/**************************************************************************** * Copyright (C) 2009 Daniel Chappuis * **************************************************************************** * This file is part of ReactPhysics3D. * * * * ReactPhysics3D is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published * * by the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * ReactPhysics3D is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. * ***************************************************************************/ // Libraries #include "VertexVertexContact.h" // We want to use the ReactPhysics3D namespace using namespace reactphysics3d; // Constructor VertexVertexContact::VertexVertexContact(Body* const body1, Body* const body2, const Vector3D& normalVector, const Vector3D& contactVertex) :Contact(body1, body2, normalVector), contactVertex(contactVertex) { } // Destructor VertexVertexContact::~VertexVertexContact() { }