Daniel Chappuis
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5cdf66d009
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Directly call narrrow-phase collision detection tests on narrow phase batches
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2018-11-05 18:34:46 +01:00 |
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Daniel Chappuis
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e8ed10314a
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Refactor narrow-phase algorithms to iterate over batches of narrow-phase infos
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2018-10-03 22:10:05 +02:00 |
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Daniel Chappuis
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ea523e47d3
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Use List instead of linked lists for narrow phase infos during collision detection
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2018-09-15 10:14:26 +02:00 |
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Daniel Chappuis
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681ebeba6b
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Update copyright date in license
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2018-04-30 22:15:53 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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261ffef616
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Refactor memory allocation
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2018-01-01 18:35:57 +01:00 |
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Daniel Chappuis
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f403a6e804
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Add temporal coherence for convex vs triangle collision detection
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2017-11-22 22:43:27 +01:00 |
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Daniel Chappuis
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e9709c3db5
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Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
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2017-11-10 19:57:50 +01:00 |
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Daniel Chappuis
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624e01b595
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Working on ConcaveMeshShape and HeightFieldShape collision detection
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2017-08-21 07:35:08 +02:00 |
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