Daniel Chappuis
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6679bb27bc
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Changes for the next release
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2015-02-15 21:56:45 +01:00 |
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Daniel Chappuis
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3da146eb84
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Implement world ray casting query
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2014-11-04 22:38:40 +01:00 |
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Daniel Chappuis
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79c126eac9
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Add name in unit tests and fix some issues in Point Inside test
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2014-08-09 10:27:41 +02:00 |
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Daniel Chappuis
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6c505377c5
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Clean up the include statements
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2014-08-07 21:38:31 +02:00 |
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Daniel Chappuis
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3aa05ef61a
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Fix issues and add conversion from Euler angles to Quaternion
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2014-06-24 23:31:13 +02:00 |
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Daniel Chappuis
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1812402617
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Add support for the different body types (static, kinematic, dynamic)
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2013-11-21 23:24:11 +01:00 |
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Daniel Chappuis
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ce0078c2a9
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Implement the non-linear-gauss-seidel position error correction
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2013-06-26 22:28:31 +02:00 |
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Daniel Chappuis
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c4d6206ee2
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Finish the implementation of the Hinge joint and some others modifications
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2013-06-09 16:31:01 +02:00 |
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Daniel Chappuis
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8f37d4ac98
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Fix issues in the unit tests for Vector2 and Matrix2x2
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2013-05-16 21:42:13 +02:00 |
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Daniel Chappuis
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f23096af50
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modify code in the Matrix2x2 class
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2013-05-09 19:47:09 +02:00 |
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Daniel Chappuis
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7a2c2bdbd5
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Add Vector2 and Matrix2x3 classes
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2013-05-09 19:02:09 +02:00 |
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Daniel Chappuis
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c4eee4fb1f
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Implement the Ball-And-Socket joint
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2013-05-02 22:41:57 +02:00 |
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Daniel Chappuis
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4b320701c4
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Fix issues in unit tests
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2013-03-18 22:13:04 +01:00 |
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Daniel Chappuis
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a3c6fa07e8
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Add unit tests for the mathematics classes
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2013-03-13 20:52:59 +01:00 |
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Daniel Chappuis
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a178a3c0b9
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Start to implement unit tests for the mathematics classes
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2013-03-09 08:34:57 +01:00 |
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