Commit Graph

16 Commits

Author SHA1 Message Date
Daniel Chappuis
5df91f2338 Merge rendering branch and fix conflicts 2020-01-17 17:11:19 +01:00
Daniel Chappuis
43b818573a Improve rendering of testbed application (flat shading, 3 light sources, ...) 2019-10-21 07:22:18 +02:00
Daniel Chappuis
9d55255c56 Add contact point normals and constant color shader in testbed application 2017-05-17 23:40:17 +02:00
Daniel Chappuis
bd3fc98fba Modifications in testbed application 2015-08-11 22:28:16 +02:00
Daniel Chappuis
ce80426a2c Shadow map issue 2015-08-11 18:32:45 +02:00
Daniel Chappuis
047f612c37 Refactoring and adding colors to the testbed application 2015-08-08 11:40:37 +02:00
Daniel Chappuis
c7bff41ba8 Fix issue in shadow mapping 2015-08-03 23:05:55 +02:00
Daniel Chappuis
a355a563f8 Working on shadow mapping 2015-07-31 21:54:02 +02:00
Daniel Chappuis
a35340a930 Modify scenes to use the SceneDome class 2015-07-29 18:15:20 +02:00
Daniel Chappuis
6884adf0c2 Fix issue with shadow mapping 2015-07-26 22:30:45 +00:00
Daniel Chappuis
b5f1557bd6 Continue working on shadow mapping for the testbed application 2015-07-25 23:28:27 +00:00
Daniel Chappuis
2ad9fb2c06 Continue working on the shadow mapping for the testbed application 2015-07-25 00:26:26 +00:00
Daniel Chappuis
cec1ac7937 Start working on shadow mapping 2015-07-21 23:18:32 +00:00
Daniel Chappuis
5ab2ee4df1 Continue to work on GUI for the testbed application 2015-06-01 23:40:44 +02:00
Daniel Chappuis
fadedbdb30 Modify rendering to use OpenGL 3.3 2015-05-24 17:23:55 +02:00
Daniel Chappuis
b6d4d83443 Start working on the testbed application 2015-04-08 20:47:55 +02:00