Daniel Chappuis
|
681ebeba6b
|
Update copyright date in license
|
2018-04-30 22:15:53 +02:00 |
|
Daniel Chappuis
|
d5322ad745
|
Add comments in the code
|
2018-04-21 19:47:35 +02:00 |
|
Daniel Chappuis
|
d14e42be70
|
Refactor the way headers are included and use more forward declarations for faster compilation time
|
2018-04-20 07:13:39 +02:00 |
|
Daniel Chappuis
|
1bc50de2c9
|
Working on logger
|
2018-03-19 23:02:13 +01:00 |
|
Daniel Chappuis
|
38eff07d0d
|
Fix issue and small changes in TriangleVertexArray
|
2017-10-09 22:36:39 +02:00 |
|
Daniel Chappuis
|
cbfeb608df
|
Fix bug and clean the pointers casting in TriangleVertexArray
|
2017-10-04 22:38:14 +02:00 |
|
Daniel Chappuis
|
624e01b595
|
Working on ConcaveMeshShape and HeightFieldShape collision detection
|
2017-08-21 07:35:08 +02:00 |
|
Daniel Chappuis
|
2932403ff4
|
Use default keyword for default constructors/destructors
|
2016-07-19 06:52:18 +02:00 |
|
Daniel Chappuis
|
f5ade0f52d
|
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
|
2016-07-08 07:25:37 +02:00 |
|
Daniel Chappuis
|
8a75c867a5
|
Change version number of the library
|
2016-04-11 20:15:20 +02:00 |
|
Daniel Chappuis
|
5b7a096e27
|
Remove .mtl file and add doxygen documentation in TriangleVertexArray
|
2016-04-07 08:48:25 +02:00 |
|
Daniel Chappuis
|
1c735e483c
|
Working on triangular mesh collision detection
|
2015-10-26 18:15:25 +01:00 |
|
Daniel Chappuis
|
a37f00c41c
|
Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
|
2015-09-10 07:30:50 +02:00 |
|
Daniel Chappuis
|
cd808fcf62
|
Modify the way the collision shapes are created (we don't make an internal copy anymore)
|
2015-09-04 19:56:27 +02:00 |
|
Daniel Chappuis
|
0ddec3f842
|
Start working on triangular meshes collision detection
|
2015-08-27 22:31:05 +02:00 |
|