonical basis, we have: + * \f[ P_\sigma(e_i) = e_{\sigma(i)}. \f] + * This convention ensures that for any two permutations \f$ \sigma, \tau \f$, we have: + * \f[ P_{\sigma\circ\tau} = P_\sigma P_\tau. \f] + * + * Permutation matrices are square and invertible. + * + * Notice that in addition to the member functions and operators listed here, there also are non-member + * operator* to multiply any kind of permutation object with any kind of matrix expression (MatrixBase) + * on either side. + * + * \sa class PermutationMatrix, class PermutationWrapper + */ + +namespace internal { + +template +struct permut_matrix_product_retval; +template +struct permut_sparsematrix_product_retval; +enum PermPermProduct_t {PermPermProduct}; + +} // end namespace internal + +template +class PermutationBase : public EigenBase +{ + typedef internal::traits Traits; + typedef EigenBase Base; + public: + + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef typename Traits::IndicesType IndicesType; + enum { + Flags = Traits::Flags, + CoeffReadCost = Traits::CoeffReadCost, + RowsAtCompileTime = Traits::RowsAtCompileTime, + ColsAtCompileTime = Traits::ColsAtCompileTime, + MaxRowsAtCompileTime = Traits::MaxRowsAtCompileTime, + MaxColsAtCompileTime = Traits::MaxColsAtCompileTime + }; + typedef typename Traits::Scalar Scalar; + typedef typename Traits::Index Index; + typedef Matrix + DenseMatrixType; + typedef PermutationMatrix + PlainPermutationType; + using Base::derived; + #endif + + /** Copies the other permutation into *this */ + template + Derived& operator=(const PermutationBase& other) + { + indices() = other.indices(); + return derived(); + } + + /** Assignment from the Transpositions \a tr */ + template + Derived& operator=(const TranspositionsBase& tr) + { + setIdentity(tr.size()); + for(Index k=size()-1; k>=0; --k) + applyTranspositionOnTheRight(k,tr.coeff(k)); + return derived(); + } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** This is a special case of the templated operator=. Its purpose is to + * prevent a default operator= from hiding the templated operator=. + */ + Derived& operator=(const PermutationBase& other) + { + indices() = other.indices(); + return derived(); + } + #endif + + /** \returns the number of rows */ + inline Index rows() const { return Index(indices().size()); } + + /** \returns the number of columns */ + inline Index cols() const { return Index(indices().size()); } + + /** \returns the size of a side of the respective square matrix, i.e., the number of indices */ + inline Index size() const { return Index(indices().size()); } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + template + void evalTo(MatrixBase& other) const + { + other.setZero(); + for (int i=0; i=0 && j>=0 && i=0 && j>=0 && i inverse() const + { return derived(); } + /** \returns the tranpose permutation matrix. + * + * \note \note_try_to_help_rvo + */ + inline Transpose transpose() const + { return derived(); } + + /**** multiplication helpers to hopefully get RVO ****/ + + +#ifndef EIGEN_PARSED_BY_DOXYGEN + protected: + template + void assignTranspose(const PermutationBase& other) + { + for (int i=0; i + void assignProduct(const Lhs& lhs, const Rhs& rhs) + { + eigen_assert(lhs.cols() == rhs.rows()); + for (int i=0; i + inline PlainPermutationType operator*(const PermutationBase& other) const + { return PlainPermutationType(internal::PermPermProduct, derived(), other.derived()); } + + /** \returns the product of a permutation with another inverse permutation. + * + * \note \note_try_to_help_rvo + */ + template + inline PlainPermutationType operator*(const Transpose >& other) const + { return PlainPermutationType(internal::PermPermProduct, *this, other.eval()); } + + /** \returns the product of an inverse permutation with another permutation. + * + * \note \note_try_to_help_rvo + */ + template friend + inline PlainPermutationType operator*(const Transpose >& other, const PermutationBase& perm) + { return PlainPermutationType(internal::PermPermProduct, other.eval(), perm); } + + protected: + +}; + +/** \class PermutationMatrix + * \ingroup Core_Module + * + * \brief Permutation matrix + * + * \param SizeAtCompileTime the number of rows/cols, or Dynamic + * \param MaxSizeAtCompileTime the maximum number of rows/cols, or Dynamic. This optional parameter defaults to SizeAtCompileTime. Most of the time, you should not have to specify it. + * \param IndexType the interger type of the indices + * + * This class represents a permutation matrix, internally stored as a vector of integers. + * + * \sa class PermutationBase, class PermutationWrapper, class DiagonalMatrix + */ + +namespace internal { +template +struct traits > + : traits > +{ + typedef IndexType Index; + typedef Matrix IndicesType; +}; +} + +template +class PermutationMatrix : public PermutationBase > +{ + typedef PermutationBase Base; + typedef internal::traits Traits; + public: + + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef typename Traits::IndicesType IndicesType; + #endif + + inline PermutationMatrix() + {} + + /** Constructs an uninitialized permutation matrix of given size. + */ + inline PermutationMatrix(int size) : m_indices(size) + {} + + /** Copy constructor. */ + template + inline PermutationMatrix(const PermutationBase& other) + : m_indices(other.indices()) {} + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** Standard copy constructor. Defined only to prevent a default copy constructor + * from hiding the other templated constructor */ + inline PermutationMatrix(const PermutationMatrix& other) : m_indices(other.indices()) {} + #endif + + /** Generic constructor from expression of the indices. The indices + * array has the meaning that the permutations sends each integer i to indices[i]. + * + * \warning It is your responsibility to check that the indices array that you passes actually + * describes a permutation, i.e., each value between 0 and n-1 occurs exactly once, where n is the + * array's size. + */ + template + explicit inline PermutationMatrix(const MatrixBase& a_indices) : m_indices(a_indices) + {} + + /** Convert the Transpositions \a tr to a permutation matrix */ + template + explicit PermutationMatrix(const TranspositionsBase& tr) + : m_indices(tr.size()) + { + *this = tr; + } + + /** Copies the other permutation into *this */ + template + PermutationMatrix& operator=(const PermutationBase& other) + { + m_indices = other.indices(); + return *this; + } + + /** Assignment from the Transpositions \a tr */ + template + PermutationMatrix& operator=(const TranspositionsBase& tr) + { + return Base::operator=(tr.derived()); + } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** This is a special case of the templated operator=. Its purpose is to + * prevent a default operator= from hiding the templated operator=. + */ + PermutationMatrix& operator=(const PermutationMatrix& other) + { + m_indices = other.m_indices; + return *this; + } + #endif + + /** const version of indices(). */ + const IndicesType& indices() const { return m_indices; } + /** \returns a reference to the stored array representing the permutation. */ + IndicesType& indices() { return m_indices; } + + + /**** multiplication helpers to hopefully get RVO ****/ + +#ifndef EIGEN_PARSED_BY_DOXYGEN + template + PermutationMatrix(const Transpose >& other) + : m_indices(other.nestedPermutation().size()) + { + for (int i=0; i + PermutationMatrix(internal::PermPermProduct_t, const Lhs& lhs, const Rhs& rhs) + : m_indices(lhs.indices().size()) + { + Base::assignProduct(lhs,rhs); + } +#endif + + protected: + + IndicesType m_indices; +}; + + +namespace internal { +template +struct traits,_PacketAccess> > + : traits > +{ + typedef IndexType Index; + typedef Map, _PacketAccess> IndicesType; +}; +} + +template +class Map,_PacketAccess> + : public PermutationBase,_PacketAccess> > +{ + typedef PermutationBase Base; + typedef internal::traits Traits; + public: + + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef typename Traits::IndicesType IndicesType; + typedef typename IndicesType::Scalar Index; + #endif + + inline Map(const Index* indicesPtr) + : m_indices(indicesPtr) + {} + + inline Map(const Index* indicesPtr, Index size) + : m_indices(indicesPtr,size) + {} + + /** Copies the other permutation into *this */ + template + Map& operator=(const PermutationBase& other) + { return Base::operator=(other.derived()); } + + /** Assignment from the Transpositions \a tr */ + template + Map& operator=(const TranspositionsBase& tr) + { return Base::operator=(tr.derived()); } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + /** This is a special case of the templated operator=. Its purpose is to + * prevent a default operator= from hiding the templated operator=. + */ + Map& operator=(const Map& other) + { + m_indices = other.m_indices; + return *this; + } + #endif + + /** const version of indices(). */ + const IndicesType& indices() const { return m_indices; } + /** \returns a reference to the stored array representing the permutation. */ + IndicesType& indices() { return m_indices; } + + protected: + + IndicesType m_indices; +}; + +/** \class PermutationWrapper + * \ingroup Core_Module + * + * \brief Class to view a vector of integers as a permutation matrix + * + * \param _IndicesType the type of the vector of integer (can be any compatible expression) + * + * This class allows to view any vector expression of integers as a permutation matrix. + * + * \sa class PermutationBase, class PermutationMatrix + */ + +struct PermutationStorage {}; + +template class TranspositionsWrapper; +namespace internal { +template +struct traits > +{ + typedef PermutationStorage StorageKind; + typedef typename _IndicesType::Scalar Scalar; + typedef typename _IndicesType::Scalar Index; + typedef _IndicesType IndicesType; + enum { + RowsAtCompileTime = _IndicesType::SizeAtCompileTime, + ColsAtCompileTime = _IndicesType::SizeAtCompileTime, + MaxRowsAtCompileTime = IndicesType::MaxRowsAtCompileTime, + MaxColsAtCompileTime = IndicesType::MaxColsAtCompileTime, + Flags = 0, + CoeffReadCost = _IndicesType::CoeffReadCost + }; +}; +} + +template +class PermutationWrapper : public PermutationBase > +{ + typedef PermutationBase Base; + typedef internal::traits Traits; + public: + + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef typename Traits::IndicesType IndicesType; + #endif + + inline PermutationWrapper(const IndicesType& a_indices) + : m_indices(a_indices) + {} + + /** const version of indices(). */ + const typename internal::remove_all::type& + indices() const { return m_indices; } + + protected: + + typename IndicesType::Nested m_indices; +}; + +/** \returns the matrix with the permutation applied to the columns. + */ +template +inline const internal::permut_matrix_product_retval +operator*(const MatrixBase& matrix, + const PermutationBase &permutation) +{ + return internal::permut_matrix_product_retval + + (permutation.derived(), matrix.derived()); +} + +/** \returns the matrix with the permutation applied to the rows. + */ +template +inline const internal::permut_matrix_product_retval + +operator*(const PermutationBase &permutation, + const MatrixBase& matrix) +{ + return internal::permut_matrix_product_retval + + (permutation.derived(), matrix.derived()); +} + +namespace internal { + +template +struct traits > +{ + typedef typename MatrixType::PlainObject ReturnType; +}; + +template +struct permut_matrix_product_retval + : public ReturnByValue > +{ + typedef typename remove_all::type MatrixTypeNestedCleaned; + typedef typename MatrixType::Index Index; + + permut_matrix_product_retval(const PermutationType& perm, const MatrixType& matrix) + : m_permutation(perm), m_matrix(matrix) + {} + + inline Index rows() const { return m_matrix.rows(); } + inline Index cols() const { return m_matrix.cols(); } + + template inline void evalTo(Dest& dst) const + { + const Index n = Side==OnTheLeft ? rows() : cols(); + // FIXME we need an is_same for expression that is not sensitive to constness. For instance + // is_same_xpr, Block >::value should be true. + if( is_same::value + && blas_traits::HasUsableDirectAccess + && blas_traits::HasUsableDirectAccess + && extract_data(dst) == extract_data(m_matrix)) + { + // apply the permutation inplace + Matrix mask(m_permutation.size()); + mask.fill(false); + Index r = 0; + while(r < m_permutation.size()) + { + // search for the next seed + while(r=m_permutation.size()) + break; + // we got one, let's follow it until we are back to the seed + Index k0 = r++; + Index kPrev = k0; + mask.coeffRef(k0) = true; + for(Index k=m_permutation.indices().coeff(k0); k!=k0; k=m_permutation.indices().coeff(k)) + { + Block(dst, k) + .swap(Block + (dst,((Side==OnTheLeft) ^ Transposed) ? k0 : kPrev)); + + mask.coeffRef(k) = true; + kPrev = k; + } + } + } + else + { + for(int i = 0; i < n; ++i) + { + Block + (dst, ((Side==OnTheLeft) ^ Transposed) ? m_permutation.indices().coeff(i) : i) + + = + + Block + (m_matrix, ((Side==OnTheRight) ^ Transposed) ? m_permutation.indices().coeff(i) : i); + } + } + } + + protected: + const PermutationType& m_permutation; + typename MatrixType::Nested m_matrix; +}; + +/* Template partial specialization for transposed/inverse permutations */ + +template +struct traits > > + : traits +{}; + +} // end namespace internal + +template +class Transpose > + : public EigenBase > > +{ + typedef Derived PermutationType; + typedef typename PermutationType::IndicesType IndicesType; + typedef typename PermutationType::PlainPermutationType PlainPermutationType; + public: + + #ifndef EIGEN_PARSED_BY_DOXYGEN + typedef internal::traits Traits; + typedef typename Derived::DenseMatrixType DenseMatrixType; + enum { + Flags = Traits::Flags, + CoeffReadCost = Traits::CoeffReadCost, + RowsAtCompileTime = Traits::RowsAtCompileTime, + ColsAtCompileTime = Traits::ColsAtCompileTime, + MaxRowsAtCompileTime = Traits::MaxRowsAtCompileTime, + MaxColsAtCompileTime = Traits::MaxColsAtCompileTime + }; + typedef typename Traits::Scalar Scalar; + #endif + + Transpose(const PermutationType& p) : m_permutation(p) {} + + inline int rows() const { return m_permutation.rows(); } + inline int cols() const { return m_permutation.cols(); } + + #ifndef EIGEN_PARSED_BY_DOXYGEN + template + void evalTo(MatrixBase& other) const + { + other.setZero(); + for (int i=0; i friend + inline const internal::permut_matrix_product_retval + operator*(const MatrixBase& matrix, const Transpose& trPerm) + { + return internal::permut_matrix_product_retval(trPerm.m_permutation, matrix.derived()); + } + + /** \returns the matrix with the inverse permutation applied to the rows. + */ + template + inline const internal::permut_matrix_product_retval + operator*(const MatrixBase& matrix) const + { + return internal::permut_matrix_product_retval(m_permutation, matrix.derived()); + } + + const PermutationType& nestedPermutation() const { return m_permutation; } + + protected: + const PermutationType& m_permutation; +}; + +template +const PermutationWrapper MatrixBase::asPermutation() const +{ + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_PERMUTATIONMATRIX_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/PlainObjectBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/PlainObjectBase.h new file mode 100644 index 00000000..dd34b59e --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/PlainObjectBase.h @@ -0,0 +1,790 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2009 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_DENSESTORAGEBASE_H +#define EIGEN_DENSESTORAGEBASE_H + +#if defined(EIGEN_INITIALIZE_MATRICES_BY_ZERO) +# define EIGEN_INITIALIZE_COEFFS +# define EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED for(int i=0;i::quiet_NaN(); +#else +# undef EIGEN_INITIALIZE_COEFFS +# define EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED +#endif + +namespace Eigen { + +namespace internal { + +template struct check_rows_cols_for_overflow { + template + static EIGEN_ALWAYS_INLINE void run(Index, Index) + { + } +}; + +template<> struct check_rows_cols_for_overflow { + template + static EIGEN_ALWAYS_INLINE void run(Index rows, Index cols) + { + // http://hg.mozilla.org/mozilla-central/file/6c8a909977d3/xpcom/ds/CheckedInt.h#l242 + // we assume Index is signed + Index max_index = (size_t(1) << (8 * sizeof(Index) - 1)) - 1; // assume Index is signed + bool error = (rows == 0 || cols == 0) ? false + : (rows > max_index / cols); + if (error) + throw_std_bad_alloc(); + } +}; + +template +struct conservative_resize_like_impl; + +template struct matrix_swap_impl; + +} // end namespace internal + +/** \class PlainObjectBase + * \brief %Dense storage base class for matrices and arrays. + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizingEigen by defining the preprocessor symbol \c EIGEN_PLAINOBJECTBASE_PLUGIN. + * + * \sa \ref TopicClassHierarchy + */ +#ifdef EIGEN_PARSED_BY_DOXYGEN +namespace internal { + +// this is a warkaround to doxygen not being able to understand the inheritence logic +// when it is hidden by the dense_xpr_base helper struct. +template struct dense_xpr_base_dispatcher_for_doxygen;// : public MatrixBase {}; +/** This class is just a workaround for Doxygen and it does not not actually exist. */ +template +struct dense_xpr_base_dispatcher_for_doxygen > + : public MatrixBase > {}; +/** This class is just a workaround for Doxygen and it does not not actually exist. */ +template +struct dense_xpr_base_dispatcher_for_doxygen > + : public ArrayBase > {}; + +} // namespace internal + +template +class PlainObjectBase : public internal::dense_xpr_base_dispatcher_for_doxygen +#else +template +class PlainObjectBase : public internal::dense_xpr_base::type +#endif +{ + public: + enum { Options = internal::traits::Options }; + typedef typename internal::dense_xpr_base::type Base; + + typedef typename internal::traits::StorageKind StorageKind; + typedef typename internal::traits::Index Index; + typedef typename internal::traits::Scalar Scalar; + typedef typename internal::packet_traits::type PacketScalar; + typedef typename NumTraits::Real RealScalar; + typedef Derived DenseType; + + using Base::RowsAtCompileTime; + using Base::ColsAtCompileTime; + using Base::SizeAtCompileTime; + using Base::MaxRowsAtCompileTime; + using Base::MaxColsAtCompileTime; + using Base::MaxSizeAtCompileTime; + using Base::IsVectorAtCompileTime; + using Base::Flags; + + template friend class Eigen::Map; + friend class Eigen::Map; + typedef Eigen::Map MapType; + friend class Eigen::Map; + typedef const Eigen::Map ConstMapType; + friend class Eigen::Map; + typedef Eigen::Map AlignedMapType; + friend class Eigen::Map; + typedef const Eigen::Map ConstAlignedMapType; + template struct StridedMapType { typedef Eigen::Map type; }; + template struct StridedConstMapType { typedef Eigen::Map type; }; + template struct StridedAlignedMapType { typedef Eigen::Map type; }; + template struct StridedConstAlignedMapType { typedef Eigen::Map type; }; + + protected: + DenseStorage m_storage; + + public: + enum { NeedsToAlign = SizeAtCompileTime != Dynamic && (internal::traits::Flags & AlignedBit) != 0 }; + EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(NeedsToAlign) + + Base& base() { return *static_cast(this); } + const Base& base() const { return *static_cast(this); } + + EIGEN_STRONG_INLINE Index rows() const { return m_storage.rows(); } + EIGEN_STRONG_INLINE Index cols() const { return m_storage.cols(); } + + EIGEN_STRONG_INLINE const Scalar& coeff(Index rowId, Index colId) const + { + if(Flags & RowMajorBit) + return m_storage.data()[colId + rowId * m_storage.cols()]; + else // column-major + return m_storage.data()[rowId + colId * m_storage.rows()]; + } + + EIGEN_STRONG_INLINE const Scalar& coeff(Index index) const + { + return m_storage.data()[index]; + } + + EIGEN_STRONG_INLINE Scalar& coeffRef(Index rowId, Index colId) + { + if(Flags & RowMajorBit) + return m_storage.data()[colId + rowId * m_storage.cols()]; + else // column-major + return m_storage.data()[rowId + colId * m_storage.rows()]; + } + + EIGEN_STRONG_INLINE Scalar& coeffRef(Index index) + { + return m_storage.data()[index]; + } + + EIGEN_STRONG_INLINE const Scalar& coeffRef(Index rowId, Index colId) const + { + if(Flags & RowMajorBit) + return m_storage.data()[colId + rowId * m_storage.cols()]; + else // column-major + return m_storage.data()[rowId + colId * m_storage.rows()]; + } + + EIGEN_STRONG_INLINE const Scalar& coeffRef(Index index) const + { + return m_storage.data()[index]; + } + + /** \internal */ + template + EIGEN_STRONG_INLINE PacketScalar packet(Index rowId, Index colId) const + { + return internal::ploadt + (m_storage.data() + (Flags & RowMajorBit + ? colId + rowId * m_storage.cols() + : rowId + colId * m_storage.rows())); + } + + /** \internal */ + template + EIGEN_STRONG_INLINE PacketScalar packet(Index index) const + { + return internal::ploadt(m_storage.data() + index); + } + + /** \internal */ + template + EIGEN_STRONG_INLINE void writePacket(Index rowId, Index colId, const PacketScalar& val) + { + internal::pstoret + (m_storage.data() + (Flags & RowMajorBit + ? colId + rowId * m_storage.cols() + : rowId + colId * m_storage.rows()), val); + } + + /** \internal */ + template + EIGEN_STRONG_INLINE void writePacket(Index index, const PacketScalar& val) + { + internal::pstoret(m_storage.data() + index, val); + } + + /** \returns a const pointer to the data array of this matrix */ + EIGEN_STRONG_INLINE const Scalar *data() const + { return m_storage.data(); } + + /** \returns a pointer to the data array of this matrix */ + EIGEN_STRONG_INLINE Scalar *data() + { return m_storage.data(); } + + /** Resizes \c *this to a \a rows x \a cols matrix. + * + * This method is intended for dynamic-size matrices, although it is legal to call it on any + * matrix as long as fixed dimensions are left unchanged. If you only want to change the number + * of rows and/or of columns, you can use resize(NoChange_t, Index), resize(Index, NoChange_t). + * + * If the current number of coefficients of \c *this exactly matches the + * product \a rows * \a cols, then no memory allocation is performed and + * the current values are left unchanged. In all other cases, including + * shrinking, the data is reallocated and all previous values are lost. + * + * Example: \include Matrix_resize_int_int.cpp + * Output: \verbinclude Matrix_resize_int_int.out + * + * \sa resize(Index) for vectors, resize(NoChange_t, Index), resize(Index, NoChange_t) + */ + EIGEN_STRONG_INLINE void resize(Index nbRows, Index nbCols) + { + eigen_assert( EIGEN_IMPLIES(RowsAtCompileTime!=Dynamic,nbRows==RowsAtCompileTime) + && EIGEN_IMPLIES(ColsAtCompileTime!=Dynamic,nbCols==ColsAtCompileTime) + && EIGEN_IMPLIES(RowsAtCompileTime==Dynamic && MaxRowsAtCompileTime!=Dynamic,nbRows<=MaxRowsAtCompileTime) + && EIGEN_IMPLIES(ColsAtCompileTime==Dynamic && MaxColsAtCompileTime!=Dynamic,nbCols<=MaxColsAtCompileTime) + && nbRows>=0 && nbCols>=0 && "Invalid sizes when resizing a matrix or array."); + internal::check_rows_cols_for_overflow::run(nbRows, nbCols); + #ifdef EIGEN_INITIALIZE_COEFFS + Index size = nbRows*nbCols; + bool size_changed = size != this->size(); + m_storage.resize(size, nbRows, nbCols); + if(size_changed) EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + #else + internal::check_rows_cols_for_overflow::run(nbRows, nbCols); + m_storage.resize(nbRows*nbCols, nbRows, nbCols); + #endif + } + + /** Resizes \c *this to a vector of length \a size + * + * \only_for_vectors. This method does not work for + * partially dynamic matrices when the static dimension is anything other + * than 1. For example it will not work with Matrix. + * + * Example: \include Matrix_resize_int.cpp + * Output: \verbinclude Matrix_resize_int.out + * + * \sa resize(Index,Index), resize(NoChange_t, Index), resize(Index, NoChange_t) + */ + inline void resize(Index size) + { + EIGEN_STATIC_ASSERT_VECTOR_ONLY(PlainObjectBase) + eigen_assert(((SizeAtCompileTime == Dynamic && (MaxSizeAtCompileTime==Dynamic || size<=MaxSizeAtCompileTime)) || SizeAtCompileTime == size) && size>=0); + #ifdef EIGEN_INITIALIZE_COEFFS + bool size_changed = size != this->size(); + #endif + if(RowsAtCompileTime == 1) + m_storage.resize(size, 1, size); + else + m_storage.resize(size, size, 1); + #ifdef EIGEN_INITIALIZE_COEFFS + if(size_changed) EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + #endif + } + + /** Resizes the matrix, changing only the number of columns. For the parameter of type NoChange_t, just pass the special value \c NoChange + * as in the example below. + * + * Example: \include Matrix_resize_NoChange_int.cpp + * Output: \verbinclude Matrix_resize_NoChange_int.out + * + * \sa resize(Index,Index) + */ + inline void resize(NoChange_t, Index nbCols) + { + resize(rows(), nbCols); + } + + /** Resizes the matrix, changing only the number of rows. For the parameter of type NoChange_t, just pass the special value \c NoChange + * as in the example below. + * + * Example: \include Matrix_resize_int_NoChange.cpp + * Output: \verbinclude Matrix_resize_int_NoChange.out + * + * \sa resize(Index,Index) + */ + inline void resize(Index nbRows, NoChange_t) + { + resize(nbRows, cols()); + } + + /** Resizes \c *this to have the same dimensions as \a other. + * Takes care of doing all the checking that's needed. + * + * Note that copying a row-vector into a vector (and conversely) is allowed. + * The resizing, if any, is then done in the appropriate way so that row-vectors + * remain row-vectors and vectors remain vectors. + */ + template + EIGEN_STRONG_INLINE void resizeLike(const EigenBase& _other) + { + const OtherDerived& other = _other.derived(); + internal::check_rows_cols_for_overflow::run(other.rows(), other.cols()); + const Index othersize = other.rows()*other.cols(); + if(RowsAtCompileTime == 1) + { + eigen_assert(other.rows() == 1 || other.cols() == 1); + resize(1, othersize); + } + else if(ColsAtCompileTime == 1) + { + eigen_assert(other.rows() == 1 || other.cols() == 1); + resize(othersize, 1); + } + else resize(other.rows(), other.cols()); + } + + /** Resizes the matrix to \a rows x \a cols while leaving old values untouched. + * + * The method is intended for matrices of dynamic size. If you only want to change the number + * of rows and/or of columns, you can use conservativeResize(NoChange_t, Index) or + * conservativeResize(Index, NoChange_t). + * + * Matrices are resized relative to the top-left element. In case values need to be + * appended to the matrix they will be uninitialized. + */ + EIGEN_STRONG_INLINE void conservativeResize(Index nbRows, Index nbCols) + { + internal::conservative_resize_like_impl::run(*this, nbRows, nbCols); + } + + /** Resizes the matrix to \a rows x \a cols while leaving old values untouched. + * + * As opposed to conservativeResize(Index rows, Index cols), this version leaves + * the number of columns unchanged. + * + * In case the matrix is growing, new rows will be uninitialized. + */ + EIGEN_STRONG_INLINE void conservativeResize(Index nbRows, NoChange_t) + { + // Note: see the comment in conservativeResize(Index,Index) + conservativeResize(nbRows, cols()); + } + + /** Resizes the matrix to \a rows x \a cols while leaving old values untouched. + * + * As opposed to conservativeResize(Index rows, Index cols), this version leaves + * the number of rows unchanged. + * + * In case the matrix is growing, new columns will be uninitialized. + */ + EIGEN_STRONG_INLINE void conservativeResize(NoChange_t, Index nbCols) + { + // Note: see the comment in conservativeResize(Index,Index) + conservativeResize(rows(), nbCols); + } + + /** Resizes the vector to \a size while retaining old values. + * + * \only_for_vectors. This method does not work for + * partially dynamic matrices when the static dimension is anything other + * than 1. For example it will not work with Matrix. + * + * When values are appended, they will be uninitialized. + */ + EIGEN_STRONG_INLINE void conservativeResize(Index size) + { + internal::conservative_resize_like_impl::run(*this, size); + } + + /** Resizes the matrix to \a rows x \a cols of \c other, while leaving old values untouched. + * + * The method is intended for matrices of dynamic size. If you only want to change the number + * of rows and/or of columns, you can use conservativeResize(NoChange_t, Index) or + * conservativeResize(Index, NoChange_t). + * + * Matrices are resized relative to the top-left element. In case values need to be + * appended to the matrix they will copied from \c other. + */ + template + EIGEN_STRONG_INLINE void conservativeResizeLike(const DenseBase& other) + { + internal::conservative_resize_like_impl::run(*this, other); + } + + /** This is a special case of the templated operator=. Its purpose is to + * prevent a default operator= from hiding the templated operator=. + */ + EIGEN_STRONG_INLINE Derived& operator=(const PlainObjectBase& other) + { + return _set(other); + } + + /** \sa MatrixBase::lazyAssign() */ + template + EIGEN_STRONG_INLINE Derived& lazyAssign(const DenseBase& other) + { + _resize_to_match(other); + return Base::lazyAssign(other.derived()); + } + + template + EIGEN_STRONG_INLINE Derived& operator=(const ReturnByValue& func) + { + resize(func.rows(), func.cols()); + return Base::operator=(func); + } + + EIGEN_STRONG_INLINE PlainObjectBase() : m_storage() + { +// _check_template_params(); +// EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } + +#ifndef EIGEN_PARSED_BY_DOXYGEN + // FIXME is it still needed ? + /** \internal */ + PlainObjectBase(internal::constructor_without_unaligned_array_assert) + : m_storage(internal::constructor_without_unaligned_array_assert()) + { +// _check_template_params(); EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } +#endif + + EIGEN_STRONG_INLINE PlainObjectBase(Index a_size, Index nbRows, Index nbCols) + : m_storage(a_size, nbRows, nbCols) + { +// _check_template_params(); +// EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED + } + + /** \copydoc MatrixBase::operator=(const EigenBase&) + */ + template + EIGEN_STRONG_INLINE Derived& operator=(const EigenBase &other) + { + _resize_to_match(other); + Base::operator=(other.derived()); + return this->derived(); + } + + /** \sa MatrixBase::operator=(const EigenBase&) */ + template + EIGEN_STRONG_INLINE PlainObjectBase(const EigenBase &other) + : m_storage(other.derived().rows() * other.derived().cols(), other.derived().rows(), other.derived().cols()) + { + _check_template_params(); + internal::check_rows_cols_for_overflow::run(other.derived().rows(), other.derived().cols()); + Base::operator=(other.derived()); + } + + /** \name Map + * These are convenience functions returning Map objects. The Map() static functions return unaligned Map objects, + * while the AlignedMap() functions return aligned Map objects and thus should be called only with 16-byte-aligned + * \a data pointers. + * + * \see class Map + */ + //@{ + static inline ConstMapType Map(const Scalar* data) + { return ConstMapType(data); } + static inline MapType Map(Scalar* data) + { return MapType(data); } + static inline ConstMapType Map(const Scalar* data, Index size) + { return ConstMapType(data, size); } + static inline MapType Map(Scalar* data, Index size) + { return MapType(data, size); } + static inline ConstMapType Map(const Scalar* data, Index rows, Index cols) + { return ConstMapType(data, rows, cols); } + static inline MapType Map(Scalar* data, Index rows, Index cols) + { return MapType(data, rows, cols); } + + static inline ConstAlignedMapType MapAligned(const Scalar* data) + { return ConstAlignedMapType(data); } + static inline AlignedMapType MapAligned(Scalar* data) + { return AlignedMapType(data); } + static inline ConstAlignedMapType MapAligned(const Scalar* data, Index size) + { return ConstAlignedMapType(data, size); } + static inline AlignedMapType MapAligned(Scalar* data, Index size) + { return AlignedMapType(data, size); } + static inline ConstAlignedMapType MapAligned(const Scalar* data, Index rows, Index cols) + { return ConstAlignedMapType(data, rows, cols); } + static inline AlignedMapType MapAligned(Scalar* data, Index rows, Index cols) + { return AlignedMapType(data, rows, cols); } + + template + static inline typename StridedConstMapType >::type Map(const Scalar* data, const Stride& stride) + { return typename StridedConstMapType >::type(data, stride); } + template + static inline typename StridedMapType >::type Map(Scalar* data, const Stride& stride) + { return typename StridedMapType >::type(data, stride); } + template + static inline typename StridedConstMapType >::type Map(const Scalar* data, Index size, const Stride& stride) + { return typename StridedConstMapType >::type(data, size, stride); } + template + static inline typename StridedMapType >::type Map(Scalar* data, Index size, const Stride& stride) + { return typename StridedMapType >::type(data, size, stride); } + template + static inline typename StridedConstMapType >::type Map(const Scalar* data, Index rows, Index cols, const Stride& stride) + { return typename StridedConstMapType >::type(data, rows, cols, stride); } + template + static inline typename StridedMapType >::type Map(Scalar* data, Index rows, Index cols, const Stride& stride) + { return typename StridedMapType >::type(data, rows, cols, stride); } + + template + static inline typename StridedConstAlignedMapType >::type MapAligned(const Scalar* data, const Stride& stride) + { return typename StridedConstAlignedMapType >::type(data, stride); } + template + static inline typename StridedAlignedMapType >::type MapAligned(Scalar* data, const Stride& stride) + { return typename StridedAlignedMapType >::type(data, stride); } + template + static inline typename StridedConstAlignedMapType >::type MapAligned(const Scalar* data, Index size, const Stride& stride) + { return typename StridedConstAlignedMapType >::type(data, size, stride); } + template + static inline typename StridedAlignedMapType >::type MapAligned(Scalar* data, Index size, const Stride& stride) + { return typename StridedAlignedMapType >::type(data, size, stride); } + template + static inline typename StridedConstAlignedMapType >::type MapAligned(const Scalar* data, Index rows, Index cols, const Stride& stride) + { return typename StridedConstAlignedMapType >::type(data, rows, cols, stride); } + template + static inline typename StridedAlignedMapType >::type MapAligned(Scalar* data, Index rows, Index cols, const Stride& stride) + { return typename StridedAlignedMapType >::type(data, rows, cols, stride); } + //@} + + using Base::setConstant; + Derived& setConstant(Index size, const Scalar& value); + Derived& setConstant(Index rows, Index cols, const Scalar& value); + + using Base::setZero; + Derived& setZero(Index size); + Derived& setZero(Index rows, Index cols); + + using Base::setOnes; + Derived& setOnes(Index size); + Derived& setOnes(Index rows, Index cols); + + using Base::setRandom; + Derived& setRandom(Index size); + Derived& setRandom(Index rows, Index cols); + + #ifdef EIGEN_PLAINOBJECTBASE_PLUGIN + #include EIGEN_PLAINOBJECTBASE_PLUGIN + #endif + + protected: + /** \internal Resizes *this in preparation for assigning \a other to it. + * Takes care of doing all the checking that's needed. + * + * Note that copying a row-vector into a vector (and conversely) is allowed. + * The resizing, if any, is then done in the appropriate way so that row-vectors + * remain row-vectors and vectors remain vectors. + */ + template + EIGEN_STRONG_INLINE void _resize_to_match(const EigenBase& other) + { + #ifdef EIGEN_NO_AUTOMATIC_RESIZING + eigen_assert((this->size()==0 || (IsVectorAtCompileTime ? (this->size() == other.size()) + : (rows() == other.rows() && cols() == other.cols()))) + && "Size mismatch. Automatic resizing is disabled because EIGEN_NO_AUTOMATIC_RESIZING is defined"); + EIGEN_ONLY_USED_FOR_DEBUG(other); + #else + resizeLike(other); + #endif + } + + /** + * \brief Copies the value of the expression \a other into \c *this with automatic resizing. + * + * *this might be resized to match the dimensions of \a other. If *this was a null matrix (not already initialized), + * it will be initialized. + * + * Note that copying a row-vector into a vector (and conversely) is allowed. + * The resizing, if any, is then done in the appropriate way so that row-vectors + * remain row-vectors and vectors remain vectors. + * + * \sa operator=(const MatrixBase&), _set_noalias() + * + * \internal + */ + template + EIGEN_STRONG_INLINE Derived& _set(const DenseBase& other) + { + _set_selector(other.derived(), typename internal::conditional(int(OtherDerived::Flags) & EvalBeforeAssigningBit), internal::true_type, internal::false_type>::type()); + return this->derived(); + } + + template + EIGEN_STRONG_INLINE void _set_selector(const OtherDerived& other, const internal::true_type&) { _set_noalias(other.eval()); } + + template + EIGEN_STRONG_INLINE void _set_selector(const OtherDerived& other, const internal::false_type&) { _set_noalias(other); } + + /** \internal Like _set() but additionally makes the assumption that no aliasing effect can happen (which + * is the case when creating a new matrix) so one can enforce lazy evaluation. + * + * \sa operator=(const MatrixBase&), _set() + */ + template + EIGEN_STRONG_INLINE Derived& _set_noalias(const DenseBase& other) + { + // I don't think we need this resize call since the lazyAssign will anyways resize + // and lazyAssign will be called by the assign selector. + //_resize_to_match(other); + // the 'false' below means to enforce lazy evaluation. We don't use lazyAssign() because + // it wouldn't allow to copy a row-vector into a column-vector. + return internal::assign_selector::run(this->derived(), other.derived()); + } + + template + EIGEN_STRONG_INLINE void _init2(Index nbRows, Index nbCols, typename internal::enable_if::type* = 0) + { + EIGEN_STATIC_ASSERT(bool(NumTraits::IsInteger) && + bool(NumTraits::IsInteger), + FLOATING_POINT_ARGUMENT_PASSED__INTEGER_WAS_EXPECTED) + resize(nbRows,nbCols); + } + template + EIGEN_STRONG_INLINE void _init2(const Scalar& val0, const Scalar& val1, typename internal::enable_if::type* = 0) + { + EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(PlainObjectBase, 2) + m_storage.data()[0] = val0; + m_storage.data()[1] = val1; + } + + template + friend struct internal::matrix_swap_impl; + + /** \internal generic implementation of swap for dense storage since for dynamic-sized matrices of same type it is enough to swap the + * data pointers. + */ + template + void _swap(DenseBase const & other) + { + enum { SwapPointers = internal::is_same::value && Base::SizeAtCompileTime==Dynamic }; + internal::matrix_swap_impl::run(this->derived(), other.const_cast_derived()); + } + + public: +#ifndef EIGEN_PARSED_BY_DOXYGEN + static EIGEN_STRONG_INLINE void _check_template_params() + { + EIGEN_STATIC_ASSERT((EIGEN_IMPLIES(MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1, (Options&RowMajor)==RowMajor) + && EIGEN_IMPLIES(MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1, (Options&RowMajor)==0) + && ((RowsAtCompileTime == Dynamic) || (RowsAtCompileTime >= 0)) + && ((ColsAtCompileTime == Dynamic) || (ColsAtCompileTime >= 0)) + && ((MaxRowsAtCompileTime == Dynamic) || (MaxRowsAtCompileTime >= 0)) + && ((MaxColsAtCompileTime == Dynamic) || (MaxColsAtCompileTime >= 0)) + && (MaxRowsAtCompileTime == RowsAtCompileTime || RowsAtCompileTime==Dynamic) + && (MaxColsAtCompileTime == ColsAtCompileTime || ColsAtCompileTime==Dynamic) + && (Options & (DontAlign|RowMajor)) == Options), + INVALID_MATRIX_TEMPLATE_PARAMETERS) + } +#endif + +private: + enum { ThisConstantIsPrivateInPlainObjectBase }; +}; + +namespace internal { + +template +struct conservative_resize_like_impl +{ + typedef typename Derived::Index Index; + static void run(DenseBase& _this, Index rows, Index cols) + { + if (_this.rows() == rows && _this.cols() == cols) return; + EIGEN_STATIC_ASSERT_DYNAMIC_SIZE(Derived) + + if ( ( Derived::IsRowMajor && _this.cols() == cols) || // row-major and we change only the number of rows + (!Derived::IsRowMajor && _this.rows() == rows) ) // column-major and we change only the number of columns + { + internal::check_rows_cols_for_overflow::run(rows, cols); + _this.derived().m_storage.conservativeResize(rows*cols,rows,cols); + } + else + { + // The storage order does not allow us to use reallocation. + typename Derived::PlainObject tmp(rows,cols); + const Index common_rows = (std::min)(rows, _this.rows()); + const Index common_cols = (std::min)(cols, _this.cols()); + tmp.block(0,0,common_rows,common_cols) = _this.block(0,0,common_rows,common_cols); + _this.derived().swap(tmp); + } + } + + static void run(DenseBase& _this, const DenseBase& other) + { + if (_this.rows() == other.rows() && _this.cols() == other.cols()) return; + + // Note: Here is space for improvement. Basically, for conservativeResize(Index,Index), + // neither RowsAtCompileTime or ColsAtCompileTime must be Dynamic. If only one of the + // dimensions is dynamic, one could use either conservativeResize(Index rows, NoChange_t) or + // conservativeResize(NoChange_t, Index cols). For these methods new static asserts like + // EIGEN_STATIC_ASSERT_DYNAMIC_ROWS and EIGEN_STATIC_ASSERT_DYNAMIC_COLS would be good. + EIGEN_STATIC_ASSERT_DYNAMIC_SIZE(Derived) + EIGEN_STATIC_ASSERT_DYNAMIC_SIZE(OtherDerived) + + if ( ( Derived::IsRowMajor && _this.cols() == other.cols()) || // row-major and we change only the number of rows + (!Derived::IsRowMajor && _this.rows() == other.rows()) ) // column-major and we change only the number of columns + { + const Index new_rows = other.rows() - _this.rows(); + const Index new_cols = other.cols() - _this.cols(); + _this.derived().m_storage.conservativeResize(other.size(),other.rows(),other.cols()); + if (new_rows>0) + _this.bottomRightCorner(new_rows, other.cols()) = other.bottomRows(new_rows); + else if (new_cols>0) + _this.bottomRightCorner(other.rows(), new_cols) = other.rightCols(new_cols); + } + else + { + // The storage order does not allow us to use reallocation. + typename Derived::PlainObject tmp(other); + const Index common_rows = (std::min)(tmp.rows(), _this.rows()); + const Index common_cols = (std::min)(tmp.cols(), _this.cols()); + tmp.block(0,0,common_rows,common_cols) = _this.block(0,0,common_rows,common_cols); + _this.derived().swap(tmp); + } + } +}; + +// Here, the specialization for vectors inherits from the general matrix case +// to allow calling .conservativeResize(rows,cols) on vectors. +template +struct conservative_resize_like_impl + : conservative_resize_like_impl +{ + using conservative_resize_like_impl::run; + + typedef typename Derived::Index Index; + static void run(DenseBase& _this, Index size) + { + const Index new_rows = Derived::RowsAtCompileTime==1 ? 1 : size; + const Index new_cols = Derived::RowsAtCompileTime==1 ? size : 1; + _this.derived().m_storage.conservativeResize(size,new_rows,new_cols); + } + + static void run(DenseBase& _this, const DenseBase& other) + { + if (_this.rows() == other.rows() && _this.cols() == other.cols()) return; + + const Index num_new_elements = other.size() - _this.size(); + + const Index new_rows = Derived::RowsAtCompileTime==1 ? 1 : other.rows(); + const Index new_cols = Derived::RowsAtCompileTime==1 ? other.cols() : 1; + _this.derived().m_storage.conservativeResize(other.size(),new_rows,new_cols); + + if (num_new_elements > 0) + _this.tail(num_new_elements) = other.tail(num_new_elements); + } +}; + +template +struct matrix_swap_impl +{ + static inline void run(MatrixTypeA& a, MatrixTypeB& b) + { + a.base().swap(b); + } +}; + +template +struct matrix_swap_impl +{ + static inline void run(MatrixTypeA& a, MatrixTypeB& b) + { + static_cast(a).m_storage.swap(static_cast(b).m_storage); + } +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_DENSESTORAGEBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/ProductBase.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/ProductBase.h new file mode 100644 index 00000000..cf74470a --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/ProductBase.h @@ -0,0 +1,290 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PRODUCTBASE_H +#define EIGEN_PRODUCTBASE_H + +namespace Eigen { + +/** \class ProductBase + * \ingroup Core_Module + * + */ + +namespace internal { +template +struct traits > +{ + typedef MatrixXpr XprKind; + typedef typename remove_all<_Lhs>::type Lhs; + typedef typename remove_all<_Rhs>::type Rhs; + typedef typename scalar_product_traits::ReturnType Scalar; + typedef typename promote_storage_type::StorageKind, + typename traits::StorageKind>::ret StorageKind; + typedef typename promote_index_type::Index, + typename traits::Index>::type Index; + enum { + RowsAtCompileTime = traits::RowsAtCompileTime, + ColsAtCompileTime = traits::ColsAtCompileTime, + MaxRowsAtCompileTime = traits::MaxRowsAtCompileTime, + MaxColsAtCompileTime = traits::MaxColsAtCompileTime, + Flags = (MaxRowsAtCompileTime==1 ? RowMajorBit : 0) + | EvalBeforeNestingBit | EvalBeforeAssigningBit | NestByRefBit, + // Note that EvalBeforeNestingBit and NestByRefBit + // are not used in practice because nested is overloaded for products + CoeffReadCost = 0 // FIXME why is it needed ? + }; +}; +} + +#define EIGEN_PRODUCT_PUBLIC_INTERFACE(Derived) \ + typedef ProductBase Base; \ + EIGEN_DENSE_PUBLIC_INTERFACE(Derived) \ + typedef typename Base::LhsNested LhsNested; \ + typedef typename Base::_LhsNested _LhsNested; \ + typedef typename Base::LhsBlasTraits LhsBlasTraits; \ + typedef typename Base::ActualLhsType ActualLhsType; \ + typedef typename Base::_ActualLhsType _ActualLhsType; \ + typedef typename Base::RhsNested RhsNested; \ + typedef typename Base::_RhsNested _RhsNested; \ + typedef typename Base::RhsBlasTraits RhsBlasTraits; \ + typedef typename Base::ActualRhsType ActualRhsType; \ + typedef typename Base::_ActualRhsType _ActualRhsType; \ + using Base::m_lhs; \ + using Base::m_rhs; + +template +class ProductBase : public MatrixBase +{ + public: + typedef MatrixBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(ProductBase) + + typedef typename Lhs::Nested LhsNested; + typedef typename internal::remove_all::type _LhsNested; + typedef internal::blas_traits<_LhsNested> LhsBlasTraits; + typedef typename LhsBlasTraits::DirectLinearAccessType ActualLhsType; + typedef typename internal::remove_all::type _ActualLhsType; + typedef typename internal::traits::Scalar LhsScalar; + + typedef typename Rhs::Nested RhsNested; + typedef typename internal::remove_all::type _RhsNested; + typedef internal::blas_traits<_RhsNested> RhsBlasTraits; + typedef typename RhsBlasTraits::DirectLinearAccessType ActualRhsType; + typedef typename internal::remove_all::type _ActualRhsType; + typedef typename internal::traits::Scalar RhsScalar; + + // Diagonal of a product: no need to evaluate the arguments because they are going to be evaluated only once + typedef CoeffBasedProduct FullyLazyCoeffBaseProductType; + + public: + +#ifndef EIGEN_NO_MALLOC + typedef typename Base::PlainObject BasePlainObject; + typedef Matrix DynPlainObject; + typedef typename internal::conditional<(BasePlainObject::SizeAtCompileTime==Dynamic) || (BasePlainObject::SizeAtCompileTime*int(sizeof(Scalar)) < int(EIGEN_STACK_ALLOCATION_LIMIT)), + BasePlainObject, DynPlainObject>::type PlainObject; +#else + typedef typename Base::PlainObject PlainObject; +#endif + + ProductBase(const Lhs& a_lhs, const Rhs& a_rhs) + : m_lhs(a_lhs), m_rhs(a_rhs) + { + eigen_assert(a_lhs.cols() == a_rhs.rows() + && "invalid matrix product" + && "if you wanted a coeff-wise or a dot product use the respective explicit functions"); + } + + inline Index rows() const { return m_lhs.rows(); } + inline Index cols() const { return m_rhs.cols(); } + + template + inline void evalTo(Dest& dst) const { dst.setZero(); scaleAndAddTo(dst,Scalar(1)); } + + template + inline void addTo(Dest& dst) const { scaleAndAddTo(dst,Scalar(1)); } + + template + inline void subTo(Dest& dst) const { scaleAndAddTo(dst,Scalar(-1)); } + + template + inline void scaleAndAddTo(Dest& dst, const Scalar& alpha) const { derived().scaleAndAddTo(dst,alpha); } + + const _LhsNested& lhs() const { return m_lhs; } + const _RhsNested& rhs() const { return m_rhs; } + + // Implicit conversion to the nested type (trigger the evaluation of the product) + operator const PlainObject& () const + { + m_result.resize(m_lhs.rows(), m_rhs.cols()); + derived().evalTo(m_result); + return m_result; + } + + const Diagonal diagonal() const + { return FullyLazyCoeffBaseProductType(m_lhs, m_rhs); } + + template + const Diagonal diagonal() const + { return FullyLazyCoeffBaseProductType(m_lhs, m_rhs); } + + const Diagonal diagonal(Index index) const + { return FullyLazyCoeffBaseProductType(m_lhs, m_rhs).diagonal(index); } + + // restrict coeff accessors to 1x1 expressions. No need to care about mutators here since this isnt a Lvalue expression + typename Base::CoeffReturnType coeff(Index row, Index col) const + { +#ifdef EIGEN2_SUPPORT + return lhs().row(row).cwiseProduct(rhs().col(col).transpose()).sum(); +#else + EIGEN_STATIC_ASSERT_SIZE_1x1(Derived) + eigen_assert(this->rows() == 1 && this->cols() == 1); + Matrix result = *this; + return result.coeff(row,col); +#endif + } + + typename Base::CoeffReturnType coeff(Index i) const + { + EIGEN_STATIC_ASSERT_SIZE_1x1(Derived) + eigen_assert(this->rows() == 1 && this->cols() == 1); + Matrix result = *this; + return result.coeff(i); + } + + const Scalar& coeffRef(Index row, Index col) const + { + EIGEN_STATIC_ASSERT_SIZE_1x1(Derived) + eigen_assert(this->rows() == 1 && this->cols() == 1); + return derived().coeffRef(row,col); + } + + const Scalar& coeffRef(Index i) const + { + EIGEN_STATIC_ASSERT_SIZE_1x1(Derived) + eigen_assert(this->rows() == 1 && this->cols() == 1); + return derived().coeffRef(i); + } + + protected: + + LhsNested m_lhs; + RhsNested m_rhs; + + mutable PlainObject m_result; +}; + +// here we need to overload the nested rule for products +// such that the nested type is a const reference to a plain matrix +namespace internal { +template +struct nested, N, PlainObject> +{ + typedef typename GeneralProduct::PlainObject const& type; +}; +template +struct nested, N, PlainObject> +{ + typedef typename GeneralProduct::PlainObject const& type; +}; +} + +template +class ScaledProduct; + +// Note that these two operator* functions are not defined as member +// functions of ProductBase, because, otherwise we would have to +// define all overloads defined in MatrixBase. Furthermore, Using +// "using Base::operator*" would not work with MSVC. +// +// Also note that here we accept any compatible scalar types +template +const ScaledProduct +operator*(const ProductBase& prod, const typename Derived::Scalar& x) +{ return ScaledProduct(prod.derived(), x); } + +template +typename internal::enable_if::value, + const ScaledProduct >::type +operator*(const ProductBase& prod, const typename Derived::RealScalar& x) +{ return ScaledProduct(prod.derived(), x); } + + +template +const ScaledProduct +operator*(const typename Derived::Scalar& x,const ProductBase& prod) +{ return ScaledProduct(prod.derived(), x); } + +template +typename internal::enable_if::value, + const ScaledProduct >::type +operator*(const typename Derived::RealScalar& x,const ProductBase& prod) +{ return ScaledProduct(prod.derived(), x); } + +namespace internal { +template +struct traits > + : traits, + typename NestedProduct::_LhsNested, + typename NestedProduct::_RhsNested> > +{ + typedef typename traits::StorageKind StorageKind; +}; +} + +template +class ScaledProduct + : public ProductBase, + typename NestedProduct::_LhsNested, + typename NestedProduct::_RhsNested> +{ + public: + typedef ProductBase, + typename NestedProduct::_LhsNested, + typename NestedProduct::_RhsNested> Base; + typedef typename Base::Scalar Scalar; + typedef typename Base::PlainObject PlainObject; +// EIGEN_PRODUCT_PUBLIC_INTERFACE(ScaledProduct) + + ScaledProduct(const NestedProduct& prod, const Scalar& x) + : Base(prod.lhs(),prod.rhs()), m_prod(prod), m_alpha(x) {} + + template + inline void evalTo(Dest& dst) const { dst.setZero(); scaleAndAddTo(dst, Scalar(1)); } + + template + inline void addTo(Dest& dst) const { scaleAndAddTo(dst, Scalar(1)); } + + template + inline void subTo(Dest& dst) const { scaleAndAddTo(dst, Scalar(-1)); } + + template + inline void scaleAndAddTo(Dest& dst, const Scalar& a_alpha) const { m_prod.derived().scaleAndAddTo(dst,a_alpha * m_alpha); } + + const Scalar& alpha() const { return m_alpha; } + + protected: + const NestedProduct& m_prod; + Scalar m_alpha; +}; + +/** \internal + * Overloaded to perform an efficient C = (A*B).lazy() */ +template +template +Derived& MatrixBase::lazyAssign(const ProductBase& other) +{ + other.derived().evalTo(derived()); + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_PRODUCTBASE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Random.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Random.h new file mode 100644 index 00000000..480fea40 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Random.h @@ -0,0 +1,152 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_RANDOM_H +#define EIGEN_RANDOM_H + +namespace Eigen { + +namespace internal { + +template struct scalar_random_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_random_op) + template + inline const Scalar operator() (Index, Index = 0) const { return random(); } +}; + +template +struct functor_traits > +{ enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false, IsRepeatable = false }; }; + +} // end namespace internal + +/** \returns a random matrix expression + * + * The parameters \a rows and \a cols are the number of rows and of columns of + * the returned matrix. Must be compatible with this MatrixBase type. + * + * This variant is meant to be used for dynamic-size matrix types. For fixed-size types, + * it is redundant to pass \a rows and \a cols as arguments, so Random() should be used + * instead. + * + * Example: \include MatrixBase_random_int_int.cpp + * Output: \verbinclude MatrixBase_random_int_int.out + * + * This expression has the "evaluate before nesting" flag so that it will be evaluated into + * a temporary matrix whenever it is nested in a larger expression. This prevents unexpected + * behavior with expressions involving random matrices. + * + * \sa MatrixBase::setRandom(), MatrixBase::Random(Index), MatrixBase::Random() + */ +template +inline const CwiseNullaryOp::Scalar>, Derived> +DenseBase::Random(Index rows, Index cols) +{ + return NullaryExpr(rows, cols, internal::scalar_random_op()); +} + +/** \returns a random vector expression + * + * The parameter \a size is the size of the returned vector. + * Must be compatible with this MatrixBase type. + * + * \only_for_vectors + * + * This variant is meant to be used for dynamic-size vector types. For fixed-size types, + * it is redundant to pass \a size as argument, so Random() should be used + * instead. + * + * Example: \include MatrixBase_random_int.cpp + * Output: \verbinclude MatrixBase_random_int.out + * + * This expression has the "evaluate before nesting" flag so that it will be evaluated into + * a temporary vector whenever it is nested in a larger expression. This prevents unexpected + * behavior with expressions involving random matrices. + * + * \sa MatrixBase::setRandom(), MatrixBase::Random(Index,Index), MatrixBase::Random() + */ +template +inline const CwiseNullaryOp::Scalar>, Derived> +DenseBase::Random(Index size) +{ + return NullaryExpr(size, internal::scalar_random_op()); +} + +/** \returns a fixed-size random matrix or vector expression + * + * This variant is only for fixed-size MatrixBase types. For dynamic-size types, you + * need to use the variants taking size arguments. + * + * Example: \include MatrixBase_random.cpp + * Output: \verbinclude MatrixBase_random.out + * + * This expression has the "evaluate before nesting" flag so that it will be evaluated into + * a temporary matrix whenever it is nested in a larger expression. This prevents unexpected + * behavior with expressions involving random matrices. + * + * \sa MatrixBase::setRandom(), MatrixBase::Random(Index,Index), MatrixBase::Random(Index) + */ +template +inline const CwiseNullaryOp::Scalar>, Derived> +DenseBase::Random() +{ + return NullaryExpr(RowsAtCompileTime, ColsAtCompileTime, internal::scalar_random_op()); +} + +/** Sets all coefficients in this expression to random values. + * + * Example: \include MatrixBase_setRandom.cpp + * Output: \verbinclude MatrixBase_setRandom.out + * + * \sa class CwiseNullaryOp, setRandom(Index), setRandom(Index,Index) + */ +template +inline Derived& DenseBase::setRandom() +{ + return *this = Random(rows(), cols()); +} + +/** Resizes to the given \a newSize, and sets all coefficients in this expression to random values. + * + * \only_for_vectors + * + * Example: \include Matrix_setRandom_int.cpp + * Output: \verbinclude Matrix_setRandom_int.out + * + * \sa MatrixBase::setRandom(), setRandom(Index,Index), class CwiseNullaryOp, MatrixBase::Random() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setRandom(Index newSize) +{ + resize(newSize); + return setRandom(); +} + +/** Resizes to the given size, and sets all coefficients in this expression to random values. + * + * \param nbRows the new number of rows + * \param nbCols the new number of columns + * + * Example: \include Matrix_setRandom_int_int.cpp + * Output: \verbinclude Matrix_setRandom_int_int.out + * + * \sa MatrixBase::setRandom(), setRandom(Index), class CwiseNullaryOp, MatrixBase::Random() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setRandom(Index nbRows, Index nbCols) +{ + resize(nbRows, nbCols); + return setRandom(); +} + +} // end namespace Eigen + +#endif // EIGEN_RANDOM_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Redux.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Redux.h new file mode 100644 index 00000000..50548fa9 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Redux.h @@ -0,0 +1,408 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Gael Guennebaud +// Copyright (C) 2006-2008 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_REDUX_H +#define EIGEN_REDUX_H + +namespace Eigen { + +namespace internal { + +// TODO +// * implement other kind of vectorization +// * factorize code + +/*************************************************************************** +* Part 1 : the logic deciding a strategy for vectorization and unrolling +***************************************************************************/ + +template +struct redux_traits +{ +public: + enum { + PacketSize = packet_traits::size, + InnerMaxSize = int(Derived::IsRowMajor) + ? Derived::MaxColsAtCompileTime + : Derived::MaxRowsAtCompileTime + }; + + enum { + MightVectorize = (int(Derived::Flags)&ActualPacketAccessBit) + && (functor_traits::PacketAccess), + MayLinearVectorize = MightVectorize && (int(Derived::Flags)&LinearAccessBit), + MaySliceVectorize = MightVectorize && int(InnerMaxSize)>=3*PacketSize + }; + +public: + enum { + Traversal = int(MayLinearVectorize) ? int(LinearVectorizedTraversal) + : int(MaySliceVectorize) ? int(SliceVectorizedTraversal) + : int(DefaultTraversal) + }; + +public: + enum { + Cost = ( Derived::SizeAtCompileTime == Dynamic + || Derived::CoeffReadCost == Dynamic + || (Derived::SizeAtCompileTime!=1 && functor_traits::Cost == Dynamic) + ) ? Dynamic + : Derived::SizeAtCompileTime * Derived::CoeffReadCost + + (Derived::SizeAtCompileTime-1) * functor_traits::Cost, + UnrollingLimit = EIGEN_UNROLLING_LIMIT * (int(Traversal) == int(DefaultTraversal) ? 1 : int(PacketSize)) + }; + +public: + enum { + Unrolling = Cost != Dynamic && Cost <= UnrollingLimit + ? CompleteUnrolling + : NoUnrolling + }; +}; + +/*************************************************************************** +* Part 2 : unrollers +***************************************************************************/ + +/*** no vectorization ***/ + +template +struct redux_novec_unroller +{ + enum { + HalfLength = Length/2 + }; + + typedef typename Derived::Scalar Scalar; + + static EIGEN_STRONG_INLINE Scalar run(const Derived &mat, const Func& func) + { + return func(redux_novec_unroller::run(mat,func), + redux_novec_unroller::run(mat,func)); + } +}; + +template +struct redux_novec_unroller +{ + enum { + outer = Start / Derived::InnerSizeAtCompileTime, + inner = Start % Derived::InnerSizeAtCompileTime + }; + + typedef typename Derived::Scalar Scalar; + + static EIGEN_STRONG_INLINE Scalar run(const Derived &mat, const Func&) + { + return mat.coeffByOuterInner(outer, inner); + } +}; + +// This is actually dead code and will never be called. It is required +// to prevent false warnings regarding failed inlining though +// for 0 length run() will never be called at all. +template +struct redux_novec_unroller +{ + typedef typename Derived::Scalar Scalar; + static EIGEN_STRONG_INLINE Scalar run(const Derived&, const Func&) { return Scalar(); } +}; + +/*** vectorization ***/ + +template +struct redux_vec_unroller +{ + enum { + PacketSize = packet_traits::size, + HalfLength = Length/2 + }; + + typedef typename Derived::Scalar Scalar; + typedef typename packet_traits::type PacketScalar; + + static EIGEN_STRONG_INLINE PacketScalar run(const Derived &mat, const Func& func) + { + return func.packetOp( + redux_vec_unroller::run(mat,func), + redux_vec_unroller::run(mat,func) ); + } +}; + +template +struct redux_vec_unroller +{ + enum { + index = Start * packet_traits::size, + outer = index / int(Derived::InnerSizeAtCompileTime), + inner = index % int(Derived::InnerSizeAtCompileTime), + alignment = (Derived::Flags & AlignedBit) ? Aligned : Unaligned + }; + + typedef typename Derived::Scalar Scalar; + typedef typename packet_traits::type PacketScalar; + + static EIGEN_STRONG_INLINE PacketScalar run(const Derived &mat, const Func&) + { + return mat.template packetByOuterInner(outer, inner); + } +}; + +/*************************************************************************** +* Part 3 : implementation of all cases +***************************************************************************/ + +template::Traversal, + int Unrolling = redux_traits::Unrolling +> +struct redux_impl; + +template +struct redux_impl +{ + typedef typename Derived::Scalar Scalar; + typedef typename Derived::Index Index; + static EIGEN_STRONG_INLINE Scalar run(const Derived& mat, const Func& func) + { + eigen_assert(mat.rows()>0 && mat.cols()>0 && "you are using an empty matrix"); + Scalar res; + res = mat.coeffByOuterInner(0, 0); + for(Index i = 1; i < mat.innerSize(); ++i) + res = func(res, mat.coeffByOuterInner(0, i)); + for(Index i = 1; i < mat.outerSize(); ++i) + for(Index j = 0; j < mat.innerSize(); ++j) + res = func(res, mat.coeffByOuterInner(i, j)); + return res; + } +}; + +template +struct redux_impl + : public redux_novec_unroller +{}; + +template +struct redux_impl +{ + typedef typename Derived::Scalar Scalar; + typedef typename packet_traits::type PacketScalar; + typedef typename Derived::Index Index; + + static Scalar run(const Derived& mat, const Func& func) + { + const Index size = mat.size(); + eigen_assert(size && "you are using an empty matrix"); + const Index packetSize = packet_traits::size; + const Index alignedStart = internal::first_aligned(mat); + enum { + alignment = bool(Derived::Flags & DirectAccessBit) || bool(Derived::Flags & AlignedBit) + ? Aligned : Unaligned + }; + const Index alignedSize2 = ((size-alignedStart)/(2*packetSize))*(2*packetSize); + const Index alignedSize = ((size-alignedStart)/(packetSize))*(packetSize); + const Index alignedEnd2 = alignedStart + alignedSize2; + const Index alignedEnd = alignedStart + alignedSize; + Scalar res; + if(alignedSize) + { + PacketScalar packet_res0 = mat.template packet(alignedStart); + if(alignedSize>packetSize) // we have at least two packets to partly unroll the loop + { + PacketScalar packet_res1 = mat.template packet(alignedStart+packetSize); + for(Index index = alignedStart + 2*packetSize; index < alignedEnd2; index += 2*packetSize) + { + packet_res0 = func.packetOp(packet_res0, mat.template packet(index)); + packet_res1 = func.packetOp(packet_res1, mat.template packet(index+packetSize)); + } + + packet_res0 = func.packetOp(packet_res0,packet_res1); + if(alignedEnd>alignedEnd2) + packet_res0 = func.packetOp(packet_res0, mat.template packet(alignedEnd2)); + } + res = func.predux(packet_res0); + + for(Index index = 0; index < alignedStart; ++index) + res = func(res,mat.coeff(index)); + + for(Index index = alignedEnd; index < size; ++index) + res = func(res,mat.coeff(index)); + } + else // too small to vectorize anything. + // since this is dynamic-size hence inefficient anyway for such small sizes, don't try to optimize. + { + res = mat.coeff(0); + for(Index index = 1; index < size; ++index) + res = func(res,mat.coeff(index)); + } + + return res; + } +}; + +template +struct redux_impl +{ + typedef typename Derived::Scalar Scalar; + typedef typename packet_traits::type PacketScalar; + typedef typename Derived::Index Index; + + static Scalar run(const Derived& mat, const Func& func) + { + eigen_assert(mat.rows()>0 && mat.cols()>0 && "you are using an empty matrix"); + const Index innerSize = mat.innerSize(); + const Index outerSize = mat.outerSize(); + enum { + packetSize = packet_traits::size + }; + const Index packetedInnerSize = ((innerSize)/packetSize)*packetSize; + Scalar res; + if(packetedInnerSize) + { + PacketScalar packet_res = mat.template packet(0,0); + for(Index j=0; j(j,i)); + + res = func.predux(packet_res); + for(Index j=0; j::run(mat, func); + } + + return res; + } +}; + +template +struct redux_impl +{ + typedef typename Derived::Scalar Scalar; + typedef typename packet_traits::type PacketScalar; + enum { + PacketSize = packet_traits::size, + Size = Derived::SizeAtCompileTime, + VectorizedSize = (Size / PacketSize) * PacketSize + }; + static EIGEN_STRONG_INLINE Scalar run(const Derived& mat, const Func& func) + { + eigen_assert(mat.rows()>0 && mat.cols()>0 && "you are using an empty matrix"); + Scalar res = func.predux(redux_vec_unroller::run(mat,func)); + if (VectorizedSize != Size) + res = func(res,redux_novec_unroller::run(mat,func)); + return res; + } +}; + +} // end namespace internal + +/*************************************************************************** +* Part 4 : public API +***************************************************************************/ + + +/** \returns the result of a full redux operation on the whole matrix or vector using \a func + * + * The template parameter \a BinaryOp is the type of the functor \a func which must be + * an associative operator. Both current STL and TR1 functor styles are handled. + * + * \sa DenseBase::sum(), DenseBase::minCoeff(), DenseBase::maxCoeff(), MatrixBase::colwise(), MatrixBase::rowwise() + */ +template +template +EIGEN_STRONG_INLINE typename internal::result_of::Scalar)>::type +DenseBase::redux(const Func& func) const +{ + typedef typename internal::remove_all::type ThisNested; + return internal::redux_impl + ::run(derived(), func); +} + +/** \returns the minimum of all coefficients of \c *this. + * \warning the result is undefined if \c *this contains NaN. + */ +template +EIGEN_STRONG_INLINE typename internal::traits::Scalar +DenseBase::minCoeff() const +{ + return this->redux(Eigen::internal::scalar_min_op()); +} + +/** \returns the maximum of all coefficients of \c *this. + * \warning the result is undefined if \c *this contains NaN. + */ +template +EIGEN_STRONG_INLINE typename internal::traits::Scalar +DenseBase::maxCoeff() const +{ + return this->redux(Eigen::internal::scalar_max_op()); +} + +/** \returns the sum of all coefficients of *this + * + * \sa trace(), prod(), mean() + */ +template +EIGEN_STRONG_INLINE typename internal::traits::Scalar +DenseBase::sum() const +{ + if(SizeAtCompileTime==0 || (SizeAtCompileTime==Dynamic && size()==0)) + return Scalar(0); + return this->redux(Eigen::internal::scalar_sum_op()); +} + +/** \returns the mean of all coefficients of *this +* +* \sa trace(), prod(), sum() +*/ +template +EIGEN_STRONG_INLINE typename internal::traits::Scalar +DenseBase::mean() const +{ + return Scalar(this->redux(Eigen::internal::scalar_sum_op())) / Scalar(this->size()); +} + +/** \returns the product of all coefficients of *this + * + * Example: \include MatrixBase_prod.cpp + * Output: \verbinclude MatrixBase_prod.out + * + * \sa sum(), mean(), trace() + */ +template +EIGEN_STRONG_INLINE typename internal::traits::Scalar +DenseBase::prod() const +{ + if(SizeAtCompileTime==0 || (SizeAtCompileTime==Dynamic && size()==0)) + return Scalar(1); + return this->redux(Eigen::internal::scalar_product_op()); +} + +/** \returns the trace of \c *this, i.e. the sum of the coefficients on the main diagonal. + * + * \c *this can be any matrix, not necessarily square. + * + * \sa diagonal(), sum() + */ +template +EIGEN_STRONG_INLINE typename internal::traits::Scalar +MatrixBase::trace() const +{ + return derived().diagonal().sum(); +} + +} // end namespace Eigen + +#endif // EIGEN_REDUX_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Ref.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Ref.h new file mode 100644 index 00000000..df87b1af --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Ref.h @@ -0,0 +1,263 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2012 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_REF_H +#define EIGEN_REF_H + +namespace Eigen { + +template class RefBase; +template,OuterStride<> >::type > class Ref; + +/** \class Ref + * \ingroup Core_Module + * + * \brief A matrix or vector expression mapping an existing expressions + * + * \tparam PlainObjectType the equivalent matrix type of the mapped data + * \tparam Options specifies whether the pointer is \c #Aligned, or \c #Unaligned. + * The default is \c #Unaligned. + * \tparam StrideType optionally specifies strides. By default, Ref implies a contiguous storage along the inner dimension (inner stride==1), + * but accept a variable outer stride (leading dimension). + * This can be overridden by specifying strides. + * The type passed here must be a specialization of the Stride template, see examples below. + * + * This class permits to write non template functions taking Eigen's object as parameters while limiting the number of copies. + * A Ref<> object can represent either a const expression or a l-value: + * \code + * // in-out argument: + * void foo1(Ref x); + * + * // read-only const argument: + * void foo2(const Ref& x); + * \endcode + * + * In the in-out case, the input argument must satisfies the constraints of the actual Ref<> type, otherwise a compilation issue will be triggered. + * By default, a Ref can reference any dense vector expression of float having a contiguous memory layout. + * Likewise, a Ref can reference any column major dense matrix expression of float whose column's elements are contiguously stored with + * the possibility to have a constant space inbetween each column, i.e.: the inner stride mmust be equal to 1, but the outer-stride (or leading dimension), + * can be greater than the number of rows. + * + * In the const case, if the input expression does not match the above requirement, then it is evaluated into a temporary before being passed to the function. + * Here are some examples: + * \code + * MatrixXf A; + * VectorXf a; + * foo1(a.head()); // OK + * foo1(A.col()); // OK + * foo1(A.row()); // compilation error because here innerstride!=1 + * foo2(A.row()); // The row is copied into a contiguous temporary + * foo2(2*a); // The expression is evaluated into a temporary + * foo2(A.col().segment(2,4)); // No temporary + * \endcode + * + * The range of inputs that can be referenced without temporary can be enlarged using the last two template parameter. + * Here is an example accepting an innerstride!=1: + * \code + * // in-out argument: + * void foo3(Ref > x); + * foo3(A.row()); // OK + * \endcode + * The downside here is that the function foo3 might be significantly slower than foo1 because it won't be able to exploit vectorization, and will involved more + * expensive address computations even if the input is contiguously stored in memory. To overcome this issue, one might propose to overloads internally calling a + * template function, e.g.: + * \code + * // in the .h: + * void foo(const Ref& A); + * void foo(const Ref >& A); + * + * // in the .cpp: + * template void foo_impl(const TypeOfA& A) { + * ... // crazy code goes here + * } + * void foo(const Ref& A) { foo_impl(A); } + * void foo(const Ref >& A) { foo_impl(A); } + * \endcode + * + * + * \sa PlainObjectBase::Map(), \ref TopicStorageOrders + */ + +namespace internal { + +template +struct traits > + : public traits > +{ + typedef _PlainObjectType PlainObjectType; + typedef _StrideType StrideType; + enum { + Options = _Options, + Flags = traits >::Flags | NestByRefBit + }; + + template struct match { + enum { + HasDirectAccess = internal::has_direct_access::ret, + StorageOrderMatch = PlainObjectType::IsVectorAtCompileTime || Derived::IsVectorAtCompileTime || ((PlainObjectType::Flags&RowMajorBit)==(Derived::Flags&RowMajorBit)), + InnerStrideMatch = int(StrideType::InnerStrideAtCompileTime)==int(Dynamic) + || int(StrideType::InnerStrideAtCompileTime)==int(Derived::InnerStrideAtCompileTime) + || (int(StrideType::InnerStrideAtCompileTime)==0 && int(Derived::InnerStrideAtCompileTime)==1), + OuterStrideMatch = Derived::IsVectorAtCompileTime + || int(StrideType::OuterStrideAtCompileTime)==int(Dynamic) || int(StrideType::OuterStrideAtCompileTime)==int(Derived::OuterStrideAtCompileTime), + AlignmentMatch = (_Options!=Aligned) || ((PlainObjectType::Flags&AlignedBit)==0) || ((traits::Flags&AlignedBit)==AlignedBit), + MatchAtCompileTime = HasDirectAccess && StorageOrderMatch && InnerStrideMatch && OuterStrideMatch && AlignmentMatch + }; + typedef typename internal::conditional::type type; + }; + +}; + +template +struct traits > : public traits {}; + +} + +template class RefBase + : public MapBase +{ + typedef typename internal::traits::PlainObjectType PlainObjectType; + typedef typename internal::traits::StrideType StrideType; + +public: + + typedef MapBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(RefBase) + + inline Index innerStride() const + { + return StrideType::InnerStrideAtCompileTime != 0 ? m_stride.inner() : 1; + } + + inline Index outerStride() const + { + return StrideType::OuterStrideAtCompileTime != 0 ? m_stride.outer() + : IsVectorAtCompileTime ? this->size() + : int(Flags)&RowMajorBit ? this->cols() + : this->rows(); + } + + RefBase() + : Base(0,RowsAtCompileTime==Dynamic?0:RowsAtCompileTime,ColsAtCompileTime==Dynamic?0:ColsAtCompileTime), + // Stride<> does not allow default ctor for Dynamic strides, so let' initialize it with dummy values: + m_stride(StrideType::OuterStrideAtCompileTime==Dynamic?0:StrideType::OuterStrideAtCompileTime, + StrideType::InnerStrideAtCompileTime==Dynamic?0:StrideType::InnerStrideAtCompileTime) + {} + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(RefBase) + +protected: + + typedef Stride StrideBase; + + template + void construct(Expression& expr) + { + if(PlainObjectType::RowsAtCompileTime==1) + { + eigen_assert(expr.rows()==1 || expr.cols()==1); + ::new (static_cast(this)) Base(expr.data(), 1, expr.size()); + } + else if(PlainObjectType::ColsAtCompileTime==1) + { + eigen_assert(expr.rows()==1 || expr.cols()==1); + ::new (static_cast(this)) Base(expr.data(), expr.size(), 1); + } + else + ::new (static_cast(this)) Base(expr.data(), expr.rows(), expr.cols()); + + if(Expression::IsVectorAtCompileTime && (!PlainObjectType::IsVectorAtCompileTime) && ((Expression::Flags&RowMajorBit)!=(PlainObjectType::Flags&RowMajorBit))) + ::new (&m_stride) StrideBase(expr.innerStride(), StrideType::InnerStrideAtCompileTime==0?0:1); + else + ::new (&m_stride) StrideBase(StrideType::OuterStrideAtCompileTime==0?0:expr.outerStride(), + StrideType::InnerStrideAtCompileTime==0?0:expr.innerStride()); + } + + StrideBase m_stride; +}; + + +template class Ref + : public RefBase > +{ + typedef internal::traits Traits; + template + inline Ref(const PlainObjectBase& expr); + public: + + typedef RefBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Ref) + + + #ifndef EIGEN_PARSED_BY_DOXYGEN + template + inline Ref(PlainObjectBase& expr) + { + EIGEN_STATIC_ASSERT(static_cast(Traits::template match::MatchAtCompileTime), STORAGE_LAYOUT_DOES_NOT_MATCH); + Base::construct(expr.derived()); + } + template + inline Ref(const DenseBase& expr) + #else + template + inline Ref(DenseBase& expr) + #endif + { + EIGEN_STATIC_ASSERT(static_cast(internal::is_lvalue::value), THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY); + EIGEN_STATIC_ASSERT(static_cast(Traits::template match::MatchAtCompileTime), STORAGE_LAYOUT_DOES_NOT_MATCH); + enum { THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY = Derived::ThisConstantIsPrivateInPlainObjectBase}; + Base::construct(expr.const_cast_derived()); + } + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Ref) + +}; + +// this is the const ref version +template class Ref + : public RefBase > +{ + typedef internal::traits Traits; + public: + + typedef RefBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Ref) + + template + inline Ref(const DenseBase& expr) + { +// std::cout << match_helper::HasDirectAccess << "," << match_helper::OuterStrideMatch << "," << match_helper::InnerStrideMatch << "\n"; +// std::cout << int(StrideType::OuterStrideAtCompileTime) << " - " << int(Derived::OuterStrideAtCompileTime) << "\n"; +// std::cout << int(StrideType::InnerStrideAtCompileTime) << " - " << int(Derived::InnerStrideAtCompileTime) << "\n"; + construct(expr.derived(), typename Traits::template match::type()); + } + + protected: + + template + void construct(const Expression& expr,internal::true_type) + { + Base::construct(expr); + } + + template + void construct(const Expression& expr, internal::false_type) + { + m_object.lazyAssign(expr); + Base::construct(m_object); + } + + protected: + TPlainObjectType m_object; +}; + +} // end namespace Eigen + +#endif // EIGEN_REF_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Replicate.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Replicate.h new file mode 100644 index 00000000..ac4537c1 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Replicate.h @@ -0,0 +1,177 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_REPLICATE_H +#define EIGEN_REPLICATE_H + +namespace Eigen { + +/** + * \class Replicate + * \ingroup Core_Module + * + * \brief Expression of the multiple replication of a matrix or vector + * + * \param MatrixType the type of the object we are replicating + * + * This class represents an expression of the multiple replication of a matrix or vector. + * It is the return type of DenseBase::replicate() and most of the time + * this is the only way it is used. + * + * \sa DenseBase::replicate() + */ + +namespace internal { +template +struct traits > + : traits +{ + typedef typename MatrixType::Scalar Scalar; + typedef typename traits::StorageKind StorageKind; + typedef typename traits::XprKind XprKind; + enum { + Factor = (RowFactor==Dynamic || ColFactor==Dynamic) ? Dynamic : RowFactor*ColFactor + }; + typedef typename nested::type MatrixTypeNested; + typedef typename remove_reference::type _MatrixTypeNested; + enum { + RowsAtCompileTime = RowFactor==Dynamic || int(MatrixType::RowsAtCompileTime)==Dynamic + ? Dynamic + : RowFactor * MatrixType::RowsAtCompileTime, + ColsAtCompileTime = ColFactor==Dynamic || int(MatrixType::ColsAtCompileTime)==Dynamic + ? Dynamic + : ColFactor * MatrixType::ColsAtCompileTime, + //FIXME we don't propagate the max sizes !!! + MaxRowsAtCompileTime = RowsAtCompileTime, + MaxColsAtCompileTime = ColsAtCompileTime, + IsRowMajor = MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1 ? 1 + : MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1 ? 0 + : (MatrixType::Flags & RowMajorBit) ? 1 : 0, + Flags = (_MatrixTypeNested::Flags & HereditaryBits & ~RowMajorBit) | (IsRowMajor ? RowMajorBit : 0), + CoeffReadCost = _MatrixTypeNested::CoeffReadCost + }; +}; +} + +template class Replicate + : public internal::dense_xpr_base< Replicate >::type +{ + typedef typename internal::traits::MatrixTypeNested MatrixTypeNested; + typedef typename internal::traits::_MatrixTypeNested _MatrixTypeNested; + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Replicate) + + template + inline explicit Replicate(const OriginalMatrixType& a_matrix) + : m_matrix(a_matrix), m_rowFactor(RowFactor), m_colFactor(ColFactor) + { + EIGEN_STATIC_ASSERT((internal::is_same::type,OriginalMatrixType>::value), + THE_MATRIX_OR_EXPRESSION_THAT_YOU_PASSED_DOES_NOT_HAVE_THE_EXPECTED_TYPE) + eigen_assert(RowFactor!=Dynamic && ColFactor!=Dynamic); + } + + template + inline Replicate(const OriginalMatrixType& a_matrix, Index rowFactor, Index colFactor) + : m_matrix(a_matrix), m_rowFactor(rowFactor), m_colFactor(colFactor) + { + EIGEN_STATIC_ASSERT((internal::is_same::type,OriginalMatrixType>::value), + THE_MATRIX_OR_EXPRESSION_THAT_YOU_PASSED_DOES_NOT_HAVE_THE_EXPECTED_TYPE) + } + + inline Index rows() const { return m_matrix.rows() * m_rowFactor.value(); } + inline Index cols() const { return m_matrix.cols() * m_colFactor.value(); } + + inline Scalar coeff(Index rowId, Index colId) const + { + // try to avoid using modulo; this is a pure optimization strategy + const Index actual_row = internal::traits::RowsAtCompileTime==1 ? 0 + : RowFactor==1 ? rowId + : rowId%m_matrix.rows(); + const Index actual_col = internal::traits::ColsAtCompileTime==1 ? 0 + : ColFactor==1 ? colId + : colId%m_matrix.cols(); + + return m_matrix.coeff(actual_row, actual_col); + } + template + inline PacketScalar packet(Index rowId, Index colId) const + { + const Index actual_row = internal::traits::RowsAtCompileTime==1 ? 0 + : RowFactor==1 ? rowId + : rowId%m_matrix.rows(); + const Index actual_col = internal::traits::ColsAtCompileTime==1 ? 0 + : ColFactor==1 ? colId + : colId%m_matrix.cols(); + + return m_matrix.template packet(actual_row, actual_col); + } + + const _MatrixTypeNested& nestedExpression() const + { + return m_matrix; + } + + protected: + MatrixTypeNested m_matrix; + const internal::variable_if_dynamic m_rowFactor; + const internal::variable_if_dynamic m_colFactor; +}; + +/** + * \return an expression of the replication of \c *this + * + * Example: \include MatrixBase_replicate.cpp + * Output: \verbinclude MatrixBase_replicate.out + * + * \sa VectorwiseOp::replicate(), DenseBase::replicate(Index,Index), class Replicate + */ +template +template +const Replicate +DenseBase::replicate() const +{ + return Replicate(derived()); +} + +/** + * \return an expression of the replication of \c *this + * + * Example: \include MatrixBase_replicate_int_int.cpp + * Output: \verbinclude MatrixBase_replicate_int_int.out + * + * \sa VectorwiseOp::replicate(), DenseBase::replicate(), class Replicate + */ +template +const typename DenseBase::ReplicateReturnType +DenseBase::replicate(Index rowFactor,Index colFactor) const +{ + return Replicate(derived(),rowFactor,colFactor); +} + +/** + * \return an expression of the replication of each column (or row) of \c *this + * + * Example: \include DirectionWise_replicate_int.cpp + * Output: \verbinclude DirectionWise_replicate_int.out + * + * \sa VectorwiseOp::replicate(), DenseBase::replicate(), class Replicate + */ +template +const typename VectorwiseOp::ReplicateReturnType +VectorwiseOp::replicate(Index factor) const +{ + return typename VectorwiseOp::ReplicateReturnType + (_expression(),Direction==Vertical?factor:1,Direction==Horizontal?factor:1); +} + +} // end namespace Eigen + +#endif // EIGEN_REPLICATE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/ReturnByValue.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/ReturnByValue.h new file mode 100644 index 00000000..d66c24ba --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/ReturnByValue.h @@ -0,0 +1,88 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009-2010 Gael Guennebaud +// Copyright (C) 2009-2010 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_RETURNBYVALUE_H +#define EIGEN_RETURNBYVALUE_H + +namespace Eigen { + +/** \class ReturnByValue + * \ingroup Core_Module + * + */ + +namespace internal { + +template +struct traits > + : public traits::ReturnType> +{ + enum { + // We're disabling the DirectAccess because e.g. the constructor of + // the Block-with-DirectAccess expression requires to have a coeffRef method. + // Also, we don't want to have to implement the stride stuff. + Flags = (traits::ReturnType>::Flags + | EvalBeforeNestingBit) & ~DirectAccessBit + }; +}; + +/* The ReturnByValue object doesn't even have a coeff() method. + * So the only way that nesting it in an expression can work, is by evaluating it into a plain matrix. + * So internal::nested always gives the plain return matrix type. + * + * FIXME: I don't understand why we need this specialization: isn't this taken care of by the EvalBeforeNestingBit ?? + */ +template +struct nested, n, PlainObject> +{ + typedef typename traits::ReturnType type; +}; + +} // end namespace internal + +template class ReturnByValue + : internal::no_assignment_operator, public internal::dense_xpr_base< ReturnByValue >::type +{ + public: + typedef typename internal::traits::ReturnType ReturnType; + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(ReturnByValue) + + template + inline void evalTo(Dest& dst) const + { static_cast(this)->evalTo(dst); } + inline Index rows() const { return static_cast(this)->rows(); } + inline Index cols() const { return static_cast(this)->cols(); } + +#ifndef EIGEN_PARSED_BY_DOXYGEN +#define Unusable YOU_ARE_TRYING_TO_ACCESS_A_SINGLE_COEFFICIENT_IN_A_SPECIAL_EXPRESSION_WHERE_THAT_IS_NOT_ALLOWED_BECAUSE_THAT_WOULD_BE_INEFFICIENT + class Unusable{ + Unusable(const Unusable&) {} + Unusable& operator=(const Unusable&) {return *this;} + }; + const Unusable& coeff(Index) const { return *reinterpret_cast(this); } + const Unusable& coeff(Index,Index) const { return *reinterpret_cast(this); } + Unusable& coeffRef(Index) { return *reinterpret_cast(this); } + Unusable& coeffRef(Index,Index) { return *reinterpret_cast(this); } +#endif +}; + +template +template +Derived& DenseBase::operator=(const ReturnByValue& other) +{ + other.evalTo(derived()); + return derived(); +} + +} // end namespace Eigen + +#endif // EIGEN_RETURNBYVALUE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Reverse.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Reverse.h new file mode 100644 index 00000000..e30ae3d2 --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Reverse.h @@ -0,0 +1,224 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2006-2008 Benoit Jacob +// Copyright (C) 2009 Ricard Marxer +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_REVERSE_H +#define EIGEN_REVERSE_H + +namespace Eigen { + +/** \class Reverse + * \ingroup Core_Module + * + * \brief Expression of the reverse of a vector or matrix + * + * \param MatrixType the type of the object of which we are taking the reverse + * + * This class represents an expression of the reverse of a vector. + * It is the return type of MatrixBase::reverse() and VectorwiseOp::reverse() + * and most of the time this is the only way it is used. + * + * \sa MatrixBase::reverse(), VectorwiseOp::reverse() + */ + +namespace internal { + +template +struct traits > + : traits +{ + typedef typename MatrixType::Scalar Scalar; + typedef typename traits::StorageKind StorageKind; + typedef typename traits::XprKind XprKind; + typedef typename nested::type MatrixTypeNested; + typedef typename remove_reference::type _MatrixTypeNested; + enum { + RowsAtCompileTime = MatrixType::RowsAtCompileTime, + ColsAtCompileTime = MatrixType::ColsAtCompileTime, + MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, + MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime, + + // let's enable LinearAccess only with vectorization because of the product overhead + LinearAccess = ( (Direction==BothDirections) && (int(_MatrixTypeNested::Flags)&PacketAccessBit) ) + ? LinearAccessBit : 0, + + Flags = int(_MatrixTypeNested::Flags) & (HereditaryBits | LvalueBit | PacketAccessBit | LinearAccess), + + CoeffReadCost = _MatrixTypeNested::CoeffReadCost + }; +}; + +template struct reverse_packet_cond +{ + static inline PacketScalar run(const PacketScalar& x) { return preverse(x); } +}; + +template struct reverse_packet_cond +{ + static inline PacketScalar run(const PacketScalar& x) { return x; } +}; + +} // end namespace internal + +template class Reverse + : public internal::dense_xpr_base< Reverse >::type +{ + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(Reverse) + using Base::IsRowMajor; + + // next line is necessary because otherwise const version of operator() + // is hidden by non-const version defined in this file + using Base::operator(); + + protected: + enum { + PacketSize = internal::packet_traits::size, + IsColMajor = !IsRowMajor, + ReverseRow = (Direction == Vertical) || (Direction == BothDirections), + ReverseCol = (Direction == Horizontal) || (Direction == BothDirections), + OffsetRow = ReverseRow && IsColMajor ? PacketSize : 1, + OffsetCol = ReverseCol && IsRowMajor ? PacketSize : 1, + ReversePacket = (Direction == BothDirections) + || ((Direction == Vertical) && IsColMajor) + || ((Direction == Horizontal) && IsRowMajor) + }; + typedef internal::reverse_packet_cond reverse_packet; + public: + + inline Reverse(const MatrixType& matrix) : m_matrix(matrix) { } + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Reverse) + + inline Index rows() const { return m_matrix.rows(); } + inline Index cols() const { return m_matrix.cols(); } + + inline Index innerStride() const + { + return -m_matrix.innerStride(); + } + + inline Scalar& operator()(Index row, Index col) + { + eigen_assert(row >= 0 && row < rows() && col >= 0 && col < cols()); + return coeffRef(row, col); + } + + inline Scalar& coeffRef(Index row, Index col) + { + return m_matrix.const_cast_derived().coeffRef(ReverseRow ? m_matrix.rows() - row - 1 : row, + ReverseCol ? m_matrix.cols() - col - 1 : col); + } + + inline CoeffReturnType coeff(Index row, Index col) const + { + return m_matrix.coeff(ReverseRow ? m_matrix.rows() - row - 1 : row, + ReverseCol ? m_matrix.cols() - col - 1 : col); + } + + inline CoeffReturnType coeff(Index index) const + { + return m_matrix.coeff(m_matrix.size() - index - 1); + } + + inline Scalar& coeffRef(Index index) + { + return m_matrix.const_cast_derived().coeffRef(m_matrix.size() - index - 1); + } + + inline Scalar& operator()(Index index) + { + eigen_assert(index >= 0 && index < m_matrix.size()); + return coeffRef(index); + } + + template + inline const PacketScalar packet(Index row, Index col) const + { + return reverse_packet::run(m_matrix.template packet( + ReverseRow ? m_matrix.rows() - row - OffsetRow : row, + ReverseCol ? m_matrix.cols() - col - OffsetCol : col)); + } + + template + inline void writePacket(Index row, Index col, const PacketScalar& x) + { + m_matrix.const_cast_derived().template writePacket( + ReverseRow ? m_matrix.rows() - row - OffsetRow : row, + ReverseCol ? m_matrix.cols() - col - OffsetCol : col, + reverse_packet::run(x)); + } + + template + inline const PacketScalar packet(Index index) const + { + return internal::preverse(m_matrix.template packet( m_matrix.size() - index - PacketSize )); + } + + template + inline void writePacket(Index index, const PacketScalar& x) + { + m_matrix.const_cast_derived().template writePacket(m_matrix.size() - index - PacketSize, internal::preverse(x)); + } + + const typename internal::remove_all::type& + nestedExpression() const + { + return m_matrix; + } + + protected: + typename MatrixType::Nested m_matrix; +}; + +/** \returns an expression of the reverse of *this. + * + * Example: \include MatrixBase_reverse.cpp + * Output: \verbinclude MatrixBase_reverse.out + * + */ +template +inline typename DenseBase::ReverseReturnType +DenseBase::reverse() +{ + return derived(); +} + +/** This is the const version of reverse(). */ +template +inline const typename DenseBase::ConstReverseReturnType +DenseBase::reverse() const +{ + return derived(); +} + +/** This is the "in place" version of reverse: it reverses \c *this. + * + * In most cases it is probably better to simply use the reversed expression + * of a matrix. However, when reversing the matrix data itself is really needed, + * then this "in-place" version is probably the right choice because it provides + * the following additional features: + * - less error prone: doing the same operation with .reverse() requires special care: + * \code m = m.reverse().eval(); \endcode + * - this API allows to avoid creating a temporary (the current implementation creates a temporary, but that could be avoided using swap) + * - it allows future optimizations (cache friendliness, etc.) + * + * \sa reverse() */ +template +inline void DenseBase::reverseInPlace() +{ + derived() = derived().reverse().eval(); +} + +} // end namespace Eigen + +#endif // EIGEN_REVERSE_H diff --git a/testbed/nanogui/ext/eigen/Eigen/src/Core/Select.h b/testbed/nanogui/ext/eigen/Eigen/src/Core/Select.h new file mode 100644 index 00000000..87993bbb --- /dev/null +++ b/testbed/nanogui/ext/eigen/Eigen/src/Core/Select.h @@ -0,0 +1,162 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_SELECT_H +#define EIGEN_SELECT_H + +namespace Eigen { + +/** \class Select + * \ingroup Core_Module + * + * \brief Expression of a coefficient wise version of the C++ ternary operator ?: + * + * \param ConditionMatrixType the type of the \em condition expression which must be a boolean matrix + * \param ThenMatrixType the type of the \em then expression + * \param ElseMatrixType the type of the \em else expression + * + * This class represents an expression of a coefficient wise version of the C++ ternary operator ?:. + * It is the return type of DenseBase::select() and most of the time this is the only way it is used. + * + * \sa DenseBase::select(const DenseBase&, const DenseBase&) const + */ + +namespace internal { +template +struct traits > + : traits +{ + typedef typename traits::Scalar Scalar; + typedef Dense StorageKind; + typedef typename traits::XprKind XprKind; + typedef typename ConditionMatrixType::Nested ConditionMatrixNested; + typedef typename ThenMatrixType::Nested ThenMatrixNested; + typedef typename ElseMatrixType::Nested ElseMatrixNested; + enum { + RowsAtCompileTime = ConditionMatrixType::RowsAtCompileTime, + ColsAtCompileTime = ConditionMatrixType::ColsAtCompileTime, + MaxRowsAtCompileTime = ConditionMatrixType::MaxRowsAtCompileTime, + MaxColsAtCompileTime = ConditionMatrixType::MaxColsAtCompileTime, + Flags = (unsigned int)ThenMatrixType::Flags & ElseMatrixType::Flags & HereditaryBits, + CoeffReadCost = traits::type>::CoeffReadCost + + EIGEN_SIZE_MAX(traits::type>::CoeffReadCost, + traits::type>::CoeffReadCost) + }; +}; +} + +template +class Select : internal::no_assignment_operator, + public internal::dense_xpr_base< Select >::type +{ + public: + + typedef typename internal::dense_xpr_base