reactphysics3d/test/main.cpp
2013-03-13 20:52:59 +01:00

59 lines
2.7 KiB
C++

/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2013 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
// Libraries
#include "TestSuite.h"
#include "tests/mathematics/TestVector3.h"
#include "tests/mathematics/TestTransform.h"
#include "tests/mathematics/TestQuaternion.h"
#include "tests/mathematics/TestMatrix3x3.h"
using namespace reactphysics3d;
int main() {
TestSuite testSuite("ReactPhysics3D Tests");
// ---------- Mathematics tests ---------- //
testSuite.addTest(new TestVector3);
testSuite.addTest(new TestTransform);
testSuite.addTest(new TestQuaternion);
testSuite.addTest(new TestMatrix3x3);
// ----------------------------- --------- //
// Run the tests
testSuite.run();
// Display the report
long nbFailedTests = testSuite.report();
// Clear the tests from the test suite
testSuite.clear();
return nbFailedTests;
}