67 lines
2.6 KiB
C++
67 lines
2.6 KiB
C++
/********************************************************************************
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* ReactPhysics3D physics library, http://www.reactphysics3d.com *
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* Copyright (c) 2010-2015 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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#ifndef TEST_DYNAMIC_AABB_TREE_H
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#define TEST_DYNAMIC_AABB_TREE_H
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// Libraries
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#include "Test.h"
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#include "collision/broadphase/DynamicAABBTree.h"
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/// Reactphysics3D namespace
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namespace reactphysics3d {
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// Class TestDynamicAABBTree
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/**
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* Unit test for the dynamic AABB tree
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*/
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class TestDynamicAABBTree : public Test {
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private :
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// ---------- Atributes ---------- //
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// Dynamic AABB Tree
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DynamicAABBTree mTree;
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public :
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// ---------- Methods ---------- //
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/// Constructor
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TestDynamicAABBTree(const std::string& name): Test(name) {}
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/// Run the tests
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void run() {
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// TODO : Implement tests here
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}
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};
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}
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#endif
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