Commit Graph

24 Commits

Author SHA1 Message Date
Daniel Chappuis
f403a6e804 Add temporal coherence for convex vs triangle collision detection 2017-11-22 22:43:27 +01:00
Daniel Chappuis
643c781fa0 Fix issues with smooth triangle contact 2017-09-21 22:44:42 +02:00
Daniel Chappuis
946e62dd4b Remove unnecessary collision margin for some shapes 2017-09-03 19:06:02 +02:00
Daniel Chappuis
8bab9c1348 Remove unused cachedCollisionData parameter 2017-09-03 18:05:23 +02:00
Daniel Chappuis
9b89f66667 Fix issues and refactor collision shape type and collision shape name 2017-08-31 23:11:00 +02:00
Daniel Chappuis
624e01b595 Working on ConcaveMeshShape and HeightFieldShape collision detection 2017-08-21 07:35:08 +02:00
Daniel Chappuis
2f43e554b5 Make TriangleShape inherits from ConvexPolyhedronShape 2017-06-06 21:12:26 +02:00
Daniel Chappuis
8a69dc89fa Add missing override keyword 2016-08-21 12:34:27 +02:00
Daniel Chappuis
8d2b898168 Fix merge conflicts 2016-08-21 11:47:22 +02:00
Daniel Chappuis
2932403ff4 Use default keyword for default constructors/destructors 2016-07-19 06:52:18 +02:00
Daniel Chappuis
16478722de Use override keyword to mark virtual overriden methods 2016-07-11 08:33:24 +02:00
Daniel Chappuis
f5ade0f52d Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors 2016-07-08 07:25:37 +02:00
Daniel Chappuis
4bad013c91 Make GJK/EPA collision detection more robust 2016-07-05 21:34:44 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
4931e1450a Fix issues in HeightFieldShape 2016-02-08 22:24:57 +01:00
Daniel Chappuis
739e0fec73 Modifications in methods to get support point in many collision shapes 2016-01-14 21:24:21 +01:00
Daniel Chappuis
8be408ccec Modifications for smooth concave mesh contacts 2016-01-05 18:39:22 +01:00
Daniel Chappuis
4362033018 Add object margin to TriangleShape 2015-12-16 18:39:13 +01:00
Daniel Chappuis
9c7f70b9b7 Add double sided raycast test for TriangleShape, add unit tests 2015-12-05 17:51:07 +01:00
Daniel Chappuis
6ebad66acf Working on triangles mesh raycasting 2015-12-02 22:25:52 +01:00
Daniel Chappuis
3476f3e9c4 Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method 2015-11-19 07:20:43 +01:00
Daniel Chappuis
cd808fcf62 Modify the way the collision shapes are created (we don't make an internal copy anymore) 2015-09-04 19:56:27 +02:00
Daniel Chappuis
ae122f07d6 Add ConcaveShape et ConvexShape classes 2015-08-31 17:33:34 +02:00
Daniel Chappuis
0ddec3f842 Start working on triangular meshes collision detection 2015-08-27 22:31:05 +02:00