133 lines
5.8 KiB
C++
133 lines
5.8 KiB
C++
/********************************************************************************
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* ReactPhysics3D physics library, http://www.reactphysics3d.com *
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* Copyright (c) 2010-2018 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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#ifndef REACTPHYSICS3D_NARROW_PHASE_INPUT_H
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#define REACTPHYSICS3D_NARROW_PHASE_INPUT_H
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// Libraries
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#include "containers/List.h"
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#include "collision/narrowphase/NarrowPhaseInfoBatch.h"
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#include "collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.h"
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#include "collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.h"
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#include "collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.h"
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/// Namespace ReactPhysics3D
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namespace reactphysics3d {
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// Declarations
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class OverlappingPair;
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class CollisionShape;
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struct LastFrameCollisionInfo;
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struct ContactPointInfo;
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class NarrowPhaseAlgorithm;
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enum class NarrowPhaseAlgorithmType;
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class Transform;
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struct Vector3;
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// Class NarrowPhaseInput
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/**
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* This structure contains everything that is needed to perform the narrow-phase
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* collision detection.
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*/
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class NarrowPhaseInput {
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private:
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SphereVsSphereNarrowPhaseInfoBatch mSphereVsSphereBatch;
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SphereVsCapsuleNarrowPhaseInfoBatch mSphereVsCapsuleBatch;
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CapsuleVsCapsuleNarrowPhaseInfoBatch mCapsuleVsCapsuleBatch;
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NarrowPhaseInfoBatch mSphereVsConvexPolyhedronBatch;
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NarrowPhaseInfoBatch mCapsuleVsConvexPolyhedronBatch;
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NarrowPhaseInfoBatch mConvexPolyhedronVsConvexPolyhedronBatch;
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public:
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/// Constructor
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NarrowPhaseInput(MemoryAllocator& allocator, OverlappingPairs& overlappingPairs);
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/// Add shapes to be tested during narrow-phase collision detection into the batch
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void addNarrowPhaseTest(uint64 pairId, Entity proxyShape1, Entity proxyShape2, CollisionShape* shape1,
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CollisionShape* shape2, const Transform& shape1Transform,
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const Transform& shape2Transform, NarrowPhaseAlgorithmType narrowPhaseAlgorithmType,
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MemoryAllocator& shapeAllocator);
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/// Get a reference to the sphere vs sphere batch
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SphereVsSphereNarrowPhaseInfoBatch& getSphereVsSphereBatch();
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/// Get a reference to the sphere vs capsule batch
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SphereVsCapsuleNarrowPhaseInfoBatch& getSphereVsCapsuleBatch();
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/// Get a reference to the capsule vs capsule batch
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CapsuleVsCapsuleNarrowPhaseInfoBatch& getCapsuleVsCapsuleBatch();
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/// Get a reference to the sphere vs convex polyhedron batch
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NarrowPhaseInfoBatch& getSphereVsConvexPolyhedronBatch();
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/// Get a reference to the capsule vs convex polyhedron batch
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NarrowPhaseInfoBatch& getCapsuleVsConvexPolyhedronBatch();
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/// Get a reference to the convex polyhedron vs convex polyhedron batch
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NarrowPhaseInfoBatch& getConvexPolyhedronVsConvexPolyhedronBatch();
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/// Reserve memory for the containers with cached capacity
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void reserveMemory();
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/// Clear
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void clear();
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};
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// Get a reference to the sphere vs sphere batch
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inline SphereVsSphereNarrowPhaseInfoBatch& NarrowPhaseInput::getSphereVsSphereBatch() {
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return mSphereVsSphereBatch;
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}
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// Get a reference to the sphere vs capsule batch
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inline SphereVsCapsuleNarrowPhaseInfoBatch& NarrowPhaseInput::getSphereVsCapsuleBatch() {
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return mSphereVsCapsuleBatch;
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}
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// Get a reference to the capsule vs capsule batch
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inline CapsuleVsCapsuleNarrowPhaseInfoBatch& NarrowPhaseInput::getCapsuleVsCapsuleBatch() {
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return mCapsuleVsCapsuleBatch;
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}
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// Get a reference to the sphere vs convex polyhedron batch
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inline NarrowPhaseInfoBatch& NarrowPhaseInput::getSphereVsConvexPolyhedronBatch() {
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return mSphereVsConvexPolyhedronBatch;
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}
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// Get a reference to the capsule vs convex polyhedron batch
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inline NarrowPhaseInfoBatch& NarrowPhaseInput::getCapsuleVsConvexPolyhedronBatch() {
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return mCapsuleVsConvexPolyhedronBatch;
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}
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// Get a reference to the convex polyhedron vs convex polyhedron batch
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inline NarrowPhaseInfoBatch& NarrowPhaseInput::getConvexPolyhedronVsConvexPolyhedronBatch() {
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return mConvexPolyhedronVsConvexPolyhedronBatch;
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}
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}
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#endif
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