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maths
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
shaders
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Modifications of the examples
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2013-07-03 22:42:58 +02:00 |
Camera.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Camera.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
definitions.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
FrameBufferObject.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
FrameBufferObject.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
GlutViewer.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
GlutViewer.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Light.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Light.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Mesh.cpp
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Add the Material class to store the material properties of a rigid body
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2013-07-10 00:17:14 +02:00 |
Mesh.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
MeshReaderWriter.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
MeshReaderWriter.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Object3D.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Object3D.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
openglframework.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Shader.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Shader.h
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Texture2D.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Texture2D.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
TextureReaderWriter.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
TextureReaderWriter.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
VertexBufferObject.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
VertexBufferObject.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |