/******************************************************************************** * ReactPhysics3D physics library, http://www.reactphysics3d.com * * Copyright (c) 2010-2015 Daniel Chappuis * ********************************************************************************* * * * This software is provided 'as-is', without any express or implied warranty. * * In no event will the authors be held liable for any damages arising from the * * use of this software. * * * * Permission is granted to anyone to use this software for any purpose, * * including commercial applications, and to alter it and redistribute it * * freely, subject to the following restrictions: * * * * 1. The origin of this software must not be misrepresented; you must not claim * * that you wrote the original software. If you use this software in a * * product, an acknowledgment in the product documentation would be * * appreciated but is not required. * * * * 2. Altered source versions must be plainly marked as such, and must not be * * misrepresented as being the original software. * * * * 3. This notice may not be removed or altered from any source distribution. * * * ********************************************************************************/ #ifndef REACTPHYSICS3D_MATHEMATICS_FUNCTIONS_H #define REACTPHYSICS3D_MATHEMATICS_FUNCTIONS_H // Libraries #include "configuration.h" #include "decimal.h" #include /// ReactPhysics3D namespace namespace reactphysics3d { // ---------- Mathematics functions ---------- // /// Function to test if two real numbers are (almost) equal /// We test if two numbers a and b are such that (a-b) are in [-EPSILON; EPSILON] inline bool approxEqual(decimal a, decimal b, decimal epsilon = MACHINE_EPSILON) { decimal difference = a - b; return (difference < epsilon && difference > -epsilon); } /// Function that returns the result of the "value" clamped by /// two others values "lowerLimit" and "upperLimit" inline decimal clamp(decimal value, decimal lowerLimit, decimal upperLimit) { assert(lowerLimit <= upperLimit); return std::min(std::max(value, lowerLimit), upperLimit); } } #endif