/******************************************************************************** * ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ * * Copyright (c) 2010-2013 Daniel Chappuis * ********************************************************************************* * * * This software is provided 'as-is', without any express or implied warranty. * * In no event will the authors be held liable for any damages arising from the * * use of this software. * * * * Permission is granted to anyone to use this software for any purpose, * * including commercial applications, and to alter it and redistribute it * * freely, subject to the following restrictions: * * * * 1. The origin of this software must not be misrepresented; you must not claim * * that you wrote the original software. If you use this software in a * * product, an acknowledgment in the product documentation would be * * appreciated but is not required. * * * * 2. Altered source versions must be plainly marked as such, and must not be * * misrepresented as being the original software. * * * * 3. This notice may not be removed or altered from any source distribution. * * * ********************************************************************************/ // Libraries #include "ConstraintSolver.h" #include "Profiler.h" using namespace reactphysics3d; // Constructor ConstraintSolver::ConstraintSolver(std::set& joints, std::vector& linearVelocities, std::vector& angularVelocities, const std::map& mapBodyToVelocityIndex) : mJoints(joints), mLinearVelocities(linearVelocities), mAngularVelocities(angularVelocities), mMapBodyToConstrainedVelocityIndex(mapBodyToVelocityIndex), mIsWarmStartingActive(false), mIsNonLinearGaussSeidelPositionCorrectionActive(false), mConstraintSolverData(linearVelocities, angularVelocities, mapBodyToVelocityIndex){ } // Destructor ConstraintSolver::~ConstraintSolver() { } // Initialize the constraint solver void ConstraintSolver::initialize(decimal dt) { PROFILE("ConstraintSolver::initialize()"); // Set the current time step mTimeStep = dt; // Initialize the constraint solver data used to initialize and solve the constraints mConstraintSolverData.timeStep = mTimeStep; mConstraintSolverData.isWarmStartingActive = mIsWarmStartingActive; // For each joint std::set::iterator it; for (it = mJoints.begin(); it != mJoints.end(); ++it) { Constraint* joint = (*it); // Get the rigid bodies of the joint RigidBody* body1 = joint->getBody1(); RigidBody* body2 = joint->getBody2(); // Add the bodies to the set of constrained bodies mConstraintBodies.insert(body1); mConstraintBodies.insert(body2); // Initialize the constraint before solving it joint->initBeforeSolve(mConstraintSolverData); } } // Solve the velocity constraints void ConstraintSolver::solveVelocityConstraints() { PROFILE("ConstraintSolver::solveVelocityConstraints()"); // For each joint std::set::iterator it; for (it = mJoints.begin(); it != mJoints.end(); ++it) { Constraint* joint = (*it); // Solve the constraint joint->solveVelocityConstraint(mConstraintSolverData); } } // Solve the position constraints void ConstraintSolver::solvePositionConstraints() { PROFILE("ConstraintSolver::solvePositionConstraints()"); // For each joint std::set::iterator it; for (it = mJoints.begin(); it != mJoints.end(); ++it) { Constraint* joint = (*it); // Solve the constraint joint->solveVelocityConstraint(mConstraintSolverData); } }