git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@419 92aac97c-a6ce-11dd-a772-7fcde58d38e6
90 lines
4.3 KiB
C++
90 lines
4.3 KiB
C++
/********************************************************************************
|
|
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
|
|
* Copyright (c) 2011 Daniel Chappuis *
|
|
*********************************************************************************
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy *
|
|
* of this software and associated documentation files (the "Software"), to deal *
|
|
* in the Software without restriction, including without limitation the rights *
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *
|
|
* copies of the Software, and to permit persons to whom the Software is *
|
|
* furnished to do so, subject to the following conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in *
|
|
* all copies or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN *
|
|
* THE SOFTWARE. *
|
|
********************************************************************************/
|
|
|
|
#ifndef EDGEEPA_H
|
|
#define EDGEEPA_H
|
|
|
|
|
|
// Libraries
|
|
#include "../../mathematics/mathematics.h"
|
|
|
|
// ReactPhysics3D namespace
|
|
namespace reactphysics3d {
|
|
|
|
// Class declarations
|
|
class TriangleEPA;
|
|
class TrianglesStore;
|
|
|
|
/* -------------------------------------------------------------------
|
|
Class EdgeEPA :
|
|
This class represents an edge of the current polytope in the EPA
|
|
algorithm.
|
|
-------------------------------------------------------------------
|
|
*/
|
|
class EdgeEPA {
|
|
private:
|
|
TriangleEPA* ownerTriangle; // Pointer to the triangle that contains this edge
|
|
int index; // Index of the edge in the triangle (between 0 and 2).
|
|
// The edge with index i connect triangle vertices i and (i+1 % 3)
|
|
|
|
public:
|
|
EdgeEPA(); // Constructor
|
|
EdgeEPA(TriangleEPA* ownerTriangle, int index); // Constructor
|
|
~EdgeEPA(); // Destructor
|
|
TriangleEPA* getOwnerTriangle() const; // Return the pointer to the owner triangle
|
|
int getIndex() const; // Return the index of the edge in the triangle
|
|
uint getSource() const; // Return index of the source vertex of the edge
|
|
uint getTarget() const; // Return the index of the target vertex of the edge
|
|
bool link(EdgeEPA edge); // Link the edge with another one
|
|
void halfLink(EdgeEPA edge); // Half link the edge with another one
|
|
bool computeSilhouette(const Vector3D* vertices, uint index,
|
|
TrianglesStore triangleStore); // Compute the recursive silhouette algorithm
|
|
};
|
|
|
|
|
|
// Return the pointer to the owner triangle
|
|
inline TriangleEPA* EdgeEPA::getOwnerTriangle() const {
|
|
return ownerTriangle;
|
|
}
|
|
|
|
// Return the edge index
|
|
inline int EdgeEPA::getIndex() const {
|
|
return index;
|
|
}
|
|
|
|
// Return the index of the next counter-clockwise edge of the ownver triangle
|
|
inline int indexOfNextCounterClockwiseEdge(int i) {
|
|
return (i + 1) % 3;
|
|
}
|
|
|
|
// Return the index of the previous counter-clockwise edge of the ownver triangle
|
|
inline int indexOfPreviousCounterClockwiseEdge(int i) {
|
|
return (i + 2) % 3;
|
|
}
|
|
|
|
} // End of ReactPhysics3D namespace
|
|
|
|
#endif
|
|
|