reactphysics3d/sources/reactphysics3d/reactphysics3d.h

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C++

/****************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef REACTPHYSICS3D_H
#define REACTPHYSICS3D_H
// Libraries
#include "body/RigidBody.h"
#include "engine/DynamicWorld.h"
#include "engine/DynamicEngine.h"
// Alias to the ReactPhysics3D namespace
namespace rp3d = reactphysics3d;
#endif