Daniel Chappuis
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43b818573a
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Improve rendering of testbed application (flat shading, 3 light sources, ...)
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2019-10-21 07:22:18 +02:00 |
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Daniel Chappuis
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4ae8d446be
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Fix compilation errors on Visual Studio and warnings
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2016-04-12 18:44:55 +02:00 |
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Daniel Chappuis
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357e0792ea
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Modifications in concave shape scene in testbed application
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2016-04-07 08:39:17 +02:00 |
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Daniel Chappuis
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21bb8bc625
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Fix warnings in testbed application
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2016-03-30 23:01:11 +02:00 |
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Daniel Chappuis
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fc1f844135
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Merge branch nanogui into develop
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2016-03-21 20:57:42 +01:00 |
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Daniel Chappuis
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41d0c60d49
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Fix compilation errors on Visual Studio
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2016-03-01 18:40:22 +01:00 |
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Daniel Chappuis
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376f0dff9c
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Daniel Chappuis
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538070ac4b
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Fix compilation errors on Linux
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2016-01-20 21:38:28 +01:00 |
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Daniel Chappuis
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1bde11f245
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Fix compilation errors on Visual Studio
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2015-08-13 19:47:29 +02:00 |
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Daniel Chappuis
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047f612c37
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Refactoring and adding colors to the testbed application
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2015-08-08 11:40:37 +02:00 |
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Daniel Chappuis
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c7bff41ba8
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Fix issue in shadow mapping
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2015-08-03 23:05:55 +02:00 |
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Daniel Chappuis
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a35340a930
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
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Daniel Chappuis
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6884adf0c2
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Fix issue with shadow mapping
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2015-07-26 22:30:45 +00:00 |
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Daniel Chappuis
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2ad9fb2c06
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Continue working on the shadow mapping for the testbed application
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2015-07-25 00:26:26 +00:00 |
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Daniel Chappuis
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cec1ac7937
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Start working on shadow mapping
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2015-07-21 23:18:32 +00:00 |
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Daniel Chappuis
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5ab2ee4df1
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Continue to work on GUI for the testbed application
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2015-06-01 23:40:44 +02:00 |
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Daniel Chappuis
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fadedbdb30
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Modify rendering to use OpenGL 3.3
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2015-05-24 17:23:55 +02:00 |
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Daniel Chappuis
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b6d4d83443
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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