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mrq
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reactphysics3d
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3 Commits
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Daniel Chappuis
a37f00c41c
Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
2015-09-10 07:30:50 +02:00
Daniel Chappuis
cd808fcf62
Modify the way the collision shapes are created (we don't make an internal copy anymore)
2015-09-04 19:56:27 +02:00
Daniel Chappuis
0ddec3f842
Start working on triangular meshes collision detection
2015-08-27 22:31:05 +02:00