reactphysics3d/sources/reactphysics3d/constraint/FaceEdgeContact.cpp

38 lines
1.8 KiB
C++

/***************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
// Libraries
#include "FaceEdgeContact.h"
// We want to use the ReactPhysics3D namespace
using namespace reactphysics3d;
// Constructor
FaceEdgeContact::FaceEdgeContact(Body* const body1, Body* const body2, const Vector3D& normalVector, const Time& time, Segment3D& contactSegment)
:Contact(body1, body2, normalVector, time), contactSegment(contactSegment) {
}
// Destructor
FaceEdgeContact::~FaceEdgeContact() {
}