/* src/example2.cpp -- C++ version of an example application that shows how to use the form helper class. For a Python implementation, see '../python/example2.py'. NanoGUI was developed by Wenzel Jakob . The widget drawing code is based on the NanoVG demo application by Mikko Mononen. All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE.txt file. */ #include #include using namespace nanogui; enum test_enum { Item1 = 0, Item2, Item3 }; bool bvar = true; int ivar = 12345678; double dvar = 3.1415926; float fvar = (float)dvar; std::string strval = "A string"; test_enum enumval = Item2; Color colval(0.5f, 0.5f, 0.7f, 1.f); int main(int /* argc */, char ** /* argv */) { nanogui::init(); { Screen *screen = new Screen(Vector2i(500, 700), "NanoGUI test"); bool enabled = true; FormHelper *gui = new FormHelper(screen); ref window = gui->addWindow(Eigen::Vector2i(10, 10), "Form helper example"); gui->addGroup("Basic types"); gui->addVariable("bool", bvar); gui->addVariable("string", strval); gui->addGroup("Validating fields"); gui->addVariable("int", ivar); gui->addVariable("float", fvar); gui->addVariable("double", dvar); gui->addGroup("Complex types"); gui->addVariable("Enumeration", enumval, enabled) ->setItems({"Item 1", "Item 2", "Item 3"}); gui->addVariable("Color", colval); gui->addGroup("Other widgets"); gui->addButton("A button", [](){ std::cout << "Button pressed." << std::endl; }); screen->setVisible(true); screen->performLayout(); window->center(); nanogui::mainloop(); } nanogui::shutdown(); return 0; }