178 lines
6.2 KiB
C++
178 lines
6.2 KiB
C++
/*
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NanoGUI was developed by Wenzel Jakob <wenzel.jakob@epfl.ch>.
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The widget drawing code is based on the NanoVG demo application
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by Mikko Mononen.
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All rights reserved. Use of this source code is governed by a
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BSD-style license that can be found in the LICENSE.txt file.
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*/
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/**
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* \file nanogui/button.h
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*
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* \brief Defines the [Normal/Toggle/Radio/Popup] \ref nanogui::Button widget.
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*/
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#pragma once
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#include <nanogui/widget.h>
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NAMESPACE_BEGIN(nanogui)
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/**
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* \class Button button.h nanogui/button.h
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*
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* \brief [Normal/Toggle/Radio/Popup] Button widget.
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*/
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class NANOGUI_EXPORT Button : public Widget {
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public:
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/// Flags to specify the button behavior (can be combined with binary OR)
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enum Flags {
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NormalButton = (1 << 0), ///< A normal Button.
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RadioButton = (1 << 1), ///< A radio Button.
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ToggleButton = (1 << 2), ///< A toggle Button.
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PopupButton = (1 << 3) ///< A popup Button.
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};
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/// The available icon positions.
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enum class IconPosition {
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Left, ///< Button icon on the far left.
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LeftCentered, ///< Button icon on the left, centered (depends on caption text length).
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RightCentered,///< Button icon on the right, centered (depends on caption text length).
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Right ///< Button icon on the far right.
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};
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/**
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* \brief Creates a button attached to the specified parent.
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*
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* \param parent
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* The \ref nanogui::Widget this Button will be attached to.
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*
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* \param caption
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* The name of the button (default ``"Untitled"``).
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*
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* \param icon
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* The icon to display with this Button. See \ref nanogui::Button::mIcon.
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*/
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Button(Widget *parent, const std::string &caption = "Untitled", int icon = 0);
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/// Returns the caption of this Button.
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const std::string &caption() const { return mCaption; }
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/// Sets the caption of this Button.
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void setCaption(const std::string &caption) { mCaption = caption; }
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/// Returns the background color of this Button.
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const Color &backgroundColor() const { return mBackgroundColor; }
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/// Sets the background color of this Button.
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void setBackgroundColor(const Color &backgroundColor) { mBackgroundColor = backgroundColor; }
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/// Returns the text color of the caption of this Button.
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const Color &textColor() const { return mTextColor; }
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/// Sets the text color of the caption of this Button.
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void setTextColor(const Color &textColor) { mTextColor = textColor; }
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/// Returns the icon of this Button. See \ref nanogui::Button::mIcon.
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int icon() const { return mIcon; }
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/// Sets the icon of this Button. See \ref nanogui::Button::mIcon.
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void setIcon(int icon) { mIcon = icon; }
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/// The current flags of this Button (see \ref nanogui::Button::Flags for options).
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int flags() const { return mFlags; }
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/// Sets the flags of this Button (see \ref nanogui::Button::Flags for options).
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void setFlags(int buttonFlags) { mFlags = buttonFlags; }
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/// The position of the icon for this Button.
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IconPosition iconPosition() const { return mIconPosition; }
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/// Sets the position of the icon for this Button.
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void setIconPosition(IconPosition iconPosition) { mIconPosition = iconPosition; }
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/// Whether or not this Button is currently pushed.
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bool pushed() const { return mPushed; }
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/// Sets whether or not this Button is currently pushed.
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void setPushed(bool pushed) { mPushed = pushed; }
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/// The current callback to execute (for any type of button).
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std::function<void()> callback() const { return mCallback; }
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/// Set the push callback (for any type of button).
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void setCallback(const std::function<void()> &callback) { mCallback = callback; }
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/// The current callback to execute (for toggle buttons).
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std::function<void(bool)> changeCallback() const { return mChangeCallback; }
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/// Set the change callback (for toggle buttons).
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void setChangeCallback(const std::function<void(bool)> &callback) { mChangeCallback = callback; }
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/// Set the button group (for radio buttons).
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void setButtonGroup(const std::vector<Button *> &buttonGroup) { mButtonGroup = buttonGroup; }
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/// The current button group (for radio buttons).
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const std::vector<Button *> &buttonGroup() const { return mButtonGroup; }
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/// The preferred size of this Button.
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virtual Vector2i preferredSize(NVGcontext *ctx) const override;
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/// The callback that is called when any type of mouse button event is issued to this Button.
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virtual bool mouseButtonEvent(const Vector2i &p, int button, bool down, int modifiers) override;
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/// Responsible for drawing the Button.
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virtual void draw(NVGcontext *ctx) override;
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/// Saves the state of this Button provided the given Serializer.
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virtual void save(Serializer &s) const override;
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/// Sets the state of this Button provided the given Serializer.
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virtual bool load(Serializer &s) override;
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protected:
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/// The caption of this Button.
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std::string mCaption;
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/**
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* \brief The icon of this Button (``0`` means no icon).
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*
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* \rst
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* The icon to display with this Button. If not ``0``, may either be a
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* picture icon, or one of the icons enumerated in
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* :ref:`file_nanogui_entypo.h`. The kind of icon (image or Entypo)
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* is determined by the functions :func:`nanogui::nvgIsImageIcon` and its
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* reciprocal counterpart :func:`nanogui::nvgIsFontIcon`.
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* \endrst
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*/
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int mIcon;
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/// The position to draw the icon at.
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IconPosition mIconPosition;
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/// Whether or not this Button is currently pushed.
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bool mPushed;
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/// The current flags of this button (see \ref nanogui::Button::Flags for options).
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int mFlags;
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/// The background color of this Button.
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Color mBackgroundColor;
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/// The color of the caption text of this Button.
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Color mTextColor;
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/// The callback issued for all types of buttons.
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std::function<void()> mCallback;
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/// The callback issued for toggle buttons.
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std::function<void(bool)> mChangeCallback;
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/// The button group for radio buttons.
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std::vector<Button *> mButtonGroup;
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public:
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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};
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NAMESPACE_END(nanogui)
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