reactphysics3d/testbed/nanogui/include/nanogui/vscrollpanel.h

51 lines
1.7 KiB
C++

/*
nanogui/vscrollpanel.h -- Adds a vertical scrollbar around a widget
that is too big to fit into a certain area
NanoGUI was developed by Wenzel Jakob <wenzel.jakob@epfl.ch>.
The widget drawing code is based on the NanoVG demo application
by Mikko Mononen.
All rights reserved. Use of this source code is governed by a
BSD-style license that can be found in the LICENSE.txt file.
*/
/** \file */
#pragma once
#include <nanogui/widget.h>
NAMESPACE_BEGIN(nanogui)
/**
* \class VScrollPanel vscrollpanel.h nanogui/vscrollpanel.h
*
* \brief Adds a vertical scrollbar around a widget that is too big to fit into
* a certain area.
*/
class NANOGUI_EXPORT VScrollPanel : public Widget {
public:
VScrollPanel(Widget *parent);
/// Return the current scroll amount as a value between 0 and 1. 0 means scrolled to the top and 1 to the bottom.
float scroll() const { return mScroll; }
/// Set the scroll amount to a value between 0 and 1. 0 means scrolled to the top and 1 to the bottom.
void setScroll(float scroll) { mScroll = scroll; }
virtual void performLayout(NVGcontext *ctx) override;
virtual Vector2i preferredSize(NVGcontext *ctx) const override;
virtual bool mouseDragEvent(const Vector2i &p, const Vector2i &rel, int button, int modifiers) override;
virtual bool scrollEvent(const Vector2i &p, const Vector2f &rel) override;
virtual void draw(NVGcontext *ctx) override;
virtual void save(Serializer &s) const override;
virtual bool load(Serializer &s) override;
protected:
int mChildPreferredHeight;
float mScroll;
bool mUpdateLayout;
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
};
NAMESPACE_END(nanogui)