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git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@29 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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/****************************************************************************
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* Copyright (C) 2009 Daniel Chappuis *
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****************************************************************************
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* This file is part of ReactPhysics3D. *
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* *
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* ReactPhysics3D is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* ReactPhysics3D is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
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***************************************************************************/
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// Libraries
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#include "Quaternion.h"
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// Namespaces
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using namespace reactphysics3d;
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// Constructor of the class
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Quaternion::Quaternion()
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:x(0.0), y(0.0), z(0.0), w(0.0) {
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}
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// Constructor with arguments
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Quaternion::Quaternion(double x, double y, double z, double w)
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:x(x), y(y), z(z), w(w) {
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}
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// Constructor with the component w and the vector v=(x y z)
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Quaternion::Quaternion(double w, const Vector3D& v)
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:x(v.getX()), y(v.getY()), z(v.getZ()), w(w) {
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}
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// Copy-constructor
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Quaternion::Quaternion(const Quaternion& quaternion)
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:x(quaternion.x), y(quaternion.y), z(quaternion.z), w(quaternion.w) {
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}
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// Destructor
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Quaternion::~Quaternion() {
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}
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