/**************************************************************************** * Copyright (C) 2009 Daniel Chappuis * **************************************************************************** * This file is part of ReactPhysics3D. * * * * ReactPhysics3D is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * ReactPhysics3D is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. * ***************************************************************************/ // Libraries #include "Time.h" // We want to use the ReactPhysics3D namespace using namespace reactphysics3d; // Constructor Time::Time(double value) throw(std::invalid_argument) { // Check if the value is positive if (value >= 0.0) { this->value = value; } else { // We throw an exception throw std::invalid_argument("Exception in Time : Wrong argument, a time value has to be positive"); } } // Copy-constructor Time::Time(const Time& time) { this->value = time.value; } // Destructor Time::~Time() { }