reactphysics3d/testbed/nanogui/include/nanogui/button.h

178 lines
6.2 KiB
C++

/*
NanoGUI was developed by Wenzel Jakob <wenzel.jakob@epfl.ch>.
The widget drawing code is based on the NanoVG demo application
by Mikko Mononen.
All rights reserved. Use of this source code is governed by a
BSD-style license that can be found in the LICENSE.txt file.
*/
/**
* \file nanogui/button.h
*
* \brief Defines the [Normal/Toggle/Radio/Popup] \ref nanogui::Button widget.
*/
#pragma once
#include <nanogui/widget.h>
NAMESPACE_BEGIN(nanogui)
/**
* \class Button button.h nanogui/button.h
*
* \brief [Normal/Toggle/Radio/Popup] Button widget.
*/
class NANOGUI_EXPORT Button : public Widget {
public:
/// Flags to specify the button behavior (can be combined with binary OR)
enum Flags {
NormalButton = (1 << 0), ///< A normal Button.
RadioButton = (1 << 1), ///< A radio Button.
ToggleButton = (1 << 2), ///< A toggle Button.
PopupButton = (1 << 3) ///< A popup Button.
};
/// The available icon positions.
enum class IconPosition {
Left, ///< Button icon on the far left.
LeftCentered, ///< Button icon on the left, centered (depends on caption text length).
RightCentered,///< Button icon on the right, centered (depends on caption text length).
Right ///< Button icon on the far right.
};
/**
* \brief Creates a button attached to the specified parent.
*
* \param parent
* The \ref nanogui::Widget this Button will be attached to.
*
* \param caption
* The name of the button (default ``"Untitled"``).
*
* \param icon
* The icon to display with this Button. See \ref nanogui::Button::mIcon.
*/
Button(Widget *parent, const std::string &caption = "Untitled", int icon = 0);
/// Returns the caption of this Button.
const std::string &caption() const { return mCaption; }
/// Sets the caption of this Button.
void setCaption(const std::string &caption) { mCaption = caption; }
/// Returns the background color of this Button.
const Color &backgroundColor() const { return mBackgroundColor; }
/// Sets the background color of this Button.
void setBackgroundColor(const Color &backgroundColor) { mBackgroundColor = backgroundColor; }
/// Returns the text color of the caption of this Button.
const Color &textColor() const { return mTextColor; }
/// Sets the text color of the caption of this Button.
void setTextColor(const Color &textColor) { mTextColor = textColor; }
/// Returns the icon of this Button. See \ref nanogui::Button::mIcon.
int icon() const { return mIcon; }
/// Sets the icon of this Button. See \ref nanogui::Button::mIcon.
void setIcon(int icon) { mIcon = icon; }
/// The current flags of this Button (see \ref nanogui::Button::Flags for options).
int flags() const { return mFlags; }
/// Sets the flags of this Button (see \ref nanogui::Button::Flags for options).
void setFlags(int buttonFlags) { mFlags = buttonFlags; }
/// The position of the icon for this Button.
IconPosition iconPosition() const { return mIconPosition; }
/// Sets the position of the icon for this Button.
void setIconPosition(IconPosition iconPosition) { mIconPosition = iconPosition; }
/// Whether or not this Button is currently pushed.
bool pushed() const { return mPushed; }
/// Sets whether or not this Button is currently pushed.
void setPushed(bool pushed) { mPushed = pushed; }
/// The current callback to execute (for any type of button).
std::function<void()> callback() const { return mCallback; }
/// Set the push callback (for any type of button).
void setCallback(const std::function<void()> &callback) { mCallback = callback; }
/// The current callback to execute (for toggle buttons).
std::function<void(bool)> changeCallback() const { return mChangeCallback; }
/// Set the change callback (for toggle buttons).
void setChangeCallback(const std::function<void(bool)> &callback) { mChangeCallback = callback; }
/// Set the button group (for radio buttons).
void setButtonGroup(const std::vector<Button *> &buttonGroup) { mButtonGroup = buttonGroup; }
/// The current button group (for radio buttons).
const std::vector<Button *> &buttonGroup() const { return mButtonGroup; }
/// The preferred size of this Button.
virtual Vector2i preferredSize(NVGcontext *ctx) const override;
/// The callback that is called when any type of mouse button event is issued to this Button.
virtual bool mouseButtonEvent(const Vector2i &p, int button, bool down, int modifiers) override;
/// Responsible for drawing the Button.
virtual void draw(NVGcontext *ctx) override;
/// Saves the state of this Button provided the given Serializer.
virtual void save(Serializer &s) const override;
/// Sets the state of this Button provided the given Serializer.
virtual bool load(Serializer &s) override;
protected:
/// The caption of this Button.
std::string mCaption;
/**
* \brief The icon of this Button (``0`` means no icon).
*
* \rst
* The icon to display with this Button. If not ``0``, may either be a
* picture icon, or one of the icons enumerated in
* :ref:`file_nanogui_entypo.h`. The kind of icon (image or Entypo)
* is determined by the functions :func:`nanogui::nvgIsImageIcon` and its
* reciprocal counterpart :func:`nanogui::nvgIsFontIcon`.
* \endrst
*/
int mIcon;
/// The position to draw the icon at.
IconPosition mIconPosition;
/// Whether or not this Button is currently pushed.
bool mPushed;
/// The current flags of this button (see \ref nanogui::Button::Flags for options).
int mFlags;
/// The background color of this Button.
Color mBackgroundColor;
/// The color of the caption text of this Button.
Color mTextColor;
/// The callback issued for all types of buttons.
std::function<void()> mCallback;
/// The callback issued for toggle buttons.
std::function<void(bool)> mChangeCallback;
/// The button group for radio buttons.
std::vector<Button *> mButtonGroup;
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
};
NAMESPACE_END(nanogui)