reactphysics3d/sources/reactphysics3d/body/Body.cpp

44 lines
1.9 KiB
C++

/****************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
// Libraries
#include "Body.h"
// We want to use the ReactPhysics3D namespace
using namespace reactphysics3d;
// Constructor
Body::Body(Kilogram mass) throw(std::invalid_argument) : mass(mass) {
// Check if the mass is different from zero
if (mass.getValue() == 0) {
// We throw an exception
throw std::invalid_argument("Exception in Body constructor : the mass has to be different from zero");
}
}
// Copy-constructor
Body::Body(const Body& body) : mass(body.mass) {
}
// Destructor
Body::~Body() {
}