Commit Graph

139 Commits

Author SHA1 Message Date
Daniel Chappuis
9c0844cf1b Finish the implementation of the slider joint 2013-05-29 22:45:02 +02:00
Daniel Chappuis
61562b3560 Implement the upper limit for the slider joint 2013-05-23 22:52:08 +02:00
Daniel Chappuis
c7aa6e7e0e Start working of the SliderJoint limits 2013-05-22 23:38:30 +02:00
Daniel Chappuis
78abbaac72 Fix issues in the BallAndSocketJoint and SliderJoint 2013-05-21 23:03:14 +02:00
Daniel Chappuis
8f37d4ac98 Fix issues in the unit tests for Vector2 and Matrix2x2 2013-05-16 21:42:13 +02:00
Daniel Chappuis
0f17bd1b0b continue working on the slider joint 2013-05-12 12:43:07 +02:00
Daniel Chappuis
f23096af50 modify code in the Matrix2x2 class 2013-05-09 19:47:09 +02:00
Daniel Chappuis
7a2c2bdbd5 Add Vector2 and Matrix2x3 classes 2013-05-09 19:02:09 +02:00
Daniel Chappuis
b87f981827 Start working on the slider joint 2013-05-08 23:33:04 +02:00
Daniel Chappuis
da78e5d79a Modifications in the BallAndSocketJoint to make it work 2013-05-04 09:20:53 +02:00
Daniel Chappuis
af2fcaeb82 Fix two issues 2013-05-02 23:55:10 +02:00
Daniel Chappuis
0071ed16a8 Add comments in the dynamics world code 2013-05-02 22:51:31 +02:00
Daniel Chappuis
c4eee4fb1f Implement the Ball-And-Socket joint 2013-05-02 22:41:57 +02:00
Daniel Chappuis
fdda0b26a9 Modify the contact solver so that its main loop is outside the solver 2013-04-25 22:34:20 +02:00
Daniel Chappuis
ded465c105 Remove a file 2013-04-24 22:29:31 +02:00
Daniel Chappuis
2b2143d41e Continue the implementation of the constraint solver 2013-04-24 19:24:28 +02:00
Daniel Chappuis
471e4f7afc Start to implement the joints 2013-04-22 23:32:52 +02:00
Daniel Chappuis
f692f7ef12 Allocate memory for the collision shapes inside the physics engine 2013-04-22 21:25:40 +02:00
Daniel Chappuis
16c6487796 Change #ifndef names in headers to avoid name collision with others libraries 2013-04-18 22:54:36 +02:00
Daniel Chappuis
91908c1bbc Continue to implement the examples using the openg-framework 2013-04-18 22:22:45 +02:00
Daniel Chappuis
e03888ea25 Finish the implementation of the memory allocator 2013-04-01 23:43:50 +02:00
Daniel Chappuis
f784dfb320 Start to implement the memory allocator 2013-03-26 23:04:03 +01:00
Daniel Chappuis
f479c5edf3 Finish the implementation of the profiler 2013-03-26 21:37:55 +01:00
Daniel Chappuis
aa9bd2098d Continue to work on the profiler 2013-03-24 19:45:48 +01:00
Daniel Chappuis
88e680e8e7 Add profiler files 2013-03-21 23:52:44 +01:00
Daniel Chappuis
17e976ab6c Fix some compilations errors on Linux 2013-03-20 22:41:53 +01:00
Daniel Chappuis
f38803d75a Fix some warnings 2013-03-17 17:07:09 +01:00
Daniel Chappuis
dac5a2729a Do not compute the AABB of a sphere by rotating its extents 2013-03-14 22:47:59 +01:00
Daniel Chappuis
6731ed8be0 Merge branch test_mathematics into develop 2013-03-13 22:51:27 +01:00
Daniel Chappuis
409bbdaba5 Add header in the ContactSolver.cpp file 2013-03-13 20:56:53 +01:00
Daniel Chappuis
669ca8ecca Add methods in the mathematics classes 2013-03-13 20:55:10 +01:00
Daniel Chappuis
999bef7c8d Add definition to avoid redefinition of min() and max() macros when including windows.h on Windows 2013-03-09 08:39:09 +01:00
Daniel Chappuis
8107bbab8e Modify the epsilon parameter of the approxEqual() method 2013-03-09 08:37:40 +01:00
Daniel Chappuis
bd0561acd9 Remove the isParallelWith() method in Vector3 2013-03-09 08:37:10 +01:00
Daniel Chappuis
04a31c696c Add Doxygen documentation into the code 2013-03-05 23:09:50 +01:00
Daniel Chappuis
03cddcf568 Access std::map using find() method 2013-03-03 16:36:07 +01:00
Daniel Chappuis
b43f875cef Improve GJK robustness for spheres by integrating the radius into the object margin 2013-03-03 16:24:46 +01:00
Daniel Chappuis
5a373cf27b Clean the code and modify the date in the license text 2013-03-02 16:26:18 +01:00
Daniel Chappuis
4346a16f62 Replace the 0 constant by the NULL pointer in CollisionDetection.cpp 2013-02-28 23:18:48 +01:00
Daniel Chappuis
db23fd0000 Merge branch 'develop' of https://code.google.com/p/reactphysics3d into develop 2013-02-28 22:40:06 +01:00
Daniel Chappuis
ef93134c79 Make some modifications in the mathematics library 2013-02-28 20:03:37 +01:00
Daniel Chappuis
31e6ed2d8a Replace the 0 constant by NULL when using pointers 2013-02-28 19:50:52 +01:00
Daniel Chappuis
fe88e68e73 Improve robustness by using correct machine epsilon value test 2013-02-27 23:10:54 +01:00
Daniel Chappuis
cdc384db68 Make possible to access Vector3 members by using x,y and z instead of getX(), getY() and getZ() 2013-02-27 22:10:10 +01:00
Daniel Chappuis
a362171532 Clean the code of the sequential impulse contact solver 2013-02-26 22:43:45 +01:00
Daniel Chappuis
9e499be150 Move the constrained velocities outside the contact solver 2013-02-26 08:15:58 +01:00
Daniel Chappuis
aa236286de Remove files 2013-02-19 23:16:48 +01:00
Daniel Chappuis
e84f6468c8 Clean the code 2013-02-19 23:16:20 +01:00
Daniel Chappuis
0695b30704 Make possible to solve the friction constraints at the center of the contact manifold 2013-02-16 16:14:04 +01:00
Daniel Chappuis
8cde68f5b9 Implement the split impulse technique for position correction 2013-01-31 22:42:11 +01:00