Daniel Chappuis
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501bca5e3d
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Fix issue in TriangleVertexArray
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2017-09-04 07:26:01 +02:00 |
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Daniel Chappuis
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e1602f2b27
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Fix issues with normals computation in TriangleVertexArray
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2017-09-03 17:35:09 +02:00 |
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Daniel Chappuis
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624e01b595
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Working on ConcaveMeshShape and HeightFieldShape collision detection
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2017-08-21 07:35:08 +02:00 |
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Daniel Chappuis
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2932403ff4
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Use default keyword for default constructors/destructors
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2016-07-19 06:52:18 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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5b7a096e27
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Remove .mtl file and add doxygen documentation in TriangleVertexArray
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2016-04-07 08:48:25 +02:00 |
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Daniel Chappuis
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a37f00c41c
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Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
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2015-09-10 07:30:50 +02:00 |
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Daniel Chappuis
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0ddec3f842
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Start working on triangular meshes collision detection
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2015-08-27 22:31:05 +02:00 |
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