Daniel Chappuis
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f3be538499
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Fix compilation issue of the unit tests
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2018-08-05 16:10:13 +02:00 |
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Daniel Chappuis
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32e663a3ff
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Fix some TODOs in the code
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2018-04-21 22:15:49 +02:00 |
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Daniel Chappuis
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b0f9cfd65a
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Fix compilation warnings
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2018-04-21 20:03:44 +02:00 |
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Daniel Chappuis
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d55ba1d859
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Fix compilation warnings
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2018-04-20 07:18:13 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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491702c05c
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Fix tests and fix compilation warnings
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2018-04-16 18:52:02 +02:00 |
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Daniel Chappuis
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96c581ae9b
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Fix compilation warnings
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2018-04-16 07:54:46 +02:00 |
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Daniel Chappuis
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e0c624205c
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Fix compilation warnings
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2018-04-15 23:25:21 +02:00 |
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Daniel Chappuis
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d55c7e3b91
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Fix memory leaks in tests
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2018-03-29 07:40:24 +02:00 |
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Daniel Chappuis
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71bfa6afce
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
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Daniel Chappuis
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393bb0ed88
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Refactor profiler and start working on logger
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2018-03-14 07:33:28 +01:00 |
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Daniel Chappuis
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4177044f74
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Replace testPointInside() and raycast() methods for ConvexMeshShape (do not used GJK anymore) and some small refactoring
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2018-02-26 07:17:54 +01:00 |
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Daniel Chappuis
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f73e54bb6d
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Working on collision detection unit tests
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2018-02-14 07:35:30 +01:00 |
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Daniel Chappuis
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1ac9bc3dba
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Working on collision detection unit tests
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2018-02-13 07:20:00 +01:00 |
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Daniel Chappuis
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2146dd4427
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Working on collision detection unit tests
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2018-02-06 07:39:56 +01:00 |
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Daniel Chappuis
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e0fda18446
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Replace malloc/free calls by use of the MemoryManager of ReactPhysics3D
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2018-02-04 19:43:17 +01:00 |
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Daniel Chappuis
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220057a587
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Remove the use of std::map and fix issues in Map class
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2018-01-26 17:34:26 +01:00 |
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Daniel Chappuis
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301823729d
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Remove the use of std::vector
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2018-01-20 17:30:36 +01:00 |
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Daniel Chappuis
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8f126a75d6
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Use List in HalfEdgeStructure with some changes in memory allocation
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2017-12-27 20:53:09 +01:00 |
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Daniel Chappuis
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317dea90bd
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Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method
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2017-11-28 17:26:13 +01:00 |
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Daniel Chappuis
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f403a6e804
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Add temporal coherence for convex vs triangle collision detection
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2017-11-22 22:43:27 +01:00 |
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Daniel Chappuis
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4a37ba3994
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Add unit tests for the TriangleVertexArray
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2017-10-09 23:34:35 +02:00 |
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Daniel Chappuis
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946e62dd4b
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Remove unnecessary collision margin for some shapes
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2017-09-03 19:06:02 +02:00 |
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Daniel Chappuis
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e725af80b6
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Update raycasting test code for convex mesh and remove commented code
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2017-08-22 07:38:22 +02:00 |
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Daniel Chappuis
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f61fea8b8a
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Add clippling segment/polygons methods, fix issues and add convex vs capsule algorithm
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2017-04-16 22:09:59 +02:00 |
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Daniel Chappuis
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050e8b36dc
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Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes)
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2017-03-22 19:07:31 +01:00 |
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Daniel Chappuis
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6a01abfae8
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Fix issues, work on HalfEdgeStructure and add unit tests
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2017-02-20 17:11:13 +02:00 |
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Daniel Chappuis
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e9f2f94f64
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Continue working on SAT, remove Cone and Cylinder shapes
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2017-02-02 22:58:40 +01:00 |
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Daniel Chappuis
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c7e977250d
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Update tests of collision world according to changes in collision detection
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2017-01-09 21:34:31 +01:00 |
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Daniel Chappuis
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16478722de
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Use override keyword to mark virtual overriden methods
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2016-07-11 08:33:24 +02:00 |
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Daniel Chappuis
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f5ade0f52d
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Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
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2016-07-08 07:25:37 +02:00 |
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Daniel Chappuis
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2640fbd48a
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Start replacing NULL constant by nullptr
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2016-05-15 19:25:58 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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f22db4b4ed
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Fix issues and add unit tests
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2016-04-02 01:51:41 +02:00 |
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Daniel Chappuis
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97fd840150
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Fix pointer error in raycast unit test
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2016-03-30 23:17:20 +02:00 |
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Daniel Chappuis
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59b237e992
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Add unit tests for Dynamic AABB tree
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2016-03-30 07:10:15 +02:00 |
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Daniel Chappuis
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274483aee2
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Add raycasting unit tests for ConcaveMeshShape and HeightFieldShape
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2016-03-26 14:22:49 +01:00 |
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Daniel Chappuis
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1fbdb90040
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Add (empty) unit tests for DynamicAABBTree
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2016-02-14 20:55:40 +01:00 |
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Daniel Chappuis
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4931e1450a
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Fix issues in HeightFieldShape
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2016-02-08 22:24:57 +01:00 |
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Daniel Chappuis
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04e628b61a
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Add unit test for maths functions and fix unit test of AABB
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2016-01-28 17:39:27 +01:00 |
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Daniel Chappuis
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03a31e44f3
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Working on HeightFieldShape
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2016-01-21 22:27:52 +01:00 |
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Daniel Chappuis
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739e0fec73
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Modifications in methods to get support point in many collision shapes
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2016-01-14 21:24:21 +01:00 |
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Daniel Chappuis
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a12703b86d
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Make possible to create a ConvexMeshShape using a TriangleVertexArray
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2016-01-07 23:04:39 +01:00 |
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Daniel Chappuis
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926fd1d352
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Add unit test for the AABB class
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2015-12-08 18:27:03 +01:00 |
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Daniel Chappuis
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9c7f70b9b7
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Add double sided raycast test for TriangleShape, add unit tests
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2015-12-05 17:51:07 +01:00 |
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Daniel Chappuis
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6ebad66acf
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
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Daniel Chappuis
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aab1413f4d
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Continue working of triangular meshes
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2015-09-13 13:02:05 +02:00 |
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Daniel Chappuis
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cd808fcf62
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Modify the way the collision shapes are created (we don't make an internal copy anymore)
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2015-09-04 19:56:27 +02:00 |
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Daniel Chappuis
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7ce44f9775
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Fix warnings
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2015-08-17 06:44:26 +02:00 |
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Daniel Chappuis
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6679bb27bc
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Changes for the next release
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2015-02-15 21:56:45 +01:00 |
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