diff --git a/sources/reactphysics3d/mathematics.h b/sources/reactphysics3d/mathematics.h deleted file mode 100644 index bee2d1e1..00000000 --- a/sources/reactphysics3d/mathematics.h +++ /dev/null @@ -1,34 +0,0 @@ -/**************************************************************************** - * Copyright (C) 2009 Daniel Chappuis * - **************************************************************************** - * This file is part of ReactPhysics3D. * - * * - * ReactPhysics3D is free software: you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation, either version 3 of the License, or * - * (at your option) any later version. * - * * - * ReactPhysics3D is distributed in the hope that it will be useful, * - * but WITHOUT ANY WARRANTY; without even the implied warranty of * - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * - * GNU General Public License for more details. * - * * - * You should have received a copy of the GNU General Public License * - * along with ReactPhysics3D. If not, see . * - ***************************************************************************/ - -// TODO : Mathematics library : We have to use assert to debug -// TODO : Mathematics library : Check everywhere that in member methods we use attributes access instead of getter and setter. - -#ifndef DCMATHS_H -#define DCMATHS_H - -// Libraries -#include "Matrix.h" -#include "Matrix3x3.h" -#include "Quaternion.h" -#include "Vector.h" -#include "Vector3D.h" -#include "exceptions.h" - -#endif