reactphysics3d/include/reactphysics3d/collision
2021-07-16 17:05:56 +02:00
..
broadphase Rename the List class into Array 2020-09-05 15:06:51 +02:00
narrowphase Refactor the mathematics_functions.h file 2020-09-08 19:03:22 +02:00
shapes Remove unused method declaration 2021-02-03 13:21:44 +01:00
Collider.h More materials into the ColliderComponents and more optimizations 2020-07-28 23:35:11 +02:00
CollisionCallback.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
ContactManifold.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
ContactManifoldInfo.h Remove code that discarded some potential contacts before contact reduction in order not to drop possible useful contacts 2021-07-16 17:05:56 +02:00
ContactPair.h Remove code that discarded some potential contacts before contact reduction in order not to drop possible useful contacts 2021-07-16 17:05:56 +02:00
ContactPointInfo.h Optimizations and small modifications 2020-10-04 16:08:12 +02:00
HalfEdgeStructure.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
OverlapCallback.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
PolygonVertexArray.h Add force inline macro 2020-07-26 20:47:23 +02:00
PolyhedronMesh.h Log an error when convex mesh is created with duplicated vertices and add in user manual that this is not supported 2020-09-21 13:59:23 +02:00
RaycastInfo.h Use faster ray vs ABBB intersection algorithm in raycasting DynamicAABBTree broad-phase 2020-11-08 15:13:17 +01:00
TriangleMesh.h Rename the List class into Array 2020-09-05 15:06:51 +02:00
TriangleVertexArray.h Add force inline macro 2020-07-26 20:47:23 +02:00