Daniel Chappuis
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0b0975769b
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Refactor testbed application
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2017-01-28 11:38:48 +01:00 |
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Daniel Chappuis
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a9da0d6d3c
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Refactor testbed application
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2017-01-28 00:59:04 +01:00 |
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Daniel Chappuis
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d1cb0d9275
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Refactor testbed application, Add collision detection scene
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2017-01-28 00:22:22 +01:00 |
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Daniel Chappuis
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16478722de
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Use override keyword to mark virtual overriden methods
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2016-07-11 08:33:24 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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d6580f94aa
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Fix conflicts when merging triangularmeshes into develop
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2016-02-15 20:14:30 +01:00 |
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Daniel Chappuis
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22b214fb91
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Add setScaling() method to objects in testbed/common
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2015-11-20 07:20:56 +01:00 |
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Daniel Chappuis
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cd808fcf62
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Modify the way the collision shapes are created (we don't make an internal copy anymore)
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2015-09-04 19:56:27 +02:00 |
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Colin
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494f866357
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Fix merge mess
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2015-08-26 04:23:44 -06:00 |
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Colin
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87b88fc953
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Merge branch 'develop' of https://www.github.com/DanielChappuis/reactphysics3d into develop
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2015-08-26 04:01:18 -06:00 |
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Daniel Chappuis
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047f612c37
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Refactoring and adding colors to the testbed application
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2015-08-08 11:40:37 +02:00 |
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Daniel Chappuis
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a35340a930
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
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Daniel Chappuis
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39ddabb6f5
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Make possible to witch between scenes and reset them
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2015-06-25 22:28:11 +02:00 |
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Daniel Chappuis
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fadedbdb30
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Modify rendering to use OpenGL 3.3
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2015-05-24 17:23:55 +02:00 |
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Daniel Chappuis
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e35db3f150
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Update the testbed application to perform the interpolation externally
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2015-04-20 23:23:46 +02:00 |
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Daniel Chappuis
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b6d4d83443
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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