Daniel Chappuis
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23e16cf156
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Merge develop into dod and fix conflicts
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2018-09-09 22:08:55 +02:00 |
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Daniel Chappuis
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bcf305b118
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Refactor contact points creation
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2018-09-09 21:59:02 +02:00 |
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Daniel Chappuis
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e780399e5b
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Merge master into develop and fix conflicts
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2018-08-27 08:11:57 +02:00 |
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Daniel Chappuis
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7b14e13fe6
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Fix bug with assert with joints
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2018-08-22 18:35:53 +02:00 |
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Daniel Chappuis
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527cc7fbb7
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Replace broad phase pair management custom array by List
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2018-08-21 07:37:52 +02:00 |
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Mkr
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fa1917a782
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Explicitly use std::sqrt to avoid triggering ambiguous call errors when sqrt is defined in other namespaces
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2018-08-14 22:24:15 -07:00 |
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Daniel Chappuis
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160759bb63
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Replace array by Set for the moved shapes in broad-phase and fix a bug with added and removed collision body (crash in BroadPhaseAlgorithm::computeOverlappingPairs())
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2018-07-21 23:25:34 +02:00 |
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Daniel Chappuis
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e2fdf8ae8e
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Fix compilation warnings
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2018-07-21 23:07:16 +02:00 |
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Daniel Chappuis
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c186a35b2d
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Fix compilation error on GCC 7
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2018-07-21 22:50:54 +02:00 |
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Daniel Chappuis
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14491c7eb3
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Make comment more clear
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2018-07-01 17:24:24 +02:00 |
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Daniel Chappuis
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45f86ea543
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Fix issue with ConvexMeshShape and BoxShape falling through ConcaveMeshShape and HeightFieldShape
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2018-07-01 15:47:50 +02:00 |
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Daniel Chappuis
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15d9c29dd8
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Fix linker error because of inline keyword
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2018-05-31 20:06:33 +02:00 |
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Daniel Chappuis
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d15a41f0cc
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Fix issue with the list of contact manifolds of a CollisionBody that was not cleared
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2018-05-30 11:08:34 +02:00 |
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Daniel Chappuis
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1c12ffe287
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Fix compilation issue on Windows 10 with MINGW64
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2018-05-29 21:53:59 +02:00 |
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Daniel Chappuis
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6732a8119c
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Fix issue with collision between a CollisionBody and a RigidBody in a DynamicsWorld
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2018-05-29 21:44:56 +02:00 |
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Daniel Chappuis
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fe02f4ecc5
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Fix issue with scaling in ConcaveMeshShape
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2018-05-24 08:30:10 +02:00 |
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Daniel Chappuis
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82c7c5f29a
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Fix issue in broad-phase collision detection
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2018-05-21 20:42:39 +02:00 |
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Daniel Chappuis
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681ebeba6b
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Update copyright date in license
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2018-04-30 22:15:53 +02:00 |
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Daniel Chappuis
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b0f9cfd65a
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Fix compilation warnings
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2018-04-21 20:03:44 +02:00 |
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Daniel Chappuis
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d5322ad745
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Add comments in the code
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2018-04-21 19:47:35 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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491702c05c
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Fix tests and fix compilation warnings
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2018-04-16 18:52:02 +02:00 |
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Daniel Chappuis
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96c581ae9b
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Fix compilation warnings
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2018-04-16 07:54:46 +02:00 |
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Daniel Chappuis
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e0c624205c
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Fix compilation warnings
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2018-04-15 23:25:21 +02:00 |
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Daniel Chappuis
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5339b5ea4a
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Fix compilation warnings
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2018-04-14 19:53:44 +02:00 |
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Daniel Chappuis
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4697b9fcef
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Fix issues with contact points reduction
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2018-04-14 19:52:00 +02:00 |
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Daniel Chappuis
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1e4990ccbf
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Fix issue in Pair
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2018-04-04 18:43:28 +02:00 |
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Daniel Chappuis
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fea3e44856
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Fix memory leak in List, Map and Set
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2018-04-04 18:37:24 +02:00 |
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Daniel Chappuis
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0307a1d9be
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Fix memory leaks in Map and Set
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2018-04-04 07:31:49 +02:00 |
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Daniel Chappuis
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cea44dc235
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Fix issue in List
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2018-04-03 22:45:20 +02:00 |
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Daniel Chappuis
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235b36ac47
|
Fix issue with logger
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2018-04-03 07:08:19 +02:00 |
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Daniel Chappuis
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cd897f1151
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Fix compilation errors when logs or profiling is disabled
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2018-03-29 07:16:50 +02:00 |
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Daniel Chappuis
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100cdbc64a
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Working on logger
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2018-03-28 22:55:02 +02:00 |
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Daniel Chappuis
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71bfa6afce
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
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Daniel Chappuis
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1bc50de2c9
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Working on logger
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2018-03-19 23:02:13 +01:00 |
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Daniel Chappuis
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2e28b5ad8f
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Refactor profiler and add logger
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2018-03-15 23:11:26 +01:00 |
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Daniel Chappuis
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393bb0ed88
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Refactor profiler and start working on logger
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2018-03-14 07:33:28 +01:00 |
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Daniel Chappuis
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cd2bc9665e
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Add WorldSettings class for world configuration settings
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2018-03-04 19:10:32 +01:00 |
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Daniel Chappuis
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0f4d41e8fc
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Merge branch 'optimization' into develop
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2018-02-26 07:33:58 +01:00 |
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Daniel Chappuis
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4177044f74
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Replace testPointInside() and raycast() methods for ConvexMeshShape (do not used GJK anymore) and some small refactoring
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2018-02-26 07:17:54 +01:00 |
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Daniel Chappuis
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6dac7e0916
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Fix issue with clipping methods
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2018-02-11 14:42:11 +01:00 |
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Daniel Chappuis
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1a787453e8
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Replace std::pair by rp3d::Pair
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2018-02-05 07:41:02 +01:00 |
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Daniel Chappuis
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e0fda18446
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Replace malloc/free calls by use of the MemoryManager of ReactPhysics3D
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2018-02-04 19:43:17 +01:00 |
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Daniel Chappuis
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b3e771838d
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Replace std::set by Set and fix issues with List and Map
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2018-02-03 20:48:08 +01:00 |
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Daniel Chappuis
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220057a587
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Remove the use of std::map and fix issues in Map class
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2018-01-26 17:34:26 +01:00 |
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Konstantinos Chatzilygeroudis
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a82bd12383
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Fix for compilation issues
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2018-01-25 19:00:09 +01:00 |
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Daniel Chappuis
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624de80453
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Merge branch 'optimization' into sat
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2018-01-21 13:11:57 +01:00 |
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Daniel Chappuis
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010d7876ef
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Make sure we do not recompute automatically center of mass and inertia tensor when they are set by the user
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2018-01-21 13:11:11 +01:00 |
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Daniel Chappuis
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301823729d
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Remove the use of std::vector
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2018-01-20 17:30:36 +01:00 |
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Daniel Chappuis
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3a0cc1feac
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Working on Map
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2018-01-19 17:50:30 +01:00 |
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Daniel Chappuis
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b1ecfb0fed
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Working on containers (List, Map)
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2018-01-19 07:55:55 +01:00 |
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Daniel Chappuis
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b93e358f5b
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Fix issue with zero penetration depth in Sphere vs Capsule collision
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2018-01-15 18:34:20 +01:00 |
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Daniel Chappuis
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c7f7a169f8
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Refactor the getter/setter for inertia tensor of a RigidBody
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2018-01-15 07:18:00 +01:00 |
|
Daniel Chappuis
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27a451adcf
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Merge branch 'optimization' into develop
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2018-01-14 11:05:21 +01:00 |
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Daniel Chappuis
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ceb27760cb
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Working on containers
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2018-01-14 10:47:39 +01:00 |
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Daniel Chappuis
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261ffef616
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Refactor memory allocation
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2018-01-01 18:35:57 +01:00 |
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Daniel Chappuis
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8f126a75d6
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Use List in HalfEdgeStructure with some changes in memory allocation
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2017-12-27 20:53:09 +01:00 |
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Daniel Chappuis
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f2ee00ca68
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Use List instead of std::vector compute segment clipping in SAT algorithm
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2017-12-14 22:25:52 +01:00 |
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Daniel Chappuis
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47869627d1
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Fix issue in Transform
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2017-12-14 20:24:19 +01:00 |
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Daniel Chappuis
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7d20a746e9
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Do not std::map to store mapping from rigid body to index in array
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2017-12-14 15:09:56 +01:00 |
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Daniel Chappuis
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5392948518
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Use inline constructors for mathematics objects (vectors, quaternion, matrices, ...)
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2017-12-13 17:51:38 +01:00 |
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Daniel Chappuis
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2d0cb27538
|
Add List and DefaultAllocator classes
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2017-12-12 22:53:00 +01:00 |
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Daniel Chappuis
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9066264189
|
Remove commented code
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2017-12-12 22:36:19 +01:00 |
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Daniel Chappuis
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cf42e9f04c
|
Optimizations in contact solver
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2017-12-12 07:29:29 +01:00 |
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Daniel Chappuis
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9d761291d6
|
Small optimizations
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2017-12-06 21:55:50 +01:00 |
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Daniel Chappuis
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4f76553c59
|
Many small optimizations
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2017-12-04 22:14:52 +01:00 |
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Daniel Chappuis
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4cc024b85e
|
Rename fields and methods in ContactPoint class
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2017-11-29 23:43:55 +01:00 |
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Daniel Chappuis
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ebd715d2e0
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Add data types
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2017-11-28 17:53:50 +01:00 |
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Daniel Chappuis
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e754711a84
|
Remove unnecessary calls to Quaternion.getMatrix()
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2017-11-28 17:46:45 +01:00 |
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Daniel Chappuis
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317dea90bd
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Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method
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2017-11-28 17:26:13 +01:00 |
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Daniel Chappuis
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c8e9cca912
|
Compute the inverse quaternion using its conjugate
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2017-11-26 12:07:58 +01:00 |
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Daniel Chappuis
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fea467f112
|
Add profiling in SAT algorithm methods
|
2017-11-25 17:51:14 +01:00 |
|
Daniel Chappuis
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f09331c185
|
Remove unused cachedCollisionData variable
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2017-11-22 22:58:31 +01:00 |
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Daniel Chappuis
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f403a6e804
|
Add temporal coherence for convex vs triangle collision detection
|
2017-11-22 22:43:27 +01:00 |
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Daniel Chappuis
|
38bd462b91
|
Fix issue in SAT algorithm, use the correct penetration depth for each contact point
|
2017-11-13 18:42:39 +01:00 |
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Daniel Chappuis
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e9709c3db5
|
Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
|
2017-11-10 19:57:50 +01:00 |
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Daniel Chappuis
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222636391e
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Use the true triangle face normal if contact is not on an edge in smooth triangle contact
|
2017-11-10 17:51:02 +01:00 |
|
Daniel Chappuis
|
de95e15147
|
Fix issue with the shape order in concave vs convex middle-phase collision detection
|
2017-11-08 21:28:00 +01:00 |
|
Daniel Chappuis
|
8bfa6dd137
|
Fix issue : the scaling factor was not used when recomputing AABB tree for concave mesh shape
|
2017-11-08 21:26:15 +01:00 |
|
Daniel Chappuis
|
013431487e
|
Rename setScaling() to setLocalScaling()
|
2017-11-08 21:24:09 +01:00 |
|
Daniel Chappuis
|
b39bb3ba37
|
Initialize the timestep in the DynamicsWorld constructor
|
2017-11-08 21:14:21 +01:00 |
|
Daniel Chappuis
|
e91cded831
|
Update code documentation and fix warnings
|
2017-11-05 23:15:47 +01:00 |
|
Daniel Chappuis
|
6e322882eb
|
Fix wrong world AABB computation that caused broad-phase collision misses
|
2017-11-05 23:10:55 +01:00 |
|
Daniel Chappuis
|
fd427c0337
|
Fix compilation errors because of removed files
|
2017-11-03 07:11:19 +01:00 |
|
Daniel Chappuis
|
002264a5a1
|
Remove unused files
|
2017-11-02 23:01:32 +01:00 |
|
Daniel Chappuis
|
ad0f805f53
|
Fix robustness issue in SAT Algorithm (convex polyhedron vs capsule)
|
2017-11-01 23:09:02 +01:00 |
|
Daniel Chappuis
|
6a69ef76c5
|
Fix issue with ProxyShape::mBroadPhaseId not set when body was sleeping or inactive
|
2017-11-01 23:07:56 +01:00 |
|
Daniel Chappuis
|
5da57a96c8
|
Fix issue with sphere and capsule SAT collision detection
|
2017-10-24 22:47:35 +02:00 |
|
Daniel Chappuis
|
cdaa297a78
|
Remove unused variable
|
2017-10-19 17:19:33 +02:00 |
|
Daniel Chappuis
|
c1295f1d7a
|
Remove contactNormaldId attribute and fix typo
|
2017-10-19 07:26:11 +02:00 |
|
Daniel Chappuis
|
cdec7413c5
|
Improve capsule resting on another shape stability
|
2017-10-18 21:26:53 +02:00 |
|
Daniel Chappuis
|
0250d8c4bd
|
Fix issue in SAT algorithm
|
2017-10-18 19:35:20 +02:00 |
|
Daniel Chappuis
|
de494bb0fd
|
Changes and bug fixes in ContactManifold and ContactManifoldSet
|
2017-10-18 00:41:32 +02:00 |
|
Daniel Chappuis
|
d5617526ff
|
Modify the policy to drop contact manifolds. First drop the old ones before the new ones
|
2017-10-12 20:07:39 +02:00 |
|
Daniel Chappuis
|
4a37ba3994
|
Add unit tests for the TriangleVertexArray
|
2017-10-09 23:34:35 +02:00 |
|
Daniel Chappuis
|
37e2c79cf2
|
Fix issue in ContactManifoldSet
|
2017-10-09 22:41:45 +02:00 |
|
Daniel Chappuis
|
38eff07d0d
|
Fix issue and small changes in TriangleVertexArray
|
2017-10-09 22:36:39 +02:00 |
|
Daniel Chappuis
|
d62aa41974
|
Fix issue in ContactManifoldSet
|
2017-10-04 22:38:39 +02:00 |
|
Daniel Chappuis
|
cbfeb608df
|
Fix bug and clean the pointers casting in TriangleVertexArray
|
2017-10-04 22:38:14 +02:00 |
|
Daniel Chappuis
|
310fef1c52
|
Fix issue with middle phase collision detection (AABB not computed in correct space)
|
2017-09-28 08:34:45 +02:00 |
|