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meshes
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Add the collision shapes example
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2013-09-10 21:35:56 +02:00 |
opengl-framework
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Add the Material class to store the material properties of a rigid body
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2013-07-10 00:17:14 +02:00 |
Box.cpp
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Box.h
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Capsule.cpp
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Modify some examples
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2013-07-10 00:23:15 +02:00 |
Capsule.h
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Modify some examples
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2013-07-10 00:23:15 +02:00 |
CMakeLists.txt
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Cone.cpp
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Cone.h
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
ConvexMesh.cpp
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Add the collision shapes example
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2013-09-10 21:35:56 +02:00 |
ConvexMesh.h
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Add the collision shapes example
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2013-09-10 21:35:56 +02:00 |
Cylinder.cpp
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Cylinder.h
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Sphere.cpp
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Sphere.h
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
Viewer.cpp
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
Viewer.h
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
VisualContactPoint.cpp
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
VisualContactPoint.h
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |