# Minimum cmake version required cmake_minimum_required(VERSION 2.6) # Project configuration PROJECT(Joints) # Copy the shaders used for the demo into the build directory FILE(COPY "../common/opengl-framework/src/shaders/" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/shaders/") # Headers INCLUDE_DIRECTORIES("../common/opengl-framework/src/" "../common/") # Create the example executable using the # compiled reactphysics3d static library ADD_EXECUTABLE(joints Joints.cpp Scene.cpp Scene.h "../common/Box.cpp" "../common/Box.h" "../common/Viewer.cpp" "../common/Viewer.h") TARGET_LINK_LIBRARIES(joints reactphysics3d openglframework)